0c302bb020
Lanterns in trees
2021-03-07 14:25:01 +00:00
2b7b9f887b
Fixes leather sets
2021-03-02 19:28:29 +01:00
308045cfc9
final asset corrections, fix glider anim
2021-03-01 17:37:47 -05:00
8944115f8e
more asset organization
2021-02-28 22:18:43 -05:00
16720a6826
weapon/manifest tweaks
2021-02-27 10:44:55 -05:00
0a353576dc
address comments
2021-02-27 01:42:47 -05:00
17112926e7
Adds harvester npc
2021-02-27 01:42:47 -05:00
51bc74b2a5
visual weapon variation, adjust minotaur dash, keyframed golem quake
2021-02-27 01:42:47 -05:00
16a44cd532
minotaur moves, added claygolem
2021-02-27 01:42:47 -05:00
e06ebf3507
initial balance
2021-02-27 01:42:47 -05:00
858fbe1a6c
Adds yeti npc
2021-02-27 01:42:46 -05:00
1b9815dc34
Adds 3 new npcs, tusk ram new design
2021-02-27 01:42:46 -05:00
ce3b2141e1
theropod retrofit, some more moves
2021-02-27 01:42:46 -05:00
5792faa992
some new moves, combine biped weapons into one file
2021-02-27 01:42:46 -05:00
57d5e90ddd
full bipedsmall armor swaps
2021-02-27 01:42:46 -05:00
cb59c8017e
anim tweaks, more loadout setup
2021-02-27 01:42:46 -05:00
aa4237b019
BL improvements, various fixes
2021-02-27 01:42:45 -05:00
0dc8b2e482
rendering
2021-02-27 01:42:45 -05:00
ca3248cc93
new dungeon setups, new npcs, weapon specific loadouts, anims
2021-02-27 01:42:45 -05:00
ac16a8900d
bow
2021-02-27 01:42:45 -05:00
66664f3f89
the stabs
2021-02-27 01:42:45 -05:00
6a57dd25d0
wielding
2021-02-27 01:42:45 -05:00
31208e29ee
run anim tweaks
2021-02-27 01:42:45 -05:00
559ece5ede
More npcs work
2021-02-27 01:42:45 -05:00
6f18d16aa2
Add new quadmeds npcs with rough offsets
2021-02-27 01:42:44 -05:00
f48fea57f4
Sahagin, Adlet npcs
2021-02-27 01:42:43 -05:00
7cf723bb9d
gnome
2021-02-27 01:42:43 -05:00
266986626d
biped_small setup
2021-02-27 01:42:43 -05:00
1172c2f2c3
Merge branch 'Sarrakitty/OceanFlora' into 'master'
...
added coral reefs, kelp forests, and seagrass
See merge request veloren/veloren!1819
2021-02-27 01:52:33 +00:00
02eb76416f
tweaking coral models and seagrass spawns
2021-02-25 23:39:41 -05:00
8e07174c1d
Merge branch 'aweinstock/coin-item' into 'master'
...
Add a coin item and make amounts visible on dropped items.
See merge request veloren/veloren!1821
2021-02-26 04:17:12 +00:00
7d2e8f72eb
Add a coin item and make amounts visible on dropped items.
2021-02-25 21:31:30 -05:00
2bab3cdced
Fixes weapons model and icon offsets
2021-02-26 02:37:59 +01:00
f39f5ab5d3
added coral reefs, kelp forests, and seagrass
2021-02-25 05:33:18 -05:00
017e037e69
Weapon offsets in humanoid manifest
2021-02-24 21:52:32 -05:00
b0b4a07b9e
Bows
2021-02-24 20:37:43 -05:00
84a5b3dcc5
Axes
2021-02-24 19:11:41 -05:00
ee5c9d78ca
Swords
2021-02-24 18:54:06 -05:00
14c252d8b2
Merge branch 'snowram/turret' into 'master'
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Object animation, beam fixes, turret implementation
See merge request veloren/veloren!1805
2021-02-23 20:16:56 +00:00
f33d3873b4
Merge branch 'aweinstock/modular-weapon-rigging' into 'master'
...
Support modular weapon voxel meshes being made by assembling their components.
See merge request veloren/veloren!1806
2021-02-23 00:45:26 +00:00
c3ac8a1b51
Support modular weapon voxel meshes being made by assembling their components.
2021-02-23 00:45:26 +00:00
684961b15c
Adds look_dir to anims, humanoid heads pivot fixes
2021-02-22 20:00:06 +01:00
4078eeb877
Various fixes to object animation, cleanup
2021-02-21 19:56:46 +01:00
775224983b
Initial turret implementation
2021-02-21 18:23:54 +01:00
eaf3e02e39
Addressed comments
...
Fixed audio test
2021-02-19 19:55:23 -05:00
cfadd6da04
Added 1h swords.
2021-02-19 19:33:26 -05:00
d5ccc33abc
Factored out duplicate code into closures, consolidated ability handling logic to a single function.
2021-02-19 18:45:48 -05:00
411b4083b1
Added 1h hammers.
...
Fixed audio tests.
2021-02-19 17:30:24 -05:00
50cbe42b07
Added one-handed axes.
2021-02-19 17:30:23 -05:00
341affdae2
Added hands field to all ron files of weapons.
...
Removed weapons that were duplicated in weapons and npc_weapons from npc_weapons.
Added migration to convert npc_weapons that ended up in anyone's inventory to weapon version.
Consolidated debug boost and possess sticks into one debug_stick, and renamed the admin sword (with name cultist_purp_2h_boss-0) to admin_sword
2021-02-19 17:30:20 -05:00