Joshua Barretto
62b59de95a
Fixed sprite select flickering
2020-07-06 22:41:21 +01:00
Joshua Barretto
ddaa0a9246
Made char select handle client events
2020-07-06 17:11:19 +01:00
Jack Rubino
2ce92b88a9
Update it_IT.ron
2020-07-06 14:27:55 +00:00
Nícolas Wildner
9f7f9f96f9
Update pt_BR.ron
2020-07-06 01:57:34 +00:00
Nícolas Wildner
0654addb98
Updating pt_BR translation
2020-07-05 22:52:42 -03:00
Joshua Barretto
fd39ee97bc
Added training dummies
2020-07-05 16:15:51 +01:00
Joshua Barretto
2f6a618d5a
Added bombs, throwable items, more block kinds, weaker explosions
2020-07-05 16:15:48 +01:00
jshipsey
62eb66173f
tweaks and fixes
2020-07-05 09:39:55 -04:00
Snowram
1b778ca191
Various small improvements to anims and models
2020-07-05 09:38:15 -04:00
jshipsey
ca9ae13527
more latitude tilt, better attack anims, addressed aesthetic concerns, deleted dead assets
2020-07-05 09:38:15 -04:00
jshipsey
e689de3c8a
better everything
2020-07-05 09:38:14 -04:00
Snowram
86b2272176
Salamander model fixes
2020-07-05 09:38:14 -04:00
jshipsey
9ef383ff03
simplify quadmed run, integrate dampener variable
2020-07-05 09:38:14 -04:00
Snowram
ce9cd29720
Add offset to quadmed legs + various fixes and improvements
2020-07-05 09:38:14 -04:00
jshipsey
94ab3665d5
pangolin and special pangolin variable
2020-07-05 09:38:14 -04:00
jshipsey
d8fff8833e
quadlow spawn in world, continued adjustments
2020-07-05 09:38:14 -04:00
jshipsey
c5f7a60f3b
more run animation work, adjusting pivots
2020-07-05 09:38:14 -04:00
jshipsey
03c1a97ba9
animation tweaks, fix some idle
2020-07-05 09:38:14 -04:00
jshipsey
db64972e42
starting on trot, removing some warnings
2020-07-05 09:38:14 -04:00
Snowram
648e140be3
Add wolf, frostfang and mouflon npcs
2020-07-05 09:38:14 -04:00
Snowram
4acdc24df9
Add tarasque and grolgar improvements
2020-07-05 09:38:14 -04:00
Snowram
b1f4e4b9c1
Add new tusk ram model
2020-07-05 09:38:13 -04:00
Snowram
c22d543dd2
Add rock snapper mob
2020-07-05 09:38:13 -04:00
Snowram
1be42a8f85
Add tortoise mob
2020-07-05 09:38:13 -04:00
Snowram
016b05cf38
Add new grolgar model
2020-07-05 09:38:13 -04:00
Snowram
c7df12d2ea
Set new lion model offsets, fix some jaws
2020-07-05 09:38:13 -04:00
unknown
4b493b196c
Add asp mob
2020-07-05 09:38:13 -04:00
jshipsey
59777ee688
more quadmed run work
2020-07-05 09:38:13 -04:00
jshipsey
7d7ee11eef
manifest, vox files
2020-07-05 09:38:13 -04:00
Snowram
1ffefde739
Run anim progress
2020-07-05 09:38:12 -04:00
Snowram
1f5e0216c4
Tiger offsets, lion new model
2020-07-05 09:38:12 -04:00
Snowram
390f516e13
Homogenizes quadmed bones names
2020-07-05 09:38:12 -04:00
Snowram
9fec5f3d14
Add tiger mob
2020-07-05 09:38:12 -04:00
jshipsey
6d9356d269
starting run anim
2020-07-05 09:38:12 -04:00
jshipsey
ccf939b4fd
manifests, skeleton, basic placement
2020-07-05 09:38:12 -04:00
Snowram
c527484597
Add alligator, salamander and monitor npcs
2020-07-05 09:38:12 -04:00
Snowram
00b3301d6a
Remove quad_low mobs from quad_medium
2020-07-05 09:38:12 -04:00
Snowram
fe1656931c
Add legs to quadruped_medium
2020-07-05 09:38:12 -04:00
Snowram
72eb03ceb5
Add quadruped_low skeleton
2020-07-05 09:38:11 -04:00
Forest Anderson
3e830aa0ca
Merge branch 'angel/add-spawn-training-dummy' into 'master'
...
Added spawning test dummy
See merge request veloren/veloren!1142
2020-07-04 19:24:02 +00:00
Joshua Yanovski
ffe0f5928c
Fix some issues with underwater rendering.
2020-07-04 21:21:12 +02:00
Joshua Yanovski
bfda6da42f
Fix some minor display issues.
2020-07-04 19:17:59 +02:00
Joshua Yanovski
ccc6a06a8d
Some minor changes.
2020-07-04 18:04:34 +02:00
Joshua Yanovski
4e02024670
Merge remote-tracking branch 'origin/master' into sharp/small-fixes
2020-07-04 16:17:40 +02:00
Forest Anderson
c7ffe3dbeb
Merge branch 'nancok/fix-es-translations' into 'master'
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Update es_la.ron
See merge request veloren/veloren!1151
2020-07-04 03:54:55 +00:00
Forest Anderson
954a4857c4
Added proper training dummy model
2020-07-03 16:53:04 -04:00
Samuel Keiffer
85d1d4b3ff
Leap now actually works. In addition, leaping while next to an entity no longer interrupts the leap.
2020-07-03 15:40:12 +00:00
Monty Marz
95a799cf85
fix artifacts, cleanup
2020-07-03 12:17:55 +02:00
Joshua Yanovski
7dd06da34c
Add shadows.glsl.
2020-07-02 22:25:35 +02:00
Joshua Yanovski
618a18c998
Adding shadows, greedy meshing, and more.
2020-07-02 22:10:22 +02:00
Monty Marz
89400264dc
Loot ChatType, Update german translation, map zooming
2020-07-01 19:05:44 +00:00
scott-c
d53b51954b
Added ability to use 2 x 1h weapons or shields
2020-07-01 17:51:06 +08:00
Luciano
4a8443f743
Update es_la.ron
2020-06-29 14:19:12 +00:00
Forest Anderson
be6d139e26
Merge branch 'Swedneck/add-veloren-swedish-translation' into 'master'
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Add swedish translation
See merge request veloren/veloren!824
2020-06-29 01:55:18 +00:00
Forest Anderson
c50a2c8ac2
Fixed Veloren spelling
2020-06-28 20:41:22 -04:00
Patro
4bfe195336
final tweaks in translation
2020-06-28 20:41:22 -04:00
Patro
b37ed5f3a4
Fixed some spelling errors and retranslated some sentences to make them sound better
2020-06-28 20:41:22 -04:00
Redo11
54babe6615
Change uncanny valley to wildness as merged in
...
6c4e3eb00a (be21cb369b4dfb9d7a565ddff0161533680a3583)
2020-06-28 20:41:22 -04:00
Redo11
ecca666521
Add translated comments and add back opensans as default font, as special characters still aren't supported.
2020-06-28 20:41:22 -04:00
Redo11
2c17ecbc99
Add waypoints
2020-06-28 20:41:22 -04:00
jshipsey
622fa88b41
polish
2020-06-28 20:41:22 -04:00
Tim Stahel
3b246dee42
add swedish translation
2020-06-28 20:37:27 -04:00
Forest Anderson
07298cdbeb
Merge branch 'nwilder/add-brazilian-portugese-translation' into 'master'
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Nwilder/add brazilian portugese translation
See merge request veloren/veloren!1128
2020-06-28 21:29:08 +00:00
Forest Anderson
985b0e2bfd
Merge branch 'wusyong/tchinese' into 'master'
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Add Traditional Chinese translation
See merge request veloren/veloren!885
2020-06-28 21:23:57 +00:00
Forest Anderson
f5cede6a90
Merge branch 'nancok/add-spanish-translation' into 'master'
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Add Spanish translation
See merge request veloren/veloren!822
2020-06-28 21:22:16 +00:00
Forest Anderson
cda757f96c
Merge branch 'FixFromDarkness/fix-russian-translations' into 'master'
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Update ru_RU.ron: Fix typos
See merge request veloren/veloren!1126
2020-06-28 19:56:40 +00:00
Treeco
4098d69a69
Fixed up a few things
...
Added fonts section to translation file required by changes to
translation system
Removed unneeded copy of translation file
2020-06-28 14:50:42 -04:00
Luciano
9e33fd5131
Upload Latin America Spanish translation
2020-06-28 14:50:42 -04:00
Forest Anderson
9166969c37
Changed license name
2020-06-28 14:47:26 -04:00
Forest Anderson
9246e34c1b
Merge branch 'CapsizeGlimmer/chat_modes' into 'master'
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Capsize glimmer/chat modes
Closes #217
See merge request veloren/veloren!1043
2020-06-28 14:35:39 +00:00
Joshua Barretto
1d06df9d79
Merge branch 'xvar/loot-pickup-msgs' into 'master'
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Implemented loot pickup chat messages (#616 ) and the option for playing different sounds for picked up items
See merge request veloren/veloren!1118
2020-06-28 12:34:58 +00:00
Ben Wallis
a9d3f984f0
Implemented loot pickup chat messages and the option for playing different sounds for picked up items
...
* Added chat message when an item is picked up
* Changed InventoryUpdateEvent::Collected to InventoryUpdateEvent::Collected(Item) to facilitate the client being aware of what was picked up
* Added SfxInventoryEvent enum to allow different sounds to be used based on the item type. The RON mapping/de-serialization doesn't support matching on structs so we have to give it fixed enum values which are determined in TryFrom<&InventoryUpdateEvent> for SfxEvent
* Refactored InventoryManip::Pickup arm of match in inventory_manip::handle_inventory for clarity/better warning messages
* Fixed a bug that prevented the CollectFailed event from being raised when a player's inventory is full
* Added a panic for the situation where an item is pushed into the players inventory and then the deletion of the entity fails as this would indicate an item dupe bug - this could potentially be reworked to pull the item back from the player's inventory but this seems like there's be a more correct transactional way to do this.
* Added two temporary sounds to prove the per-item sound functionality (pickup sounds for Swords and Staffs)
2020-06-28 13:05:28 +01:00
CapsizeGlimmer
3d29c3254a
Add setting for displaying character names in chat. Placate cargo clippy.
2020-06-27 17:43:46 -04:00
CapsizeGlimmer
92127292d4
Added option to disable speech bubble icons. Aligned settings>gameplay menu again.
2020-06-27 17:40:03 -04:00
Monty Marz
3ed646b512
icon frame
2020-06-27 17:40:03 -04:00
Monty Marz
0969c236d6
fix dark bubble tail not being displayed correctly
2020-06-27 17:40:03 -04:00
CapsizeGlimmer
5ad212b7ed
Add chat types for offline, online. Implement Pfau's fixes
2020-06-27 17:40:03 -04:00
Pfauenauge90
a497fb92d3
icons
2020-06-27 17:20:26 -04:00
Delyth Williams
6644375764
Fix sprites w/o models
2020-06-27 21:08:21 +00:00
CapsizeGlimmer
35ed03aa18
Implement chat mode icons in chat window
2020-06-27 17:03:30 -04:00
Delyth Williams
94164b7839
Welsh pixie/armour
2020-06-26 16:26:00 +00:00
Monty Marz
58bfa4f0ef
Merge branch 'WelshPixie/FluffyBunnySlippers' into 'master'
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Added fluffy jackalope slippers
See merge request veloren/veloren!1114
2020-06-25 22:07:47 +00:00
Monty Marz
34aadd0eb9
Merge branch 'WelshPixie/NPCAttackedText' into 'master'
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Added text when NPCs attacked
See merge request veloren/veloren!1105
2020-06-25 21:26:30 +00:00
Monty Marz
c025b93501
Merge branch 'WelshPixie/grassets' into 'master'
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Welsh pixie/grassets
See merge request veloren/veloren!1106
2020-06-25 21:12:31 +00:00
Delyth Williams
9a79101f57
Welsh pixie/grassets
2020-06-25 21:12:31 +00:00
WelshPixie
2825b08bee
Added fluffy jackalope slippers
2020-06-25 22:47:17 +02:00
WelshPixie
281ca44d3a
Added text when NPCs attacked
2020-06-25 22:45:27 +02:00
WelshPixie
9887e5d45d
added seven new shoulder armour types
2020-06-25 18:36:24 +02:00
Songtronix
f44df23935
feat: add server whitelist
2020-06-24 17:36:19 +02:00
Delyth Williams
b73da5507e
added new flora
2020-06-15 16:39:21 +00:00
Justin Shipsey
688f917308
asset
...
missing fix
2020-06-14 09:22:21 +00:00
Monty Marz
716f936f6c
fix broken main menu
2020-06-14 02:11:31 +02:00
Yusuf Bera Ertan
479e64277e
Add missing strings, fix a few translations
2020-06-08 21:47:30 +00:00
S Handley
370ef80db4
Replace audio files
2020-06-08 16:26:48 +00:00
Shane Handley
6a1cec8860
Docs, make adding event mappers easier for sfx, remove placeholder
...
sounds.
2020-06-09 00:41:46 +10:00
Invisible Fox
cdcb14d26e
Update ru_RU.ron: Fix typos
2020-06-08 10:31:29 +00:00
Shane Handley
fc8bb427fb
Handle TripleStrike stages individually.
2020-06-08 10:19:42 +10:00
Shane Handley
987a025d36
Introduce a ToolCategory so we can ignore the specific type of weapon
...
when deciding on the SFX to play when wielding/attacking.
2020-06-08 10:19:42 +10:00
Shane Handley
802bce1698
Target the specific attack types, to handle TripeStrike etc...
...
Removed the Axe sfx until the animations show the swing
2020-06-08 10:19:41 +10:00
Shane Handley
0516af8c57
Add swoosh sounds for additional weapons.
2020-06-08 10:19:41 +10:00