Commit Graph

4362 Commits

Author SHA1 Message Date
Imbris
adec5905bd Properly wait to request buffer mapping until after the command to copy the screenshot texture to the buffer has been submitted. 2022-02-19 19:05:04 -05:00
Marcel Märtens
802b9e7914 Change the version number to 0.12 2022-02-18 22:36:53 +01:00
Treeco
fdd7237dfc Removed dead settings button from main menu 2022-02-18 16:11:30 +00:00
Monty Marz
9ca1693ef8 New login-screen bg image 2022-02-17 16:08:37 +00:00
Imbris
bdb10c4e14 Merge branch 'isse/minor-ux-improvements' into 'master'
Minor inventory ux improvements

Closes #1436

See merge request veloren/veloren!3157
2022-02-16 21:48:03 +00:00
Isidor Nielsen
67f2d05d3c Minor inventory ux improvements 2022-02-16 21:48:03 +00:00
ShouvikGhosh2048
d72f43190b Fixes #1452 - Prevents empty trades 2022-02-16 21:41:26 +00:00
Samuel Keiffer
6c7c0eefae Merge branch 'gnarlings' into 'master'
Gnarlings

See merge request veloren/veloren!3194
2022-02-15 00:22:37 +00:00
Sam
f30e879cf5 Clippy fixes 2022-02-14 17:23:15 -05:00
Monty Marz
900fff7ba9 small UI fixes, new haste buff icon 2022-02-14 19:24:59 +01:00
Sam
3373985a5f Comments 2022-02-13 23:35:18 -05:00
Sam
6dafacaa24 Addressed review comments 2022-02-13 21:49:46 -05:00
unvariant
9d98cd9e58 Render item drops instead of placeholder textures 2022-02-14 02:09:45 +00:00
Imbris
ddcee8448b Merge branch 'persist_debug_checkbox' into 'master'
Persist interface debug checkbox across sessions

See merge request veloren/veloren!3147
2022-02-13 19:43:51 +00:00
Monty Marz
c7ce2b773c new icons 2022-02-12 22:46:34 +01:00
jshipsey
2eee43865f chieftain anims 2022-02-11 02:18:48 -05:00
Sam
4991f7ecea Gnarlign site tweaks and chieftain buff 2022-02-11 01:23:09 -05:00
Sam
377906dfa0 Ground shockwave particle tweaks. 2022-02-10 22:40:26 -05:00
Sam
86a00e75bb Tweaked fire particles 2022-02-10 14:58:37 -05:00
Sam
bf7e84c6ae Initial particle work 2022-02-10 14:58:37 -05:00
Sam
0031aa6f5f Chieftain AI and attacks 2022-02-10 14:58:35 -05:00
jshipsey
3a35dcc77f brick texture colors 2022-02-10 14:58:34 -05:00
jshipsey
0c788997a4 anims 2022-02-10 14:58:34 -05:00
Sam
fcb0f8d8f0 Wood golem attacks and ai 2022-02-10 14:58:32 -05:00
Sam
e1f164d099 Initial AI for gnarling logger/mugger. 2022-02-10 14:58:27 -05:00
ninefox
2e902c1c5c swapped show.debug for interface.toggle_debug 2022-02-09 18:31:46 -08:00
jshipsey
72f2b2eee8 clippy 2022-02-09 19:35:05 -05:00
jshipsey
7ae85aef50 tweaks 2022-02-09 19:34:24 -05:00
jshipsey
6d34a6b544 wallrunning 2022-02-09 19:34:23 -05:00
jshipsey
6f8cadc847 wall contact, run anim tweaks 2022-02-09 19:34:22 -05:00
Joshua Barretto
b2d6b06e2e Merge branch 'zesterer/bare-minimum' into 'master'
Added BareMinimum shader effect

See merge request veloren/veloren!3188
2022-02-09 23:29:17 +00:00
Joshua Barretto
8888190eb4 Added BareMinimum shader effect 2022-02-09 12:56:21 +00:00
phoenix13032005
7a1f0d9fa1 Balance update
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
2022-02-09 12:13:42 +02:00
Imbris
18f6077321 Merge branch 'imbris/srgb-dither' into 'master'
Dither in nonlinear srgb space and dithering related experimental shader options

See merge request veloren/veloren!3160
2022-02-01 21:24:50 +00:00
Imbris
2325ac3d78 Use ori as fallback for look_dir so that other entities will turn properly when shooting (controller component is not synced) 2022-01-30 23:30:34 -05:00
Marcel Märtens
201a5ac2c7 stricten some rules and fix some clippy warnings 2022-01-30 20:16:21 +01:00
Avi Weinstock
f3f08936d8 Decrease too-many-arguments-threshold and type-complexity-threshold. 2022-01-30 20:16:21 +01:00
Avi Weinstock
5f8957d8ef Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
Imbris
21cad12272 Merge branch 'fix-ghost-item' into 'master'
Fix ghost item when trade gets declined

Closes #1429

See merge request veloren/veloren!3117
2022-01-30 17:31:15 +00:00
Imbris
89edd18787 Dither in nonlinear srgb space and add a few dithering related things to the experimental shader options 2022-01-28 22:55:59 -05:00
juliancoffee
fba89517de Move Veloren to 2021 edition 2022-01-26 16:46:40 +02:00
juliancoffee
6a0458ddf1 Move voxygen to 2021 edition 2022-01-26 15:47:39 +02:00
juliancoffee
9edd526279 Move voxygen-i18n to 2021 edition 2022-01-26 15:13:05 +02:00
Marcel
0ebff57a59 Merge branch 'Martin/remove-server-from-list' into 'master'
Feature: Delete button in the servers menu

See merge request veloren/veloren!3144
2022-01-26 10:20:15 +00:00
ninefox
e6ced0577e Persist interface debug checkbox 2022-01-25 22:47:26 -08:00
Dominik Broński
ca7b048184 Merge branch 'SeaCrocodile' into 'master'
Sea crocodile

See merge request veloren/veloren!3146
2022-01-26 01:26:38 +00:00
Martin
700f709664 added delete button in the settings window which deletes a server from the list 2022-01-25 19:48:58 +02:00
Martin
a86ed49293 added message and event for deleting a server from the list 2022-01-25 19:48:19 +02:00
Imbris
432d78a232 Merge branch 'imbris/screenshot-format' into 'master'
Support multiple texture formats for screenshots

See merge request veloren/veloren!3134
2022-01-25 14:45:54 +00:00
Imbris
2bada7f02a Don't send egui events when it is hidden and as a result these events are also never captured by egui. This fixes issues with the mouse clicks being captured if the mouse was hovered over the egui UI when it was toggled off. 2022-01-25 01:23:46 -05:00
Imbris
c320604a36 Support multiple texture formats for screenshots 2022-01-25 00:36:08 -05:00
InfRandomness
df6a0002e9 Move alpha values calculation to CPU 2022-01-24 19:24:51 +00:00
floppy
fb316e8f66 SeaCrocodile spawning in tropical Oceans 2022-01-24 19:36:13 +01:00
Justin Shipsey
05d5bca72d Merge branch 'slipped/roll' into 'master'
hold weapon while rolling

See merge request veloren/veloren!3135
2022-01-24 09:56:00 +00:00
jshipsey
067f06561f hold weapon while rolling 2022-01-24 03:55:00 -05:00
Imbris
57781eac27 Only toggle egui via F7 instead of needing to also have debug toggle on with F3 2022-01-24 01:40:55 -05:00
Imbris
086b4bece8 Merge branch 'kalikatz/tweak_to_chat_scroll_issue' into 'master'
Kalikatz/tweak to chat scroll issue

See merge request veloren/veloren!2962
2022-01-24 06:14:08 +00:00
Imbris
fc3da4bfce Merge branch 'imbris/sobel' into 'master'
Add experimental sobel filter

See merge request veloren/veloren!3113
2022-01-24 02:42:54 +00:00
Imbris
7e5a3efd02 Add egui window to toggle experimental shaders. 2022-01-23 21:14:41 -05:00
Joshua Barretto
d18174e0d1 Revert "Merge branch 'infrandomness/remove_alpha' into 'master'"
This reverts merge request !3128
2022-01-24 00:52:03 +00:00
Imbris
6cfadc4f65 Add sobel filter as experimental shader option 2022-01-23 16:32:26 -05:00
Joshua Barretto
470353e08c Fix for translucency blocking clouds 2022-01-23 16:32:26 -05:00
Joshua Barretto
38832fadd3 Improved underwater lighting on low shader settings 2022-01-23 16:32:26 -05:00
Joshua Barretto
e6332c1cb5 Significantly improved underwater shaders 2022-01-23 16:32:25 -05:00
Dr. Dystopia
9306dc816f Fix warnings 2022-01-23 16:32:25 -05:00
ubruntu
57d9283afb Show HUD for campfires 2022-01-23 16:32:25 -05:00
Joshua Barretto
bdb0fc9c16 Merge branch 'zesterer/underwater' into 'master'
Underwater shaders

See merge request veloren/veloren!3127
2022-01-23 20:36:47 +00:00
Forest Anderson
d3aa224f15 Merge branch 'tygyh/Fix-warnings' into 'master'
Fix warnings

See merge request veloren/veloren!3051
2022-01-23 19:25:35 +00:00
Joshua Barretto
8504a8ab21 Merge branch 'ubruntu/campfire-hud' into 'master'
Show HUD for campfires

See merge request veloren/veloren!3097
2022-01-23 19:25:11 +00:00
ubruntu
ca2a81c20f Show HUD for campfires 2022-01-23 19:25:11 +00:00
Forest Anderson
7c99f6eb5e Merge branch 'unvariant/affix_remap_button' into 'master'
Affixed remap/clear button to top of control settings window

See merge request veloren/veloren!3119
2022-01-23 18:40:43 +00:00
Dr. Dystopia
bb48267827 Fix warnings 2022-01-23 19:03:47 +01:00
InfRandomness
69c3480fce Move alpha values calculation 2022-01-23 17:16:22 +00:00
Joshua Barretto
8a684973b4 Merge branch 'zesterer/tiny-fixes' into 'master'
Addressing criticisms

See merge request veloren/veloren!3121
2022-01-22 16:44:01 +00:00
Joshua Barretto
b8df17080d Merge branch 'infrandomness/waypoint_binding_customization' into 'master'
Add waypoint binding customization code

See merge request veloren/veloren!3122
2022-01-21 18:05:41 +00:00
InfRandomness
b33fda1e0c Add waypoint binding customization code 2022-01-21 18:05:41 +00:00
Joshua Barretto
c0e3f0abef Merge branch 'ubruntu/chest-sprite-names' into 'master'
Fix chest display names

See merge request veloren/veloren!3125
2022-01-21 18:05:39 +00:00
ubruntu
1d0c861e19 Fix chest display names 2022-01-21 18:05:39 +00:00
Joshua Barretto
31b9cd0565 Fix for translucency blocking clouds 2022-01-21 17:29:59 +00:00
Joshua Barretto
3b347a2aa3 Improved underwater lighting on low shader settings 2022-01-21 13:35:40 +00:00
Samuel Keiffer
a00ac11e25 Merge branch 'sam/fix-possess' into 'master'
Fix possession bug

See merge request veloren/veloren!3123
2022-01-21 07:40:23 +00:00
Joshua Barretto
5b606f0d50 Significantly improved underwater shaders 2022-01-21 00:42:20 +00:00
Sam
fe1db1e9e0 Can move around, so character state system runs
Hotbar now visible
Can't yet activate skillbar abilities, only M1 and M2
2022-01-20 15:26:35 -05:00
Joshua Barretto
4f181c936d Merge branch 'name_areas_based_on_biome' into 'master'
name_areas_based_on_biome

See merge request veloren/veloren!3115
2022-01-20 19:50:57 +00:00
Joshua Barretto
5a7cd39625 Added point glow slider 2022-01-20 13:40:11 +00:00
Joshua Barretto
89cd58b1ac Don't allow interaction with mounted entity 2022-01-20 11:25:53 +00:00
threadexception
2a65d4950d Fix ghost item when trade gets declined 2022-01-20 09:07:47 +01:00
jshipsey
136555dbbe fix crash 2022-01-20 02:14:49 -05:00
ninefox
3e198c5195 Affixed remap/clear button 2022-01-19 17:43:08 -08:00
Joshua Barretto
53574bb6ec Tweaked lantern offsets 2022-01-19 20:08:13 -05:00
Joshua Barretto
fcd25648fe Fixed point glow with no clouds 2022-01-19 20:08:13 -05:00
Joshua Barretto
7506dc2a41 Added procedural LoD detail shader 2022-01-19 19:59:14 -05:00
Joshua Barretto
dea540222f Upped bloom default 2022-01-19 19:59:14 -05:00
Joshua Barretto
391d1f6bf4 Added point glow 2022-01-19 19:59:13 -05:00
Snowram
a6e396e29a Stunned and jump anims, stats, spawns, more IA work 2022-01-20 00:53:29 +01:00
Snowram
f6d7ba33ef Arthropods spawns and loots 2022-01-19 19:01:16 +01:00
jshipsey
82df5f23c3 spit anim 2022-01-19 19:01:16 +01:00
jshipsey
269b1fcd00 summon an 2022-01-19 19:01:15 +01:00
Snowram
fd3ed89899 More arthropod animations 2022-01-19 19:01:15 +01:00
Snowram
38bbd60fd2 Arthropod basic attack 2022-01-19 19:01:14 +01:00
Snowram
6da42e61ab Arthropod jump attack, hitboxes 2022-01-19 19:01:14 +01:00
Snowram
1e6ead4005 Arthropod charge 2022-01-19 19:01:13 +01:00
Snowram
02ed6ffd60 More arthropod work 2022-01-19 19:01:13 +01:00
Snowram
ae71f2e4f0 Adds poisoned debuff (energy change over time) 2022-01-19 19:01:13 +01:00
Snowram
2871fa83bc Arthropod run 2022-01-19 19:01:12 +01:00
Snowram
fa549eece7 Adds new arthropod species 2022-01-19 19:01:12 +01:00
Snowram
f67bf2a539 Adds arthropod skeleton 2022-01-19 19:01:11 +01:00
Samuel Keiffer
c3e92b6c7a Merge branch 'sam/melee-constructor' into 'master'
Melee Constructor

See merge request veloren/veloren!3111
2022-01-19 06:36:51 +00:00
floppy
51356d5fad in terrain.mod.rs, return name as Option in fn name 2022-01-18 19:53:20 +01:00
Joshua Barretto
b85aac6e23 Fixed minor shader issues, added curved world effect 2022-01-18 01:47:06 +00:00
Sam
b0644ca767 Melee attacks are now created through a melee constructor. 2022-01-17 20:41:24 -05:00
floppy
fd920cea1d allow enabling/disabling biome names on map 2022-01-17 23:47:27 +01:00
floppy
a836b61190 allow enabling/disabling biome names on map 2022-01-17 23:45:51 +01:00
Joshua Barretto
cd428d9267 Added support for experimental shaders 2022-01-17 22:20:33 +00:00
Joshua Barretto
9c565dadc5 Merge branch 'zesterer/mount-everest' into 'master'
Mount Everest

See merge request veloren/veloren!3101
2022-01-17 13:21:38 +00:00
jshipsey
1d76d484bb anim tweaks 2022-01-17 06:45:26 -05:00
Joshua Barretto
d0c101ed06 Remove redundant orientation 2022-01-17 09:25:46 +00:00
jshipsey
41ed0f284f swivel, quadsmall/quadlow offsets 2022-01-17 03:42:56 -05:00
Kemper
6f0f43917d Fix negative energy stat comparisons in item tooltips 2022-01-17 05:18:21 +00:00
Joshua Barretto
3b7ea72a9c Fixed review comments 2022-01-16 21:13:13 +00:00
jshipsey
0ea1e6862e animation tweaking 2022-01-16 15:46:17 -05:00
Joshua Barretto
7f3d9898db More sensible turn rate in air 2022-01-16 19:43:13 +00:00
jshipsey
ed9de26f27 jump anim, quad med 2022-01-16 14:09:55 -05:00
Joshua Barretto
bde3aade2b Updated changelog, fixed incorrect hint for mineable blocks 2022-01-16 17:53:51 +00:00
Joshua Barretto
043016a433 Don't try to mount unmountable entities, clippy fixes and fmt 2022-01-16 17:53:14 +00:00
Joshua Barretto
504e2a38d5 Added overhead hints, smoother mount movement 2022-01-16 17:53:14 +00:00
Joshua Barretto
f33c12e976 Remove unnecessary interpolation cruft 2022-01-16 17:53:14 +00:00
Joshua Barretto
157cd6cd14 Fixed unusual speech bubble placement 2022-01-16 17:53:14 +00:00
Joshua Barretto
5c37786185 Improved interpolation for riders 2022-01-16 17:53:13 +00:00
Joshua Barretto
6931514ae5 Made teleport commands redirect to mount 2022-01-16 17:53:13 +00:00
Joshua Barretto
537cc38b5e Fixed lantern position when mounting 2022-01-16 17:53:13 +00:00
Joshua Barretto
b3e2d825ed Overhauled mounting to make it more reliable 2022-01-16 17:53:13 +00:00
Sam
7ae8ed09f6 Addressed MR comments. 2022-01-15 21:50:27 -05:00
Sam
4d3b0736d0 Fixed bug with returning to general combat skill tree. 2022-01-15 21:49:30 -05:00
Sam
aaa33c6834 Fixed display of some stats in dary and changelog entry. 2022-01-15 21:49:29 -05:00
Sam
745cc20c66 Hardened json model of ability sets and added dev panics for when conversion from database failed with dev opt mode. 2022-01-15 21:49:28 -05:00
Sam
19a1a0adb2 Changed to using slot maker for ability slots 2022-01-15 21:49:25 -05:00
Monty Marz
6d0913bb5e visuals 2022-01-15 21:46:57 -05:00
Sam
d1c5d3e020 If dual wielding two of the same weapon kind, use the same ability entry to display abilities from either hand. 2022-01-15 21:46:56 -05:00
Sam
70d6f3a854 Scroll through all aiblities in the same pages. 2022-01-15 21:46:56 -05:00
Sam
3870688717 Pages to swap between weapon abilities. 2022-01-15 21:46:55 -05:00
Sam
ed38272d23 Diary stats now use real values. 2022-01-15 21:46:55 -05:00
Monty Marz
eb0bed39e8 stats window WIP 2022-01-15 21:46:54 -05:00
Monty Marz
7515c26d68 progress 2022-01-15 21:46:54 -05:00
Sam
714e080535 Abilities can now be dragged to slot to be equipped. 2022-01-15 21:46:53 -05:00
Sam
d0e487da8a Ability sets now start with non-empty defaults. 2022-01-15 21:45:27 -05:00
Sam
d86692c4fe Added in-memory persistence of ability sets per weapon kind pair. 2022-01-15 21:42:34 -05:00
Monty Marz
89bf41574c diary section buttons 2022-01-15 21:42:33 -05:00
Sam
ee5293c64e Abilities scrollable now. 2022-01-15 21:42:33 -05:00
Sam
cf724bd76c Initial UI work 2022-01-15 21:42:32 -05:00
Sam
9b6c76bd3b Removed health scaling that bypasses the skill system. 2022-01-15 11:58:28 -05:00
Tormod G. Hellen
3afa16bf03 Fix hotbar changing when sorting inventory.
Previously the hotbar slots would refer to inventory slots. An
unfortunate consequence of this was that when the contents of an
inventory slot changed, so would the corresponding hotbar slot
change. This commit fixes that.
2022-01-14 19:14:24 +01:00
Samuel Keiffer
589189315c Merge branch 'slipped/gnarlingstuff' into 'master'
gnarling depth

See merge request veloren/veloren!3068
2022-01-14 07:22:11 +00:00
Imbris
1e24e4b8fb Merge branch 'YuriMomo/Fix-Report-Message' into 'master'
Fix-Report-Message

See merge request veloren/veloren!3096
2022-01-14 06:17:55 +00:00
jshipsey
475fc1631f akhlut 2022-01-13 23:20:58 -05:00
jshipsey
1fac6359de more gnarling weapons 2022-01-13 23:20:56 -05:00
jshipsey
7f928d0bc0 woodengolem, chieftain, icedrake, blowgun 2022-01-13 23:20:52 -05:00
Sam
d1e1de3b14 Slashing damage now decreases target's energy if available, and if target has no remaining energy will do additional damage.
Piercing damage now ignores an amount of protection equal to the piercing damage value.
Crushing damage now does poise damage equal to the amount of mitigated damage.
When poise damage is dealt while in a poise state, poise damage is instead converted to damage.
2022-01-12 22:18:58 -05:00
Dominik Bronski
38e4a41620 Fix-Report-Message 2022-01-11 20:42:05 +01:00
Monty Marz
bc1c84aa76 Merge branch 'pfau/smöl_fixes' into 'master'
change merchant backpack visuals and add mining skill icons

See merge request veloren/veloren!3089
2022-01-08 09:32:51 +00:00
Imbris
f948476f9f Merge branch 'fetsorn-master-patch-26200' into 'master'
Fix typo "incase"->"in case"

See merge request veloren/veloren!3086
2022-01-08 04:07:33 +00:00
Monty Marz
d72d926341 change merchant backpack visuals and add mining skill icons 2022-01-08 01:57:52 +01:00
Joshua Barretto
3cba7e7f87 Merge branch 'zesterer/fix-nametags' into 'master'
Fixed nametag logic bug

See merge request veloren/veloren!3088
2022-01-07 22:38:59 +00:00
Joshua Barretto
bc7c942bc9 Fixed nametag logic bug 2022-01-07 21:54:14 +00:00
unvariant
71d2be5f76 support removing key bindings 2022-01-07 20:30:30 +00:00
fetsorn
338dec41ab Fix typo "incase"->"in case" 2022-01-06 18:28:05 +00:00
voxal
7d07598370 Move comments and turn on by default 2022-01-05 20:07:05 -08:00
voxal
e75f569014 Refactor to avoid changing overhead struct 2022-01-05 20:07:05 -08:00
voxal
471e75d846 cargo fmt 2022-01-05 20:06:43 -08:00
voxal
41e7e25f16 Fix clippy::nonminimal-bool 2022-01-05 20:06:43 -08:00
voxal
e546a1d1a9 Allow players to see own speech bubbles. 2022-01-05 20:06:43 -08:00
Sam
2e09feb426 Tweaks to prompt dialog. 2022-01-03 19:55:06 -05:00
Sam
efbc5f9b75 UI notifying player that their skillset has been invalidated. 2022-01-03 19:55:06 -05:00
Sam
8221336587 Addressed some review. 2022-01-03 19:55:04 -05:00
Sam
64c8321626 Made skill groups remain locked if skill to unlock them not acquired. 2022-01-03 19:55:03 -05:00
Sam
c44c10718b Split skillset and skills into separate files. 2022-01-03 19:55:00 -05:00
Sam
fe45a158ed Skill groups now only persist earned_exp instead of available_exp, earned_sp, and available_sp. 2022-01-03 19:55:00 -05:00
DaforLynx
13e87375d6 River sounds and more 2022-01-03 22:40:31 +00:00
Samuel Keiffer
4d85ae4f60 Merge branch 'ubruntu/dagger-ux' into 'master'
Dagger UX

See merge request veloren/veloren!3072
2021-12-28 22:09:34 +00:00
ubruntu
65f9d18fb7 Dagger UX 2021-12-28 22:09:34 +00:00
DoctorKompot
0dba858ca9 fixed turban specifier in item image manifest, reverted bag size for purified soulkeeper, updated item quality colors in mod files 2021-12-27 03:01:26 +02:00
DoctorKompot
1cc69bbca1 fixed Pfau's turbans and manually added back mod.rs files that got deleted previously 2021-12-27 03:01:19 +02:00
DoctorKompot
9eedb024fe added new cheese, glowing remains and mortar and pestle files, updated collar and mushroom curry 2021-12-27 03:01:18 +02:00
DoctorKompot
ccc1bdbf1c updated the Common Quality item displays 2021-12-27 03:00:57 +02:00
Imbris
bf48bd5346 update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
DaforLynx
e44478736e Music additions 2021-12-22 11:20:34 +00:00
Christof Petig
453c4c149e fix more examples and satisfy code quality checks 2021-12-20 18:09:34 +00:00
Joshua Barretto
3b4fa6b328 Snow for ice 2021-12-20 18:06:53 +00:00
Joshua Barretto
6e97e3179d Slippery ice 2021-12-20 18:03:52 +00:00
Ben Wallis
9a4e6b81d3 Merge branch 'Character-editting' into 'master'
Character editing

See merge request veloren/veloren!3059
2021-12-20 15:24:43 +00:00
ubruntu
59cb9ea7c2 Hide empty stats on item tooltips 2021-12-20 15:07:38 +00:00
Snowram
66a5f9fded Fixes animation hot reloading (credit to Imbris) 2021-12-18 20:36:14 +01:00
Dr. Dystopia
1719ce8c16 Format 2021-12-18 15:58:17 +01:00
IsseW
65ab92eb78 button spacing 2021-12-18 15:41:11 +01:00
Dr. Dystopia
3329a8df61 Add 'pen' icons for edit buttons 2021-12-18 15:27:14 +01:00
Dr. Dystopia
9a7cc50898 Show current equipment during editing 2021-12-18 12:35:31 +01:00
Dr. Dystopia
48fd9e877d Use 'confirm' button when finishing editing 2021-12-18 11:45:49 +01:00
Dr. Dystopia
62f9bc5059 Fix redundant pattern matching 2021-12-15 21:05:49 +01:00
Dr. Dystopia
e2f4499d45 Remove debug prints 2021-12-15 20:56:44 +01:00
IsseW
8b258e4e81 Non editable data 2021-12-15 20:40:01 +01:00
Joshua Barretto
dd95d69dc4 Fixed character editing 2021-12-13 00:55:25 +00:00
Dr. Dystopia
408fe1e6b6 Begin creating character editing 2021-12-13 01:13:33 +01:00
Benoît du Garreau
aca088388b Update assets_manager to 0.7 2021-12-12 22:11:47 +01:00
James Melkonian
5f6d1c3438 Convert Armor Stats to Options 2021-12-12 00:25:35 +00:00
Jonathan Berglin
596307c9b7 Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
Dr. Dystopia
f4c5abf36b Resolve all '#[allow(clippy::needless_range_loop)]' error supressions 2021-12-03 10:38:30 +01:00
Dr. Dystopia
a0dfb2e8ad Resolve all '#[allow(clippy::manual_saturating_arithmetic)]' error supressions 2021-11-30 13:57:47 +01:00
Avi Weinstock
cb4c3eb34e Bodies of water no longer contain black chunks on the voxel minimap.
The heuristic for pruning dungeon ceilings depended on detecting an
air-to-not-air edge, which was not present for chunks whose topmost
layer was water. Sampling 1 layer of the `above` block introduces such
an edge, allowing the water surface to be detected.
2021-11-29 14:39:56 -05:00
Jonathan Berglin
d9dd49552b Tygyh/resolve all '# allow(clippy needless update)]' error supressions 2021-11-29 09:32:55 +00:00
Imbris
7760210824 Remove redundant closures 2021-11-28 12:24:57 -05:00
Marcel Märtens
ef40ebe0c8 update toolchain to nightly-2021-11-24 2021-11-24 10:09:22 +01:00
Imbris
0beee17370 Pin cmake crate to 0.1.45, since the newer version uses the --parallel argument which is not available on our CI's cmake version 2021-11-21 09:51:39 -05:00
Marcel Märtens
7a8944ac71 remove additional restriction which is only necessary in egui 0.15 2021-11-20 20:22:45 +01:00
Marcel Märtens
7200cc4ad7 undo egui upgrade try 2021-11-20 20:18:03 +01:00
Marcel Märtens
e29ede7c97 updating dependencies,
cannot update the following dependencies:
 - vek: Sharps SIMD isnt upstream
 - tracing-subscriber: MakeWriter was adjusted and i was to lazy to fiddle with lifetimes,
 - refinery, rustsql: we have a custom refinery version which is incompatible with newer rustsql
 - equi + egui_winit + egui_wgpu_backend: i tried it in this commit but it turned out that they dependo n wgpu which we cant update
 - wgpu: cant update due new version doesnt support DX11

Got quinn updated which now require some dependencies to be explicit.
2021-11-20 20:17:49 +01:00
Marcel Märtens
086f9737e4 move server.voxel for airship to common 2021-11-15 16:39:39 +01:00
Joshua Barretto
b1915622b5 Merge branch 'xvar/fix-tooltip-floating-point-rounding' into 'master'
Added formatting to round tooltip values for consumables to 1 decimal place

See merge request veloren/veloren!3004
2021-11-13 20:54:05 +00:00
Ben Wallis
022c1417b6 EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies).
Damage from a given individual or group only counts towards a kill for 10 minutes since that individual or group's last damage to the entity - after this period their damage contribution is removed. This avoids the list of damage contributors growing excessively large for an entity that does a lot of combat but never dies.

EXP sharing within groups is unchanged - the difference is simply that the input to this calculation may be less than 100% of the base EXP reward for the kill if other individuals or groups contributed damage.
2021-11-13 20:46:45 +00:00
Ben Wallis
b4c7af1ad1 Added formatting to round tooltip values for consumables to 1 decimal place 2021-11-13 20:25:09 +00:00
Joshua Barretto
c0bf9503bd Addressed review issues, added cloning docs to BodySpec::Manifests 2021-11-13 17:20:23 +00:00
Joshua Barretto
657ac45288 Updated changelog 2021-11-13 17:13:09 +00:00
Joshua Barretto
46ec4203a2 Arbitrary volume airships 2021-11-13 17:13:08 +00:00
Samuel Keiffer
6e57380735 Merge branch 'sam/ability-pool-and-hotbar' into 'master'
Ability pool

See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
b901b97191 Changed fallback ability icon. 2021-11-11 23:41:01 -05:00
Sam
040d70c750 Final fixes. 2021-11-11 23:11:17 -05:00
Sam
a288f9ee43 Addressed further review. 2021-11-11 22:37:37 -05:00
Sam
dfcb8c8519 Addressed review feedback. 2021-11-11 18:10:22 -05:00
Sam
b678f7f46e Added some client methods for changing abilities to hook into. 2021-11-11 01:55:32 -05:00
Sam
da677e8ea6 Abilities can now be referred to by the asset id. 2021-11-10 17:30:19 -05:00
Sam
4309e1ff9b Did voxygen stuff for ability pool. 2021-11-09 21:20:41 -05:00
Imbris
a7e1d3218f Potential fix for leak when inventory is open 2021-11-09 01:21:45 -05:00
Jon Nettleton
836c948086 Update crate for keyboard-keynames
This revision includes a fix for supporting Aarch64 platforms

Signed-off-by: Jon Nettleton <jon@solid-run.com>

(cherry picked from commit a5e64af199)
2021-11-02 08:49:17 +00:00
Joshua Barretto
80c4e3de19 Merge branch 'tijnvdheuvel/newSFX' into 'master'
Merge "Tijnvdheuvel/new sfx" New Truffler & Fungome SFX

See merge request veloren/veloren!2977
2021-11-01 21:15:35 +00:00
jshipsey
c2b7d3bb44 good hat rendering 2021-10-30 23:42:16 -04:00
jshipsey
a05c1ea4c5 switch to new matcell variant 2021-10-30 23:42:15 -04:00
jshipsey
3915aa7aac support for hollow voxels ty zesterer 2021-10-30 23:42:14 -04:00
jshipsey
5cc54b34bd headbands 2021-10-30 23:42:13 -04:00
Sam
15a8c31383 Hack to make salvage go away when leaving station. 2021-10-29 13:25:38 -04:00
tijnvdheuvel
a36106eb22 Update mod.rs missed a comma 2021-10-29 13:09:21 +00:00
tijnvdheuvel
3dbd553997 Fixed bug truffler quadruped small 2021-10-28 17:37:29 +00:00
tijnvdheuvel
d4df012835 Added mod.rs entries for truffler and Fungome 2021-10-28 13:48:22 +00:00
Kali
768911aebe tweak chat scroll issue 2021-10-28 02:55:38 -07:00
Samuel Keiffer
fef9fd5893 Merge branch 'sam/crafting-tweaks' into 'master'
Better salvaging and other crafting tweaks

See merge request veloren/veloren!2903
2021-10-27 21:33:21 +00:00
Snowram
02930dd2ed Uses a list for item tooltips 2021-10-27 17:02:36 -04:00
Sam
4b9e9c506b Fixed opening salvaging station not showing salvage text. 2021-10-27 17:02:35 -04:00
Monty Marz
727295aec1 text and alignment WIP 2021-10-27 17:02:35 -04:00
Monty Marz
a97cc95496 crafting station model, explanatory text part 1 2021-10-27 17:02:34 -04:00
Sam
5707377565 Changed tooltips to take iterator. Tooltips also show original item as well as salvage output. 2021-10-27 17:02:34 -04:00
Snowram
2bf16aab63 Make item tooltip accept multiple items for salvage 2021-10-27 17:02:33 -04:00
Sam
e28ca15059 Salvaging now requires a salvaging station. 2021-10-27 17:02:33 -04:00