Brandon Danyluk
0f7376f60c
Vehicles - Add Auto-Throttle to Planes ( #8275 )
...
* Add auto throttle to planes
* add newline
* clarify things
* Use a better deltaTime value. Takes into account game pause
* add coment
* Add auto throttle cancellation on user input
* misc fixes
2021-09-03 14:39:52 -05:00
Salluci
be8a50c8a9
Captives - Add caller to captiveStatusChanged event ( #8360 )
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* Add caller to ace_captiveStatusChanged event
* missing bracket
* Spaces, default value for _caller in setHandcuffed
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* use default value in SetSurrendered
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* update function example in doRemoveHandcuffs
* fix undefined variable
a lesson in not copy-pasting code
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* ditto last commit
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-03 14:38:49 -05:00
∂ω∂
f7126383fe
Medical - Add treatment status events ( #8385 )
...
* Medical: Add item params to ace_treatmentSucceded
* Medical: Add treatment[Started,Failed] events
2021-09-03 14:37:48 -05:00
Salluci
ce91d19f28
Realistic Names - Add strings for Khaki MX variants ( #8411 )
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* Add Khaki MX variants
* German Translations
Co-authored-by: Jo David <github@jonathandavid.de>
* Translations
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Translations
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Whoops
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Capitalize
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-03 14:36:58 -05:00
Salluci
ee44319801
Fix typo ( #8416 )
2021-09-01 12:46:48 -05:00
Salluci
afde782d12
change 7.62x67 to .300 WM ( #8395 )
2021-09-01 12:12:22 -05:00
Salluci
b6c86d8a8a
Add MRAWS/Vorona support to reload_launchers ( #8408 )
2021-09-01 12:11:58 -05:00
Salluci
10e56c090d
Cleanup config & allow LIM-85 to swap barrel ( #8409 )
2021-09-01 12:11:02 -05:00
PabstMirror
0c1d7177c0
Common - Block user input on headbug fix ( #8398 )
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* Common - Block input on headbug fix
* keep return
2021-08-28 14:56:13 -05:00
Salluci
039af66a8f
Medical - Fix #8389 ( #8390 )
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* fix implicit dependency between medical damage and medical engine
* move stringtable
* valve pls fix
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-08-23 18:27:00 -05:00
PabstMirror
83cbec73ce
medical - re-enable movedToSQF for enableVehicleCrashes ( #8391 )
2021-08-23 18:26:32 -05:00
Serg Vergun
0d5a4d89d8
Remove duplicates from mags array ( #8367 )
2021-08-23 12:44:06 -05:00
Salluci
2944064c06
Add spare barrel to misc items ( #8374 )
2021-08-23 12:43:05 -05:00
Kyle Mckay
56123591a0
Update contribution documents ( #8382 )
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* Update code guidelines for script_component
* Update contributing documents for pull requests
- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)
* Remove listed maintainer from component readmes
We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
Kyle Mckay
62679832df
Zeus - Move to native CBA Settings ( #8381 )
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* Zeus - Move to CBA settings
* Zeus - Update BI module functions to 2.04 versions
2021-08-16 12:01:50 +01:00
Sergey Veryaskin
106ef17071
Translation - Russian ( #8376 )
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* Translation - Russian
* Update addons/medical_treatment/stringtable.xml
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-08-11 15:44:04 -05:00
PabstMirror
e6a0772adb
Cargo - Fix UBC on iDAB ( #8358 )
2021-08-06 15:15:20 -05:00
Vdauphin
34069ed031
Update CfgVehicles.hpp ( #8344 )
2021-08-04 12:34:44 -05:00
Serg Vergun
3827178606
Remove 4th never used parameter ( #8342 )
2021-08-03 13:06:12 -05:00
Brandon Danyluk
82c14a0ae2
SACLOS tweaks
2021-08-02 17:32:35 -06:00
Brandon Danyluk
98e66d20ab
remove malyutka
2021-08-02 16:53:14 -06:00
Brandon Danyluk
76c5c6e6d3
make over-fly trajectory over-fly
2021-08-02 16:51:46 -06:00
Brandon Danyluk
7b7d79fbd3
fix uninitialised values
2021-08-02 16:28:29 -06:00
Brandon Danyluk
aff19ec6ea
fix NLAW navigation profile
2021-08-02 16:22:38 -06:00
Serg Vergun
fa6da1ae7c
Vehicles - Add configurable engine startup delay ( #8327 )
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* Add configurable engine startup delay
* add suggested change
Add space char
Co-authored-by: Dystopian <sddex@ya.ru>
* Squashed commit of the following:
commit 14f5483d8fa49d36effa8b18a3df392ed39b19da
Author: Serg Vergun <1197314+severgun@users.noreply.github.com>
Date: Fri Jul 23 20:23:52 2021 +0300
Add 0 cap and update docs
commit e3ce7f273882b3f4e2cba916c39b506f857b20db
Author: severgun <sewergun@gmail.com>
Date: Fri Jul 23 12:42:42 2021 +0300
add parentheses
commit b36eedc61b5e6bb868c37901bd4191767fbdaff8
Author: severgun <sewergun@gmail.com>
Date: Fri Jul 23 12:34:30 2021 +0300
Add ability to set engine startup delay per vehicle by script
* Change function name
* add suggested exitWith condition
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update docs/wiki/framework/vehicles-framework.md
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-27 12:47:07 -05:00
PabstMirror
fafd7b3928
Inventory - Fix default return for currentItemListBox ( #8340 )
2021-07-27 12:39:45 -05:00
Dystopian
27bd25c4b8
Interact Menu - Simplify fnc_renderActionPoints ( #8186 )
...
* Simplify fnc_renderActionPoints
* Replace nil-count with forEach
2021-07-24 12:10:49 -05:00
Elgin675
46df1bd811
Translations - Update / Fix French Translations (Markers, Medical Damage and Medical Treatment) ( #8334 )
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* French translation - fix typo
* French translation - add french translation of `STR_ACE_Markers_MarkerDirectionScaleSlider_Tooltip` key
* French translation - Add french translation of `Medical_Treatment_CPRSuccessChance` keys
Fix french translation of `Medical_Treatment_TreatmentTimeCPR_DisplayName` key
2021-07-24 02:40:36 -05:00
Yannis Li
0e043e5fb7
fix: change conditional so a magazine is added to turret when array is not modified ( #8287 )
...
Co-authored-by: Yannis Li <yannis@trybe.ly>
2021-07-24 00:20:17 -05:00
Joko
08eadc7c19
Fix issues with action Eject on non local vehicles ( #8291 )
2021-07-23 17:25:00 -05:00
10Dozen
0b7aa7f3e5
Overheating - Drop jammed states on unit respawn ( #8333 )
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* Overheating - Added respawn handler to drop jammed state
Fixes https://github.com/acemod/ACE3/issues/7651
* Description update
* Update addons/overheating/functions/fnc_handleRespawn.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:48:16 -05:00
Serg Vergun
489fab4cb8
Cargo - Prevent damage to items (created from classnames) on unloading ( #8324 )
2021-07-23 22:45:36 +02:00
Dystopian
35290a1a10
Interact Menu - Add settings for self interaction menu reordering ( #8036 )
2021-07-23 22:44:27 +02:00
JoramD
ec0d950a3d
Common - Fix addToInventory
replacing existing weapon ( #8329 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-23 22:35:52 +02:00
BaerMitUmlaut
c7ff918554
Medical Engine - Disable third party medical systems ( #8289 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 21:32:36 +02:00
Lupus the Canine
4ae4dba3bb
DAGR - Align underlining in waypoint editing page ( #8313 )
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* Allign uderlining in DAGR waypoint editing
* Removed duplicated DAGR_MENU_PSELECTION8
2021-07-23 13:51:35 -05:00
Dystopian
ad41bf2c60
Dragging - Add more objects configs ( #8104 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 16:11:57 +02:00
pterolatypus
c81f371f5d
Medical Treatment - Allow variable CPR chance based on blood volume (invalidates old setting) ( #7983 )
2021-07-23 15:59:32 +02:00
BaerMitUmlaut
88bbb0dd69
Medical - Add functions to serialize / deserialize the medical state of a unit ( #7944 )
2021-07-23 15:49:04 +02:00
10Dozen
d3ee39d8e4
Markers - Add direction/scale reset on Right Mouse Button ( #8319 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:06:31 +02:00
Serg Vergun
5e56885b1e
Fix category duplication in Russian ( #8326 )
2021-07-22 11:59:17 -05:00
Kyle Mckay
e870e2f1f9
Common - Improve vehicle icon caching implementation ( #8318 )
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* Use native hashmap for common vehicle icon caching
Should be more optimised
2021-07-18 18:26:23 +01:00
PabstMirror
75934f883c
Rangecard - All use inside vehicles via interaction menu ( #8310 )
2021-07-07 12:10:35 -05:00
StuntKeeper
1b43cd6951
Added missing Russian translations ( #8307 )
...
Added missing Russian translations and fixed a few incorrect ones in acemedical.
2021-07-06 14:25:52 -05:00
Elgin675
238d285344
French translation : fix Mine M6 and IED french translations ( #8309 )
2021-07-06 14:25:10 -05:00
Brandon Danyluk
25b1b47f5f
Merge branch 'missileDynamics' of https://github.com/TheCandianVendingMachine/ACE3 into missileDynamics
2021-07-02 17:47:29 -06:00
Brandon Danyluk
d50491f44f
Destroy projectile on all clients
...
The projectile needs to be destroyed on all clients to stop it from being simulated. If not destroyed where projectile is local, it will still explode when hitting the ground. If not destroyed on remote clients, the projectile will still be visible but deal no damage
2021-07-02 17:47:15 -06:00
Brett
8bd755e40a
capitalize huntir monitor ( #8303 )
2021-07-02 16:42:23 -05:00
PabstMirror
5acc2775ee
Update 9m14_joystick.p3d
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removed p:\ part from proxy path:
was: `\p:\a3\data_f\proxies\gunner_static_low01\gunner.p3d`
2021-07-02 11:46:58 -05:00
PabstMirror
59e3b07c36
Common - Fix gesture anim lockout for some launchers ( #8282 )
2021-06-28 00:01:32 -05:00
BaerMitUmlaut
9291d9b714
Medical - Hide cursor when unconscious ( #8269 )
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* Hide cursor when blocking inputs
* Update addons/common/DisableMouseDialog.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/common/functions/fnc_disableUserInput.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/common/DisableMouseDialog.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:39:17 -05:00
BaerMitUmlaut
2ea0106550
Vehicle Lock - Increase vehicle key mass to 0.1 ( #8270 )
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* Increase vehicle key mass to 0.1
* Update addons/vehiclelock/CfgMagazines.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:38:34 -05:00
mharis001
97ac12039f
Interaction - Disable open box action when inventory is locked ( #8285 )
2021-06-27 15:24:41 -05:00
mharis001
da3251c641
Explosives - Fix missing action name for setup helper object ( #8288 )
2021-06-27 15:17:25 -05:00
Brett
a417ea87d3
Arsenal - Add on loadout delete event ( #8294 )
2021-06-27 21:08:39 +02:00
Brett
2507e8f36b
fix minor cut re-opening ( #8296 )
2021-06-27 13:25:55 -05:00
PabstMirror
f8d2837b36
Parachute - Put both setting in same subcategory ( #8299 )
2021-06-27 13:01:56 -05:00
Brett
d5bc7f10f5
fix my name, add it to contributers ( #8295 )
2021-06-27 07:01:12 +02:00
mharis001
cc0d2424d4
Attach - Improve IR Strobe blinking pattern and increase lifetime ( #8283 )
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* Improve IR Strobe blinking pattern and increase lifetime
* Improve readability of maxLifetime entry
Co-authored-by: commy2 <commy-2@gmx.de>
* Apply suggestions from code review
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
2021-06-20 23:37:57 -05:00
Brandon Danyluk
d8eb425ece
Better flare decoy calculation
2021-06-11 22:02:59 -06:00
Brandon Danyluk
038c82a489
better JDAM simulation
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Attack heading and impact angle now are followed better
2021-06-11 20:37:36 -06:00
Brandon Danyluk
8142bb069b
remove TERCOM guidance
2021-06-11 18:44:02 -06:00
Brandon Danyluk
4308d33c50
remove testing constants
2021-06-06 20:28:39 -06:00
Brandon Danyluk
79c6bf9167
Change GBU navigation
2021-06-02 00:34:48 -06:00
Brandon Danyluk
7cf29ba715
work on parsing heightmap
2021-06-01 14:13:45 -06:00
Sergey Veryaskin
c8812e093a
up russian language ( #8263 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-05-25 21:06:00 -05:00
Brandon Danyluk
e6fcd110d2
add TERCOM state defines
2021-05-24 21:53:19 -06:00
Brandon Danyluk
597e188b9a
Merge branch 'missileDynamics' of https://github.com/TheCandianVendingMachine/ACE3 into missileDynamics
2021-05-23 17:38:05 -06:00
Brandon Danyluk
f89bf62242
progress update: tercom now flies to acquisition basket
2021-05-23 17:38:00 -06:00
Elgin675
e4a96b7229
Update French Translation and Fix Typo ( #8262 )
2021-05-23 16:57:36 -05:00
PabstMirror
e3e3605007
fix tabs in aim9
2021-05-23 16:46:46 -05:00
PabstMirror
9122535daa
Fix tabs and manpad UBC
2021-05-23 16:38:45 -05:00
LorenLuke
52116c7fae
Changes poisson disc to centered random. ( #8257 )
...
It looks nicer and distributes more realistically. I don't know what I was thinking when I first put in poisson disc.
2021-05-23 16:38:45 -05:00
PabstMirror
d3de5a9e69
Patachute - Add sound effect when cutting ( #8239 )
2021-05-23 16:38:44 -05:00
Drofseh
e082d7523f
Fix wrong shot size in birdshot strings ( #8253 )
2021-05-23 16:38:44 -05:00
JoramD
ede5c1da58
Night Vision - Add color variants to all generations ( #8209 )
2021-05-23 16:38:44 -05:00
jonpas
a715a5f52e
Markers - Fix JIP scale ( #8248 )
2021-05-23 16:38:44 -05:00
JoramD
00eead47c1
Parachute - Add failure chance ( #8226 )
...
* Initial push
* disable forgotten define
* Improve exitWith check
* Requested/suggested changes
* Requested changes
* Requested changes
2021-05-23 16:38:44 -05:00
Lupus the Canine
4726108c8e
Cargo - paradrop fixes ( #8203 )
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* Small fixes in ace_cargo
Makes paradropItem and unloadItem invoke event "ace_cargoUnloaded" with parameters _itemObject, _vehicle and "paradrop" or "unload" respectivelty.
paradropItem invoked said event but if item was classname it would send classname to event which is not particularly useful.
* Update XEH_postInit.sqf
Moved event invocation to unloadItem, this provides ability to always pass object to eventhandlers.
* code refactor
refactored according to https://github.com/acemod/ACE3/pull/8203#discussion_r610394484
* Update fnc_paradropItem.sqf
apply new fix
* Revert "Update fnc_paradropItem.sqf"
This reverts commit 3db5cc1910
.
* Update fnc_paradropItem.sqf
fixed hint that was broken by previous fixes
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* naming convention
replaced object references called _item with _object.
* Update fnc_paradropItem.sqf
Co-authored-by: commy2 <commy-2@gmx.de>
2021-05-23 16:38:44 -05:00
PabstMirror
c425b35c5f
Markers - Fix marker scale ( #8233 )
2021-05-23 16:38:44 -05:00
Dedmen Miller
825596bffe
Attach - Added attached/detaching events ( #8193 )
...
* Added ace_attach attached/detach events
* Apply suggestions from code review
Co-authored-by: Jo David <github@jonathandavid.de>
* Apply suggestions from code review
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:44 -05:00
Abogado
cc0d8a5ada
Translations - Spanish ( #8229 )
...
Complete to date spanish translation.
2021-05-23 16:38:44 -05:00
JoramD
e2e747e169
MicroDAGR - Add mode switching keybinds ( #8216 )
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* Initial push
* Mode cycling
* Use defines
2021-05-23 16:38:44 -05:00
JoramD
d8bdde07b3
Initial push ( #8225 )
2021-05-23 16:38:43 -05:00
frankplow
f1338e65f4
Markers - Add scale slider ( #8059 )
...
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
jonpas
a80a0b870b
Interact Menu - Make List default ( #8217 )
2021-05-23 16:38:43 -05:00
Dystopian
89fb57fdcf
User Interface - Add setting for Development Build watermark ( #8140 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
TyroneMF
d41c5bd053
Dragging - Fix build issue ( #8219 )
2021-05-23 16:38:43 -05:00
Dániel Boros
026b94903e
Dragging - Add new dragging animations ( #7950 )
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* New custom animation added
* Adjusted CfgMoves and the script components
* New drop animation and key handler
* CBA settings and new ManActions added
* Adjustments to the drop animation
* Added translations and fixed some stuff
* Update CfgMovesBasic.hpp
* Fix translations
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
* Use the same key to drop object
* Update addons/dragging/stringtable.xml
Co-authored-by: Jo David <github@jonathandavid.de>
* Fix French translation
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Lower the weapon accuracy of the drag animations
* Removed auto-switch to handgun
* Update fnc_startDrag.sqf
- Holding a launcher breaks the firing animation.
- Now the unit has to hold either a primary weapon or handgun.
* Handle the unit's current weapon
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
* Update addons/dragging/functions/fnc_handlePlayerWeaponChanged.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/dragging/initSettings.sqf
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
Salluci
c7d4981329
Medical - Add Vehicle Crashes setting ( #8149 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
PabstMirror
e3a3e29444
Tools - Add script to check sqf/config with sqfvm ( #8137 )
2021-05-23 16:38:43 -05:00
Kyle J. McKeown
7c879976ce
Name Tags - Add ability to set custom rank icon ( #8174 )
2021-05-23 16:38:43 -05:00
Steve Zhao
fa870a3ccd
Medical - Allow unconscious unit in Taru pods ( #8168 )
...
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-05-23 16:38:43 -05:00
R3voA3
517b576193
Map - Fix stuck map compass size (add 0.1 zoom duration) ( #8176 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
commy2
9d6843fdb3
Fix Injured Sounds Not Playing At Altitudes Above 70 ( #8212 )
2021-05-23 16:38:43 -05:00
Brett
b181f1badf
Medical - Add Alternative Survival Chance ( #8192 )
...
Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Kyle Mckay <5459452+kymckay@users.noreply.github.com>
2021-05-23 16:38:43 -05:00
jonpas
4e3d3ceeae
Mk6 Mortar - Fix README.md typo ( #8205 )
2021-05-23 16:38:43 -05:00
Pascal Dunaj
44ecfc8ac3
Typo in usage example ( #8201 )
2021-05-23 16:38:43 -05:00
PabstMirror
c5972e692c
Various - Add missing units/weapons to cfgPatches ( #8175 )
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* Various - Add missing units/weapons to cfgPatches
* Update config.cpp
2021-05-23 16:38:42 -05:00
Brandon Danyluk
2694453b56
init commit of cruise missile
2021-05-23 00:24:13 -06:00
Brandon Danyluk
22e5596399
Add missile hiding for malyutka
2021-05-21 15:36:32 -06:00
LorenLuke
750030c6f1
Changes poisson disc to centered random. ( #8257 )
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It looks nicer and distributes more realistically. I don't know what I was thinking when I first put in poisson disc.
2021-05-20 13:08:37 -05:00
PabstMirror
99bfef1592
Patachute - Add sound effect when cutting ( #8239 )
2021-05-19 23:39:34 -05:00
Brandon Danyluk
790faf1c21
Add settings for various things
2021-05-18 21:32:04 -06:00
Brandon Danyluk
395b2b2d12
Avoid overshooting target
2021-05-18 04:12:44 -06:00
Brandon Danyluk
f7bd523221
Update doppler seeker to allow the tracking and killing of projectiles
2021-05-18 03:44:05 -06:00
Brandon Danyluk
36d75765c6
avoid making un-needed calls to the server
2021-05-18 03:18:42 -06:00
Brandon Danyluk
e67aefcf51
change events to allow for any number of arguments
2021-05-18 02:46:30 -06:00
Brandon Danyluk
72ca725242
add local event for mission makers
2021-05-18 02:42:42 -06:00
Brandon Danyluk
f825d6ff92
Only launch if we are above a threshold angle
2021-05-18 02:37:34 -06:00
Brandon Danyluk
a25cf7031b
Optimise iron dome
2021-05-18 02:23:52 -06:00
Brandon Danyluk
980c3d0546
Add Iron Dome interceptor API
2021-05-18 00:32:55 -06:00
Drofseh
be1045c43f
Fix wrong shot size in birdshot strings ( #8253 )
2021-05-09 17:13:07 -05:00
JoramD
2e1e6daef5
Night Vision - Add color variants to all generations ( #8209 )
2021-05-09 18:49:56 +02:00
jonpas
97701fc075
Markers - Fix JIP scale ( #8248 )
2021-05-08 23:30:09 -05:00
Brandon Danyluk
b82484b73c
add trail to vikhr
2021-05-08 03:11:20 -06:00
Brandon Danyluk
6165be0c2f
tweak Vikhr guidance
2021-05-08 03:10:19 -06:00
Brandon Danyluk
c71be6543e
tweak metis guidance params
2021-05-08 03:04:29 -06:00
Brandon Danyluk
ef529d286f
tweak HOT guidance params
2021-05-08 03:00:51 -06:00
Brandon Danyluk
175652456b
add the ability to see a light trail
2021-05-08 02:49:16 -06:00
Brandon Danyluk
5315b11177
add MCLOS guidance
2021-05-08 02:49:07 -06:00
Brandon Danyluk
fc7b310529
Add realistic 9m14 behaviour
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the 9m14 control joystick can attach 4 9m14 launchers at a time. Replicate that here
2021-05-08 02:48:40 -06:00
Brandon Danyluk
8b3e90925e
Add joystick model
2021-05-07 04:19:26 -06:00
Brandon Danyluk
f4f3224947
fix game crashing on load
2021-05-06 20:20:20 -06:00
Brandon Danyluk
e76fde4c0d
perplexed
2021-05-06 20:03:59 -06:00
Brandon Danyluk
a0e193a241
crash on load
2021-05-06 19:18:44 -06:00
Brandon Danyluk
d8fb60808a
update stringtables so they are in titlecase
2021-05-06 19:06:10 -06:00
Brandon Danyluk
20a3277ac8
init commit 9m14
2021-05-06 15:01:50 -06:00
Brandon Danyluk
80b2595abb
tabs -> spaces again
2021-05-02 01:40:23 -06:00
Brandon Danyluk
7988469fe3
localise vikhr
2021-05-02 01:37:03 -06:00
Brandon Danyluk
72297be13e
localise sdb
2021-05-02 01:31:52 -06:00
Brandon Danyluk
0a28e3e5a3
localise sam
2021-05-02 01:28:28 -06:00
Brandon Danyluk
f45ee879ac
localise missile guidance
2021-05-02 00:34:45 -06:00
Brandon Danyluk
0d38505ea3
localise maverick
2021-05-02 00:17:13 -06:00
Brandon Danyluk
5edabba174
actually localise manpad
2021-05-02 00:04:11 -06:00
Brandon Danyluk
c67bc4d98e
localise manpad
2021-05-02 00:00:56 -06:00
Brandon Danyluk
c0e623af9b
fix IR tracker losing lock immediately due to being blocked by launcher
2021-05-01 23:58:15 -06:00
Brandon Danyluk
988768ae3d
localise gbu
2021-05-01 23:36:45 -06:00
Brandon Danyluk
f12e93414a
localise aim9
2021-05-01 23:32:37 -06:00
Brandon Danyluk
79bd76a9a1
localise aim120
2021-05-01 23:20:50 -06:00
Brandon Danyluk
89e64dfcdc
tabs -> spaces
2021-05-01 23:04:08 -06:00
Brandon Danyluk
f3bea7bb30
change how IR seeker performs
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The angle check is better now. Relative velocites guarenteed
2021-05-01 22:58:11 -06:00
Brandon Danyluk
356ff4ce4d
Tweak hellfire attack profile
2021-05-01 22:04:11 -06:00
Brandon Danyluk
b4e5a29119
Add hellfire mid course guidance
2021-05-01 21:42:49 -06:00
Brandon Danyluk
edc8250be2
fix missing semicolons
2021-05-01 21:36:20 -06:00
Brandon Danyluk
de05c68f99
Process all navigation onFired. Send the correct array to function
2021-05-01 20:55:26 -06:00
Brandon Danyluk
197c1a7cae
Add new navigation profile. Tweak javelin mid-course guidance
2021-05-01 20:34:41 -06:00
Brandon Danyluk
f5b316176c
Add paremter to allow weathervaning
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Weapons usually tend toward the velocity vector due to aerodynamics - calculate side slip and use calculation to do this
2021-05-01 20:19:22 -06:00
JoramD
60cab0af6b
Parachute - Add failure chance ( #8226 )
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* Initial push
* disable forgotten define
* Improve exitWith check
* Requested/suggested changes
* Requested changes
* Requested changes
2021-04-30 22:48:02 -05:00
Lupus the Canine
2973ea5814
Cargo - paradrop fixes ( #8203 )
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* Small fixes in ace_cargo
Makes paradropItem and unloadItem invoke event "ace_cargoUnloaded" with parameters _itemObject, _vehicle and "paradrop" or "unload" respectivelty.
paradropItem invoked said event but if item was classname it would send classname to event which is not particularly useful.
* Update XEH_postInit.sqf
Moved event invocation to unloadItem, this provides ability to always pass object to eventhandlers.
* code refactor
refactored according to https://github.com/acemod/ACE3/pull/8203#discussion_r610394484
* Update fnc_paradropItem.sqf
apply new fix
* Revert "Update fnc_paradropItem.sqf"
This reverts commit 3db5cc1910
.
* Update fnc_paradropItem.sqf
fixed hint that was broken by previous fixes
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* naming convention
replaced object references called _item with _object.
* Update fnc_paradropItem.sqf
Co-authored-by: commy2 <commy-2@gmx.de>
2021-04-30 22:38:57 -05:00