KoffeinFlummi
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ca930a5717
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Add basic treatments, rename onProgress
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2015-02-22 17:45:46 +01:00 |
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Glowbal
|
ab6bc998c2
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Added canAccessMedicalEquipment check
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2015-02-22 15:01:31 +01:00 |
|
Glowbal
|
7f6a647b4d
|
Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
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2015-02-22 12:26:19 +01:00 |
|
Glowbal
|
56dad70a9e
|
Removed redundant level checks
|
2015-02-22 12:26:08 +01:00 |
|
Kieran
|
c8bf9d2ce1
|
Changed 'impacted' to 'crushed'
Changed "Impacted Tissue" to "Crushed tissue", as its a bit more to-the-point (less chance for confusion), and still accurate
|
2015-02-22 21:25:28 +10:00 |
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Kieran
|
7ea31f8b05
|
Added causes to contusions - ace_med_treatment.hpp
Added vehiclecrash and falling to contusion causes.
(As those two situations commonly do result in bruising)
|
2015-02-22 21:21:27 +10:00 |
|
Glowbal
|
9dc33c659d
|
Now takes selections into account
|
2015-02-22 10:56:46 +01:00 |
|
Glowbal
|
bdaec01112
|
Added medication overdose and wearoff.
|
2015-02-22 10:27:57 +01:00 |
|
Glowbal
|
fa2d0c6b06
|
Specified bleeding rate more accurately for subclasses
|
2015-02-22 09:40:36 +01:00 |
|
Glowbal
|
8e539bfb56
|
Added ability to use subclasses for injuries.
Allows for usage of minor, medium and large injury variants.
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2015-02-22 09:27:01 +01:00 |
|
Glowbal
|
e091ba1fd1
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Added hasMedicalEnabled
|
2015-02-22 00:49:38 +01:00 |
|
Glowbal
|
e21046459e
|
Fixed location checking in treatment call
|
2015-02-22 00:47:14 +01:00 |
|
Glowbal
|
ab045e49c8
|
Fixed incorrect function calls for location
|
2015-02-22 00:45:58 +01:00 |
|
Glowbal
|
1781629c13
|
Added isMedic, isMedicalVehicle, isInMedicalFacility and hasTourniquetAppliedTo functions.
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2015-02-22 00:44:11 +01:00 |
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Glowbal
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b9213e8abc
|
Added use and has item functions for medical
|
2015-02-22 00:34:16 +01:00 |
|
Glowbal
|
c2b8e9031f
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Increased the type and causes of injuries for advanced medical.
|
2015-02-22 00:25:07 +01:00 |
|
Glowbal
|
73c91af533
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Added separate config parsing for basic and advanced
|
2015-02-22 00:24:50 +01:00 |
|
Glowbal
|
3f12af8b21
|
Added onTreatmentCompleted event calls
|
2015-02-21 23:17:20 +01:00 |
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Glowbal
|
e5941e55fc
|
Added reactionToDamage and onTreatmentCompleted event
|
2015-02-21 23:14:21 +01:00 |
|
Glowbal
|
925aa094c7
|
Added place in bodybag function
|
2015-02-21 21:53:07 +01:00 |
|
Glowbal
|
46f28763b6
|
Added triage card and activity log
|
2015-02-21 21:47:10 +01:00 |
|
Glowbal
|
0d24ad5c0a
|
Removed outdated injury defines file
|
2015-02-21 21:33:07 +01:00 |
|
Glowbal
|
95ff4b151c
|
Added addHeartRateAdjustment function
|
2015-02-21 21:32:25 +01:00 |
|
Glowbal
|
72e2690b81
|
Fixed incorrect animation function call
|
2015-02-21 21:28:59 +01:00 |
|
Glowbal
|
909a87fdd3
|
Added tourniquet treatment functions
|
2015-02-21 21:26:39 +01:00 |
|
Glowbal
|
308e165cb6
|
Fixed headers
|
2015-02-21 21:25:37 +01:00 |
|
Glowbal
|
ead5f2ee79
|
Added new injury and treatment systems for advanced medical
|
2015-02-21 21:10:57 +01:00 |
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Glowbal
|
b3e7431e67
|
Added new treatment framework
|
2015-02-21 21:09:57 +01:00 |
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KoffeinFlummi
|
3482633fb1
|
Basic treatment structure
|
2015-02-20 22:04:01 +01:00 |
|
Glowbal
|
ab6879845c
|
Merge branch 'master' into standardize_ui
|
2015-02-19 21:42:47 +01:00 |
|
KoffeinFlummi
|
7e9a02089f
|
Merge branch 'medical-visuals' into medical-rewrite
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
|
2015-02-18 19:26:30 +01:00 |
|
KoffeinFlummi
|
3aae72aa70
|
Cleanup
|
2015-02-18 19:22:35 +01:00 |
|
KoffeinFlummi
|
58873e1c97
|
Pain Effect
|
2015-02-18 19:01:25 +01:00 |
|
Glowbal
|
13c2127574
|
Clean up of old CSE code
Removed all _F suffixes
Reorganized the RPEP list.
Removed unnecessary functions.
|
2015-02-14 20:29:07 +01:00 |
|
Glowbal
|
155503d4a1
|
Merged GUI into common.
Removed unnecessary GUI functions.
Updated displayIcon function to be more dynamic
Added client side settings for displaying icons.
|
2015-02-14 20:06:55 +01:00 |
|
Glowbal
|
cd5b06da78
|
Added _returnDamage parameter to damageCaching.
|
2015-02-13 23:00:23 +01:00 |
|
Glowbal
|
4441b7d0a5
|
Added missing include
|
2015-02-13 22:58:48 +01:00 |
|
Glowbal
|
4896198ec2
|
Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
|
2015-02-13 22:57:43 +01:00 |
|
Glowbal
|
5b507ed9f5
|
Combined medium and advanced into one, with options to turn on other features.
Changed wounds for a more diverse variation.
Added handleDamage caching for advanced.
|
2015-02-13 22:55:13 +01:00 |
|
KoffeinFlummi
|
89a505ea44
|
Remove old effects code
|
2015-02-10 23:14:56 +01:00 |
|
KoffeinFlummi
|
675b89f360
|
Add blinding effect to wakeup
|
2015-02-10 23:14:39 +01:00 |
|
KoffeinFlummi
|
28dbd857c2
|
Fix generic error
|
2015-02-10 23:14:11 +01:00 |
|
KoffeinFlummi
|
faa7e1fb63
|
Merge alive and Zeus conditions
|
2015-02-10 23:13:52 +01:00 |
|
KoffeinFlummi
|
4ec19429ae
|
Fix initial value of bloodVolume
|
2015-02-10 23:13:14 +01:00 |
|
KoffeinFlummi
|
fe0eac7896
|
First port of AGM's visual loop.
|
2015-02-10 18:17:26 +01:00 |
|
KoffeinFlummi
|
fba44f490d
|
First draft of death prevention
|
2015-02-10 13:33:40 +01:00 |
|
Glowbal
|
a609d00730
|
Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
|
2015-02-08 13:18:08 +01:00 |
|
Glowbal
|
a3c4c60b7f
|
Added possibility to add unconscious conditions.
|
2015-02-08 13:06:44 +01:00 |
|
Glowbal
|
633037c1b4
|
Replaced injuredCollection array for separate PFH for each unit.
|
2015-02-08 11:34:20 +01:00 |
|
Glowbal
|
3be442c31a
|
Added initial draft of new player effects handling.
|
2015-02-08 11:24:36 +01:00 |
|
Glowbal
|
0a161319d2
|
Added initial draft of setUnconscious
|
2015-02-08 10:25:03 +01:00 |
|
Glowbal
|
bf762bbdf1
|
Updated headers to correct format
Reorganized function names.
Added unit vitals loop
|
2015-02-08 10:01:32 +01:00 |
|
Glowbal
|
35de875382
|
Added cardiac arrest
|
2015-02-08 00:08:36 +01:00 |
|
Glowbal
|
b8be7775bd
|
Updated open wounds injuries to newest CMS version.
|
2015-02-08 00:07:49 +01:00 |
|
Glowbal
|
aadb289962
|
Added initial rewrite of CMS vitals script for medium and advanced medical.
|
2015-02-07 23:55:48 +01:00 |
|
Glowbal
|
26527489d6
|
Added initial medium wounds.
Fixed merge conflict.
|
2015-02-07 23:48:24 +01:00 |
|
KoffeinFlummi
|
35386f19d6
|
Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
addons/medical/functions/fnc_handleDamage.sqf
|
2015-02-06 13:48:28 +01:00 |
|
KoffeinFlummi
|
a2ee41f01d
|
First draft of basic damage handling.
|
2015-02-06 13:47:17 +01:00 |
|
Glowbal
|
596d018f45
|
Added function PREPs.
|
2015-02-03 21:48:53 +01:00 |
|
Glowbal
|
0a403ff422
|
Added initial advanced medical handleDamage functionality.
|
2015-02-03 21:48:08 +01:00 |
|
Glowbal
|
a50276ddaf
|
Added a getTypeOfDamage function.
|
2015-02-03 21:47:45 +01:00 |
|
KoffeinFlummi
|
79aa8d1c7a
|
Use macros, remove var assignments
|
2015-02-03 20:14:34 +01:00 |
|
KoffeinFlummi
|
930fb51a20
|
Medical: First Draft
|
2015-02-03 20:09:25 +01:00 |
|
Nicolás Badano
|
74d0ae95ff
|
Change ACE_Settings from modules
|
2015-02-03 02:53:02 -03:00 |
|
PabstMirror
|
b38bd016f5
|
Semicolon and bad p3d data paths
P3d's had bad \data\ folder, Models not actually used anywhere, but
pboProject complains
|
2015-02-02 20:15:45 -06:00 |
|
PabstMirror
|
9631154926
|
Set ADDON variable in XEH_preInit
|
2015-01-29 01:38:46 -06:00 |
|
Thomas Kooi
|
f52417cc3b
|
Added readme file
|
2015-01-27 17:10:16 +01:00 |
|
Thomas Kooi
|
b28fa367cb
|
Fixed unconscious. Now functions properly again after move from common to medical.
|
2015-01-25 16:40:47 +01:00 |
|
Thomas Kooi
|
3c60af5a14
|
Fixed: Changed medicClass to isMedic.
|
2015-01-25 16:05:09 +01:00 |
|
Thomas Kooi
|
69c45cf54d
|
Fixed assignMedicalEquipment module
|
2015-01-25 16:02:49 +01:00 |
|
Thomas Kooi
|
5f8a00a45f
|
Removed last remaining spawns and sleeps in medical.
|
2015-01-25 15:41:29 +01:00 |
|
Thomas Kooi
|
8045ebb6ab
|
Fixed damage parsing for AI & non medical enabled units
|
2015-01-25 15:02:14 +01:00 |
|
Thomas Kooi
|
73d3869a04
|
Minor improvements made to handleDamage functions
|
2015-01-25 14:00:51 +01:00 |
|
Thomas Kooi
|
95cfe5ce3a
|
Minor code refactor
|
2015-01-24 21:16:51 +01:00 |
|
Thomas Kooi
|
8d34f98909
|
Moved relevant functions from common to medical.
Removed unnecessary event function.
|
2015-01-24 17:18:38 +01:00 |
|
Thomas Kooi
|
e06c5010bb
|
Moved GUI functionality to medical
|
2015-01-24 16:34:39 +01:00 |
|
Thomas Kooi
|
80f90751cd
|
Removed some spawns
|
2015-01-22 23:47:06 +01:00 |
|
Thomas Kooi
|
dce0b61d57
|
Added damage threshold module
Removed debug prints
|
2015-01-22 23:29:18 +01:00 |
|
Thomas Kooi
|
dc1098233e
|
Added broadcast flag to addOpenWounds, so we can stack call it followed by a broadcast.
Improvements made to assignOpenWounds, now better results for single hits.
|
2015-01-22 22:28:04 +01:00 |
|
Thomas Kooi
|
b173b21c51
|
Fixed advancedLocal treatment function. Now also selects primary weapon of caller when performing treatment.
|
2015-01-22 22:25:59 +01:00 |
|
Thomas Kooi
|
e7ebcbe3fb
|
Added new unconscious condition for bleeding
|
2015-01-22 22:25:24 +01:00 |
|
Thomas Kooi
|
8137080bbc
|
Minor code clean up
|
2015-01-22 22:00:37 +01:00 |
|
Thomas Kooi
|
68ab7b5143
|
Added AGM handleDamage caching
|
2015-01-22 22:00:04 +01:00 |
|
Thomas Kooi
|
23f8b8a9ad
|
Added AGM config changes
|
2015-01-22 21:59:34 +01:00 |
|
Thomas Kooi
|
183b36d55e
|
Menu now opens for ACE_player instead of player
|
2015-01-22 13:33:12 +01:00 |
|
Thomas Kooi
|
0c221c2912
|
Changed effects only display while in curator view
|
2015-01-22 13:28:45 +01:00 |
|
Thomas Kooi
|
ae5996bcd2
|
Fixed animations for carry/drag
|
2015-01-22 13:12:46 +01:00 |
|
Thomas Kooi
|
7020a8ef30
|
Replaced some PFH by waitandExecute
|
2015-01-21 21:37:03 +01:00 |
|
Thomas Kooi
|
77bd8f753d
|
Added AGM blood volume greyness effect
|
2015-01-21 16:04:34 +01:00 |
|
Thomas Kooi
|
dcd42f55e8
|
Minor improvements to handleTreatment
|
2015-01-21 15:53:18 +01:00 |
|
Thomas Kooi
|
7e5806b834
|
Improved drag and carry actions.
|
2015-01-21 15:52:59 +01:00 |
|
Thomas Kooi
|
9a0b73bf3a
|
Changed drag/carry to event driven architecture
|
2015-01-20 18:57:33 +01:00 |
|
Glowbal
|
8554cf7e6c
|
Can now also remove a medic class through setMedic
|
2015-01-20 11:57:16 +01:00 |
|
Glowbal
|
72ae6eb08f
|
Updated playInjured
Removed sleep.
Made use of waitUnitl execute.
Changed MP sound broadcasting. No longer using the broadcastSound_F function.
|
2015-01-20 11:56:00 +01:00 |
|
Glowbal
|
1337c2c562
|
Made unit loop flag public
|
2015-01-20 11:36:52 +01:00 |
|
Thomas Kooi
|
29c4676b20
|
Added missing variables to private array.
|
2015-01-19 00:59:19 +01:00 |
|
Thomas Kooi
|
e4b1265a84
|
Fixed incorrect parameter passing in treatment actions
|
2015-01-19 00:58:36 +01:00 |
|
Thomas Kooi
|
76e877067c
|
Fixed examine actions
|
2015-01-19 00:58:17 +01:00 |
|
Thomas Kooi
|
a890400c55
|
Fixed tourniquet treatment actions.
|
2015-01-18 23:58:10 +01:00 |
|
Thomas Kooi
|
5745408647
|
Added hold and release functionality for CMS menu.
|
2015-01-18 23:44:32 +01:00 |
|
Thomas Kooi
|
920453e150
|
Fixed incorrect personal aid kit model.
|
2015-01-18 22:37:26 +01:00 |
|
Thomas Kooi
|
e468832324
|
Added initial port of CSE medical (CMS)
|
2015-01-18 22:16:35 +01:00 |
|