Glowbal
|
fc1a52d48b
|
Added events for unconscious
|
2015-03-08 17:52:40 +01:00 |
|
Glowbal
|
85cbe5eb5f
|
Added support for locality switch and killed units
|
2015-03-08 17:50:06 +01:00 |
|
Glowbal
|
252663fd81
|
Readded checkBloodPressure and checkPulse actions.
|
2015-03-08 17:13:17 +01:00 |
|
Glowbal
|
c7edd83296
|
Improvements made for airway implementation
|
2015-03-08 15:58:35 +01:00 |
|
Glowbal
|
cf82966d57
|
fixed pain with advanced medical
|
2015-03-08 15:13:44 +01:00 |
|
Glowbal
|
4ed19dce75
|
Fixed injured sounds
|
2015-03-08 15:13:32 +01:00 |
|
Glowbal
|
784a5e9fcb
|
Synchronizing of vital values across the net every 10-25 seconds
|
2015-03-08 13:56:24 +01:00 |
|
Glowbal
|
2e07aabd41
|
wrong function name
|
2015-03-08 12:28:17 +01:00 |
|
Glowbal
|
e6042ca04f
|
Added revive state / prevent death and unconscious conditions
|
2015-03-08 12:27:52 +01:00 |
|
Glowbal
|
d016874583
|
Expanded the medical settings
|
2015-03-08 12:05:52 +01:00 |
|
Nicolás Badano
|
31a50ee7aa
|
Merge pull request #158 from KoffeinFlummi/linkBelt
Link belt
|
2015-03-07 13:00:26 -03:00 |
|
Glowbal
|
657cf14515
|
Indentation
|
2015-03-07 13:57:36 +01:00 |
|
Glowbal
|
239ffdc4d2
|
headers
|
2015-03-07 13:47:28 +01:00 |
|
Glowbal
|
9590661cc5
|
Removed left overs
|
2015-03-07 13:39:09 +01:00 |
|
Glowbal
|
79b3df9815
|
fixed bodybag classname
|
2015-03-07 13:37:31 +01:00 |
|
Glowbal
|
dc29cad4cd
|
Added items for curator and medical supply crate
|
2015-03-07 13:36:56 +01:00 |
|
Glowbal
|
5718649639
|
Added medic, medical vehicle and medical facility modules
|
2015-03-07 13:25:28 +01:00 |
|
Glowbal
|
bf8c9dc6f9
|
Implemented support for different medic roles
|
2015-03-07 13:16:32 +01:00 |
|
Glowbal
|
d780592629
|
Fixed issue with addToInjuredCollection
|
2015-03-07 13:06:50 +01:00 |
|
Glowbal
|
1c05f3578c
|
Added moduleMedicalSettings
|
2015-03-07 13:06:33 +01:00 |
|
Glowbal
|
f322884176
|
Added medical settings module
|
2015-03-06 22:54:44 +01:00 |
|
Glowbal
|
e2acb2385b
|
Support for a max damage value for wounds
|
2015-03-06 22:41:20 +01:00 |
|
KoffeinFlummi
|
a45486cfc8
|
Remove superfluous todos
|
2015-03-06 07:36:13 +01:00 |
|
KoffeinFlummi
|
8b11759fe4
|
Fix faulty interaction config
|
2015-03-06 07:32:23 +01:00 |
|
Nicolás Badano
|
6b43c7bc20
|
Merge branch 'master' into linkBelt
Conflicts:
addons/common/XEH_preInit.sqf
addons/interact_menu/functions/fnc_renderMenu.sqf
|
2015-03-05 22:48:31 -03:00 |
|
Glowbal
|
a724fb406a
|
Added triage status
|
2015-03-05 20:55:38 +01:00 |
|
Glowbal
|
bfb6a726ca
|
Activity log is now used by all logs
|
2015-03-05 18:53:38 +01:00 |
|
Glowbal
|
199cd05aa0
|
New variant of the medical information display
|
2015-03-05 18:43:44 +01:00 |
|
Glowbal
|
3a40a21433
|
Improvements made to the advanced handleDamage system
|
2015-03-05 18:42:32 +01:00 |
|
Glowbal
|
10f30fa543
|
Improvements and fixes for injured loop and enabledFor check
|
2015-03-05 18:42:08 +01:00 |
|
Glowbal
|
8215abb69d
|
Fixed variable default values
|
2015-03-05 18:40:55 +01:00 |
|
Glowbal
|
64121c3376
|
Added injuries to injury list
|
2015-03-03 23:34:44 +01:00 |
|
Glowbal
|
3fc29673bb
|
More fixes and improvements for wounds
|
2015-03-03 23:26:54 +01:00 |
|
Glowbal
|
e4756efaa0
|
Optimization for new wound system
|
2015-03-03 22:13:22 +01:00 |
|
Glowbal
|
c5a27d3cd7
|
Support for unlimited dosages
|
2015-03-03 20:16:04 +01:00 |
|
Glowbal
|
7f2d41b1a8
|
Added onOverDose callback. Allows for medication specific side effects.
|
2015-03-03 20:12:57 +01:00 |
|
Glowbal
|
7750f2d1b2
|
Added support for callbacks with heart rate changes through medication
|
2015-03-03 20:07:09 +01:00 |
|
Glowbal
|
83cdef770a
|
Can no longer go below zero
|
2015-03-03 19:58:58 +01:00 |
|
Glowbal
|
8f76832177
|
Added pain killer medication class draft
|
2015-03-03 19:57:52 +01:00 |
|
Glowbal
|
f8421b2589
|
Added support for viscosity adjustment from medication
|
2015-03-03 19:56:32 +01:00 |
|
Nicolás Badano
|
8fd13f3fe5
|
Activate bandaging conditions
|
2015-03-03 00:04:15 -03:00 |
|
Nicolás Badano
|
8b761e3528
|
Bandage actions moved from base to second level
|
2015-03-01 18:28:05 -03:00 |
|
Glowbal
|
7307796e89
|
Fixed array
|
2015-03-01 18:03:24 +01:00 |
|
Glowbal
|
076c5abf88
|
Added a displayName for the wounds
|
2015-03-01 18:02:56 +01:00 |
|
Glowbal
|
f690e54af3
|
Added displayPatientInformation draft
|
2015-03-01 16:04:53 +01:00 |
|
Glowbal
|
4b584846b4
|
Replaced disableUserInput by setDisableUserInputStatus
Makes use of the wrapper around disableUserInput, so it will play nice with others
|
2015-03-01 14:27:44 +01:00 |
|
Glowbal
|
d5e5ab24f2
|
Improvements made to heart rate effects
|
2015-03-01 14:06:44 +01:00 |
|
Glowbal
|
91a52a4b76
|
Added support for JIP injury synchronizing
Enabled heart beat sounds
|
2015-03-01 12:33:05 +01:00 |
|
Glowbal
|
fb763a9d57
|
Added load and unload actions
|
2015-03-01 10:44:08 +01:00 |
|
Glowbal
|
769b855255
|
Added readme
|
2015-03-01 10:36:52 +01:00 |
|
Glowbal
|
bbfe84565a
|
Added heartbeat sounds
|
2015-03-01 10:33:51 +01:00 |
|
Glowbal
|
ba4fc66965
|
Fixed config mistake
|
2015-03-01 10:28:42 +01:00 |
|
Glowbal
|
8726e7f1d2
|
Added CMS equipment items.
|
2015-03-01 10:25:37 +01:00 |
|
Glowbal
|
437f0fbd8a
|
Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
|
2015-03-01 00:13:27 +01:00 |
|
Glowbal
|
9d7e94ca09
|
Added initial UI element for displaying injuries
|
2015-03-01 00:13:08 +01:00 |
|
KoffeinFlummi
|
e7c0c78e5d
|
Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
|
2015-02-28 23:36:13 +01:00 |
|
KoffeinFlummi
|
eeb2f6e8bb
|
Fix script error in setUnconscious
|
2015-02-28 23:35:53 +01:00 |
|
Glowbal
|
69801a65b0
|
Removed dead code
|
2015-02-28 23:34:14 +01:00 |
|
Glowbal
|
a29cbf6977
|
Fixed incorrect config variable name
|
2015-02-28 22:45:12 +01:00 |
|
Glowbal
|
6310d7b582
|
Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
|
2015-02-28 22:38:54 +01:00 |
|
Glowbal
|
8f253620c1
|
Fixed handleDamage wounds
|
2015-02-28 22:37:39 +01:00 |
|
KoffeinFlummi
|
1689829f93
|
Get treatment callback structure working
|
2015-02-28 22:10:20 +01:00 |
|
Glowbal
|
d50466ac67
|
Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
|
2015-02-28 21:09:56 +01:00 |
|
Glowbal
|
68626f54fc
|
Missing semicolon
|
2015-02-28 21:09:39 +01:00 |
|
KoffeinFlummi
|
309d42f2e6
|
God damnit
|
2015-02-28 21:02:15 +01:00 |
|
KoffeinFlummi
|
46cb963630
|
Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
|
2015-02-28 20:58:19 +01:00 |
|
KoffeinFlummi
|
f5fe57232c
|
Derp 2: The Rederpening
|
2015-02-28 20:56:55 +01:00 |
|
KoffeinFlummi
|
aea448efe7
|
Derp
|
2015-02-28 20:54:23 +01:00 |
|
KoffeinFlummi
|
7f9daeb2f6
|
Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
addons/medical/functions/fnc_init.sqf
addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
|
2015-02-28 20:50:59 +01:00 |
|
Glowbal
|
15afb8846a
|
Fixed private array and added event listener
|
2015-02-28 20:50:08 +01:00 |
|
Glowbal
|
18998bb619
|
Split up the openWounds through the ACE event system
Based upon the suggestions from Jaynus
|
2015-02-28 20:48:34 +01:00 |
|
KoffeinFlummi
|
424f156977
|
Various Cleanups
|
2015-02-28 20:46:36 +01:00 |
|
Glowbal
|
d293008586
|
Fixed indentation
|
2015-02-28 19:28:05 +01:00 |
|
Glowbal
|
451f8b6d0b
|
Fixed advanced medical handleDamage chain. Now supports killing units.
|
2015-02-28 19:22:46 +01:00 |
|
Glowbal
|
f1445a4c45
|
Fixed script errors
|
2015-02-28 18:59:37 +01:00 |
|
Glowbal
|
9986fddf6b
|
Fixed undefined _bloodPressure
|
2015-02-28 18:46:44 +01:00 |
|
Glowbal
|
5e65d5e9a8
|
Added support for displayText on treatment actions
|
2015-02-28 15:46:37 +01:00 |
|
KoffeinFlummi
|
8c6df1b00c
|
Fix indentation in treatment
|
2015-02-28 15:23:12 +01:00 |
|
KoffeinFlummi
|
bde6ec1996
|
Indentation in CfgVehicles
|
2015-02-28 15:19:49 +01:00 |
|
KoffeinFlummi
|
2873bdf0ed
|
Add basic anims; add system for prone/self anims
|
2015-02-28 15:10:58 +01:00 |
|
Glowbal
|
cff3e23d38
|
More work done on medical
Added TODOs for remoteFuncExecs to be replaced by event system
Added usage of displayTextStructed events
Fixed useItem calls instead of useItems
|
2015-02-28 13:17:17 +01:00 |
|
Glowbal
|
65137b347b
|
Replaced quote(func for quote(dfunc
|
2015-02-28 13:02:05 +01:00 |
|
Glowbal
|
bbc2a62476
|
Rewrite of unconscious. Now supports basic method of unconsciousness.
|
2015-02-28 12:05:22 +01:00 |
|
Glowbal
|
1e377d460e
|
now also resets used medication on init
|
2015-02-28 11:48:11 +01:00 |
|
Glowbal
|
6d01a00901
|
Added storage for all logs
|
2015-02-28 11:47:35 +01:00 |
|
Glowbal
|
05d2d9de6b
|
Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
|
2015-02-28 11:43:38 +01:00 |
|
Glowbal
|
49e04ae7bb
|
Added more treatment options and variables to init
|
2015-02-28 11:41:27 +01:00 |
|
KoffeinFlummi
|
fe79e624ff
|
Derp
|
2015-02-26 07:41:56 +01:00 |
|
KoffeinFlummi
|
ddadabc661
|
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_postInit.sqf
addons/medical/XEH_preInit.sqf
addons/medical/config.cpp
addons/medical/equipment/Atropin-pen_used.p3d
addons/medical/equipment/Bandage-Pack.p3d
addons/medical/equipment/Bandage-elastic.p3d
addons/medical/functions/fnc_ActionCheckPulse.sqf
addons/medical/functions/fnc_ActioncheckBloodPressure.sqf
addons/medical/functions/fnc_actionCarryUnit.sqf
addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
addons/medical/functions/fnc_actionCheckPulseLocal.sqf
addons/medical/functions/fnc_actionCheckResponse.sqf
addons/medical/functions/fnc_actionDragUnit.sqf
addons/medical/functions/fnc_actionLoadUnit.sqf
addons/medical/functions/fnc_actionPlaceInBodyBag.sqf
addons/medical/functions/fnc_actionRemoveTourniquet.sqf
addons/medical/functions/fnc_actionUnloadUnit.sqf
addons/medical/functions/fnc_cleanUpCopyOfBody.sqf
addons/medical/functions/fnc_getBloodVolumeChange.sqf
addons/medical/functions/fnc_getUnconsciousCondition.sqf
addons/medical/functions/fnc_handleDropUnit.sqf
addons/medical/functions/fnc_handleHeal.sqf
addons/medical/functions/fnc_handleTreatment_Action_AirwayLocal.sqf
addons/medical/functions/fnc_handleTreatment_Action_BandageLocal.sqf
addons/medical/functions/fnc_handleTreatment_Action_CPR.sqf
addons/medical/functions/fnc_handleTreatment_Action_Stitching.sqf
addons/medical/functions/fnc_handleTreatment_Action_fullHeal.sqf
addons/medical/functions/fnc_handleTreatment_Action_fullHealLocal.sqf
addons/medical/functions/fnc_handleTreatment_Category_Advanced.sqf
addons/medical/functions/fnc_handleTreatment_Category_Airway.sqf
addons/medical/functions/fnc_handleTreatment_Category_Bandaging.sqf
addons/medical/functions/fnc_handleTreatment_Category_Medication.sqf
addons/medical/functions/fnc_handleUnitVitals.sqf
addons/medical/functions/fnc_initalizeModuleCMS.sqf
addons/medical/functions/fnc_makeCopyOfBody.sqf
addons/medical/functions/fnc_moduleAssignMedicalEquipment.sqf
addons/medical/functions/fnc_moduleBasicRevive.sqf
addons/medical/functions/fnc_onKilled.sqf
addons/medical/functions/fnc_onStartMovingUnit.sqf
addons/medical/functions/fnc_onTreatmentCompleted.sqf
addons/medical/functions/fnc_registerUnconsciousCondition.sqf
addons/medical/functions/fnc_setDead.sqf
addons/medical/functions/fnc_setUnconscious.sqf
addons/medical/ui/define.hpp
addons/medical/ui/menu.hpp
|
2015-02-24 22:35:05 +01:00 |
|
KoffeinFlummi
|
daff184f75
|
More work on basic callbacks.
|
2015-02-24 22:09:31 +01:00 |
|
Glowbal
|
65eb69fece
|
Added examine actions
|
2015-02-23 20:35:36 +01:00 |
|
Glowbal
|
4a64716420
|
Added support for displaying a treatment icon for the action
|
2015-02-23 18:19:35 +01:00 |
|
Glowbal
|
fe0363ab48
|
Now dynamically collects the available damageTypes
|
2015-02-23 16:18:33 +01:00 |
|
Glowbal
|
bb89816a70
|
Replaced FUNC for DFUNC
|
2015-02-23 10:23:09 +01:00 |
|
Glowbal
|
df710235d5
|
Added useItems
Fixed header on hasItems
|
2015-02-22 19:50:14 +01:00 |
|
Glowbal
|
bcb5bb59f6
|
Basic actions can now use any of the advanced treatment items.
|
2015-02-22 18:46:49 +01:00 |
|
Glowbal
|
cbfb413f22
|
Changed: an array now means that it can be any of the given items
|
2015-02-22 18:42:30 +01:00 |
|
Glowbal
|
8b3e5ac8e2
|
Added hasItems function
|
2015-02-22 18:38:06 +01:00 |
|
Glowbal
|
2b061e8de3
|
Added itemConsumed attribute
|
2015-02-22 18:34:59 +01:00 |
|
Glowbal
|
b05e09ccb8
|
Added advanced treatment actions
|
2015-02-22 18:33:46 +01:00 |
|
KoffeinFlummi
|
ca930a5717
|
Add basic treatments, rename onProgress
|
2015-02-22 17:45:46 +01:00 |
|
Glowbal
|
ab6bc998c2
|
Added canAccessMedicalEquipment check
|
2015-02-22 15:01:31 +01:00 |
|
Glowbal
|
7f6a647b4d
|
Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
|
2015-02-22 12:26:19 +01:00 |
|
Glowbal
|
56dad70a9e
|
Removed redundant level checks
|
2015-02-22 12:26:08 +01:00 |
|
Kieran
|
c8bf9d2ce1
|
Changed 'impacted' to 'crushed'
Changed "Impacted Tissue" to "Crushed tissue", as its a bit more to-the-point (less chance for confusion), and still accurate
|
2015-02-22 21:25:28 +10:00 |
|
Kieran
|
7ea31f8b05
|
Added causes to contusions - ace_med_treatment.hpp
Added vehiclecrash and falling to contusion causes.
(As those two situations commonly do result in bruising)
|
2015-02-22 21:21:27 +10:00 |
|
Glowbal
|
9dc33c659d
|
Now takes selections into account
|
2015-02-22 10:56:46 +01:00 |
|
Glowbal
|
bdaec01112
|
Added medication overdose and wearoff.
|
2015-02-22 10:27:57 +01:00 |
|
Glowbal
|
fa2d0c6b06
|
Specified bleeding rate more accurately for subclasses
|
2015-02-22 09:40:36 +01:00 |
|
Glowbal
|
8e539bfb56
|
Added ability to use subclasses for injuries.
Allows for usage of minor, medium and large injury variants.
|
2015-02-22 09:27:01 +01:00 |
|
Glowbal
|
e091ba1fd1
|
Added hasMedicalEnabled
|
2015-02-22 00:49:38 +01:00 |
|
Glowbal
|
e21046459e
|
Fixed location checking in treatment call
|
2015-02-22 00:47:14 +01:00 |
|
Glowbal
|
ab045e49c8
|
Fixed incorrect function calls for location
|
2015-02-22 00:45:58 +01:00 |
|
Glowbal
|
1781629c13
|
Added isMedic, isMedicalVehicle, isInMedicalFacility and hasTourniquetAppliedTo functions.
|
2015-02-22 00:44:11 +01:00 |
|
Glowbal
|
b9213e8abc
|
Added use and has item functions for medical
|
2015-02-22 00:34:16 +01:00 |
|
Glowbal
|
c2b8e9031f
|
Increased the type and causes of injuries for advanced medical.
|
2015-02-22 00:25:07 +01:00 |
|
Glowbal
|
73c91af533
|
Added separate config parsing for basic and advanced
|
2015-02-22 00:24:50 +01:00 |
|
Glowbal
|
3f12af8b21
|
Added onTreatmentCompleted event calls
|
2015-02-21 23:17:20 +01:00 |
|
Glowbal
|
e5941e55fc
|
Added reactionToDamage and onTreatmentCompleted event
|
2015-02-21 23:14:21 +01:00 |
|
Glowbal
|
925aa094c7
|
Added place in bodybag function
|
2015-02-21 21:53:07 +01:00 |
|
Glowbal
|
46f28763b6
|
Added triage card and activity log
|
2015-02-21 21:47:10 +01:00 |
|
Glowbal
|
0d24ad5c0a
|
Removed outdated injury defines file
|
2015-02-21 21:33:07 +01:00 |
|
Glowbal
|
95ff4b151c
|
Added addHeartRateAdjustment function
|
2015-02-21 21:32:25 +01:00 |
|
Glowbal
|
72e2690b81
|
Fixed incorrect animation function call
|
2015-02-21 21:28:59 +01:00 |
|
Glowbal
|
909a87fdd3
|
Added tourniquet treatment functions
|
2015-02-21 21:26:39 +01:00 |
|
Glowbal
|
308e165cb6
|
Fixed headers
|
2015-02-21 21:25:37 +01:00 |
|
Glowbal
|
ead5f2ee79
|
Added new injury and treatment systems for advanced medical
|
2015-02-21 21:10:57 +01:00 |
|
Glowbal
|
b3e7431e67
|
Added new treatment framework
|
2015-02-21 21:09:57 +01:00 |
|
KoffeinFlummi
|
3482633fb1
|
Basic treatment structure
|
2015-02-20 22:04:01 +01:00 |
|
Glowbal
|
ab6879845c
|
Merge branch 'master' into standardize_ui
|
2015-02-19 21:42:47 +01:00 |
|
KoffeinFlummi
|
7e9a02089f
|
Merge branch 'medical-visuals' into medical-rewrite
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
|
2015-02-18 19:26:30 +01:00 |
|
KoffeinFlummi
|
3aae72aa70
|
Cleanup
|
2015-02-18 19:22:35 +01:00 |
|
KoffeinFlummi
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58873e1c97
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Pain Effect
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2015-02-18 19:01:25 +01:00 |
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Glowbal
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13c2127574
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Clean up of old CSE code
Removed all _F suffixes
Reorganized the RPEP list.
Removed unnecessary functions.
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2015-02-14 20:29:07 +01:00 |
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Glowbal
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155503d4a1
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Merged GUI into common.
Removed unnecessary GUI functions.
Updated displayIcon function to be more dynamic
Added client side settings for displaying icons.
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2015-02-14 20:06:55 +01:00 |
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Glowbal
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cd5b06da78
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Added _returnDamage parameter to damageCaching.
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2015-02-13 23:00:23 +01:00 |
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Glowbal
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4441b7d0a5
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Added missing include
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2015-02-13 22:58:48 +01:00 |
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Glowbal
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4896198ec2
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Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
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2015-02-13 22:57:43 +01:00 |
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Glowbal
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5b507ed9f5
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Combined medium and advanced into one, with options to turn on other features.
Changed wounds for a more diverse variation.
Added handleDamage caching for advanced.
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2015-02-13 22:55:13 +01:00 |
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KoffeinFlummi
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89a505ea44
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Remove old effects code
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2015-02-10 23:14:56 +01:00 |
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KoffeinFlummi
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675b89f360
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Add blinding effect to wakeup
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2015-02-10 23:14:39 +01:00 |
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KoffeinFlummi
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28dbd857c2
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Fix generic error
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2015-02-10 23:14:11 +01:00 |
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KoffeinFlummi
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faa7e1fb63
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Merge alive and Zeus conditions
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2015-02-10 23:13:52 +01:00 |
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KoffeinFlummi
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4ec19429ae
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Fix initial value of bloodVolume
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2015-02-10 23:13:14 +01:00 |
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KoffeinFlummi
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fe0eac7896
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First port of AGM's visual loop.
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2015-02-10 18:17:26 +01:00 |
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KoffeinFlummi
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fba44f490d
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First draft of death prevention
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2015-02-10 13:33:40 +01:00 |
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Glowbal
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a609d00730
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Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
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2015-02-08 13:18:08 +01:00 |
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Glowbal
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a3c4c60b7f
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Added possibility to add unconscious conditions.
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2015-02-08 13:06:44 +01:00 |
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Glowbal
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633037c1b4
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Replaced injuredCollection array for separate PFH for each unit.
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2015-02-08 11:34:20 +01:00 |
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Glowbal
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3be442c31a
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Added initial draft of new player effects handling.
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2015-02-08 11:24:36 +01:00 |
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Glowbal
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0a161319d2
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Added initial draft of setUnconscious
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2015-02-08 10:25:03 +01:00 |
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Glowbal
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bf762bbdf1
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Updated headers to correct format
Reorganized function names.
Added unit vitals loop
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2015-02-08 10:01:32 +01:00 |
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Glowbal
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35de875382
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Added cardiac arrest
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2015-02-08 00:08:36 +01:00 |
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Glowbal
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b8be7775bd
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Updated open wounds injuries to newest CMS version.
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2015-02-08 00:07:49 +01:00 |
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Glowbal
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aadb289962
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Added initial rewrite of CMS vitals script for medium and advanced medical.
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2015-02-07 23:55:48 +01:00 |
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Glowbal
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26527489d6
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Added initial medium wounds.
Fixed merge conflict.
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2015-02-07 23:48:24 +01:00 |
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KoffeinFlummi
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35386f19d6
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Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_preInit.sqf
addons/medical/functions/fnc_handleDamage.sqf
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2015-02-06 13:48:28 +01:00 |
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KoffeinFlummi
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a2ee41f01d
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First draft of basic damage handling.
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2015-02-06 13:47:17 +01:00 |
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Glowbal
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596d018f45
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Added function PREPs.
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2015-02-03 21:48:53 +01:00 |
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Glowbal
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0a403ff422
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Added initial advanced medical handleDamage functionality.
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2015-02-03 21:48:08 +01:00 |
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Glowbal
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a50276ddaf
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Added a getTypeOfDamage function.
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2015-02-03 21:47:45 +01:00 |
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KoffeinFlummi
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79aa8d1c7a
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Use macros, remove var assignments
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2015-02-03 20:14:34 +01:00 |
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KoffeinFlummi
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930fb51a20
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Medical: First Draft
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2015-02-03 20:09:25 +01:00 |
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Nicolás Badano
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74d0ae95ff
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Change ACE_Settings from modules
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2015-02-03 02:53:02 -03:00 |
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PabstMirror
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b38bd016f5
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Semicolon and bad p3d data paths
P3d's had bad \data\ folder, Models not actually used anywhere, but
pboProject complains
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2015-02-02 20:15:45 -06:00 |
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PabstMirror
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9631154926
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Set ADDON variable in XEH_preInit
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2015-01-29 01:38:46 -06:00 |
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Thomas Kooi
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f52417cc3b
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Added readme file
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2015-01-27 17:10:16 +01:00 |
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Thomas Kooi
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b28fa367cb
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Fixed unconscious. Now functions properly again after move from common to medical.
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2015-01-25 16:40:47 +01:00 |
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Thomas Kooi
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3c60af5a14
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Fixed: Changed medicClass to isMedic.
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2015-01-25 16:05:09 +01:00 |
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Thomas Kooi
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69c45cf54d
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Fixed assignMedicalEquipment module
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2015-01-25 16:02:49 +01:00 |
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Thomas Kooi
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5f8a00a45f
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Removed last remaining spawns and sleeps in medical.
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2015-01-25 15:41:29 +01:00 |
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Thomas Kooi
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8045ebb6ab
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Fixed damage parsing for AI & non medical enabled units
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2015-01-25 15:02:14 +01:00 |
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Thomas Kooi
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73d3869a04
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Minor improvements made to handleDamage functions
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2015-01-25 14:00:51 +01:00 |
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Thomas Kooi
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95cfe5ce3a
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Minor code refactor
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2015-01-24 21:16:51 +01:00 |
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Thomas Kooi
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8d34f98909
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Moved relevant functions from common to medical.
Removed unnecessary event function.
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2015-01-24 17:18:38 +01:00 |
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Thomas Kooi
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e06c5010bb
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Moved GUI functionality to medical
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2015-01-24 16:34:39 +01:00 |
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Thomas Kooi
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80f90751cd
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Removed some spawns
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2015-01-22 23:47:06 +01:00 |
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Thomas Kooi
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dce0b61d57
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Added damage threshold module
Removed debug prints
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2015-01-22 23:29:18 +01:00 |
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Thomas Kooi
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dc1098233e
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Added broadcast flag to addOpenWounds, so we can stack call it followed by a broadcast.
Improvements made to assignOpenWounds, now better results for single hits.
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2015-01-22 22:28:04 +01:00 |
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Thomas Kooi
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b173b21c51
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Fixed advancedLocal treatment function. Now also selects primary weapon of caller when performing treatment.
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2015-01-22 22:25:59 +01:00 |
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Thomas Kooi
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e7ebcbe3fb
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Added new unconscious condition for bleeding
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2015-01-22 22:25:24 +01:00 |
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Thomas Kooi
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8137080bbc
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Minor code clean up
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2015-01-22 22:00:37 +01:00 |
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Thomas Kooi
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68ab7b5143
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Added AGM handleDamage caching
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2015-01-22 22:00:04 +01:00 |
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Thomas Kooi
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23f8b8a9ad
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Added AGM config changes
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2015-01-22 21:59:34 +01:00 |
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Thomas Kooi
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183b36d55e
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Menu now opens for ACE_player instead of player
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2015-01-22 13:33:12 +01:00 |
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Thomas Kooi
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0c221c2912
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Changed effects only display while in curator view
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2015-01-22 13:28:45 +01:00 |
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Thomas Kooi
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ae5996bcd2
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Fixed animations for carry/drag
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2015-01-22 13:12:46 +01:00 |
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Thomas Kooi
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7020a8ef30
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Replaced some PFH by waitandExecute
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2015-01-21 21:37:03 +01:00 |
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Thomas Kooi
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77bd8f753d
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Added AGM blood volume greyness effect
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2015-01-21 16:04:34 +01:00 |
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Thomas Kooi
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dcd42f55e8
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Minor improvements to handleTreatment
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2015-01-21 15:53:18 +01:00 |
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Thomas Kooi
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7e5806b834
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Improved drag and carry actions.
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2015-01-21 15:52:59 +01:00 |
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Thomas Kooi
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9a0b73bf3a
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Changed drag/carry to event driven architecture
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2015-01-20 18:57:33 +01:00 |
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Glowbal
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8554cf7e6c
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Can now also remove a medic class through setMedic
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2015-01-20 11:57:16 +01:00 |
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Glowbal
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72ae6eb08f
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Updated playInjured
Removed sleep.
Made use of waitUnitl execute.
Changed MP sound broadcasting. No longer using the broadcastSound_F function.
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2015-01-20 11:56:00 +01:00 |
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Glowbal
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1337c2c562
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Made unit loop flag public
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2015-01-20 11:36:52 +01:00 |
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Thomas Kooi
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29c4676b20
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Added missing variables to private array.
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2015-01-19 00:59:19 +01:00 |
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Thomas Kooi
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e4b1265a84
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Fixed incorrect parameter passing in treatment actions
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2015-01-19 00:58:36 +01:00 |
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Thomas Kooi
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76e877067c
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Fixed examine actions
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2015-01-19 00:58:17 +01:00 |
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Thomas Kooi
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a890400c55
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Fixed tourniquet treatment actions.
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2015-01-18 23:58:10 +01:00 |
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Thomas Kooi
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5745408647
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Added hold and release functionality for CMS menu.
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2015-01-18 23:44:32 +01:00 |
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Thomas Kooi
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920453e150
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Fixed incorrect personal aid kit model.
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2015-01-18 22:37:26 +01:00 |
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Thomas Kooi
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e468832324
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Added initial port of CSE medical (CMS)
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2015-01-18 22:16:35 +01:00 |
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