kaban
341e122e4c
Russian Translations - Update
2015-09-17 11:43:14 +03:00
commy2
014203413d
handle optional pbos in checkFiles
2015-09-17 02:13:21 +02:00
commy2
ca72770c48
add english translation to switch units module
2015-09-16 23:49:34 +02:00
commy2
6d80740a20
don't default to english on the switch units module description
2015-09-16 23:29:07 +02:00
PabstMirror
b8c687611e
Merge branch 'release'
2015-09-16 14:10:02 -05:00
ViperMaul
c748e56f4a
bump v3.3.1.2
2015-09-16 11:42:01 -07:00
commy2
b7715152e2
correct cargo capacities for quads, karts, boats and jets
2015-09-16 20:12:56 +02:00
alganthe
49e0befbaf
added diagnose to torso
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Signed-off-by: alganthe <alganthe@live.fr>
2015-09-16 19:44:44 +02:00
commy2
f383e8701d
increase trucks cargo space
2015-09-16 19:27:32 +02:00
PabstMirror
06a9f60281
Cleanup Nightvision
2015-09-16 10:55:23 -05:00
PabstMirror
539e158a97
Merge branch 'release'
2015-09-16 10:35:19 -05:00
ViperMaul
e78b59c28a
bump to 3.3.1.1
2015-09-16 05:09:48 -07:00
ViperMaul
f83a76b304
Merge pull request #2458 from acemod/FixAB
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Fix Advaced Basllistic Performance bug
2015-09-16 05:07:26 -07:00
jokoho48
c1baf4f8f7
tweak Vales for B_Truck_01_Base and B_Truck_01_box_F
2015-09-16 12:45:08 +02:00
Ivan Navarro Cabello
463e21dd91
330
2015-09-16 12:40:30 +02:00
jokoho48
a24e5b4665
fix Performance issue in AB
2015-09-16 11:54:49 +02:00
gienkov
e2f9b31fb2
small fix + repair translation
2015-09-16 11:53:05 +02:00
gienkov
a66f4d0e09
Merge remote-tracking branch 'origin/master' into pl-translation-8
2015-09-16 11:44:35 +02:00
gienkov
b94df35c08
Revert "fixed duplicate stringtable entries"
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This reverts commit ab02bed1c1
.
2015-09-16 11:42:45 +02:00
ViperMaul
8330aadb6f
bump version to 3.3.1
2015-09-15 17:56:57 -07:00
PabstMirror
2c2d79cfe0
Merge pull request #2439 from acemod/badXEHcheck
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Bad xeh check
2015-09-15 19:46:10 -05:00
PabstMirror
e254af9964
Fix missing )
2015-09-15 19:26:37 -05:00
PabstMirror
1ea1094a73
Merge branch 'release'
2015-09-15 16:16:10 -05:00
Glowbal
a124b05672
Revert "disable a10 tracers, commanche tracers only nvg"
2015-09-15 21:25:01 +02:00
Glowbal
c6c51af548
Updated build version
2015-09-15 21:13:36 +02:00
Glowbal
7e5ab07e32
Merge pull request #2387 from acemod/FixHCPPE
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Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
Glowbal
b2b221db20
Merge pull request #2441 from SzwedzikPL/air_no_tracers
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disable a10 tracers, commanche tracers only nvg
2015-09-15 21:02:40 +02:00
PabstMirror
88f89b8d76
also check allDeadMen
2015-09-15 13:30:04 -05:00
PabstMirror
a8688609d7
Typo
2015-09-15 13:10:06 -05:00
Glowbal
3cc2ccf025
Merge pull request #2438 from acemod/wheelRepairSettingToolkit
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Add Setting for toolkit requirement for wheel repair
2015-09-15 20:04:38 +02:00
PabstMirror
0e32c28552
#2437 - Warn users when mods break XEH
2015-09-15 12:55:08 -05:00
PabstMirror
db37fa0e04
Update stringtable.xml
2015-09-15 11:45:02 -05:00
PabstMirror
c50c53e5bb
remove debug
2015-09-15 09:57:53 -05:00
PabstMirror
9cd470b849
Add Setting for toolkit requirement for wheel repair
2015-09-15 09:54:55 -05:00
commy2
2c7a2b4140
Merge pull request #2406 from acemod/captiveOnRespawn
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Reset captive status on respawn for reliability
2015-09-15 16:37:01 +02:00
gienkov
6588237e8c
stringtable DAGR
2015-09-15 15:05:30 +02:00
PabstMirror
17fdce7196
Cleanup preInit
2015-09-15 08:03:56 -05:00
Glowbal
478b618e4b
Merge pull request #2429 from MikeMatrix/feature/switchToLogMacros
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Feature/switch to log macros
2015-09-15 14:51:23 +02:00
PabstMirror
d6d64b58b0
Merge pull request #2430 from acemod/microDagr-customDrawEvents
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microDagr - Add ability to access draw event for minimap
2015-09-14 23:36:07 -05:00
PabstMirror
f419762653
Fix time of flight display
2015-09-14 23:33:32 -05:00
PabstMirror
61cbe543ee
Fix #2432 - Don't check for null attached when mounted
2015-09-14 18:06:46 -05:00
PabstMirror
e029e8318f
microDagr - Add ability to access draw event for minimap
2015-09-14 16:37:39 -05:00
Glowbal
16b7bb389c
Merge pull request #2428 from acemod/FixMainMenuInfo151
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Fix main menu info151
2015-09-14 23:30:00 +02:00
Glowbal
d52cc917ea
Merge pull request #2419 from acemod/FixBBTexturePath2
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Fix Bandage Texture Path and UV
2015-09-14 23:26:00 +02:00
Glowbal
4b6082d836
Merge pull request #2424 from acemod/medical-tweaks
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Medical tweaks
2015-09-14 23:20:50 +02:00
Glowbal
7b7ad6eea8
fixed tweak to basic bandage
2015-09-14 23:18:20 +02:00
PabstMirror
f7bd557a30
Fix some stringtable weirdness
2015-09-14 16:11:43 -05:00
Glowbal
10ac127159
Fixed incorrect new damage value in handleDamage advanced.
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The new handleDamage from BI added a new value to the parameters that we didn't account for in handleDamage advanced.
2015-09-14 21:15:57 +02:00
Glowbal
33ac78dbac
Addresses the large amount of bandages required in basic medical
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This should restore the bandaging behavior back to how it is before the adjustments made to basic medical
2015-09-14 21:14:56 +02:00
Glowbal
8c60e76979
Tweaks made to improve determine if fatal algorithm
2015-09-14 21:13:58 +02:00
Glowbal
37639066c2
Include missing frame in the caching execution
2015-09-14 15:19:58 +02:00
Glowbal
6d4744b9ea
Increased duration of knock down for basic medical
2015-09-14 15:19:18 +02:00
Glowbal
032dd6c87c
Tweaked visual effects.
2015-09-14 15:18:56 +02:00
jokoho48
fb75f6ad9e
Fix Bandage Texture Path and UV
2015-09-13 18:57:07 +02:00
gienkov
530dfa041d
stringtable DAGR
2015-09-12 21:25:02 +02:00
jokoho48
b2b41ce8af
Merge branch 'release' of https://github.com/acemod/ACE3 into release
2015-09-12 18:13:12 +02:00
jokoho48
5feee53c69
Posible fix for #2407
2015-09-12 18:12:57 +02:00
SilentSpike
7c846502b5
Reset captive status on respawn for reliability
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Previously we were resetting on death, but this caused problems when the respawnDelay was 0 as the dead unit wasn't actually the player.
To account for "group" and "side" respawn types where you change unit on respawn and could potentially become a captive unit, I am explicity checking the mission respawn type before resetting variables.
2015-09-12 15:42:20 +01:00
SilentSpike
e6c2916a14
Fix spectator template for negligible respawnDelay
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When the value of respawn delay is 0 the timing of the killed and respawn events can be a little strange and result in spectator being entered but never exited. The respawn template should just do nothing when the delay is so small.
2015-09-12 14:02:42 +01:00
bux578
9748abdb48
change order of BloodPressure readout, fix #2400
2015-09-12 10:58:29 +02:00
gienkov
ef36b27fe2
medical pl translation
2015-09-11 23:49:41 +02:00
gienkov
ab02bed1c1
fixed duplicate stringtable entries
2015-09-11 23:42:03 +02:00
jonpas
3de783d3a7
Cleanup for branch release, picked from #2366
2015-09-11 19:57:21 +02:00
jonpas
6fb22ebd11
Added isNull check to PFH for explicity
2015-09-11 17:55:28 +02:00
jonpas
efa8252b45
Remove debug
2015-09-11 17:43:29 +02:00
jonpas
2d3a02085e
Improved comment
2015-09-11 17:27:08 +02:00
jonpas
d49798144c
Replaced hasChairMoved with isEqualTo, fixed missing variable
2015-09-11 17:25:46 +02:00
jokoho48
b7e02da1cc
remove if (!hasInterface) from PFH
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move ! in ()
2015-09-11 16:58:26 +02:00
jonpas
c5f9f85d27
Updated comment
2015-09-11 16:53:09 +02:00
jonpas
0b9c6254e4
Removed redundant rotation control - changed to config
2015-09-11 16:46:51 +02:00
SilentSpike
aa7b6cf39f
Improve angular behaviour of spectator camera
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Changes the position calculation of the external spectator camera to correctly retain the pan and tilt of the free camera. Makes transitioning between the two less disorienting for the user.
2015-09-11 14:46:21 +01:00
SilentSpike
77c2b99ee5
Change spectator external camera behaviour
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Using the "external" view is limited by the server difficulty setting. Instead the spectator external camera has been replaced with an oribtal camera as was originally planned to be added alongside the default views.
2015-09-11 14:46:21 +01:00
SilentSpike
17f9eab03a
Improve display name of medical heal hitpoints setting
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ace_medical_healHitPointAfterAdvBandage had a slightly misleading display name that didn't quite convey what it is actually doing
2015-09-11 12:33:18 +01:00
Glowbal
f60954a49b
increased build number (3.3.0.1)
2015-09-10 22:18:13 +02:00
KoffeinFlummi
70dfbe2ec0
Fix some merging errors
2015-09-10 22:11:09 +02:00
KoffeinFlummi
63c2712360
Merge branch 'release' into portuguese
2015-09-10 21:59:30 +02:00
KoffeinFlummi
c2ffe7cad0
Merge branch 'release' into russian
2015-09-10 21:05:32 +02:00
KoffeinFlummi
a5621604fd
Merge branch 'release' into czech
2015-09-10 20:51:33 +02:00
KoffeinFlummi
83aa2cc68c
Merge branch 'release' into french
2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be
Update French translations
2015-09-10 19:14:51 +02:00
jokoho48
cc9cdae972
Merge branch 'release' of https://github.com/acemod/ACE3 into FixHCPPE
2015-09-09 20:25:48 +02:00
Glowbal
82d9e70c88
Merge pull request #2385 from jokoho48/BackBlastEnhanced
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Back blast enhanced
2015-09-09 19:39:32 +02:00
jokoho48
defbdf1b1a
fix that HC throw a issue if PPEffect was used/applyed
2015-09-09 17:05:48 +02:00
Michael Braun
a5fb09a7e1
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
jokoho48
1ed52e08bf
fix missing default
2015-09-08 19:45:46 +02:00
Glowbal
6a31140f7d
Version 3.3.0
2015-09-08 19:38:52 +02:00
Glowbal
d6b51b2138
Merge pull request #2374 from acemod/microDagr
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Move MicroDAGR 3D model from BFT branch to microdagr module reopen #2373
2015-09-08 19:31:02 +02:00
Glowbal
0c371ddf37
disabled debug for medical
2015-09-08 19:06:01 +02:00
ProfessorCZ
a28e9d96c7
Czech Translations - Update
2015-09-07 17:40:14 +02:00
gienkov
ad50c1ab4b
medical and repair translation
2015-09-07 16:15:18 +02:00
jokoho48
7f6e7de68c
Add LoD
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Lower Poly in Shadow LoD
2015-09-07 16:10:55 +02:00
gienkov
c4475ff5be
Merge branch 'pl-translation-7' of https://github.com/gienkov/ACE3 into pl-translation-7
2015-09-07 16:06:17 +02:00
gienkov
1edcc320d1
Merge remote-tracking branch 'origin' into pl-translation-7
2015-09-07 16:05:45 +02:00
Glowbal
7b349ab388
Merge pull request #2361 from acemod/medical-adjustments2
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Medical adjustments2
2015-09-07 15:51:27 +02:00
nsgundy
eee5664ec5
Move MicroDAGR 3D model from BFT branch to microdagr module
2015-09-07 11:05:18 +02:00
ViperMaul
2fc35338d5
Build number for Release Candidate
2015-09-06 21:37:20 -07:00
jokoho48
45eb8c4822
Add Code for CBA update 2.1
2015-09-06 19:34:46 +02:00
commy2
adb1a11211
increase leg and arm armor value, more TRACE debug
2015-09-06 11:49:08 +02:00
[OMCB]kaban
78084f271a
Changed "Effect Zeus RC" to "Affects Zeus RC"
2015-09-06 07:11:27 +03:00
ViperMaul
98202f4f38
Additional debug statements for caching and wounds.
2015-09-05 15:31:14 -07:00
Glowbal
a745b07cb6
Merge pull request #2365 from jonpas/addSparePartsSettingInitDelay
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Used new setting init delay function in addSpareParts
2015-09-05 21:18:25 +02:00
Jonathan Pereira
7147891710
Added latest ACE3 PT-BR translations
2015-09-05 15:12:31 -03:00
jonpas
a8412361bd
Use setting init delay function for addSpareParts
2015-09-05 19:33:25 +02:00
TheMagnetar
27a0e8f639
Repair: Fix possible out of bounds setting
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Setting "engineerSetting_fullRepair" had an out of bounds default value.
2015-09-05 16:30:00 +02:00
Glowbal
315f46c6c6
Merge branch 'master' into medical-adjustments2
2015-09-05 14:41:25 +02:00
Glowbal
0a6b77b902
Removed more deprecated wound sync code
2015-09-05 14:10:28 +02:00
Glowbal
e4c246984f
Removed another debug trace that should not be there
2015-09-05 14:10:04 +02:00
Glowbal
d9af19df28
properly fixes unconscious weird behavior. Because it never registered any unconscious conditions.
2015-09-05 14:08:46 +02:00
Glowbal
41db78b52b
Merge pull request #2341 from acemod/323tracers
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better scaling for tracer sizes, fix #1008
2015-09-05 13:47:37 +02:00
commy2
46d741281b
Merge pull request #2358 from acemod/322flashbangexplosive
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sort flashbang under explosive grenades, not misc grenades
2015-09-05 13:40:24 +02:00
Glowbal
a4b4c5d2a3
Merge pull request #2187 from jonpas/trackToTrackedVehicles
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Added Spare Parts module handling
2015-09-05 13:36:42 +02:00
Glowbal
dad96822be
Only add 1/4 of the new damage to pain instead of everything.
2015-09-05 13:27:02 +02:00
Glowbal
6405ef7d91
Merge branch 'master' into medical-adjustments2
2015-09-05 13:22:44 +02:00
Glowbal
f15a1c033d
Added allowSelfTreatment attribute to treatment actions
2015-09-05 13:20:19 +02:00
Glowbal
f0a074072f
Merge pull request #2329 from acemod/323medicalstrcturaldamage
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setStructuralDamage function
2015-09-05 13:16:13 +02:00
Glowbal
446f367f8b
Merge pull request #2359 from acemod/fixRestoreGear
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fix restore gear
2015-09-05 13:09:21 +02:00
Glowbal
9c7f7429d1
Merge pull request #2350 from jonpas/cargoHideActionOnLocked
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Prevent Cargo opening if vehicle is locked
2015-09-05 13:09:14 +02:00
Glowbal
a4e406658f
Reduced initial knockdown time for basic medical
2015-09-05 13:02:19 +02:00
Glowbal
17ad7ecb8c
replaced diag_logs by trace
2015-09-05 12:59:09 +02:00
Glowbal
9c0288cd3f
Removed debug message
2015-09-05 12:55:49 +02:00
Glowbal
c8a7b94777
Merge pull request #2363 from acemod/MedicalMenuBlackoutBlur
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Add Screen Blur and Blackout for Medical Menu by Interact_menu setting
2015-09-05 12:53:04 +02:00
Glowbal
d617fba6c6
Merge branch 'master' into medical-adjustments2
2015-09-05 12:51:18 +02:00
Glowbal
c828544d02
Added init stacking
2015-09-05 12:50:32 +02:00
jokoho48
c70c9cdee6
Add Screen Blur and Blackout for Medical Menu by Interact_menu setting
2015-09-05 12:49:23 +02:00
Glowbal
23d45c53cf
Merge branch 'master' into medical-adjustments2
2015-09-05 12:47:32 +02:00
Glowbal
c673ea2cbb
Restored uniqueIds
2015-09-05 12:38:12 +02:00
Glowbal
17648739dd
Removed more deprecated wound sync code
2015-09-05 12:37:01 +02:00
Glowbal
25a75b9f69
fixed incorrect macro usage
2015-09-05 12:35:48 +02:00
Glowbal
6b73eafcce
Allow users to disable medical 3d interaction.
2015-09-05 12:31:52 +02:00
Glowbal
268220bbae
Possible fix for weird unconscious behavior in basic medical
2015-09-05 12:20:40 +02:00
Glowbal
4122b32dba
Removed deprecated wound sync code
2015-09-05 12:02:09 +02:00
Glowbal
e0db571e13
Minor adjustment to fatality change on torso damage
2015-09-05 12:00:45 +02:00
Glowbal
883b9ab545
Removed blur screen for medical menu #2069
2015-09-05 11:58:34 +02:00
Glowbal
85dc59d66c
Fixed: should only display "no injuries" when there are no injuries. Not the other way around
2015-09-05 11:57:41 +02:00
Glowbal
130569c485
Made basic medical bleeding information work with new damage system
2015-09-05 11:57:17 +02:00
Glowbal
39ff82e764
fixes for CPR condition in basic medical and improvements to lethalDamage
2015-09-05 11:52:12 +02:00
Glowbal
4514812523
Basic bandaging now works with new damage system
2015-09-05 11:51:46 +02:00
Glowbal
cd9e5df782
Clean up of handleDamage. Fixes some debug code
2015-09-05 11:25:56 +02:00
Glowbal
df3dbc9772
Removed deprecated fire handling
2015-09-05 11:25:31 +02:00
Glowbal
a25f640614
fixes #2114 No CPR available in basic medical when revive is enabled
2015-09-05 11:07:10 +02:00
Glowbal
3d342ece20
Fixes #2156 Animation is still played even if you cancel any treatment
2015-09-05 11:04:11 +02:00
Glowbal
a02f95ae06
Merge pull request #2355 from acemod/settingInitDelayFunctions
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Setting init delay functions
2015-09-05 11:01:44 +02:00
[OMCB]kaban
cc9a566c15
Fix due to review
2015-09-05 05:23:27 +03:00
[OMCB]kaban
298b475433
Fix due to review
2015-09-05 05:15:29 +03:00
[OMCB]kaban
ce49f752f1
Fix due to review
2015-09-05 05:14:34 +03:00
[OMCB]kaban
1bad390dba
Fix due to review
2015-09-05 05:09:47 +03:00
[OMCB]kaban
8ef007b727
Fix due to review
2015-09-05 05:08:16 +03:00
[OMCB]kaban
6c48a4a0de
Fix due to review
2015-09-05 05:07:18 +03:00
[OMCB]kaban
85b0127f56
Fix due to review
2015-09-05 05:00:18 +03:00
[OMCB]kaban
6f7437bb80
Fix due to review
2015-09-05 04:57:07 +03:00
[OMCB]kaban
f69b94af98
Fix due to review
2015-09-05 04:53:30 +03:00
[OMCB]kaban
421f7bc6f8
Fix due to review
2015-09-05 04:38:39 +03:00
[OMCB]kaban
9f416b796c
Fix due ti review
2015-09-05 02:07:26 +03:00
ViperMaul
4c0c7bc290
debug change
2015-09-04 10:21:10 -07:00
ViperMaul
7f58d5a94d
Revert "Adding same ADV special case to BASIC handle damage." -Not Needed
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This reverts commit bf267246bf
.
2015-09-04 10:20:34 -07:00
ViperMaul
bf267246bf
Adding same ADV special case to BASIC handle damage.
2015-09-04 07:48:16 -07:00
ViperMaul
2bc20501bc
Adding more debug
2015-09-04 07:46:35 -07:00
ViperMaul
813e54a668
Fixing Debug for object variable hasPain
2015-09-04 07:37:20 -07:00
ViperMaul
89b0c05929
Fixed a debug statement.
2015-09-03 13:17:59 -07:00
commy2
b737f42777
fix error when opening triage card
2015-09-03 18:30:29 +02:00
bux578
9e1ae58f4f
fix restore gear
2015-09-03 18:17:53 +02:00
PabstMirror
f63e652636
Merge pull request #2334 from acemod/mapToolsAspectRatio
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MapTools - Handle Bad Aspect Ratio
2015-09-03 10:44:34 -05:00
commy2
795b7a893f
Merge branch 'medical-adjustments2' of https://github.com/acemod/ACE3 into medical-adjustments2
2015-09-03 17:18:32 +02:00
ViperMaul
6d28214287
Add some debug values.
2015-09-03 08:18:37 -07:00
commy2
0bd92af072
fix variables not inited, csat armor scaleing
2015-09-03 17:17:54 +02:00
commy2
e753131f2d
arms and legs to vulnerable, better scaling for pilots and csat
2015-09-03 16:17:48 +02:00
commy2
a84be46ed4
fix errors from cleanup
2015-09-03 15:49:49 +02:00
commy2
0436209dae
Merge branch 'master' of https://github.com/acemod/ACE3 into medical-adjustments
2015-09-03 15:33:53 +02:00
commy2
736be74c2b
Merge pull request #2344 from acemod/322hideclock
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hide clock on map if no watch in inventory, #414
2015-09-03 13:44:20 +02:00
commy2
36b42f2780
Merge pull request #2343 from acemod/322flares
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scripted approach to hand flares, fix #1079
2015-09-03 13:44:04 +02:00
commy2
529c85df58
Merge pull request #2338 from acemod/322sit
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Sitting improvements
2015-09-03 13:43:53 +02:00
commy2
6b7f84b297
add missing ;
2015-09-03 13:39:17 +02:00
commy2
76bb2bd2b8
replace function with FUNC macro
2015-09-03 13:37:36 +02:00
commy2
a187be7255
sort flashbang under explosive grenades
2015-09-03 13:23:15 +02:00
PabstMirror
024dc3effe
Cleanup
2015-09-03 00:16:48 -05:00
PabstMirror
789de9d111
runAfterSettingsInit helper func
2015-09-03 00:11:49 -05:00
PabstMirror
cbccd898ea
Run functions after setting init
2015-09-02 23:58:24 -05:00
kaban
15fe2c32b8
Russian Translations - Update
2015-09-03 04:58:08 +03:00
kaban
08b7110e58
Russian Translations - Update
2015-09-03 04:54:52 +03:00
kaban
50b05fcdf0
Russian Translations - Update
2015-09-03 04:38:38 +03:00
commy2
fbf00b9aa5
correct comment
2015-09-03 02:55:40 +02:00
kaban
91cae690c0
Russian Translations - Update
2015-09-03 03:36:15 +03:00
ProfessorCZ
44fa520bdd
Czech Translations - Update
2015-09-03 01:20:24 +02:00
jonpas
def2d29501
Cleaned up slideshow privates
2015-09-02 22:51:31 +02:00
jonpas
0bbf4d4128
Prevent Cargo opening if vehicle is locked
2015-09-02 22:24:46 +02:00
Glowbal
f38d245771
fixed bloodloss for basic medical
2015-09-02 21:56:00 +02:00
commy2
f939f9215e
stop flickering of wounds, fix #346
2015-09-02 20:49:17 +02:00
commy2
7d2f1f52a4
remove protection, hitpoint config (fix ubc), some debug stuff
2015-09-02 20:13:51 +02:00
commy2
dc5e6b7c3c
Merge branch '323medicalstrcturaldamage' into medical-adjustments
2015-09-02 20:02:19 +02:00
commy2
9665f73fa3
Merge branch 'master' of https://github.com/acemod/ACE3 into medical-adjustments
2015-09-02 17:03:36 +02:00
SilentSpike
6aa191b788
Merge pull request #2327 from acemod/fixGunnerGoggles
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Fix gunner goggles
2015-09-02 13:31:50 +01:00
commy2
07ab7d1c35
correct comment
2015-09-02 02:00:53 +02:00
commy2
29efc13556
hide clock, use eventhandler
2015-09-02 01:59:07 +02:00
commy2
43c54d51e8
hide clock on map if no watch in inventory, #414
2015-09-02 01:40:38 +02:00
commy2
83424cdcab
header for fnc_flare
2015-09-02 00:03:16 +02:00
commy2
7ce606740c
make flares work in mp
2015-09-01 23:56:25 +02:00
commy2
be56fd7d46
scripted approach to hand flares, fix #1079
2015-09-01 23:19:49 +02:00
commy2
471d54f674
better saling for tracer sizes, fix #1008
2015-09-01 21:48:40 +02:00
commy2
237d5b6536
stand up action (uses get out shortcut) and less awkward standing animaton
2015-09-01 21:03:28 +02:00
commy2
acfc48efc2
animate head when surrendered and handcuffed
2015-09-01 20:00:28 +02:00
commy2
405d85eaaa
fix leaning back through chair while sitting, fix #1795
2015-09-01 19:06:20 +02:00
PabstMirror
264091957a
#1917 - Pointing Update Circle Icon
2015-09-01 10:09:14 -05:00
commy2
fb9ad6075f
Merge pull request #2337 from acemod/322bouncym84
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bouncing flashbangs, fix #1907
2015-09-01 17:05:36 +02:00
commy2
dd788342fe
remove commented debug messages
2015-09-01 16:37:46 +02:00
commy2
b1fbbcc49f
bouncing flashbangs, fix #1907
2015-09-01 12:46:15 +02:00
commy2
5e68486233
high command module breaks ace, fix #2134
2015-09-01 10:06:01 +02:00
commy2
73911f701d
add debug messages for #2134
2015-09-01 08:53:11 +02:00
Michael Braun
035b3432c5
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
PabstMirror
c97e0eb500
MapTools - Handle Bad Aspect Ratio
2015-08-31 22:50:01 -05:00
jokoho48
3f4d0af940
prevent Issues with other mods
2015-09-01 01:03:34 +02:00
jokoho48
afee398b11
woops
2015-09-01 00:51:32 +02:00
jokoho48
5d612abd02
posible Fix for #2310
2015-09-01 00:42:13 +02:00
commy2
3362bbf0bf
fix protection 1.50 ubc issues
2015-09-01 00:01:42 +02:00
commy2
5a164c5cdc
fix UBC issues, simplify uniform hitpoint config
2015-08-31 23:36:59 +02:00
commy2
87cf7ded83
Merge pull request #2311 from acemod/322backpack
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objectParent command replacing fnc_getBackpackAssignedUnit
2015-08-31 21:32:42 +02:00
commy2
e7d9e8c0dc
Merge pull request #2312 from acemod/322opendoor3rdperson
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increase reach in 3rd person for opening doors, fix #2301
2015-08-31 21:32:34 +02:00
commy2
aa1ad1bc2a
Merge pull request #2313 from acemod/322ffvweaponselect
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fix weapon select in ffv slots not working
2015-08-31 21:32:26 +02:00
commy2
9b6bc73c1a
Merge pull request #2314 from acemod/322spottingscope
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better animation for spotting scope, fix #1638
2015-08-31 21:32:17 +02:00
commy2
591327aaf3
Merge pull request #2315 from acemod/3220xgrenadebug
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fix autoriflemen spawning with 0x frag grenade bug
2015-08-31 21:32:09 +02:00
commy2
80a0c93bdc
Merge pull request #2316 from acemod/322customcamera
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fix custom cameras (for intros) being broken with ACE, fix #2248
2015-08-31 21:32:02 +02:00
commy2
d85f96eac0
Merge pull request #2320 from acemod/322notonladder
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disable all actions while being on a ladder by default, close #2289
2015-08-31 21:31:54 +02:00
commy2
e241c70a78
Merge pull request #2318 from acemod/322tripotmagsize
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tripod hmgs should have 100rnd mags instead of 500rnd mags, fix #1190
2015-08-31 21:31:44 +02:00
commy2
2a82b97b5a
Merge pull request #2328 from acemod/322laserpointer
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laserpointer with new command lineintersectssurface
2015-08-31 21:31:35 +02:00
commy2
37aec2b3c3
enable repairing while on ladder
2015-08-31 21:22:22 +02:00
PabstMirror
ba3ecf2a0a
Merge pull request #2321 from acemod/HearingStuff
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Hearing stuff
2015-08-31 13:24:29 -05:00
PabstMirror
38122ffeaf
Merge pull request #2197 from acemod/mapOpenCloseEvents
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Map open close events / MapTools Cleanup
2015-08-31 13:23:10 -05:00
commy2
f15805d1f3
setStructuralDamage function
2015-08-31 20:05:38 +02:00
commy2
e1d683d8dc
laserpointer with new command lineintersectssurface
2015-08-31 17:31:37 +02:00
SilentSpike
397d77e5b5
Remove special goggles treatment of vehicle units
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The condition to disable the overlay for gunners introduces more problems (and inconsistencies for that matter) than it was worth. Vehicle gunners using camera based weapons should probably consider not wearing a pair of glasses/goggles before doing so.
2015-08-31 15:25:40 +01:00
SilentSpike
543e829278
Fix goggles overlay for FFV seats
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When aiming down sights, view is considered to be "gunner" and so the overlay would be disabled. Introduces addition canUseWeapon check if view is "gunner" to differentiate FFV seats from regular gunner seats
2015-08-31 14:56:51 +01:00
SilentSpike
5e57cad669
Merge pull request #2216 from acemod/isolateZeusMenuKeybind
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Prevent CBA keybindings in zeus interface
2015-08-31 14:41:48 +01:00
SilentSpike
04269831e8
Consider modifier keys for zeus interaction hack
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The hacky keybind detection method should consider modifier keys also to prevent keybinds on the same key with different modifiers from firing
2015-08-31 14:40:31 +01:00
Glowbal
8c6f896164
fixed script error when canceling treatment actions
2015-08-31 13:00:17 +02:00
jokoho48
228eeab1a8
fix comments
2015-08-31 00:05:55 +02:00
jokoho48
4e6f289493
fix Function Names
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fix Input
2015-08-30 23:40:53 +02:00
jokoho48
317706cf46
add Trace
2015-08-30 23:10:03 +02:00
jokoho48
bda274efff
fix wrong config access point
2015-08-30 22:59:27 +02:00
PabstMirror
4be7411a05
Use "visibleMapChanged" event
2015-08-30 15:26:43 -05:00
commy2
7a4c37c085
disable all actions on ladders by default, close #2289
2015-08-30 22:03:45 +02:00
commy2
c3beee8261
make use of getHitpointsDamage command to drastically speed up some functions about hitpoints
2015-08-30 21:13:29 +02:00
commy2
fae38a2232
tripod hmgs should have 100rnd mags instead of 500rnd mags, fix #1190
2015-08-30 20:20:00 +02:00
commy2
c18af0d34b
completely prevent ace_optics from interfering with any mission camera scripts
2015-08-30 19:30:44 +02:00
commy2
74dfd73167
fix issues with pip optics camera in virtual arsenal
2015-08-30 19:05:35 +02:00
commy2
8d589ea8f0
solution for custom cameras (for intros) being broken with ACE
2015-08-30 15:50:51 +02:00
commy2
fc6f97e09e
fix autoriflemen spawning with 0x frag grenade bug
2015-08-30 13:30:21 +02:00
commy2
610bb7a1df
better animation for spotting scope, fix #1638
2015-08-30 13:10:25 +02:00
commy2
58ec4a68cb
fix weapon select in ffv slots not working
2015-08-30 12:01:13 +02:00
commy2
4682235d8a
increase reach in 3rd person for opening doors, fix #2301
2015-08-30 11:13:26 +02:00
commy2
32300a0a80
objectParent command replacing fnc_getBackpackAssignedUnit
2015-08-30 10:45:14 +02:00
PabstMirror
910bb151e2
#1988 - Boost explosive hearing damage
2015-08-30 01:47:40 -05:00