Commit Graph

6229 Commits

Author SHA1 Message Date
kaban
341e122e4c Russian Translations - Update 2015-09-17 11:43:14 +03:00
commy2
014203413d handle optional pbos in checkFiles 2015-09-17 02:13:21 +02:00
commy2
ca72770c48 add english translation to switch units module 2015-09-16 23:49:34 +02:00
commy2
6d80740a20 don't default to english on the switch units module description 2015-09-16 23:29:07 +02:00
PabstMirror
b8c687611e Merge branch 'release' 2015-09-16 14:10:02 -05:00
ViperMaul
c748e56f4a bump v3.3.1.2 2015-09-16 11:42:01 -07:00
commy2
b7715152e2 correct cargo capacities for quads, karts, boats and jets 2015-09-16 20:12:56 +02:00
alganthe
49e0befbaf added diagnose to torso
Signed-off-by: alganthe <alganthe@live.fr>
2015-09-16 19:44:44 +02:00
commy2
f383e8701d increase trucks cargo space 2015-09-16 19:27:32 +02:00
PabstMirror
06a9f60281 Cleanup Nightvision 2015-09-16 10:55:23 -05:00
PabstMirror
539e158a97 Merge branch 'release' 2015-09-16 10:35:19 -05:00
ViperMaul
e78b59c28a bump to 3.3.1.1 2015-09-16 05:09:48 -07:00
ViperMaul
f83a76b304 Merge pull request #2458 from acemod/FixAB
Fix Advaced Basllistic Performance bug
2015-09-16 05:07:26 -07:00
jokoho48
c1baf4f8f7 tweak Vales for B_Truck_01_Base and B_Truck_01_box_F 2015-09-16 12:45:08 +02:00
Ivan Navarro Cabello
463e21dd91 330 2015-09-16 12:40:30 +02:00
jokoho48
a24e5b4665 fix Performance issue in AB 2015-09-16 11:54:49 +02:00
gienkov
e2f9b31fb2 small fix + repair translation 2015-09-16 11:53:05 +02:00
gienkov
a66f4d0e09 Merge remote-tracking branch 'origin/master' into pl-translation-8 2015-09-16 11:44:35 +02:00
gienkov
b94df35c08 Revert "fixed duplicate stringtable entries"
This reverts commit ab02bed1c1.
2015-09-16 11:42:45 +02:00
ViperMaul
8330aadb6f bump version to 3.3.1 2015-09-15 17:56:57 -07:00
PabstMirror
2c2d79cfe0 Merge pull request #2439 from acemod/badXEHcheck
Bad xeh check
2015-09-15 19:46:10 -05:00
PabstMirror
e254af9964 Fix missing ) 2015-09-15 19:26:37 -05:00
PabstMirror
1ea1094a73 Merge branch 'release' 2015-09-15 16:16:10 -05:00
Glowbal
a124b05672 Revert "disable a10 tracers, commanche tracers only nvg" 2015-09-15 21:25:01 +02:00
Glowbal
c6c51af548 Updated build version 2015-09-15 21:13:36 +02:00
Glowbal
7e5ab07e32 Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
Glowbal
b2b221db20 Merge pull request #2441 from SzwedzikPL/air_no_tracers
disable a10 tracers, commanche tracers only nvg
2015-09-15 21:02:40 +02:00
PabstMirror
88f89b8d76 also check allDeadMen 2015-09-15 13:30:04 -05:00
PabstMirror
a8688609d7 Typo 2015-09-15 13:10:06 -05:00
Glowbal
3cc2ccf025 Merge pull request #2438 from acemod/wheelRepairSettingToolkit
Add Setting for toolkit requirement for wheel repair
2015-09-15 20:04:38 +02:00
PabstMirror
0e32c28552 #2437 - Warn users when mods break XEH 2015-09-15 12:55:08 -05:00
PabstMirror
db37fa0e04 Update stringtable.xml 2015-09-15 11:45:02 -05:00
PabstMirror
c50c53e5bb remove debug 2015-09-15 09:57:53 -05:00
PabstMirror
9cd470b849 Add Setting for toolkit requirement for wheel repair 2015-09-15 09:54:55 -05:00
commy2
2c7a2b4140 Merge pull request #2406 from acemod/captiveOnRespawn
Reset captive status on respawn for reliability
2015-09-15 16:37:01 +02:00
gienkov
6588237e8c stringtable DAGR 2015-09-15 15:05:30 +02:00
PabstMirror
17fdce7196 Cleanup preInit 2015-09-15 08:03:56 -05:00
Glowbal
478b618e4b Merge pull request #2429 from MikeMatrix/feature/switchToLogMacros
Feature/switch to log macros
2015-09-15 14:51:23 +02:00
PabstMirror
d6d64b58b0 Merge pull request #2430 from acemod/microDagr-customDrawEvents
microDagr - Add ability to access draw event for minimap
2015-09-14 23:36:07 -05:00
PabstMirror
f419762653 Fix time of flight display 2015-09-14 23:33:32 -05:00
PabstMirror
61cbe543ee Fix #2432 - Don't check for null attached when mounted 2015-09-14 18:06:46 -05:00
PabstMirror
e029e8318f microDagr - Add ability to access draw event for minimap 2015-09-14 16:37:39 -05:00
Glowbal
16b7bb389c Merge pull request #2428 from acemod/FixMainMenuInfo151
Fix main menu info151
2015-09-14 23:30:00 +02:00
Glowbal
d52cc917ea Merge pull request #2419 from acemod/FixBBTexturePath2
Fix Bandage Texture Path and UV
2015-09-14 23:26:00 +02:00
Glowbal
4b6082d836 Merge pull request #2424 from acemod/medical-tweaks
Medical tweaks
2015-09-14 23:20:50 +02:00
Glowbal
7b7ad6eea8 fixed tweak to basic bandage 2015-09-14 23:18:20 +02:00
PabstMirror
f7bd557a30 Fix some stringtable weirdness 2015-09-14 16:11:43 -05:00
Glowbal
10ac127159 Fixed incorrect new damage value in handleDamage advanced.
The new handleDamage from BI added a new value to the parameters that we didn't account for in handleDamage advanced.
2015-09-14 21:15:57 +02:00
Glowbal
33ac78dbac Addresses the large amount of bandages required in basic medical
This should restore the bandaging behavior back to how it is before the adjustments made to basic medical
2015-09-14 21:14:56 +02:00
Glowbal
8c60e76979 Tweaks made to improve determine if fatal algorithm 2015-09-14 21:13:58 +02:00
Glowbal
37639066c2 Include missing frame in the caching execution 2015-09-14 15:19:58 +02:00
Glowbal
6d4744b9ea Increased duration of knock down for basic medical 2015-09-14 15:19:18 +02:00
Glowbal
032dd6c87c Tweaked visual effects. 2015-09-14 15:18:56 +02:00
jokoho48
fb75f6ad9e Fix Bandage Texture Path and UV 2015-09-13 18:57:07 +02:00
gienkov
530dfa041d stringtable DAGR 2015-09-12 21:25:02 +02:00
jokoho48
b2b41ce8af Merge branch 'release' of https://github.com/acemod/ACE3 into release 2015-09-12 18:13:12 +02:00
jokoho48
5feee53c69 Posible fix for #2407 2015-09-12 18:12:57 +02:00
SilentSpike
7c846502b5 Reset captive status on respawn for reliability
Previously we were resetting on death, but this caused problems when the respawnDelay was 0 as the dead unit wasn't actually the player.

To account for "group" and "side" respawn types where you change unit on respawn and could potentially become a captive unit, I am explicity checking the mission respawn type before resetting variables.
2015-09-12 15:42:20 +01:00
SilentSpike
e6c2916a14 Fix spectator template for negligible respawnDelay
When the value of respawn delay is 0 the timing of the killed and respawn events can be a little strange and result in spectator being entered but never exited. The respawn template should just do nothing when the delay is so small.
2015-09-12 14:02:42 +01:00
bux578
9748abdb48 change order of BloodPressure readout, fix #2400 2015-09-12 10:58:29 +02:00
gienkov
ef36b27fe2 medical pl translation 2015-09-11 23:49:41 +02:00
gienkov
ab02bed1c1 fixed duplicate stringtable entries 2015-09-11 23:42:03 +02:00
jonpas
3de783d3a7 Cleanup for branch release, picked from #2366 2015-09-11 19:57:21 +02:00
jonpas
6fb22ebd11 Added isNull check to PFH for explicity 2015-09-11 17:55:28 +02:00
jonpas
efa8252b45 Remove debug 2015-09-11 17:43:29 +02:00
jonpas
2d3a02085e Improved comment 2015-09-11 17:27:08 +02:00
jonpas
d49798144c Replaced hasChairMoved with isEqualTo, fixed missing variable 2015-09-11 17:25:46 +02:00
jokoho48
b7e02da1cc remove if (!hasInterface) from PFH
move ! in ()
2015-09-11 16:58:26 +02:00
jonpas
c5f9f85d27 Updated comment 2015-09-11 16:53:09 +02:00
jonpas
0b9c6254e4 Removed redundant rotation control - changed to config 2015-09-11 16:46:51 +02:00
SilentSpike
aa7b6cf39f Improve angular behaviour of spectator camera
Changes the position calculation of the external spectator camera to correctly retain the pan and tilt of the free camera. Makes transitioning between the two less disorienting for the user.
2015-09-11 14:46:21 +01:00
SilentSpike
77c2b99ee5 Change spectator external camera behaviour
Using the "external" view is limited by the server difficulty setting. Instead the spectator external camera has been replaced with an oribtal camera as was originally planned to be added alongside the default views.
2015-09-11 14:46:21 +01:00
SilentSpike
17f9eab03a Improve display name of medical heal hitpoints setting
ace_medical_healHitPointAfterAdvBandage had a slightly misleading display name that didn't quite convey what it is actually doing
2015-09-11 12:33:18 +01:00
Glowbal
f60954a49b increased build number (3.3.0.1) 2015-09-10 22:18:13 +02:00
KoffeinFlummi
70dfbe2ec0 Fix some merging errors 2015-09-10 22:11:09 +02:00
KoffeinFlummi
63c2712360 Merge branch 'release' into portuguese 2015-09-10 21:59:30 +02:00
KoffeinFlummi
c2ffe7cad0 Merge branch 'release' into russian 2015-09-10 21:05:32 +02:00
KoffeinFlummi
a5621604fd Merge branch 'release' into czech 2015-09-10 20:51:33 +02:00
KoffeinFlummi
83aa2cc68c Merge branch 'release' into french 2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be Update French translations 2015-09-10 19:14:51 +02:00
jokoho48
cc9cdae972 Merge branch 'release' of https://github.com/acemod/ACE3 into FixHCPPE 2015-09-09 20:25:48 +02:00
Glowbal
82d9e70c88 Merge pull request #2385 from jokoho48/BackBlastEnhanced
Back blast enhanced
2015-09-09 19:39:32 +02:00
jokoho48
defbdf1b1a fix that HC throw a issue if PPEffect was used/applyed 2015-09-09 17:05:48 +02:00
Michael Braun
a5fb09a7e1 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
jokoho48
1ed52e08bf fix missing default 2015-09-08 19:45:46 +02:00
Glowbal
6a31140f7d Version 3.3.0 2015-09-08 19:38:52 +02:00
Glowbal
d6b51b2138 Merge pull request #2374 from acemod/microDagr
Move MicroDAGR 3D model from BFT branch to microdagr module reopen #2373
2015-09-08 19:31:02 +02:00
Glowbal
0c371ddf37 disabled debug for medical 2015-09-08 19:06:01 +02:00
ProfessorCZ
a28e9d96c7 Czech Translations - Update 2015-09-07 17:40:14 +02:00
gienkov
ad50c1ab4b medical and repair translation 2015-09-07 16:15:18 +02:00
jokoho48
7f6e7de68c Add LoD
Lower Poly in Shadow LoD
2015-09-07 16:10:55 +02:00
gienkov
c4475ff5be Merge branch 'pl-translation-7' of https://github.com/gienkov/ACE3 into pl-translation-7 2015-09-07 16:06:17 +02:00
gienkov
1edcc320d1 Merge remote-tracking branch 'origin' into pl-translation-7 2015-09-07 16:05:45 +02:00
Glowbal
7b349ab388 Merge pull request #2361 from acemod/medical-adjustments2
Medical adjustments2
2015-09-07 15:51:27 +02:00
nsgundy
eee5664ec5 Move MicroDAGR 3D model from BFT branch to microdagr module 2015-09-07 11:05:18 +02:00
ViperMaul
2fc35338d5 Build number for Release Candidate 2015-09-06 21:37:20 -07:00
jokoho48
45eb8c4822 Add Code for CBA update 2.1 2015-09-06 19:34:46 +02:00
commy2
adb1a11211 increase leg and arm armor value, more TRACE debug 2015-09-06 11:49:08 +02:00
[OMCB]kaban
78084f271a Changed "Effect Zeus RC" to "Affects Zeus RC" 2015-09-06 07:11:27 +03:00
ViperMaul
98202f4f38 Additional debug statements for caching and wounds. 2015-09-05 15:31:14 -07:00
Glowbal
a745b07cb6 Merge pull request #2365 from jonpas/addSparePartsSettingInitDelay
Used new setting init delay function in addSpareParts
2015-09-05 21:18:25 +02:00
Jonathan Pereira
7147891710 Added latest ACE3 PT-BR translations 2015-09-05 15:12:31 -03:00
jonpas
a8412361bd Use setting init delay function for addSpareParts 2015-09-05 19:33:25 +02:00
TheMagnetar
27a0e8f639 Repair: Fix possible out of bounds setting
Setting "engineerSetting_fullRepair" had an out of bounds default value.
2015-09-05 16:30:00 +02:00
Glowbal
315f46c6c6 Merge branch 'master' into medical-adjustments2 2015-09-05 14:41:25 +02:00
Glowbal
0a6b77b902 Removed more deprecated wound sync code 2015-09-05 14:10:28 +02:00
Glowbal
e4c246984f Removed another debug trace that should not be there 2015-09-05 14:10:04 +02:00
Glowbal
d9af19df28 properly fixes unconscious weird behavior. Because it never registered any unconscious conditions. 2015-09-05 14:08:46 +02:00
Glowbal
41db78b52b Merge pull request #2341 from acemod/323tracers
better scaling for tracer sizes, fix #1008
2015-09-05 13:47:37 +02:00
commy2
46d741281b Merge pull request #2358 from acemod/322flashbangexplosive
sort flashbang under explosive grenades, not misc grenades
2015-09-05 13:40:24 +02:00
Glowbal
a4b4c5d2a3 Merge pull request #2187 from jonpas/trackToTrackedVehicles
Added Spare Parts module handling
2015-09-05 13:36:42 +02:00
Glowbal
dad96822be Only add 1/4 of the new damage to pain instead of everything. 2015-09-05 13:27:02 +02:00
Glowbal
6405ef7d91 Merge branch 'master' into medical-adjustments2 2015-09-05 13:22:44 +02:00
Glowbal
f15a1c033d Added allowSelfTreatment attribute to treatment actions 2015-09-05 13:20:19 +02:00
Glowbal
f0a074072f Merge pull request #2329 from acemod/323medicalstrcturaldamage
setStructuralDamage function
2015-09-05 13:16:13 +02:00
Glowbal
446f367f8b Merge pull request #2359 from acemod/fixRestoreGear
fix restore gear
2015-09-05 13:09:21 +02:00
Glowbal
9c7f7429d1 Merge pull request #2350 from jonpas/cargoHideActionOnLocked
Prevent Cargo opening if vehicle is locked
2015-09-05 13:09:14 +02:00
Glowbal
a4e406658f Reduced initial knockdown time for basic medical 2015-09-05 13:02:19 +02:00
Glowbal
17ad7ecb8c replaced diag_logs by trace 2015-09-05 12:59:09 +02:00
Glowbal
9c0288cd3f Removed debug message 2015-09-05 12:55:49 +02:00
Glowbal
c8a7b94777 Merge pull request #2363 from acemod/MedicalMenuBlackoutBlur
Add Screen Blur and Blackout for Medical Menu by Interact_menu setting
2015-09-05 12:53:04 +02:00
Glowbal
d617fba6c6 Merge branch 'master' into medical-adjustments2 2015-09-05 12:51:18 +02:00
Glowbal
c828544d02 Added init stacking 2015-09-05 12:50:32 +02:00
jokoho48
c70c9cdee6 Add Screen Blur and Blackout for Medical Menu by Interact_menu setting 2015-09-05 12:49:23 +02:00
Glowbal
23d45c53cf Merge branch 'master' into medical-adjustments2 2015-09-05 12:47:32 +02:00
Glowbal
c673ea2cbb Restored uniqueIds 2015-09-05 12:38:12 +02:00
Glowbal
17648739dd Removed more deprecated wound sync code 2015-09-05 12:37:01 +02:00
Glowbal
25a75b9f69 fixed incorrect macro usage 2015-09-05 12:35:48 +02:00
Glowbal
6b73eafcce Allow users to disable medical 3d interaction. 2015-09-05 12:31:52 +02:00
Glowbal
268220bbae Possible fix for weird unconscious behavior in basic medical 2015-09-05 12:20:40 +02:00
Glowbal
4122b32dba Removed deprecated wound sync code 2015-09-05 12:02:09 +02:00
Glowbal
e0db571e13 Minor adjustment to fatality change on torso damage 2015-09-05 12:00:45 +02:00
Glowbal
883b9ab545 Removed blur screen for medical menu #2069 2015-09-05 11:58:34 +02:00
Glowbal
85dc59d66c Fixed: should only display "no injuries" when there are no injuries. Not the other way around 2015-09-05 11:57:41 +02:00
Glowbal
130569c485 Made basic medical bleeding information work with new damage system 2015-09-05 11:57:17 +02:00
Glowbal
39ff82e764 fixes for CPR condition in basic medical and improvements to lethalDamage 2015-09-05 11:52:12 +02:00
Glowbal
4514812523 Basic bandaging now works with new damage system 2015-09-05 11:51:46 +02:00
Glowbal
cd9e5df782 Clean up of handleDamage. Fixes some debug code 2015-09-05 11:25:56 +02:00
Glowbal
df3dbc9772 Removed deprecated fire handling 2015-09-05 11:25:31 +02:00
Glowbal
a25f640614 fixes #2114 No CPR available in basic medical when revive is enabled 2015-09-05 11:07:10 +02:00
Glowbal
3d342ece20 Fixes #2156 Animation is still played even if you cancel any treatment 2015-09-05 11:04:11 +02:00
Glowbal
a02f95ae06 Merge pull request #2355 from acemod/settingInitDelayFunctions
Setting init delay functions
2015-09-05 11:01:44 +02:00
[OMCB]kaban
cc9a566c15 Fix due to review 2015-09-05 05:23:27 +03:00
[OMCB]kaban
298b475433 Fix due to review 2015-09-05 05:15:29 +03:00
[OMCB]kaban
ce49f752f1 Fix due to review 2015-09-05 05:14:34 +03:00
[OMCB]kaban
1bad390dba Fix due to review 2015-09-05 05:09:47 +03:00
[OMCB]kaban
8ef007b727 Fix due to review 2015-09-05 05:08:16 +03:00
[OMCB]kaban
6c48a4a0de Fix due to review 2015-09-05 05:07:18 +03:00
[OMCB]kaban
85b0127f56 Fix due to review 2015-09-05 05:00:18 +03:00
[OMCB]kaban
6f7437bb80 Fix due to review 2015-09-05 04:57:07 +03:00
[OMCB]kaban
f69b94af98 Fix due to review 2015-09-05 04:53:30 +03:00
[OMCB]kaban
421f7bc6f8 Fix due to review 2015-09-05 04:38:39 +03:00
[OMCB]kaban
9f416b796c Fix due ti review 2015-09-05 02:07:26 +03:00
ViperMaul
4c0c7bc290 debug change 2015-09-04 10:21:10 -07:00
ViperMaul
7f58d5a94d Revert "Adding same ADV special case to BASIC handle damage." -Not Needed
This reverts commit bf267246bf.
2015-09-04 10:20:34 -07:00
ViperMaul
bf267246bf Adding same ADV special case to BASIC handle damage. 2015-09-04 07:48:16 -07:00
ViperMaul
2bc20501bc Adding more debug 2015-09-04 07:46:35 -07:00
ViperMaul
813e54a668 Fixing Debug for object variable hasPain 2015-09-04 07:37:20 -07:00
ViperMaul
89b0c05929 Fixed a debug statement. 2015-09-03 13:17:59 -07:00
commy2
b737f42777 fix error when opening triage card 2015-09-03 18:30:29 +02:00
bux578
9e1ae58f4f fix restore gear 2015-09-03 18:17:53 +02:00
PabstMirror
f63e652636 Merge pull request #2334 from acemod/mapToolsAspectRatio
MapTools - Handle Bad Aspect Ratio
2015-09-03 10:44:34 -05:00
commy2
795b7a893f Merge branch 'medical-adjustments2' of https://github.com/acemod/ACE3 into medical-adjustments2 2015-09-03 17:18:32 +02:00
ViperMaul
6d28214287 Add some debug values. 2015-09-03 08:18:37 -07:00
commy2
0bd92af072 fix variables not inited, csat armor scaleing 2015-09-03 17:17:54 +02:00
commy2
e753131f2d arms and legs to vulnerable, better scaling for pilots and csat 2015-09-03 16:17:48 +02:00
commy2
a84be46ed4 fix errors from cleanup 2015-09-03 15:49:49 +02:00
commy2
0436209dae Merge branch 'master' of https://github.com/acemod/ACE3 into medical-adjustments 2015-09-03 15:33:53 +02:00
commy2
736be74c2b Merge pull request #2344 from acemod/322hideclock
hide clock on map if no watch in inventory, #414
2015-09-03 13:44:20 +02:00
commy2
36b42f2780 Merge pull request #2343 from acemod/322flares
scripted approach to hand flares, fix #1079
2015-09-03 13:44:04 +02:00
commy2
529c85df58 Merge pull request #2338 from acemod/322sit
Sitting improvements
2015-09-03 13:43:53 +02:00
commy2
6b7f84b297 add missing ; 2015-09-03 13:39:17 +02:00
commy2
76bb2bd2b8 replace function with FUNC macro 2015-09-03 13:37:36 +02:00
commy2
a187be7255 sort flashbang under explosive grenades 2015-09-03 13:23:15 +02:00
PabstMirror
024dc3effe Cleanup 2015-09-03 00:16:48 -05:00
PabstMirror
789de9d111 runAfterSettingsInit helper func 2015-09-03 00:11:49 -05:00
PabstMirror
cbccd898ea Run functions after setting init 2015-09-02 23:58:24 -05:00
kaban
15fe2c32b8 Russian Translations - Update 2015-09-03 04:58:08 +03:00
kaban
08b7110e58 Russian Translations - Update 2015-09-03 04:54:52 +03:00
kaban
50b05fcdf0 Russian Translations - Update 2015-09-03 04:38:38 +03:00
commy2
fbf00b9aa5 correct comment 2015-09-03 02:55:40 +02:00
kaban
91cae690c0 Russian Translations - Update 2015-09-03 03:36:15 +03:00
ProfessorCZ
44fa520bdd Czech Translations - Update 2015-09-03 01:20:24 +02:00
jonpas
def2d29501 Cleaned up slideshow privates 2015-09-02 22:51:31 +02:00
jonpas
0bbf4d4128 Prevent Cargo opening if vehicle is locked 2015-09-02 22:24:46 +02:00
Glowbal
f38d245771 fixed bloodloss for basic medical 2015-09-02 21:56:00 +02:00
commy2
f939f9215e stop flickering of wounds, fix #346 2015-09-02 20:49:17 +02:00
commy2
7d2f1f52a4 remove protection, hitpoint config (fix ubc), some debug stuff 2015-09-02 20:13:51 +02:00
commy2
dc5e6b7c3c Merge branch '323medicalstrcturaldamage' into medical-adjustments 2015-09-02 20:02:19 +02:00
commy2
9665f73fa3 Merge branch 'master' of https://github.com/acemod/ACE3 into medical-adjustments 2015-09-02 17:03:36 +02:00
SilentSpike
6aa191b788 Merge pull request #2327 from acemod/fixGunnerGoggles
Fix gunner goggles
2015-09-02 13:31:50 +01:00
commy2
07ab7d1c35 correct comment 2015-09-02 02:00:53 +02:00
commy2
29efc13556 hide clock, use eventhandler 2015-09-02 01:59:07 +02:00
commy2
43c54d51e8 hide clock on map if no watch in inventory, #414 2015-09-02 01:40:38 +02:00
commy2
83424cdcab header for fnc_flare 2015-09-02 00:03:16 +02:00
commy2
7ce606740c make flares work in mp 2015-09-01 23:56:25 +02:00
commy2
be56fd7d46 scripted approach to hand flares, fix #1079 2015-09-01 23:19:49 +02:00
commy2
471d54f674 better saling for tracer sizes, fix #1008 2015-09-01 21:48:40 +02:00
commy2
237d5b6536 stand up action (uses get out shortcut) and less awkward standing animaton 2015-09-01 21:03:28 +02:00
commy2
acfc48efc2 animate head when surrendered and handcuffed 2015-09-01 20:00:28 +02:00
commy2
405d85eaaa fix leaning back through chair while sitting, fix #1795 2015-09-01 19:06:20 +02:00
PabstMirror
264091957a #1917 - Pointing Update Circle Icon 2015-09-01 10:09:14 -05:00
commy2
fb9ad6075f Merge pull request #2337 from acemod/322bouncym84
bouncing flashbangs, fix #1907
2015-09-01 17:05:36 +02:00
commy2
dd788342fe remove commented debug messages 2015-09-01 16:37:46 +02:00
commy2
b1fbbcc49f bouncing flashbangs, fix #1907 2015-09-01 12:46:15 +02:00
commy2
5e68486233 high command module breaks ace, fix #2134 2015-09-01 10:06:01 +02:00
commy2
73911f701d add debug messages for #2134 2015-09-01 08:53:11 +02:00
Michael Braun
035b3432c5 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
PabstMirror
c97e0eb500 MapTools - Handle Bad Aspect Ratio 2015-08-31 22:50:01 -05:00
jokoho48
3f4d0af940 prevent Issues with other mods 2015-09-01 01:03:34 +02:00
jokoho48
afee398b11 woops 2015-09-01 00:51:32 +02:00
jokoho48
5d612abd02 posible Fix for #2310 2015-09-01 00:42:13 +02:00
commy2
3362bbf0bf fix protection 1.50 ubc issues 2015-09-01 00:01:42 +02:00
commy2
5a164c5cdc fix UBC issues, simplify uniform hitpoint config 2015-08-31 23:36:59 +02:00
commy2
87cf7ded83 Merge pull request #2311 from acemod/322backpack
objectParent command replacing fnc_getBackpackAssignedUnit
2015-08-31 21:32:42 +02:00
commy2
e7d9e8c0dc Merge pull request #2312 from acemod/322opendoor3rdperson
increase reach in 3rd person for opening doors, fix #2301
2015-08-31 21:32:34 +02:00
commy2
aa1ad1bc2a Merge pull request #2313 from acemod/322ffvweaponselect
fix weapon select in ffv slots not working
2015-08-31 21:32:26 +02:00
commy2
9b6bc73c1a Merge pull request #2314 from acemod/322spottingscope
better animation for spotting scope, fix #1638
2015-08-31 21:32:17 +02:00
commy2
591327aaf3 Merge pull request #2315 from acemod/3220xgrenadebug
fix autoriflemen spawning with 0x frag grenade bug
2015-08-31 21:32:09 +02:00
commy2
80a0c93bdc Merge pull request #2316 from acemod/322customcamera
fix custom cameras (for intros) being broken with ACE, fix #2248
2015-08-31 21:32:02 +02:00
commy2
d85f96eac0 Merge pull request #2320 from acemod/322notonladder
disable all actions while being on a ladder by default, close #2289
2015-08-31 21:31:54 +02:00
commy2
e241c70a78 Merge pull request #2318 from acemod/322tripotmagsize
tripod hmgs should have 100rnd mags instead of 500rnd mags, fix #1190
2015-08-31 21:31:44 +02:00
commy2
2a82b97b5a Merge pull request #2328 from acemod/322laserpointer
laserpointer with new command lineintersectssurface
2015-08-31 21:31:35 +02:00
commy2
37aec2b3c3 enable repairing while on ladder 2015-08-31 21:22:22 +02:00
PabstMirror
ba3ecf2a0a Merge pull request #2321 from acemod/HearingStuff
Hearing stuff
2015-08-31 13:24:29 -05:00
PabstMirror
38122ffeaf Merge pull request #2197 from acemod/mapOpenCloseEvents
Map open close events / MapTools Cleanup
2015-08-31 13:23:10 -05:00
commy2
f15805d1f3 setStructuralDamage function 2015-08-31 20:05:38 +02:00
commy2
e1d683d8dc laserpointer with new command lineintersectssurface 2015-08-31 17:31:37 +02:00
SilentSpike
397d77e5b5 Remove special goggles treatment of vehicle units
The condition to disable the overlay for gunners introduces more problems (and inconsistencies for that matter) than it was worth. Vehicle gunners using camera based weapons should probably consider not wearing a pair of glasses/goggles before doing so.
2015-08-31 15:25:40 +01:00
SilentSpike
543e829278 Fix goggles overlay for FFV seats
When aiming down sights, view is considered to be "gunner" and so the overlay would be disabled. Introduces addition canUseWeapon check if view is "gunner" to differentiate FFV seats from regular gunner seats
2015-08-31 14:56:51 +01:00
SilentSpike
5e57cad669 Merge pull request #2216 from acemod/isolateZeusMenuKeybind
Prevent CBA keybindings in zeus interface
2015-08-31 14:41:48 +01:00
SilentSpike
04269831e8 Consider modifier keys for zeus interaction hack
The hacky keybind detection method should consider modifier keys also to prevent keybinds on the same key with different modifiers from firing
2015-08-31 14:40:31 +01:00
Glowbal
8c6f896164 fixed script error when canceling treatment actions 2015-08-31 13:00:17 +02:00
jokoho48
228eeab1a8 fix comments 2015-08-31 00:05:55 +02:00
jokoho48
4e6f289493 fix Function Names
fix Input
2015-08-30 23:40:53 +02:00
jokoho48
317706cf46 add Trace 2015-08-30 23:10:03 +02:00
jokoho48
bda274efff fix wrong config access point 2015-08-30 22:59:27 +02:00
PabstMirror
4be7411a05 Use "visibleMapChanged" event 2015-08-30 15:26:43 -05:00
commy2
7a4c37c085 disable all actions on ladders by default, close #2289 2015-08-30 22:03:45 +02:00
commy2
c3beee8261 make use of getHitpointsDamage command to drastically speed up some functions about hitpoints 2015-08-30 21:13:29 +02:00
commy2
fae38a2232 tripod hmgs should have 100rnd mags instead of 500rnd mags, fix #1190 2015-08-30 20:20:00 +02:00
commy2
c18af0d34b completely prevent ace_optics from interfering with any mission camera scripts 2015-08-30 19:30:44 +02:00
commy2
74dfd73167 fix issues with pip optics camera in virtual arsenal 2015-08-30 19:05:35 +02:00
commy2
8d589ea8f0 solution for custom cameras (for intros) being broken with ACE 2015-08-30 15:50:51 +02:00
commy2
fc6f97e09e fix autoriflemen spawning with 0x frag grenade bug 2015-08-30 13:30:21 +02:00
commy2
610bb7a1df better animation for spotting scope, fix #1638 2015-08-30 13:10:25 +02:00
commy2
58ec4a68cb fix weapon select in ffv slots not working 2015-08-30 12:01:13 +02:00
commy2
4682235d8a increase reach in 3rd person for opening doors, fix #2301 2015-08-30 11:13:26 +02:00
commy2
32300a0a80 objectParent command replacing fnc_getBackpackAssignedUnit 2015-08-30 10:45:14 +02:00
PabstMirror
910bb151e2 #1988 - Boost explosive hearing damage 2015-08-30 01:47:40 -05:00