Commit Graph

733 Commits

Author SHA1 Message Date
He-Man
6124c26585 Vehicle Lock - differ between Base / Field + Colorized Messages 2019-08-05 20:39:03 +02:00
He-Man
3d3ef45f3b PaintShop Tweaks 2019-08-02 18:41:50 +02:00
He-Man
f6da952cb5 New syntax for Trader items (old one can also still be used) 2019-07-28 15:47:35 +02:00
He-Man
340dcef7bf Multi-Map Support
Make Epoch compatible to all Maps with some fallback configs
2019-06-21 22:45:01 +02:00
He-Man
2091b8975b 1st compatibility for Livonia (Enoch) + Reduce general Ships on maps 2019-06-08 22:57:43 +02:00
He-Man
8a76fd2328 Statistics #2 (Server Stats) 2019-05-15 21:35:24 +02:00
He-Man
4cf01824aa Statistics #1 (Player Stats) 2019-05-12 00:58:33 +02:00
He-Man
72b3663fce PaintGarage - Update 2019-05-02 23:07:51 +02:00
He-Man
76ef193139 Painting Garage (WIP) 2019-05-01 23:31:15 +02:00
He-Man
89843f3b1c custom veh textures - 1st load fix 2019-04-16 22:44:23 +02:00
vbawol
9698eb9e08
Update EPOCH_swapBuilding.sqf 2019-04-13 10:45:06 -05:00
vbawol
04c97cf187
Update EPOCH_swapBuilding.sqf 2019-04-13 10:44:40 -05:00
He-Man
981d1e6e8e Custom Textures compatibility 2019-04-06 22:16:01 +02:00
He-Man
23c464970b Heal / Revive - Usage of HandleDamage EH 2019-04-04 21:14:56 +02:00
He-Man
a222e5ca84 Version update + Install Pack update 2019-03-26 23:10:56 +01:00
He-Man
bd78ae3045 Storage Lock / Unlock Tweaks 2019-03-25 18:39:30 +01:00
vbawol
f0182aba7c
Update EPOCH_swapBuilding.sqf 2019-03-24 23:49:04 -05:00
vbawol
7c4b8aae18
Update EPOCH_swapBuilding.sqf 2019-03-24 23:38:29 -05:00
He-Man
ff7367a79d Crypto to Ground 2019-03-23 21:51:23 +01:00
He-Man
84d071f1fd Take Crypto tweak 2019-03-21 20:32:15 +01:00
He-Man
d6267babb1 Prevent multiple Slots by deleting already killed Vehicles (with AdminTool) 2019-03-03 01:55:44 +01:00
He-Man
13f5d09b7e Krypto for Upgrades 2019-03-01 23:07:20 +01:00
He-Man
804673e8bb GunSafe Scripts + Configs 2019-02-28 23:04:21 +01:00
He-Man
36a5a4b44b RscMenuEngage 2019-02-28 20:53:15 +01:00
He-Man
82fcd99c98 Selectable Plots- Fix #2 2019-02-27 00:18:26 +01:00
He-Man
ea7bc08a8c Usage of Epoch_Plotpoles 2019-02-26 21:03:01 +01:00
He-Man
cb26e80a81 Selectable Plots- Fix #1 2019-02-20 22:31:09 +01:00
He-Man
d4ad7a33cb Selectable Plots + Upgrades - First test 2019-02-18 22:29:02 +01:00
He-Man
f91c859586 Block Traders on / in Containers 2019-02-17 02:48:36 +01:00
He-Man
b1d9bf31d1 Sneer Fixes 2019-01-26 22:51:35 +01:00
He-Man
feffbaa6f3 Tweaked Vehicle spawn (bug into ground fixed) 2019-01-20 22:22:10 +01:00
He-Man
5b1b054b4c Defuse bomb tweaks + checks 2019-01-20 15:32:57 +01:00
He-Man
56e504e92a Sherbet Fixes #2
Simulation for props
- Added missing params to props for Stratis
- simulate by default (of no param is set)
2019-01-20 14:56:50 +01:00
He-Man
e2b933188d Sherbet Fixes #1
- Increased defuse chance
- More restricted run around base obj
- Remove terminal after UAV mission
- Looting dead UAV fixed
- Exploding Vehicles fix (Arma has changed HitPointNames to LowerCase)
2019-01-20 13:20:01 +01:00
He-Man
e5bc567e67 Treader Spawn tweaks
Better Trader distribution
-Added Trader Distance Check (depends on mapsize by default)
- Replaced Trader Buildings by scripted Check (by default)
2019-01-19 00:40:46 +01:00
He-Man
757556170e reworked delete function
Do no longer use commangingmenu as we have disabled it in Epoch
2019-01-17 19:38:16 +01:00
He-Man
b89effae5c Version update 2019-01-17 17:21:01 +01:00
He-Man
e5c8606cd9 Config for Vehicle Tradedistance
Thx to Ghostrider for the suggestion!
2019-01-16 19:24:55 +01:00
He-Man
451f7d56b3 Admin option to switch Day / Night 2019-01-15 20:40:39 +01:00
He-Man
64e88d5a51 Speed up Spawn Menu 2019-01-15 19:33:01 +01:00
He-Man
2ef6790a8f Defuse Bomb / Itemdisplayname
Moving "Epoch_Itemdisplayname" also to server will rename it to "EPOCH_fnc_Itemdisplayname", so we now only link to the new function.
Means, that you can now use:
Client side:
"EPOCH_Itemdisplayname" or "EPOCH_fnc_Itemdisplayname"
Server side:
"EPOCH_fnc_Itemdisplayname"
So no eventually third-party scripts will take effect.
2019-01-11 15:32:00 +01:00
He-Man
c9e9613f89 DisableDoors #2 2019-01-04 01:23:20 +01:00
He-Man
3613449f38 _newobj 2019-01-01 05:46:09 +01:00
He-Man
56a539ee55 Compatibility to Enhanced Movement
Not tested - Feedback required!!!
2019-01-01 03:56:02 +01:00
He-Man
1976a7b839 Trader Snowman changed to Trader with Hat 2018-12-28 21:30:04 +01:00
He-Man
6965609e96 Seasonal Trader Fix 2018-12-02 00:10:38 +01:00
He-Man
d1a55a5386 shorten wintertime 2018-11-14 19:46:46 +01:00
He-Man
4ba1ae9cc8 Prevent Trader in PlotRange 2018-10-31 19:23:45 +01:00
He-Man
5c8552afc6 useage of new teleporter class 2018-10-30 23:15:29 +01:00
He-Man
88e8bcf667 Saisonal Trader Clothings 2018-10-25 13:35:13 +02:00
He-Man
fe3a1d62f2 small npctrade fixes
In very rare cases it could be, that the Server or Client do not take the nearest local vehicle for trading
2018-10-19 17:35:00 +02:00
He-Man
af8e8b4564 Final pos for traders 2018-09-23 02:25:17 +02:00
He-Man
403b1140bc Simplified Weather script (and config) 2018-07-11 17:23:43 +02:00
He-Man
e7f8ab7bbe avoid allmissionobjects 'PlotPole_EPOCH' #2 2018-06-30 13:43:04 +02:00
He-Man
4ee52e3881 Plots in var for later improvements 2018-06-25 18:21:25 +02:00
He-Man
32d73a7fac Small Fix for AdminTools 2018-06-24 22:47:12 +02:00
MGT
330017686e
Update EPOCH_server_save_killedBuilding.sqf
Check if building killer is the owner and log accordingly
2018-06-24 14:26:55 +01:00
He-Man
6d36f5dcd3 Rope break fix 2018-06-22 19:53:47 +02:00
He-Man
0d06bbfba1 call EPOCH_defaultVars_SEPXVar 2018-06-01 16:32:01 +02:00
He-Man
d55c654b1c AdminMenu Search All 2018-05-30 22:26:30 +02:00
He-Man
92c3280f4f Admin Lock / Unlock 2018-05-28 22:57:47 +02:00
He-Man
2c8228fdb3 filter fixes 2018-05-19 00:21:41 +02:00
He-Man
9ca3abfadf Searchfield for AdminSpawn 2018-05-19 00:03:40 +02:00
vbawol
1fbe46b3ae fix for events location change 2018-05-15 07:01:31 -05:00
He-Man
ae3fec8426 Heal self fix 2018-05-14 17:47:11 +02:00
vbawol
0c4de1fbe3 version bump to 1.2 2018-05-09 07:09:30 -05:00
He-Man
a038ec6c34 Last Clothing Check 2018-05-08 17:37:43 +02:00
He-Man
d1793b239c Removed unused Building Vars 2018-05-05 18:05:20 +02:00
He-Man
14587e6c4e Player Login rework 2018-05-05 17:47:53 +02:00
He-Man
ac337459ff Winter Trader 2018-05-04 19:46:31 +02:00
He-Man
6045ed704b Remove Killed Cams from Array 2018-05-03 19:46:57 +02:00
He-Man
c4dcc22174 Cam publish and Group Var 2018-05-03 19:36:11 +02:00
vbawol
6c13f3d5ae small optimizations
typeName ... isEqualTo >> isEqualType
2018-04-30 22:01:37 -05:00
He-Man
81765e71ff Put some medics on the Ground on revive 2018-04-30 23:07:42 +02:00
He-Man
81a983bbc4 Script to remove specified Items from Cargos 2018-04-30 22:45:24 +02:00
He-Man
f293021d41 CargoSave Items in Subcontainer fix + unpack option 2018-04-30 22:42:25 +02:00
vbawol
49d6ac718f redo private arrays 2018-04-30 14:54:19 -05:00
vbawol
42515e3c56 add license plate persistence
note: consider alternate plate number system at spawn if duplicates are
found using the stock system.
2018-04-30 14:34:15 -05:00
He-Man
878723b244 Solar Charger Scripts 2018-04-20 18:19:31 +02:00
He-Man
8796a2de89 Config to disable fuelsources in PlotRange 2018-04-08 01:02:54 +02:00
He-Man
af6318940b More precise Vehicle saving / loading
This change will save / load Vehicles much more accurate (especially on
Ramps / slopy terrain.

Background:
If use VectorDir / VectorUp, the Vehicle will be tilted around the model
Center and PosWorld also use the Modelcenter, while PosATL / PosASL use
the lowest level of the Vehicle.
2018-04-07 00:11:12 +02:00
He-Man
ad7d7ddb2d Missing commandmenu exception 2018-04-06 22:42:48 +02:00
He-Man
561012b09c Config to make Temp Vehicles tradeable 2018-04-06 17:57:42 +02:00
He-Man
18dfb95e03 Set lockstate after upgrade 2018-04-03 23:30:17 +02:00
He-Man
a11e8c6f9c Convert Starter Mags to Rounds 2018-03-31 00:58:05 +02:00
He-Man
54b739a4a2 One more Trader Limit fix 2018-03-30 16:17:27 +02:00
He-Man
84d7167a14 Recalculating of _currentStock 2018-03-30 15:58:17 +02:00
He-Man
2abcf105b5 Removed Trader Limits - handled with new vars
Have to be tested!!!!
2018-03-30 05:09:27 +02:00
vbawol
887fd41b7c bump version to 1.1.1 for experimental 2018-03-25 10:00:50 -05:00
He-Man
4df4a3f684
Ejector Seat 2018-03-21 13:32:25 +01:00
He-Man
d2b92db808 Allowdamage after porting 2018-03-19 16:57:46 +01:00
He-Man
ec192de482 Create new Player alwas at respawn first
Create new Playerobject first on respawn marker and move Player +
Playerobject at least together to final position.
Seems to help against login issues as loadout is more accurate
broadcasted to client.
2018-03-19 16:53:26 +01:00
He-Man
159555718f InFront TP toggle fix 2018-03-05 20:20:29 +01:00
He-Man
950c01d0c9 Missing Configs + Smal Admin Menu fixes 2018-03-05 20:11:44 +01:00
He-Man
47cce77649 Random Money lump with Mapmarker (like Plants)
Take the Money with Space Menu
2018-02-13 22:33:14 +01:00
DESKTOP-UH65DCE\MusTanG
1f96a6e625 Shipwreck loot upgrade
Configs:
-Custom wrecks : ClassName string expected
-Custom locations : Posistion Array{x,y,z} expected

Description:
-This upgrade was to provide maps without the built-in terrain objects
"SHIPWRECK" to have this feature available with a few custom locations
added to the servers config.

Function Changes:
-Custom Locations and Wrecks Classnames are pulled from the config
variable.
-Wrecks are created and added to the already gathered array of Terrain
Objects "SHIPWRECK".
-On Maps without these terrain objects, the original array will be
empty[], and then the custom locations will populate it from there.
-On Maps with these terrain objects, the custom locations are added to
the already populated array of "SHIPWRECK"'s and will then become part
of the random selection of all known shipwrecks and custom locations.

Remember custom shipwrecks have a distance check and will stop a loot
spawn if there is already another shipwreck within the configured
amount.
2018-02-11 11:05:53 -06:00
He-Man
d3e9b880a0 Not Serverside... 2018-01-15 18:55:44 +01:00
He-Man
f34ff90390 Use addMagazineOverflow + BE-Filter 2018-01-15 18:48:36 +01:00
He-Man
9ebeb82805 SimulationHandlerOld + Comment
Server fsm no longer handles simulation for Vehicles, so this config is
useless and can be removed
2018-01-14 20:35:13 +01:00
He-Man
291c222d9d setVectorDirAndUp first to prevent collide 2018-01-14 14:01:28 +01:00