He-Man
6124c26585
Vehicle Lock - differ between Base / Field + Colorized Messages
2019-08-05 20:39:03 +02:00
He-Man
3d3ef45f3b
PaintShop Tweaks
2019-08-02 18:41:50 +02:00
He-Man
f6da952cb5
New syntax for Trader items (old one can also still be used)
2019-07-28 15:47:35 +02:00
He-Man
340dcef7bf
Multi-Map Support
...
Make Epoch compatible to all Maps with some fallback configs
2019-06-21 22:45:01 +02:00
He-Man
2091b8975b
1st compatibility for Livonia (Enoch) + Reduce general Ships on maps
2019-06-08 22:57:43 +02:00
He-Man
8a76fd2328
Statistics #2 (Server Stats)
2019-05-15 21:35:24 +02:00
He-Man
4cf01824aa
Statistics #1 (Player Stats)
2019-05-12 00:58:33 +02:00
He-Man
72b3663fce
PaintGarage - Update
2019-05-02 23:07:51 +02:00
He-Man
76ef193139
Painting Garage (WIP)
2019-05-01 23:31:15 +02:00
He-Man
89843f3b1c
custom veh textures - 1st load fix
2019-04-16 22:44:23 +02:00
vbawol
9698eb9e08
Update EPOCH_swapBuilding.sqf
2019-04-13 10:45:06 -05:00
vbawol
04c97cf187
Update EPOCH_swapBuilding.sqf
2019-04-13 10:44:40 -05:00
He-Man
981d1e6e8e
Custom Textures compatibility
2019-04-06 22:16:01 +02:00
He-Man
23c464970b
Heal / Revive - Usage of HandleDamage EH
2019-04-04 21:14:56 +02:00
He-Man
a222e5ca84
Version update + Install Pack update
2019-03-26 23:10:56 +01:00
He-Man
bd78ae3045
Storage Lock / Unlock Tweaks
2019-03-25 18:39:30 +01:00
vbawol
f0182aba7c
Update EPOCH_swapBuilding.sqf
2019-03-24 23:49:04 -05:00
vbawol
7c4b8aae18
Update EPOCH_swapBuilding.sqf
2019-03-24 23:38:29 -05:00
He-Man
ff7367a79d
Crypto to Ground
2019-03-23 21:51:23 +01:00
He-Man
84d071f1fd
Take Crypto tweak
2019-03-21 20:32:15 +01:00
He-Man
d6267babb1
Prevent multiple Slots by deleting already killed Vehicles (with AdminTool)
2019-03-03 01:55:44 +01:00
He-Man
13f5d09b7e
Krypto for Upgrades
2019-03-01 23:07:20 +01:00
He-Man
804673e8bb
GunSafe Scripts + Configs
2019-02-28 23:04:21 +01:00
He-Man
36a5a4b44b
RscMenuEngage
2019-02-28 20:53:15 +01:00
He-Man
82fcd99c98
Selectable Plots- Fix #2
2019-02-27 00:18:26 +01:00
He-Man
ea7bc08a8c
Usage of Epoch_Plotpoles
2019-02-26 21:03:01 +01:00
He-Man
cb26e80a81
Selectable Plots- Fix #1
2019-02-20 22:31:09 +01:00
He-Man
d4ad7a33cb
Selectable Plots + Upgrades - First test
2019-02-18 22:29:02 +01:00
He-Man
f91c859586
Block Traders on / in Containers
2019-02-17 02:48:36 +01:00
He-Man
b1d9bf31d1
Sneer Fixes
2019-01-26 22:51:35 +01:00
He-Man
feffbaa6f3
Tweaked Vehicle spawn (bug into ground fixed)
2019-01-20 22:22:10 +01:00
He-Man
5b1b054b4c
Defuse bomb tweaks + checks
2019-01-20 15:32:57 +01:00
He-Man
56e504e92a
Sherbet Fixes #2
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Simulation for props
- Added missing params to props for Stratis
- simulate by default (of no param is set)
2019-01-20 14:56:50 +01:00
He-Man
e2b933188d
Sherbet Fixes #1
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- Increased defuse chance
- More restricted run around base obj
- Remove terminal after UAV mission
- Looting dead UAV fixed
- Exploding Vehicles fix (Arma has changed HitPointNames to LowerCase)
2019-01-20 13:20:01 +01:00
He-Man
e5bc567e67
Treader Spawn tweaks
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Better Trader distribution
-Added Trader Distance Check (depends on mapsize by default)
- Replaced Trader Buildings by scripted Check (by default)
2019-01-19 00:40:46 +01:00
He-Man
757556170e
reworked delete function
...
Do no longer use commangingmenu as we have disabled it in Epoch
2019-01-17 19:38:16 +01:00
He-Man
b89effae5c
Version update
2019-01-17 17:21:01 +01:00
He-Man
e5c8606cd9
Config for Vehicle Tradedistance
...
Thx to Ghostrider for the suggestion!
2019-01-16 19:24:55 +01:00
He-Man
451f7d56b3
Admin option to switch Day / Night
2019-01-15 20:40:39 +01:00
He-Man
64e88d5a51
Speed up Spawn Menu
2019-01-15 19:33:01 +01:00
He-Man
2ef6790a8f
Defuse Bomb / Itemdisplayname
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Moving "Epoch_Itemdisplayname" also to server will rename it to "EPOCH_fnc_Itemdisplayname", so we now only link to the new function.
Means, that you can now use:
Client side:
"EPOCH_Itemdisplayname" or "EPOCH_fnc_Itemdisplayname"
Server side:
"EPOCH_fnc_Itemdisplayname"
So no eventually third-party scripts will take effect.
2019-01-11 15:32:00 +01:00
He-Man
c9e9613f89
DisableDoors #2
2019-01-04 01:23:20 +01:00
He-Man
3613449f38
_newobj
2019-01-01 05:46:09 +01:00
He-Man
56a539ee55
Compatibility to Enhanced Movement
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Not tested - Feedback required!!!
2019-01-01 03:56:02 +01:00
He-Man
1976a7b839
Trader Snowman changed to Trader with Hat
2018-12-28 21:30:04 +01:00
He-Man
6965609e96
Seasonal Trader Fix
2018-12-02 00:10:38 +01:00
He-Man
d1a55a5386
shorten wintertime
2018-11-14 19:46:46 +01:00
He-Man
4ba1ae9cc8
Prevent Trader in PlotRange
2018-10-31 19:23:45 +01:00
He-Man
5c8552afc6
useage of new teleporter class
2018-10-30 23:15:29 +01:00
He-Man
88e8bcf667
Saisonal Trader Clothings
2018-10-25 13:35:13 +02:00
He-Man
fe3a1d62f2
small npctrade fixes
...
In very rare cases it could be, that the Server or Client do not take the nearest local vehicle for trading
2018-10-19 17:35:00 +02:00
He-Man
af8e8b4564
Final pos for traders
2018-09-23 02:25:17 +02:00
He-Man
403b1140bc
Simplified Weather script (and config)
2018-07-11 17:23:43 +02:00
He-Man
e7f8ab7bbe
avoid allmissionobjects 'PlotPole_EPOCH' #2
2018-06-30 13:43:04 +02:00
He-Man
4ee52e3881
Plots in var for later improvements
2018-06-25 18:21:25 +02:00
He-Man
32d73a7fac
Small Fix for AdminTools
2018-06-24 22:47:12 +02:00
MGT
330017686e
Update EPOCH_server_save_killedBuilding.sqf
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Check if building killer is the owner and log accordingly
2018-06-24 14:26:55 +01:00
He-Man
6d36f5dcd3
Rope break fix
2018-06-22 19:53:47 +02:00
He-Man
0d06bbfba1
call EPOCH_defaultVars_SEPXVar
2018-06-01 16:32:01 +02:00
He-Man
d55c654b1c
AdminMenu Search All
2018-05-30 22:26:30 +02:00
He-Man
92c3280f4f
Admin Lock / Unlock
2018-05-28 22:57:47 +02:00
He-Man
2c8228fdb3
filter fixes
2018-05-19 00:21:41 +02:00
He-Man
9ca3abfadf
Searchfield for AdminSpawn
2018-05-19 00:03:40 +02:00
vbawol
1fbe46b3ae
fix for events location change
2018-05-15 07:01:31 -05:00
He-Man
ae3fec8426
Heal self fix
2018-05-14 17:47:11 +02:00
vbawol
0c4de1fbe3
version bump to 1.2
2018-05-09 07:09:30 -05:00
He-Man
a038ec6c34
Last Clothing Check
2018-05-08 17:37:43 +02:00
He-Man
d1793b239c
Removed unused Building Vars
2018-05-05 18:05:20 +02:00
He-Man
14587e6c4e
Player Login rework
2018-05-05 17:47:53 +02:00
He-Man
ac337459ff
Winter Trader
2018-05-04 19:46:31 +02:00
He-Man
6045ed704b
Remove Killed Cams from Array
2018-05-03 19:46:57 +02:00
He-Man
c4dcc22174
Cam publish and Group Var
2018-05-03 19:36:11 +02:00
vbawol
6c13f3d5ae
small optimizations
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typeName ... isEqualTo >> isEqualType
2018-04-30 22:01:37 -05:00
He-Man
81765e71ff
Put some medics on the Ground on revive
2018-04-30 23:07:42 +02:00
He-Man
81a983bbc4
Script to remove specified Items from Cargos
2018-04-30 22:45:24 +02:00
He-Man
f293021d41
CargoSave Items in Subcontainer fix + unpack option
2018-04-30 22:42:25 +02:00
vbawol
49d6ac718f
redo private arrays
2018-04-30 14:54:19 -05:00
vbawol
42515e3c56
add license plate persistence
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note: consider alternate plate number system at spawn if duplicates are
found using the stock system.
2018-04-30 14:34:15 -05:00
He-Man
878723b244
Solar Charger Scripts
2018-04-20 18:19:31 +02:00
He-Man
8796a2de89
Config to disable fuelsources in PlotRange
2018-04-08 01:02:54 +02:00
He-Man
af6318940b
More precise Vehicle saving / loading
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This change will save / load Vehicles much more accurate (especially on
Ramps / slopy terrain.
Background:
If use VectorDir / VectorUp, the Vehicle will be tilted around the model
Center and PosWorld also use the Modelcenter, while PosATL / PosASL use
the lowest level of the Vehicle.
2018-04-07 00:11:12 +02:00
He-Man
ad7d7ddb2d
Missing commandmenu exception
2018-04-06 22:42:48 +02:00
He-Man
561012b09c
Config to make Temp Vehicles tradeable
2018-04-06 17:57:42 +02:00
He-Man
18dfb95e03
Set lockstate after upgrade
2018-04-03 23:30:17 +02:00
He-Man
a11e8c6f9c
Convert Starter Mags to Rounds
2018-03-31 00:58:05 +02:00
He-Man
54b739a4a2
One more Trader Limit fix
2018-03-30 16:17:27 +02:00
He-Man
84d7167a14
Recalculating of _currentStock
2018-03-30 15:58:17 +02:00
He-Man
2abcf105b5
Removed Trader Limits - handled with new vars
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Have to be tested!!!!
2018-03-30 05:09:27 +02:00
vbawol
887fd41b7c
bump version to 1.1.1 for experimental
2018-03-25 10:00:50 -05:00
He-Man
4df4a3f684
Ejector Seat
2018-03-21 13:32:25 +01:00
He-Man
d2b92db808
Allowdamage after porting
2018-03-19 16:57:46 +01:00
He-Man
ec192de482
Create new Player alwas at respawn first
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Create new Playerobject first on respawn marker and move Player +
Playerobject at least together to final position.
Seems to help against login issues as loadout is more accurate
broadcasted to client.
2018-03-19 16:53:26 +01:00
He-Man
159555718f
InFront TP toggle fix
2018-03-05 20:20:29 +01:00
He-Man
950c01d0c9
Missing Configs + Smal Admin Menu fixes
2018-03-05 20:11:44 +01:00
He-Man
47cce77649
Random Money lump with Mapmarker (like Plants)
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Take the Money with Space Menu
2018-02-13 22:33:14 +01:00
DESKTOP-UH65DCE\MusTanG
1f96a6e625
Shipwreck loot upgrade
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Configs:
-Custom wrecks : ClassName string expected
-Custom locations : Posistion Array{x,y,z} expected
Description:
-This upgrade was to provide maps without the built-in terrain objects
"SHIPWRECK" to have this feature available with a few custom locations
added to the servers config.
Function Changes:
-Custom Locations and Wrecks Classnames are pulled from the config
variable.
-Wrecks are created and added to the already gathered array of Terrain
Objects "SHIPWRECK".
-On Maps without these terrain objects, the original array will be
empty[], and then the custom locations will populate it from there.
-On Maps with these terrain objects, the custom locations are added to
the already populated array of "SHIPWRECK"'s and will then become part
of the random selection of all known shipwrecks and custom locations.
Remember custom shipwrecks have a distance check and will stop a loot
spawn if there is already another shipwreck within the configured
amount.
2018-02-11 11:05:53 -06:00
He-Man
d3e9b880a0
Not Serverside...
2018-01-15 18:55:44 +01:00
He-Man
f34ff90390
Use addMagazineOverflow + BE-Filter
2018-01-15 18:48:36 +01:00
He-Man
9ebeb82805
SimulationHandlerOld + Comment
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Server fsm no longer handles simulation for Vehicles, so this config is
useless and can be removed
2018-01-14 20:35:13 +01:00
He-Man
291c222d9d
setVectorDirAndUp first to prevent collide
2018-01-14 14:01:28 +01:00