He-Man
9915cb1939
If null, try cursorobject
2018-06-18 18:04:28 +02:00
RZSenfo
59621fe723
example use of CfgDisabledCommands
2018-06-17 14:46:34 +02:00
He-Man
f2add15ed9
lazy evaluation - thx to Senfo
2018-06-12 21:38:24 +02:00
He-Man
1e64f6702a
Handle Marker in Masterloop (for later E-Pad use)
2018-06-12 20:22:37 +02:00
He-Man
32e1836d1e
Preload often used configs in Masterloop
2018-06-12 17:57:09 +02:00
He-Man
7b9ad23a76
Prepared (not used) more custom EH's
2018-06-06 19:57:22 +02:00
He-Man
0d06bbfba1
call EPOCH_defaultVars_SEPXVar
2018-06-01 16:32:01 +02:00
He-Man
d55c654b1c
AdminMenu Search All
2018-05-30 22:26:30 +02:00
He-Man
92c3280f4f
Admin Lock / Unlock
2018-05-28 22:57:47 +02:00
He-Man
3962dcfa75
Price + Sort + Spawn + Cleanup
2018-05-19 18:25:25 +02:00
He-Man
2c8228fdb3
filter fixes
2018-05-19 00:21:41 +02:00
He-Man
9ca3abfadf
Searchfield for AdminSpawn
2018-05-19 00:03:40 +02:00
He-Man
0d02324f3e
config fix + Door / Gate counter for new elements
2018-05-18 19:41:28 +02:00
He-Man
af9c941f5b
Soap
2018-05-18 17:38:35 +02:00
He-Man
948999945e
Cam adjustments
2018-05-18 14:47:50 +02:00
He-Man
64ad9b2c78
WoodWallGarage config
2018-05-17 22:09:50 +02:00
He-Man
09fdb7170c
Upgrade Building tweaks
2018-05-17 19:22:15 +02:00
He-Man
361d7382b6
Radiation Suits Classnames fixed
2018-05-17 17:58:37 +02:00
He-Man
b00732b9c8
Wash & Drink
2018-05-17 17:44:58 +02:00
He-Man
5c3d73bcb2
Trader Script tweaks and cleanup
2018-05-16 20:12:06 +02:00
He-Man
841d3a8263
Configs for Metal Gate
2018-05-16 19:25:07 +02:00
vbawol
1fbe46b3ae
fix for events location change
2018-05-15 07:01:31 -05:00
He-Man
5d562135be
Wash Wash Wash
2018-05-14 22:55:12 +02:00
He-Man
9b85a58548
Wash yourself!
2018-05-14 20:38:27 +02:00
He-Man
c85516337d
Hatchback and Mountainbike repair fix
2018-05-14 20:00:29 +02:00
He-Man
ae3fec8426
Heal self fix
2018-05-14 17:47:11 +02:00
He-Man
3295baae12
WoodStairs lvl3 config
2018-05-13 22:35:22 +02:00
He-Man
a256e46965
Cam tweaks
2018-05-13 21:49:57 +02:00
He-Man
1be153a001
Config for Stairs with Hatch
2018-05-13 13:58:45 +02:00
He-Man
25eca26ee5
Configs
2018-05-09 20:09:39 +02:00
vbawol
0c4de1fbe3
version bump to 1.2
2018-05-09 07:09:30 -05:00
He-Man
a038ec6c34
Last Clothing Check
2018-05-08 17:37:43 +02:00
He-Man
b26b22c1f6
Prevent errors if used in v1.1.0
2018-05-07 23:28:37 +02:00
He-Man
a88890863f
Snowman + 1/3 PlyWall
2018-05-07 22:26:59 +02:00
He-Man
911c5d0253
Button
2018-05-07 18:14:54 +02:00
He-Man
b5463faccd
Price + Itemsort for Board and MBK
2018-05-06 21:58:40 +02:00
He-Man
d5edd833c6
Stairs with hatch config
2018-05-06 21:41:57 +02:00
He-Man
b418f64665
Last BaseCam tweaks
2018-05-06 21:06:09 +02:00
He-Man
666aef6640
Dyna Icons
2018-05-06 19:21:55 +02:00
He-Man
d2ae1ebb02
Cam BE and privates
2018-05-06 17:37:38 +02:00
He-Man
815b7f4c67
Cam Init
2018-05-06 02:07:56 +02:00
He-Man
22ab6f454b
Cam Scripts
2018-05-06 02:03:53 +02:00
He-Man
d1793b239c
Removed unused Building Vars
2018-05-05 18:05:20 +02:00
He-Man
14587e6c4e
Player Login rework
2018-05-05 17:47:53 +02:00
He-Man
ac337459ff
Winter Trader
2018-05-04 19:46:31 +02:00
He-Man
6045ed704b
Remove Killed Cams from Array
2018-05-03 19:46:57 +02:00
He-Man
c4dcc22174
Cam publish and Group Var
2018-05-03 19:36:11 +02:00
He-Man
8dfc1646d3
Cam Building Configs
2018-05-03 18:30:49 +02:00
vbawol
cc79e64d76
Vehicle Import Tariffs
2018-05-01 13:43:39 -05:00
He-Man
1add566571
Defibrillator
2018-05-01 17:03:30 +02:00
He-Man
7ba61ea46c
Preload PostProcess and only disable
...
Create / destroy cause some weird effects especially for Alcohol
PostProcess
2018-05-01 14:31:59 +02:00
He-Man
e2d214b59a
Drunk fix
2018-05-01 13:29:23 +02:00
vbawol
6c13f3d5ae
small optimizations
...
typeName ... isEqualTo >> isEqualType
2018-04-30 22:01:37 -05:00
He-Man
81765e71ff
Put some medics on the Ground on revive
2018-04-30 23:07:42 +02:00
He-Man
81a983bbc4
Script to remove specified Items from Cargos
2018-04-30 22:45:24 +02:00
He-Man
f293021d41
CargoSave Items in Subcontainer fix + unpack option
2018-04-30 22:42:25 +02:00
He-Man
9b47c43ab2
MagHandle moved to _unifiedInteract
2018-04-30 22:29:14 +02:00
vbawol
49d6ac718f
redo private arrays
2018-04-30 14:54:19 -05:00
vbawol
42515e3c56
add license plate persistence
...
note: consider alternate plate number system at spawn if duplicates are
found using the stock system.
2018-04-30 14:34:15 -05:00
He-Man
c04724239b
ItemBulb missing in LootTables
2018-04-25 23:17:59 +02:00
He-Man
b16baeab2e
Calculate Attribute on comsume EnergyPack
2018-04-23 15:41:46 +02:00
He-Man
6d10c9ecac
Rollback Buildmode on Target
...
Admins reported, that it is annoying, so let's remove it again.
2018-04-20 19:09:11 +02:00
He-Man
9a4ba98515
Config to calculate bullets for crafted mags
...
Example:
- You need 3x energy pack small + 1x electronic + 1x Gold to craft a
large energy pack.
- The 3 small packs can hold max 30 bullets
- If you have in these 3 small packs only 15 bullets, you will return
only a half full large pack (50 Bullets)
- If you have only 10 Bullets, you will get back 100*10/30 -> 33
Bullets.
2018-04-20 18:31:23 +02:00
He-Man
878723b244
Solar Charger Scripts
2018-04-20 18:19:31 +02:00
He-Man
139963c8d5
Mature GoldenSeal delete fix
2018-04-20 15:12:39 +02:00
He-Man
9945f9246e
Energy Tweaks
...
Added some missing and new configs to CfgEpochClient
Added Energy settings for default map sources to CfgBaseBuilding
Included wind / overcast / distance to energy calculations (depents on
powertype)
- Solars are affected by SunOrMoon and overcast
- Windmills are affected by wind
- Satellites are affected by distance
2018-04-18 19:41:16 +02:00
He-Man
d8632a89d5
Calculate Multigun distance by size of Target
2018-04-17 17:14:45 +02:00
Grahame
861703574c
Added water purification tablets
2018-04-16 09:47:59 -04:00
He-Man
12ed6cfdf9
Return attachments from sold primary / secondary
2018-04-15 00:01:03 +02:00
He-Man
3966ad7010
Advanced Veh Repair Fix #2 after Tank DLC
2018-04-13 14:27:27 +02:00
He-Man
f9de95ffc7
HitPoint Fix test
2018-04-13 00:15:07 +02:00
He-Man
c5abeed9f7
Add SecondaryWeapon to TraderArray (untested !!!)
2018-04-12 21:00:24 +02:00
He-Man
001c49f148
1 seconds broadcast-time for setunitloadout
2018-04-09 19:19:42 +02:00
He-Man
8769421ca1
SnapPoint Tweaks
...
- More accurate Snappositions für Walls without Floors
- More accurate Snappoints for Foundations
- Added ability to snap Wood / Cynder Walls to each other
- Added SnapPoint for 2 Stairs onto each other for double-Walls (Higher
Garages)
2018-04-09 18:37:24 +02:00
He-Man
946762fa06
Penalty for looking through Floors (Tower-Glitch)
2018-04-08 04:28:01 +02:00
He-Man
8796a2de89
Config to disable fuelsources in PlotRange
2018-04-08 01:02:54 +02:00
He-Man
bef09d5cd3
Reduce to only one Var
2018-04-07 23:52:22 +02:00
He-Man
1f8293ccc7
Config to restrict Vectorbuilding (max tilting)
2018-04-07 23:46:37 +02:00
He-Man
af6318940b
More precise Vehicle saving / loading
...
This change will save / load Vehicles much more accurate (especially on
Ramps / slopy terrain.
Background:
If use VectorDir / VectorUp, the Vehicle will be tilted around the model
Center and PosWorld also use the Modelcenter, while PosATL / PosASL use
the lowest level of the Vehicle.
2018-04-07 00:11:12 +02:00
He-Man
ad7d7ddb2d
Missing commandmenu exception
2018-04-06 22:42:48 +02:00
He-Man
561012b09c
Config to make Temp Vehicles tradeable
2018-04-06 17:57:42 +02:00
He-Man
18dfb95e03
Set lockstate after upgrade
2018-04-03 23:30:17 +02:00
He-Man
a11e8c6f9c
Convert Starter Mags to Rounds
2018-03-31 00:58:05 +02:00
He-Man
54b739a4a2
One more Trader Limit fix
2018-03-30 16:17:27 +02:00
He-Man
84d7167a14
Recalculating of _currentStock
2018-03-30 15:58:17 +02:00
He-Man
2abcf105b5
Removed Trader Limits - handled with new vars
...
Have to be tested!!!!
2018-03-30 05:09:27 +02:00
vbawol
887fd41b7c
bump version to 1.1.1 for experimental
2018-03-25 10:00:50 -05:00
He-Man
4df4a3f684
Ejector Seat
2018-03-21 13:32:25 +01:00
He-Man
633f448b82
Missing Crafting entry
2018-03-19 20:37:47 +01:00
He-Man
d2b92db808
Allowdamage after porting
2018-03-19 16:57:46 +01:00
He-Man
ec192de482
Create new Player alwas at respawn first
...
Create new Playerobject first on respawn marker and move Player +
Playerobject at least together to final position.
Seems to help against login issues as loadout is more accurate
broadcasted to client.
2018-03-19 16:53:26 +01:00
He-Man
cefb301181
RadSuits + Extinguisher
...
- Added RadSuits and FireExtinguisher to Loot, Pricing and Itemsort
2018-03-18 21:46:28 +01:00
He-Man
92035636be
HeliRopeAction fix
2018-03-18 01:53:24 +01:00
He-Man
14fdd80060
base_mode_enable with target only at home
2018-03-18 01:12:06 +01:00
He-Man
48efb98237
Build Mode for ActionMenu_Target
2018-03-18 00:10:37 +01:00
He-Man
56b8918478
fixed description
2018-03-16 22:19:52 +01:00
He-Man
25d2f2b24f
Config to enable / disable needed items for actions
...
Also increased needed "bullets" to inflame
2018-03-16 22:11:52 +01:00
He-Man
353960e38a
Alive Toxic-Sapper was not toxic
2018-03-16 20:43:12 +01:00
He-Man
72fde8640a
Minerocks fixed
2018-03-16 14:14:49 +01:00
He-Man
0374211bca
comment for magazinesAllTurrets
2018-03-14 23:23:14 +01:00
DESKTOP-UH65DCE\MusTanG
e2c881ea31
missing ;
2018-03-13 12:59:06 -05:00
DESKTOP-UH65DCE\MusTanG
0d1becf09f
Move events to epoch_events pbo
...
Modified config for easier reading of each settings comments.
Changed all events to PrePostFix 2 with move to that folder
Removed events folder from epoch_settings pbo
2018-03-11 21:21:23 -05:00
DESKTOP-UH65DCE\MusTanG
501a189861
heliCrash event configs
...
Heli Crash MarkerSet, Loot Tables and config settings
container_heliCrash_epoch from EpochCore added to loot tables
2018-03-11 21:11:48 -05:00
He-Man
2fe4b0ff96
Usefull Dyna Cores
2018-03-11 08:30:02 +01:00
He-Man
1e8a428d3c
Power Sword Price + Sort + Loot
2018-03-10 00:17:34 +01:00
He-Man
923a41abff
Config to block ATMs in Plot Range
2018-03-09 22:37:51 +01:00
He-Man
7891bd37d5
New Classes to CfgEpochVehicles.h
2018-03-09 21:00:51 +01:00
He-Man
419359e84b
Pricings / Itemsorts
2018-03-08 17:10:21 +01:00
He-Man
857f8c057a
BackPack + BE
2018-03-06 21:25:04 +01:00
He-Man
9ff76f4989
Last Script and BE for Power Sword
2018-03-06 20:18:36 +01:00
He-Man
1460773de3
Power Sword Function
2018-03-05 22:49:32 +01:00
He-Man
159555718f
InFront TP toggle fix
2018-03-05 20:20:29 +01:00
He-Man
950c01d0c9
Missing Configs + Smal Admin Menu fixes
2018-03-05 20:11:44 +01:00
He-Man
0d051e133f
Reload Loadout on Pause
...
Thx to Grahame for the inspiration to add it just before logout.
This should fix the login without clothings.
This will not fix not visible Clothings for others, because it only runs
just before logout, but Players can force it be pressing ESC and waiting
until this command is fired.
2018-02-26 21:09:39 +01:00
He-Man
7822902e0f
Comma
2018-02-24 12:37:37 +01:00
He-Man
d3cd899582
Less money drops
2018-02-16 16:41:44 +01:00
He-Man
fbd105186c
Comment
2018-02-13 22:35:02 +01:00
He-Man
47cce77649
Random Money lump with Mapmarker (like Plants)
...
Take the Money with Space Menu
2018-02-13 22:33:14 +01:00
DESKTOP-UH65DCE\MusTanG
1f96a6e625
Shipwreck loot upgrade
...
Configs:
-Custom wrecks : ClassName string expected
-Custom locations : Posistion Array{x,y,z} expected
Description:
-This upgrade was to provide maps without the built-in terrain objects
"SHIPWRECK" to have this feature available with a few custom locations
added to the servers config.
Function Changes:
-Custom Locations and Wrecks Classnames are pulled from the config
variable.
-Wrecks are created and added to the already gathered array of Terrain
Objects "SHIPWRECK".
-On Maps without these terrain objects, the original array will be
empty[], and then the custom locations will populate it from there.
-On Maps with these terrain objects, the custom locations are added to
the already populated array of "SHIPWRECK"'s and will then become part
of the random selection of all known shipwrecks and custom locations.
Remember custom shipwrecks have a distance check and will stop a loot
spawn if there is already another shipwreck within the configured
amount.
2018-02-11 11:05:53 -06:00
He-Man
12e5746c82
Snap Helper + BE kicks
...
- Helper 3D-Icon + Line on the part, where element is snapped on (while
Base-Building)
- "PLAYER_REJECT_ServerVersion" kick, if connecting with older version
2018-02-01 18:52:55 +01:00
He-Man
03985c460d
Snapping in Basebuilding
...
- Increased the snapping distance for Foundations, so it is much easier
to snap them correctly
- Added a SnapPoint between Floors for 2x Wall height
2018-01-30 17:58:56 +01:00
He-Man
b743a9be31
Small AutoRun fixes
2018-01-19 16:14:21 +01:00
He-Man
1efca0123e
Preview for Smelting Tools
2018-01-18 22:56:38 +01:00
He-Man
b5a99880d8
removed ;
2018-01-18 22:26:41 +01:00
He-Man
096f03e7b9
AutoRun
...
- Default Key is "W"
- You can change the key in EPOCH ESC Menu
- If choosen key is same as "moveforward" (default), you have to 2x tap
it, else you only have to 1x tap it
- If your legs are broken, you get a hint "can not autorun - legs are
broken"
- If the terrain is too steep, you only walk in AutoRun
- Inside Water, you can not Autorun
2018-01-18 21:40:18 +01:00
He-Man
d3e9b880a0
Not Serverside...
2018-01-15 18:55:44 +01:00
He-Man
f34ff90390
Use addMagazineOverflow + BE-Filter
2018-01-15 18:48:36 +01:00
He-Man
9ebeb82805
SimulationHandlerOld + Comment
...
Server fsm no longer handles simulation for Vehicles, so this config is
useless and can be removed
2018-01-14 20:35:13 +01:00
He-Man
291c222d9d
setVectorDirAndUp first to prevent collide
2018-01-14 14:01:28 +01:00
He-Man
2ccb006697
Handle not full mags in Trader
2018-01-13 15:12:54 +01:00
He-Man
795cafe1ba
Reworked SnapPoints (especially half / quarter)
...
Works very well on our Server for some weeks now...
2018-01-12 21:43:52 +01:00
He-Man
292d1d8243
Examples for Vehicleupgrade
2018-01-12 21:25:28 +01:00
He-Man
b2a2e25a2c
Make Lighter Refillable
2018-01-10 21:16:29 +01:00
He-Man
a2172aaef5
Smaller fixes and tweaks
...
- Fixed usedItemRepack removes all same items with same rounds
- removed action "gear" by opening Cargo Container
- removed StorageInit (EH Killed), if Storage is indestructible
- Spawn Vehicles near 0 and port them after all is loaded to final
position (prevent collide)
- increased Altis World size to 25000 (better Vehicle / Trader Spawn)
2018-01-10 20:10:00 +01:00
He-Man
3eac0b0035
Skip ForceUpdate, if ForcedUpdateNow + fishingtime
2018-01-09 23:27:38 +01:00
He-Man
134627d08b
Changed SnapPoints color for better visibility
...
White is mostly very hard to see.
2018-01-09 20:03:20 +01:00
He-Man
ad36d16335
Missing SERVER_VARS on revive
...
https://github.com/EpochModTeam/Epoch/issues/963
2018-01-09 17:28:12 +01:00
He-Man
097102c1aa
Vehicle Locktime now use string
2018-01-08 19:26:11 +01:00
He-Man
773d863c58
Trader Config + Reserved Vehicle Slots
2018-01-07 02:41:38 +01:00
He-Man
ec3953435a
Fix nitelight not working inside Vehicles
2018-01-06 15:11:57 +01:00
He-Man
c615d93ba6
Tweaked SwapBuilding
...
- Removed disable Simulation here, because desimulated objects need a
long time to broadcast the correct position. So we only desimulate them
on next restart
- Removed reveal, because it has no effect in my tests.
- Moved the position set code more to the top of this script, as it has
a positive effect on position set performance
2018-01-02 14:39:31 +01:00
DESKTOP-UH65DCE\MusTanG
f61dfa7117
remove duplicate entries, indent fix, comment clarity
2017-12-22 09:40:15 -06:00
Grahame
e976db66a8
Fix check on whether DynamicDebris.sqf has run
...
The initial isNil() check in DynamicDebris.sqf actually prevents this script from running. This inverts to !isNil() to allow it to run at least once
2017-12-19 12:42:27 -05:00
He-Man
f59defbb5a
CloseDisplay 999 on Playerdeath
2017-12-19 17:22:29 +01:00
He-Man
a12562bc64
Removed Construct Trader mission in default default
2017-12-12 18:13:16 +01:00
Helion4
d224598e4c
removed place holder for classname
...
male & female rad suit class names added in place holder spcae
2017-12-11 15:45:14 +00:00
He-Man
994e6f91e1
Fixes for ForceUpdate
2017-12-10 18:25:16 +01:00
vbawol
10a18b6054
testing forcing open inventory instead of message
2017-12-10 08:25:31 -06:00
vbawol
0814faedb6
add default props for 'center' marker
2017-12-07 10:47:49 -06:00
SirDice
33a9a8f682
Missing brace
...
There's a opening brace missing, causing this error:
```
21:15:44 Error in expression <"true");
_ep setDamage (_dmg min 0.75);
} forEach(getArray(_configWorld >> "prop>
21:15:44 Error position: <} forEach(getArray(_configWorld >> "prop>
21:15:44 Error Missing {
21:15:44 File epoch_server\compile\epoch_server\EPOCH_server_createTeleport.sqf, line 110
21:15:44 Error in expression <"true");
_ep setDamage (_dmg min 0.75);
} forEach(getArray(_configWorld >> "prop>
21:15:44 Error position: <} forEach(getArray(_configWorld >> "prop>
21:15:44 Error Missing {
21:15:44 File epoch_server\compile\epoch_server\EPOCH_server_createTeleport.sqf, line 110
```
2017-12-06 21:19:36 +01:00