Samuel Keiffer
513b135d58
Merge branch 'floppy_instrument_sample_edits' into 'master'
...
add guitar & instrument sample edits
See merge request veloren/veloren!3574
2022-09-10 17:23:38 +00:00
flo
e43608ce80
add guitar & instrument sample edits
2022-09-10 17:23:38 +00:00
Joshua Barretto
b3b2f404e5
Fixed FXAA at non-1.0x scales
2022-09-10 13:33:38 +01:00
Joshua Barretto
85a1c06be6
Better depth-aware HQX
2022-09-10 13:16:47 +01:00
Joshua Barretto
80fa0baf09
Added HQX anti-aliasing
2022-09-10 10:56:22 +01:00
Joshua Barretto
03e8eb42ad
Added experimental BetterAA shader
2022-09-09 11:59:40 +01:00
Samuel Keiffer
aa7569061b
Merge branch 'juliancoffee/more-buffs' into 'master'
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Add Golden Cheese debug potion
See merge request veloren/veloren!3597
2022-09-08 01:01:18 +00:00
Imbris
411aa3b0d9
Merge branch 'matheusclmb/update-pt_BR' into 'master'
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pt_BR - Added all missing keys and formatted some old ones.
See merge request veloren/veloren!3556
2022-09-07 04:12:31 +00:00
juliancoffee
3cbfe02a8e
Add Golden Cheese debug item
2022-09-06 15:50:04 +03:00
juliancoffee
34c5e95d8a
Add Energy regen buff
...
* Fix broken i18n keys for health and energy increases
* Better handle buff descriptions
Calculate infobox lines for item stats to set correct infobox frame
dimensions
2022-09-06 15:50:04 +03:00
Isse
7ea720b2ef
Merge branch 'creature_model_updates' into 'master'
...
Creature model updates
See merge request veloren/veloren!3584
2022-09-06 10:35:11 +00:00
flo
e4a3671345
Creature model updates
2022-09-06 10:35:10 +00:00
Dominik Broński
c39be960a0
Merge branch 'zDrag0nG/update-es_ES' into 'master'
...
Update Spanish Translation
See merge request veloren/veloren!3594
2022-09-04 23:41:15 +00:00
zDrag0nG
18e1b48006
Update Spanish Translation
2022-09-04 23:41:15 +00:00
Imbris
9dbff4c342
[voxygen] Disable editing server address if it is supplied via CLI and hide server list button (with an unlock button to re-enable editing)
2022-09-03 20:24:50 -04:00
LunarEclipse
36167f2e3a
Renamed some files, added missing img_ids.
2022-09-03 21:56:25 +02:00
LunarEclipse
33ded63da9
Improved mute button assets (TODO merge with a5f446a7)
2022-09-03 21:56:25 +02:00
Mckol
6605c2657f
Added mute buttons for all of the audio sliders in settings
2022-09-03 20:31:04 +02:00
Isse
e35e533d88
Merge branch 'sau/update-es_ES' into 'master'
...
update the Spanish translation
See merge request veloren/veloren!3583
2022-09-02 23:29:40 +00:00
Sau
767041ae5c
update the Spanish translation
2022-09-02 23:29:40 +00:00
Dong
17cd06bc5e
Update Spanish translation
2022-09-02 17:51:18 +02:00
Jonathan Berglin
cf9f2d36d0
Update swedish translation
2022-09-01 08:21:07 +00:00
Ben Wallis
91a4a9e187
Merge branch 'put_organ_under_toolkind_instrument' into 'master'
...
put Organ under Toolkind Instrument
See merge request veloren/veloren!3580
2022-08-30 16:55:03 +00:00
flo
6c89cd8fbf
put Organ under Toolkind Instrument
2022-08-30 16:55:02 +00:00
MadirexRus
8f1c45af17
Russian translation fixes
2022-08-30 12:29:18 +00:00
Marcel
f3e13ee49d
Merge branch 'sau/update-es_ES' into 'master'
...
update the Spanish translation
See merge request veloren/veloren!3575
2022-08-29 20:19:39 +00:00
Marcel
60f05f45a7
Merge branch 'juliancoffee/better-i18n-keys' into 'master'
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Remake price-tips internationalization
See merge request veloren/veloren!3571
2022-08-29 12:18:36 +00:00
Sau
a8ff0e4e5f
update the Spanish translation
2022-08-29 11:48:54 +00:00
Samuel Keiffer
52ce12f383
Merge branch 'floppy-music-instruments' into 'master'
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Music Instruments
See merge request veloren/veloren!3535
2022-08-28 18:48:18 +00:00
flo
9339971032
Music Instruments
2022-08-28 18:48:18 +00:00
Marcel
1a11205dbf
Merge branch 'tygyh/Swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3561
2022-08-28 16:38:16 +00:00
juliancoffee
76cd36b179
Remake price-tips internationalization
2022-08-26 17:56:32 +03:00
Imbris
e626519ec0
Replace "Present Mode" options with more user friendly terms:
...
'Fifo' -> 'Vsync capped'
'Mailbox' -> 'Vsync uncapped'
'Immediate' -> 'Vsync off'
2022-08-25 23:24:43 -04:00
Imbris
334937568e
Add an entity view distance setting that allows limiting the distance
...
entities are synced from and displayed in.
NOTE: Syncing entities work at the granularity regions which are
multi-chunk squares but the display of entities in voxygen is limited in
a circle with the radiues of the supplied distance.
Additional details and changes:
* Added `ViewDistances` struct in `common` that contains separate
terrain and entity view distances (the entity view distance will be
clamped by the terrain view distance in uses of this).
* View distance requests from the client to the server now use this
type.
* When requesting the character or spectate state the client now passes
its desired view distances. This is exposed as a new parameter on
`Client::request_character`/`Client::request_spectate`. And the client
no longer needs to send a view distance request after entering these
states. This also allows us to avoid needing to initialize `Presence`
with a default view distance value on the server.
* Removed `DerefFlaggedStorage` from `Presence` and `RegionSubscription` since the
change tracking isn't used for these components.
* Add sliders in voxygen graphics and network tabs for this new setting.
Show the clamped value as well as the selected value next to the
slider.
* Rename existing "Entities View Distance" slider (which AFAIK controls
the distance at which different LOD levels apply to figures) to
"Entities Detail Distance" so we can use the former name for this new
slider.
2022-08-25 23:24:43 -04:00
tygyh
355f916a99
Update translations
2022-08-25 20:47:13 +02:00
flo
f9a31094b6
remove common_ron
2022-08-25 09:01:00 +00:00
flo
e882e62c08
seachapel
2022-08-24 21:50:53 +00:00
tygyh
c5b83e0166
Update swedish translations
2022-08-23 21:18:32 +02:00
Matheus
055f40ddc6
changed/typo to generic masculine
2022-08-21 02:43:09 +00:00
Matheus
467e85dca2
typo fix
2022-08-21 02:28:36 +00:00
matheusclmb
3967501a03
Small/Cultural changes recommended by @jcezarms
2022-08-21 03:26:32 +01:00
matheusclmb
02d6090438
changed some words for better context
2022-08-21 01:42:12 +01:00
matheusclmb
fc9dca7e95
Added gameinput missing keys
2022-08-20 20:48:52 +01:00
matheusclmb
b662d9cce1
Added common missing keys
2022-08-20 20:48:36 +01:00
matheusclmb
636dbc8a22
Added char_selection missing keys
2022-08-20 20:48:20 +01:00
matheusclmb
b288214650
Added and formatted npcs missing keys
2022-08-20 20:48:04 +01:00
matheusclmb
00a13fd893
Added settings missing keys
2022-08-20 20:47:37 +01:00
juliancoffee
e15c375cb5
Use fluent attributes for abilities
...
* Better translation logic and ergonomics
* Cut two format!-s
2022-08-19 18:35:44 +03:00
Marcel
7587fb6e96
Merge branch 'tygyh/swedish-translation' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3542
2022-08-19 07:53:01 +00:00
Tormod Gjeitnes Hellen
e306b3bfe3
Have the ambushers say something.
...
Very unsure about the way I did this...
2022-08-17 23:50:09 +02:00
Marcel
c6bcdd7a2c
Merge branch 'juliancoffee/i18n-tooling-fluent' into 'master'
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Implement i18n-tooling
See merge request veloren/veloren!3536
2022-08-17 20:39:00 +00:00
juliancoffee
3860b3ece3
Remove template.ftl file
...
They are empty anyway
2022-08-17 22:46:48 +03:00
tygyh
1ce4cb4901
Update swedish translations
2022-08-17 11:33:46 +02:00
AldanTanneo
ba87a405af
Discord Activity
2022-08-15 15:58:37 +00:00
DaforLynx
daadf3abdb
Gnarling Fort music; more specific sites; fix music spacing; new sfx
2022-08-14 01:57:58 +00:00
Julio Cezar Silva
9315482fc4
Craft all
2022-08-12 00:47:48 +00:00
DaforLynx
258feee634
Fix crash when Gap Between Songs is set to 0.0; changed name to Music Spacing
2022-08-11 02:56:40 +00:00
IsseW
a165bc09bc
character viewpoint
2022-08-09 18:45:45 +02:00
IsseW
bf44ebd12b
spectate speedup key
2022-08-09 18:44:10 +02:00
Isse
0471e78f41
spectate mode :D
2022-08-09 18:43:13 +02:00
loki
a559645679
deleted .zip folder
2022-08-08 19:03:20 +03:00
loki
5d914c4577
changed folder to new format
2022-08-08 19:01:34 +03:00
loki
88b412f4c7
added romanian translation
2022-08-08 18:26:17 +03:00
Samuel Keiffer
8602a04e71
Merge branch 'floppy-DesertCity' into 'master'
...
DesertCity
See merge request veloren/veloren!3495
2022-08-08 09:58:19 +00:00
flo
5dd9991311
DesertCity
2022-08-08 09:58:18 +00:00
Samuel Keiffer
1066553f21
Merge branch 'juliancoffee/fluent-i18n' into 'master'
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Use Fluent for localisation (l10n) and internationalisation (i18n)
See merge request veloren/veloren!3508
2022-08-07 18:21:31 +00:00
Marcel
4131b3ac20
Merge branch 'DaforLynx/river-hotfix' into 'master'
...
Lower volume of river sfx
See merge request veloren/veloren!3510
2022-08-06 21:29:38 +00:00
DaforLynx
9a8c288580
Lower volume of river sfx
2022-08-06 21:29:38 +00:00
juliancoffee
a994984b09
Migrate i18n files to new format
2022-08-06 21:57:08 +03:00
juliancoffee
48eeabcc93
Fix broken i18n files
2022-08-06 21:45:23 +03:00
Vincent Foulon
8862258f61
Deny any interaction received during hostile_tree
2022-08-06 18:31:42 +00:00
DaforLynx
bf4a582cf7
WIP: New music, "now playing" line in debug overlay, and music frequency slider
2022-08-01 17:41:44 +00:00
Isse
cfdc2a8ae6
Add setting to disable flashing lights
2022-07-31 21:53:25 +00:00
LunarEclipse
2a7174a4e6
Minor fixups of the Polish translation
2022-07-27 21:31:10 +02:00
Marcel
72b0b26004
Merge branch 'pfau/bg_new' into 'master'
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new bg
See merge request veloren/veloren!3488
2022-07-22 11:49:57 +00:00
DaforLynx
d2710635d8
Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout
2022-07-21 08:27:35 +00:00
Monty Marz
6571068623
new bg
2022-07-19 20:53:06 +02:00
Marcel
35883c61cb
Merge branch 'mckol/update-polish-translation' into 'master'
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Update the Polish translation
See merge request veloren/veloren!3399
2022-07-17 11:50:50 +00:00
Joshua Barretto
0b16baf46a
Improved rain performance
2022-07-16 14:44:58 +01:00
Treeco
7efddc33f7
Merge branch 'more_humanoid_models' into 'master'
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Humanoid Model Overhaul
See merge request veloren/veloren!3478
2022-07-16 11:13:24 +00:00
Youssef Fahmy
91c85dea22
Humanoid Model Overhaul
2022-07-16 11:13:24 +00:00
Mckol
8861e12e70
Updated the Polish translation
2022-07-16 13:07:45 +02:00
Joshua Barretto
ea39f78dfd
Minimised rain occlusion problems
2022-07-16 11:14:12 +01:00
Joshua Barretto
b08a501aef
Cleaned up ready for merge
2022-07-16 11:09:35 +01:00
Joshua Barretto
3c5de2991b
More consistent texturing code
2022-07-15 08:43:35 +01:00
Joshua Barretto
9ad32b37e7
More efficient texture fetches
2022-07-15 08:43:34 +01:00
Joshua Barretto
61792d4135
Apply AO
2022-07-15 08:43:34 +01:00
Joshua Barretto
2694f5f917
Fixed lava
2022-07-15 08:43:34 +01:00
Joshua Barretto
07ba4dcc33
Fixed particles for non-body entities, AO for non-volumetric illumination
2022-07-15 08:43:34 +01:00
Joshua Barretto
b5662163f0
Better lighting and verticality in caves
2022-07-15 08:43:33 +01:00
Joshua Barretto
1f979e4133
More biomes
2022-07-15 08:42:56 +01:00
Joshua Barretto
2cce44fc36
Began work on caves2
2022-07-15 08:42:56 +01:00
Joshua Barretto
62d2982990
Made rainbows ultra only
2022-07-15 07:08:30 +00:00
Joshua Barretto
e34f080c91
Fixed unrolling issue in rain shader
2022-07-15 07:06:11 +00:00
Joshua Barretto
964b315fc5
Fixed lightning point glow
2022-07-14 22:12:34 +00:00
Isse
5c7ed1e712
Merge branch 'vfoulon80/boat-loading-animation' into 'master'
...
Add a boat loading animation
See merge request veloren/veloren!3474
2022-07-14 07:17:30 +00:00
DaforLynx
194b1866c6
Music, ambience tweaks, and more
2022-07-14 00:55:35 +00:00
Joshua Barretto
f48665366b
More lightning position variety
2022-07-13 21:45:37 +01:00
Vincent Foulon
2240fa4a23
Add a boat loading animation
2022-07-13 22:41:34 +02:00
Joshua Barretto
25c55b6a25
Better rain performance, wetness
2022-07-13 18:34:34 +01:00
Joshua Barretto
4e854a28ff
Fixed occlusion bias
2022-07-10 16:56:45 +01:00
Joshua Barretto
d4906f55bc
Fixed rain occlusion issues
2022-07-10 16:40:49 +01:00
Joshua Barretto
fc21b54f02
Better rain performance
2022-07-10 13:53:31 +01:00
Joshua Barretto
47b236b1f0
Better lightning rates, fixed shaders
2022-07-10 13:44:11 +01:00
Joshua Barretto
3b758cc7b0
Minor colour tweak
2022-07-09 02:25:24 +01:00
Joshua Barretto
85a292a854
Always take origin as lightning end point
2022-07-09 02:16:13 +01:00
Joshua Barretto
6fea7205fa
Better lightning at distance
2022-07-09 02:08:55 +01:00
Joshua Barretto
836fe2b1c6
Proper lightning
2022-07-09 01:59:18 +01:00
Joshua Barretto
edc2720416
Better lightning effect
2022-07-09 00:39:18 +01:00
Joshua Barretto
4531a4e3f9
Added lightning
2022-07-08 23:26:33 +01:00
Joshua Barretto
622b67d24e
Relative offset fix
2022-07-08 20:49:51 +01:00
Joshua Barretto
90d2ceab2e
Fixed rain clipping issue
2022-07-08 20:40:08 +01:00
Joshua Barretto
4b738c8b8f
Balanced rain intensity
2022-07-08 20:22:09 +01:00
Joshua Barretto
6c4b10d881
Use existing humidity
2022-07-08 20:18:07 +01:00
Joshua Barretto
28bc9db198
Better cloud cover
2022-07-08 18:09:13 +01:00
Joshua Barretto
853d622e19
Better fall rate
2022-07-08 16:41:31 +01:00
Joshua Barretto
23aea72466
Fixed fall rate
2022-07-08 16:09:36 +01:00
Joshua Barretto
32fe997506
Use tilted origin for rain
2022-07-08 16:07:15 +01:00
Joshua Barretto
d5c0e878d7
Adjusted depths
2022-07-08 15:09:38 +01:00
Joshua Barretto
eae917ee8f
Use DDA for rain rendering
2022-07-08 14:48:59 +01:00
DaforLynx
fc80a6278c
Fixing looping issues
2022-07-07 16:09:13 -07:00
DaforLynx
bcaa026bff
"Adventurous Soul" plays in Snowland too
2022-07-07 21:26:12 +00:00
DaforLynx
00f1e9c407
Music, reorganization, metadata, and fixes
2022-07-07 04:14:20 +00:00
Julio Cezar Silva
fd34666d03
Portuguese translations parity to global
2022-07-06 07:32:43 +00:00
IsseW
6d8cbe6f0f
remove relative rain direction and increase FALL_RATE
2022-07-04 18:18:43 +02:00
Imbris
e4dfc7729f
Fix rain being visible indoors by making rpos properly line up with where the rain is being drawn and suppressing any leaks of rain occlusion map via flooring the sampled output
2022-07-04 18:18:41 +02:00
IsseW
e7208c9537
make iterations const
2022-07-04 18:18:41 +02:00
Imbris
a5a082cf41
Also use 4 iterations for medium clouds and adjust the factor multiplied by rain_dist each iteration based on the number of iterations so that the last iteration is always the same.
2022-07-04 18:18:40 +02:00
Imbris
b2d3759105
Cleanup profiling comments and commented code
2022-07-04 18:18:39 +02:00
Imbris
b29bad015c
Misc notes in cloud-frag.glsl
2022-07-04 18:18:39 +02:00
Imbris
5866e23e32
Pre-compute view_mat_inv * proj_mat_inv on the CPU before sending to the cloud shader
2022-07-04 18:18:38 +02:00
IsseW
e2969dc5f9
turn off rain for CLOUD_MODE_NONE and adjust iterations
2022-07-04 18:18:38 +02:00
IsseW
80e29e2c20
put rain_density in uniform
2022-07-04 18:18:37 +02:00
IsseW
5b7b13adce
Add medium check to rain
2022-07-04 18:18:36 +02:00
IsseW
a7c724a46d
Limit figures drawn for rain occlusion
2022-07-04 18:18:35 +02:00
DaforLynx
ac82689f83
Clean up audio code, fix egui bug
2022-07-04 18:18:34 +02:00
IsseW
72a0f56788
better rainbows
2022-07-04 18:18:34 +02:00
IsseW
cb969e5b87
Move atan2 to lod.glsl
2022-07-04 18:11:45 +02:00
IsseW
7752696387
pos_to_uv -> wpos_to_uv
2022-07-04 18:11:44 +02:00
DaforLynx
9104a07530
Code cleanup, doubled volume of leaves.ogg
2022-07-04 18:11:43 +02:00
Treeco
0d21361e05
Add player-relative rain direction
2022-07-04 18:11:42 +02:00
IsseW
fa589e915e
make rain view distance smaller, dont put wind in texture
2022-07-04 18:11:41 +02:00
IsseW
fd12c8abdb
Remove dead shader code, clean up weather.rs
2022-07-04 18:10:06 +02:00
DaforLynx
dc8424c549
Moving audio code
2022-07-04 18:10:05 +02:00
IsseW
b82bb5b247
Don't have rain be behind an expiremental shader
2022-07-04 18:07:22 +02:00
IsseW
3eabe24f12
base occlusion texture size of off voxels
2022-07-04 18:07:19 +02:00
IsseW
08b0989789
add slider for rain map resolution
2022-07-04 18:07:18 +02:00
IsseW
54f958acc7
more correct occlusion
2022-07-04 18:07:16 +02:00
DaforLynx
83ee54001e
Ambience slider; fix to utterances
2022-07-04 18:07:15 +02:00
DaforLynx
088d1cfe9d
Remove debug lines, re-mix some sfx, add crafting sfx, separate inv event sfx into spatial and nonspatial
2022-07-04 18:07:13 +02:00