Monty
5362000de4
adjusted potions, refined level up message animation
...
fixed incorrect translation used on axe double strike regen skill
Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
Monty Marz
de5c5702b3
stats display
...
Addressed comments.
Addressed comments.
2021-01-19 08:08:11 -05:00
Sam
c809569f6b
Added level up sound to skill point gain. Fixed tests.
...
Fixed duplicate roll description.
2021-01-19 08:08:08 -05:00
Noé
acbd965e65
implemented en translation for Hammer, Bow, Scepter and Staff skills
...
skill tree translation
Clamped earning SP to avoid u16 overflow.
translation fixes
Fixed exp scaling function
Fixed exp scaling function
remove debug combat rating display
Update overhead.rs
implemented en translation for Axe
2021-01-19 08:08:02 -05:00
Sam
a606313856
Added scaling exp costs per skill point.
...
Fix tooltip being red.
multiple fixes, started translation
change exp giving items
adjust loot tables
adjust combat rating indicators
fix group frame offsets
2021-01-19 08:07:57 -05:00
Sam
89766b2b34
Added command to give yourself skill points.
...
adjusted social window
Changelog
2021-01-19 08:07:49 -05:00
Sam
986c05621a
Wired up skill UI to check for prerequisites being met and sufficient skill points.
...
available SP check in general HUD, more skill icons
Trimmed 2000 lines from a file.
UI tweaks
2021-01-19 08:07:45 -05:00
Sam
4b52574750
Skill point gains are displayed in hud.
...
level up message visuals and functionality
Handles simultaneous skill point gains in UI.
2021-01-19 08:07:41 -05:00
Monty Marz
30df603115
flashing buttons for available points, WIP lock/unlock indicator
...
Condensed UI code. Removed some hardcoding.
icons
squash later, WIP colouring for unavailable skills
2021-01-19 08:07:33 -05:00
Sam
51c0bd765f
Database support for refunding skills.
...
Nonfunctional xp floaters, squash when working.
more icons, lock visuals
2021-01-19 08:07:29 -05:00
Monty Marz
48bd921d0a
EXP bar and available points UI
...
fix overhead UI
Add WIP overhead difficulty indicator
readd commented out exp counter for later use
Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Monty Marz
58d9534496
cleaned up skillbar, adjusted buffs placing
...
cleaned up skillbar, adjusted buffs placing
cleaned up skillbar, adjusted buffs placing
render diary example items in voxygen instead of using pre-rendered image files
2021-01-19 08:07:16 -05:00
Sam
bde2bc1f77
UI for sword skill tree
...
Axe skill tree UI
Hammer skill tree UI
Bow skill tree UI
moar renders
Staff skill tree UI
Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
Monty Marz
3f436079e8
Skill-Tree UI
...
switchable tabs
rework icons, fix cursor toggle
auto slot placing
Bow leap skill changed to bow glide skill.
2021-01-19 08:07:06 -05:00
Jesus Bracho
ec79890335
Provide buff information on killed entities
2021-01-18 05:46:53 +00:00
Acrimon
c5e3828c64
Merge branch 'master' into 'master'
...
Update tr_TR to new multi file format.
See merge request veloren/veloren!1671
2021-01-14 12:25:22 +00:00
Ben Wallis
aef2637288
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
2021-01-08 19:12:09 +00:00
Tadabito
db9a6a4cec
Update tr_TR to new multi file format.
2021-01-02 12:04:04 +03:00
Vincent Foulon
da81b2f0b2
Update i18n's README.md to correct grammar and formatting
...
Address the following reviews:
https://gitlab.com/veloren/veloren/-/merge_requests/1666#note_476145978
https://gitlab.com/veloren/veloren/-/merge_requests/1666#note_476145980
https://gitlab.com/veloren/veloren/-/merge_requests/1666#note_476145981
2020-12-31 12:32:22 +01:00
Vincent Foulon
7a4c3fa9a6
renamed _root.ron files to _manifest.ron
2020-12-31 12:32:21 +01:00
Vincent Foulon
b3758d12e4
rename a translation file to prevent it from being ignored by git
2020-12-31 12:32:20 +01:00
Vincent Foulon
7150e1f820
rename a translation file and clear some commented code
2020-12-31 12:32:19 +01:00
Vincent Foulon
bb7cc3d53b
(temp?) fixed list_localization function + add sub_directories to other languages
2020-12-31 12:32:17 +01:00
Vincent Foulon
00140384f7
convert the other languages into folders
2020-12-31 12:32:16 +01:00
Vincent Foulon
3295ff2c58
created LocalizationFragment + load localization sub directories
2020-12-31 12:32:16 +01:00
Vincent Foulon
924c24fa78
(PoC)(WIP) Convert single translation file to a folder
2020-12-31 12:32:15 +01:00
Joshua Barretto
a404707f87
Avoid div0 in shiny water shader
2020-12-30 22:18:19 +00:00
Nícolas Wildner
dc46618b4c
Update pt_BR.ron
2020-12-27 00:09:12 +00:00
Sarra Kitty
e8eb2b3a6c
new gliders
...
added sandraptor glider
added sandraptor glider
stuff
working on other raptor gliders
adding file and placeholder model (copy of morpho) for monarch butterfly gliders
adding models for snow and wood raptor gliders
added a proper model for the monarch glider
adding crafting recipies for raptor gliders, and raptor feather item for the recipe. Made monarch and morpho rare drops in cave loot table
made raptors drop their feathers
fmt
2020-12-24 02:54:18 +00:00
Monty
8b9db7b179
cleanup, changelog, small bugfixes
...
fmt
fix rebase
fmt
2020-12-14 21:52:24 +01:00
Monty Marz
b5a2104ca5
group member indicator visuals
...
functional group member indicators
adjust visuals
z-comparison
2020-12-14 21:16:13 +01:00
Joshua Barretto
985156fca4
Merge branch 'zesterer/gfx' into 'master'
...
Made LoD water reflective
See merge request veloren/veloren!1632
2020-12-14 18:49:59 +00:00
Snowram
834670a641
Merge branch 'snowram/objects-offsets-ron' into 'master'
...
Put objects offsets into a .ron file
See merge request veloren/veloren!1627
2020-12-14 18:00:07 +00:00
Joshua Barretto
49cabfae18
Made LoD water reflective
2020-12-14 16:52:33 +00:00
Snowram
96ed008348
Puts objects offsets into a .ron file
2020-12-14 02:43:49 +01:00
Samuel Keiffer
c3732a8a8c
Merge branch 'nahua/replace_sceptre_m2_sound' into 'master'
...
Issue 872: Replace explosion sound with heal bomb sound for sceptre M2
See merge request veloren/veloren!1618
2020-12-13 23:18:30 +00:00
nahuakang
f3ed13ca09
Replace explosion sound with heal bomb sound for sceptre M2
2020-12-13 22:09:28 +01:00
Marcel
e54b4d5797
Merge branch 'DaforLynx/campfire-loading-tip' into 'master'
...
Loading screen tip for campfire healing
See merge request veloren/veloren!1601
2020-12-12 00:29:57 +00:00
DaforLynx
70814ee922
Loading screen tip for campfire healing
2020-12-12 00:29:57 +00:00
Marcel
9b1bc41f6e
Merge branch 'jacki/german' into 'master'
...
Updated de_DE translation
See merge request veloren/veloren!1572
2020-12-11 23:51:00 +00:00
Tobias Frisch
23e3964059
Updated de_DE translation
...
Signed-off-by: TheJackiMonster <thejackimonster@gmail.com>
2020-12-11 23:51:00 +00:00
Vincent Foulon
2503d79567
Update French Translation
2020-12-11 23:29:44 +00:00
Pfauenauge90
6d1bae67d0
adjust mindflayer strength, fix en translation, update es_la translation, fix undead eyes
2020-12-10 18:06:31 +01:00
Monty Marz
f2ba7cc297
add baobabs, fix map difficulty, make mushrooms lootable
2020-12-10 18:06:29 +01:00
Snowram
526d3bd035
Vacations are never over
2020-12-08 23:03:40 +01:00
Snowram
f94a4ec90d
Improves fish_small, new npc
2020-12-08 23:03:39 +01:00
Snowram
72d73ecd38
Initial fish work
2020-12-08 23:03:38 +01:00
Joshua Barretto
b37be14b86
Added cave mushrooms
2020-12-05 18:00:29 +00:00
Joshua Barretto
a5c37262dd
Better aurora
2020-12-05 11:20:25 +00:00
Joshua Barretto
e413392694
Better mist access
2020-12-05 11:20:25 +00:00
James Melkonian
71303fecfd
Aura System and Campfire Health Regen
2020-12-04 22:24:56 +00:00
Snowram
b316e9aa7c
Updates ru_RU translation
2020-11-26 22:59:39 +01:00
Marcel
103c2302b0
Merge branch 'azymohliad/add-ukrainian' into 'master'
...
Added Ukrainian translation
See merge request veloren/veloren!1555
2020-11-25 17:21:32 +00:00
Andrii Zymohliad
733a471090
Added Ukrainian translation
2020-11-25 17:21:32 +00:00
Monty Marz
e7d27a2c21
fmt
...
cleanup
2020-11-25 16:53:48 +00:00
Yusuf Bera Ertan
3c887315ae
update Turkish translations
2020-11-25 15:46:56 +03:00
DaforLynx
6783e13125
Added two new songs along with edits to the .ron
...
comma
2020-11-25 08:25:40 +00:00
Marcel
d1a9264a99
Merge branch 'angryanimals' into 'master'
...
animal attacks
See merge request veloren/veloren!1542
2020-11-25 01:33:20 +00:00
jshipsey
f411ff7e04
bunch of animations and more attacks
2020-11-24 17:48:51 -06:00
jshipsey
1f59ef92d8
species specific speeds, more animation
2020-11-24 17:48:48 -06:00
jshipsey
c07d8df58b
assigning weapons, building animations
...
ability mapping
2020-11-24 17:48:43 -06:00
Joshua Barretto
46dc49bc0a
Fixed bit-twiddling colour bug
2020-11-24 18:44:41 +00:00
Christof Petig
a3db20c9d6
Show caves in map
2020-11-23 19:05:17 +01:00
Monty Marz
d069eb9a57
street lamp particles, ground fire bowl, misc fixes
2020-11-23 10:58:21 +00:00
Joshua Barretto
e461fbd951
Make chimneys glow
2020-11-23 10:58:21 +00:00
Joshua Barretto
4bb0da24b6
Addressed review comments
2020-11-23 10:57:57 +00:00
Snowram
0737c71749
Adds new cultist armors, defines loadouts for dungeons
2020-11-23 10:57:57 +00:00
Joshua Barretto
8fd2e4537d
Addressed review comments
2020-11-23 10:57:57 +00:00
Monty Marz
8e18b26031
Update street_lamp.vox
2020-11-23 10:57:57 +00:00
Joshua Barretto
bb9e593a44
Fixed glow AO
2020-11-23 10:57:57 +00:00
Joshua Barretto
b4e3dbc719
Added glow tint
2020-11-23 10:57:57 +00:00
Joshua Barretto
d7bbceca2d
Added light/glow map sample interpolation for entities
2020-11-23 10:57:56 +00:00
Joshua Barretto
27e7fd0727
Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
2020-11-23 10:57:56 +00:00
Joshua Barretto
51d1a2ecff
Added glow
2020-11-23 10:57:56 +00:00
Joshua Barretto
a0f0417f8f
Fixed close cloud sampling issue
2020-11-23 10:57:56 +00:00
Monty Marz
099dfc959f
translations, fixes
2020-11-23 10:57:56 +00:00
Monty Marz
5b907ede9e
fix hints
2020-11-23 10:57:55 +00:00
Joshua Barretto
058908f603
Made flamethrower and healing staff emit light on use
2020-11-23 10:57:55 +00:00
Monty Marz
97934d1070
map fixes
2020-11-23 10:57:55 +00:00
Joshua Barretto
5930ca4a59
Temporarily make particles opaque to avoid depth-related rendering problems
2020-11-23 10:57:55 +00:00
Joshua Barretto
7eb437501d
Fixed various particle issues
2020-11-23 10:57:55 +00:00
Joshua Barretto
0f2e7434fc
Sun, brightness, and gamma adjustments
2020-11-23 10:57:55 +00:00
Joshua Barretto
bcc220804a
Added exposure to settings
2020-11-23 10:57:55 +00:00
Joshua Barretto
062ce4b158
Resolved or patches various water shader issues
2020-11-23 10:57:16 +00:00
Joshua Barretto
1e7b9fa9b5
Resolved or patches various water shader issues
2020-11-23 10:57:16 +00:00
Joshua Barretto
86571c9e2e
Partially fixed mist
2020-11-23 10:57:15 +00:00
Joshua Barretto
aa59d66a76
Fixed many map problems, re-added surface mist
2020-11-23 10:57:15 +00:00
Joshua Barretto
579bdcf10e
Forest soil undulation, better acadia placement
2020-11-23 10:57:15 +00:00
Joshua Barretto
ef03137c65
Better water, shadows, clouds
2020-11-23 10:57:15 +00:00
Joshua Barretto
be1fb5b5d2
Shader quality tweaks
2020-11-23 10:57:15 +00:00
Joshua Barretto
0e8a14250f
Minor emissions tweaks
2020-11-23 10:57:15 +00:00
Joshua Barretto
42c6142ec6
Added occasional sky emission at night
2020-11-23 10:57:15 +00:00
Joshua Barretto
e09c22f9cc
Altered splay to avoid strange LoD shape
2020-11-23 10:45:02 +00:00
Monty Marz
c825e33f1a
map icon options WIP
2020-11-23 10:45:02 +00:00
Joshua Barretto
34987c1654
Don't do gamma twice
2020-11-23 10:45:02 +00:00
Joshua Barretto
271c1e29a5
Adjusted sun/moon for HDR
2020-11-23 10:45:02 +00:00
Joshua Barretto
1d031538f9
Added HDR
2020-11-23 10:45:02 +00:00
Joshua Barretto
49df604de0
Better scattering and scatter (of both varieties)
2020-11-23 10:45:02 +00:00
Joshua Barretto
ee65b4fb17
Improved cloud quality by improving sun access heuristic
2020-11-23 10:45:02 +00:00
Monty Marz
1864f4626c
map icons
2020-11-23 10:45:01 +00:00
Joshua Barretto
de685b00b2
Improved water pathfinding
2020-11-23 10:45:01 +00:00
Joshua Barretto
b352ef5d55
Terrain pop-in, fixed agent pathfinding in water
2020-11-23 10:45:01 +00:00
Joshua Barretto
717fd88565
Experimental dissolve VD
2020-11-23 10:45:01 +00:00
Joshua Barretto
6adfa547db
Added site icons to main map
2020-11-23 10:45:01 +00:00
Joshua Barretto
d4d4f17d3c
Added world map size icons
2020-11-23 10:45:01 +00:00
Joshua Barretto
c906764889
Better LoD
2020-11-23 10:45:01 +00:00
Monty Marz
f448212515
Update leather_blue-0.vox
2020-11-23 10:45:01 +00:00
Monty Marz
225756b011
npc armour
2020-11-23 10:45:01 +00:00
Joshua Barretto
99a881f349
Added entity simulation to rtsim, reification, assimilation
2020-11-23 10:44:59 +00:00
Joshua Barretto
2b5e09e32e
Better high-quality clouds
2020-11-23 10:38:00 +00:00
Joshua Barretto
c3cedd4ddf
Improved cloud quality
2020-11-23 10:37:59 +00:00
Knarkzel
7a917f87e1
added norwegian
2020-11-20 16:49:32 +01:00
jiminycrick
9272eee55b
Switched out wind sfx
2020-11-18 17:07:40 -08:00
Snowram
d98bfa72ad
Improves bipedlarge and theropod anims, balance tweaks
2020-11-19 00:56:50 +01:00
Snowram
b48de84f8c
Adds 3 new npcs
2020-11-19 00:53:17 +01:00
Snowram
44fe398ba3
Adds 2 new npcs, some models tweaks
2020-11-19 00:53:13 +01:00
Snowram
42d2108c39
Adds mindflayer npc
2020-11-19 00:53:09 +01:00
Snowram
9bfccd42d3
Adds new animals
2020-11-19 00:53:02 +01:00
jiminycrick
2d2f267907
Addressed comments and fixed pipeline
2020-11-18 13:31:13 -08:00
jiminycrick
3b47add55a
Fully move sfx away from ECS event bus
2020-11-18 13:31:13 -08:00
jiminycrick
b3aa454f8e
Initial work to move combat sfx to outcomes
2020-11-18 13:31:12 -08:00
jiminycrick
a9711eea01
Beginning to address comments
2020-11-18 13:31:12 -08:00
jiminycrick
c44a9092d3
Biome definition tweaks and more sfx
2020-11-18 13:31:12 -08:00
jiminycrick
a684bc90fd
Quadraped footsteps and songs in biomes
2020-11-18 13:31:12 -08:00
jiminycrick
e1fcb3744e
Comment out audio device picker
2020-11-18 13:31:12 -08:00
jiminycrick
d47e0bbb73
Getting merge ready minus device picker
2020-11-18 13:31:12 -08:00
jiminycrick
695cc7f5cb
Broken wind implementation
2020-11-18 13:31:12 -08:00
jiminycrick
9b759efe41
Snow footsteps
2020-11-18 13:31:12 -08:00
jiminycrick
09a1974974
River water sfx
2020-11-18 13:31:12 -08:00
jiminycrick
d0bd5118bf
Made biome probabilities neater
2020-11-18 13:31:12 -08:00
jiminycrick
e880654f2e
Probability for biome play
2020-11-18 13:31:12 -08:00
jiminycrick
c8d79b0b0e
Dungeon and cave specific music
2020-11-18 13:31:12 -08:00
jiminycrick
0a9f1ee11c
Remove ambient channel system in favor of sfx system
2020-11-18 13:31:12 -08:00
jiminycrick
39d4ee8a96
Owls, campfires, and better bird sfx handling
2020-11-18 13:31:12 -08:00
jiminycrick
c6a443ac0f
fixed false audio track lengths
2020-11-18 13:31:12 -08:00
jiminycrick
3169562a80
Night time sfx and swimming
2020-11-18 13:31:12 -08:00
jiminycrick
aa6b7cbb65
Bird calls from trees
2020-11-18 13:31:12 -08:00
jiminycrick
9e790f6cac
Really broken block sfx pushed so others can see
2020-11-18 13:31:12 -08:00
jiminycrick
3473347742
Sfx from blocks
2020-11-18 13:31:12 -08:00
jiminycrick
0689630d98
Fading music/ambient sounds decently upon biome transition
2020-11-18 13:31:11 -08:00
jiminycrick
b5aea464f3
Switch music at biome transitions
2020-11-18 13:31:11 -08:00
jiminycrick
46d3f6f6d2
Initial biome specific music and ambient sound channel
2020-11-18 13:31:11 -08:00
Joshua Barretto
171ef1d7b9
Upscaling support
2020-11-15 22:18:35 +00:00
Imbris
03c96a7c7b
Properly use localization specified fonts, fix swedish translation by adding other fonts to the font mapping list
2020-11-14 21:31:31 -05:00
Imbris
865482d768
ui: Improve login info banner gradient, smallify things, put login menu quit button at the bottom
2020-11-11 03:02:51 -05:00
Imbris
b84815cc0b
Shink file size of some image assets
2020-11-11 03:02:51 -05:00
Imbris
eec6d68585
Update changelog
2020-11-11 03:02:49 -05:00
Imbris
584824d405
Tweak scrollbar in char select screen to look nicer, fix warnings, remove old ui code, add character loading/deleting/creating/error info popups
2020-11-11 03:02:23 -05:00
Imbris
3b664d2efb
Fix tooltip border images, fade tooltips properly, improve tooltip positioning
2020-11-11 03:02:22 -05:00
Imbris
0361272746
Update to reflect changes in master ui: switched daggers with sceptre, added background at the bottom of the loading screen, added randomize button in the char creation screen
2020-11-11 03:02:22 -05:00
Yusuf Bera Ertan
bae7f56393
add padding to language select and server select menu buttons so that the scrollbar doesn't overlap them
2020-11-11 03:02:22 -05:00
Yusuf Bera Ertan
52479fec2f
add title to server select menu, don't use unneeded Container in language select menu
2020-11-11 03:02:22 -05:00
Yusuf Bera Ertan
5af6757de0
add language selection menu to main menu screen
2020-11-11 03:02:22 -05:00
Imbris
42c6550a0b
Add more parts of the character selection screen, add mouse detector widget, misc tweaks
2020-11-11 03:02:22 -05:00
Imbris
de770694d8
Basic structure of character selection
2020-11-11 03:02:22 -05:00
Imbris
586bdddc9e
Add gradient primitive to ui, adjust textbox aspect ratio, misc tweaks
2020-11-11 03:02:22 -05:00
Imbris
545f3bd44b
Start rewrite of character selection with iced
2020-11-11 03:02:21 -05:00
Imbris
10c046be2f
Delete conrod main menu code!!!!!!, small tweaks
2020-11-11 03:02:21 -05:00
Imbris
73982637b2
Add styling for Container, implement auth trust prompt, misc additions
2020-11-11 03:02:21 -05:00
Imbris
561068106e
Add input fields to main menu attempt, fix a few bugs, add bullet point to the font (might have done this wrong). (just a few glitches left when text contains spaces)
2020-11-11 03:02:21 -05:00
Imbris
bc0792a57a
Rename localization/font types (e.g. VoxygenLocalization -> Localization)
2020-11-11 03:02:21 -05:00
Imbris
29526977d8
Add support for Space widget, refine main menu ui, misc fixes and improvements.
2020-11-11 03:02:20 -05:00
Imbris
b25162635a
Revamp BackgroundContainer with scale specific padding, and use in main menu attempt
2020-11-11 03:02:20 -05:00
Imbris
5428feb0df
Add Stack and CompoundGraphic widgets
2020-11-11 03:02:20 -05:00
Sam
e90104ba0f
Yeet
2020-11-10 19:59:55 -06:00
Monty Marz
0e072f72cc
frost cleaver
...
velorite mage set
offsets
armor stats
2020-11-10 21:43:45 +00:00
Justin Shipsey
a8ac051f33
Merge branch 'james/axe-hammer-keyframes' into 'master'
...
James/axe hammer keyframes
See merge request veloren/veloren!1497
2020-11-10 01:03:11 +00:00
Joshua Barretto
b09148abee
Updated changelog, removed old models
2020-11-09 17:19:29 +00:00
Joshua Barretto
3f02aa5134
Removed more redundant code, desert dunes, better bridges
2020-11-09 10:20:22 +00:00
Joshua Barretto
9b233708e2
Turned tree generation into a post-processing layer, ripped out old tree generator for performance wins
2020-11-09 10:20:22 +00:00
Marcel
981b71759e
Merge branch 'xMAC94x/auth-link' into 'master'
...
adjust path to veloren account page
See merge request veloren/veloren!1498
2020-11-09 09:01:59 +00:00
Marcel Märtens
d9f7a72139
adjust path to veloren account page
2020-11-09 09:21:14 +01:00
jshipsey
92aa6a1b12
axe basic
2020-11-08 18:51:35 -05:00
Sam
08a0926c40
Fixed sneaky admin sword.
2020-11-08 13:58:23 -06:00
AlKabir
aaac3dadcb
improved the steak asset
2020-11-07 23:52:18 -06:00
AlKabir
6535deae9c
added two meat assets for mobs to drop
2020-11-07 23:34:20 -06:00
Sam
aeca76c748
Fixed cultist sword not displaying correctly in inventory.
2020-11-07 21:48:24 -06:00
Sam
b4296c3a2c
Fixed stupid error.
2020-11-07 19:54:37 -06:00
Imbris
133ba82a9b
Use item_definition_id for weapon asset mapping
2020-11-07 16:44:11 -06:00
Sam
8adee6ef20
Added Tool() around file paths in other manifest.
2020-11-07 15:53:19 -06:00
Sam
261ebf3990
Added Tool() around file paths.
2020-11-07 15:53:18 -06:00
Sam
ca65cdace1
Yeeted from manifest files.
2020-11-07 15:53:14 -06:00
Monty Marz
642ad805a1
potion buff
2020-11-06 01:08:34 +01:00
Snowram
0d92f02deb
Buff stonegolem, nerf giants, add missing sfxs
2020-11-06 01:08:33 +01:00
Monty Marz
ca932f6c15
easier to get minor potions
...
increase cost of a minor potion to 4 apples
2020-11-06 01:08:32 +01:00
Snowram
a52f83e92c
Addresses some comments
2020-11-06 01:08:31 +01:00
Snowram
ce96af4363
Allow for an arbitrary array of effects and buffs for consumables
2020-11-06 01:08:30 +01:00
Sam
a0af315930
Addressed comments.
2020-11-04 19:22:08 -06:00
Marcel
7517991d73
Merge branch 'TR_translations' into 'master'
...
Updated translations
See merge request veloren/veloren!1473
2020-11-04 16:13:53 +00:00
TheBoredProgrammer64
3f7b007227
Updated translations
2020-11-04 16:13:53 +00:00
Snowram
a6d5d87bbc
Fix animations regressions for biped_large
2020-11-04 02:12:43 +01:00
jshipsey
fb1aae22dd
manifests
2020-11-04 01:48:06 +01:00
jshipsey
f009492319
cleanup 4
2020-11-04 01:48:05 +01:00
unknown
14ec1b9f5f
starting to wire in new wield setup for bipedlarge
2020-11-04 01:48:05 +01:00
jshipsey
28cde31bbb
setup for staff, more anim conversions
2020-11-04 01:48:05 +01:00
Joshua Barretto
6331ad9455
Implemented Flight
2020-11-03 22:46:07 +00:00
Joshua Barretto
0aca8ee0f7
Better minimal clouds
2020-10-30 15:43:51 +00:00
Joshua Barretto
70f0a7c57c
Cloud tweaks
2020-10-30 15:43:51 +00:00
Tadabito
12d449f40f
Added translation for place holder quest.
2020-10-28 20:36:19 +00:00
Tadabito
0e3980f656
Fixed the missing comma
2020-10-28 19:25:42 +00:00
Tadabito
e24addd87d
Update tr_TR.ron
2020-10-28 18:44:34 +00:00
Monty Marz
900e654252
update german translation, add missing string to en file
2020-10-28 14:39:58 +01:00
Monty Marz
3f7b5a095b
player buffs at minimap visuals
...
Update settings.rs
buff timers
2020-10-26 19:28:25 -05:00
Monty Marz
8fa398954d
Initial implementation of buffs UI
...
player buffs animation
more testing debuffs
sorting and display limit fix
overhead buffs
fix
WIP buff removal function
fmt
Update buffs.rs
Now with compiling: WIP group UI buffs
positioning
Update group.rs
Update group.rs
Small optimizations.
Fixed positioning of buffs in group panel. Broke buff tooltips in group panel.
buff frame visuals
added setting for displaying buffs at minimap
2020-10-26 19:28:24 -05:00
Monty Marz
b31c6877b4
skillbar fixes, buff UI module
...
adjustments, fixes, assets, test buffs widgets
2020-10-26 19:28:23 -05:00
Monty Marz
f096bece5c
skillbar update part 1
...
skillbar rework part 2
2020-10-26 19:28:21 -05:00
Sam
1a1ceb54bc
Server event used to deal damage/heal with buffs. Buff kills now award xp.
2020-10-26 19:28:20 -05:00
Forest Anderson
14b5d01af3
Merge branch 'angel/add-dutch-translation' into 'master'
...
Added Dutch translation
See merge request veloren/veloren!1446
2020-10-22 18:09:52 +00:00
Joshua Barretto
2237500743
Clouds
2020-10-21 21:05:25 +00:00
Forest Anderson
709cef2665
More small fixes
2020-10-21 19:02:59 +00:00
Forest Anderson
4d22b93863
Some fixes by @Jurre
2020-10-21 18:45:00 +00:00
Forest Anderson
f79e13135e
Added Dutch translation, created by @Namp007
2020-10-21 13:39:36 -04:00
jshipsey
64d73abdec
roshwalr fix
2020-10-19 16:20:59 +02:00
jshipsey
caa048b1d5
small fixes
2020-10-19 16:20:59 +02:00
Snowram
7a62ddfd3f
Add BeastClaw npc weapontype
2020-10-19 16:20:59 +02:00
Snowram
f9383e4dd8
Add roshwalr npc
2020-10-19 16:20:59 +02:00
Snowram
c9985e14cb
Rename Saurok, various anim fixes
2020-10-19 16:20:58 +02:00
jshipsey
65df398672
werewolf work
2020-10-19 16:20:58 +02:00
Snowram
6c54e6d8fe
Add sand, snow and wood raptor npcs
2020-10-19 16:20:58 +02:00
Snowram
588f66a1ee
Add treant npc
2020-10-19 16:20:58 +02:00
Snowram
58e2d3a4ad
More bipedlarge anim work
2020-10-19 16:20:58 +02:00
unknown
94cbe3faf4
Better bipedlarge weild, charge and shoot anims
2020-10-19 16:20:58 +02:00
unknown
d2f91bc3a0
Assigns a ToolKind to bipedlarge weapons
2020-10-19 16:20:58 +02:00
jshipsey
0e628ef67f
rebase fix
2020-10-19 16:20:58 +02:00
Snowram
0a9ec848a7
add lizardman npcs
2020-10-19 16:20:58 +02:00
Snowram
f4a068c422
Initial bipedlarge beast walk animation
2020-10-19 16:20:57 +02:00
Snowram
204fa50de9
Add werewolf npc
2020-10-19 16:20:57 +02:00
Sam
14e4af7ab6
Addressed playtesting feedback.
2020-10-14 21:06:52 -05:00
jshipsey
6a744eed82
anims
2020-10-14 21:06:32 -05:00
Monty Marz
4b2eba71e7
new staff skill icons
2020-10-14 20:56:58 -05:00
Sam
7ef73f5981
Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second.
2020-10-14 20:56:22 -05:00
Sam
cbb72363af
Reworked explosions. Tweaked staff fireball.
2020-10-14 20:56:21 -05:00
Sam
04dcd012da
Flamethrower particles.
2020-10-14 20:56:21 -05:00
Sam
c80f16ae74
Started to add particles.
2020-10-14 20:56:20 -05:00
jiminycrick
512d881cd2
Fixed clippy errors and added SFX
2020-10-14 15:30:58 -07:00
jiminycrick
95c36cc3fb
Skill icons with proper rotation
2020-10-14 12:50:33 -07:00
jiminycrick
04175bab09
Add skillbar stuff for 3rd skills
2020-10-14 12:50:32 -07:00
Imbris
a3ee5a4006
Rename model_col -> highligh_col to better reflect its usage
2020-10-10 02:10:32 -04:00
Imbris
ef74d395a6
Improve figure and sprite highlighting
2020-10-10 02:10:31 -04:00
Monty Marz
2b800a2b63
make clippy happy
...
Delete glider.ron
2020-10-07 02:23:20 +00:00
pablo saavedra soler
90e795fd9f
I have corrected many errors in Spanish grammar and dialect in Latin America
2020-10-04 06:41:35 +00:00
Sam
47abf49751
Addressed comments
2020-09-29 20:48:23 -05:00
Sam
207586cfab
Beam particles fixed/tweaked.
2020-09-29 19:48:17 -05:00
Sam
56d2afc0dc
Added keyframe support to basic beam state. Addressed some comments.
2020-09-29 19:48:15 -05:00
Sam
3d6c26a3c7
Fully separated sceptres from staves.
2020-09-29 19:48:12 -05:00
Sam
de45784596
Addressed round of testing feedback.
2020-09-29 19:48:09 -05:00
Monty Marz
13d9b814ab
separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre
...
remove firebolt from starting sceptre
2020-09-29 19:48:07 -05:00
Sam
6bb680f372
M1 now only regens stamina when healing allies if they are not at full health.
2020-09-29 19:48:02 -05:00
Monty Marz
387f2cb60c
color adjustments
2020-09-29 19:47:59 -05:00
Sam
6b23af6e0b
Tweaked particles. Added skill icons.
2020-09-29 19:47:58 -05:00