Commit Graph

1093 Commits

Author SHA1 Message Date
Sam
5d643f430a Mobility abilities 2022-10-27 20:06:35 -04:00
Sam
500e0ae3d0 Heavy abilities 2022-10-27 20:06:34 -04:00
Sam
8a578bf3f6 Parrying abilities 2022-10-27 20:06:34 -04:00
Sam
d99eddb483 Defensive abilities 2022-10-27 20:06:33 -04:00
Sam
ec03bd7032 Cleaving abilities 2022-10-27 20:06:33 -04:00
Sam
a4d3de4833 Crippling abilities 2022-10-27 20:06:32 -04:00
Sam
2051d45d2f Offensive abilities 2022-10-27 20:06:32 -04:00
Sam
014a8cce61 Combo melee can now optionally not function as a stance 2022-10-27 20:06:31 -04:00
Sam
66f9cf22fc Balanced abilities and insert ability id into animations. 2022-10-27 20:06:30 -04:00
Sam
aea4a43b65 Placeholder abilities 2022-10-27 20:06:30 -04:00
Sam
38094b6ba2 Finisher melee 2022-10-27 20:06:29 -04:00
Sam
057b1a4ad6 Added capability for attacks to be interrupted by dodging or blocking 2022-10-27 20:06:29 -04:00
Sam
1e0dfe003d Rolling can now only interrupt abilities when in buildup 2022-10-27 20:06:28 -04:00
Sam
7b27b63122 Melee attacks now only hit a single target by default 2022-10-27 20:06:28 -04:00
Sam
af39287331 Added support for abilities being cheaper if activated from the correct stance 2022-10-27 20:06:27 -04:00
Sam
17258975fc Combo melee 2 state 2022-10-27 20:06:26 -04:00
flo
34eae80253 fix facegourd item name 2022-10-27 13:49:06 +00:00
flo666
9b1efe1bee clippy, fmt, remove leftover file, fix sitenames in soundtrack 2022-10-25 00:33:23 +02:00
IsseW
9a6a3a05a1 bat config 2022-10-25 00:31:04 +02:00
James Melkonian
6bacb487f3 Bat AI 2022-10-23 20:05:39 +02:00
flo666
586d0f6dd8 add bat (created by Gemu) 2022-10-23 20:05:39 +02:00
flo666
79e6fd58fe - make tricksters spawn in groups and play instruments
- remove defunct draugr flee
2022-10-23 20:05:39 +02:00
flo666
82026c1acc remove defunct headband from trickster loadout 2022-10-23 20:05:39 +02:00
flo666
e1bd385408 make draugrs Npcs flee at health below 100%,
trickster gear,
single spawns (trickster, dullahan),
2022-10-23 20:05:39 +02:00
flo666
1d98050f28 halloween npcs:
in forests, spawn harvester or dullahans or tricksters with custom halloween loot: facegourd, pumpkin_spice_brew, honeygourd
2022-10-23 20:05:39 +02:00
Youssef Fahmy
44e19d7c54 Hot-fix for sword 2022-10-19 22:03:42 +00:00
Sam
b1f45ea241 Sword triple strike tweaks. 2022-10-19 09:36:20 -04:00
UncomfySilence
f21082fa76 minor stat tweaks and cleanup 2022-10-16 14:12:37 +02:00
Sam
8eb89adb61 Fixed unintentional overbuff to speed focused secondary components 2022-10-16 14:06:42 +02:00
UncomfySilence
c432a0b719 rings and necks 2022-10-16 14:06:42 +02:00
Sam
3222fb88b0 Nerfed melee combo melee skills 2022-10-16 14:06:42 +02:00
UncomfySilence
fe87f8c38d induv hat stat changes 2022-10-16 14:06:42 +02:00
Sam
2735d3403c Nerfed other sets 2022-10-16 14:06:41 +02:00
Sam
46daa6bfa9 Armor nerf 2022-10-16 14:06:41 +02:00
Monty Marz
2d8627c29b Add gnarling chieftain mask 2022-10-15 11:05:21 +00:00
James Melkonian
99d547c7c6 Add unit test to validate recipe keys 2022-10-09 20:50:09 -07:00
Marcel
160cbbf449 Merge branch 'steel_pick_desc' into 'master'
Removes blue vein reference from Steel Pickaxe description

See merge request veloren/veloren!3491
2022-10-09 19:50:31 +00:00
Julio Cezar Silva
0d090bb93e Removes blue vein reference from Steel Pickaxe description 2022-10-09 19:50:30 +00:00
Tianyang Zhang
99bedde100 Crafting recipe for black lantern 2022-10-02 17:46:36 +00:00
flo
a37e1f8d99 seachapel npc work 2022-09-22 01:04:01 +00:00
flo
dc688bccb9 fix_salamander_and_elbst 2022-09-13 17:32:53 +00:00
flo
e43608ce80 add guitar & instrument sample edits 2022-09-10 17:23:38 +00:00
juliancoffee
3cbfe02a8e Add Golden Cheese debug item 2022-09-06 15:50:04 +03:00
Isse
7ea720b2ef Merge branch 'creature_model_updates' into 'master'
Creature model updates

See merge request veloren/veloren!3584
2022-09-06 10:35:11 +00:00
flo
e4a3671345 Creature model updates 2022-09-06 10:35:10 +00:00
juliancoffee
54a1adea31 Assets work
* Remove endgame /kit, move cultist weapons to cultist, move legendaries
  to tier-5
* Remove root_evil sceptre from endgame travelers
2022-09-05 00:24:59 +03:00
Marcel
aa7cdd2864 Merge branch 'christof/econ_goods_in_ron' into 'master'
Economy: Move decay and transportation effort from hardcoded into ron

See merge request veloren/veloren!3578
2022-08-31 08:26:24 +00:00
flo
6c89cd8fbf put Organ under Toolkind Instrument 2022-08-30 16:55:02 +00:00
Christof Petig
5e2474230e oh, Potions do not decay in master 2022-08-30 00:37:38 +02:00
Christof Petig
fbe0aee40d move trading good properties (decay, transportation) from hard coded to ron file 2022-08-30 00:37:38 +02:00
flo
9339971032 Music Instruments 2022-08-28 18:48:18 +00:00
flo
e882e62c08 seachapel 2022-08-24 21:50:53 +00:00
Monty Marz
50701620e6 Temporary invincible merchants 2022-08-16 12:16:45 +00:00
Sam
b572c32a4d Tweaks 2022-07-30 00:18:10 -04:00
Sam
28a4ce9be1 Various tweaks 2022-07-26 19:44:49 -04:00
Youssef Fahmy
91c85dea22 Humanoid Model Overhaul 2022-07-16 11:13:24 +00:00
Christof Petig
5ee72f8a5e fix test; add tusk, crest, pincer 2022-07-13 20:15:28 +02:00
Marcel
fddc97bc77 Merge branch 'tweaks' into 'master'
tweaks entity stats

See merge request veloren/veloren!3437
2022-06-29 19:29:38 +00:00
runrobdog
7a40ae2db7 tweak entity stats adlet/tracker.ron 2022-06-23 17:48:28 +02:00
runrobdog
16d5ea1e3c Set stats of entities movesets under the Object(body) tag to pre-modular and change all entities found within dungeons, to pre-modular stats 2022-06-23 06:45:22 +02:00
runrobdog
8c1d4359a8 tweak stats quadmedquick, blackwidow and throped 2022-06-20 14:12:04 +02:00
runrobdog
1dc89fbc58 tweak stats theropodbasic 2022-06-19 19:04:30 +02:00
runrobdog
25eed55ca9 stat tweaks to theropod, arthropods and basilisk 2022-06-19 01:35:18 +02:00
Sam
1f60bdd452 Removed sticky thread requirement from bow limbs. 2022-06-18 15:19:37 -04:00
runrobdog
10023b0759 tweak entity stats 2022-06-18 12:33:19 +02:00
Sam
4a5ef6dce3 Poise damage dealt to a target in a stunned state is now no longer universally applied to the target as health damage.
Instead poise damage is only converted to health damage when its source is mitigated crushing damage.
Fixed 'Long Pole' -> 'Longpole'
2022-06-17 21:13:45 -04:00
runrobdog
1e289e6335 tweaks entity stats 2022-06-17 21:48:09 +02:00
runrobdog
1e19f5541b tweak entity stats 2022-06-17 21:41:04 +02:00
runrobdog
95148a9968 tweaks entity stats 2022-06-17 12:35:06 +02:00
Sam
2de831cf38 Converted asset files of other armors. 2022-05-30 20:25:33 -04:00
Sam
8b384fd63e Converted asset files of set armors. 2022-05-30 20:25:33 -04:00
Sam
5e57eabd11 Code changes and msm 2022-05-30 20:25:31 -04:00
Makselord
4a2cdd08d4 modular weapon modifier costs changed to 1, 2, 5, 10, 15, 25 2022-05-30 09:56:17 -04:00
Makselord
f10b868dbf modular weapon modifier costs changed to 1, 5, 10, 15, 20, 30 2022-05-29 19:50:26 -04:00
Christof Petig
2bf8e1865f Skiing and ice skating 2022-05-27 17:19:52 +00:00
Makselord
5c8c88b786 fixed silver, gold, copper, tin ingots not showing correctly in crafting 2022-05-26 17:08:39 -04:00
Euryn
88eaef3145 Add Thai translation 2022-05-22 10:06:36 +00:00
Chase Rozon
7dcee3eb23 Multiple Balance Tweaks & Miscellaneous Changes 2022-05-19 22:46:31 +00:00
Youssef Fahmy
080d8ef8b1 Tweaks for this week 2022-05-19 19:35:31 +00:00
Sam
aeca67443b Simplified item key (assets) 2022-05-18 16:28:10 -04:00
Sam
ba0846d6c7 Addressed more feedback 2022-05-16 15:11:46 -04:00
UncomfySilence
ac124b67a0 minor loot table tweaks and removal of yellow weapon components from caves 2022-05-16 15:11:45 -04:00
Sam
cbf5336343 Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets). 2022-05-16 15:11:45 -04:00
Sam
ad48b634ab Address feedback (assets) 2022-05-16 15:11:44 -04:00
Sam
254b7964e1 Balance tweaks (assets) 2022-05-16 15:11:43 -04:00
Sam
d6ac9c43d7 More feedback addressed (assets). 2022-05-16 15:11:41 -04:00
Sam
13ea6dee93 Addressed second round of balance feedback (assets). 2022-05-16 15:11:40 -04:00
Sam
9b078c3383 Addressed playtest feedback (assets). 2022-05-16 15:11:38 -04:00
UncomfySilence
1c626da66b loot tables and adding models 2022-05-16 15:11:36 -04:00
Sam
528b62c59a Rebase commit 2022-05-16 15:11:36 -04:00
Sam
efc0189548 Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (assets). 2022-05-16 15:11:34 -04:00
Sam
49ff094286 Addressed most review comments (assets). 2022-05-16 15:11:33 -04:00
Bryant Deters
075fee5190 modular component tooltips 2022-05-16 15:11:25 -04:00
Sam
558e2aefb7 Bow models 2022-05-16 15:11:23 -04:00
Sam
eec0ba18a9 Fixed eldwood recipes returning frostwood components. 2022-05-16 15:11:22 -04:00
Sam
d436362a8d Consolidated crafting UI for the primnary component of modular weapons. 2022-05-16 15:11:21 -04:00
Sam
3702952f99 Added recipes for each material kind. 2022-05-16 15:11:20 -04:00
Sam
ef5b2e4a1e Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
2022-05-16 15:11:19 -04:00
Sam
1c0154487a Rebase fixes. 2022-05-16 15:11:18 -04:00
Sam
94c19735ca Fixed broken stuff during rebase. 2022-05-16 15:11:16 -04:00