Commit Graph

3293 Commits

Author SHA1 Message Date
ulteq
eca7657ffa Removed a bunch of obsolete code:
*Obsolete, as of: 6fdaf4c400
2015-04-25 13:34:47 +02:00
commy2
73b17efa2f cache ctrlSetStructedText parseText 2015-04-25 13:28:21 +02:00
ulteq
b053a641d9 Improved bullet trace visibility check 2015-04-25 13:15:54 +02:00
ulteq
d8eee168aa Improved onlyActiveForLocalPlayers abort condition check:
*Fixed alwaysSimulateForSnipers abort condition
2015-04-25 12:59:26 +02:00
Glowbal
6799903e4b Also display different color for advanced 2015-04-25 12:45:04 +02:00
ulteq
2d14ae61f9 Simplified muzzle velocity shift calculation:
*Also added some missing privates
2015-04-25 12:36:04 +02:00
Glowbal
1415adc2bd removed local diagnose action. Added localization 2015-04-25 12:35:07 +02:00
Glowbal
4cef2a1fa4 Merge branch 'master' into streamlinedBasicDiagnosis 2015-04-25 12:12:24 +02:00
ulteq
d414e5a3a1 Removed unused define 2015-04-25 12:08:31 +02:00
ulteq
6fdaf4c400 Completely removed the SQF version of the advanced ballistics PFH 2015-04-25 10:59:48 +02:00
ulteq
f645672281 At least set GVAR(extensionAvailable) to true 2015-04-25 10:38:28 +02:00
Nou
7c857a5a7e Make sure load spawns the function, not calls it. 2015-04-25 00:52:51 -07:00
Nou
c8e6e7018c Moved infinite spawned loop to Loaded event for handing save game loads. Events for the win! diag_activeSQFScripts as of this build returns empty on a bare mission. 2015-04-25 00:49:47 -07:00
commy2
12280bbcad revive tmr camshake 2015-04-25 07:21:11 +02:00
commy2
d7d0f00592 tweaking recoil 2015-04-25 05:51:44 +02:00
Grzegorz
aa0b1ecba0 PL translation fix 2015-04-24 21:35:20 +02:00
PabstMirror
3b9b09a7af UpdateFiringTable-ChangesFromWeather 2015-04-24 13:26:09 -05:00
Glowbal
7dc8a08b89 Replaced _currentshooter by _this
Fixes script error `Error Undefined variable in expression: _currentshooter`
2015-04-24 20:03:04 +02:00
commy2
e207a11851 fix: Cannot zero when looking through optics of static weapons and vehicle mg/gmg, fix #836 2015-04-24 19:02:29 +02:00
ulteq
b405f17df2 Added missing ; 2015-04-24 17:19:18 +02:00
ulteq
6361bda3e9 Removed unused function 2015-04-24 13:01:11 +02:00
ulteq
eb88f94cf7 Removed unused privates 2015-04-24 11:53:06 +02:00
ulteq
b3bf44fa1e Code cleanup 2015-04-24 10:58:55 +02:00
ulteq
b3f4bf306d Moved the global weather controls into preInit 2015-04-24 10:46:33 +02:00
ulteq
66e4c742b4 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-24 10:25:47 +02:00
ulteq
062aeae6e6 Fixed several bugs in the rain simulation:
*Added missing rain initialization based on overcast value
*Added proper fade out when the overcast changes from >=0.7 to <0.7
*Removed duplicate code
2015-04-24 10:25:31 +02:00
ulteq
50546646fa Added missing rain_period_count reset to 0 2015-04-24 10:05:13 +02:00
ulteq
5a90ef6207 Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module:
*Removed duplicate debug output
2015-04-24 10:03:48 +02:00
ulteq
709fdcdd08 Merge pull request #821 from Brisse89/master
Added realistic tracer burn times for several ammo types
2015-04-24 08:28:43 +02:00
Glowbal
0146439925 increasing the text box height #834
Temporary solution until we get something properly done.

Ideally we would calculate the height of the box through the amount of characters. For that we would need a font with a consistent width across each character, or figure out the width for each character ourselves.
2015-04-24 07:46:01 +02:00
esteldunedain
e3a06999c3 Reduce MainActions distance for CAManBase from 5m to 4m 2015-04-24 00:57:49 -03:00
esteldunedain
c8563ce484 Add LOS check for actions points. Close #785 2015-04-24 00:57:22 -03:00
Grzegorz
e8a48fa81c PL translation fix
Apparently mini-spike AT still wants to shoot down planes and choppers :)
2015-04-24 01:54:36 +02:00
PabstMirror
aa7de84783 Merge branch 'master' into mk6tweaks 2015-04-23 13:34:25 -05:00
PabstMirror
55732d4262 Text Shadow should have been black. 2015-04-23 13:33:38 -05:00
ulteq
ddf62b6db4 Added missing privates 2015-04-23 16:08:02 +02:00
KoffeinFlummi
24efbf731d Convert frag config entry names to lowercase 2015-04-23 15:46:50 +02:00
ulteq
b0eadf83c7 Fixed incorrect typicalSpeed 2015-04-23 14:04:01 +02:00
Brisse89
91dfd9802a Update CfgAmmo.hpp 2015-04-23 13:58:42 +02:00
Brisse89
8d4fff6359 Update CfgAmmo.hpp 2015-04-23 13:56:46 +02:00
Brisse89
5bfa97f490 Update CfgAmmo.hpp 2015-04-23 13:55:26 +02:00
Brisse89
f0a1900ad4 Update CfgAmmo.hpp 2015-04-23 13:53:42 +02:00
Brisse89
ae8a512e8f Update CfgAmmo.hpp 2015-04-23 13:47:25 +02:00
Brisse89
0001609791 Update CfgAmmo.hpp
Added realistic tracer burn times for several ammo types: 
B_556x45_Ball (parent for several tracer rounds)
ACE_545x39_Ball_7T3M
B_762x51_Ball (parent for several tracer rounds)
ACE_762x54_Ball_7T2
ACE_762x39_Ball_57N231P

Also changed color on russian tracer rounds from yellow to green, which is what they are in the real world.
2015-04-23 13:44:55 +02:00
ulteq
b1521345c2 Added magazines for the new AP rounds:
*Fixed some stringtable inconsistencies
*Removed some obsolete stringtable entries
2015-04-23 13:35:57 +02:00
ulteq
dd72fced36 Added M955, M993, MK316 Mod 0, 127x99mm API ammo classes:
*Recalculated the vanilla calibers based on (6.5mm ~ 1.0)
2015-04-23 12:42:01 +02:00
ulteq
be595d9c9e Made the wind speed change less often during good weather 2015-04-23 11:54:24 +02:00
ulteq
e9bb1eea4c Minor muzzle velocity correction for the 6.5mm Creedmor 2015-04-23 11:27:43 +02:00
Brisse89
c975213579 Update CfgAmmo.hpp
Added missing data to 40mm grenades.
2015-04-23 11:11:38 +02:00
ulteq
860b4a446a Updated the 6.5mm Creedmor airFriction:
*Also added it to the ATRagMX gun list
2015-04-22 22:48:38 +02:00
ulteq
09ff217e93 Improved the init process 2015-04-22 21:16:01 +02:00
ulteq
74888b4fff Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul 2015-04-22 19:47:06 +02:00
ulteq
a9726d2b60 Simplified the wind direction change calculation 2015-04-22 19:46:27 +02:00
ulteq
caf2f12eb9 Improved the wind direction selection based on the probability array 2015-04-22 19:46:09 +02:00
jaynus
0c6786a138 use the vehicle of the player for variables, not the player. allows static optics. FIxes #808 2015-04-22 08:07:58 -07:00
jaynus
d63de3a09e restart PFH on optic reload. Fixes #812 2015-04-22 07:49:18 -07:00
Grzegorz Sikora
1063d4bb2c PL translation 2015-04-22 13:17:43 +02:00
ulteq
ac5d593271 Switched to an improved version of the old getWind function 2015-04-22 12:56:07 +02:00
ulteq
e7bc0c26bc Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul 2015-04-22 11:54:18 +02:00
ulteq
1d108f42a7 Added a magazine for the new 6.5 Creedmor cartridge
*Fixed the 65x47mm short name
2015-04-22 11:53:22 +02:00
ulteq
2ec95c2862 Brackets 2015-04-22 11:32:16 +02:00
ulteq
f8006eaac9 Expanded the ammo database:
*30-06 Springfield (.30 Cal M1 Ball 174 grain)
*6.5 Creedmore (Berger .264 cal 140 grain Hybrid)
*7mm Rem Mag (Berger .284 cal 180 grain Hybrid)
*.243 Win (Berger .243 cal 105 grain Hybrid)
2015-04-22 11:31:11 +02:00
ulteq
e479557f8a Some magazine Stringtable fixes 2015-04-22 10:48:45 +02:00
ulteq
b4ec13aa8c Merge branch 'feature/realname_extend' of https://github.com/rlex/ACE3 into rlex-feature/realname_extend
Conflicts:
	addons/realisticnames/stringtable.xml
2015-04-22 10:10:00 +02:00
Glowbal
fedbf84d5f Merge pull request #800 from acemod/fixDraggingAvailableWithoutMedical
Fixed dragging always available when medical module is removed
2015-04-22 07:43:23 +02:00
PabstMirror
8ec86a337f Show Loaded Ammo for static weapons 2015-04-21 19:35:04 -05:00
jaynus
b2c5e5e9f1 Remove AB verison check until versioning is complete. 2015-04-21 17:04:16 -07:00
jaynus
b384d62edd Fixes typos in medical strings causing missing strings. 2015-04-21 17:02:50 -07:00
Nicolás Badano
b6d7e12507 Merge pull request #779 from gienkov/master
PL translation fix
2015-04-21 19:25:53 -03:00
commy2
1facca2ba9 fix: missing authors on flares, remove inert duplicate of handgrenade from zeus 2015-04-22 00:24:54 +02:00
Grzegorz
485fd7078f Update stringtable.xml 2015-04-22 00:22:44 +02:00
Nicolás Badano
1bfb13abac Revert "remove author from items inheriting ACE_ItemCore" 2015-04-21 19:07:42 -03:00
commy2
cfda0e17c6 Merge pull request #788 from acemod/animfix
put weapon on back without having to stand up
2015-04-21 23:40:52 +02:00
ulteq
a886afb7d0 Added a model for the ACE_Box_Ammo 2015-04-21 23:26:38 +02:00
Nicolás Badano
3105cef364 Merge pull request #787 from acemod/interactionHighVisibility
User changeable text/shadow colors for interaction
2015-04-21 17:31:11 -03:00
Nicolás Badano
18bb40b72b Merge pull request #798 from acemod/fixMapAir
Illuminate map for gunner of helicopters. Fixes #558
2015-04-21 16:52:17 -03:00
jaynus
d8d658602f Apply to all aircraft gunner and pilot 2015-04-21 12:50:42 -07:00
Glowbal
0ab25a2866 fixed #659 2015-04-21 21:41:00 +02:00
ulteq
2fa39615f3 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul 2015-04-21 21:06:30 +02:00
jaynus
b2f978da3c Added unstabalized optic mode to comanche for following the chopper. Is the first optic, all other zoom levels are stabalized. Fixes #556 2015-04-21 12:01:30 -07:00
jaynus
08203b26c7 Illuminate map for gunner of helicopters. Fixes #558 2015-04-21 11:58:07 -07:00
ulteq
d7f67970a4 Fixed a bug in the wind direction init code 2015-04-21 20:55:04 +02:00
ulteq
1db9f055e2 Removed debug output 2015-04-21 20:54:47 +02:00
ulteq
428baefc2c Added random temperatureShift, badWeatherShift, humidityShift 2015-04-21 20:41:50 +02:00
ulteq
30d1b1b5e5 Fixed a typo in the updateTemperature function 2015-04-21 20:20:22 +02:00
ulteq
af4fdda477 Continued work on the new wind system:
* Moved the wind data into CfgWorlds.hpp
* Modified the contents of ACE_WIND_PARAMS
* new getWind function for the clients
* new wind init based on the real world weather data
2015-04-21 20:20:05 +02:00
Nicolás Badano
ce3cc71869 Merge pull request #795 from acemod/fixAuthor
remove author from items inheriting ACE_ItemCore
2015-04-21 15:08:53 -03:00
Nicolás Badano
421954c829 Merge pull request #794 from Legolasindar/master
updated stringtable for spanish
2015-04-21 15:07:12 -03:00
bux578
3897b73d56 remove author from items inheriting ACE_ItemCore 2015-04-21 19:16:54 +02:00
PabstMirror
be031801ab #770 - m84 - don't add pain if strength is low 2015-04-21 12:09:58 -05:00
Ivan Navarro Cabello
55887b7cfe updated stringtable for spanish
added some spanish translate
2015-04-21 19:03:55 +02:00
bux578
7b4f451d8a reduce m84 mass
m84 weighs ~260g compared to a m18 with ~520g. Ingame the m18 has a mass
of 4 but giving the m84 a mass of 2 seems odd to me. That's why I've
reduced it from 10 to 4.
2015-04-21 19:00:13 +02:00
ulteq
7c57ad25bd Fixes a recently introduced bug in the relative click memory 2015-04-21 16:54:26 +02:00
ulteq
287c0d62ca Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul 2015-04-21 16:03:28 +02:00
ulteq
e22a7e1aad Improved the range card column spacing 2015-04-21 16:01:53 +02:00
ulteq
c27f3fb131 Added target speed direction switch / Improved the solution result output 2015-04-21 15:46:53 +02:00
ulteq
4833193860 Added a new solution setup menu 2015-04-21 15:01:23 +02:00
ulteq
c24586ce02 Reworked the result output GUI on the main page 2015-04-21 11:53:28 +02:00
ulteq
0cf2374475 Atmospheric Calc Method GUI improvement 2015-04-21 11:43:16 +02:00
ulteq
f98a0cdfae Overworked the scope click number GUI 2015-04-21 11:24:59 +02:00
ulteq
6c4b078dce Updated the default gun profile used for adding new profiles 2015-04-21 09:46:57 +02:00
commy2
616eee6aa4 remove broken launcher anim 2015-04-21 06:22:41 +02:00
commy2
5093307756 experiment with launcher anim 2015-04-21 06:10:30 +02:00
commy2
de660cf45f messing with animations 2015-04-21 05:21:04 +02:00
commy2
5e440686bb put weapon on back without having to stand up 2015-04-21 04:43:24 +02:00
PabstMirror
96be881ea9 User changeable text/shadow colors for interaction 2015-04-20 18:28:01 -05:00
Glowbal
166c8147cf Using ace_frag_fnc_addManualTrack instead of fired function 2015-04-20 23:55:23 +02:00
Glowbal
4543bab7fb added nil check for function ace_frag_fnc_fired 2015-04-20 23:41:22 +02:00
Glowbal
fb93e9e9bc wrapped track in debug define 2015-04-20 23:38:50 +02:00
esteldunedain
1fa9ba1cbf Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-20 18:24:50 -03:00
esteldunedain
90288b495e Interactions inside vehicles. Skip the "Main Interactions" level; mount its children intead. 2015-04-20 18:24:12 -03:00
Glowbal
24c32d8e3f added configuration 2015-04-20 23:18:53 +02:00
PabstMirror
fdbd0c1905 #777 - mDagr - Update map pos each frame. 2015-04-20 16:12:01 -05:00
Glowbal
7b790ffb1a staged work 2015-04-20 22:48:11 +02:00
Nicolás Badano
2a945df150 Merge pull request #782 from acemod/nobag
hide open bag option when it's not selected via scroll wheel
2015-04-20 17:25:11 -03:00
Glowbal
1df42b17c2 close all dialogs 2015-04-20 22:22:09 +02:00
Glowbal
89a1306605 Merge branch 'master' into KeyPressesWhileUnconscious 2015-04-20 22:19:40 +02:00
Glowbal
362051e2db Merge pull request #717 from acemod/medicalFixes
Medical fixes
2015-04-20 22:16:57 +02:00
Glowbal
f7719f0e0a tab 2015-04-20 22:08:31 +02:00
commy2
afc8abce85 hide open bag option when it's not selected via scroll wheel 2015-04-20 22:00:13 +02:00
Glowbal
842bfe0b98 enabled advanced wounds setting 2015-04-20 22:00:11 +02:00
Glowbal
90cf882e02 Using setvar instead of event sync again 2015-04-20 21:58:27 +02:00
Glowbal
8be7ccaab7 setting for moving unit from group on unconscious 2015-04-20 21:37:30 +02:00
commy2
ae3c8e3d88 weapon select keys are optional 2015-04-20 21:10:56 +02:00
commy2
43707342a8 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into wselect 2015-04-20 20:07:48 +02:00
commy2
438b6a1adb Merge pull request #618 from acemod/recoil
Recoil overhaul
2015-04-20 19:47:02 +02:00
commy2
ed72697141 Merge pull request #728 from acemod/error
Show error message and quit mission if a dll isn't present
2015-04-20 19:41:38 +02:00
esteldunedain
66af69def8 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-20 13:55:42 -03:00
esteldunedain
9295393dd6 Allow cursor for interactions 2015-04-20 13:54:51 -03:00
commy2
ea368511b7 ace extensions class for modularity 2015-04-20 18:48:58 +02:00
commy2
14214090dc manual merge 2015-04-20 18:22:17 +02:00
commy2
16c6a3ee78 tweaking recoil 2015-04-20 17:38:45 +02:00
Grzegorz Sikora
222aceaf56 PL fix 2015-04-20 17:11:22 +02:00
ulteq
ac74e6c611 More WIP 2015-04-20 16:33:36 +02:00
commy2
6c00aef6e8 coeficients for recoil configs 2015-04-20 16:02:36 +02:00
ulteq
8aa69663d6 More WIP 2015-04-20 16:01:13 +02:00
KoffeinFlummi
06a4f3d10e Remove tabler comments. 2015-04-20 15:48:50 +02:00
KoffeinFlummi
e8cd918b90 Merge https://github.com/gienkov/ACE3 into polish-merge 2015-04-20 15:46:36 +02:00
esteldunedain
7953919b89 Merge branch 'simpleDiagnosis' into streamlinedBasicDiagnosis 2015-04-20 10:24:59 -03:00
esteldunedain
1e3b44e32e Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into streamlinedBasicDiagnosis 2015-04-20 10:24:24 -03:00
commy2
d8fbb49bbd Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into recoil 2015-04-20 15:14:57 +02:00
ulteq
9155056a50 Proof of concept wind code (custom debug output enabled) 2015-04-20 15:11:14 +02:00
ruPaladin
08caf0c695 Updated russian translation (medical)
Перевел как смог, вероятно данная настройка будет в ACE3 Настройки. Нужно проверить влезет ли туда. Если влезет, то подкорректировать перевод. Правки строго приветствуются.
2015-04-20 15:18:17 +03:00
ulteq
be378adfee Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-20 13:54:28 +02:00
ulteq
89e33dc177 Refactored the weather module:
* No changes in functionality
2015-04-20 13:54:22 +02:00
bux578
89f6b6bfd0 Merge pull request #766 from ruPaladin/patch-3
Rus translation (nametags)
2015-04-20 13:23:04 +02:00
bux578
13b11d7225 Merge pull request #768 from Tachii/patch-17
Update stringtable.xml
2015-04-20 13:02:38 +02:00
ulteq
6c2982548f Fixed incorrect function header 2015-04-20 12:35:08 +02:00
ulteq
0e08fd4457 Incremented the ATragMX profile namespace version 2015-04-20 11:09:12 +02:00
ulteq
de0414803e Fixed some more airFriction values in the ATragMX gun list 2015-04-20 11:08:28 +02:00