Commit Graph

238 Commits

Author SHA1 Message Date
PabstMirror
cd5dcf56fe Use correct TransportX type for ace items (#5168)
* Use correct TransportX type for ace items

* Fix messing with flare colors
2017-05-18 17:23:01 -05:00
NorXAengell
1be278fbda French translation to "Advanced throwing" and "Advanced fatigue" (#4415)
* French translation of "Advanced fatigue" and "Advanced throwing"

Full translation of "Advanced fatigue" and "Advanced throwing".

* New batch of translation/correction
2017-02-11 15:16:56 -06:00
BaerMitUmlaut
0a05401e74 Fix cookoff locality issues (#4799)
* Fix locality issue with box cookoff

* Add grenade fired EHs on hcs and dedis
2017-01-02 17:55:44 -06:00
jtj5283449
d4855a7ff3 Korean Translation v1.0 (#4794)
* Add files via upload

* Add files via upload

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.

* Fix encoding
2017-01-02 17:52:01 -06:00
PabstMirror
a3c50a6c76 Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
commy2
8822cb1b90 emulate frag grenade ai behaviour for incendiaries (#4534) 2016-10-11 19:04:08 +02:00
Glowbal
059980b1a5 Add ammo cookoff (#4376)
* Add Ammo cookoff

* Remove tabs

* Add initial ammo box cook-off

Does not include a fire effect, mostly just a proof of concept.

Should probably also add further potential cook-off conditons (if hit by tracer for example).

* Add burning effects to ammo box cook off

- Add burning effect while ammo box is cooking off
- Add setting to enable/disable ammo boxes cooking off
- Clear magazine cargo while box is burning

Currently the box will burn for 60 seconds hardcoded, this is to allow time for the ammunition to cook off (since boxes sink into the ground and dissapear when destroyed). Perhaps we can implement a way to burn until all ammo is expended.

* Improve ammo cookoff

* Integrate ammo cookoff with the incendiary grenade

* Disable ammo cook off underwater

* Optimize fnc_detonateAmmunition

I say optimize, the only real performance optimization is using `vectorMultiply`. The rest is readability optimization though!

* Improve ammo box cook off

- Remove unnecessary light source (fire particles provide lighting)
- Add randomness to cook off time
- Cook off begins with fire effect rather than smoke

* Add tracer induced ammo box cook off

Due to limitations in the way arma handles tracer rounds (there's no way to check if an individual projectile is a tracer), only magazines with a high enough tracer density (at least 1 in 4) can cause cook off this way. However this is deemed an acceptable approximation since the chance of this happening should be quite low anyway.

* Decrease amount of explosions from ammo cookoff

* Add is local check for remote event
2016-10-06 22:37:38 +02:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
KoffeinFlummi
72899643bd Merge branch 'master' into japanesestringtables 2016-09-27 20:54:17 +02:00
commy2
e7bc2e9d62 remove deprecated code for 3.8.0 (#4457)
* remove deprecated scroll wheel event handler

* remove deprecated ace hash functions

* remove deprecated execNextFrame

* remove deprecated insertionSort

* remove deprecated getConfigType

* remove deprecated binocularMagazine

* remove deprecated wait(Until)AndExecute

* remove old ass and deprecated alternative syntax setHitPointDamage

* remove deprecated event handlers (#4459)

* remove deprecated event handlers#

* remove ACE_newEvents

* Remove old ACE PlayerEventHandler wrappers
2016-09-24 22:31:10 +02:00
Grzegorz
a63dcb49d0 PL Translation 3.7.1 (#4395)
* translate advanced fatigue

* translate advanced throwing

* translate cargo

* translate chemlights

* translate cookoff

* translate explosives

* translate fastroping

* translate gforce

* translate googles

* translate grenades

* translate gunbag

* translate maptools

* translate medical

* translate medical_ai

* translate minedetector

* translate nametags

* translate overheating

* translate repair

* translate tagging

* translate ui

* translate zeus
2016-09-18 22:00:13 +02:00
PabstMirror
32b7ef7b85 Skip incindinary effects if projectile is null 2016-09-17 13:09:03 -05:00
classicarma
7f208e094d translate grenades 2016-09-17 01:46:51 +09:00
commy2
3cea9e727d fix a comment 2016-09-16 14:00:43 +02:00
commy2
d200eadb46 incendiary and cookoff improvements 2016-09-16 13:08:19 +02:00
PabstMirror
1a4ed7b7b4 Grenades - disable throw mode / keybind if advThrow (#4350) 2016-09-06 21:54:42 +02:00
[OMCB]kaban
64cf8aa95a Russain Translations Update (#4286) 2016-08-27 10:36:00 +02:00
commy2
5b3d424509 always destroy engine, effect only requires cookoff 2016-08-13 12:44:38 +02:00
commy2
d0d407a2c5 only do engine burning effect if cookoff is enabled 2016-08-13 12:39:52 +02:00
commy2
9a93dffc3b port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
Glowbal
96a08dfc01 Merge pull request #3923 from voiperr/grenadesounds
Grenade + Chemlight Sounds
2016-07-12 13:37:40 +02:00
commy2
3fdc0dd521 Merge pull request #3955 from acemod/add_name
add 'name' to components
2016-06-20 19:25:58 +02:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
Josuan Albin
7c9dcf6bdb Merge branch 'pr/3480'
Conflicts:
	addons/advanced_ballistics/stringtable.xml
	addons/cargo/stringtable.xml
	addons/flashlights/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/main/stringtable.xml
	addons/map/stringtable.xml
2016-06-18 16:26:46 +02:00
voiper
f28f90b624 Use isEqualTo. 2016-06-16 12:21:40 -07:00
voiper
3070b2ac6e Sounds are sourced from configs.
Used impactGroundSoft[] as shortcut.
2016-06-15 18:16:28 -07:00
voiper
c0e412211e More realistic chemlight impact sounds. 2016-06-13 18:07:46 -07:00
voiper
b45a17001c Merge remote-tracking branch 'origin/master' into grenadesounds 2016-06-12 14:54:14 -07:00
voiper
38b98802de Add grenade, chemlight, and handflare priming sounds.
Remove default clinking sounds.
2016-06-07 17:22:48 -07:00
SilentSpike
90ebf9638b Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56 Put semi-colon to the correct place 2016-06-01 14:11:32 +02:00
jonpas
1331265e65 Move url into a macro 2016-06-01 13:49:10 +02:00
jonpas
6730d016c2 Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility 2016-06-01 13:27:02 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
jonpas
b54d1985f1 QGVAR and fix gforces, goggles, grenades, hearing, interact_menu 2016-05-25 01:57:41 +02:00
SilentSpike
207d6612da Remove duplicate ACE_newEvents entries 2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
Alessandro Foresi
e97c7c0f65 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
NorXAengell
772c4cc100 Another batch of translations and corrections (Fr) 2016-03-01 02:27:19 +01:00
commy2
9712f9c1a4 manual merge 2016-02-22 16:24:10 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
commy2
73d5b3c77b relace ace_common_fnc_canUseWeapon with CBA_fnc_canUseWeapon 2016-02-20 22:41:24 +01:00
ChairborneIT
0021bc08df Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
esteldunedain
6fd8d8da04 Merge branch 'master' into changeHearingDefaults
Conflicts:
	addons/grenades/functions/fnc_flashbangExplosionEH.sqf
2016-02-20 16:59:00 -03:00
esteldunedain
f2566afc73 Another 5m of effect 2016-02-19 15:22:24 -03:00
esteldunedain
b420512139 Fix reduction based on looking away from the grenade 2016-02-19 12:34:50 -03:00
esteldunedain
9e5f52d161 Make units heavily affected by the blast turn away from the light. 2016-02-19 12:33:49 -03:00
esteldunedain
0f7853f6c6 Increase the maximum range for blinding effect to 25m, but with a high falloff. Close #1539 2016-02-19 12:18:22 -03:00
esteldunedain
648a0259ec Improve flashbang effects. Make sure the light effect is rendered even if the grenade explodes further than 20m from the player. Increase the amount of hearing damage. 2016-02-19 12:02:29 -03:00
PabstMirror
8fed9325c9 Fix flashbang 2016-02-16 13:02:25 -06:00
esteldunedain
0b9695ce70 Apply the ufeh to ACE_Grenades 2016-02-06 17:20:30 -03:00
PabstMirror
7fc84c60dd Flashbangs - pass pos instead of obj reference
Fix #3205
2016-02-03 17:53:24 -06:00
PabstMirror
46d6e92bca Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
commy2
e56e18bff3 Code cleanup 1.54 2016-01-06 22:42:02 +01:00
PabstMirror
cae9f436f6 Merge branch 'release' 2015-12-08 15:14:33 -06:00
ProfessorCZ
cf41ac5fba Czech Translations - Update 2015-12-04 22:28:10 -06:00
PabstMirror
43a168f0b9 Flashbangs - Make event radius match effect radius 2015-12-04 15:16:17 -06:00
VKing
069169cc72 Changed ACE_time back to time in comments where appropriate 2015-10-21 22:52:21 +02:00
commy2
cd839a0ddc remove superfluous brackets 2015-09-26 22:42:47 +02:00
commy2
6cc920dc34 Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing 2015-09-26 22:39:12 +02:00
Glowbal
7e5ab07e32 Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
jokoho48
b7e02da1cc remove if (!hasInterface) from PFH
move ! in ()
2015-09-11 16:58:26 +02:00
KoffeinFlummi
83aa2cc68c Merge branch 'release' into french 2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be Update French translations 2015-09-10 19:14:51 +02:00
jokoho48
defbdf1b1a fix that HC throw a issue if PPEffect was used/applyed 2015-09-09 17:05:48 +02:00
commy2
46d741281b Merge pull request #2358 from acemod/322flashbangexplosive
sort flashbang under explosive grenades, not misc grenades
2015-09-05 13:40:24 +02:00
commy2
a187be7255 sort flashbang under explosive grenades 2015-09-03 13:23:15 +02:00
commy2
fbf00b9aa5 correct comment 2015-09-03 02:55:40 +02:00
commy2
83424cdcab header for fnc_flare 2015-09-02 00:03:16 +02:00
commy2
7ce606740c make flares work in mp 2015-09-01 23:56:25 +02:00
commy2
be56fd7d46 scripted approach to hand flares, fix #1079 2015-09-01 23:19:49 +02:00
commy2
b1fbbcc49f bouncing flashbangs, fix #1907 2015-09-01 12:46:15 +02:00
PabstMirror
7c276d9d25 Grenade Cleanup 2015-08-14 20:25:27 -05:00
jokoho48
7bf7066cfd Code cleanup of grenades module. 2015-08-13 22:36:58 +02:00
PabstMirror
040f4a92a0 #1696 - Flashbangs make big boom 2015-07-10 21:39:35 -05:00
Glowbal
3e24749948 Merge pull request #1477 from alganthe/longer_flares
flares modified
2015-06-13 19:51:27 +02:00
Josuan Albin
7bc7e51ad7 flares modified
- all UGL flares have a 60s lifespan now
- handheld signals and 20mm flares have smaller flare sizes
2015-06-02 14:02:46 +02:00
jonpas
763cb07629 Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
jonpas
0b0f7274d7 Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
KoffeinFlummi
761e23001f Merge https://github.com/Dimaslg/ACE3 into spanish-merge
Conflicts:
	addons/medical/stringtable.xml
	addons/missileguidance/stringtable.xml
	addons/optionsmenu/stringtable.xml
2015-05-01 16:51:20 +02:00
Glowbal
131468f0d8 plurals 2015-04-30 22:39:33 +02:00
Glowbal
1ca0d66f30 Initial categories 2015-04-30 22:02:20 +02:00
Dimaslg
f8d5c423ae Merge conflicts resolved 2015-04-29 21:15:22 +02:00
KoffeinFlummi
a1e709047e Merge branch 'patch-3' of https://github.com/VyMajoris/ACE3 into portuguese-merge
Conflicts:
	AUTHORS.txt
	addons/aircraft/stringtable.xml
	addons/attach/stringtable.xml
	addons/captives/stringtable.xml
	addons/common/stringtable.xml
	addons/disposable/stringtable.xml
	addons/dragging/stringtable.xml
	addons/explosives/stringtable.xml
	addons/fcs/stringtable.xml
	addons/frag/stringtable.xml
	addons/grenades/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/kestrel/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/logistics_uavbattery/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/markers/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/movement/stringtable.xml
	addons/nametags/stringtable.xml
	addons/nightvision/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/parachute/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/reload/stringtable.xml
	addons/reloadlaunchers/stringtable.xml
	addons/respawn/stringtable.xml
	addons/safemode/stringtable.xml
	addons/switchunits/stringtable.xml
	addons/vehiclelock/stringtable.xml
	addons/weaponselect/stringtable.xml
	addons/wep_javelin/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-29 12:52:55 +02:00
PabstMirror
7e0fa18ce7 #770 - Hopefully fix LOS check on flashbang 2015-04-27 16:07:31 -05:00
KoffeinFlummi
b472292b20 Remove tabler comments.
sed is awesome.
2015-04-26 21:05:41 +02:00
VyMajoris
523cb49ff1 Added - Portuguese translation to lots of things.
Also fixed a typo the english key for STR_ACE_microdagr_configure.
2015-04-26 03:09:16 -03:00
Dimaslg
274663e1b9 Spanish Translation
Minor fixes and spelling mistakes.
2015-04-25 18:53:45 +02:00
commy2
1facca2ba9 fix: missing authors on flares, remove inert duplicate of handgrenade from zeus 2015-04-22 00:24:54 +02:00
PabstMirror
be031801ab #770 - m84 - don't add pain if strength is low 2015-04-21 12:09:58 -05:00
bux578
7b4f451d8a reduce m84 mass
m84 weighs ~260g compared to a m18 with ~520g. Ingame the m18 has a mass
of 4 but giving the m84 a mass of 2 seems odd to me. That's why I've
reduced it from 10 to 4.
2015-04-21 19:00:13 +02:00
FreeZbe
f55bd5a629 French: updates / fixes stringtable 2015-04-18 18:49:46 +02:00
PabstMirror
00f26144ec More Privates 2015-04-17 15:45:00 -05:00
KoffeinFlummi
8b915380b7 Merge branch 'hungarian-merge' 2015-04-15 13:55:02 +02:00
KoffeinFlummi
2ffbccbf20 Merge branch 'hu-translate' of https://github.com/Harakhti/ACE3 into hungarian-merge 2015-04-15 12:59:56 +02:00
PabstMirror
a36739c697 Merge pull request #418 from acemod/flashbangTweaks
Flashbang tweaks
2015-04-14 23:23:15 -05:00
Harakhti
3c3f6ba4c3 Translation: A to I
Some parts filled out, other parts corrected or stylized.
2015-04-13 19:28:58 +02:00
Grzegorz Sikora
ac886828b0 Fixes 2015-04-13 18:02:48 +02:00
KoffeinFlummi
614afa8537 Merge https://github.com/Kllrt/ACE3 into czech-merge
Conflicts:
	addons/attach/stringtable.xml
	addons/captives/stringtable.xml
	addons/common/stringtable.xml
	addons/dragging/stringtable.xml
	addons/explosives/stringtable.xml
	addons/goggles/stringtable.xml
	addons/grenades/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/kestrel/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/logistics_uavbattery/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/nametags/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/reload/stringtable.xml
	addons/reloadlaunchers/stringtable.xml
	addons/weaponselect/stringtable.xml
	addons/wep_javelin/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-12 14:27:59 +02:00
PabstMirror
18cd0e7f39 Use DisableAI from common 2015-04-11 21:48:12 -05:00
PabstMirror
c3c815db8d Better LOS check 2015-04-11 21:42:57 -05:00
PabstMirror
8fc3b53507 Use new medical func 2015-04-11 21:22:34 -05:00
EpMAK
21abff3713 Revert "Revert "Russian Translation""
This reverts commit ea04f4ab3e.
2015-04-11 21:33:34 +03:00
EpMAK
ea04f4ab3e Revert "Russian Translation"
This reverts commit 17a552bb80.
2015-04-11 21:33:07 +03:00
Kllrt
38adfbcb70 Added missing CZ strings and made little revision 2015-04-11 16:33:00 +02:00
EpMAK
17a552bb80 Russian Translation
Russian translation of stringtables: new lines + old lines fixed a bit,
realistic names for armory are not yet filled.
2015-04-10 19:55:57 +03:00
EpMAK
68d08b8c7b Revert "Translation"
This reverts commit fab5605ad5.
2015-04-10 19:46:18 +03:00
EpMAK
fab5605ad5 Translation
Russian translation of the texts
2015-04-10 17:51:48 +03:00
PabstMirror
170985295d Flashbangs: Medical Pain 2015-04-09 22:00:03 -05:00
PabstMirror
eb60910aab Flashbangs: eyePos LOS check, 3d eye direction 2015-04-09 21:58:45 -05:00
PabstMirror
7e383dc10e #198 canInteractWith EGVAR -> EFUNC 2015-03-20 17:55:39 -05:00
commy2
b5f307919e replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
PabstMirror
bed312dcee Use MACRO_ADDITEM from main instead of redefining 2015-03-11 17:36:40 -05:00
PabstMirror
4018742f26 Return False on keyUp Code 2015-03-05 02:51:24 -06:00
PabstMirror
0919e59719 Key Bind Redo (except vector) 2015-03-05 01:32:26 -06:00
PabstMirror
1a61148053 Grenades Cleanup
Shouldn't be any change to functionality
Headers
Formating
simplifying (waitAndExecute)
exceptions/canInteract for keybind
2015-02-14 00:39:09 -06:00
PabstMirror
9631154926 Set ADDON variable in XEH_preInit 2015-01-29 01:38:46 -06:00
KoffeinFlummi
c407553d49 Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
PabstMirror
1d475111e7 Flashbang Icon Name 2015-01-17 12:12:02 -06:00
PabstMirror
1783bf4db6 #49 - targetEvent for flashbang 2015-01-17 00:39:46 -06:00
PabstMirror
f352b4cdb5 Use new Event Handlers
from 9a37538d50
2015-01-14 14:53:09 -06:00
PabstMirror
a91b409702 newline 2015-01-14 14:43:43 -06:00
PabstMirror
1d083aa072 Convert Spawned/Sleep 2015-01-14 14:40:37 -06:00
PabstMirror
cedb05f8d9 Key Press 2015-01-14 13:48:08 -06:00
PabstMirror
e1c08626be Fix Script Comp 2015-01-14 12:28:44 -06:00
PabstMirror
9224cd0c2a Work on removing spawned 2015-01-14 05:07:53 -06:00
PabstMirror
19c815f779 Model and Textures 2015-01-14 03:19:25 -06:00
PabstMirror
77065afb02 First Pass 2015-01-14 03:06:47 -06:00
PabstMirror
7ead73bc1f AGM Grenades Base 2015-01-14 01:55:23 -06:00