Christof Petig
4c1c84030f
introduce optional model indices for drop items as well (fixing orichalcum armor drops)
2023-04-16 22:56:04 +02:00
Julian Tölle
865b50fff2
rtsim: positive sentiment gain for killing enemies
...
As per the age old saying: "the enemy of my enemy is my friend".
NPCs will start liking the killer of their enemy more.
2023-04-16 18:08:09 +02:00
CxRedix
b24efdbcd7
reviewed and finalized some more translations
2023-04-16 16:49:09 +08:00
CxRedix
fe67ef86b0
made some skills & abilities consistent with the previous translator
2023-04-16 16:04:08 +08:00
CxRedix
7d5f15a5c9
finalized & added some translations in abilities.ftl to make them more easier to read
2023-04-16 15:51:55 +08:00
CxRedix
1ad0ec8c70
added some missing translation from 3 files: char_selection.ftl, common.ftl, gameinput.ftl
2023-04-16 14:36:26 +08:00
CxRedix
4d086bbbe6
added most of the new missing translations for buff.ftl
2023-04-16 14:33:29 +08:00
CxRedix
8141100cf6
added all new npc dialogue
2023-04-16 14:24:38 +08:00
CxRedix
c8b99c44c2
added most of the missing hud translations
2023-04-16 13:58:15 +08:00
CxRedix
0b6abe27f6
added abilities.ftl with most of the translation done
2023-04-16 13:57:31 +08:00
Terraaaagd
c1ecd16cba
Terraaaagd/update Spanish Latino translation
2023-04-15 22:08:23 -03:00
Corvella
0fe4bea421
Let women's voices be heard!
2023-04-15 07:24:59 +00:00
Joshua Barretto
504ea158d2
Merge branch 'zesterer/towns' into 'master'
...
Improvements to towns and NPCs
See merge request veloren/veloren!3867
2023-04-13 21:03:02 +00:00
Joshua Barretto
daacadaedb
Made NPCs give directions to nearby towns, fixed player death propagation
2023-04-13 14:34:31 +01:00
Joshua Barretto
2a1ea63910
Allow NPCs to migrate away from towns with a high population density
2023-04-13 12:00:59 +01:00
Imbris
b58a8a9ec3
Ensure in-world UI elements are snapped to pixel borders.
2023-04-13 00:10:12 -04:00
Samuel Keiffer
7aa43e9e8a
Merge branch 'taoist/better-dullahan' into 'master'
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taoist&floppy/cyclops&dullahan
See merge request veloren/veloren!3859
2023-04-12 22:53:38 +00:00
Tao In Way
e32460f9ee
taoist&floppy/cyclops&dullahan
2023-04-12 22:53:38 +00:00
Joshua Barretto
cf701fb604
Localised rtsim NPC speech
2023-04-11 17:00:08 +01:00
Joshua Barretto
efbab102a5
Make LoD towns glow
2023-04-09 19:25:58 +01:00
flo
1cca6cfa74
fix_salamander tail_front offset
2023-04-09 10:46:57 +00:00
Imbris
54c39c03f7
Merge branch 'imbris/pixel-perfection-v2' into 'master'
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Move image scaling into the UI shaders rather than precomputing it on the CPU
Closes #257
See merge request veloren/veloren!3573
2023-04-08 07:06:19 +00:00
Imbris
5881e44e61
Address review on 3573
2023-04-08 02:19:14 -04:00
Imbris
2a9a63a60e
Clippy fixes
2023-04-08 00:51:50 -04:00
Imbris
63096b2042
Complete GPU based alpha premultiplication impl and make the CPU version
...
even faster.
* GPU based version started in previous commit, but this fixes errors
and bugs and gets it actually compiling and running.
* Add a way to batch together images to use the same render pass for GPU
premultiplication if they all target the same texture.
* Pending premultiplication uploads are automatically done when calling
`Drawer::third_pass`.
* `fast-srgb8` dep removed, we no longer convert to `f32`s to do the
premultiplication. Two `[u16; 256]` tables are combined to compute the
alpa premultiplied color within the same error bounds used by the
`fast-srgb8` crate. We also no longer use explicit simd.
* Remove explicit lifetimes from `PlayState::render` since `&self` and
`Drawer<'_>` don't need to have the same lifetime.
* Fix existing bug where invalidated cache entries were never set to
valid when reusing them.
* `prepare_graphic` now runs some heuristics to determine whether
premultiplication should be executed CPU side or GPU side and then
returns a bool indicating if GPU premultiplication is needed.
2023-04-08 00:28:31 -04:00
Imbris
efd932c71e
Progress on GPU premultiplication.
...
* General progress in setting up code paths to support GPU
premultiplication.
* Created `PremultiplyUpload` type to represent an initiated image
upload where the premultiply pass needs to be ran to complete it.
* Converted from compute pass to render pass since current limitations
make it difficult to write directly to a srgb image from a compute
shader.
* Replace `CachedDetails::Immutable` with keeping track of the
parameters used to create the texture (i.e. the border color).
* Create `TextureRequirements`, `TextureParamters`, and `CacheKey` types
to encode parameters that go into texture creation and image caching
and to determine when the space in texture memory should be reused
when replacing a graphic.
* Add custom texture creation logic for the UI textures since those need
certain usage combinations.
2023-04-08 00:28:31 -04:00
Imbris
1d51aae3b2
Start attempt to premultiply alpha on the GPU.
2023-04-08 00:28:31 -04:00
Imbris
eb6d16b02c
Rename draw_graphic -> prepare_graphic since it is no longer always
...
specifically rendering an image at the provided dimensions. Start
working on alpha premultipication which is necessary for being able to
properly sample colors on the GPU with bilinear filtering. Various
tweaks to comments and misc changes.
2023-04-08 00:28:31 -04:00
Imbris
69a1a661b6
fixes and tweaks (various minor changes related to UI image scaling on
...
GPU)
2023-04-08 00:28:31 -04:00
Imbris
d62bf8a790
init (scaling UI images during sampling on the GPU instead of on the CPU)
2023-04-08 00:28:28 -04:00
Sam
4ec2798262
Fix velorite sprite offset
2023-04-06 10:57:19 -04:00
Sam
038929d66d
New models for ores and repair bench
2023-04-06 10:57:17 -04:00
Monty Marz
29a7520a48
adjusted death message, fixed repair bench text
2023-04-06 10:57:17 -04:00
Sam
a68ef7af30
Tweaks
2023-04-06 10:57:16 -04:00
Sam
e4ebd17363
Addressed feedback
2023-04-06 10:57:12 -04:00
Sam
ca879173be
Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist.
2023-04-06 10:56:55 -04:00
Sam
658de93c59
Repairing UI
2023-04-06 10:56:53 -04:00
Sam
011b6c3feb
Changed how durability was persisted so that a more general system can be used for future item properties.
2023-04-06 10:54:49 -04:00
Sam
c3f5bc13f1
Equipment can now be repaired at sprites in town.
2023-04-06 10:54:48 -04:00
Sam
a555e08d0b
Added durability to item tooltips
2023-04-06 10:54:47 -04:00
Christof Petig
8d2b9b9a9c
single file orichalcum armor
2023-04-04 23:46:20 +02:00
Christof Petig
4da41b0dd0
move alchemist set to single file (with reduced hat size)
2023-04-04 23:46:20 +02:00
Christof Petig
e26cbffa0c
correct offsets from animation settings
2023-04-04 23:46:20 +02:00
Christof Petig
fb06bb651b
a single llama file (smaller)
2023-04-04 23:46:20 +02:00
Christof Petig
b1dc85dc0f
llama in one vox file
2023-04-04 23:46:20 +02:00
Joshua Barretto
b3cd1c1e56
Merge branch 'inventory-list' into 'master'
...
Add a list mode to inventories to make it easier to see item names at merchants.
See merge request veloren/veloren!3755
2023-04-04 16:54:15 +00:00
Marcel
914f93e18a
Merge branch 'tygyh/Update-swedish-translations' into 'master'
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Update swedish translations
See merge request veloren/veloren!3847
2023-04-03 21:40:32 +00:00
Avi Weinstock
8facf7b58d
Add a list mode to inventories to make it easier to see item names at merchants.
2023-04-03 14:43:14 -04:00
Joshua Barretto
ab5561df61
Removed redundant things
2023-04-02 01:09:12 +01:00
Monty Marz
ca18da8061
UI tweaks
2023-04-01 21:54:48 +02:00
Joshua Barretto
9645172135
Slightly smoother FxUpscale
2023-04-01 18:06:20 +01:00
Joshua Barretto
19db823092
Proper next/prev site buttons
2023-04-01 12:34:58 +01:00
tygyh
dedf93c6ad
Fix issue #1758 for Swedish
2023-03-31 21:02:41 +02:00
tygyh
4067990847
Update swedish translations
2023-03-31 17:36:17 +02:00
Joshua Barretto
c28e61383d
Added target to starting site map
2023-03-31 16:25:24 +01:00
Joshua Barretto
acec45b756
Initial implementation of starting site choice
2023-03-31 14:24:14 +01:00
Monty Marz
d1a7884ac8
Merge branch 'more_spot_things' into 'master'
...
grave models, spot fixes, sword overlay
See merge request veloren/veloren!3842
2023-03-31 02:57:39 +00:00
Isse
c34e5ad4ed
Small fixes
2023-03-29 23:11:59 +00:00
Monty Marz
e4c5e50fb2
grave models, spot fixes, sword overlay
2023-03-29 13:10:49 +02:00
Samuel Keiffer
a737a1862c
Merge branch 'sam/sword-balance-0' into 'master'
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Sword Tweaks
See merge request veloren/veloren!3838
2023-03-29 01:26:33 +00:00
Sam
c9af470cc7
Final tweaks
2023-03-28 20:55:21 -04:00
Marcel
864666a73b
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3835
2023-03-28 23:34:22 +00:00
kinoshi
f0fa766410
Update russian translations
2023-03-28 23:26:11 +00:00
Sam
cdaf9e5c0e
Ability changes
2023-03-26 21:41:22 -04:00
Sam
ac115055ac
Final icons
2023-03-21 20:18:34 -04:00
Sam
1301fff800
Agility stance ability icons.
2023-03-21 20:18:33 -04:00
Sam
8b0a59c0dd
Heavy stance ability icons.
2023-03-21 20:18:33 -04:00
Monty Marz
3e37586ba5
icons
2023-03-21 20:18:32 -04:00
Sam
4d0b192fbd
Icons for crippling stance abilities.
2023-03-21 20:18:32 -04:00
Monty Marz
3a3dc0d0f9
3 more icons
2023-03-21 20:18:31 -04:00
Sam
8574066176
Made descriptions more informative
2023-03-21 20:16:58 -04:00
Sam
610d47f787
Effect power now affects more than just poise
2023-03-21 20:16:55 -04:00
Sam
e37e4016d6
Balance tweaks
2023-03-21 20:10:44 -04:00
Monty Marz
cbbbab6bff
moar icons
...
quickdraw icon
2023-03-21 20:10:43 -04:00
Sam
f866bc053c
Added note in ability descriptions about which ones are modified by stances.
2023-03-21 20:08:20 -04:00
Monty Marz
9ea70d71e5
more icons
2023-03-21 20:03:21 -04:00
Monty Marz
ca9fdfa291
more icons
2023-03-21 20:03:18 -04:00
Monty Marz
6b5ae2b6fe
Update sword_bg.png
...
positioning, wording, more icons
positioning, first icons
2023-03-21 19:59:06 -04:00
Sam
39b30b3458
Decontextualized some sword abilities, added UI for sword skill tree.
2023-03-21 19:59:05 -04:00
Sam
f43d25d3fe
Ability icons
2023-03-21 19:59:04 -04:00
Sam
e552cf579e
Added english localization for sword abilities.
2023-03-21 19:59:04 -04:00
Sam
86dfa34ec9
Cleaving stance required abilities
2023-03-21 19:59:00 -04:00
Sam
a3d655970e
Heavy stance required abilities
2023-03-21 19:56:32 -04:00
Sam
b376228d45
Primary and secondary abilities can now be contextual. BasicStance character state added.
2023-03-21 19:38:15 -04:00
tygyh
cb3c6f72c5
Update swedish translations
2023-03-20 22:34:08 +01:00
flo666
897d1e5fe5
fix_ngoubou_jaw
2023-03-20 22:07:23 +01:00
Imbris
61cb0ad39b
Merge branch 'imbris/small-tweaks' into 'master'
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Various small tweaks / fixes
Closes #1475
See merge request veloren/veloren!3817
2023-03-18 00:52:20 +00:00
Imbris
94dd8c2b70
Address review on 3817
2023-03-17 20:17:46 -04:00
Pexxxzz
04398dba49
Add "You" selector for hud-loot-pickup-msg
2023-03-14 21:22:07 -04:00
Isse
29d9c9dcae
move key and lockpick models to voxel folder
2023-03-13 00:54:29 +01:00
Ben Wallis
6eedc02286
Changed character deletion to go via batch update
2023-03-12 23:21:53 +00:00
Isse
fd34e48d15
Merge branch 'floppy_bird_medium_scale' into 'master'
...
bird_medium_scale
See merge request veloren/veloren!3820
2023-03-12 18:08:21 +00:00
flo
704af5ef7b
bird_medium_scale
2023-03-12 18:08:21 +00:00
Marcel
607220b3d7
Merge branch 'DuckLuck/translations_updates_pt-BR' into 'master'
...
Update translation for pt_BR
See merge request veloren/veloren!3821
2023-03-12 07:52:22 +00:00
Imbris
6b8e22d6cc
Improvements and fixes for interacting/collecting
...
* Inert entities like arrows no longer block interactions like picking
up items! Logic looking for the closest entity will skip them.
* When pickaxe is not equipped and wielded we now show "Needs Pickaxe"
as the hint text for mineable blocks.
* Mineable blocks that aren't pointed at now show the mining text hint
instead of the text hint used for regular collectible blocks.
* Fixed recent bug where all interactables were showing the open text hint.
* Split `BlockInteraction` out of the `Interaction` enum in voxygen
since we were using this enum for two different things.
2023-03-11 21:17:27 -05:00
Pexxxzz
1d9eb08a95
Update translation
...
Add new translations;
Remove 1 unused translation;
Create quest.ftl and they translations.
2023-03-11 20:08:32 -04:00
Marcel
2ad53aaa36
Merge branch 'vasco/zoom' into 'master'
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Italian translations
See merge request veloren/veloren!3813
2023-03-11 23:57:45 +00:00
Marcel
bac621e6ca
Merge branch 'Rovetown/update-de_DE' into 'master'
...
Updated the German translation for the ability.ftl
See merge request veloren/veloren!3819
2023-03-11 23:41:54 +00:00
Marcel
7c8fc7191b
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3811
2023-03-11 22:41:39 +00:00
Jonathan Berglin
cdcc605464
Update swedish translations
2023-03-11 22:41:38 +00:00