Monty Marz
ec07dbb05e
Merchant Outfit
2021-11-18 16:31:12 +00:00
Youssef Fahmy
871859b09b
Smol balance changes
2021-11-16 22:45:59 +00:00
Joshua Barretto
dbfbdcdacd
Added golf club
2021-11-13 17:11:02 +00:00
Oolnokk
c6383ca5a4
Models have been cleaned up and approved by Gemu
2021-11-12 18:46:01 -05:00
UncomfySilence
7a49f26568
+ Reducing attack speed of minions
2021-11-09 22:06:36 +01:00
UncomfySilence
f764ae99c0
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-09 22:06:36 +01:00
UncomfySilence
c8e88375c6
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-09 22:06:35 +01:00
Youssef Fahmy
6c52d4ca5e
Minor edits
2021-11-03 21:27:47 +00:00
jshipsey
f69e3c9fbc
more hats
2021-10-30 23:42:17 -04:00
jshipsey
97a3c1e713
simple hats
2021-10-30 23:42:15 -04:00
jshipsey
5cc54b34bd
headbands
2021-10-30 23:42:13 -04:00
Evelyn
91477f7a5c
Add new gliders
2021-10-30 20:48:04 +00:00
Sam
111abbc3bc
Added salvage tags to items, removed old salvage recipes from recipe book.
2021-10-27 17:02:29 -04:00
Sam
cac3f00250
Lengendary crit changes.
2021-10-26 20:55:32 -04:00
ubruntu
e6bfce99bb
Use stealth stat on armors
2021-10-24 05:31:49 +00:00
Doctor Kompot
51f8aa06df
DoctorKompot - New Necklaces
2021-10-22 05:24:20 +00:00
Youssef Fahmy
dd1d067fde
Tiny useless changes
2021-10-18 14:33:31 +00:00
Seth
d42d9166a1
Reduce duplication in glider asset identifiers
2021-09-26 13:49:49 +00:00
Sam
0e5e2b46f2
Changed energy to internally use an integer with a high resolution, and externally to use a float.
2021-09-23 14:11:09 -04:00
Samuel Keiffer
73d3d3e4bb
Merge branch 'sam/health-float' into 'master'
...
Turned Health into a Float
See merge request veloren/veloren!2824
2021-09-13 15:23:18 +00:00
Monty Marz
1d94adc2e1
0.11 Background images and more
2021-09-10 08:34:01 +00:00
Sam
42012fddcb
Overhauled health component, making it a float to outer interfaces.
2021-09-09 00:10:17 -04:00
jshipsey
da9585205c
buff guards
2021-09-05 23:17:14 -04:00
jshipsey
6187cb8d23
address comments
2021-09-04 13:17:56 -04:00
jshipsey
523a15e5cc
more spots
2021-09-04 00:18:58 -04:00
Monty Marz
7ced7e184e
witch lantern
2021-08-28 14:53:31 +01:00
Monty Marz
771a380e6c
witch stuff
2021-08-28 14:53:30 +01:00
Monty Marz
14eb0f9aa2
Remove sceptre, add swords
2021-07-29 22:38:35 +00:00
Avi Weinstock
0a33c98268
Basic implementation of hat visuals.
2021-07-16 18:49:40 -04:00
Marcel
c03ad39440
Merge branch 'AlexBethel/item-typos' into 'master'
...
Correct spelling errors in item descriptions
See merge request veloren/veloren!2548
2021-07-15 08:15:43 +00:00
Sam
be8b12845a
Added buff strength stat to weapons.
2021-07-11 12:50:38 -05:00
Sam
fbcc774911
Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future.
2021-07-10 23:22:00 -05:00
Sam
509461763b
Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive.
2021-07-06 22:54:23 -05:00
Sam
1c3bd13afa
Addressed review comments. Removed individual stat assignments.
2021-07-06 15:27:49 -05:00
Sam
e8e953ffab
Added range stat to weapons.
2021-07-05 20:32:12 -05:00
juliancoffee
b70e191483
Bump some food duration to 10 seconds
2021-07-05 10:56:29 +03:00
juliancoffee
e6ed0137e8
Add descriptions to the potions
2021-07-05 10:56:29 +03:00
juliancoffee
d4c61ae2f3
(voxygen) Better support for multibuff items
...
+ change `effect` field in ItemKind::Consumable to `effects`, as it's
set of effects and not single effect.
2021-07-05 10:56:29 +03:00
juliancoffee
eb61b23d04
Rebalance food for new consumables changes
2021-07-05 10:56:29 +03:00
steanne
0752ee728c
Update assets/common/items/crafting_ing/mindflayer_bag_damaged.ron
2021-07-04 01:44:33 +00:00
Alex Bethel
0e4ca28ee4
Correct spelling errors in item descriptions
2021-07-03 15:53:19 -05:00
Samuel Keiffer
099ddea165
Merge branch 'juliancoffee/dungeon_rebalance' into 'master'
...
Make cultist great again
See merge request veloren/veloren!2513
2021-07-01 02:37:39 +00:00
juliancoffee
c5da56e900
Nerf Husk Brute
...
- Remove HuskBrute health level buff
- Make their attack slower
2021-06-30 03:52:50 +03:00
juliancoffee
f9b71750ca
Make cultist great again
...
- Change cultist set stats to mixed dragonscale (hands and feet),
sunsilk (belt, pants and shoulders) and orichalcum (chest and cape)
Distribute cultist set stats as hybrid set.
- Make cultist cape count towards npc aggro
- Remove unused staff skilltree from cultist
- Remove spin number skill from sword cultist skillset
2021-06-30 03:52:50 +03:00
juliancoffee
21a29ecf74
Add CorruptionSpores
...
- New lootable food which you can find as husk or darkhound drop
2021-06-30 03:33:06 +03:00
juliancoffee
ef6a12edc2
bumb Biped Cultist armour
2021-06-30 02:10:39 +03:00
Sam
1978b590aa
Destringified consumables
2021-06-29 05:59:02 -05:00
juliancoffee
c93748224b
Clean Material tags
...
- Make ferocious set (currently not lootable) made from Moonweave
- Remove material tag from twig sets
2021-06-26 21:37:13 +03:00
Justin Shipsey
f983295318
Merge branch 'swilliams/jewellery' into 'master'
...
Gem Rings and small change to trading.
See merge request veloren/veloren!2500
2021-06-26 02:44:04 +00:00
Scott Williams
8d0a1ad7b4
Gem Rings and small change to trading.
2021-06-26 02:44:02 +00:00
Snowram
379e755006
Increases base damage of husk attack, rename some cultist weapons
2021-06-25 21:18:28 +02:00
Snowram
d7f25627ab
Ajustments to new npcs
2021-06-24 19:31:21 +02:00
Snowram
8760b69345
Husk brute animations
2021-06-24 19:31:19 +02:00
Snowram
58b95d12d4
Adds alpaca and llama npcs
2021-06-24 19:30:15 +02:00
Snowram
fef0f407d3
Removes warlord and warlock armours
2021-06-24 19:30:11 +02:00
Sam
879aafad5c
3 attacks done
2021-06-23 22:38:16 -05:00
juliancoffee
ccf7c7a0e4
Balance food to have sane health per second regen
...
* Gatherable food gives you slightly variable regen with variable time
based on tier and that fact that we have x2 health on endgame character.
For example while mushroom gives you 5 health over 10 seconds (0.5 health-per-second),
mushroom curry will give you 120 health over 80 seconds (1.5 health-per-second).
* Meat gives you twice powerful regen strength, but with twice shorter
duration
2021-06-22 20:51:31 +03:00
donovanlank
fb157082a8
made it so Cool Blue Lantern is actually blue
2021-06-17 18:40:29 -07:00
jshipsey
0941f03608
buffs to stretch progression
2021-06-16 20:50:46 -04:00
Snowram
8351aab25d
Addresses comments about roc AI
2021-06-15 09:50:23 +02:00
Snowram
3ba0500b90
Tornado summoning attack
2021-06-15 09:49:13 +02:00
Snowram
97ce50e5d4
Add troll variants and roc npcs
2021-06-15 09:49:13 +02:00
Monty
c17e3ad996
Cactus Colada
...
Made cacti lootable
Cactus colada recipe and item
price balance
fmt
"make it 8 and drop it to 20 or 25? Not really sure tbh"
2021-06-13 13:52:56 +02:00
juliancoffee
11ded86a2b
Make bow more snipy
2021-06-11 15:56:16 +03:00
jshipsey
7cb5323eb6
small tweaks
...
t
2021-06-09 01:58:08 -04:00
Sam
a5aef59ac5
Fix
2021-06-08 20:12:42 -05:00
jshipsey
fe1cbec37c
various fixes to items
2021-06-07 21:21:12 -04:00
jshipsey
670845e6f5
changelog
2021-06-07 11:06:39 +02:00
Sam
0488b2fcd0
Adressed comments on energy and armor functions.
2021-06-07 11:06:25 +02:00
Snowram
76ca99ece4
Derive str from Material, better deserialization
2021-06-07 11:03:50 +02:00
jshipsey
4deeb42155
cave adjustments
2021-06-07 11:02:34 +02:00
jshipsey
1d23b7aebf
finalize stats
...
t
2021-06-07 11:02:03 +02:00
jshipsey
9034d0f25d
comment addressing, cave tweaks
2021-06-07 11:01:46 +02:00
jshipsey
0e269b59d7
tooltip work
2021-06-07 11:01:32 +02:00
jshipsey
5fdb2ac01d
migration
2021-06-07 11:01:04 +02:00
Snowram
29a38e6d4f
Split tags into material class and material
2021-06-07 11:00:57 +02:00
Snowram
3fa7d0b6d4
Add material and armor class tags
2021-06-07 11:00:31 +02:00
jshipsey
7a573efab7
proper recipes, tanning racks, various fixes
2021-06-07 11:00:14 +02:00
jshipsey
1a5717e957
armor stats on chest
2021-06-07 11:00:05 +02:00
jshipsey
8acd3832e3
more loot tables, overworld ores, more items
2021-06-07 11:00:00 +02:00
jshipsey
05de96c94b
ore deposits, flower drops
2021-06-07 10:59:50 +02:00
jshipsey
1c17d8fe5e
cave changes
2021-06-07 10:59:44 +02:00
jshipsey
754b60d810
crafting stations
2021-06-07 10:59:35 +02:00
Sam
2a07fad802
Removed armor stat hackery.
...
Added new armor stats to remaining armor items.
Fixed broken tests.
2021-06-07 10:59:26 +02:00
Sam
ff66e34be5
Added default values to every armor item.
2021-06-07 10:59:15 +02:00
Sam
855384fbeb
Crit power stat now functional, added comments on each stat field to better describe what the stat does and what values should be used.
2021-06-07 10:58:42 +02:00
Sam
6790b71d53
Energy recovery stat functional.
2021-06-07 10:58:32 +02:00
jshipsey
58bd51a9e8
icon work, more models
2021-06-07 10:58:27 +02:00
jshipsey
18e9b5b890
recipes, re-organization, cleanup
2021-06-07 10:58:05 +02:00
jshipsey
74fbe9a123
cloth/metallic armor
2021-06-07 10:56:54 +02:00
jshipsey
1b575a5a04
crafting item partial re-organization, armor recipes, some specific animal drops
2021-06-07 10:56:35 +02:00
jshipsey
ffc9a0ae22
more drops, armors
2021-06-07 10:56:16 +02:00
jshipsey
f387b8d259
hides/leathers
2021-06-07 10:56:04 +02:00
jshipsey
451ccf8d73
more meat
2021-06-07 10:55:50 +02:00
jshipsey
ca907f1b87
added some meat
2021-06-07 10:55:34 +02:00
Snowram
864f230a3c
Yeti combat anims
2021-06-06 00:17:23 +02:00
Sam
a82984b925
Added base ability set
2021-06-04 18:17:14 -05:00
Sam
eaf87a53bb
Final tweaks.
2021-06-03 21:39:47 -05:00
jshipsey
ca43a0058a
some animation
2021-06-03 21:39:17 -05:00
Sam
5bf99eac11
Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model.
2021-06-03 21:39:15 -05:00
Sam
ac2f097d80
Tidal warrior AI.
2021-06-03 21:39:14 -05:00
Samuel Keiffer
e543941073
Merge branch 'juliancoffee/boss_armour' into 'master'
...
Boss armor
See merge request veloren/veloren!2327
2021-05-22 17:42:27 +00:00
Monty Marz
30bcc6aaa3
Ferocious armour for t5-dungeon minibosses
2021-05-22 10:55:36 +00:00
juliancoffee
7dc50891d2
Add placeholders for bosses armour
2021-05-22 00:20:56 +03:00
juliancoffee
287b531b47
Set poise_resilience to sane values
...
- Druid Shoulders to 1.0
- Rugged Chest to 1.0
- Cultist Gloves to 1.0
2021-05-16 01:07:55 +03:00
Snowram
47a2bf7de8
Adds haniwa sentry object
2021-05-10 18:53:48 -05:00
Sam
c67c56d194
Dungeon placement. Tweaks to melee.
2021-05-10 18:53:47 -05:00
Sam
9f8aeb91c0
Added armor, more ai tweaks.
2021-05-10 18:53:46 -05:00
Sam
5fa4358e74
Clay golem attacks done.
2021-05-10 18:53:01 -05:00
Snowram
831bfd0be9
Snowram/craft mats
2021-05-07 17:03:45 +00:00
Sam
dc7e45c8bd
Rebalancing
2021-05-05 14:43:56 -04:00
Sam
660423932c
Miscellaneous balancing
2021-05-04 08:45:05 -04:00
Sam
f11c10d3be
Charge attack for minotaur functional.
2021-05-04 08:45:04 -04:00
Sam
d500a00414
Made naming of fields more explicit.
2021-05-01 09:25:56 -04:00
Sam
dd113c56cb
Fixed ItemDef for custom weapons.
2021-05-01 09:25:54 -04:00
Sam
3cb0ee98c8
Removed all unique and simple tool kinds.
2021-05-01 09:25:51 -04:00
Sam
a35b8b4aad
Removed ability set as field on items.
2021-05-01 09:25:49 -04:00
Sam
7870109856
Deduplicated stuff in npc_armor.
2021-04-29 15:45:14 -04:00
Sam
91bb6392bb
Removed old 2h variants of 1h weapons.
2021-04-29 13:18:04 -04:00
Scott Bronson
b7ac7b64f3
Fix spelling in seashells.ron
2021-04-28 16:32:19 +00:00
Snowram
8cf8e51962
Phoenix npc + AI (WIP)
2021-04-25 04:07:11 +02:00
Snowram
fd177c9669
Breathe and stun anims
2021-04-25 02:14:50 +02:00
Monty Marz
b69eb61e7b
Add handles to lanterns, fix cooking pot scale
2021-04-22 17:12:07 +00:00
Monty
a1b4e0bdaf
remove old craftsman hammer, add migration
2021-04-20 03:34:11 +02:00
Monty
a4d56e7843
more sprite stuff and crafting UI update
...
fix item images
fix CR display
2021-04-20 02:46:06 +02:00
jshipsey
896d2a5b63
combat tweaks
2021-04-15 11:43:52 -04:00
Sam
c88df846a7
Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
2021-04-14 17:38:37 -04:00
Vincent Foulon
0692562533
New Command: "kit" + Removed Command: "debug"
...
Update CHANGELOG.md
Update CHANGELOG.md
2021-04-12 18:53:36 +02:00
Monty Marz
6772e71aaa
UI fixes and more
2021-04-11 03:49:47 +00:00
Monty Marz
06bbb7f0ff
Crafting Tabs and more item tags
2021-04-04 13:02:27 +00:00
Sam
9ad5b0f6b7
Changelog. Fixed a few qualities.
2021-04-02 23:04:36 -04:00
Sam
c8b8cd436e
Made item prices sane.
2021-04-02 23:04:34 -04:00
Sam
31e69021cb
Switched loot tables from declaring each weapon individually to just referencing a different loot table.
2021-04-02 23:04:31 -04:00
Sam
67916b44a7
Staff weapon tiering shuffle.
2021-04-02 23:04:30 -04:00
Sam
a2fc2abf83
Made staff and sceptre balancing sane. Created loot tables for staffs and sceptres.
2021-04-02 23:04:30 -04:00
Sam
2e37cefce5
Created weapon loot tables.
2021-04-02 23:04:29 -04:00
Snowram
2c09180189
Set the item tooltip for every bag slots
2021-03-29 18:34:45 +02:00
Snowram
5295894105
Add new batch of starves and scepter (by Gemu)
2021-03-29 01:27:55 +02:00
jshipsey
558c82ee54
flayer anims
2021-03-27 21:05:16 -04:00
Snowram
39c8efe11f
Adds husk npc
2021-03-27 21:05:09 -04:00
Sam
0d3795112c
Added cursed flame attack to mindflayer
2021-03-27 21:05:03 -04:00
Scott Williams
aa9180b20f
Moved rugged armour to cloth_item
2021-03-26 16:51:43 +00:00
Scott Williams
d35475eaef
Added leather scraps recipe
2021-03-26 16:44:38 +00:00
Samuel Keiffer
8ed7da7c49
Merge branch 'master' into 'master'
...
Update short_1.ron to make eligible for cloth scrap recipe
See merge request veloren/veloren!1981
2021-03-23 19:29:56 +00:00
steanne
818aaed32a
Update short_1.ron to make eligible for cloth scrap recipe
2021-03-23 18:16:30 +00:00
Joshua Barretto
6ea5aa796b
Faster pick, less vibrant block selection
2021-03-21 20:38:08 +00:00
Joshua Barretto
fb3980e273
Outcome for block destruction, take select_pos from ControllerInputs
2021-03-21 20:10:05 +00:00
Joshua Barretto
b45df7fe10
Switched to BasicMelee
2021-03-21 17:45:01 +00:00
Joshua Barretto
347e1022a0
Initial implementation of pickaxe
2021-03-21 16:09:16 +00:00
Monty Marz
e9cbac387e
new loading bg, staff models
...
item images
fix paths
loot tables, adjustments
Update main.ron
2021-03-16 23:23:24 +00:00