Commit Graph

467 Commits

Author SHA1 Message Date
Sam
9875008efa Added stance component that persists even after sheathing weapon (does not yet work with M1 replacement). 2023-03-21 19:29:34 -04:00
flo
98e93d1a1c spawn and loot tweaks, tursus and werewolf anims 2023-02-22 01:32:05 +00:00
flo
bf81ffc029 frost_gigas 2023-02-15 00:10:37 +00:00
flo
0531b40fae bird_medium_2 2023-02-14 23:17:20 +00:00
Marcel
c165d28e7d Merge branch 'wyvern_wings' into 'master'
wyverns

See merge request veloren/veloren!3720
2023-01-28 21:25:17 +00:00
flo
5e1fd02095 wyverns 2023-01-28 21:25:17 +00:00
Joshua Barretto
295e3c4109 Merge branch 'floppy-autodelete_of_summoned_sprites' into 'master'
autodelete of summoned sprites

See merge request veloren/veloren!3735
2023-01-15 18:28:38 +00:00
flo
650ef9a5e2 autodelete of summoned sprites 2023-01-15 18:28:38 +00:00
flo
0eba37ce6a dark_guitar & icy_talharpa 2023-01-13 13:37:45 +00:00
flo
466ed2c382 dagon_kit 2022-11-30 15:27:21 +00:00
Marcel
997c5a4e61 Merge branch 'ythern/more_unique_abilities' into 'master'
Ythern/roshwalr kit

See merge request veloren/veloren!3692
2022-11-15 09:58:06 +00:00
Eternalisime
48e23dba49 combat: reverted tweak on shockwave and changed loot table 2022-11-13 22:45:05 +01:00
Eternalisime
6e18683d98 combat: tweak on shockwave 2022-11-13 22:24:01 +01:00
Eternalisime
71e59e4b81 combat: tweaks and modified shockwave animation 2022-11-13 22:04:00 +01:00
Eternalisime
ed25a84c72 combat: tweaked roshwalr melee detection and range 2022-11-12 13:51:27 +01:00
Eternalisime
13980861f8 combat: tweaked roshwalr AI 2022-11-11 16:37:58 +01:00
Eternalisime
8f4863be28 combat: balance tweaks on roshwalr 2022-11-11 10:22:23 +01:00
Monty Marz
a763a865fe Musical Instruments part 2 2022-11-10 20:59:53 +00:00
Eternalisime
918d5eb345 combat: added a unique kit to roshwalr 2022-11-10 13:53:12 +01:00
Sam
7022350693 Sword AI now randomly rolls again 2022-10-27 20:07:11 -04:00
Sam
d60839010a Rebase commit 2022-10-27 20:07:10 -04:00
Sam
0fe073fcdc Addressed feedback from testing 2022-10-27 20:07:10 -04:00
Sam
8cfe62e6dc Activated abilities can now be contextualized 2022-10-27 20:07:07 -04:00
Sam
38ce87d80b Initial balance pass on sword ability stats 2022-10-27 20:07:05 -04:00
Sam
eb67cc2cf7 Reaching stance AI 2022-10-27 20:07:04 -04:00
Sam
43a5a2a93a Parrying stance AI 2022-10-27 20:07:03 -04:00
Sam
df9ef691fd Cleaving stance AI 2022-10-27 20:07:03 -04:00
Sam
5358016ba0 Crippling stance AI 2022-10-27 20:07:02 -04:00
Sam
c7d3aa19e4 Mobility stance AI 2022-10-27 20:07:02 -04:00
Sam
c97bfdfb94 Defensive stance AI 2022-10-27 20:07:01 -04:00
Sam
7dcb3582e6 Sword AI for offensive abilities 2022-10-27 20:07:01 -04:00
Sam
4ab3abfc07 Balanced stance AI 2022-10-27 20:07:01 -04:00
Sam
b3a15f61aa Fixed issue where you could cancel combo melee 2 mid strike 2022-10-27 20:06:58 -04:00
Sam
d3a52bd63b Buffed cleaving spin 2022-10-27 20:06:56 -04:00
Sam
ac2e2fd724 Added animations for recover section of all abilities 2022-10-27 20:06:55 -04:00
Sam
a8212d6f41 Dive melee now scales its attack off of the entity's vertical speed.
Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
b09b0222c4 Animation for reaching flurry, tweaked animation for balanced combo. 2022-10-27 20:06:54 -04:00
Sam
9091d46554 Animation for reaching charge. Changed dash melee code to probe with a test melee instead of performing the actual melee strike during charge. 2022-10-27 20:06:53 -04:00
Sam
2e5dfd86de Animation for reaching skewer 2022-10-27 20:06:53 -04:00
Sam
035f9135d6 Animation for reaching combo 2022-10-27 20:06:52 -04:00
Sam
73a36235fc Animation for mobility feint 2022-10-27 20:06:52 -04:00
Sam
eb7c2337dd Animation for heavy finisher 2022-10-27 20:06:50 -04:00
Sam
be3f2dca92 Animation for heavy pommel strike 2022-10-27 20:06:49 -04:00
Sam
ba4c28e83a Animation for heavy combo 2022-10-27 20:06:49 -04:00
Sam
d7a0a6e743 Animation for parrying counter 2022-10-27 20:06:49 -04:00
Sam
632941e99d Animation for parrying riposte 2022-10-27 20:06:48 -04:00
Sam
7c22847009 Animation for parrying parry 2022-10-27 20:06:48 -04:00
Sam
dd37a699c0 Animation for parrying combo 2022-10-27 20:06:47 -04:00
Sam
0c8480ac92 Defensive retreat animation 2022-10-27 20:06:47 -04:00
Sam
83829d1e1b Animation for cleaving spin 2022-10-27 20:06:45 -04:00
Sam
8d252b7168 Cleaving combo animation 2022-10-27 20:06:44 -04:00
Sam
919e515098 Animation for crippling combo 2022-10-27 20:06:43 -04:00
Sam
2bfc222793 Offensive finisher animation 2022-10-27 20:06:42 -04:00
Sam
894710d8c6 Offensive advance animation 2022-10-27 20:06:42 -04:00
Sam
1e959706a5 Animation for offensive combo 2022-10-27 20:06:41 -04:00
Sam
da21e1cb02 Removed air slash stance and abilities 2022-10-27 20:06:40 -04:00
jshipsey
0c054837f9 animation setup 2022-10-27 20:06:38 -04:00
Sam
5d5fbde291 Minor tweaks 2022-10-27 20:06:36 -04:00
Sam
2fcd876e3f Air slash abilities 2022-10-27 20:06:35 -04:00
Sam
7a8653e8f8 Reaching abilities 2022-10-27 20:06:35 -04:00
Sam
5d643f430a Mobility abilities 2022-10-27 20:06:35 -04:00
Sam
500e0ae3d0 Heavy abilities 2022-10-27 20:06:34 -04:00
Sam
8a578bf3f6 Parrying abilities 2022-10-27 20:06:34 -04:00
Sam
d99eddb483 Defensive abilities 2022-10-27 20:06:33 -04:00
Sam
ec03bd7032 Cleaving abilities 2022-10-27 20:06:33 -04:00
Sam
a4d3de4833 Crippling abilities 2022-10-27 20:06:32 -04:00
Sam
2051d45d2f Offensive abilities 2022-10-27 20:06:32 -04:00
Sam
014a8cce61 Combo melee can now optionally not function as a stance 2022-10-27 20:06:31 -04:00
Sam
66f9cf22fc Balanced abilities and insert ability id into animations. 2022-10-27 20:06:30 -04:00
Sam
aea4a43b65 Placeholder abilities 2022-10-27 20:06:30 -04:00
Sam
38094b6ba2 Finisher melee 2022-10-27 20:06:29 -04:00
Sam
057b1a4ad6 Added capability for attacks to be interrupted by dodging or blocking 2022-10-27 20:06:29 -04:00
Sam
1e0dfe003d Rolling can now only interrupt abilities when in buildup 2022-10-27 20:06:28 -04:00
Sam
7b27b63122 Melee attacks now only hit a single target by default 2022-10-27 20:06:28 -04:00
Sam
af39287331 Added support for abilities being cheaper if activated from the correct stance 2022-10-27 20:06:27 -04:00
Sam
17258975fc Combo melee 2 state 2022-10-27 20:06:26 -04:00
IsseW
9a6a3a05a1 bat config 2022-10-25 00:31:04 +02:00
James Melkonian
6bacb487f3 Bat AI 2022-10-23 20:05:39 +02:00
Youssef Fahmy
44e19d7c54 Hot-fix for sword 2022-10-19 22:03:42 +00:00
Sam
b1f45ea241 Sword triple strike tweaks. 2022-10-19 09:36:20 -04:00
UncomfySilence
f21082fa76 minor stat tweaks and cleanup 2022-10-16 14:12:37 +02:00
Sam
3222fb88b0 Nerfed melee combo melee skills 2022-10-16 14:06:42 +02:00
flo
a37e1f8d99 seachapel npc work 2022-09-22 01:04:01 +00:00
flo
dc688bccb9 fix_salamander_and_elbst 2022-09-13 17:32:53 +00:00
flo
e43608ce80 add guitar & instrument sample edits 2022-09-10 17:23:38 +00:00
flo
9339971032 Music Instruments 2022-08-28 18:48:18 +00:00
flo
e882e62c08 seachapel 2022-08-24 21:50:53 +00:00
Sam
b572c32a4d Tweaks 2022-07-30 00:18:10 -04:00
Sam
28a4ce9be1 Various tweaks 2022-07-26 19:44:49 -04:00
runrobdog
16d5ea1e3c Set stats of entities movesets under the Object(body) tag to pre-modular and change all entities found within dungeons, to pre-modular stats 2022-06-23 06:45:22 +02:00
runrobdog
8c1d4359a8 tweak stats quadmedquick, blackwidow and throped 2022-06-20 14:12:04 +02:00
runrobdog
1dc89fbc58 tweak stats theropodbasic 2022-06-19 19:04:30 +02:00
runrobdog
25eed55ca9 stat tweaks to theropod, arthropods and basilisk 2022-06-19 01:35:18 +02:00
runrobdog
10023b0759 tweak entity stats 2022-06-18 12:33:19 +02:00
runrobdog
1e19f5541b tweak entity stats 2022-06-17 21:41:04 +02:00
runrobdog
95148a9968 tweaks entity stats 2022-06-17 12:35:06 +02:00
Sam
13ea6dee93 Addressed second round of balance feedback (assets). 2022-05-16 15:11:40 -04:00
Youssef Fahmy
aec866e5ec Balance tweaks 2022-04-23 14:54:01 +00:00
UncomfySilence
a0d43cb21d further balance changes 2022-02-13 10:35:19 +01:00
Sam
4991f7ecea Gnarlign site tweaks and chieftain buff 2022-02-11 01:23:09 -05:00
Sam
0031aa6f5f Chieftain AI and attacks 2022-02-10 14:58:35 -05:00
Sam
fcb0f8d8f0 Wood golem attacks and ai 2022-02-10 14:58:32 -05:00
Sam
e044bf5091 Mandragora attacks and ai 2022-02-10 14:58:32 -05:00
Sam
f1801560fa Deadwood ai 2022-02-10 14:58:31 -05:00
Sam
82c976919e Darts are now darts. 2022-02-10 14:58:29 -05:00
Sam
40bb74c42f Gnarling stalker AI 2022-02-10 14:58:28 -05:00
Sam
e1f164d099 Initial AI for gnarling logger/mugger. 2022-02-10 14:58:27 -05:00
phoenix13032005
7a1f0d9fa1 Balance update
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
2022-02-09 12:13:42 +02:00
Snowram
a6e396e29a Stunned and jump anims, stats, spawns, more IA work 2022-01-20 00:53:29 +01:00
Snowram
f6d7ba33ef Arthropods spawns and loots 2022-01-19 19:01:16 +01:00
jshipsey
82df5f23c3 spit anim 2022-01-19 19:01:16 +01:00
jshipsey
269b1fcd00 summon an 2022-01-19 19:01:15 +01:00
Snowram
38bbd60fd2 Arthropod basic attack 2022-01-19 19:01:14 +01:00
Snowram
1e6ead4005 Arthropod charge 2022-01-19 19:01:13 +01:00
Snowram
02ed6ffd60 More arthropod work 2022-01-19 19:01:13 +01:00
Sam
b0644ca767 Melee attacks are now created through a melee constructor. 2022-01-17 20:41:24 -05:00
Sam
31a894601f Removed health sclaing from summon character state. 2022-01-16 18:18:23 -05:00
jshipsey
1fac6359de more gnarling weapons 2022-01-13 23:20:56 -05:00
Sam
c8f8ccdc55 Buffed spin for whatever strange reason 2022-01-12 22:18:59 -05:00
Sam
e98edbcc7a Conversion of poise damage to health damage now scales depending on the poise state the target is in.
Entities are now immune to poise damage for 1 second after exiting a poise state.
Rebalanced most phyiscal damage attacks on player-accessible tools.
2022-01-12 22:18:59 -05:00
Sam
d1e1de3b14 Slashing damage now decreases target's energy if available, and if target has no remaining energy will do additional damage.
Piercing damage now ignores an amount of protection equal to the piercing damage value.
Crushing damage now does poise damage equal to the amount of mitigated damage.
When poise damage is dealt while in a poise state, poise damage is instead converted to damage.
2022-01-12 22:18:58 -05:00
Youssef Fahmy
871859b09b Smol balance changes 2021-11-16 22:45:59 +00:00
Joshua Barretto
0f56ebe82b Toned down golf club knockback 2021-11-13 17:13:09 +00:00
Joshua Barretto
dbfbdcdacd Added golf club 2021-11-13 17:11:02 +00:00
Sam
da677e8ea6 Abilities can now be referred to by the asset id. 2021-11-10 17:30:19 -05:00
Sam
f339793911 Buffed staff firebomb a little. 2021-10-29 17:37:07 -04:00
Sam
2b447852fd Added min fall off to explosions. 2021-10-29 17:37:02 -04:00
UncomfySilence
ad0a6c7d1f + Adjusted Mino charge to have a higher bleed chance and slightly lower recovery rate. 2021-10-17 15:07:45 +02:00
Sam
6e82d67db5 "Balance" 2021-10-16 17:36:06 -04:00
Sam
0e5e2b46f2 Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
Sam
c4c4318ac0 Fixed fall damage and sceptre regen. 2021-09-14 06:53:01 -04:00
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
Sam
790c3669a0 Fix mindflayer summoning minions inside pillars. 2021-08-22 12:21:24 -04:00
juliancoffee
130ae1f429 Add ori_modifier for DashMelee and nerf it
* 0.6 -> 0.3 ori modifier during charge in DashMelee
2021-08-16 17:27:59 +03:00
juliancoffee
e3798e5d2a Abilitiy tweaks
Buff axe double_strike damage (90 -> 110 for first stage)
Decrease initial poise damage for hammer charged (20 -> 5)
2021-08-15 23:20:21 +03:00
juliancoffee
172f19376a Tweak boss knockback abilities
Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
8a83ecf57f Fix Beam orientation, remove orientation_behavior
* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
Knightress Paladin
081c6e5362 Fixed CircleCharge and buffed Rugged Hide droppers 2021-07-18 23:12:55 -07:00
Samuel Keiffer
f38cde9d40 Merge branch 'knightresspaladin/healing-aura' into 'master'
Knightresspaladin/healing aura

See merge request veloren/veloren!2587
2021-07-16 21:32:03 +00:00
juliancoffee
0d1667c7c5 Set charge_through to false for non-humanoid dash 2021-07-16 15:49:02 +03:00
Knightress Paladin
5597c3906c Buffed scaling for bow charged shot 2021-07-13 15:25:35 -07:00
Sam
be8b12845a Added buff strength stat to weapons. 2021-07-11 12:50:38 -05:00
Knightress Paladin
146f86be2c Removed references to Healing Beam, which Healing Aura is replacing 2021-07-10 21:39:11 -07:00
Knightress Paladin
b96bb6fc5d Added combo scaling to healing aura and allowed cultists to use it 2021-07-10 20:02:36 -07:00
Knightress Paladin
b4ec433509 Add healing aura for sceptre M2 2021-07-10 20:02:35 -07:00
Sam
509461763b Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive. 2021-07-06 22:54:23 -05:00
Caleb
559111283f Lowered ori_rate to 0.3 for BasicBeam abilities 2021-07-05 22:08:52 -05:00
juliancoffee
303f03dd3a Adjust Yeti difficulty
Frost breath:
    - ori_rate reduced from 0.6 to 0.1
    - time of breath increased from 1 second to 2 seconds
    - buildup increased from 0.4 to 0.8
    - make it more gentle, with less damage per tick, but faster tick rate
    (50 * 1 to 10 * 5)
    - make Frozen debuff strength smoler, 1.5 to 0.5 and make it chance to
    apply debuff.
    - make him use it when closer range (10 and not 15)
Ice spikes:
    - increase recovery_duration from 0.3 to 1.0
    - make him slower while doing ice spikes, make ice spikes move
    slower
    - make him use it when closer range (15 and not 20)
Snowball:
    - increase recover_duration from 0.4 to 0.9
Strike:
    - increase buildup_duration fron 0.6 to 0.8
    - increase recover_duration from 0.5 to 1.0
    - increase knockback from 40.0 to 70.0
2021-07-04 03:44:17 +03:00
juliancoffee
adf340cf32 Nerf hammer poise 2021-06-30 03:52:51 +03:00
juliancoffee
86af138dc7 Buff Mindflayer flamethrower
- Buff DPS twice: increase tick_rate from 0.9 to 5.0 (x5.5), while reducing
damage from 400 to 150 (x2.6)
- Make ori_rate slower: 0.2 from 0.6 and make it use FromOri orientation
behaviour
2021-06-30 03:52:50 +03:00