commy2
8976b6983d
mute unconsious units
2015-04-26 16:47:36 +02:00
bux578
28a8fbc4fe
fix vector name
...
it's the vector 21 not the vector IV
2015-04-26 15:36:47 +02:00
bux578
6cc4f48eb2
Uppercase Injuries
2015-04-26 14:19:28 +02:00
bux578
67dc600cae
Merge branch 'master' of https://github.com/acemod/ACE3 into Add-translations-for-adv.-medical
2015-04-26 14:02:47 +02:00
bux578
b3c461b9da
last few translations
2015-04-26 14:02:14 +02:00
commy2
f96deadd20
imenu: remove shadow, fix caching
2015-04-26 12:41:15 +02:00
bux578
b2dd065429
remove comment
2015-04-26 12:27:06 +02:00
Glowbal
b266734f6e
Merge branch 'master' into medicalImprovements
2015-04-26 11:20:04 +02:00
Glowbal
fc08ebb0a5
added "isNotInside" exception to unload
2015-04-26 11:19:25 +02:00
bux578
dec47dade8
ups, remove test code
2015-04-26 09:38:56 +02:00
bux578
0aa2b31dd4
gj git
2015-04-26 09:37:02 +02:00
bux578
171cea998e
add most of the translations
2015-04-26 09:36:51 +02:00
ulteq
5ed7cee6fd
Fixed a copy&paste typo
2015-04-26 09:22:04 +02:00
VyMajoris
ba89bc8faa
Added - Myself to AUTHORS.txt
2015-04-26 03:15:25 -03:00
VyMajoris
523cb49ff1
Added - Portuguese translation to lots of things.
...
Also fixed a typo the english key for STR_ACE_microdagr_configure.
2015-04-26 03:09:16 -03:00
KoffeinFlummi
9a8dd5ee41
Merge branch 'patch-4' of https://github.com/ruPaladin/ACE3 into russian-merge
...
Conflicts:
addons/medical/stringtable.xml
2015-04-26 01:03:29 +02:00
KoffeinFlummi
9ac662ea7c
Lowercase curator ammo frag entries
2015-04-26 00:01:48 +02:00
KoffeinFlummi
59bdc23a95
Merge branch 'master' into curatorFragmentation
2015-04-25 23:55:29 +02:00
commy2
986d2ee168
fix c&p error
2015-04-25 23:41:20 +02:00
PabstMirror
ca980379c8
Minor captive cleanup
2015-04-25 16:03:21 -05:00
PabstMirror
898d6c74a8
#854 - No canInteractWith check for Ace_MainAction
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Was preventing subactions from showing.
2015-04-25 16:02:59 -05:00
Glowbal
11d86248a7
Reorganised module and settings #809
2015-04-25 22:20:28 +02:00
ulteq
ca6a559557
Fixed a typo
2015-04-25 21:18:09 +02:00
Felix Wiegand
057c060212
Merge pull request #822 from acemod/frag-lowercase
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Convert frag config entry names to lowercase
2015-04-25 20:46:59 +02:00
Felix Wiegand
dc7c7fcaf5
Merge pull request #811 from gienkov/master
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PL translation
2015-04-25 20:46:47 +02:00
PabstMirror
2d3606302f
Merge pull request #464 from acemod/fixFiredNear
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Hearing: Fix firedNear not working in vehicles
2015-04-25 13:34:18 -05:00
Felix Wiegand
6b5fa25ba9
Merge pull request #334 from acemod/mk6tweaks
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Vanilla Mortars - Rangetables/Tweaks
2015-04-25 20:27:20 +02:00
ulteq
78eba4e703
Moved weather randomization back to postInit
2015-04-25 18:56:55 +02:00
ulteq
71df545d52
Improved the Mk248 muzzle velocity shift table
2015-04-25 18:30:58 +02:00
PabstMirror
f0477b8e95
Make PARAM/Explode_X faster
...
skips the IS_ARRAY check normaly found in EXPLODE_1_SYS
2015-04-25 10:25:08 -05:00
ulteq
4a8153b757
Replaced EXPLODE_4_PVT macro inside of ABs PFH
2015-04-25 17:19:43 +02:00
Nicolás Badano
74867230d6
Merge pull request #853 from acemod/cacheparsetext
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cache ctrlSetStructedText parseText
2015-04-25 10:54:15 -03:00
esteldunedain
fc49814689
Use FUNC(ctrlSetParsedTextCached) for the selector too. Eliminates glitches
2015-04-25 10:52:52 -03:00
Glowbal
8d12f57d0f
Merge pull request #687 from acemod/streamlinedBasicDiagnosis
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Streamlined basic diagnosis
2015-04-25 15:19:29 +02:00
Grzegorz
3427bc5bbb
Update stringtable.xml
2015-04-25 14:37:03 +02:00
Grzegorz
a7e1d1c1c8
Update stringtable.xml
2015-04-25 14:36:53 +02:00
Grzegorz
f3d360d3d8
Update stringtable.xml
2015-04-25 14:36:42 +02:00
commy2
b7763331d6
the index
2015-04-25 14:34:09 +02:00
ulteq
eca7657ffa
Removed a bunch of obsolete code:
...
*Obsolete, as of: 6fdaf4c400
2015-04-25 13:34:47 +02:00
commy2
73b17efa2f
cache ctrlSetStructedText parseText
2015-04-25 13:28:21 +02:00
ulteq
b053a641d9
Improved bullet trace visibility check
2015-04-25 13:15:54 +02:00
ulteq
d8eee168aa
Improved onlyActiveForLocalPlayers abort condition check:
...
*Fixed alwaysSimulateForSnipers abort condition
2015-04-25 12:59:26 +02:00
Glowbal
6799903e4b
Also display different color for advanced
2015-04-25 12:45:04 +02:00
ulteq
2d14ae61f9
Simplified muzzle velocity shift calculation:
...
*Also added some missing privates
2015-04-25 12:36:04 +02:00
Glowbal
1415adc2bd
removed local diagnose action. Added localization
2015-04-25 12:35:07 +02:00
Glowbal
4cef2a1fa4
Merge branch 'master' into streamlinedBasicDiagnosis
2015-04-25 12:12:24 +02:00
ulteq
d414e5a3a1
Removed unused define
2015-04-25 12:08:31 +02:00
ulteq
6fdaf4c400
Completely removed the SQF version of the advanced ballistics PFH
2015-04-25 10:59:48 +02:00
ulteq
f645672281
At least set GVAR(extensionAvailable) to true
2015-04-25 10:38:28 +02:00
Nou
7c857a5a7e
Make sure load spawns the function, not calls it.
2015-04-25 00:52:51 -07:00
Nou
c8e6e7018c
Moved infinite spawned loop to Loaded event for handing save game loads. Events for the win! diag_activeSQFScripts as of this build returns empty on a bare mission.
2015-04-25 00:49:47 -07:00
Glowbal
55529d0396
Added support for switching from 3d selections to radial menu
2015-04-25 09:41:55 +02:00
commy2
12280bbcad
revive tmr camshake
2015-04-25 07:21:11 +02:00
commy2
d7d0f00592
tweaking recoil
2015-04-25 05:51:44 +02:00
Grzegorz
aa0b1ecba0
PL translation fix
2015-04-24 21:35:20 +02:00
PabstMirror
3b9b09a7af
UpdateFiringTable-ChangesFromWeather
2015-04-24 13:26:09 -05:00
Glowbal
7dc8a08b89
Replaced _currentshooter by _this
...
Fixes script error `Error Undefined variable in expression: _currentshooter`
2015-04-24 20:03:04 +02:00
commy2
e207a11851
fix: Cannot zero when looking through optics of static weapons and vehicle mg/gmg, fix #836
2015-04-24 19:02:29 +02:00
ulteq
b405f17df2
Added missing ;
2015-04-24 17:19:18 +02:00
ulteq
6361bda3e9
Removed unused function
2015-04-24 13:01:11 +02:00
ulteq
eb88f94cf7
Removed unused privates
2015-04-24 11:53:06 +02:00
ulteq
b3bf44fa1e
Code cleanup
2015-04-24 10:58:55 +02:00
ulteq
b3f4bf306d
Moved the global weather controls into preInit
2015-04-24 10:46:33 +02:00
ulteq
66e4c742b4
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-24 10:25:47 +02:00
ulteq
062aeae6e6
Fixed several bugs in the rain simulation:
...
*Added missing rain initialization based on overcast value
*Added proper fade out when the overcast changes from >=0.7 to <0.7
*Removed duplicate code
2015-04-24 10:25:31 +02:00
ulteq
50546646fa
Added missing rain_period_count reset to 0
2015-04-24 10:05:13 +02:00
ulteq
5a90ef6207
Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module:
...
*Removed duplicate debug output
2015-04-24 10:03:48 +02:00
ulteq
709fdcdd08
Merge pull request #821 from Brisse89/master
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Added realistic tracer burn times for several ammo types
2015-04-24 08:28:43 +02:00
Glowbal
0146439925
increasing the text box height #834
...
Temporary solution until we get something properly done.
Ideally we would calculate the height of the box through the amount of characters. For that we would need a font with a consistent width across each character, or figure out the width for each character ourselves.
2015-04-24 07:46:01 +02:00
esteldunedain
e3a06999c3
Reduce MainActions distance for CAManBase from 5m to 4m
2015-04-24 00:57:49 -03:00
esteldunedain
c8563ce484
Add LOS check for actions points. Close #785
2015-04-24 00:57:22 -03:00
Grzegorz
e8a48fa81c
PL translation fix
...
Apparently mini-spike AT still wants to shoot down planes and choppers :)
2015-04-24 01:54:36 +02:00
PabstMirror
aa7de84783
Merge branch 'master' into mk6tweaks
2015-04-23 13:34:25 -05:00
PabstMirror
55732d4262
Text Shadow should have been black.
2015-04-23 13:33:38 -05:00
ulteq
ddf62b6db4
Added missing privates
2015-04-23 16:08:02 +02:00
KoffeinFlummi
24efbf731d
Convert frag config entry names to lowercase
2015-04-23 15:46:50 +02:00
ulteq
b0eadf83c7
Fixed incorrect typicalSpeed
2015-04-23 14:04:01 +02:00
Brisse89
91dfd9802a
Update CfgAmmo.hpp
2015-04-23 13:58:42 +02:00
Brisse89
8d4fff6359
Update CfgAmmo.hpp
2015-04-23 13:56:46 +02:00
Brisse89
5bfa97f490
Update CfgAmmo.hpp
2015-04-23 13:55:26 +02:00
Brisse89
f0a1900ad4
Update CfgAmmo.hpp
2015-04-23 13:53:42 +02:00
Brisse89
ae8a512e8f
Update CfgAmmo.hpp
2015-04-23 13:47:25 +02:00
Brisse89
0001609791
Update CfgAmmo.hpp
...
Added realistic tracer burn times for several ammo types:
B_556x45_Ball (parent for several tracer rounds)
ACE_545x39_Ball_7T3M
B_762x51_Ball (parent for several tracer rounds)
ACE_762x54_Ball_7T2
ACE_762x39_Ball_57N231P
Also changed color on russian tracer rounds from yellow to green, which is what they are in the real world.
2015-04-23 13:44:55 +02:00
ulteq
b1521345c2
Added magazines for the new AP rounds:
...
*Fixed some stringtable inconsistencies
*Removed some obsolete stringtable entries
2015-04-23 13:35:57 +02:00
ulteq
dd72fced36
Added M955, M993, MK316 Mod 0, 127x99mm API ammo classes:
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*Recalculated the vanilla calibers based on (6.5mm ~ 1.0)
2015-04-23 12:42:01 +02:00
ulteq
be595d9c9e
Made the wind speed change less often during good weather
2015-04-23 11:54:24 +02:00
ulteq
e9bb1eea4c
Minor muzzle velocity correction for the 6.5mm Creedmor
2015-04-23 11:27:43 +02:00
Brisse89
c975213579
Update CfgAmmo.hpp
...
Added missing data to 40mm grenades.
2015-04-23 11:11:38 +02:00
ulteq
860b4a446a
Updated the 6.5mm Creedmor airFriction:
...
*Also added it to the ATRagMX gun list
2015-04-22 22:48:38 +02:00
ulteq
09ff217e93
Improved the init process
2015-04-22 21:16:01 +02:00
ulteq
74888b4fff
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul
2015-04-22 19:47:06 +02:00
ulteq
a9726d2b60
Simplified the wind direction change calculation
2015-04-22 19:46:27 +02:00
ulteq
caf2f12eb9
Improved the wind direction selection based on the probability array
2015-04-22 19:46:09 +02:00
jaynus
0c6786a138
use the vehicle of the player for variables, not the player. allows static optics. FIxes #808
2015-04-22 08:07:58 -07:00
jaynus
d63de3a09e
restart PFH on optic reload. Fixes #812
2015-04-22 07:49:18 -07:00
Grzegorz Sikora
1063d4bb2c
PL translation
2015-04-22 13:17:43 +02:00
ulteq
ac5d593271
Switched to an improved version of the old getWind function
2015-04-22 12:56:07 +02:00
ulteq
e7bc0c26bc
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul
2015-04-22 11:54:18 +02:00
ulteq
1d108f42a7
Added a magazine for the new 6.5 Creedmor cartridge
...
*Fixed the 65x47mm short name
2015-04-22 11:53:22 +02:00
ulteq
2ec95c2862
Brackets
2015-04-22 11:32:16 +02:00
ulteq
f8006eaac9
Expanded the ammo database:
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*30-06 Springfield (.30 Cal M1 Ball 174 grain)
*6.5 Creedmore (Berger .264 cal 140 grain Hybrid)
*7mm Rem Mag (Berger .284 cal 180 grain Hybrid)
*.243 Win (Berger .243 cal 105 grain Hybrid)
2015-04-22 11:31:11 +02:00
ulteq
e479557f8a
Some magazine Stringtable fixes
2015-04-22 10:48:45 +02:00
ulteq
b4ec13aa8c
Merge branch 'feature/realname_extend' of https://github.com/rlex/ACE3 into rlex-feature/realname_extend
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Conflicts:
addons/realisticnames/stringtable.xml
2015-04-22 10:10:00 +02:00
Glowbal
fedbf84d5f
Merge pull request #800 from acemod/fixDraggingAvailableWithoutMedical
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Fixed dragging always available when medical module is removed
2015-04-22 07:43:23 +02:00
PabstMirror
8ec86a337f
Show Loaded Ammo for static weapons
2015-04-21 19:35:04 -05:00
jaynus
b2c5e5e9f1
Remove AB verison check until versioning is complete.
2015-04-21 17:04:16 -07:00
jaynus
b384d62edd
Fixes typos in medical strings causing missing strings.
2015-04-21 17:02:50 -07:00
Nicolás Badano
b6d7e12507
Merge pull request #779 from gienkov/master
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PL translation fix
2015-04-21 19:25:53 -03:00
commy2
1facca2ba9
fix: missing authors on flares, remove inert duplicate of handgrenade from zeus
2015-04-22 00:24:54 +02:00
Grzegorz
485fd7078f
Update stringtable.xml
2015-04-22 00:22:44 +02:00
Nicolás Badano
1bfb13abac
Revert "remove author from items inheriting ACE_ItemCore"
2015-04-21 19:07:42 -03:00
commy2
cfda0e17c6
Merge pull request #788 from acemod/animfix
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put weapon on back without having to stand up
2015-04-21 23:40:52 +02:00
ulteq
a886afb7d0
Added a model for the ACE_Box_Ammo
2015-04-21 23:26:38 +02:00
Nicolás Badano
3105cef364
Merge pull request #787 from acemod/interactionHighVisibility
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User changeable text/shadow colors for interaction
2015-04-21 17:31:11 -03:00
Nicolás Badano
18bb40b72b
Merge pull request #798 from acemod/fixMapAir
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Illuminate map for gunner of helicopters. Fixes #558
2015-04-21 16:52:17 -03:00
jaynus
d8d658602f
Apply to all aircraft gunner and pilot
2015-04-21 12:50:42 -07:00
Glowbal
0ab25a2866
fixed #659
2015-04-21 21:41:00 +02:00
ulteq
2fa39615f3
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul
2015-04-21 21:06:30 +02:00
jaynus
b2f978da3c
Added unstabalized optic mode to comanche for following the chopper. Is the first optic, all other zoom levels are stabalized. Fixes #556
2015-04-21 12:01:30 -07:00
jaynus
08203b26c7
Illuminate map for gunner of helicopters. Fixes #558
2015-04-21 11:58:07 -07:00
ulteq
d7f67970a4
Fixed a bug in the wind direction init code
2015-04-21 20:55:04 +02:00
ulteq
1db9f055e2
Removed debug output
2015-04-21 20:54:47 +02:00
ulteq
428baefc2c
Added random temperatureShift, badWeatherShift, humidityShift
2015-04-21 20:41:50 +02:00
ulteq
30d1b1b5e5
Fixed a typo in the updateTemperature function
2015-04-21 20:20:22 +02:00
ulteq
af4fdda477
Continued work on the new wind system:
...
* Moved the wind data into CfgWorlds.hpp
* Modified the contents of ACE_WIND_PARAMS
* new getWind function for the clients
* new wind init based on the real world weather data
2015-04-21 20:20:05 +02:00
Nicolás Badano
ce3cc71869
Merge pull request #795 from acemod/fixAuthor
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remove author from items inheriting ACE_ItemCore
2015-04-21 15:08:53 -03:00
Nicolás Badano
421954c829
Merge pull request #794 from Legolasindar/master
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updated stringtable for spanish
2015-04-21 15:07:12 -03:00
bux578
3897b73d56
remove author from items inheriting ACE_ItemCore
2015-04-21 19:16:54 +02:00
PabstMirror
be031801ab
#770 - m84 - don't add pain if strength is low
2015-04-21 12:09:58 -05:00
Ivan Navarro Cabello
55887b7cfe
updated stringtable for spanish
...
added some spanish translate
2015-04-21 19:03:55 +02:00
bux578
7b4f451d8a
reduce m84 mass
...
m84 weighs ~260g compared to a m18 with ~520g. Ingame the m18 has a mass
of 4 but giving the m84 a mass of 2 seems odd to me. That's why I've
reduced it from 10 to 4.
2015-04-21 19:00:13 +02:00
ulteq
7c57ad25bd
Fixes a recently introduced bug in the relative click memory
2015-04-21 16:54:26 +02:00
ulteq
287c0d62ca
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul
2015-04-21 16:03:28 +02:00
ulteq
e22a7e1aad
Improved the range card column spacing
2015-04-21 16:01:53 +02:00
ulteq
c27f3fb131
Added target speed direction switch / Improved the solution result output
2015-04-21 15:46:53 +02:00
ulteq
4833193860
Added a new solution setup menu
2015-04-21 15:01:23 +02:00
ulteq
c24586ce02
Reworked the result output GUI on the main page
2015-04-21 11:53:28 +02:00
ulteq
0cf2374475
Atmospheric Calc Method GUI improvement
2015-04-21 11:43:16 +02:00
ulteq
f98a0cdfae
Overworked the scope click number GUI
2015-04-21 11:24:59 +02:00
ulteq
6c4b078dce
Updated the default gun profile used for adding new profiles
2015-04-21 09:46:57 +02:00
commy2
616eee6aa4
remove broken launcher anim
2015-04-21 06:22:41 +02:00
commy2
5093307756
experiment with launcher anim
2015-04-21 06:10:30 +02:00
commy2
de660cf45f
messing with animations
2015-04-21 05:21:04 +02:00
commy2
5e440686bb
put weapon on back without having to stand up
2015-04-21 04:43:24 +02:00
PabstMirror
96be881ea9
User changeable text/shadow colors for interaction
2015-04-20 18:28:01 -05:00
Glowbal
166c8147cf
Using ace_frag_fnc_addManualTrack instead of fired function
2015-04-20 23:55:23 +02:00
Glowbal
4543bab7fb
added nil check for function ace_frag_fnc_fired
2015-04-20 23:41:22 +02:00
Glowbal
fb93e9e9bc
wrapped track in debug define
2015-04-20 23:38:50 +02:00
esteldunedain
1fa9ba1cbf
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-20 18:24:50 -03:00
esteldunedain
90288b495e
Interactions inside vehicles. Skip the "Main Interactions" level; mount its children intead.
2015-04-20 18:24:12 -03:00
Glowbal
24c32d8e3f
added configuration
2015-04-20 23:18:53 +02:00
PabstMirror
fdbd0c1905
#777 - mDagr - Update map pos each frame.
2015-04-20 16:12:01 -05:00
Glowbal
7b790ffb1a
staged work
2015-04-20 22:48:11 +02:00
Nicolás Badano
2a945df150
Merge pull request #782 from acemod/nobag
...
hide open bag option when it's not selected via scroll wheel
2015-04-20 17:25:11 -03:00
Glowbal
1df42b17c2
close all dialogs
2015-04-20 22:22:09 +02:00
Glowbal
89a1306605
Merge branch 'master' into KeyPressesWhileUnconscious
2015-04-20 22:19:40 +02:00
Glowbal
362051e2db
Merge pull request #717 from acemod/medicalFixes
...
Medical fixes
2015-04-20 22:16:57 +02:00
Glowbal
f7719f0e0a
tab
2015-04-20 22:08:31 +02:00
commy2
afc8abce85
hide open bag option when it's not selected via scroll wheel
2015-04-20 22:00:13 +02:00
Glowbal
842bfe0b98
enabled advanced wounds setting
2015-04-20 22:00:11 +02:00
Glowbal
90cf882e02
Using setvar instead of event sync again
2015-04-20 21:58:27 +02:00
Glowbal
8be7ccaab7
setting for moving unit from group on unconscious
2015-04-20 21:37:30 +02:00
commy2
ae3c8e3d88
weapon select keys are optional
2015-04-20 21:10:56 +02:00
commy2
43707342a8
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into wselect
2015-04-20 20:07:48 +02:00
commy2
438b6a1adb
Merge pull request #618 from acemod/recoil
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Recoil overhaul
2015-04-20 19:47:02 +02:00
commy2
ed72697141
Merge pull request #728 from acemod/error
...
Show error message and quit mission if a dll isn't present
2015-04-20 19:41:38 +02:00
esteldunedain
66af69def8
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-20 13:55:42 -03:00
esteldunedain
9295393dd6
Allow cursor for interactions
2015-04-20 13:54:51 -03:00
commy2
ea368511b7
ace extensions class for modularity
2015-04-20 18:48:58 +02:00
commy2
14214090dc
manual merge
2015-04-20 18:22:17 +02:00
commy2
16c6a3ee78
tweaking recoil
2015-04-20 17:38:45 +02:00
Grzegorz Sikora
222aceaf56
PL fix
2015-04-20 17:11:22 +02:00
ulteq
ac74e6c611
More WIP
2015-04-20 16:33:36 +02:00
commy2
6c00aef6e8
coeficients for recoil configs
2015-04-20 16:02:36 +02:00
ulteq
8aa69663d6
More WIP
2015-04-20 16:01:13 +02:00
KoffeinFlummi
06a4f3d10e
Remove tabler comments.
2015-04-20 15:48:50 +02:00
KoffeinFlummi
e8cd918b90
Merge https://github.com/gienkov/ACE3 into polish-merge
2015-04-20 15:46:36 +02:00
esteldunedain
7953919b89
Merge branch 'simpleDiagnosis' into streamlinedBasicDiagnosis
2015-04-20 10:24:59 -03:00
esteldunedain
1e3b44e32e
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into streamlinedBasicDiagnosis
2015-04-20 10:24:24 -03:00
commy2
d8fbb49bbd
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into recoil
2015-04-20 15:14:57 +02:00
ulteq
9155056a50
Proof of concept wind code (custom debug output enabled)
2015-04-20 15:11:14 +02:00
ruPaladin
08caf0c695
Updated russian translation (medical)
...
Перевел как смог, вероятно данная настройка будет в ACE3 Настройки. Нужно проверить влезет ли туда. Если влезет, то подкорректировать перевод. Правки строго приветствуются.
2015-04-20 15:18:17 +03:00
ulteq
be378adfee
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-20 13:54:28 +02:00
ulteq
89e33dc177
Refactored the weather module:
...
* No changes in functionality
2015-04-20 13:54:22 +02:00
bux578
89f6b6bfd0
Merge pull request #766 from ruPaladin/patch-3
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Rus translation (nametags)
2015-04-20 13:23:04 +02:00
bux578
13b11d7225
Merge pull request #768 from Tachii/patch-17
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Update stringtable.xml
2015-04-20 13:02:38 +02:00
ulteq
6c2982548f
Fixed incorrect function header
2015-04-20 12:35:08 +02:00
ulteq
0e08fd4457
Incremented the ATragMX profile namespace version
2015-04-20 11:09:12 +02:00
ulteq
de0414803e
Fixed some more airFriction values in the ATragMX gun list
2015-04-20 11:08:28 +02:00
ulteq
c049ee5c08
Fixed incorrect .408 Chey Tac airFriction value
2015-04-20 11:02:28 +02:00
ulteq
2bf47ca0c4
Added two more asterix (*) meter indicator GUI elements
2015-04-20 10:36:20 +02:00
ulteq
8ff72e7fc8
Fixed another bug in the unit conversion code
2015-04-20 10:35:29 +02:00
PabstMirror
822bd22c97
gj git
2015-04-20 02:18:46 -05:00
PabstMirror
e747234443
Cleanup Spelling
2015-04-20 02:17:47 -05:00
PabstMirror
8c449a454b
merge conflict
2015-04-19 23:57:15 -05:00
esteldunedain
f928f37e26
Eliminate interact_menu fps drops due to high nearby object counts.
...
Instead of reanalizing every frame which actions points should be rendered based on distance, that job is now done only 5 times per second.
The rest of the frames the action points from the last frame are rerendered..
Close #434
2015-04-20 01:16:51 -03:00
Tachii
20293bd11b
Update stringtable.xml
2015-04-20 00:26:20 +03:00
Grzegorz Sikora
8530684fa6
PL fix #2
2015-04-19 23:09:11 +02:00
Tachii
6c8b587890
Update stringtable.xml
2015-04-20 00:02:01 +03:00
ulteq
f7d35d5593
The ATragMX now also accounts for vertical coriolis drift (Eötvös effect)
2015-04-19 22:30:13 +02:00