Commit Graph

270 Commits

Author SHA1 Message Date
jonpas
e296c12b30 Remove duplicated Zeus strings 2017-01-02 16:16:37 +01:00
markooff
0c069a6bd2 polish translations (#4734)
* some extra polish translations

for details see polish_translations_readme_markooff.txt

* file was deleted as it wasn't the part of the mod (only for information reason)
2017-01-02 13:21:47 +01:00
classic
6a93f58b52 added missing localization in jpn translation
added missing localization in jpn translation
2016-12-17 20:50:19 +09:00
Ozan Eğitmen
ef4d289836 Add Zeus Module for FRIES (#4597)
* Initial commit

* Revert unrelated changes

* Add newline

* Fix undefined var, localize text

* Shorten strings, add missing parameters

* Fix logical error

* Fix capitalization, Update string, Only add EH on server

* Add missing uses of the private command

* Remove excess formatting

* Add module category
2016-12-14 23:55:06 -06:00
Glowbal
c8ef10341e Merged branch release-v3.8.3 into master 2016-12-13 23:14:12 +01:00
Glowbal
b72541df23 Jpn translation v382 (#4710)
* jpn scopes translation

this is Japanese translation for scope

* fix jpn weather translation

Fix for Weather japanese translation

* fix jpn Repair translation

fix jpn Repair translation

* jpn zeus translation

Japanese localization for zeus
2016-12-12 19:29:58 +01:00
classic
05ddca5b90 Jpn translation v382 (#4710)
* jpn scopes translation

this is Japanese translation for scope

* fix jpn weather translation

Fix for Weather japanese translation

* fix jpn Repair translation

fix jpn Repair translation

* jpn zeus translation

Japanese localization for zeus
2016-11-25 18:50:07 +01:00
PabstMirror
a3c50a6c76 Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
Remco Speekenbrink
324bf68614 Add Zeus utility modules
- Add categories to zeus modules to group them based on their functionality
- Add new utility modules:
  1. Toggle simulation
  2. Update editable objects
- Clean up some of the zeus module code (standardise function headers, camel case, etc.)
2016-11-15 12:07:48 +00:00
System98
b0bf50c506 Unify and improve some german translations
- unify and improve some german translations
- fix a few typos
2016-11-06 10:10:36 +01:00
System98
7efe752f3c Update german translation
- Add missing german translations
2016-11-05 13:42:55 +01:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
KoffeinFlummi
72899643bd Merge branch 'master' into japanesestringtables 2016-09-27 20:54:17 +02:00
classicarma
3f79d47fb4 translate zeus 2016-09-28 01:27:05 +09:00
commy2
e7bc2e9d62 remove deprecated code for 3.8.0 (#4457)
* remove deprecated scroll wheel event handler

* remove deprecated ace hash functions

* remove deprecated execNextFrame

* remove deprecated insertionSort

* remove deprecated getConfigType

* remove deprecated binocularMagazine

* remove deprecated wait(Until)AndExecute

* remove old ass and deprecated alternative syntax setHitPointDamage

* remove deprecated event handlers (#4459)

* remove deprecated event handlers#

* remove ACE_newEvents

* Remove old ACE PlayerEventHandler wrappers
2016-09-24 22:31:10 +02:00
Grzegorz
a63dcb49d0 PL Translation 3.7.1 (#4395)
* translate advanced fatigue

* translate advanced throwing

* translate cargo

* translate chemlights

* translate cookoff

* translate explosives

* translate fastroping

* translate gforce

* translate googles

* translate grenades

* translate gunbag

* translate maptools

* translate medical

* translate medical_ai

* translate minedetector

* translate nametags

* translate overheating

* translate repair

* translate tagging

* translate ui

* translate zeus
2016-09-18 22:00:13 +02:00
Ozan Eğitmen
56751eff0e Revert "Delete "Group Side" module after use"
This reverts commit 2880c6152a.
2016-09-17 01:01:37 +03:00
Ozan Eğitmen
2880c6152a Delete "Group Side" module after use 2016-09-16 01:34:32 +03:00
Ozan Eğitmen
d533bd1663 Delete "Teleport Players" module after use 2016-09-10 15:33:19 +03:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
Glowbal
df66b0876f Minor private variable fixes (#4300) 2016-08-27 17:35:45 +02:00
Lukas
84a370d0f2 Czech translation (#4241) 2016-08-13 15:44:48 +02:00
[OMCB]kaban
8fc2cbd0ef Russian Translations - Update (#4217) 2016-08-13 11:25:43 +02:00
PabstMirror
d15330d245 Fix cargo event name - spare parts not being added 2016-07-01 23:14:20 -05:00
commy2
3fdc0dd521 Merge pull request #3955 from acemod/add_name
add 'name' to components
2016-06-20 19:25:58 +02:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
Nicolás Badano
618d14555a Merge pull request #3952 from alganthe/french_translation_update
French translation update
2016-06-19 10:18:47 -03:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
Josuan Albin
d26f133733 Add missing french entries in stringtables and update older ones
Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
SilentSpike
ca01f31b52 Improve zeus auto-add XEH behaviour
The XEH InitPost event only needs to be added if the `GVAR(autoAddObjects)` setting is enabled. This change will save on overhead when the setting is disabled and also removes some complexity from the function that runs in response to the event.
2016-06-18 15:41:13 +01:00
SilentSpike
242876fa83 Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56 Put semi-colon to the correct place 2016-06-01 14:11:32 +02:00
jonpas
1331265e65 Move url into a macro 2016-06-01 13:49:10 +02:00
jonpas
6730d016c2 Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility 2016-06-01 13:27:02 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
commy2
fd26e2e44e Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
commy2
7512c4e52e manual merge 2016-05-30 21:14:34 +02:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
jonpas
4f515ec4e1 QGVAR captives, interaction 2016-05-25 20:23:53 +02:00
jonpas
c4999c13e4 QGVAR and Fix sandbag, tagging, tripod, viewdistance, weather, zeus 2016-05-25 02:19:50 +02:00
SilentSpike
207d6612da Remove duplicate ACE_newEvents entries 2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
SilentSpike
a7c1d0e5bf Remove erroneous tabs 2016-05-21 17:45:50 +01:00
SilentSpike
3e16142ff6 Merge branch 'master' into zeusModuleUiExample 2016-05-21 17:37:49 +01:00
SilentSpike
b3192adbb7 Add support for a zeus module position attribute
Allows zeus to select a position for the module task to be carried out at - as a bonus it works alongside the radius attribute and will draw a circle preview if a radius is present.

Unfortunately control types 100 & 101 don't play nicely with controls groups and so I've commented out the position attribute from the displays that would currently use it. Otherwise it is all seemingly working fine, just that the position of the control is all wrong and it doesn't stay within the bounds of the controls group.

I opened an issue tracker ticket for the problem here: https://feedback.bistudio.com/T116708
2016-05-21 17:29:53 +01:00
SilentSpike
adaa10aea5 Adjust center of zeus AI task modules
The tasks should center on the logic rather than the group leader.

The search nearby module is also deleted after it's processed.
2016-05-19 22:32:05 +01:00
SilentSpike
3a1dba4486 Add zeus defend, patrol and search modules
Using a shared `radius` attribute for all of these displays so a generalized method of initializing and retrieving the value associated that was implemented.
2016-05-19 01:24:08 +01:00
SilentSpike
e05f2ca637 Add search nearby building zeus module 2016-05-19 01:24:07 +01:00
SilentSpike
600b71817f Update zeus module logic deletion behaviour
The teleport players module is reusable, while the global AI skill and group side modules should be deleted appropriately once the display is closed.
2016-05-18 16:30:14 +01:00
SilentSpike
8a70cfbcd8 Clean new zeus module config and functions
Adds function headers, stringtables and renames some display control classes.
2016-05-18 16:16:35 +01:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
SilentSpike
81d854c56a Add group side zeus module
The module is placed on a unit in order to switch the side of that unit's group. A "simple" dialog is used to select the new side.

The dialog code is a little ugly to say the least.
2016-05-17 23:44:17 +01:00
SilentSpike
4cbded1811 Fix zeus cargo display for empty vehicles
The cargo wasn't displaying for empty vehicles because they use a different display.
2016-05-17 23:44:16 +01:00
SilentSpike
d90d5a7ac1 Rewrite global AI skill zeus module
Remove the use of ace settings and makes the module more zeus specific. It might be worth adding a similar module or mission settings to ace_ai for mission editing.
2016-05-16 15:16:53 +01:00
SilentSpike
5b460205a9 Add teleport player zeus module 2016-05-15 21:02:40 +01:00
SilentSpike
4d028be876 Cleanup zeus display modules
Replaces display size and position defines with macros for readability and compactness.

Changes naming convention of functions and displays to distinguish categories and make more readable.

Converts the global set skill module to use display events rather than waiting in a loop for the module to be set and confirmed.
2016-05-15 18:08:54 +01:00
SilentSpike
77de1ec6eb Update vanilla zeus functions
Merges the changes introduced by arma updates to vanilla functions with our overwrites.

I also reverted some of the command capitalization since it makes the process of going through differences quicker in future.
2016-05-15 12:48:32 +01:00
Glowbal
74fd4b4b52 Add run at settings initialized auto add objects 2016-05-08 13:47:35 +02:00
Glowbal
a526d33aba Fix inconsistent name for module setting 2016-05-08 13:44:51 +02:00
Glowbal
b08af3fea6 Add read auto add objects setting from module 2016-05-08 13:42:45 +02:00
Glowbal
220b8b6352 Merge pull request #3767 from alganthe/zeus_fix
Add new zeus addObjects setting to settings module (#2451)
2016-05-08 13:41:13 +02:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
PabstMirror
6f412c312a Delay calling addCuratorEditableObjects for a frame
Fixes createVehicle not always being added on dedicated server.
2016-03-30 10:26:33 -05:00
Thomas Kooi
daceaa9dd8 Merge branch 'master' into settingsNameDescp 2016-03-18 14:48:11 +01:00
Thomas Kooi
60af0d3162 Merge pull request #3456 from acemod/StandardizeConfigArrayGVAR
Standardize GVAR array brackets in configs.
2016-03-08 18:19:50 +01:00
PabstMirror
b5e95f3945 Add some names/descriptions to settings configs 2016-03-08 01:17:40 -06:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
VKing
8bb7b072d4 Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
This prevents any possible confusion when the GVARs are used in code.
2016-02-28 15:18:15 +01:00
BlackWindowS
c61e7b5104 Tweaked & added translations
Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
jonpas
10abe5cd57 Merge branch 'master' into German-translations 2016-02-27 01:36:07 +01:00
System98
e587744b3e Fix text errors
- Fix errors in "map_gestures, medical, overheating, slideshow and zeus"
addons
2016-02-26 11:29:55 +01:00
PabstMirror
424c6fe878 Show Cargo Example 2016-02-26 01:37:00 -06:00
PabstMirror
7fc1c87bc4 Global Ai Set Skill Example 2016-02-26 00:57:18 -06:00
System98
48d312cb8e Add german translations
- add missing german translations
- small fixes to existing texts
- remove unused strings in "medical" addon
2016-02-25 18:10:26 +01:00
esteldunedain
3fa3512509 Remaining spanish translations 2016-02-25 12:25:42 -03:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
PabstMirror
8b932fd5a0 Fix some undefined functions / strings 2016-02-20 16:58:45 -06:00
ChairborneIT
0021bc08df Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
commy2
82086efca0 manual merge 2016-02-10 10:11:33 +01:00
esteldunedain
b6581cf5ef Fix #3264 2016-02-04 21:00:40 -03:00
Glowbal
f1ce133d32 Merge branch 'release'
Conflicts:
	addons/refuel/functions/fnc_connectNozzle.sqf
2016-02-04 20:34:32 +01:00
PabstMirror
46d6e92bca Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
PabstMirror
cae9f436f6 Merge branch 'release' 2015-12-08 15:14:33 -06:00
PabstMirror
39edd205f0 Merge pull request #2942 from acemod/CzechTables
Czech Translations - Update
2015-12-07 09:32:00 -06:00
ProfessorCZ
cf41ac5fba Czech Translations - Update 2015-12-04 22:28:10 -06:00
licht-im-Norden87
291f4df072 Update German Stringtables
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kommas...........................................................................................................................................................

Rallypoint

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slideshow, not finished yet

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What does Curator mean in this context?
l. 294, l 302

cargo

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I left a few things out. I'd like if someone gives me  advice
Z.698 Pionier oder Instandsetzer o.Ä. Was genau ist die deutsche Bezeichung der Klasse in ACE bzw Arma?
Z.707 Ich habe mich einfach mal auf Mechatroniker festgelegt, da Reperaturspezialist sich doch ein wenig ungelenk anhört...

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Habe engineer als Pionier übersetzt (halte es selbst für etwas unpassend) Der specialist ist bei mir zum Mechatroniker geworden.

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Fix Mistakes from merge

Fix Empty Entries

Fix Mistake

Fix
2015-12-04 22:06:44 -06:00
commy2
5a1aae6028 manual merge 2015-11-30 17:44:15 +01:00
commy2
e422388484 fix waitUntil capitalization 2015-11-30 17:28:01 +01:00
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
commy2
b3950bd7f0 fix forEach capitalization 2015-11-30 17:23:48 +01:00
commy2
a8228f60c2 fix configFile capitalization 2015-11-30 17:23:02 +01:00
commy2
2b05f6f451 fix isNil capitalization 2015-11-30 17:22:16 +01:00
commy2
d9b90258bc fix typeOf capitalization 2015-11-30 17:19:57 +01:00
commy2
34d351c652 fix exitWith capitalization 2015-11-30 17:14:05 +01:00
commy2
0b84bb514b fix Cfg capitalization 2015-11-30 17:09:26 +01:00