Commit Graph

2151 Commits

Author SHA1 Message Date
scott-c
4bc373a832 remove particle emitter component 2020-08-08 19:25:00 +08:00
scott-c
3139e85dff allow for col particles 2020-08-08 19:25:00 +08:00
scott-c
803677f0fb Add particle velocity and ability particle emitter 2020-08-08 19:25:00 +08:00
scott-c
da5f4828a5 Add particle lifespan 2020-08-08 19:25:00 +08:00
scott-c
39b676cd8f Add ParticleMgr 2020-08-08 19:24:55 +08:00
scott-c
7e35617f59 Add particle pipeline 2020-08-08 19:24:25 +08:00
Monty Marz
142b386628 address comments 2020-08-08 00:13:00 -04:00
Monty Marz
74ace74d5a Change to social window selection visuals 2020-08-08 01:16:35 +02:00
Imbris
2608217e83 Make clippy happy, fmt even though it is set to fmt on save in my
editor...."
2020-08-08 01:16:35 +02:00
Imbris
390d289d35 Add timeout's to group invites, and configurable limit to group size
Fix a few group bugs, enable invite timeout and group limits in ui
2020-08-08 01:16:35 +02:00
Monty Marz
14b0d9a7fe group leader colouring, offset fix when debug menu is open,
fixed social tab visuals

text width limit

group interaction wording, group window adjustments
2020-08-08 01:15:58 +02:00
Monty Marz
28a8f847cc timeout visuals, various small fixes and two new items 2020-08-08 01:15:58 +02:00
Monty Marz
3da7e27a7c overhead info improvements
overhead improvements
2020-08-08 01:15:58 +02:00
Monty Marz
1eb671e1a6 Update CHANGELOG.md, german locale 2020-08-08 01:15:58 +02:00
Imbris
1d69e85a50 Don't show own char in group menu, handle accept/decline key events 2020-08-08 01:15:58 +02:00
Monty Marz
58df00d80c Social window assets 2020-08-08 01:14:19 +02:00
Imbris
03d9992b9f Distribute exp evenly and make it easier to target entities 2020-08-08 01:14:19 +02:00
Monty Marz
f2ed7efced group button and menu logic changes
group member panels

health bar text

text shadows and scaling

cleanup, don't show the player panel

social window assets
2020-08-08 01:14:19 +02:00
Imbris
3a22b3694d New group UI functions 2020-08-08 01:14:19 +02:00
Monty Marz
9cffb61429 colors 2020-08-08 01:12:35 +02:00
Imbris
d856c20225 Integrate groups with chat groups 2020-08-08 01:12:35 +02:00
Imbris
ef4b221706 Make entity targeting easier, add EXP sharing 2020-08-08 01:12:35 +02:00
Imbris
0a8f148559 Fixes and tweaks for groups 2020-08-08 01:12:35 +02:00
Monty Marz
d9e3937a82 Basic UI
Basic ui for groups and group window
2020-08-08 01:12:35 +02:00
Imbris
6aba810517 Add key to select entities 2020-08-08 01:09:02 +02:00
Imbris
1741384d00 Add entity targeting 2020-08-08 01:09:01 +02:00
Marcel Märtens
599a9a76fc add a translation test that verifys that all language RON files are parseable (without any git involved) 2020-08-07 21:31:34 +02:00
Imbris
bdd255beb6 Tooltips now disappear when hovered and no longer appear on top of the mouse position (e.g. in the bottom of the inventory) 2020-08-07 03:30:17 -04:00
Imbris
d74a1d371e Avoid cloning armor/tool in tooltip generation, add temporary case for legacy item descriptions 2020-08-07 01:25:51 -04:00
nepo
cb65070aba nepo/dullahan 2020-08-07 03:56:59 +00:00
Yusuf Bera Ertan
af72c46c02
change treeculler crate from git to published version 2020-08-07 01:53:49 +03:00
Imbris
c2f3e1b47f Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
2020-08-06 08:04:03 +00:00
Imbris
a0b1259b7e Merge branch 'BottledByte/ability_design' into 'master'
Add ability IDs and use them in GUI

See merge request veloren/veloren!1264
2020-08-06 04:44:51 +00:00
BottledByte
34c87d7a86 Add ability IDs and use them in GUI 2020-08-05 23:00:43 +02:00
BottledByte
ab1c43be84 Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
2020-08-05 01:21:42 +02:00
Imbris
c118765477 Merge branch 'sharp/os-x-resize' into 'master'
Fix window resizing on OS X.

See merge request veloren/veloren!1256
2020-08-03 03:47:48 +00:00
BottledByte
a167ee98ee De-enumerized armor variants 2020-08-03 03:41:32 +00:00
Joshua Yanovski
4e99a3d142 Fix window resizing on OS X.
Not really clear why this was working on any platform...
2020-08-03 04:40:36 +02:00
Imbris
7d524f6062 Merge branch 'w3yden/overitem_hud' into 'master'
Voxygen/HUD: Display item name over dropped items

See merge request veloren/veloren!1240
2020-08-02 19:54:33 +00:00
w3yden
3e9cfa45bb Voxygen/HUD: Display item name over dropped items
Fix clippy warning: Removed unneeded () in fn style

Fix formatting for fn style
2020-08-02 09:49:39 +02:00
Imbris
aced5f9797 Merge branch 'shandley/collect-block-keyup-fix' into 'master'
Prevent inventory collect events from firing on keyup

See merge request veloren/veloren!1252
2020-08-02 06:49:14 +00:00
Shane Handley
1ae02244bc Prevent keyholds for collect (e) 2020-08-02 15:25:57 +10:00
BottledByte
dc91209a7b Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
Samuel Keiffer
f930f52df5 Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
Shane Handley
f34894087a Prevent inventory collect events from firing on keyup, which is causing item pickup actions to be called twice. 2020-08-01 20:26:44 +10:00
jshipsey
f167026889 changelog 2020-08-01 02:28:57 -04:00
jshipsey
bcc257f893 cleanup, last tweaks 2020-08-01 02:19:45 -04:00
jshipsey
aa3bdc42d7 arming the cyclops 2020-08-01 02:19:45 -04:00
Snowram
1421517f84 Add frog npc, tweak pig model 2020-08-01 02:19:45 -04:00
jshipsey
487131efb8 cyclops run anim 2020-08-01 02:19:45 -04:00
Snowram
990762ba76 Bonerattler tweaks 2020-08-01 02:19:45 -04:00
jshipsey
5d2be2240e maneater and feed anim 2020-08-01 02:19:45 -04:00
Snowram
90d7485c38 Add troll, truffler and wendigo npcs 2020-08-01 02:19:45 -04:00
jshipsey
8991b60929 catoblepas, bonerattler, rabbit, improved anims 2020-08-01 02:19:44 -04:00
jshipsey
baf67f303e new models, anim tweaks 2020-08-01 02:19:44 -04:00
Snowram
3524d644f5 Various changes to npcs animations
- Improved dragon run with tilting
- New run animation for quadsmall, added tilting
2020-08-01 02:19:43 -04:00
Snowram
a0da059676 Skeleton rework with rough offsets 2020-08-01 02:19:43 -04:00
Imbris
f589564760 Fix glyph to large panic 2020-07-31 01:13:31 -04:00
Marcel Märtens
0d5e61c4b6 update auth to newest version 2020-07-29 19:28:22 +02:00
Marcel Märtens
96cde882ef update auth to the newest version and remove useless dep 2020-07-29 00:05:23 +02:00
Imbris
ba14440a49 Fix filtering out resize events in the ui 2020-07-26 18:21:20 -04:00
Samuel Keiffer
827b91d691 Bow charged shot attack 2020-07-26 03:06:53 +00:00
Imbris
6435464d00 Make video mode selection slightly better 2020-07-25 17:07:50 -04:00
Monty Marz
31cfc05123 lots of things
animation fixes by slipped
new cultist item
settings option for loading screen tips
loot table adjustments
2020-07-23 12:10:13 +00:00
Justin Shipsey
24f968d813 Merge branch 'quickfixes' into 'master'
small fixes

See merge request veloren/veloren!1221
2020-07-21 13:36:10 +00:00
T-Dark0
fd9ec8fbd0 Voxygen and server-cli no longer panic if server creation returns error
The process just exists instead
2020-07-21 09:59:00 +00:00
jshipsey
5b76ed23f4 small fixes 2020-07-20 21:37:13 -04:00
Monty Marz
e353bd3cfc Fix cut off chat 2020-07-18 21:56:45 +00:00
Imbris
d46bf03e27 Merge branch 'imbris/screenshot-tweak' into 'master'
Only screenshot and toggle fullscreen once per frame

See merge request veloren/veloren!1217
2020-07-18 19:08:42 +00:00
Imbris
14d500abbc Only screenshot and toggle fullscreen once per frame 2020-07-18 12:21:22 -04:00
Imbris
d53ad7eb43 Fix color depth selection 2020-07-18 08:17:42 -04:00
Imbris
2a9785a40c Remove supplement_events from Window, fix suppresed clippy lint, actually use exlusive fullscreen instead of a borderless window 2020-07-17 22:18:43 -04:00
Imbris
c8133ded43 Fix issue where client_init was not set to None after it finished, use tweaked version of winit to avoid macos link failure in the CI, small comment fixes 2020-07-17 21:26:21 -04:00
Imbris
953773e1d3 Temporarily remove voxygen character_renderer example until we move to a more actively maintained rendering backend 2020-07-17 21:26:21 -04:00
Imbris
0275cc9523 Tweak pausing code to reduce duplication 2020-07-17 21:26:21 -04:00
Imbris
2f5c8fa3f3 Fixes for Alt key related issues 2020-07-17 21:26:21 -04:00
Imbris
27bfc74928 small fix and refactor stop auto walk to a method 2020-07-17 21:26:21 -04:00
Imbris
9bfb1b5f00 Fix rebase mistake 2020-07-17 21:26:21 -04:00
Imbris
97364d49ed Increment glutin version in Cargo.toml file 2020-07-17 21:26:20 -04:00
Imbris
a0d88e0774 Fix mistake with event processing 2020-07-17 21:26:20 -04:00
Imbris
f0d4ec32f5 clippy fixes 2020-07-17 21:26:20 -04:00
Imbris
8cd2207495 Proper fix for winit / cpal conflict 2020-07-17 21:26:20 -04:00
Imbris
29c877cff3 Winit 0.22 released 2020-07-17 21:26:16 -04:00
Imbris
61983b1b06 poll twice 2020-07-17 21:24:29 -04:00
Imbris
28e00a0f6e Fix singleplayer feature and rebase related stuff 2020-07-17 21:24:28 -04:00
Imbris
7dfb24d4a5 Clean comments, fix mistake, change dep source now that compatible version is available on crates.io 2020-07-17 21:24:28 -04:00
Imbris
5e8d74e00e fix Window::logical_size 2020-07-17 21:24:28 -04:00
Imbris
70eba0c30a Update changelog 2020-07-17 21:24:28 -04:00
Imbris
db91ebe9b5 fix a few minor bugs 2020-07-17 21:24:28 -04:00
Imbris
21a1382850 Update to winit 0.21.0 2020-07-17 21:24:28 -04:00
Imbris
d1b635efa4 Rearrange PlayState system to work without loop control 2020-07-17 21:24:28 -04:00
Imbris
515dbc30a7 Switch to updated gfx_window_glutin 2020-07-17 21:24:28 -04:00
Joshua Barretto
807a27328c Updated to winit 20 2020-07-17 21:24:27 -04:00
Samuel Keiffer
6cce09be85 Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set. 2020-07-18 00:05:28 +00:00
lausek
05cc6f222b avoid comparing to own entity when mounting; fix coding style 2020-07-15 15:31:42 +02:00
lausek
a3326b5744 fix #611; add distance check when mounting pet 2020-07-15 14:54:53 +02:00
Joshua Barretto
8d6b442193 Crafting 2020-07-14 20:11:39 +00:00
Marcel
d5bfae886e Merge branch 'xMAC94x/net-improve' into 'master'
xMac94x/net improve

See merge request veloren/veloren!1162
2020-07-14 14:09:43 +00:00
Joshua Barretto
446923f7d8 Merge branch 'zesterer/small-fixes' into 'master'
Zesterer/small fixes

See merge request veloren/veloren!1190
2020-07-14 09:54:17 +00:00
Joshua Barretto
3e5c3de2ac Neater compass 2020-07-13 23:23:44 +01:00
Marcel Märtens
c74e5e4b47 Changes requested in rewiew 2020-07-13 23:41:32 +02:00
Ben Wallis
a9be045cb8 Fixed suppressed clippy warnings for #587 - useless_conversion 2020-07-13 20:57:13 +01:00
Marcel Märtens
9d32e3f884 proper voxygen connect and code cleanups:
- voxygen abort when the server has a invalid veloren_network handshake, e.g. by outdated version instead of try again
- rename Network `Address` to `ProtocolAddr` as sugested by zest as it's a combination of Protocol and std::io::Addr
- remove the manual byte arrays in `protocols.rs` with something more nice
2020-07-13 13:03:20 +02:00
Marcel
2b13b7d952 Merge branch 'yusdacra/fix-i18n-test' into 'master'
Fix localization test and add translation status percentage

See merge request veloren/veloren!1196
2020-07-13 10:02:00 +00:00
Marcel
2414d5ae5e Merge branch 'gSpera/no_autowalk_after_die' into 'master'
Stopping auto-walk after death: Fixes #607

Closes #607

See merge request veloren/veloren!1197
2020-07-13 08:39:39 +00:00
Marcel Märtens
5d60fb2e1d move i18n test to i18n file to reduce compile time && merge gitlab jobs to only have 1 cargo test job 2020-07-13 09:50:55 +02:00
Yusuf Bera Ertan
730a54dad5
localization test: add per file data to overall status, better alignments 2020-07-13 00:40:43 +03:00
Kai
8e523364ac Prevent GameInputs from being bound to multiple keys unless explicitly allowed. Add a Reset to Defaults button for controls. 2020-07-12 11:59:55 -07:00
Yusuf Bera Ertan
95fd89b4f9
add more error messages, add percentage calculation for each i18n file and an overall percentage result 2020-07-12 14:54:03 +03:00
Yusuf Bera Ertan
72ec565678
fix localization test 2020-07-12 05:38:11 +03:00
Kai
6b771b8dca Add a clientside check to only allow freefly camera for admins 2020-07-11 13:59:47 -07:00
Kai
738fa34534 Add freefly camera mode and cycle camera mode keybind 2020-07-11 11:39:04 -07:00
Ben Wallis
6ca6e2d646 Removed rounding from ping delta and added weighted rolling average ping calculation 2020-07-11 15:39:31 +01:00
Joshua Barretto
3c72022c81 Nicer north colour 2020-07-10 18:21:34 +01:00
Joshua Barretto
cf69d0c5d8 Added minimap compass 2020-07-10 15:00:20 +01:00
Songtronix
728d349c77 fix: show loading screen for singleplayer 2020-07-10 11:05:09 +02:00
Songtronix
5b57072064 fix: use correct specs(-idvs) versions
related to torvus
2020-07-09 19:46:30 +02:00
Samuel Keiffer
fe47a14ba5 Spin attack for axe 2020-07-08 19:58:41 +00:00
Giovanni Spera
4232148b83 Stopping auto-walk after death: Fixes #607 2020-07-07 20:56:44 +02:00
Justin Shipsey
e8b4b29d70 Merge branch 'scott-c/1h-fixes' into 'master'
1h fixes

See merge request veloren/veloren!1158
2020-07-07 15:29:33 +00:00
Marcel Märtens
6ddd09b7b6 specs back to master 2020-07-07 12:55:06 +02:00
Marcel
b85a4493ea revert dispatch 2020-07-07 11:19:38 +02:00
Marcel Märtens
c212de00c2 updated dependencies and fixed stuff
- replace serde_derive by feature of serde
   incl. source code modifications to compile
 - reduce futures-timer to "2.0" to be same as async_std
 - update notify
 - removed mio, bincode and lz4 compress in common as networking is now in own crate
   btw there is a better lz4 compress crate, which is newer than 2017
 - update prometheus to 0.9
 - can't update uvth yet due to usues
 - hashbrown to 7.2 to only need a single version
 - libsqlite3 update
 - image didn't change as there is a problem with `image 0.23`
 - switch old directories with newer directories-next
 - no num upgrade as we still depend on num 0.2 anyways
 - rodio and cpal upgrade
 - const-tewaker update
 - dispatch (untested) update
 - git2 update
 - iterations update
2020-07-07 09:43:49 +02:00
Joshua Barretto
d1cdb6ea55 Updated changelog 2020-07-07 01:11:37 +01:00
Joshua Barretto
e626f6255f Prevented pet damage 2020-07-07 01:01:39 +01:00
Joshua Barretto
f77d2f06c6 Fixed staff RMB, bug in ranged weapon code 2020-07-06 23:37:44 +01:00
Joshua Barretto
30619771af Improved block picking 2020-07-06 23:04:13 +01:00
Joshua Barretto
62b59de95a Fixed sprite select flickering 2020-07-06 22:41:21 +01:00
Joshua Barretto
ddaa0a9246 Made char select handle client events 2020-07-06 17:11:19 +01:00
scott-c
b72d817cf7 Fix 1h models in character select idle animation #662 2020-07-06 17:54:26 +08:00
scott-c
6014bd8364 fix 1h second item cache issue #661 2020-07-06 17:54:26 +08:00
Marcel
e19d170b61 Merge branch 'imbris/smaller-fixes' into 'master'
Stop spamming loadout, Update specs

See merge request veloren/veloren!1165
2020-07-06 09:50:46 +00:00
Imbris
8d39f27458 Upgrade hashbrown 2020-07-06 03:15:06 -04:00
Snowram
d6da1f0e75 post-quad rewrite fixup 2020-07-06 06:07:29 +00:00
Imbris
c2d6d00b00 point to github specs to access PairedStorage type, fix Loadout sync spam 2020-07-06 01:56:02 -04:00
Joshua Barretto
43f75f2f54 Removed bomb timeout 2020-07-05 16:15:51 +01:00
Joshua Barretto
fd39ee97bc Added training dummies 2020-07-05 16:15:51 +01:00
Joshua Barretto
2f6a618d5a Added bombs, throwable items, more block kinds, weaker explosions 2020-07-05 16:15:48 +01:00
jshipsey
50fcd6c6a3 remove slowmo test mode 2020-07-05 10:00:44 -04:00
jshipsey
2c14b2f891 clippy fixes 2020-07-05 09:39:56 -04:00
jshipsey
62eb66173f tweaks and fixes 2020-07-05 09:39:55 -04:00
Snowram
1b778ca191 Various small improvements to anims and models 2020-07-05 09:38:15 -04:00
Joshua Barretto
8508b5177b Velocity-corrected bezier pathfinding control, swimming control 2020-07-05 09:38:15 -04:00
jshipsey
ca9ae13527 more latitude tilt, better attack anims, addressed aesthetic concerns, deleted dead assets 2020-07-05 09:38:15 -04:00
jshipsey
014cab0257 remove warnings, rebase fix 2020-07-05 09:38:14 -04:00
jshipsey
e97be07e97 minor changes to account for movement speeds 2020-07-05 09:38:14 -04:00
Joshua Barretto
177bd7a128 More tolerant pathfinding 2020-07-05 09:38:14 -04:00
Joshua Barretto
db26c10299 Run tilting, per-species running speed 2020-07-05 09:38:14 -04:00
jshipsey
e689de3c8a better everything 2020-07-05 09:38:14 -04:00
Snowram
86b2272176 Salamander model fixes 2020-07-05 09:38:14 -04:00
jshipsey
9ef383ff03 simplify quadmed run, integrate dampener variable 2020-07-05 09:38:14 -04:00
Snowram
ce9cd29720 Add offset to quadmed legs + various fixes and improvements 2020-07-05 09:38:14 -04:00
jshipsey
f164bd2280 placeholder attack anim 2020-07-05 09:38:14 -04:00
jshipsey
894a823aad orientation tilt, make run frequency proportional to species size 2020-07-05 09:38:14 -04:00
jshipsey
a7c23ea5be custom scaling by species 2020-07-05 09:38:14 -04:00
jshipsey
94ab3665d5 pangolin and special pangolin variable 2020-07-05 09:38:14 -04:00
jshipsey
d8fff8833e quadlow spawn in world, continued adjustments 2020-07-05 09:38:14 -04:00
jshipsey
c5f7a60f3b more run animation work, adjusting pivots 2020-07-05 09:38:14 -04:00
jshipsey
03c1a97ba9 animation tweaks, fix some idle 2020-07-05 09:38:14 -04:00
jshipsey
db64972e42 starting on trot, removing some warnings 2020-07-05 09:38:14 -04:00
Snowram
648e140be3 Add wolf, frostfang and mouflon npcs 2020-07-05 09:38:14 -04:00
Snowram
4acdc24df9 Add tarasque and grolgar improvements 2020-07-05 09:38:14 -04:00
unknown
0de4b6b7f9 Makes anim hotload work for quadlow 2020-07-05 09:38:14 -04:00
Snowram
b1f4e4b9c1 Add new tusk ram model 2020-07-05 09:38:13 -04:00
Snowram
c22d543dd2 Add rock snapper mob 2020-07-05 09:38:13 -04:00
Snowram
1be42a8f85 Add tortoise mob 2020-07-05 09:38:13 -04:00
Snowram
016b05cf38 Add new grolgar model 2020-07-05 09:38:13 -04:00
Snowram
c7df12d2ea Set new lion model offsets, fix some jaws 2020-07-05 09:38:13 -04:00
unknown
4b493b196c Add asp mob 2020-07-05 09:38:13 -04:00
jshipsey
59777ee688 more quadmed run work 2020-07-05 09:38:13 -04:00
jshipsey
e362749fc7 more progress on on quad_med run 2020-07-05 09:38:13 -04:00
jshipsey
9f45d5525d tarasque work 2020-07-05 09:38:12 -04:00
Snowram
1ffefde739 Run anim progress 2020-07-05 09:38:12 -04:00
Snowram
1f5e0216c4 Tiger offsets, lion new model 2020-07-05 09:38:12 -04:00
jshipsey
967343ced6 finished quadlow run, positioning work on quadmed 2020-07-05 09:38:12 -04:00
Snowram
390f516e13 Homogenizes quadmed bones names 2020-07-05 09:38:12 -04:00
Snowram
9fec5f3d14 Add tiger mob 2020-07-05 09:38:12 -04:00
jshipsey
76354aa3cf small placement tweaks 2020-07-05 09:38:12 -04:00
jshipsey
6d9356d269 starting run anim 2020-07-05 09:38:12 -04:00
jshipsey
ccf939b4fd manifests, skeleton, basic placement 2020-07-05 09:38:12 -04:00
Snowram
c527484597 Add alligator, salamander and monitor npcs 2020-07-05 09:38:12 -04:00
Snowram
00b3301d6a Remove quad_low mobs from quad_medium 2020-07-05 09:38:12 -04:00
Snowram
fe1656931c Add legs to quadruped_medium 2020-07-05 09:38:12 -04:00
Snowram
72eb03ceb5 Add quadruped_low skeleton 2020-07-05 09:38:11 -04:00
Marcel
2a7a8b05e6 Merge branch 'network-lockless' into 'master'
Network lockless

See merge request veloren/veloren!1153
2020-07-05 09:17:29 +00:00
Marcel Märtens
fe47b11345 instead of trying to connect for 80 minutes, just try 4 mins, added Changelog 2020-07-04 12:37:50 +02:00
Marcel Märtens
e7195b57ad extend network with better Error codes for Network 2020-07-04 12:32:52 +02:00
Forest Anderson
954a4857c4 Added proper training dummy model 2020-07-03 16:53:04 -04:00
Marcel
1f05446ce6 Merge branch 'xMAC94x/network-switch' into 'master'
xmac94x/network switch

See merge request veloren/veloren!1139
2020-07-03 17:13:58 +00:00
Samuel Keiffer
85d1d4b3ff Leap now actually works. In addition, leaping while next to an entity no longer interrupts the leap. 2020-07-03 15:40:12 +00:00
Marcel Märtens
15ff58cd6a simple fmt in order to make the replacement commit as simple as possible 2020-07-03 13:11:44 +02:00
Marcel Märtens
4e92c0160e network layer switch, doing the stuff that might confict.
- mostly its the message handling put now in a async wrapper
 - add some fixes to pass without warnings and make clippy happy
 - some network error handling is ignored, this can be improved but is no blocker
2020-07-03 13:11:38 +02:00
Marcel Märtens
77c90b2c7c doing a simple 1:1 swap out network coding
this is the part which prob has less Merge conflics and is easy to rebase
the next commit will have prob alot of merge conflics
followed by a fmt commit
2020-07-03 13:11:31 +02:00
Monty Marz
95a799cf85 fix artifacts, cleanup 2020-07-03 12:17:55 +02:00
Monty Marz
89400264dc Loot ChatType, Update german translation, map zooming 2020-07-01 19:05:44 +00:00
Marcel
f9a7dbaa77 Merge branch 'scott-c/daggers' into 'master'
Scott-c/1h-wielding #185

See merge request veloren/veloren!1095
2020-07-01 12:07:35 +00:00
scott-c
d53b51954b Added ability to use 2 x 1h weapons or shields 2020-07-01 17:51:06 +08:00
Marcel Märtens
e1b27c51f5 fix clippy issues in tests and add it to CI 2020-07-01 00:37:15 +02:00
Kevin Glasson
bb5d91edca Use find folder to locate debug dir 2020-06-30 18:54:42 +08:00
Kevin Glasson
2a42949df1 Refactor hot reloading
- Remove conditional compilation in regards to the copying of an
  `_active` file so that the behaviour is the same accross all
  platforms.

- Simplify code slightly.

- Add documentation.
2020-06-30 18:54:42 +08:00