Imbris
94dd8c2b70
Address review on 3817
2023-03-17 20:17:46 -04:00
Imbris
ebffe9317c
Merge branch 'catb0t/zoom-defaultbind' into 'master'
...
Remove default binding for Camera Zoom Lock
See merge request veloren/veloren!3823
2023-03-13 06:15:49 +00:00
cat stevens (catb0t)
e99d2e7ca3
Remove default binding for Camera Zoom Lock
2023-03-13 06:15:49 +00:00
Ben Wallis
45c8934b79
Merge branch 'xvar/queue-char-deletes' into 'master'
...
Changed character deletion to go via batch update
See merge request veloren/veloren!3562
2023-03-12 23:21:54 +00:00
Ben Wallis
6eedc02286
Changed character deletion to go via batch update
2023-03-12 23:21:53 +00:00
Sam
42388976d7
Fixed issue with max health change over time buff being reset if re-applied. Addressed review comments.
2023-03-12 16:37:02 -04:00
Imbris
6b8e22d6cc
Improvements and fixes for interacting/collecting
...
* Inert entities like arrows no longer block interactions like picking
up items! Logic looking for the closest entity will skip them.
* When pickaxe is not equipped and wielded we now show "Needs Pickaxe"
as the hint text for mineable blocks.
* Mineable blocks that aren't pointed at now show the mining text hint
instead of the text hint used for regular collectible blocks.
* Fixed recent bug where all interactables were showing the open text hint.
* Split `BlockInteraction` out of the `Interaction` enum in voxygen
since we were using this enum for two different things.
2023-03-11 21:17:27 -05:00
Sam
4c79936c07
Added wrapper type to durations related to buffs and auras.
2023-03-11 16:47:11 -05:00
Sam
663db06844
Made auras no longer need to be mutably accessed every tick.
2023-03-11 16:45:12 -05:00
Sam
89aa934c3c
Initial work
2023-03-11 16:45:10 -05:00
Monty Marz
277a402781
Initial quest window work, spot fixes
2023-03-10 22:16:26 +00:00
Marcel
9396fa9741
Merge branch 'Thegaming_Life/replacing_all_map2_with_RECT_SIZE_with_cpos_to_wpos_and_wpos_to_cpos' into 'master'
...
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...
See merge request veloren/veloren!3807
2023-03-06 21:03:35 +00:00
Thegaming Life
5ddc55be52
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...
2023-03-06 21:03:35 +00:00
Cat Stevens
83e4cdfe76
Allow locking camera zoom
...
Allow the camera's zoom to be locked by a keybind
or a Gameplay setting. The zoom lock
behavior can be changed between Toggle
and Auto, where Auto only locks the camera
zoom while specific movement/combat inputs
are being pressed. (closes !1528 )
A temporary fading notification is shown at the
top of the screen, informing the player of
the setting change (when the keybind is
used) or that the zoom is locked (when
the player might have forgotten the zoom
is locked, and is trying to zoom).
i18n strings are added for English and German,
but no other languages.
To implement the simplistic fading text, the
behavior was extracted into an impl
called `ChangeNotification`, where
reasons are quantified by `NotificationReason`.
2023-03-05 11:30:27 -05:00
Monty Marz
9a025cfcc8
More spot features
2023-03-03 23:21:37 +00:00
Joshua Barretto
175ae0da7b
Cleaned up implementation, addressed review comments
2023-03-01 12:54:43 +00:00
Joshua Barretto
81ec1f726c
Reduced light volume bounds according to underground depth
2023-03-01 12:09:41 +00:00
Joshua Barretto
fc05638490
Fix rain in caves
2023-03-01 12:09:41 +00:00
Joshua Barretto
4699569eae
Made directed shadows take advantage of culling
2023-03-01 12:09:41 +00:00
Joshua Barretto
0d0b7a8889
Got rid of the worst of the cull popping
2023-03-01 12:09:41 +00:00
Joshua Barretto
7fa654ae4c
Clippy fixes
2023-03-01 12:09:40 +00:00
Joshua Barretto
124c7e1496
Switch to camera position for culling
2023-03-01 12:09:40 +00:00
Joshua Barretto
661b587c9f
Added basic culling of underground terrain and sprites
2023-03-01 12:09:40 +00:00
flo
98e93d1a1c
spawn and loot tweaks, tursus and werewolf anims
2023-02-22 01:32:05 +00:00
flo
bf81ffc029
frost_gigas
2023-02-15 00:10:37 +00:00
flo
0531b40fae
bird_medium_2
2023-02-14 23:17:20 +00:00
Imbris
b9a6742ee6
Fix cursor not hiding when closing bag while both the bag and crafting window are displayed by delaying the want_grab calculation to after the crafting window is hidden
2023-02-03 00:26:49 -05:00
João Capucho
277528355b
Fix depth textures being bound as float textures
...
Webgpu defines that a texture depth format can only be sampled as a
depth texture or as an "unfilterable-float", however both the clouds and
postprocess pipeline were declaring in their bind group that the depth
source was a texture with a sample type of float (filterable).
This is forbidden by the webgpu specification and should be caught by
validation, but the version of wgpu we are using doesn't have that check
(older versions have the check), so we can only assume that this is
undefined behavior.
Relevant sources:
- [Bind Group Creation](https://gpuweb.github.io/gpuweb/#bind-group-creation )
includes the rules that explicitly forbid this situation
- [Depth-stencil formats](https://gpuweb.github.io/gpuweb/#depth-formats )
defines which sample types we are allowed to use with depth textures
2023-01-31 16:46:24 +00:00
Isse
aefead4a31
fmt
2023-01-28 03:10:43 +01:00
Isse
d949348661
Moderator badge
2023-01-28 03:10:24 +01:00
Ellen Sun
d774319cf0
cleanup and fixes + added change to CHANGELOG.md
2023-01-27 20:32:41 -05:00
Ellen Sun
74cb514094
move client commands to voxygen + add Admin to be shared with client for permissions + unit test for alphabetical server command
2023-01-27 20:31:56 -05:00
Ellen Sun
361e5204e3
added levenshtein for most similar string and words starting with what user entered + check permissions + added clientside commands to /help
2023-01-27 20:31:56 -05:00
poggly
75ccd65ec6
initial commit, todo comment and realphabetized ServerChatCommand enum
2023-01-27 20:31:56 -05:00
Corvella
dcd3fb2077
Correctly apply LoD distance setting and improve documentation on projectile fixes
2023-01-26 14:27:59 +00:00
Isse
709b6a9aae
Fixed armor stat diff display
2023-01-21 02:40:32 +01:00
Joshua Barretto
75e07c04f0
Merge branch 'zesterer/glowing-sprites' into 'master'
...
Added support for glowing sprites
See merge request veloren/veloren!3771
2023-01-19 22:31:30 +00:00
Joshua Barretto
d9552f7ff4
Added support for glowing sprites
2023-01-19 21:59:02 +00:00
Avi Weinstock
1cf74cecdb
Allocate the correct number of widget ids for multiplicity icons.
2023-01-19 15:06:14 -05:00
Avi Weinstock
aba6f6654e
Add a new particle mode for potion sickness.
2023-01-19 15:06:14 -05:00
Avi Weinstock
adaf8ef6f4
Add a background to make the buff multiplicities more visible, and show the shortest timer for stackable buffs.
2023-01-19 15:06:13 -05:00
Avi Weinstock
1b00b18a7b
Show buff multiplicities as a number instead of duplicate icons. Add particle effects for the beginning of potion sickness.
2023-01-19 15:06:13 -05:00
Avi Weinstock
78845a0d73
Implement potion sickness, which causes diminishing returns on healing from potions.
2023-01-19 15:06:12 -05:00
Francesco Vasco
4e19b9cdfa
Fix label size of "set as exp bar" checkbox
2023-01-17 19:45:04 +01:00
James Melkonian
9d31baf500
Make bats easier to combat and fix hitbox scaling bug
2023-01-15 16:25:43 -08:00
Joshua Barretto
295e3c4109
Merge branch 'floppy-autodelete_of_summoned_sprites' into 'master'
...
autodelete of summoned sprites
See merge request veloren/veloren!3735
2023-01-15 18:28:38 +00:00
flo
650ef9a5e2
autodelete of summoned sprites
2023-01-15 18:28:38 +00:00
Marcel
beb934a677
Merge branch 'floppy_dark_guitar&icy_talharpa' into 'master'
...
dark_guitar & icy_talharpa
See merge request veloren/veloren!3753
2023-01-13 13:37:45 +00:00
flo
0eba37ce6a
dark_guitar & icy_talharpa
2023-01-13 13:37:45 +00:00
Joshua Barretto
b127cff26c
Merge branch 'zesterer/gbuffers-ssr' into 'master'
...
Use normal and material gbuffer to improve quality of SSR
See merge request veloren/veloren!3734
2023-01-12 20:26:41 +00:00
Joshua Barretto
4d7526b920
Made point shadows with shadow mapping an experimental shader
2023-01-12 15:39:11 +00:00
Isse
5adaad956b
Experimental shader command
2023-01-10 01:57:44 +00:00
Marcel Märtens
d271c40592
cargo fmt
2023-01-03 08:58:08 +01:00
Imbris
d254e14771
Remove custom keylayout init code since we are back on matching winit version with the keylayout crate.
2023-01-02 22:43:32 +00:00
Marcel
edb34116b4
Merge branch 'xMAC94x/fix_crash' into 'master'
...
fix crash when clamp mode is used by using min().max() rather than clamp
See merge request veloren/veloren!3742
2023-01-02 16:33:16 +00:00
Marcel Märtens
3c502579db
fix crash when clamp mode is used by rearanging the parameters
2023-01-02 15:51:24 +01:00
Marcel
2ff24259be
Merge branch 'zesterer/lod-models' into 'master'
...
New LoD model, wind sway pays attention to wind velocity
See merge request veloren/veloren!3739
2023-01-02 14:51:00 +00:00
Marcel
54176068cf
Merge branch 'blinc/voxygen-wayland-fix' into 'master'
...
Fix wayland permission problem by updating keyboard-keynames
See merge request veloren/veloren!3733
2023-01-02 14:07:06 +00:00
Marcel Märtens
0c10b8ca08
fix Cargo.lock and fmt
2023-01-02 15:06:42 +01:00
Imbris
a123c7ad7f
Merge branch 'ashirviskas/advanced_inventory_sorting' into 'master'
...
Inventory: Improved inventory sorting
See merge request veloren/veloren!3736
2023-01-01 01:14:47 +00:00
DaforLynx
221d6a67ad
Minor audio code cleanup
2022-12-31 23:50:38 +00:00
Joshua Barretto
0067825187
Reflection smearing
2022-12-31 19:19:52 +00:00
Joshua Barretto
f48e1ca951
Make wind sway change according to weather wind velocity
2022-12-31 17:40:40 +00:00
Joshua Barretto
873d3fb7a4
Added dead trees to LoD
2022-12-31 15:32:56 +00:00
Blinc
57b2f3c11c
Wayland permission fix - update keyboard-keynames
2022-12-31 17:08:32 +03:00
Matas Minelga
040c9fe6ee
Inventory: Implemented dynamic and better ordering by Category
2022-12-31 02:32:41 +02:00
Joshua Barretto
367ec3e8f4
Added ViewMaterials experimental shader
2022-12-30 16:42:56 +00:00
Joshua Barretto
26a98a3d9b
Use normal and material gbuffer to improve quality of SSR
2022-12-30 15:33:23 +00:00
Joshua Barretto
e87b5739f0
Separated volumetrics and transparents into independent passes to fix UB
2022-12-29 18:38:25 +00:00
Monty Marz
6b74437c8c
Bag icon improvement
2022-12-23 15:22:13 +00:00
Marcel
5f4f285523
Merge branch 'christmas-2022' into 'master'
...
Christmas 2022 changes
See merge request veloren/veloren!3721
2022-12-22 21:06:51 +00:00
DaforLynx
5e282340ba
Christmas 2022 changes
2022-12-22 21:06:51 +00:00
Aidar Shaikhiev
cccc796d31
Items images export for wiki
2022-12-15 16:19:49 +00:00
Benoît du Garreau
4fbb0b9a0b
Update to `assets_manager 0.9
2022-12-14 00:54:34 +01:00
IsseW
54bad4b205
Creature viewpoint
2022-11-30 16:51:02 +01:00
Marcel
44bca9a1b0
Merge branch 'floppy_dagon_kit' into 'master'
...
dagon_kit
See merge request veloren/veloren!3696
2022-11-30 15:27:21 +00:00
flo
466ed2c382
dagon_kit
2022-11-30 15:27:21 +00:00
IsseW
7296843923
simple bridges
2022-11-30 15:13:52 +01:00
Marcel Märtens
225cbf472f
update tag and fix empty maps, other bugs introduced by auto fix
2022-11-29 09:19:10 +01:00
Marcel Märtens
2812729b78
cargo clippy lifetimes
2022-11-28 15:19:57 +01:00
Marcel Märtens
dad73ba2a3
fix clamp clippy errors
2022-11-28 14:26:27 +01:00
Marcel Märtens
0ab7a2543e
fix clippy errors
2022-11-28 14:08:11 +01:00
Marcel Märtens
ba3747a3f0
update toolchain
2022-11-28 14:08:11 +01:00
DaforLynx
d338906b19
More music and artist links
2022-11-25 18:48:56 +00:00
Monty Marz
3abfa4d2cc
Add Exp-Bar
2022-11-22 11:52:39 +00:00
Joshua Barretto
5638934a0d
Fixed TimeOfDay interpolation
2022-11-18 11:27:37 +00:00
Samuel Keiffer
5709427e63
Merge branch 'sam/small-fixes' into 'master'
...
Small fixes for sword
See merge request veloren/veloren!3694
2022-11-16 23:33:12 +00:00
Sam
b2b8ea1772
Made calculation of prim count more accurate
2022-11-15 19:54:08 -05:00
Imbris
dfbb8fa1a9
Merge branch 'hjalle2000/snappy_ui' into 'master'
...
snappy ui scaling by having a addtional dropdown menu
See merge request veloren/veloren!3695
2022-11-15 13:56:28 +00:00
Marcel
997c5a4e61
Merge branch 'ythern/more_unique_abilities' into 'master'
...
Ythern/roshwalr kit
See merge request veloren/veloren!3692
2022-11-15 09:58:06 +00:00
Marcel Märtens
e10df6ec58
snappy ui scaling by having a addtional dropdown menu
2022-11-15 10:28:57 +01:00
Sam
4784b61656
Small fixes
2022-11-13 14:03:37 -05:00
flo666
a64236f50f
quadruped_medium shockwave animation WIP
2022-11-13 19:41:18 +01:00
Justin Shipsey
420e824a3e
Merge branch 'train-track-shadows' into 'master'
...
Train track shadows
See merge request veloren/veloren!3688
2022-11-12 13:00:24 +00:00
Marcel
7a75b72aa3
Merge branch 'KingPEPSALT/improve_time_command' into 'master'
...
FIX #1622 , /time command will not allow time going backwards as rtsim cannot...
See merge request veloren/veloren!3570
2022-11-11 10:30:44 +00:00
Avi Weinstock
e72719ddf1
Hitboxes no longer cast shadows.
2022-11-10 18:26:11 -05:00
Monty Marz
a763a865fe
Musical Instruments part 2
2022-11-10 20:59:53 +00:00
LunarEclipse
f6e2c6885c
Cargo fmt
2022-11-10 17:19:43 +01:00
pepsalt
5294603431
changed {:?}s to {}s in format strings
2022-11-10 17:18:59 +01:00
pepsalt
f22a9d030d
CHANGE: moved time of day interpolation logic out of Client and into Scene for semantics and accessing the settings logically
2022-11-10 17:16:48 +01:00
pepsalt
775025ac63
CHANGE, client time lerp would cause flashing lights for large discrepancies, it now no longer lerps if the flashing lights setting is not on
2022-11-10 17:16:45 +01:00
DaforLynx
b2b14e7ab4
Event music can use more than one event at a time. Added test for soundtracks.
2022-11-07 22:39:25 +00:00
Avi Weinstock
18657fdb66
Render train tracks to the shadow map.
2022-11-06 20:54:58 -05:00
Avi Weinstock
db251273ed
Apply shadow map shadows to train tracks.
2022-11-06 18:09:07 -05:00
Samuel Keiffer
72bffe0df8
Merge branch 'train-tracks' into 'master'
...
Train tracks
See merge request veloren/veloren!3679
2022-11-05 22:56:07 +00:00
Avi Weinstock
f5c1293e9f
Address review comments for MR 3679:
...
- Fix normal vectors/lighting for train tracks.
- Adjust chat command logging statement.
- Remove train tracks when their chunks get unloaded.
- Create a struct for the 6-tuple returned from `get_nearest_ways`.
- Move code that creates the train tracks into `layers::apply_trains_to`.
2022-11-03 15:20:53 -04:00
Avi Weinstock
ff5acf18d7
Doors now animate opening when entities are near them.
2022-11-01 19:29:51 -04:00
Avi Weinstock
f83afcd5a8
Make train tracks configurable as a worldgen feature. Fixes for clippy and fmt.
2022-10-29 14:50:52 -04:00
Avi Weinstock
372ffe45d7
Add command for debugging ways.
2022-10-29 14:32:48 -04:00
Joshua Barretto
1c1ff2189e
Merge branch 'zesterer/fxupscale' into 'master'
...
Fixed window scale reset bug
See merge request veloren/veloren!3675
2022-10-29 12:59:06 +00:00
Avi Weinstock
08a50afd9f
Mostly working train tracks.
2022-10-28 21:36:42 -04:00
Sam
0fe073fcdc
Addressed feedback from testing
2022-10-27 20:07:10 -04:00
Sam
b5682c4682
Addressed review comments
2022-10-27 20:07:09 -04:00
Sam
1782408676
Address UX issues of contextual abilities.
2022-10-27 20:07:08 -04:00
Sam
8cfe62e6dc
Activated abilities can now be contextualized
2022-10-27 20:07:07 -04:00
Sam
273949369f
Fix unit tests
2022-10-27 20:07:06 -04:00
Sam
2e8ad96121
Stances now require a small amount of time to enter them
2022-10-27 20:07:05 -04:00
Sam
df9ef691fd
Cleaving stance AI
2022-10-27 20:07:03 -04:00
Sam
c97bfdfb94
Defensive stance AI
2022-10-27 20:07:01 -04:00
Sam
937db8706c
Made animations when dual wielding less bad
2022-10-27 20:07:00 -04:00
Sam
8d3567b6b2
Made combo melee more ergonomic to use when it is a stance
2022-10-27 20:06:59 -04:00
Sam
191174aa30
The currently active stance shows as a buff
2022-10-27 20:06:56 -04:00
Sam
d3a52bd63b
Buffed cleaving spin
2022-10-27 20:06:56 -04:00
Sam
a8212d6f41
Dive melee now scales its attack off of the entity's vertical speed.
...
Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
356c26cc66
UI for sword skill tree.
2022-10-27 20:06:54 -04:00
Sam
b09b0222c4
Animation for reaching flurry, tweaked animation for balanced combo.
2022-10-27 20:06:54 -04:00
Sam
9091d46554
Animation for reaching charge. Changed dash melee code to probe with a test melee instead of performing the actual melee strike during charge.
2022-10-27 20:06:53 -04:00
Sam
73a36235fc
Animation for mobility feint
2022-10-27 20:06:52 -04:00
Sam
871d480639
Combo related skill icons
2022-10-27 20:06:50 -04:00
Sam
632941e99d
Animation for parrying riposte
2022-10-27 20:06:48 -04:00
Sam
7c22847009
Animation for parrying parry
2022-10-27 20:06:48 -04:00
Sam
571c64a4bb
Animation for defensive bulwark
2022-10-27 20:06:47 -04:00
Sam
19948ad6fd
Animation for defensive combo
2022-10-27 20:06:46 -04:00
Sam
0dea91e57f
Animation for cleaving dive
2022-10-27 20:06:46 -04:00
Sam
a64895d8c5
Animations for balanced abilities
2022-10-27 20:06:41 -04:00
Sam
da21e1cb02
Removed air slash stance and abilities
2022-10-27 20:06:40 -04:00
jshipsey
0c054837f9
animation setup
2022-10-27 20:06:38 -04:00
Sam
2116842d30
Bin program to generate dot files for skill trees
2022-10-27 20:06:37 -04:00
IsseW
20dea211d1
Riposte anim
2022-10-27 20:06:36 -04:00
Sam
2fcd876e3f
Air slash abilities
2022-10-27 20:06:35 -04:00
Sam
500e0ae3d0
Heavy abilities
2022-10-27 20:06:34 -04:00
Sam
8a578bf3f6
Parrying abilities
2022-10-27 20:06:34 -04:00
Sam
ec03bd7032
Cleaving abilities
2022-10-27 20:06:33 -04:00
Sam
fd05795b4c
Titles and descriptions for each ability.
2022-10-27 20:06:31 -04:00
Sam
66f9cf22fc
Balanced abilities and insert ability id into animations.
2022-10-27 20:06:30 -04:00
Sam
1e0dfe003d
Rolling can now only interrupt abilities when in buildup
2022-10-27 20:06:28 -04:00
Sam
af39287331
Added support for abilities being cheaper if activated from the correct stance
2022-10-27 20:06:27 -04:00
Sam
0ff06edcdc
Combo melee skips recover if continuously striking. Combo animations consolidated to one file.
2022-10-27 20:06:27 -04:00
Sam
17258975fc
Combo melee 2 state
2022-10-27 20:06:26 -04:00
Joshua Barretto
5634d63759
Fixed window scale reset bug
2022-10-27 13:31:32 +01:00
DaforLynx
926c1bc533
Halloween soundtrack with automatic functionality
2022-10-27 06:56:39 +00:00
Joshua Barretto
29d40cf509
Added graphics presets
2022-10-27 01:15:40 +01:00
Joshua Barretto
f29b1da583
Implemented FxUpscale
2022-10-27 01:15:20 +01:00
kitswas
9b692d072f
Added checkbox in the settings for poisebar
...
See [this message on Discord](https://discord.com/channels/449602562165833758/1014778601368997958/1033838446575370351 ).
2022-10-24 22:05:11 +05:30
kitswas
b35225a13d
Used constant POISEBAR_TICK_COLOR
...
Should have done it earlier.
2022-10-24 22:05:11 +05:30
kitswas
e472632426
Rebased and implemented a TODO
...
Converted individual poise bar tick values to a list.
Co-authored-by: Samuel Keiffer <samuelkeiffer@gmail.com>
2022-10-24 22:05:11 +05:30
kitswas
c83ec87d6a
Code cleanup
2022-10-24 22:05:11 +05:30
kitswas
e29a9f4e36
Colour reflects old poise state
2022-10-24 22:05:11 +05:30
kitswas
6ff5f540bf
Colour changes by poise state
2022-10-24 22:05:11 +05:30
kitswas
6b2a41ade7
Ticks at every threshold
2022-10-24 22:05:11 +05:30
kitswas
78ce257d87
Removed numbers from the poisebar
2022-10-24 22:05:11 +05:30
kitswas
4a8536672c
Removed unused import
2022-10-24 22:05:11 +05:30
kitswas
b21764c99f
Added tick mark for the upcoming threshold
2022-10-24 22:05:11 +05:30
kitswas
202ac7ced8
Changed the poisebar's position
2022-10-24 22:05:11 +05:30
kitswas
65e6db9ef8
Separated the poise images
...
The energy images were duplicated.
2022-10-24 22:05:11 +05:30
kitswas
0f3d6b3e3e
Poisebar for the player
2022-10-24 22:05:11 +05:30
Joshua Barretto
428816c65e
Addressed review comments
2022-10-23 23:54:55 +01:00
Joshua Barretto
40e47b4f3e
Added reflection mode settings
2022-10-23 20:03:21 +01:00
Joshua Barretto
b85fd11443
Added refraction
2022-10-23 15:15:25 +01:00
Joshua Barretto
c072dc4082
Place puddle details behind extra experimental shader
2022-10-23 01:42:01 +01:00
Joshua Barretto
5c4090f099
Updated README
2022-10-23 01:42:01 +01:00
Joshua Barretto
0a5e257b77
Remove close-up camera jitter
2022-10-23 01:42:01 +01:00
Joshua Barretto
0561a168de
Added tracing to SSR
2022-10-23 01:42:00 +01:00
Joshua Barretto
daef86d813
Make screen-space reflections an experimental shader
2022-10-23 01:42:00 +01:00
Joshua Barretto
f00cc5f2de
The worst SSR
2022-10-23 01:42:00 +01:00
Joshua Barretto
db4cc21ec3
Fixed seams
2022-10-23 01:42:00 +01:00
Joshua Barretto
3f2efea4f2
Experimental river velocity in shaders
2022-10-23 01:42:00 +01:00
flo
050150e7e8
floppy_instruments_foot_animation_fix
2022-10-22 22:47:25 +00:00
flo
698a00bae3
savannah_pit
2022-10-22 19:48:50 +00:00
4ydx
4ae332b8d1
Fix int overflows causing crash when using /goto
2022-10-13 13:58:02 +00:00
Marcel
3d8cd6fb04
Merge branch 'juliancoffee/fix-i18n' into 'master'
...
Follow-up from i18n-helpers MR
See merge request veloren/veloren!3643
2022-10-01 16:01:23 +00:00
juliancoffee
9dc07a38db
Follow-up from i18n-helpers MR
2022-10-01 18:35:36 +03:00
Avi Weinstock
c62bc0dd0d
Allow pets to be traded with.
2022-09-30 14:51:49 -04:00
Marcel Märtens
0fe0192a2d
get rid of string replacements in template strings
2022-09-29 17:33:53 +02:00
Marcel Märtens
7f46bc5b78
switch name to i18n-helpers
2022-09-27 13:46:13 +02:00
Marcel Märtens
cc3fcfce8c
initial approach of utelising chat-i18n crate by chat-cli bot
2022-09-27 13:46:12 +02:00
Marcel Märtens
a0ef3be9ac
remove hardcoded localisation from client
2022-09-27 13:46:12 +02:00
Marcel
17c940e0f8
Merge branch 'xMAC94x/update_toolchain' into 'master'
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update toolchain to `2022-09-23`
See merge request veloren/veloren!3615
2022-09-25 19:44:58 +00:00
Marcel Märtens
1e1ee5031f
remove enum_iterator with strum, fixes #1723
2022-09-25 16:09:46 +02:00
Marcel Märtens
cf6a764aa4
update toolchain to 2022-09-23
2022-09-25 15:58:32 +02:00
Marcel Märtens
c2b453f6f1
update toolchain to 2022-09-08
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This reverts commit 6c9deee491
.
This reverts commit a32b269252
.
2022-09-24 00:04:40 +02:00
Marcel Märtens
29d0f5b25d
update dependencies
2022-09-22 11:57:55 +02:00
Samuel Keiffer
59d8d287d9
Merge branch 'seachapel_npc_work' into 'master'
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seachapel npc work
See merge request veloren/veloren!3599
2022-09-22 01:04:01 +00:00
flo
a37e1f8d99
seachapel npc work
2022-09-22 01:04:01 +00:00
Joshua Yanovski
57ea753bff
Merge branch 'sharp/parallel-ingame' into 'master'
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Parallelize ingame messages.
See merge request veloren/veloren!3627
2022-09-21 19:44:40 +00:00
Joshua Yanovski
1c14ec7ee1
Parallelize ingame messages.
2022-09-21 10:25:57 -07:00
Joshua Yanovski
67231aff90
Remove persistence loading error from SkillSet.
...
This is needed (for now) in order to parallelize ingame_chat, because
one of the handled messages updates this value on the server. It turns
out that the value is not actually used on the server, only the client,
so this was mostly a matter of threading this back to the correct place.
Additionally, we took the opportunity to modify the UI to not log you
into the game until your character was confirmed to be loaded, which
was a todo item that lets us simplify some error handling logic and
remove stuff from global state.
2022-09-21 09:29:25 -07:00
Marcel
f590e68f7e
Merge branch 'mckol/mute-keybinds' into 'master'
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Mute audio keybinds (and respective buttons in settings)
See merge request veloren/veloren!3361
2022-09-21 09:22:45 +00:00
Imbris
1b48a3008c
Merge branch 'Couls/TestBed' into 'master'
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Extend item pickup UI to group members
Closes #1402
See merge request veloren/veloren!3521
2022-09-20 22:13:50 +00:00
Couls
4a4c061b55
Extend item pickup UI to group members
2022-09-20 22:13:50 +00:00
Koboo
bb0382e76c
Koboo/update de de
2022-09-18 18:58:34 +00:00
LunarEclipse
2d092635ed
Moved some code around to put it in logical order
2022-09-17 12:48:38 +02:00
LunarEclipse
22c99af9d1
Now when master volume is muted other volume icons are grayed out.
2022-09-16 21:30:31 +02:00
Ben Wallis
7aa1feea22
Merge branch 'xvar/better-voxygen-panic-messages' into 'master'
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Reworked panic dialog to support displaying the likely cause of common panics
See merge request veloren/veloren!3589
2022-09-16 09:59:02 +00:00
Joshua Yanovski
e9a463d459
Revert "Merge branch 'xMAC94x/update-deps' into 'master'"
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This reverts merge request !3608
2022-09-15 18:51:48 +00:00
Joshua Yanovski
2c15d0af56
Reduce overhead of messaging systems.
2022-09-14 21:04:53 -07:00
Ben Wallis
f1a2031f22
Reworked panic dialog to support displaying the likely cause of common panics
2022-09-12 21:03:30 +01:00
Joshua Yanovski
aea4aca057
Merge branch 'xmac94x/steal-sharps-clippy-improvements' into 'master'
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Xmac94x/steal sharps clippy improvements
See merge request veloren/veloren!3612
2022-09-11 19:56:35 +00:00
Marcel Märtens
a32b269252
steal sharps clippy improvements to the old nightly
2022-09-11 16:10:56 +02:00
Samuel Keiffer
513b135d58
Merge branch 'floppy_instrument_sample_edits' into 'master'
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add guitar & instrument sample edits
See merge request veloren/veloren!3574
2022-09-10 17:23:38 +00:00
flo
e43608ce80
add guitar & instrument sample edits
2022-09-10 17:23:38 +00:00
Joshua Barretto
b3b2f404e5
Fixed FXAA at non-1.0x scales
2022-09-10 13:33:38 +01:00
Joshua Barretto
80fa0baf09
Added HQX anti-aliasing
2022-09-10 10:56:22 +01:00
Joshua Barretto
03e8eb42ad
Added experimental BetterAA shader
2022-09-09 11:59:40 +01:00
LunarEclipse
796a5f2f90
Added the possibility to toggle muting of any volume category via a keybind
2022-09-09 11:39:27 +02:00
Joshua Yanovski
986d104faa
Update Rust toolchain.
2022-09-08 15:43:53 -07:00
Marcel Märtens
d9e6f10688
update dependencies
2022-09-08 23:29:08 +02:00
Joshua Yanovski
5bb27d9292
Fix swallowed network error messages.
2022-09-08 04:00:46 -07:00
Samuel Keiffer
aa7569061b
Merge branch 'juliancoffee/more-buffs' into 'master'
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Add Golden Cheese debug potion
See merge request veloren/veloren!3597
2022-09-08 01:01:18 +00:00
Joshua Yanovski
f5aee1d2a7
Allow mods/admins to log in when server is full.
...
As a side effect, this moves the initial game server sync message into
the login code, since that's the first place we can check for admin
permissions and we want to avoid sending large messages to users who are
not authenticated (especially if the player cap has been reached;
previously, the player cap check limited the damage that could be done
by unauthenticated players).
Some fallout from this is that we don't synchronize the Player component
anymore, which had some minor effects on voxygen. This update also
breaks Torvus, since Client::new now expects the username and password
to be provided from the getgo--an accompanying MR will be submitted to
fix it.
2022-09-06 21:42:31 -07:00
juliancoffee
34c5e95d8a
Add Energy regen buff
...
* Fix broken i18n keys for health and energy increases
* Better handle buff descriptions
Calculate infobox lines for item stats to set correct infobox frame
dimensions
2022-09-06 15:50:04 +03:00
Imbris
9dbff4c342
[voxygen] Disable editing server address if it is supplied via CLI and hide server list button (with an unlock button to re-enable editing)
2022-09-03 20:24:50 -04:00
Imbris
1888863915
Add CLI argument to voxygen that allows specifying a value to place into the server field in the main menu.
2022-09-03 17:26:07 -04:00
LunarEclipse
be9e0497d1
Fixed the ambience volume ui element positions
2022-09-03 21:56:25 +02:00
LunarEclipse
24c50fab3b
Updated the code to use the new hover icons
2022-09-03 21:56:25 +02:00
LunarEclipse
36167f2e3a
Renamed some files, added missing img_ids.
2022-09-03 21:56:25 +02:00
Mckol
e9ba3ffa4a
Added the possibility to not assign a default keybind to a GameInput
2022-09-03 21:56:00 +02:00
Mckol
e4b213cac5
Added a keybind for muting the music [F8]
2022-09-03 20:33:08 +02:00
Mckol
6605c2657f
Added mute buttons for all of the audio sliders in settings
2022-09-03 20:31:04 +02:00
flo
6c89cd8fbf
put Organ under Toolkind Instrument
2022-08-30 16:55:02 +00:00
juliancoffee
b892e00699
Fix hud-skill-sc_wardaura_duration key
2022-08-30 00:49:40 +03:00
Marcel
60f05f45a7
Merge branch 'juliancoffee/better-i18n-keys' into 'master'
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Remake price-tips internationalization
See merge request veloren/veloren!3571
2022-08-29 12:18:36 +00:00
Samuel Keiffer
52ce12f383
Merge branch 'floppy-music-instruments' into 'master'
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Music Instruments
See merge request veloren/veloren!3535
2022-08-28 18:48:18 +00:00
flo
9339971032
Music Instruments
2022-08-28 18:48:18 +00:00
Joshua Yanovski
6032dbd22a
Merge branch 'seachapel_fixes' into 'master'
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seachapel_fixes
See merge request veloren/veloren!3572
2022-08-27 08:03:04 +00:00
flo666
eae1c5ff69
set difficulty indicator to 4
2022-08-27 08:11:35 +02:00
juliancoffee
76cd36b179
Remake price-tips internationalization
2022-08-26 17:56:32 +03:00
Imbris
e626519ec0
Replace "Present Mode" options with more user friendly terms:
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'Fifo' -> 'Vsync capped'
'Mailbox' -> 'Vsync uncapped'
'Immediate' -> 'Vsync off'
2022-08-25 23:24:43 -04:00
Imbris
37caab539c
Replace uses of "65" with client::MAX_SELECTABLE_VD
in client and
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voxygen crates.
2022-08-25 23:24:43 -04:00
Imbris
334937568e
Add an entity view distance setting that allows limiting the distance
...
entities are synced from and displayed in.
NOTE: Syncing entities work at the granularity regions which are
multi-chunk squares but the display of entities in voxygen is limited in
a circle with the radiues of the supplied distance.
Additional details and changes:
* Added `ViewDistances` struct in `common` that contains separate
terrain and entity view distances (the entity view distance will be
clamped by the terrain view distance in uses of this).
* View distance requests from the client to the server now use this
type.
* When requesting the character or spectate state the client now passes
its desired view distances. This is exposed as a new parameter on
`Client::request_character`/`Client::request_spectate`. And the client
no longer needs to send a view distance request after entering these
states. This also allows us to avoid needing to initialize `Presence`
with a default view distance value on the server.
* Removed `DerefFlaggedStorage` from `Presence` and `RegionSubscription` since the
change tracking isn't used for these components.
* Add sliders in voxygen graphics and network tabs for this new setting.
Show the clamped value as well as the selected value next to the
slider.
* Rename existing "Entities View Distance" slider (which AFAIK controls
the distance at which different LOD levels apply to figures) to
"Entities Detail Distance" so we can use the former name for this new
slider.
2022-08-25 23:24:43 -04:00
Imbris
895d6a2d8b
Impove UX of server limits on the view distance
...
* When client gets its view distance set by the server it stores that as
the max view distance allowed by the server.
* This is used to avoid skip sending requests if `set_view_distance` is
called with larger values.
* This is then also displayed in the UI via greying out the slider when
it goes past the limit and drawing another slide at the limit.
* The server clamping the client's view distance no longer leads to
edits in voxygen's view distance settings (the view distance setting
is instead preserved).
2022-08-25 23:24:43 -04:00
flo666
b1176aa9d3
set difficulty indicator to 3
2022-08-25 16:32:31 +02:00
juliancoffee
49e8cec5eb
Fix i18n keys
2022-08-25 16:30:26 +03:00
flo
e882e62c08
seachapel
2022-08-24 21:50:53 +00:00
Imbris
2f24da7339
Merge branch 'parzivale/issue-#1652-Remove-i18n-keys' into 'master'
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Parzivale/issue #1652 remove i18n keys
Closes #1652
See merge request veloren/veloren!3560
2022-08-24 19:17:09 +00:00
parzivale
1fb981a09a
updated header_i18n_key
2022-08-24 17:19:23 +02:00
parzivale
e456137b4c
updated icon_button_tooltip to new format
2022-08-24 16:52:08 +02:00
parzivale
feca285665
ammended code quality issues from last commit
2022-08-24 16:29:42 +02:00
parzivale
06f5aa70f0
removed unecesarry .replace in dairy.rs
2022-08-24 16:16:30 +02:00
parzivale
0ca2e64772
formtaed code with cargo fmt
2022-08-23 19:18:18 +02:00