commy2
d1df47919d
support neg numbers to remove pain in addPain
2016-10-11 19:36:04 +02:00
commy2
1ea2a72f20
don't play scream by addPain function
2016-10-11 19:29:44 +02:00
commy2
d0df141cf7
add comment explaining why 6.0 were chosen
2016-10-10 18:22:46 +02:00
commy2
e2d174837a
move IV transufsion rate macro to blood config
2016-10-10 18:20:58 +02:00
commy2
c2f7366d32
blood volume unit vitals
2016-10-10 17:46:17 +02:00
commy2
3438ea0946
use liters for blood volume variable
2016-10-10 17:30:42 +02:00
commy2
fc079abd46
function header
2016-10-10 16:53:25 +02:00
commy2
2ad7c4c4ea
add addPain function, cap pain
2016-10-10 16:44:03 +02:00
commy2
4bc1c1db56
handle blood visuals
2016-10-07 04:21:01 +02:00
commy2
d4dd1626a5
delete some unused/moved functions from medical main component
2016-10-07 00:19:51 +02:00
commy2
50eeebd30d
add weapon sway by pain
2016-10-07 00:09:58 +02:00
commy2
e9586ebccc
use common header file for medical components
2016-10-06 22:40:36 +02:00
commy2
5613ec5d5a
treatment functions and unconsciousness rework
2016-10-06 00:54:57 +02:00
commy2
56882a9bcb
manual merge
2016-10-02 13:04:20 +02:00
commy2
f4d4c521d7
manual merge
2016-10-02 13:02:17 +02:00
commy2
05d30c5573
convert log macros to cba versions ( #4282 )
...
* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
2016-10-02 12:55:31 +02:00
commy2
f185742e68
manual merge
2016-10-02 12:51:29 +02:00
PabstMirror
1bc5669c95
Merge branch 'master' into cba-log-macros
2016-09-30 11:18:58 -05:00
commy2
c93e9e3f3b
fix playSoundInjured wrong args
2016-09-30 13:03:43 +02:00
PabstMirror
60a7490b7e
Fix some moved funcs/strings
2016-09-29 15:08:36 -05:00
commy2
2c7864c02b
implement custom treatment sounds
2016-09-29 18:45:18 +02:00
commy2
0decd72063
manual merge
2016-09-28 08:37:39 +02:00
commy2
20d00d7cd9
make units scream when they're hit
2016-09-27 21:21:44 +02:00
KoffeinFlummi
72899643bd
Merge branch 'master' into japanesestringtables
2016-09-27 20:54:17 +02:00
commy2
a913054b57
fix error with out of bounds blood loss
2016-09-27 20:00:58 +02:00
classicarma
eaf00c8340
translate medical
2016-09-28 01:15:38 +09:00
commy2
5e35204811
woundHandler(SQF), fixes, improvements, more consistent variable naming
2016-09-27 17:29:49 +02:00
commy2
7470d1f0f5
cleanup/improve parseConfigForinjuries
2016-09-27 11:05:38 +02:00
commy2
9f6baca424
port injury parse fnc to medical damage
2016-09-26 20:25:14 +02:00
PabstMirror
3c53a314d4
Merge remote-tracking branch 'refs/remotes/origin/master' into cba-log-macros
2016-09-22 15:10:30 -05:00
commy2
236d1f9669
Merge remote-tracking branch 'origin/medical-rewrite' into medical-rewrite
2016-09-19 18:23:37 +02:00
commy2
729ba9178b
Merge remote-tracking branch 'origin/master' into medical-rewrite
2016-09-19 18:23:26 +02:00
commy2
c2f8007d36
port litter settings to treatment
2016-09-19 18:05:49 +02:00
commy2
81d962f0d5
port litter to treatment
2016-09-19 09:55:30 +02:00
Glowbal
27314c34b1
fix treatment functionality
2016-09-18 22:58:56 +02:00
Grzegorz
a63dcb49d0
PL Translation 3.7.1 ( #4395 )
...
* translate advanced fatigue
* translate advanced throwing
* translate cargo
* translate chemlights
* translate cookoff
* translate explosives
* translate fastroping
* translate gforce
* translate googles
* translate grenades
* translate gunbag
* translate maptools
* translate medical
* translate medical_ai
* translate minedetector
* translate nametags
* translate overheating
* translate repair
* translate tagging
* translate ui
* translate zeus
2016-09-18 22:00:13 +02:00
Glowbal
b74245c323
Merged branch medical-rewrite into medical-rewrite
2016-09-18 19:48:58 +02:00
Glowbal
1c1e47c039
Enable treatmnet actions
2016-09-18 19:48:49 +02:00
commy2
031bb1ec91
Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite
2016-09-18 15:17:01 +02:00
commy2
a5dcdf102f
use TRACE macros for parseConfig function
2016-09-18 14:17:18 +02:00
Glowbal
9263cb0f7d
Fix handleDamage not working
2016-09-18 14:05:05 +02:00
Glowbal
7691af47f3
Further clean up
2016-09-18 13:33:22 +02:00
Glowbal
811e1cd598
First set up clean up for medical rewrite
2016-09-18 12:05:36 +02:00
Glowbal
0c43c83b3d
Merge branch 'master'
...
Conflicts:
addons/medical/ACE_Settings.hpp
addons/medical/XEH_postInit.sqf
addons/medical/XEH_preInit.sqf
addons/medical/functions/fnc_actionDiagnose.sqf
addons/medical/functions/fnc_actionLoadUnit.sqf
addons/medical/functions/fnc_addDamageToUnit.sqf
addons/medical/functions/fnc_createLitter.sqf
addons/medical/functions/fnc_displayPatientInformation.sqf
addons/medical/functions/fnc_handleCreateLitter.sqf
addons/medical/functions/fnc_handleDamage.sqf
addons/medical/functions/fnc_handleDamage_advanced.sqf
addons/medical/functions/fnc_handleDamage_airway.sqf
addons/medical/functions/fnc_handleDamage_caching.sqf
addons/medical/functions/fnc_handleDamage_internalInjuries.sqf
addons/medical/functions/fnc_handleDamage_wounds.sqf
addons/medical/functions/fnc_isBeingCarried.sqf
addons/medical/functions/fnc_isBeingDragged.sqf
addons/medical/functions/fnc_litterCleanupLoop.sqf
addons/medical/functions/fnc_moduleAssignMedicRoles.sqf
addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
addons/medical/functions/fnc_setCardiacArrest.sqf
addons/medical/functions/fnc_showBloodEffect.sqf
addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
addons/medical/functions/fnc_treatmentAdvanced_surgicalKit_onProgress.sqf
addons/medical/functions/fnc_treatmentBasic_epipen.sqf
addons/medical/functions/fnc_treatmentIV.sqf
addons/medical/functions/fnc_treatmentIVLocal.sqf
2016-09-18 11:51:21 +02:00
PabstMirror
1caea46d60
Medical - Fix adv wound not stacking ( #4353 )
2016-09-07 20:54:54 +02:00
Glowbal
89a5f28772
Merge pull request #4192 from acemod/medical-rewrite-engine-component
...
merge medical engine component into medical rewrite branch
2016-09-05 22:31:37 +02:00
PabstMirror
4fd5d6be6c
Fix handleDamage params for addDamageToUnit ( #4344 )
2016-09-05 22:27:00 +02:00
Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
...
* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
PabstMirror
1c5761f845
Bundle fire damage into larger chunks ( #4223 )
2016-09-03 22:00:45 +02:00
PabstMirror
c4d2383005
Increase blood bag flow rate for basic medical ( #4306 )
...
* Change blood bags
- Increase flow rate for basic medical
- Don't queue bags
* change to ivBags, reset var on init / fullHeal
2016-09-01 12:46:08 +02:00
commy2
2ac52fb430
remove static fix from vmedical component
2016-08-27 08:50:55 +02:00
Joko
927d8ead8f
add Hiddenselection camo to bodybag for Retexturing ( #4276 )
...
* add Hiddenselection camo to bodybag
* Add default texture
* Use macro
2016-08-24 12:42:32 -05:00
commy2
f76457f48f
convert log macros to cba versions
2016-08-22 21:06:52 +02:00
Glowbal
83e78f1021
Merge pull request #4258 from acemod/reviveTimer
...
Clear reviveState when calling setUnconscious
2016-08-20 11:57:51 +02:00
Glowbal
167dc7735d
Merge pull request #4197 from acemod/litterSimpleObject
...
Use createSimpleObject for medical litter
2016-08-20 11:53:43 +02:00
PabstMirror
b02e91e02e
Clear reviveState when calling setUnconscious
...
#4250
2016-08-18 01:59:40 -05:00
[OMCB]kaban
8fc2cbd0ef
Russian Translations - Update ( #4217 )
2016-08-13 11:25:43 +02:00
PabstMirror
f12feae7fe
Fix some efuncs
2016-08-09 12:47:59 -05:00
PabstMirror
6c63d3c23a
Merge branch 'master' into medical-rewrite
2016-08-09 12:11:30 -05:00
PabstMirror
c46b2d09cf
Heal hitpoint after bandage sets bodyPartStatus
2016-08-07 13:58:09 -05:00
PabstMirror
82cf18575c
Minor tweaks to medical
...
- decrease needed blood loss on selection to turn icon red. (Largest
wound bleedingRate is only 0.1)
- Don't print warning for basic medical bandage not having sub configs
2016-08-03 13:14:12 -05:00
PabstMirror
02c308e141
Use createSimpleObject for medical litter
2016-08-01 16:20:13 -05:00
commy2
8a8bc6a336
remove hitpoint config from medical-main component
2016-07-30 17:23:08 +02:00
Ozan Eğitmen
8f80cd59c8
Use GVAR where applicable
2016-07-20 07:15:18 +03:00
Glowbal
ddb4ef42f3
Add stringtables and items
2016-07-15 12:21:56 +02:00
Glowbal
e4c36d9fa0
Change injuries include to ACE_Medical_Injuries
2016-07-15 12:10:18 +02:00
Glowbal
565da090bc
Add missing bracket
2016-07-15 11:53:57 +02:00
Glowbal
ab2075c328
Merge branch 'master' into medical-rewrite
...
Conflicts:
addons/medical/CfgEden.hpp
addons/medical/functions/fnc_reviveStateLoop.sqf
addons/medical/functions/fnc_serverRemoveBody.sqf
addons/medical/functions/fnc_unconsciousPFH.sqf
2016-07-15 11:50:58 +02:00
Glowbal
c8a54fd090
Merge branch 'release'
2016-07-15 02:03:42 +02:00
PabstMirror
1213c08e4b
Fix cached call events
2016-07-14 13:06:45 -05:00
PabstMirror
0281bc8f3d
Fix 3den attribute layout for 1.62
2016-07-12 17:54:16 +02:00
Glowbal
ee8e03a1ae
Merge pull request #3916 from acemod/merge-basic-and-advanced
...
Merge basic and advanced injury systems
2016-07-12 13:36:02 +02:00
Glowbal
0e740f00c3
Merge branch 'release'
2016-07-11 23:42:03 +02:00
Glowbal
d0c30577af
Remove usage of setUnconscious
2016-07-11 19:18:40 +02:00
Glowbal
f86d8d113c
Merge branch 'release'
2016-07-09 11:36:49 +02:00
Glowbal
da661afe9b
Improve syntax
2016-07-07 17:22:08 +02:00
Glowbal
7157fcf420
Clean up unconscious and revive states
2016-07-07 12:57:21 +02:00
Glowbal
2daee60d0c
Add handle revive and Unconscious states
2016-07-07 12:04:26 +02:00
Glowbal
d0236a007a
Work done on medical states
2016-07-07 11:46:55 +02:00
PabstMirror
450b8dfedb
Fix order of revive loop
...
Fix #4035
Revive loop was killing heartrate before it exited
2016-07-06 00:54:51 -05:00
Glowbal
e8eb729e04
Merge medical core and medical state. Add working version of the state machine, re-add sounds
2016-07-02 16:34:28 +02:00
Glowbal
3aa88c80bf
Add first step in medical rewrite
...
Split up medical core and medical damage. Move out all other functionality
2016-06-30 17:33:29 +02:00
Glowbal
8c331937d0
Merge branch 'merge-basic-and-advanced' into medical-split-treatment
...
Conflicts:
addons/medical/ACE_Medical_Treatments.hpp
addons/medical/config.cpp
addons/medical_treatment/functions/fnc_addToTriageCard.sqf
2016-06-30 11:41:03 +02:00
Glowbal
e3f96b6594
Merge branch 'master' into merge-basic-and-advanced
...
Conflicts:
addons/medical/XEH_postInit.sqf
addons/medical/functions/fnc_displayPatientInformation.sqf
2016-06-30 11:27:51 +02:00
Glowbal
cd08e00c71
Merge pull request #3962 from acemod/dogtags
...
Dogtags
2016-06-29 22:19:02 +02:00
Glowbal
1d66d46501
Fix damaged array not being overwritten.
...
This fixes an issue were injured body parts were displayed as blue instead of red. Happens when using advanced medical with AI running in basic mode.
2016-06-27 19:55:00 +02:00
Glowbal
a9f3c2f784
Merge pull request #4012 from acemod/fix-medical-config-typo
...
Fix incorrect values for bandage configuration
2016-06-27 19:07:34 +02:00
Glowbal
c287223a08
Fix incorrect values for bandage configuration
2016-06-27 19:01:33 +02:00
PabstMirror
10a19b59e7
Swich EFUNC(common,waitAndExecute) to CBA
2016-06-26 22:18:53 -05:00
Glowbal
b84b532cfb
Merge pull request #4001 from acemod/renameEvents
...
Rename events
2016-06-26 10:47:39 +02:00
esteldunedain
18f09b9310
Rename events:
...
- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo -> ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess -> ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
commy2
89ecc81111
convert common events to CBA playerEvents
2016-06-22 01:39:20 +02:00
PabstMirror
3972504d4a
Add dogtag actions to body bags
2016-06-21 12:13:32 -05:00
commy2
3fdc0dd521
Merge pull request #3955 from acemod/add_name
...
add 'name' to components
2016-06-20 19:25:58 +02:00
BaerMitUmlaut
88b58216ee
Added beautified component names
2016-06-20 11:44:36 +02:00
Josuan Albin
a04dec0c63
Update french translation
2016-06-19 15:16:43 +02:00
commy2
c481ddedaf
add 'name' to components
2016-06-19 09:38:39 +02:00
Josuan Albin
d26f133733
Add missing french entries in stringtables and update older ones
...
Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
Glowbal
74da8cc36c
Fix strange animation played when using PAK
...
Fixes #1695
2016-06-18 13:12:49 +02:00
Glowbal
f6b744e741
Merge pull request #3945 from acemod/fix-gray-screen-medical
...
Fix no gray screen for advanced medical
2016-06-18 11:59:14 +02:00
Glowbal
7dc76dee78
Fix no gray screen for advanced medical
...
Advanced medical was never displaying the gray screen on low blood volume. This is because for advanced medical, the blood volume minimum level is around 40 before death. For basic medical, this is 0.
2016-06-18 11:55:03 +02:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
Glowbal
a8831a0d16
Change split medical in two components
...
- medical component is responsible for the injuries and common functionality
- medical_treatment component is responsible for offering treatment functionality
2016-06-13 17:00:56 +02:00
Glowbal
295ad3b037
Merge branch 'medical-impr' into merge-basic-and-advanced
2016-06-13 14:32:15 +02:00
Glowbal
38cdd523f0
Clean up medical function private declares
2016-06-13 14:27:43 +02:00
Glowbal
58f43f8a51
Remove unneeded and deprecated functions from medical
2016-06-13 12:24:28 +02:00
Glowbal
6657bde921
Change basic medical to use advanced medical injury system
2016-06-13 12:18:56 +02:00
Glowbal
792dbcd009
Change clean up privates in handleDamage code
2016-06-13 11:05:21 +02:00
Glowbal
8e59993d7a
Change clean up medical code
2016-06-13 10:55:19 +02:00
Glowbal
73bd684b65
Change formatting and private keywords in medical
2016-06-13 02:34:56 +02:00
Glowbal
3ba2396db7
Change minor clean up of handleUnitVitals
2016-06-13 02:11:21 +02:00
Glowbal
43a2b0ea29
Merge pull request #3909 from acemod/fix-bandaging-configuration
...
Adjust bandage configuration
2016-06-12 23:25:16 +02:00
PabstMirror
1997cb5199
Add maxDam for medium velocity wounds
...
Ensures that velocity wounds from a major hit will use the "Large" type
of wound
2016-06-12 14:47:59 -05:00
Glowbal
fa1282406f
Change bandage configurations
...
- Field dressing is average treatment
- Packing bandage is average treatment, higher reopen change, longer reopening delay
- Elastic bandage is higher treatment, higher reopen change, shorter reopen delay
- QuikClot is lower treatment, lower reopen change, longer reopening delay
2016-06-12 20:40:45 +02:00
Butt4cak3
151d13244b
Improved misleading translation of german bandages ( #3810 )
...
* Improved misleading translation of german bandages
* Further improved german bandage names
2016-06-11 21:35:22 +02:00
Glowbal
7f9257716e
Merge pull request #2331 from acemod/323bloodyoverlay
...
remove BI blood overlay
2016-06-11 20:49:54 +02:00
PabstMirror
dc6d5f1367
Temp fix for change to handleDamage in dev branch
...
Fix #3892
2016-06-09 21:26:50 -05:00
jonpas
bd5f6107a0
Merge branch 'master' into eol-lf
2016-06-09 14:24:45 +02:00
Glowbal
8c9b31b1c7
Merge pull request #3815 from acemod/cbaEventSystem
...
Deprecate ACE events framework
2016-06-09 14:20:26 +02:00
commy2
a61e4b3a4e
remove BI blood overlay
2016-06-06 14:14:45 +02:00
SilentSpike
90ebf9638b
Update common event names to meet new standard
2016-06-04 11:12:56 +01:00
SilentSpike
9e4fd77745
Update common event names to meet new standard
2016-06-03 22:39:43 +01:00
Glowbal
694503c01b
Fix medical events
2016-06-03 20:57:21 +02:00
Glowbal
fa2cf55156
Fix medical related events
2016-06-03 20:22:34 +02:00
PabstMirror
77baeda976
Merge branch 'master' into huehuehue
2016-06-03 00:01:13 -05:00
PabstMirror
db78dd53a8
Cleanup Merge and remoteFnc events
2016-06-02 19:59:18 -05:00
PabstMirror
d7f9c52c2f
Merge branch 'master' into cbaEventSystem
2016-06-02 19:29:30 -05:00
jonpas
b0352fdeb9
Merge branch 'master' into eol-lf
2016-06-02 17:02:09 +02:00
PabstMirror
637b5e02e9
Update 3den attributes to use 1.60 scaling ( #3857 )
2016-06-02 09:26:57 -05:00
jonpas
95573ee711
Stringtable URL ( #3855 )
...
* Move url into stringtable to display it properly, Add some missing author and url entries
* Fix main
* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56
Put semi-colon to the correct place
2016-06-01 14:11:32 +02:00
jonpas
1331265e65
Move url into a macro
2016-06-01 13:49:10 +02:00
jonpas
6730d016c2
Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility
2016-06-01 13:27:02 +02:00
jonpas
26fbc36cab
Merge branch 'master' into cbaEventSystem
2016-05-31 22:36:08 +02:00
commy2
fd26e2e44e
Merge pull request #3516 from acemod/cbamissiontime
...
replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
commy2
7512c4e52e
manual merge
2016-05-30 21:14:34 +02:00
jonpas
7a307393a4
Merge branch 'master' into useQuotedPathMacros
2016-05-30 21:14:17 +02:00
commy2
e7fa02d0d9
Merge pull request #3812 from acemod/cbaDelayedExecFnc
...
Use new CBA delayed execution functions and deprecate ACE functions
2016-05-30 21:02:29 +02:00
commy2
272775445f
Merge pull request #3670 from acemod/useQuotedFuncMacros
...
Use new quoted function macros
2016-05-30 21:00:23 +02:00
jonpas
816da2aef1
Normalize to LF line endings
2016-05-30 18:37:03 +02:00
SilentSpike
207d6612da
Remove duplicate ACE_newEvents entries
2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
...
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58
Replace delayed execution functions with new CBA counterparts
2016-05-22 15:29:01 +02:00
PabstMirror
f69142dd45
Hearing - New XEH, Fix dead effects, Medical var ( #3802 )
...
* Hearing - New XEH, Fix dead effects, Medical var
* Use setHearingCapability
* Cleanup dead player vol update
* Don't change global hearing in medical
* Fix exitWith
2016-05-20 11:23:14 -05:00
commy2
d93132dac8
more replacing
2016-05-18 11:57:40 +02:00
commy2
da70854568
manual merge
2016-05-18 11:48:27 +02:00
commy2
cc9e128e74
Merge pull request #3792 from acemod/useGetUnitLoadout
...
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 13:04:35 +02:00
commy2
c5275813a4
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 10:49:09 +02:00
Glowbal
04b61ff32e
Fix missing semicolon
2016-05-14 10:37:29 +02:00