Commit Graph

8451 Commits

Author SHA1 Message Date
Glowbal
52f8def590 Merge pull request #3991 from acemod/uavFCS
Block FCS when controlling a UAV
2016-06-26 10:47:19 +02:00
PabstMirror
0ff0185359 Fix ballisitics and huntir configs 2016-06-25 21:57:42 -05:00
PabstMirror
ed0823e40f Fix UBC for 1.62 Apex 2016-06-25 21:07:30 -05:00
PabstMirror
5108ffe20c Add goggles setting for level of effects
Can chose between none, tint/colorCC/ and full dust/dirt/rain/rotorwash
2016-06-25 19:16:26 -05:00
PabstMirror
5a92aaeb28 Make dirt/dust effects less bright at night
Fix #1447
2016-06-25 19:02:07 -05:00
commy2
4a19f9b1af update russian rank icons 2016-06-26 01:01:03 +02:00
commy2
4e0fb4d171 give the iranians their ranks back 2016-06-26 00:35:56 +02:00
commy2
9eba2fe940 add russian rank icons 2016-06-26 00:02:19 +02:00
commy2
1db1c41072 only disable auto-weather settings by default, but keep them toggleable 2016-06-25 21:46:24 +02:00
commy2
e88ecfc236 add function for custom rank icons displayed below nametags 2016-06-25 21:25:03 +02:00
esteldunedain
0160ee81a6 - ACE_Finger cleanup
- Allow pointing to nearby positions
2016-06-25 16:02:06 -03:00
commy2
3690519a7c disable auto weather - bugging out ACE weather 2016-06-25 20:39:06 +02:00
Glowbal
f171ef8e16 Merge branch 'release' into fixLoadoutWhenNull 2016-06-25 12:25:23 +02:00
Glowbal
af61c2bc50 Remove unused parameter
Gear is no longer used and can be removed from fthe function parameters
2016-06-25 12:23:07 +02:00
Glowbal
5fef1ba384 Change use backpack command for backpack classname
Uses the backpack command to retrieve the classname of a unit's backpack instead of a select. Fixes incorrect index.
2016-06-25 12:03:44 +02:00
Glowbal
8f3907c03f Merge branch 'release' 2016-06-25 11:43:49 +02:00
Glowbal
6e6929be4d Merge pull request #3985 from acemod/fixLeadIndicatorForBluAA
Fix lead indicator for B_APC_Tracked_01_AA_F
2016-06-25 11:40:51 +02:00
Glowbal
fc876ce316 Merge pull request #3986 from acemod/fixSekerLos
missleGuidance - Fix seeker los check
2016-06-25 11:40:15 +02:00
PabstMirror
a18e46c1c9 missleGuidance - Fix seeker los check
Close #3374
Because func was undefined _losOkay was nil, so target leading was
always skipped.
2016-06-25 01:27:23 -05:00
J3aLeiNe
75396ce63e Update fnc_getMapData.sqf
No Gitexit for Lingor. Stay with us Lingor ! :p
2016-06-25 08:21:21 +02:00
PabstMirror
5589ef2bb8 Fix Target lead indication for B_APC_Tracked_01_AA_F 2016-06-25 00:13:07 -05:00
PabstMirror
c3710cc7f9 Handle "loadout" changed event when player is null 2016-06-24 23:32:32 -05:00
PabstMirror
618d3a2e96 Block FCS when controlling a UAV
Fix doing FCS keyUp calculations/setVariable
when controlling a UAV while also in a turret with FCS enabled.

Normal rangefinder on the UAV will still work as FUNC(canUseRangefinder)
is still true
2016-06-24 16:53:13 -05:00
Glowbal
7f7671d5ca Update required arma3 version 2016-06-24 20:58:45 +02:00
Glowbal
37c4351340 Increase required CBA version 2016-06-24 20:56:57 +02:00
J3aLeiNe
8e7282a46a Add OFP maps by CWR2 team
- Add OFP maps by CWR2 team included in the last CUP terrains update
 - Fix latitude according to the Bohemia Wiki
2016-06-24 19:47:44 +02:00
esteldunedain
28c41e0518 Rename cargo events:
- ace_cargoAddedByClass -> ace_cargoAdded
- ace_addCargoByClass -> ace_addCargo
2016-06-24 12:12:19 -03:00
esteldunedain
6f65155060 Rename the explosive orientations events again:
- ace_explosives_clientRequestOrientations -> ace_explosives_sendOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_orientationsSent
2016-06-24 12:02:10 -03:00
esteldunedain
18f09b9310 Rename events:
- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo ->  ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess ->  ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
J3aLeiNe
6a92b43b1d Update fnc_getMapData.sqf
Add maps and fix latitude :
 - Kidal, latitude 18° (default latitude 0°)
 - Governor´s Island, latitude 41° (default latitude -34°)
 - Doung island (Unsung Mod), latitude 10° (default latitude -10°)
 - Dakrong (Unsung Mod), latitude 16° (default latitude -16°)
 - Pecher map, latitude 43° (default latitude -34°)

Remove obsolete Arma2 Lingor map

and fix my illiterate mistakes ...
2016-06-22 16:36:53 +02:00
commy2
08886f413c change remaining ace events to CBA 'addPlayerEventHandler' 2016-06-22 11:16:55 +02:00
commy2
047ac8c3f2 Merge pull request #3973 from acemod/eventWrappers
Convert state checking to CBA playerEH
2016-06-22 10:53:47 +02:00
commy2
bd41260fa8 add a missing 'private' 2016-06-22 10:46:04 +02:00
PabstMirror
fad44e38a6 Convert state checking to CBA playerEH 2016-06-21 19:31:25 -05:00
commy2
89ecc81111 convert common events to CBA playerEvents 2016-06-22 01:39:20 +02:00
PabstMirror
af6aaf6e7d fix mine ubc 2016-06-21 12:24:31 -05:00
Glowbal
284231fe21 3.6.0 2016-06-21 18:07:27 +02:00
Glowbal
e357ca3ca8 Merge pull request #3963 from acemod/fix_ace_requiring_patched_stock_classes
fix some rogue mission dependencies
2016-06-21 17:59:25 +02:00
Glowbal
ee58df9c34 bump minor version 2016-06-21 17:57:50 +02:00
commy2
bf098ec70e fix some rogue mission dependencies, fix #3954 2016-06-20 21:07:10 +02:00
PabstMirror
fe5dd3fe76 Cleanup some undefined functions and strings 2016-06-20 13:58:37 -05:00
commy2
3fdc0dd521 Merge pull request #3955 from acemod/add_name
add 'name' to components
2016-06-20 19:25:58 +02:00
Glowbal
38df85bccc Merge pull request #3958 from acemod/fix3950
Fix freeing prisoners after they've switched locality
2016-06-20 17:21:11 +02:00
commy2
750efbfdd8 fix spelling "Name Tags" 2016-06-20 12:34:30 +02:00
commy2
2249ef5e1c fix spelling "Laser Pointer" 2016-06-20 12:34:03 +02:00
commy2
ae5fe8af3c fix spelling "Wire Cutter" 2016-06-20 12:33:10 +02:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
Glowbal
e540134de1 Change component name to ACE3 2016-06-20 09:57:27 +02:00
Glowbal
afb9eb3084 Merge pull request #3342 from acemod/vehicleInteractionDistance
Uniformize interaction distance for vehicle based on bounding box
2016-06-20 09:55:55 +02:00
Glowbal
8549d4402e Merge pull request #3919 from acemod/fixSpottingScopePlacement
Fix the placement of spotting scopes on slopes
2016-06-20 09:54:24 +02:00
Glowbal
dac7e54165 Merge pull request #3957 from acemod/fixComancheGuidance
Fix Comanche's weapon lock and guidance
2016-06-20 09:53:33 +02:00
esteldunedain
dc1c312288 Also handle the surrendering AnimChanged EH 2016-06-19 20:15:51 -03:00
esteldunedain
ac144ca248 Move the AnimChanged EH to its own function to avoid duplication 2016-06-19 19:30:36 -03:00
esteldunedain
8042b888d4 Close #3950 2016-06-19 19:17:49 -03:00
esteldunedain
394832ef40 Completely restore the Comanche's DAGRs to vanilla. Close #3671 2016-06-19 18:26:09 -03:00
Nicolás Badano
618d14555a Merge pull request #3952 from alganthe/french_translation_update
French translation update
2016-06-19 10:18:47 -03:00
Josuan Albin
a04dec0c63 Update french translation 2016-06-19 15:16:43 +02:00
Josuan Albin
19da369887 Add back missing portuguese strings in inventory 2016-06-19 13:27:26 +02:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
Josuan Albin
d26f133733 Add missing french entries in stringtables and update older ones
Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
esteldunedain
cc9e5f4631 Add icons for mine detector actions. Close #3935 2016-06-18 20:05:14 -03:00
commy2
ddbdf116ab Merge pull request #3949 from acemod/remove_unused_files
remove unused files
2016-06-18 20:17:42 +02:00
commy2
2d38ae62d2 remove another unused file 2016-06-18 20:12:17 +02:00
jonpas
ffd207dcf7 Merge pull request #3947 from acemod/fixCarrySitting
Fix ability to carry a chair someone is sitting on
2016-06-18 19:55:03 +02:00
commy2
9b6441b3c1 remove unused files 2016-06-18 19:54:39 +02:00
jonpas
2b56d0c0dd Use claim system - fix possibility to carry while someone is sitting 2016-06-18 19:53:44 +02:00
SilentSpike
ca01f31b52 Improve zeus auto-add XEH behaviour
The XEH InitPost event only needs to be added if the `GVAR(autoAddObjects)` setting is enabled. This change will save on overhead when the setting is disabled and also removes some complexity from the function that runs in response to the event.
2016-06-18 15:41:13 +01:00
Josuan Albin
7c9dcf6bdb Merge branch 'pr/3480'
Conflicts:
	addons/advanced_ballistics/stringtable.xml
	addons/cargo/stringtable.xml
	addons/flashlights/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/main/stringtable.xml
	addons/map/stringtable.xml
2016-06-18 16:26:46 +02:00
Glowbal
74da8cc36c Fix strange animation played when using PAK
Fixes #1695
2016-06-18 13:12:49 +02:00
Glowbal
f6b744e741 Merge pull request #3945 from acemod/fix-gray-screen-medical
Fix no gray screen for advanced medical
2016-06-18 11:59:14 +02:00
Glowbal
12a1f10a29 Merge pull request #3944 from acemod/funcHeaders
Cleanup Function Headers Titles
2016-06-18 11:57:43 +02:00
Glowbal
7dc76dee78 Fix no gray screen for advanced medical
Advanced medical was never displaying the gray screen on low blood volume. This is because for advanced medical, the blood volume minimum level is around 40 before death. For basic medical, this is 0.
2016-06-18 11:55:03 +02:00
jonpas
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
Githawk
0723df7dea Replace execRemoteFnc with CBA events in rearm 2016-06-18 11:44:36 +02:00
jonpas
ed15d99915 Fix basic UI being overwritten on RscDiary unload (#3920)
* Display disabled message when basic config set by mission showHud

* Set showHud on RscDiary unload - fix #3907, Remove redundant force parameter from basic setElements

* Log forced source to RPT

* Add source to scripted element setter
2016-06-18 11:32:56 +02:00
Glowbal
5d9def3874 Merge pull request #3927 from acemod/use-proper-undefs
Fix for MikeRo Tools strict requirement for #undef usage
2016-06-18 11:25:25 +02:00
Glowbal
4c2c647842 Fix change in behaviour of QFUNC
When using QFUNC, the intend most often is to have the name of the variable referencing the function as a string. This behaviour works when compiling without debug enabled. However if debug is enabled, QFUNC compiles in with the debug wrapper, becoming a code string instead of a string representation of a variable reference.

A good example where this change of behaviour can be a problem is config attributes that refer to a call back (used a lot within ACE). In normal build, you will use a getvar to get the relevant code, as it is expected to point to the function. When using debug, you will need to do a compile instead, as it's a string representing a code block.
2016-06-17 21:44:04 +02:00
Glowbal
a63f496bf6 Merge pull request #3936 from acemod/fixMineDetector
fix mine detector not picking up fused explosives
2016-06-17 09:17:49 +02:00
bux578
04c9b628c4 exit the loop properly 2016-06-16 17:36:37 +02:00
bux578
2d029401f5 fix capitalization 2016-06-16 17:33:21 +02:00
bux578
5f52101b26 fix mine detector not picking up fused explosives 2016-06-16 17:20:15 +02:00
Glowbal
eedb406ae5 Merge pull request #3930 from acemod/wireCuttersLOS
Fix Line Of Sight check for wire cutter helper
2016-06-16 15:03:05 +02:00
Glowbal
fc241479fe Merge pull request #3924 from voiperr/remove_attached_chemlights
On Detach, Delete Used Chemlights
2016-06-16 15:02:29 +02:00
Glowbal
66450ad36a Merge pull request #3755 from acemod/add-mine-detector
Add mine detector port from ACE2
2016-06-16 14:59:35 +02:00
Glowbal
05aac2d223 Add store new helper object
Fixes an issue were you end up with many helper objects that are not cleaned up
2016-06-16 14:57:26 +02:00
PabstMirror
81c8ea54c3 getVehPos - Tweak heli width, and put at eye level 2016-06-14 23:30:58 -05:00
PabstMirror
cfc046ce71 Fix Merge 2016-06-14 19:37:22 -05:00
PabstMirror
d46c596cc4 Merge remote-tracking branch 'refs/remotes/origin/master' into vehicleInteractionDistance 2016-06-14 19:36:45 -05:00
PabstMirror
2bcc82cea7 Fix Line Of Sight check for wire cutter helper
Fix #2976
2016-06-14 19:32:30 -05:00
ViperMaul
99d08d988a Merge branch 'master' of https://github.com/acemod/ACE3 into use-proper-undefs 2016-06-14 08:27:47 -07:00
ViperMaul
d5750a6c40 Remove Tab 2016-06-14 08:12:29 -07:00
ViperMaul
b79a00d8d1 These 2 can be removed, since they are in CBA since 2.4.0 as Note from jonpas 2016-06-14 08:11:28 -07:00
voiper
b69aa8571e Chemlights no longer re-add to inventory on remove.
Items are detached prior to being deleted, to avoid objNull attaches.
2016-06-13 18:06:05 -07:00
esteldunedain
a12d9dc2fb Attempt aof fixing the placement of spotting scopes on slopes 2016-06-13 16:51:28 -03:00
commy2
11dc3bd71a Merge pull request #3911 from acemod/gunbagCleanup
Gunbag cleanup
2016-06-13 20:39:46 +02:00
PabstMirror
a6766b611f Always add finger keybind so it is changeable (#3914) 2016-06-13 12:14:35 -05:00
ViperMaul
2242f7c622 Fix for MikeRo Tools strict requirement for #undef usage 2016-06-13 09:20:09 -07:00
jonpas
6644a89fbf More isModLoaded 2016-06-13 15:58:42 +02:00
Glowbal
38cdd523f0 Clean up medical function private declares 2016-06-13 14:27:43 +02:00
Glowbal
fd108478fe Clean up medical menu privates 2016-06-13 12:49:35 +02:00
Glowbal
8e59993d7a Change clean up medical code 2016-06-13 10:55:19 +02:00
Glowbal
73bd684b65 Change formatting and private keywords in medical 2016-06-13 02:34:56 +02:00
Glowbal
3ba2396db7 Change minor clean up of handleUnitVitals 2016-06-13 02:11:21 +02:00
jonpas
b80b7e5265 Shorten more GVARs 2016-06-13 00:08:28 +02:00
jonpas
323555d9a4 Prefix model, Fix indentation of model.cfg, Remove redundant CLASSNAME macro 2016-06-13 00:03:33 +02:00
jonpas
b40915dd12 Cealnup quotes, capitalization, function headers 2016-06-12 23:56:00 +02:00
Glowbal
f0b0b49f3c Merge pull request #3908 from acemod/funBag
Only do gunbag things when target has a gunbag
2016-06-12 23:25:55 +02:00
Glowbal
43a2b0ea29 Merge pull request #3909 from acemod/fix-bandaging-configuration
Adjust bandage configuration
2016-06-12 23:25:16 +02:00
PabstMirror
1997cb5199 Add maxDam for medium velocity wounds
Ensures that velocity wounds from a major hit will use the "Large" type
of wound
2016-06-12 14:47:59 -05:00
Glowbal
fa1282406f Change bandage configurations
- Field dressing is average treatment
- Packing bandage is average treatment, higher reopen change, longer reopening delay
- Elastic bandage is higher treatment, higher reopen change, shorter reopen delay
- QuikClot is lower treatment, lower reopen change, longer reopening delay
2016-06-12 20:40:45 +02:00
PabstMirror
e8a403a9ad Only do gunbag things when target has a gunbag 2016-06-12 12:58:39 -05:00
VKing
d5f8d965f3 Change ace_time to cba_missionTime 2016-06-12 17:22:44 +02:00
VKing
6b62436cfb Delete unused animation files 2016-06-12 16:29:00 +02:00
VKing
fe18107077 Fix cfgPatches entries 2016-06-12 16:28:42 +02:00
commy2
3c6de5ad6f remove misc box from gunbag CfgPatches 2016-06-12 14:00:55 +02:00
commy2
000e4a68e6 gunbag improvements 2016-06-12 13:51:23 +02:00
VKing
7f3aacb4d6 Add mass to metal detectors
Based on values from the manufacturer's pamphlet (vallon.de)
2016-06-12 12:41:59 +02:00
commy2
7a0b9a1a16 Merge branch 'gunbag' of https://github.com/ir0n1e/ACE3 into ir0n1e-gunbag 2016-06-12 11:02:23 +02:00
commy2
7b49855e89 Merge pull request #3902 from acemod/tanoaWindDAta
Tanoa Weather Data
2016-06-12 10:26:56 +02:00
VKing
12130c8c3a Add description string 2016-06-12 10:19:06 +02:00
VKing
3c85398d87 Clean up the sound config 2016-06-12 10:17:02 +02:00
commy2
813b584acf Merge pull request #3900 from acemod/pipFlicker
Optics - Create PIP camera only when needed
2016-06-12 10:11:04 +02:00
PabstMirror
8aa5e53bdd movement - Handle objNull in virtualMass 2016-06-12 02:01:49 -05:00
PabstMirror
5e3d4866a6 Prepare camera when optic equipped 2016-06-12 01:53:03 -05:00
bux578
a2124a6b45 add tanoa wind dir data, add comments 2016-06-12 07:30:38 +02:00
bux578
68e2531af3 Merge remote-tracking branch 'origin/master' into tanoaWindDAta 2016-06-12 07:01:14 +02:00
PabstMirror
d14392c35c Optics - Create PIP camera only when needed 2016-06-11 23:08:55 -05:00
commy2
ec01ae0d0b Merge pull request #3897 from acemod/tanoaMapData
Tanoa map data
2016-06-11 23:03:22 +02:00
SilentSpike
931ccf8a46 Merge pull request #3796 from acemod/zeusModuleUiExample
Add more zeus modules
2016-06-11 21:41:55 +01:00
bux578
2a667a322d init WindData --- missing directions 2016-06-11 22:37:03 +02:00
bux578
950cdb1ee3 fix missing values
was using an incomplete regex
2016-06-11 22:05:44 +02:00
SilentSpike
242876fa83 Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
PabstMirror
ddf9e0b5cc CBA Events 2016-06-11 14:57:04 -05:00
Glowbal
e8ba309765 Merge pull request #3887 from gpgpgpgp/patch-2
add a line to get rid of 4 first aid kits in the invisible fast roping helper
2016-06-11 21:53:34 +02:00
Glowbal
1632cb9105 Merge pull request #3878 from acemod/fastroping-sounds-fix
Only play fastroping sounds for player
2016-06-11 21:53:00 +02:00
PabstMirror
00e5cef145 Merge remote-tracking branch 'refs/remotes/origin/master' into add-mine-detector 2016-06-11 14:49:12 -05:00
commy2
250e27bfd2 Merge pull request #3864 from acemod/removeLineDrawing
Remove line drawing
2016-06-11 21:38:56 +02:00
Butt4cak3
151d13244b Improved misleading translation of german bandages (#3810)
* Improved misleading translation of german bandages

* Further improved german bandage names
2016-06-11 21:35:22 +02:00
PabstMirror
d57754a7cd Private/Formatting 2016-06-11 14:34:14 -05:00
PabstMirror
4f73ead80c Fix alt/lat for maps not defined in getMapData 2016-06-11 14:32:36 -05:00
bux578
c268572649 add Tanoa mapData 2016-06-11 21:14:05 +02:00
bux578
18d864e950 split mapData into separate function 2016-06-11 21:13:51 +02:00
Glowbal
7f9257716e Merge pull request #2331 from acemod/323bloodyoverlay
remove BI blood overlay
2016-06-11 20:49:54 +02:00
VKing
589ad4d2e7 Remove attachments from mine detectors
When WeaponSlotsInfo was added, rifle attachments could be added to the mine detectors.
2016-06-11 20:47:53 +02:00
commy2
a4bd6ea80f Merge pull request #3893 from acemod/virtualMasDiv0
virtualMass - Fix div0 error when naked
2016-06-10 10:27:36 +02:00
commy2
e55881e1ef Merge pull request #3894 from acemod/fixNametagsUAV
Fix nametag error when assignedTeam is nil
2016-06-10 10:20:16 +02:00
PabstMirror
dc6d5f1367 Temp fix for change to handleDamage in dev branch
Fix #3892
2016-06-09 21:26:50 -05:00
PabstMirror
5ecc09d78c Fix nametag error when assignedTeam is nil 2016-06-09 20:42:30 -05:00
PabstMirror
e8f7f6ea24 virtualMass - Fix div0 error when playing as rabbit 2016-06-09 20:30:45 -05:00
PabstMirror
d7d87be32b Merge remote-tracking branch 'refs/remotes/origin/master' into removeLineDrawing 2016-06-09 17:20:39 -05:00