Glowbal
dac7e54165
Merge pull request #3957 from acemod/fixComancheGuidance
...
Fix Comanche's weapon lock and guidance
2016-06-20 09:53:33 +02:00
esteldunedain
dc1c312288
Also handle the surrendering AnimChanged EH
2016-06-19 20:15:51 -03:00
esteldunedain
ac144ca248
Move the AnimChanged EH to its own function to avoid duplication
2016-06-19 19:30:36 -03:00
esteldunedain
8042b888d4
Close #3950
2016-06-19 19:17:49 -03:00
esteldunedain
394832ef40
Completely restore the Comanche's DAGRs to vanilla. Close #3671
2016-06-19 18:26:09 -03:00
Nicolás Badano
618d14555a
Merge pull request #3952 from alganthe/french_translation_update
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French translation update
2016-06-19 10:18:47 -03:00
Josuan Albin
a04dec0c63
Update french translation
2016-06-19 15:16:43 +02:00
Josuan Albin
19da369887
Add back missing portuguese strings in inventory
2016-06-19 13:27:26 +02:00
commy2
c481ddedaf
add 'name' to components
2016-06-19 09:38:39 +02:00
Josuan Albin
d26f133733
Add missing french entries in stringtables and update older ones
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Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
esteldunedain
cc9e5f4631
Add icons for mine detector actions. Close #3935
2016-06-18 20:05:14 -03:00
commy2
ddbdf116ab
Merge pull request #3949 from acemod/remove_unused_files
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remove unused files
2016-06-18 20:17:42 +02:00
commy2
2d38ae62d2
remove another unused file
2016-06-18 20:12:17 +02:00
jonpas
ffd207dcf7
Merge pull request #3947 from acemod/fixCarrySitting
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Fix ability to carry a chair someone is sitting on
2016-06-18 19:55:03 +02:00
commy2
9b6441b3c1
remove unused files
2016-06-18 19:54:39 +02:00
jonpas
2b56d0c0dd
Use claim system - fix possibility to carry while someone is sitting
2016-06-18 19:53:44 +02:00
SilentSpike
ca01f31b52
Improve zeus auto-add XEH behaviour
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The XEH InitPost event only needs to be added if the `GVAR(autoAddObjects)` setting is enabled. This change will save on overhead when the setting is disabled and also removes some complexity from the function that runs in response to the event.
2016-06-18 15:41:13 +01:00
Josuan Albin
7c9dcf6bdb
Merge branch 'pr/3480'
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Conflicts:
addons/advanced_ballistics/stringtable.xml
addons/cargo/stringtable.xml
addons/flashlights/stringtable.xml
addons/hearing/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/inventory/stringtable.xml
addons/main/stringtable.xml
addons/map/stringtable.xml
2016-06-18 16:26:46 +02:00
Glowbal
74da8cc36c
Fix strange animation played when using PAK
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Fixes #1695
2016-06-18 13:12:49 +02:00
Glowbal
f6b744e741
Merge pull request #3945 from acemod/fix-gray-screen-medical
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Fix no gray screen for advanced medical
2016-06-18 11:59:14 +02:00
Glowbal
12a1f10a29
Merge pull request #3944 from acemod/funcHeaders
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Cleanup Function Headers Titles
2016-06-18 11:57:43 +02:00
Glowbal
7dc76dee78
Fix no gray screen for advanced medical
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Advanced medical was never displaying the gray screen on low blood volume. This is because for advanced medical, the blood volume minimum level is around 40 before death. For basic medical, this is 0.
2016-06-18 11:55:03 +02:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
Githawk
0723df7dea
Replace execRemoteFnc with CBA events in rearm
2016-06-18 11:44:36 +02:00
jonpas
ed15d99915
Fix basic UI being overwritten on RscDiary unload ( #3920 )
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* Display disabled message when basic config set by mission showHud
* Set showHud on RscDiary unload - fix #3907 , Remove redundant force parameter from basic setElements
* Log forced source to RPT
* Add source to scripted element setter
2016-06-18 11:32:56 +02:00
Glowbal
5d9def3874
Merge pull request #3927 from acemod/use-proper-undefs
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Fix for MikeRo Tools strict requirement for #undef usage
2016-06-18 11:25:25 +02:00
Glowbal
4c2c647842
Fix change in behaviour of QFUNC
...
When using QFUNC, the intend most often is to have the name of the variable referencing the function as a string. This behaviour works when compiling without debug enabled. However if debug is enabled, QFUNC compiles in with the debug wrapper, becoming a code string instead of a string representation of a variable reference.
A good example where this change of behaviour can be a problem is config attributes that refer to a call back (used a lot within ACE). In normal build, you will use a getvar to get the relevant code, as it is expected to point to the function. When using debug, you will need to do a compile instead, as it's a string representing a code block.
2016-06-17 21:44:04 +02:00
Glowbal
a63f496bf6
Merge pull request #3936 from acemod/fixMineDetector
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fix mine detector not picking up fused explosives
2016-06-17 09:17:49 +02:00
bux578
04c9b628c4
exit the loop properly
2016-06-16 17:36:37 +02:00
bux578
2d029401f5
fix capitalization
2016-06-16 17:33:21 +02:00
bux578
5f52101b26
fix mine detector not picking up fused explosives
2016-06-16 17:20:15 +02:00
Glowbal
eedb406ae5
Merge pull request #3930 from acemod/wireCuttersLOS
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Fix Line Of Sight check for wire cutter helper
2016-06-16 15:03:05 +02:00
Glowbal
fc241479fe
Merge pull request #3924 from voiperr/remove_attached_chemlights
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On Detach, Delete Used Chemlights
2016-06-16 15:02:29 +02:00
Glowbal
66450ad36a
Merge pull request #3755 from acemod/add-mine-detector
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Add mine detector port from ACE2
2016-06-16 14:59:35 +02:00
Glowbal
05aac2d223
Add store new helper object
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Fixes an issue were you end up with many helper objects that are not cleaned up
2016-06-16 14:57:26 +02:00
PabstMirror
81c8ea54c3
getVehPos - Tweak heli width, and put at eye level
2016-06-14 23:30:58 -05:00
PabstMirror
cfc046ce71
Fix Merge
2016-06-14 19:37:22 -05:00
PabstMirror
d46c596cc4
Merge remote-tracking branch 'refs/remotes/origin/master' into vehicleInteractionDistance
2016-06-14 19:36:45 -05:00
PabstMirror
2bcc82cea7
Fix Line Of Sight check for wire cutter helper
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Fix #2976
2016-06-14 19:32:30 -05:00
ViperMaul
99d08d988a
Merge branch 'master' of https://github.com/acemod/ACE3 into use-proper-undefs
2016-06-14 08:27:47 -07:00
ViperMaul
d5750a6c40
Remove Tab
2016-06-14 08:12:29 -07:00
ViperMaul
b79a00d8d1
These 2 can be removed, since they are in CBA since 2.4.0 as Note from jonpas
2016-06-14 08:11:28 -07:00
voiper
b69aa8571e
Chemlights no longer re-add to inventory on remove.
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Items are detached prior to being deleted, to avoid objNull attaches.
2016-06-13 18:06:05 -07:00
esteldunedain
a12d9dc2fb
Attempt aof fixing the placement of spotting scopes on slopes
2016-06-13 16:51:28 -03:00
commy2
11dc3bd71a
Merge pull request #3911 from acemod/gunbagCleanup
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Gunbag cleanup
2016-06-13 20:39:46 +02:00
PabstMirror
a6766b611f
Always add finger keybind so it is changeable ( #3914 )
2016-06-13 12:14:35 -05:00
ViperMaul
2242f7c622
Fix for MikeRo Tools strict requirement for #undef usage
2016-06-13 09:20:09 -07:00
jonpas
6644a89fbf
More isModLoaded
2016-06-13 15:58:42 +02:00
Glowbal
38cdd523f0
Clean up medical function private declares
2016-06-13 14:27:43 +02:00
Glowbal
fd108478fe
Clean up medical menu privates
2016-06-13 12:49:35 +02:00
Glowbal
8e59993d7a
Change clean up medical code
2016-06-13 10:55:19 +02:00
Glowbal
73bd684b65
Change formatting and private keywords in medical
2016-06-13 02:34:56 +02:00
Glowbal
3ba2396db7
Change minor clean up of handleUnitVitals
2016-06-13 02:11:21 +02:00
jonpas
b80b7e5265
Shorten more GVARs
2016-06-13 00:08:28 +02:00
jonpas
323555d9a4
Prefix model, Fix indentation of model.cfg, Remove redundant CLASSNAME macro
2016-06-13 00:03:33 +02:00
jonpas
b40915dd12
Cealnup quotes, capitalization, function headers
2016-06-12 23:56:00 +02:00
Glowbal
f0b0b49f3c
Merge pull request #3908 from acemod/funBag
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Only do gunbag things when target has a gunbag
2016-06-12 23:25:55 +02:00
Glowbal
43a2b0ea29
Merge pull request #3909 from acemod/fix-bandaging-configuration
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Adjust bandage configuration
2016-06-12 23:25:16 +02:00
PabstMirror
1997cb5199
Add maxDam for medium velocity wounds
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Ensures that velocity wounds from a major hit will use the "Large" type
of wound
2016-06-12 14:47:59 -05:00
Glowbal
fa1282406f
Change bandage configurations
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- Field dressing is average treatment
- Packing bandage is average treatment, higher reopen change, longer reopening delay
- Elastic bandage is higher treatment, higher reopen change, shorter reopen delay
- QuikClot is lower treatment, lower reopen change, longer reopening delay
2016-06-12 20:40:45 +02:00
PabstMirror
e8a403a9ad
Only do gunbag things when target has a gunbag
2016-06-12 12:58:39 -05:00
VKing
d5f8d965f3
Change ace_time to cba_missionTime
2016-06-12 17:22:44 +02:00
VKing
6b62436cfb
Delete unused animation files
2016-06-12 16:29:00 +02:00
VKing
fe18107077
Fix cfgPatches entries
2016-06-12 16:28:42 +02:00
commy2
3c6de5ad6f
remove misc box from gunbag CfgPatches
2016-06-12 14:00:55 +02:00
commy2
000e4a68e6
gunbag improvements
2016-06-12 13:51:23 +02:00
VKing
7f3aacb4d6
Add mass to metal detectors
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Based on values from the manufacturer's pamphlet (vallon.de)
2016-06-12 12:41:59 +02:00
commy2
7a0b9a1a16
Merge branch 'gunbag' of https://github.com/ir0n1e/ACE3 into ir0n1e-gunbag
2016-06-12 11:02:23 +02:00
commy2
7b49855e89
Merge pull request #3902 from acemod/tanoaWindDAta
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Tanoa Weather Data
2016-06-12 10:26:56 +02:00
VKing
12130c8c3a
Add description string
2016-06-12 10:19:06 +02:00
VKing
3c85398d87
Clean up the sound config
2016-06-12 10:17:02 +02:00
commy2
813b584acf
Merge pull request #3900 from acemod/pipFlicker
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Optics - Create PIP camera only when needed
2016-06-12 10:11:04 +02:00
PabstMirror
8aa5e53bdd
movement - Handle objNull in virtualMass
2016-06-12 02:01:49 -05:00
PabstMirror
5e3d4866a6
Prepare camera when optic equipped
2016-06-12 01:53:03 -05:00
bux578
a2124a6b45
add tanoa wind dir data, add comments
2016-06-12 07:30:38 +02:00
bux578
68e2531af3
Merge remote-tracking branch 'origin/master' into tanoaWindDAta
2016-06-12 07:01:14 +02:00
PabstMirror
d14392c35c
Optics - Create PIP camera only when needed
2016-06-11 23:08:55 -05:00
commy2
ec01ae0d0b
Merge pull request #3897 from acemod/tanoaMapData
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Tanoa map data
2016-06-11 23:03:22 +02:00
SilentSpike
931ccf8a46
Merge pull request #3796 from acemod/zeusModuleUiExample
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Add more zeus modules
2016-06-11 21:41:55 +01:00
bux578
2a667a322d
init WindData --- missing directions
2016-06-11 22:37:03 +02:00
bux578
950cdb1ee3
fix missing values
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was using an incomplete regex
2016-06-11 22:05:44 +02:00
SilentSpike
242876fa83
Merge remote-tracking branch 'origin/master' into zeusModuleUiExample
2016-06-11 21:02:16 +01:00
PabstMirror
ddf9e0b5cc
CBA Events
2016-06-11 14:57:04 -05:00
Glowbal
e8ba309765
Merge pull request #3887 from gpgpgpgp/patch-2
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add a line to get rid of 4 first aid kits in the invisible fast roping helper
2016-06-11 21:53:34 +02:00
Glowbal
1632cb9105
Merge pull request #3878 from acemod/fastroping-sounds-fix
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Only play fastroping sounds for player
2016-06-11 21:53:00 +02:00
PabstMirror
00e5cef145
Merge remote-tracking branch 'refs/remotes/origin/master' into add-mine-detector
2016-06-11 14:49:12 -05:00
commy2
250e27bfd2
Merge pull request #3864 from acemod/removeLineDrawing
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Remove line drawing
2016-06-11 21:38:56 +02:00
Butt4cak3
151d13244b
Improved misleading translation of german bandages ( #3810 )
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* Improved misleading translation of german bandages
* Further improved german bandage names
2016-06-11 21:35:22 +02:00
PabstMirror
d57754a7cd
Private/Formatting
2016-06-11 14:34:14 -05:00
PabstMirror
4f73ead80c
Fix alt/lat for maps not defined in getMapData
2016-06-11 14:32:36 -05:00
bux578
c268572649
add Tanoa mapData
2016-06-11 21:14:05 +02:00
bux578
18d864e950
split mapData into separate function
2016-06-11 21:13:51 +02:00
Glowbal
7f9257716e
Merge pull request #2331 from acemod/323bloodyoverlay
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remove BI blood overlay
2016-06-11 20:49:54 +02:00
VKing
589ad4d2e7
Remove attachments from mine detectors
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When WeaponSlotsInfo was added, rifle attachments could be added to the mine detectors.
2016-06-11 20:47:53 +02:00
commy2
a4bd6ea80f
Merge pull request #3893 from acemod/virtualMasDiv0
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virtualMass - Fix div0 error when naked
2016-06-10 10:27:36 +02:00
commy2
e55881e1ef
Merge pull request #3894 from acemod/fixNametagsUAV
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Fix nametag error when assignedTeam is nil
2016-06-10 10:20:16 +02:00
PabstMirror
dc6d5f1367
Temp fix for change to handleDamage in dev branch
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Fix #3892
2016-06-09 21:26:50 -05:00
PabstMirror
5ecc09d78c
Fix nametag error when assignedTeam is nil
2016-06-09 20:42:30 -05:00
PabstMirror
e8f7f6ea24
virtualMass - Fix div0 error when playing as rabbit
2016-06-09 20:30:45 -05:00
PabstMirror
d7d87be32b
Merge remote-tracking branch 'refs/remotes/origin/master' into removeLineDrawing
2016-06-09 17:20:39 -05:00
jonpas
f1ae73967d
Normalize leftovers
2016-06-09 14:28:31 +02:00
jonpas
b97ba4990d
Normalize 2 more files
2016-06-09 14:25:57 +02:00
jonpas
bd5f6107a0
Merge branch 'master' into eol-lf
2016-06-09 14:24:45 +02:00
Glowbal
8c9b31b1c7
Merge pull request #3815 from acemod/cbaEventSystem
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Deprecate ACE events framework
2016-06-09 14:20:26 +02:00
gpgpgpgp
0c28cd4413
add a line to get rid of 4 first aid kits in the invisible helper
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The helper "ace_fastroping_helper" inherits from Helicopter_Base_F, and here's chain of inheritance.
class CfgVehicles
{
class AllVehicles;
class Air: AllVehicles
{
class TransportItems
{
class _xx_FirstAidKit
{
name = "FirstAidKit";
count = 4;
};
};
};
class Helicopter: Air
{
};
class Helicopter_Base_F: Helicopter
{
};
class ace_fastroping_helper: Helicopter_Base_F
{
class TransportItems {}; // now overrides the first aid kits
};
};
Was a happy and funny surprise to pick up some decent medical supplies from one end of a cut rope.
2016-06-08 17:26:23 +08:00
commy2
24ce8b7753
Merge pull request #3880 from acemod/spotting_scope_animated_reticle
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Update Spotting Scope
2016-06-07 19:41:09 +02:00
commy2
5d0e257cd8
center interaction point, add gunner shadows
2016-06-07 19:36:03 +02:00
PabstMirror
1be926f3db
Make rotation key a client setting
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Improve compatibility with other addons
2016-06-07 11:52:28 -05:00
PabstMirror
aea086b75e
Merge branch 'cbaEventSystem' into removeLineDrawing
2016-06-07 11:12:52 -05:00
BaerMitUmlaut
bce92e8d42
Merge pull request #3567 from BaerMitUmlaut/microdagr-microoverhaul
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MicroDAGR Microoverhaul
2016-06-07 09:58:18 +02:00
commy2
f14a1b990b
simplify optics config
2016-06-07 07:38:01 +02:00
Nicolás Badano
527db2bd07
Merge pull request #3884 from acemod/fixShowWindInfoControlsText
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Fix wind info keybind string
2016-06-06 21:39:54 -03:00
jonpas
89db8bef5a
Fix wind info keybind string
2016-06-07 02:22:53 +02:00
jonpas
9287214781
Move Defuse action to main action
2016-06-07 00:51:06 +02:00
commy2
5135d3bedd
delete duplicate files
2016-06-07 00:36:41 +02:00
commy2
3ee10a8c2f
add gunner proxy to FIRE GEO LOD and add it to a component
2016-06-07 00:28:09 +02:00
commy2
f5a96ac2fc
add editor stuff for spotting scope
2016-06-07 00:17:04 +02:00
commy2
12ab4e9fa6
match controls at boarder
2016-06-06 23:33:00 +02:00
commy2
6a5c9cfca7
black periphery
2016-06-06 23:14:19 +02:00
commy2
36d0b78811
coeficient handling interface sizes was inverted
2016-06-06 21:36:29 +02:00
commy2
cd43c17f80
animate the scope
2016-06-06 19:22:24 +02:00
commy2
be260e896b
animated reticle for spotting scope
2016-06-06 17:22:17 +02:00
commy2
a61e4b3a4e
remove BI blood overlay
2016-06-06 14:14:45 +02:00
commy2
fe03272dc6
Merge pull request #3874 from acemod/cleanup_nightvision
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code cleanup fnc_blending
2016-06-06 12:23:42 +02:00
BaerMitUmlaut
27c347eec8
Only play fastroping sounds for player
2016-06-05 19:39:12 +02:00
jonpas
e779bc0cb2
Merge pull request #3877 from acemod/fixUIerror
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Fix selective UI in FFV slots
2016-06-05 14:04:49 +02:00
jonpas
021a123fc6
Fix selective UI in FFV slots, Properly fix config name check
2016-06-05 14:02:55 +02:00
Glowbal
2ad3f57414
Merge pull request #3872 from acemod/fixUIerror
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Fix selective UI script error when changing certain other settings
2016-06-05 13:44:22 +02:00
commy2
e776306295
Merge pull request #3876 from acemod/cleanupMovement
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Cleanup movement and improve debugging
2016-06-05 12:57:34 +02:00
jonpas
2cc1252f81
Remove unused CfgInventoryGlobalVariable in movement and improve debugging
2016-06-05 12:45:53 +02:00
commy2
0424f5db73
cleanup fnc_blending
2016-06-05 10:12:05 +02:00
commy2
8ed2dd11d2
Merge pull request #3871 from acemod/magRepackImprovements
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Add size parameter to displayTextPicture, Improve parameter checking …
2016-06-05 00:05:07 +02:00
commy2
a9a0cfc001
Merge pull request #3873 from voiperr/nvgthrowfix
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Fix NVG overbright when player throws grenades
2016-06-04 23:43:53 +02:00
voiper
354e84e058
Cleanup.
2016-06-04 12:26:38 -07:00
jonpas
b541b0b4f0
Fix selective UI script error when changing certain other settings
2016-06-04 21:20:10 +02:00
jonpas
3124270254
Quote the unquoted
2016-06-04 21:07:24 +02:00
voiper
a10b6ee8e2
Fix thrown blink.
2016-06-04 12:05:47 -07:00
jonpas
5a20f1286b
Change internal event framework names to contain prefix and be as short as possible
2016-06-04 21:05:26 +02:00
jonpas
8ff4a2ecaf
Add size parameter to displayTextPicture, Improve parameter checking in displayText functions, Cleanup magazine repack (privates, deprecated macros, style)
2016-06-04 20:40:55 +02:00
jonpas
03a56b1f7d
Fix goKneeling changing animation inside vehicle (1.60)
2016-06-04 19:58:53 +02:00
SilentSpike
90ebf9638b
Update common event names to meet new standard
2016-06-04 11:12:56 +01:00
SilentSpike
1b6bbff139
Revert event names for synced events framework
...
Keeping these names as short as possible for network traffic purposes.
2016-06-04 09:46:50 +01:00
Jonathan Pereira
b64b7e431e
Translated remaining strings
2016-06-03 23:11:40 -03:00
SilentSpike
9e4fd77745
Update common event names to meet new standard
2016-06-03 22:39:43 +01:00
SilentSpike
5b8fa4d4f1
Update common status effect framework
...
Instead of changing the event names to match the new standards and also changing every single call to `FUNC(statusEffect_set)`/`FUNC(statusEffect_get)` I figured it made sense to only change the event names and the internal workings of `FUNC(statusEffect_sendEffects)` to automatically add the appropriate prefix.
2016-06-03 20:53:43 +01:00
SilentSpike
bd985d57ff
Run event renaming script for new additions
2016-06-03 20:53:43 +01:00
Glowbal
694503c01b
Fix medical events
2016-06-03 20:57:21 +02:00
Glowbal
fa2cf55156
Fix medical related events
2016-06-03 20:22:34 +02:00
PabstMirror
39456003ee
Merge branch 'cbaEventSystem' into removeLineDrawing
2016-06-03 12:55:37 -05:00
BaerMitUmlaut
11f1518220
Fix spottingscope interaction point, add to misc. box ( #3862 )
2016-06-03 10:21:47 -05:00
jonpas
f90b3b5c54
Merge pull request #3770 from tbeswick96/IRAttachLeftShoulder
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Moved IR Strobe to left shoulder when attached.
2016-06-03 16:33:57 +02:00
jonpas
46b12bd6c3
Merge pull request #3861 from acemod/unify-deployables
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Unify deployables
2016-06-03 16:32:52 +02:00
PabstMirror
77baeda976
Merge branch 'master' into huehuehue
2016-06-03 00:01:13 -05:00
PabstMirror
4915637601
Few more in common
2016-06-02 20:13:09 -05:00
PabstMirror
59ffff406e
Fix missing ;
2016-06-02 20:05:03 -05:00
PabstMirror
240cf4f0b5
Fix merge
2016-06-02 20:02:16 -05:00
PabstMirror
db78dd53a8
Cleanup Merge and remoteFnc events
2016-06-02 19:59:18 -05:00
PabstMirror
d7f9c52c2f
Merge branch 'master' into cbaEventSystem
2016-06-02 19:29:30 -05:00
PabstMirror
7970979a18
Fix removed var in Map Gestures
2016-06-02 15:04:03 -05:00
PabstMirror
73215b707d
Remove Line Drawing from MapTools
...
And change map tools key to ALT from CTRL
2016-06-02 14:36:25 -05:00
jonpas
c110121b1a
Merge pull request #3811 from acemod/abolishExecRemoteFnc
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Replace execRemoteFnc with events
2016-06-02 17:08:01 +02:00
jonpas
b0352fdeb9
Merge branch 'master' into eol-lf
2016-06-02 17:02:09 +02:00
PabstMirror
b6aaba7f90
Integrate 1.60 marker shape color map interface ( #3860 )
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1.60 adds ability to set color and marker type from the map interface
Luckily they use the same values and indexes as ACE,
This PR connects the two systems,
Selecting a color from the 1.60 map display will set the color in the
ace marker display and vice versa
2016-06-02 09:28:52 -05:00
PabstMirror
637b5e02e9
Update 3den attributes to use 1.60 scaling ( #3857 )
2016-06-02 09:26:57 -05:00
PabstMirror
675214cfb9
Allow drivers of vehicles to show microDagr ( #3808 )
2016-06-02 09:26:43 -05:00
PabstMirror
68d6c1969b
Cleanup transistion to CBA's waitAndExec ( #3858 )
2016-06-02 09:22:40 -05:00
jonpas
4c995d4c5c
Improve selective UI API ( #3805 )
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* Improve selective UI API, Disable ammo count when reload component is loaded, Fix stance UI
* Upgrade Selective UI framework for controls that share IDCs for gunner and soldier
* Separate more soldier and gunner settings sharing same IDCs, Remove vehicle gunner weapon which has no effect anymore
* Separate more soldier and gunner IDC sharing elements, Fix typo, Fix API setting not being respected in case where selective type is not the same on load
* Rework Selective UI using ACE_UI config, Cleanup, Add ACE_UI to FCS component to mark it (is already disabled due to other necessary settings for FCS to function)
* Do location check in function, Rename condition to location, change to number
* Use macros in ACE_UI location
2016-06-02 14:32:39 +02:00
jonpas
590d4fa70b
Merge branch 'master' into abolishExecRemoteFnc
2016-06-02 14:28:43 +02:00
Glowbal
603d07ddc2
Fix incorrect indentation
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Should be using 4 spaces instead of a tab.
Quick, before flummi sees this.
2016-06-02 10:53:09 +02:00
Glowbal
2e54310ff4
Merge pull request #3844 from acemod/fixShowHud
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Fix showHud if set before display loaded
2016-06-02 10:39:46 +02:00
Glowbal
5c7148de1f
Merge pull request #3851 from acemod/huntIR-multipara-fix
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Fixed HuntIR deployment
2016-06-02 10:38:37 +02:00
BaerMitUmlaut
cc83bf64d6
Moved all deployables to equipment submenu
2016-06-02 10:35:33 +02:00
PabstMirror
b949440eb1
Goggles - Fix script error from CBA_fnc_waitAndExecute
2016-06-01 17:27:55 -05:00
jonpas
95573ee711
Stringtable URL ( #3855 )
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* Move url into stringtable to display it properly, Add some missing author and url entries
* Fix main
* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
ba27c8f914
Fix WEB_URL end of line error ( #3854 )
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* Fix WEB_URL end of line error
* Change location of quote macro
* Fix medical_menu VERSION_CONFIG error
2016-06-01 14:41:33 +02:00
commy2
9d61dd6159
Merge pull request #3850 from acemod/fixCfgPatchesAuthor
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Fix CfgPatches author/ is not a value
2016-06-01 14:24:17 +02:00
jonpas
1354826d56
Put semi-colon to the correct place
2016-06-01 14:11:32 +02:00
commy2
e6000807ee
Merge pull request #3849 from acemod/fix160ubc
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Fix 1.60 UBC (slingloads)
2016-06-01 13:57:07 +02:00
jonpas
1331265e65
Move url into a macro
2016-06-01 13:49:10 +02:00
jonpas
6730d016c2
Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility
2016-06-01 13:27:02 +02:00
BaerMitUmlaut
7a8506cefd
Update handleFired header comment
2016-05-31 23:12:57 +02:00
jonpas
26fbc36cab
Merge branch 'master' into cbaEventSystem
2016-05-31 22:36:08 +02:00
BaerMitUmlaut
f3fbb6cbdd
Fixed HuntIR deployment
2016-05-31 22:13:01 +02:00
jonpas
fa9384ffb4
Fix vanilla CCIP on A-10
2016-05-31 20:35:38 +02:00
Glowbal
d7b239f487
Merge pull request #3795 from acemod/deprecate-components
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Add Deprecate components support
2016-05-31 10:40:24 +02:00
PabstMirror
6905e6f97f
Fix showHud if set before display loaded
2016-05-31 01:53:28 -05:00
PabstMirror
598c3dc181
Fix 1.60 UBC (slingloads)
2016-05-30 17:11:06 -05:00
commy2
fd26e2e44e
Merge pull request #3516 from acemod/cbamissiontime
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replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
commy2
7512c4e52e
manual merge
2016-05-30 21:14:34 +02:00
jonpas
7a307393a4
Merge branch 'master' into useQuotedPathMacros
2016-05-30 21:14:17 +02:00
commy2
e7fa02d0d9
Merge pull request #3812 from acemod/cbaDelayedExecFnc
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Use new CBA delayed execution functions and deprecate ACE functions
2016-05-30 21:02:29 +02:00
commy2
94b5cea3cf
Merge pull request #3814 from acemod/cbaBinocularMagazineFnc
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Use new binocular magazine CBA functions and deprecate ACE functions
2016-05-30 21:00:43 +02:00
commy2
272775445f
Merge pull request #3670 from acemod/useQuotedFuncMacros
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Use new quoted function macros
2016-05-30 21:00:23 +02:00
commy2
882aa26ab2
Merge pull request #3813 from acemod/cbaGetItemObjectConfig
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Use new CBA get config functions and deprecate ACE functions
2016-05-30 21:00:05 +02:00
PabstMirror
4df30327ac
Flashsuppressors - use next CBA's JM configs ( #3709 )
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#3700
2016-05-30 13:49:08 -05:00
jonpas
816da2aef1
Normalize to LF line endings
2016-05-30 18:37:03 +02:00
PabstMirror
3163b53710
gforces - Fix missing ace_settings.hpp include ( #3837 )
2016-05-29 11:54:44 -05:00
bux578
b4cb49ffec
Merge pull request #3836 from acemod/fix_null_rallypoint
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fix rallypoint being objNull, when created via 'createvehicle'
2016-05-29 13:57:44 +02:00
commy2
bc6f756df4
fix rallypoint being objNull, when created via 'createvehicle'
2016-05-29 13:22:49 +02:00
commy2
1bd44e562a
replace a comma with semi colon
2016-05-29 11:44:00 +02:00