Commit Graph

11615 Commits

Author SHA1 Message Date
PabstMirror
5fa490aef3
Update CfgVehicles.hpp (#7935) 2020-10-03 20:21:48 -05:00
Neviothr
6278b67370
Frag - Add frag values to R_MRAAWS_HE_F (#7927)
* Add frag values to R_MRAAWS_HE_F

* damn tabs

* Use GVAR() macro
2020-10-03 18:32:21 -05:00
Freddo
e27110aac3
Explosives - Add CBA settings for max/min/default timer values (#7916)
* Transfer to CBA settings, add timer options

* Remove wiki note

* Tweak arrays, stringtables

* moveToSQF
2020-10-03 12:00:06 -05:00
Björn Dahlgren
8e7f9b6db5
Medical Treatment - Fix invalid usage of ARR macro (#7933) 2020-10-03 10:21:29 -05:00
Björn Dahlgren
c4e7092ebf
Hearing - Fix invalid usage of ARR macro (#7932) 2020-10-03 10:21:20 -05:00
Björn Dahlgren
2f3732003f
Fastroping - Fix invalid usage of ARR macro (#7931) 2020-10-03 10:21:10 -05:00
Björn Dahlgren
aa3d28e5be
Arsenal - Fix invalid usage of ARR macro (#7930) 2020-10-03 10:20:59 -05:00
Elgin675
f25e023fd6
Translations - Fix french translations (Fastroping) (#7910)
* Fix french fastroping translations

* Add nickname to 'authors.txt"
2020-10-03 10:20:46 -05:00
Brett
e2e31efd54
Arsenal - Remove launcher sorts (#7890) 2020-09-29 19:04:37 +02:00
Cyruz143
38baa8dc6c
Check if vehicle has simEnabled before mounting (#7886) 2020-09-03 10:56:49 -05:00
PabstMirror
434b0b9a11 Prep 3.13.4 Build 55 2020-08-30 21:57:20 -05:00
PabstMirror
530b24e893 Merge branch 'master' into release-3.13.4 2020-08-30 21:57:02 -05:00
Cyruz143
ee75268205
Adding splits + torniquets to simple crate (#7885) 2020-08-30 21:55:26 -05:00
PabstMirror
d63c8f37fe
Arsenal - Fix sortPanel script error (#7883) 2020-08-30 09:43:44 -05:00
PabstMirror
6963c4c80f Prep 3.13.4 Build 54 2020-08-28 10:35:10 -05:00
PabstMirror
5a16aa1e8b Merge branch 'master' into release-3.13.4 2020-08-28 10:34:20 -05:00
classic
49c84e2ce1
Update Japanese translation (#7880) 2020-08-28 10:30:32 -05:00
Joko
dd41f3e799
Map Gestures - reduce the size of the procedural texture and don't generate mipmaps (#7876)
* change procedural texture to static texture existing in a3 Assets

* use a smaller and no mimaps in the procedural texture
2020-08-27 10:51:49 -05:00
Elgin675
5ee3424d4b
Translations - Update / Fix French Translations (Grenades and Advanced Throwing) (#7871)
* Translation - add/fix french grenades keys

* Translation - fix french convertExplosives and Convert_Fuse keys

* Translations - fix some french keys in Advanced Throwing module
2020-08-27 10:45:39 -05:00
Brett
b51cf3575c
Arsenal - Fix sorting when using search (#7877)
* fix sorting when using search

* remove unused line

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-27 10:44:18 -05:00
Brett
241f1aefbd
fix face, voice, insignia in arsenal (#7879) 2020-08-27 10:37:20 -05:00
Brett
572e61d1cf
Arsenal - Fix fire rate sort caused by flashlight (#7878)
* fix firerate sort caused by flashlight

* Update fnc_sortStatement_rateOfFire.sqf

* Update addons/arsenal/functions/fnc_sortStatement_rateOfFire.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
2020-08-27 10:35:55 -05:00
PabstMirror
b4f7963434 Prep 3.13.4 Build 53 2020-08-24 19:35:36 -05:00
PabstMirror
b4d89e919e
Misc - Fix UBCs (#7870) 2020-08-24 13:31:35 -05:00
Cyruz143
b21535665b
Grenades - Add throwable explosive charges (#7860)
* First pass on adding throwable explosives

* Moved fnc call to postinit

* Disabled gits auto CRLF bs

* Changing fnc name and call

* Move names to string table

* Using vanilla icon and removing explosive depend

* More stringtable conversions

* Missing semi-colons causing RPT error

* Update addons/grenades/stringtable.xml

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Remove empty strings

* Update addons/grenades/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Add compatibility with "realistic names" modules, and add french translation

* Fix little mistake

* Update addons/grenades/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Add setting

* Change setting name, use ace_settingsInitialized

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
2020-08-24 12:45:56 -05:00
Elgin675
a919dd70b7
Translations - fix some french keys (ACE Uncategorized menu) (#7866) 2020-08-23 09:05:05 -05:00
Elgin675
61eea98976
Remove "ACE" prefix for Gunbag in Uncategorized menu (#7867) 2020-08-23 14:35:33 +02:00
mharis001
0f08a18f89
Medical - Add force walk option to fracture setting (#7852)
* Medical - Add force walk option to fracture setting

* Add French translation

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Reduce calls to statusEffect_set (#7865)

* Reduce calls to statusEffect_set

* statusEffect_addType fracture to forcewalk

Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-22 19:37:15 -05:00
Elgin675
dd2babb833
Translations - Update / Fix French Translations (Arsenal and Map Gestures) (#7863)
* Translation - Add french "Arsenal_sortBy" keys

* Translation - Add / Fix french Map_Gestures keys
2020-08-22 11:54:44 -05:00
Elgin675
9c0eebaa07
Map Gestures: Fix Briefing Mode setting strings (#7862) 2020-08-21 13:09:14 +02:00
Neviothr
5326d0acf5
ACE Arsenal - fix #6591, PCML has no ammo (#7850)
As per @Superxpdude comment - https://github.com/acemod/ACE3/issues/6591#issuecomment-667706600
2020-08-18 12:49:53 -05:00
Laid3acK
2f9c4b6b41
Ballistics - Add a 5.8mm magazine with the CMR-76 (QBU-88) (#7820)
* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag
2020-08-18 12:44:58 -05:00
Joko
bddf74cbb4
Map Gestures - Add Briefingscreen support, Different Camera Range, Improve Responsiveness, and Toggles for Curators and Spectators Maps (#7782)
* Add Variable Range for Camera Users (Zeus, Spectator) + Settings

Add Setting to Disable Zeus and/or Spectator Map Draws
Add Ability to use Map Gestures on Briefing screen
Add Setting for Briefing Screen mode (All, Only Group, Only Side, Proximity, Disabled)

* disable DISABLE_COMPILE_CACHE

* minor cleanup and add some translations

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-18 12:44:16 -05:00
Brett
d72555ab0c
Arsenal - Add Sorting Algorithms (#7719)
* support per tab sorting, and external algorithms

* improved sub sorting

* improve alphabetical search

* update mod sorting

* sort by accuracy

* sort right panel

* more sorts

* sort right tab

* fix empty

* stringtables

* Apply suggestions from code review

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* more suggestions

* suggestions

* remember last sort

* Fix missing throw and put names

* bad copy paste in stringtable

* Update addons/arsenal/functions/fnc_sortPanel.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-18 12:43:35 -05:00
mharis001
4d769e4b8f
Cargo - Fix loaded cargo not being deleted when vehicle is destroyed (#7851) 2020-08-18 12:42:09 -05:00
mharis001
c8bb046d31
MicroDAGR - Fix contour interval info showing on compass (#7849) 2020-08-12 01:48:40 -04:00
Mysteryjuju
5c68f1dac3
Trenches - Add settings to configure dig/remove trenches durations (#7831)
* Trenches - Add settings to configure dig/remove trenches durations

Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>

* Trenches - Remove dirty tabs

Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>

* Trenches - Update French translation

Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Trenches - Change SLIDER to TIME settings & update english translations

Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>

* Trenches - Change CBA settings function

Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>

Co-authored-by: Elgin675 <elgin675@hotmail.com>
2020-08-09 10:12:54 -05:00
TyroneMF
1626d05201
Small Arms - Add stringtable (#7823)
* Convert Small Arms to Stringtable

- Convert Small Arms component to stringtable
- Added Vector 45 additional magazines still listed as 30 rounds.

* Newlines end of file

* Fix stringtable

* Remove unnecessary string entries

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-09 10:12:30 -05:00
Daniel Lee
c2715a2e41
Add hearing protection to LDF and Spetsnaz helmets (#7843) 2020-08-09 10:11:50 -05:00
Jo David
9ef4371c18
MicroDAGR - Improve item model (#7838)
* add nicer microdagr model

* rename files
(2 renames because of change in case (MicroDAGR -> microdagr)

* reduce gloss, reduce dirt on screen

* rotate model by 180° and use dummyweapon item model for better ground alignment when placing or dropping the microdagr
2020-08-06 11:51:29 -05:00
Daniel Lee
48c7738c57
Add G-force reduction to Heli Pilot Coveralls [LDF] (#7825) 2020-08-04 10:43:53 -05:00
Gold John King
b42d6f013d
Update: Minor changes on Simplified Chinese translation. (#7829)
* Add: Simplified Chinese Translation for medical items and GUI

Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation

* Add: Simplified Chinese Translation for medical items and GUI

Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation

* Update SC Translation for triage card

Update SC Translation for triage card

* Update Chinesesimp Translations

Update: usage for doing something in SC.
Update: Bandaging action in SC.

* Update: Unlock action for SC Translation

Update: Unlock action for SC Translation
2020-08-04 10:15:03 -05:00
Björn Dahlgren
7446ca1655
View Distance - Update view distance on video options changes (#7824) 2020-08-04 10:02:01 -05:00
Daniel Lee
7bc28768da
Add Contact CBRN facewear overlays (#7826) 2020-08-04 09:27:51 -05:00
Jo David
e8210fb56b
reduce gps model vertex count from 3623 to 200 (#7827) 2020-08-04 09:26:29 -05:00
Mysteryjuju
02a242b6e7
Enable trenches on snow on Thirsk Winter map (#7830)
Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>
2020-08-04 09:21:29 -05:00
Vdauphin
d3727d7c27
Tagging - Add: Support of localized string for tagging interaction (#7819)
* Add support of localized string

* Add: Support of localized string for tagging interaction

https://github.com/acemod/ACE3/pull/7819#issuecomment-663993956

* Update addons/tagging/functions/fnc_applyCustomTag.sqf

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-07-27 09:08:37 -05:00
Brandon Danyluk
6b674f5395
Add config option for the use of pilot camera for weapons on that turret (#7812) 2020-07-22 10:37:56 -05:00
Whigital
a5fba9fe8e
RHS Compat - Add RHS:SAF compat (#7793)
* initial skeleton

* mrud mines

* more mines

* explosives

* compat checking

* ballistics

* handgun

* ak api
2020-07-22 10:36:57 -05:00
PabstMirror
46f3c55758
Medical Engine - Prevent issues with respawning and ragdoll animations (#7796) 2020-07-22 10:25:47 -05:00
PabstMirror
d751aca8ba
Tagging - Fix tag orientation on walls (#7795)
Fix #7769
2020-07-22 10:25:34 -05:00
JoramD
68fe594cab
Goggles - Add effects only option (#7808)
* Added effects only option to goggles

* Set default back to 2
2020-07-22 10:24:43 -05:00
Filip Maciejewski
731c1c27a6
Fix nametag names jump when no ranks shown and talking (#7807) 2020-07-11 22:16:01 -05:00
mjc4wilton
245d831d58
Logistics Wirecutter - Add additional Contact and Malden fences (#7800)
* Add additional fences

* Update AUTHORS.txt

Forgot to include myself in my first PR
2020-07-09 13:07:20 -05:00
shukari
ffbd72616a
Arsenal - double custom right panel misc items buttons fixed (#7801)
* added medical, food and roleplay categories to arsenal

* decreased wound stitch time

* added custom rightPanelButtons

* stuff that doesnt belong here

* fix

* commys wishes

* commys wishes part2

* Update addons/arsenal/defines.hpp

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_fillRightPanel.sqf

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_fillRightPanel.sqf

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* infinitely better SPEED

* changes

* delete unused stuff

* my own 3 white dots

* fixed fillRightPanel IDC_MISC

* commy fixes

* background first

* fix double buttons

Co-authored-by: Schwaggot <tom.ryan@posteo.de>
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2020-07-09 13:06:38 -05:00
Björn Dahlgren
fde8eb6642
Medical - Add missing model.cfg to unconscious animation rtms (#7788) 2020-07-01 19:03:32 +02:00
diwako
b16ca5c204
Medical - Add unconscious animations (#7363)
* Add custom anim entries

* Switch to SQF based animation detection

* Add time out to CBA_fnc_waitUntilAndExecute

* Remove unneeded comments or defines

* Restore line break

* Styling and removal of not needed code

* Move waitForAnime and make it local nil

* Extended comment

* Add Kola to authors file

* Small bug fix in terms of animation names

* Add custom anim entries


Switch to SQF based animation detection


Add time out to CBA_fnc_waitUntilAndExecute


Remove unneeded comments or defines


Restore line break


Styling and removal of not needed code


Move waitForAnime and make it local nil


Extended comment


Add Kola to authors file


Small bug fix in terms of animation names

* Move animations into data folder

* add uppercase on sqf command

* Rename animation config names and files

* fix physx uncon fix

* Change initial after ragdoll animation name
2020-07-01 15:08:54 +02:00
Smith
444ee88f08
Fix mistakes (#7786) 2020-06-30 17:34:15 -05:00
PabstMirror
231d52a73e Prep 3.13.3 Build 52 2020-06-29 12:34:45 -05:00
PabstMirror
68662e21c0 Merge branch 'master' into release-3.13.3 2020-06-29 12:34:07 -05:00
Elgin675
da552bb1fd
Translations - Update / Fix French Translations (gunbag and map_gestures modules) (#7775)
* Translation - Add / Fix french gunbag keys

* Translation - Add French Map_Gestures_onlyShowFriendlys keys
2020-06-29 10:44:02 -05:00
shukari
b77324ec58
Arsenal - add custom right panel misc items buttons (#7596)
* added medical, food and roleplay categories to arsenal

* decreased wound stitch time

* added custom rightPanelButtons

* stuff that doesnt belong here

* fix

* commys wishes

* commys wishes part2

* Update addons/arsenal/defines.hpp

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_fillRightPanel.sqf

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_fillRightPanel.sqf

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* infinitely better SPEED

* changes

* delete unused stuff

* my own 3 white dots

* fixed fillRightPanel IDC_MISC

* commy fixes

* background first

Co-authored-by: Schwaggot <tom.ryan@posteo.de>
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2020-06-29 10:43:33 -05:00
mharis001
d38dd1d67f
Add support for ED-1D and ED-1E drones (#7778) 2020-06-29 10:43:05 -05:00
Gold John King
4fedf5ecf5
Add: Simplified Chinese Translation for medical items and GUI (#7772)
* Add: Simplified Chinese Translation for medical items and GUI

Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation

* Add: Simplified Chinese Translation for medical items and GUI

Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation

* Update SC Translation for triage card

Update SC Translation for triage card
2020-06-23 09:12:06 -05:00
Hubert Stefanski
fe8d2e900b
Translations - fix Polish punctuation (#7776)
* fix punctuation

* minor change to lower-case
2020-06-23 09:11:22 -05:00
PabstMirror
c18ba87c60 Prep 3.13.3 Build 51 2020-06-22 14:04:03 -05:00
PabstMirror
cb2809f1b0 Merge branch 'master' into release-3.13.3 2020-06-22 14:03:47 -05:00
Smith
03fb4222d5
Added Russian translations to stringtables (#7770)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-22 13:51:52 -05:00
Hubert Stefanski
1fbcd2fb71
Add missing Polish translations (#7773) 2020-06-22 13:46:17 -05:00
PabstMirror
8ec20c5133 Prep 3.13.3 Build 50 2020-06-20 16:45:08 -05:00
teemo0803
05f56a6607
Update stringtable.xml (#7767) 2020-06-20 16:35:08 -05:00
mharis001
66f39eb5c2
Pylons - Fix disconnect handling (#7766) 2020-06-20 10:19:20 -05:00
Vdauphin
e9c1f5e18f
Medical - Improve injured sound by exiting the function earlier if no player is around (#7521)
* Exit earlier the playInjuredSound if no player is around

* Check if _targets array has at least one player

* Remove useless parenthesis

Co-Authored-By: commy2 <commy-2@gmx.de>

* Handle player inside a vehicle

If any player is inside the area then the _targets will not be empty. This also handle the case where player is inside a vehicle or _unit is a player.

* Handle z axis

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 19:42:23 -05:00
Dedmen Miller
c1b906c29d
Tagging - Add support for mission Tags (#7710)
* [Tagging] Added ability to specify custom model

* Update Tagging Framework doc

* [Tagging] Added parsing tags from missionConfig

* Update Tagging Framework doc

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Forgot passing a variable to WAE

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 10:36:47 -05:00
mharis001
553bba8ece
Common - Fix disableUserInput blocking already open Zeus display (#7757) 2020-06-19 10:36:24 -05:00
Joko
00fa94e636
Map Gestures - Rewrite and Add Zeus, and Spectator support (#7653)
* Initial Rewrite

* improve getProximityPlayers

* add Zeus Implementation

* fix missing simicolon

* add Spectator Support

* improve local responsiveness

* add Vanilla Spectator Support

* Fix Both Spectators are now working correctly

* exit mouse moving event early when disabled

* Move Diary Event registration to XEH DisplayLoaded

Port Settings to SQF
Add Setting for only showing Friendly Units pointing

* Fix Merge Issue in Stringtable

Redo Settings

* fix a copy past script error

* Update addons/map_gestures/functions/fnc_getProximityPlayers.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Lazy evals and defines

* Small changes

* Simplify initDisplayDiary and fix loading saves

* Cache getProximityPlayers

Improve Vanilla Spectator Support and how Followed unit Nearby data

* Minor header update

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 10:35:57 -05:00
mjc4wilton
7d4a2b07bb
Gunbag - Add weapon swapping (#7713)
* Gunbag Update

adds capability to swap a currently held primary weapon and the weapon current stored in the gunbag. Has a 1.5x time to complete compared to just adding or removing a weapon from the gunbag.

* Update stringtable.xml

* Update addons/gunbag/functions/fnc_swapWeapon.sqf

Update authors field to add credit to the original author of much of the changed code

Co-authored-by: Joko <hoffman.jonas95@gmail.com>

* Update addons/gunbag/functions/fnc_swapWeaponCallback.sqf

Update the virtual load in a more efficient way.

Co-authored-by: Joko <hoffman.jonas95@gmail.com>

* Update addons/gunbag/functions/fnc_swapWeaponCallback.sqf

Properly attribute author of majority of original code

Co-authored-by: Joko <hoffman.jonas95@gmail.com>

* Update stringtable.xml

* Update French translation

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Remove non-English translations

Leave translations open to translators

* Add CBA setting to enable weapon switching (Default false)

* Fixed variables and updated names for consistancy

* Convert from ACE Settings to CBA Settings

* Fix stringtable.xml indentation

* Update addons/gunbag/initSettings.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/initSettings.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/functions/fnc_swapGunbagCallback.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/functions/fnc_swapGunbag.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/functions/fnc_swapGunbagCallback.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/initSettings.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/initSettings.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update initSettings.sqf

Change default value to true

* Update CfgVehicles.hpp

Co-authored-by: Joko <hoffman.jonas95@gmail.com>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 10:35:19 -05:00
Smith
6525ae17b7
Translations - Update / Fix Russian (#7764)
* Translations - Update / Fix Russian

* Delete trailing char from Spanish translation
2020-06-18 10:41:23 -05:00
Elgin675
515d5aa97f
Translations - Update / Fix French Translations (#7763)
* Translation - Add French Dragging_CarryKeybind key

* Translation - Add / Fix French GForces keys

* Translation - Add French Medical_GUI_IGUI_PatientInfo key
2020-06-15 14:37:37 -05:00
Joko
eef7610f3e
downscale bodybagitem (#7755) 2020-06-15 13:56:47 -05:00
Rutger "RedBery" Meijering
7de6196c52
Fixes typo in medication adjustment check (#7759) 2020-06-15 09:53:25 -05:00
Rutger "RedBery" Meijering
7da977a4e3
Fixes some magazines not being found leading to duplication (#7760) 2020-06-15 09:52:14 -05:00
mharis001
3d6a558268
Fastroping - Fix FRIES removal (#7756) 2020-06-14 14:30:28 -05:00
Dystopian
09cc8173a1
Fix change seat while vehicle is moving (#7692) 2020-06-13 16:32:07 -05:00
PabstMirror
92941c11de
Aircraft - Restore missing laser designator on Commanche (#7752)
* Aircraft - Restore missing laser designator on Commanche

This now matches vanilla
Close #7712

* Update addons/aircraft/Heli_Attack_01_base_F.hpp

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/aircraft/Heli_Attack_01_base_F.hpp

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-06-13 16:03:28 -05:00
Laid3acK
d8a3eab499
Ballistics - Fix DMR_03 (SIG556) initSpeed (#7567)
* ballistics_fix

* ballistics_fix

* ballistics_fix

* ballistics_fix

* ballistics_fix

* ballistics_fix
2020-06-13 15:58:42 -05:00
Serg Vergun
56b397ffa7
Fix medical_feedback override hearing settings (#7744) 2020-06-13 15:55:59 -05:00
Dystopian
2eedf7a4e7
Reload - Fix display ammo count in vehicle (#7730)
* Fix display ammo count in vehicle

* Revert CSW changes
2020-06-13 15:54:06 -05:00
Filip Maciejewski
79ca6f5141
Medical - Add Patient Info to Layout Editor (#7745)
* Move GVAR(RscPatientInfo) contents into ControlsGroup

* Add CfgUIGrids for Medical PatientInfo

* Move Medical PatientInfo to Layout Editor position

* Uniform macro names

* Apply suggestions from code review

* Add IGUI category translation

* Update addons/medical_gui/stringtable.xml

Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>

* Update addons/medical_gui/CfgUIGrids.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Remove redundant translations

Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-13 15:53:50 -05:00
Daniel Gibson
185c15de0e
Medical - Add Global Wound Reopen Chance Modifer (#7747)
* Added Bandage Reopening Chance Modifier

* Added Wound Reopen Chance Addon Setting

* Fixed dumb error in localization setup

* Credit!

* Resolved issue with Addon Settings definition & removed testing values.

* PR Feedback #1

- Removed unnecessary whitespace on LN 46
- Call global var directly at LN 87
- Updated Wound Reopen Chance localized name & description

* PR Feedback #2

- Increased reopen coefficient upper limit from 2 to 5.

* Changed author credit to reflect GitHub email.
2020-06-13 15:52:30 -05:00
LachlanSneddon
c39992199a
Dragging - Add Keybind for Carry (#7746)
* add carry keybind

* Corrected canCarry Check

* Removed 'False' in key up parameter

* removed newline
2020-06-13 15:51:47 -05:00
Joko
3a13dd416a
Improve Performance from updateTrajectoryPFH in Winddeflection (#7700) 2020-06-13 15:45:27 -05:00
Joko
6a59bf2a6c
Advanced Ballistics - Improve Performance in handleFirePFH (#7699)
* Improve Performance from handleFirePFH in Advanced Ballistics

* PabstMirror Suggestion

* Dont remove and readd the PFH but have one persitently running

* Update addons/advanced_ballistics/XEH_postInit.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-13 15:45:09 -05:00
Filip Maciejewski
7c93ee9ed3
GForces - Add forces strength coefficient setting (#7750)
* Move GForce settings to CBA Settings

* Add GForce coefficient setting

* Fix typo

* Restore ACE Settings class and mark as moved to SQF

* Apply translation suggestions from code review

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-06-12 19:06:03 -05:00
Whigital
e7256dad3d
Explosives - Fix place explosives cache not being cleared on respawn (#7637) (#7739)
* respawn handler

* Revert "respawn handler"

This reverts commit abdf9599bf.

* unit switched eh

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-10 16:24:15 -05:00
PabstMirror
5de7b6b6a3
MicroDagr - Don't show markers on compass "map" control (#7751)
Close #7738
2020-06-08 23:05:57 +02:00
mharis001
99df791c43
Arsenal - Add grenade fuse time stat (#7694)
* Arsenal - Add grenade fuse time stat

* Add German translation

Co-authored-by: Jo David <github@jonathandavid.de>

* Add French translations

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Improve IR grenades handling

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Get ammo config once

Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-07 19:58:55 -05:00
McDiod
e25b02263a
switchUnits - Fix switching units not working (#6188) (#7676) 2020-06-07 18:25:11 -05:00
mharis001
7746dbcc75
Spectator - Add display loaded and unloaded events (#7720) 2020-06-05 20:13:10 -05:00
PabstMirror
1b94b25ff6
Trenches - Fix mission placed trench interactions (#7672)
Assume progress is 1 if undefined
define placeData if undefined
2020-06-05 18:35:32 +02:00
Smith
7a8a17b924
Add Russian translation (#7742)
* Russian translation

* Update AUTHORS.txt

* CSW Fix Russian translation

* Fix RU translation mistakes

* Small fixes RU translation
2020-05-31 16:04:21 -05:00
Filip Maciejewski
6fb8991bd6
Medical - Prevent packing into bodybag for bodies in vehicle (#7731)
* Prevent packing into bodybag for bodies in vehicle

* Fix comment
2020-05-28 23:07:26 -05:00
Abogado
19523f028a
Crew served weapons - Add spanish translations (#7728)
* Update stringtable.xml

-Added spanish translations
-Minor corrections
-"Armas de manejo colectivo" could be more appropriate.
https://www.linguee.co/ingles-espanol/traduccion/crew-served+weapons.html
https://www.defensa.com/en-abierto/armamento-ligero-colectivo-pesado-infanteria-marina-espanola-20

* Update addons/csw/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:36:58 +02:00
Abogado
a06e230f7f
Translations - Spanish Cookoff (#7725)
* Update stringtable.xml

Added translations to cook-off

* Update addons/cookoff/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:36:19 +02:00
Abogado
6a814ac468
Translations - Improve Artillery Tables (#7723)
* Update stringtable.xml

Little correction to the traslation, so now it has more sense.

* Update addons/artillerytables/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:35:02 +02:00
Abogado
7c6de719be
Translations - Spanish (#7722)
* Update stringtable.xml

Added spanish translation to most strings.

* Update addons/arsenal/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

* Update addons/arsenal/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

* Update addons/arsenal/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

* Update addons/arsenal/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

* Update addons/arsenal/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

* Update addons/arsenal/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

* Update addons/arsenal/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

* Update addons/arsenal/stringtable.xml

Co-authored-by: Ferran Obon <ferran@idi-systems.com>

Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:33:10 +02:00
Abogado
eae28f35d3
Update stringtable.xml (#7729)
-Minor corrections
2020-05-23 10:59:40 +02:00
Abogado
b754956b61
Update stringtable.xml (#7724)
Added some shotgun shells translations.
2020-05-22 18:30:16 +02:00
Taha
35e4c2ae35
Turkish Language Update (#7690)
* Fatal

Turkish Language Update

* Update AUTHORS.txt

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Fix medical_treatment

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-05-09 12:26:27 -05:00
Elgin675
9286d9727e
Translations - Add French CSW StaticM2ShieldBag key (#7696) 2020-05-09 12:21:31 -05:00
Jo David
29ccd9c362
MG3 is not by Heckler&Koch (#7697) 2020-05-08 17:11:39 +02:00
Jo David
3c9a5d71ea
Fix german abbr of Ozelot Wiesel (#7698) 2020-05-08 16:55:38 +02:00
Neviothr
f718fd20f0
Nightvision - Increase max amount of IR rays to 64 (#7669)
* increase max amount of IR rays to 64

* comment
2020-05-07 11:34:41 -05:00
Michael Warr
ab3af34be4
Advanced Fatigue consumes SwayFactor setting again (#7680) 2020-05-07 11:31:46 -05:00
PabstMirror
7311e644a2
FCS - Fix not working in MP (#7675)
also fix TRACE_10 macro
2020-05-07 11:28:32 -05:00
regiregi22
64de0388c7
Translations - Spanish (#7687)
* Update stringtable.xml

* restore english str

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-05-06 17:39:01 -05:00
regiregi22
66a6fa444e
Update stringtable.xml (#7689) 2020-05-06 17:38:24 -05:00
regiregi22
d17f4cc2ed
Update stringtable.xml (#7688) 2020-05-06 17:37:33 -05:00
regiregi22
7b652dd502
Update stringtable.xml (#7686) 2020-05-06 17:34:58 -05:00
regiregi22
167200b799
Update stringtable.xml (#7685) 2020-05-06 17:34:21 -05:00
Dominik Butschek
7a7485e016
Translations - Add missing Czech translation strings (#7683)
* add missing Czech translation strings

* improve ClearTraumaAfterBandage translation
2020-05-06 17:33:44 -05:00
Konrad Szumiec
e2157ac4c2
Hearing - Fix for "MrapAttenuation" (#7664)
* Hearing: MRAP Attenuation Fix

Hearing: MRAP Attenuation Fix

* Update addons/hearing/functions/fnc_updatePlayerVehAttenuation.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-04-30 20:01:34 -05:00
PabstMirror
58bc4b7ed8
CSW - Add configs for 1.98's M2 Turret (#7619) 2020-04-30 11:40:57 -05:00
PabstMirror
a84f59091e
Map - Only add BFT PFEH if enabled and fix missing markers (#7674) 2020-04-30 11:40:18 -05:00
Filip Maciejewski
25e212cfa3
Interaction - Show current team color in Team Management menu (#7650)
* Show current team in interaction menu

* Use nametags color for Team Management icon color

* Use nametags color in Join team action icons colors

* Update addons/interaction/functions/fnc_modifyTeamManagementAction.sqf

Co-Authored-By: jonpas <jonpas33@gmail.com>

* Apply suggestions from code review

Co-authored-by: jonpas <jonpas33@gmail.com>
2020-04-30 11:39:03 -05:00
Elgin675
ff252a5bf9
Translations - fix some french keys (blood status and trenches) (#7670)
* Translations: fix some french "blood lost" status

* Translations: fix some french "trenches" keys
2020-04-30 11:37:56 -05:00
classic
7cc168e1b9
Updated japanese translation (#7668) 2020-04-27 11:24:34 -05:00
billw2012
8f1dc1d252
New group side in Leave Group interaction is same as original group side (#7667)
Previously it would be `side player`, now it is `side group player`, which is more consistent (as unit and group sides are not necessarily the same).
2020-04-27 06:22:48 +02:00
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples (#7663) 2020-04-25 08:41:45 +02:00
commy2
1d407b314b
fix Unknown name (#7662) 2020-04-24 23:59:47 +02:00
PabstMirror
1e2b88f170
Minor RPT cleanup (#7658) 2020-04-22 10:05:22 -05:00
PabstMirror
a17f108ea8 Prep 3.13.2 Build 49 2020-04-21 11:01:45 -05:00
PabstMirror
b682e8fb6a Merge branch 'master' into release-3.13.2 2020-04-21 11:01:08 -05:00
Elgin675
123ac52404
Translations - Add French Dragging_RaiseLowerRotate key (#7656) 2020-04-21 09:48:53 -05:00
PabstMirror
c824163fff Prep 3.13.2 - Build 48 2020-04-20 10:51:17 -05:00
PabstMirror
d898b7de81 Merge branch 'master' into release-3.13.2 2020-04-20 10:50:45 -05:00
Jo David
3b15014099
Dragging - Add possiblity to rotate a carried object (#7640)
* Add possiblity to rotate a carried object

* simplify the code by using cba_events_control instead of a custom set variable

* le ACE and don't save frames
2020-04-20 17:45:59 +02:00
PabstMirror
21c927195a
Cargo - Re-enable damage on unloaded tanks (#7655) 2020-04-20 17:45:27 +02:00
Elgin675
c4667c896f
French translation: Medical_Damage_Eden_threshold keys (#7652)
STR_ACE_Medical_Damage_Eden_threshold_DisplayName
STR_ACE_Medical_Damage_Eden_threshold_Description
2020-04-19 21:29:01 -05:00
Filip Maciejewski
eb8856e7c5
Vehicles - Configurable speed limiter step (#7601)
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-Authored-By: Elgin675 <elgin675@hotmail.com>
2020-04-20 02:17:42 +02:00
diwako
142fc1e3de
Medical - Add ability for unit specific damage threshold (#7455) 2020-04-20 02:17:13 +02:00
Blutze
217ccce465
Grenades - use correct type for cookoff_enabled, check for AI and variable on vehicle (#7634)
* check for variable and ai, use correct type

* clean up negations

Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-04-19 11:30:02 -05:00
PabstMirror
36cbdb301e Prep 3.13.2 Build 47 2020-04-18 19:25:17 -05:00
Joko
ab989d4c34
Map Gestures - Improve transmit process (#7646)
* simplify map gestures transmit process

* Update addons/map_gestures/functions/fnc_transmit.sqf

Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/map_gestures/functions/fnc_transmit.sqf

Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/map_gestures/functions/fnc_transmit.sqf

Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>

* remove setPlayerOwner call

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-04-18 19:15:12 -05:00
shukari
4302a944d7
ace_cargoLoaded for zeus module (#7520) 2020-04-18 16:14:54 -05:00
Vdauphin
82d7980ada
CSW - Add event when deploy weapon succeded (#7635) 2020-04-14 09:34:34 -05:00
PabstMirror
fafc597321
CSW - Update 3den config for 1.98 changes (#7335) 2020-04-14 09:33:25 -05:00
Rutger "RedBery" Meijering
b3f7de9f0f
Cargo - Fix tankx vehicles receiving water damage when loaded (#7636)
* Adds tankX simulation type to check for water damage fix

* Changes simulationType to variable

* Update addons/cargo/functions/fnc_loadItem.sqf

Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/cargo/functions/fnc_loadItem.sqf

Co-Authored-By: Dystopian <sddex@ya.ru>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: Dystopian <sddex@ya.ru>
2020-04-14 06:57:11 +02:00
PabstMirror
c4514b3fb3
Reload - Fix check ammo display for empty GL launchers (#7624)
* Reload - Fix check ammo display for empty GL launchers

* Improve display for secondary muzzle
2020-04-10 15:13:55 -05:00
Elgin675
68ef196bcf
Translation fr: fix inaccurate 'ACE_Medical_Fractures_SplintHasEffects' key. (#7633) 2020-04-10 15:13:33 -05:00
mharis001
a7260c6974
Magazine Repack - Add inventory context menu action (#7631) 2020-04-09 03:52:54 +02:00
pterolatypus
79ea841eeb
Medical Damage - Determine ammo damage type through config property (#7608)
* Determine ammo damage type through config property

* Tabs

* Add warning when property is missing

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Fixed up inheritance
Some classes were not editable;
changes moved to relevant subclasses instead

* Newlines for readability

* More sensible default value

* Fix mistakes I added

* Update addons/medical_damage/CfgAmmo.hpp

* Pre-cache special values for damage types

* Support # values

For backwards compatibility

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-04-07 21:52:20 -05:00
Filip Maciejewski
64c30a94be
Map - Detect switchable flashlight attachments for map (#7578) 2020-04-07 17:48:32 +02:00
Laid3acK
cf3b0467ac
Ballistics - B_50BW_Ball_F updated (#7572)
* 50bw_noformat

* 50bw_noformat

* 50bw_noformat

* 50bw_noformat

* 50bw_noformat
2020-04-06 10:27:39 -05:00
TyroneMF
9c4aef3096
Realistic Names - Add 2D optics (#7571)
* Add 2D optics to realistic names.

* require ace_optics
2020-04-06 10:23:24 -05:00
pterolatypus
90338fd893
Fix typo in HandleDamage (#7629) 2020-04-06 16:05:57 +01:00
PabstMirror
a84af7ba9a
Medical - Improve some error msgs (#7588) 2020-04-05 05:01:51 +02:00
jonpas
dd0ca9dc84
Respawn - Add save gear event (#7607) 2020-04-04 10:24:59 -05:00
Saborknight
68143cba41
Explosives - Remove "Activate mine" action menu item (#7622)
* Fixed - "Activate mine" action menu item still showing

The "Activate mine" action menu item was still showing, but only after an explosive was set, then diffused.

* Update addons/explosives/config.cpp

Co-authored-by: commy2 <commy-2@gmx.de>
2020-04-04 14:58:10 +02:00
BaerMitUmlaut
54086bb2ef
Fix being stuck dragging when in combat pace (#7617) 2020-04-03 18:28:14 -05:00
Rutger "RedBery" Meijering
1f20047410
Rearm - Fix vehicles failing rearm due to case differences (#7609) 2020-03-20 17:54:30 +01:00
TWC-Rik
be3d69ff25
Reload Launchers - Improve External Launcher Reload (#7605)
Launchers reloaded by an external player will be instantly loaded since
the external player already has to go through a loading bar.
2020-03-15 21:41:55 +01:00
PabstMirror
82116bd98b
CSW - Check carry mag exists (#7587)
Fix #7579
2020-03-11 18:42:21 -05:00
PabstMirror
e89c172d34
Arsenal - Fix main menu mission (#7594)
* Arsenal - Fix main menu mission

* fix double space

* Add note
2020-03-11 21:09:36 +01:00
Laid3acK
3db9a24007
Ballistics - 300WM Berger Hybrid OTM airFriction updated (#7570)
* ballistics_300WM

* ballistics_300WM

* ballistics_300WM

* ballistics_300WM
2020-03-09 11:43:11 -05:00
classic
85f67ac883
Update Japanese translation (#7568) 2020-03-09 11:26:20 -05:00
jonpas
4607f39249 Prepare release 3.13.1 2020-02-29 23:15:33 +01:00
jonpas
c42a004ab3
General - Fix preprocessor issues (#7563)
* Fix preprocessor issues

* Fix more preprocessor issues
2020-02-29 16:09:31 -06:00
commy2
15b4b98e5b
Medical Status - Fix double execution of killed event (#7561)
* fix double execution of killed event

* revert the execNextFrame change

* make second execution run with null

* make second execution run with null
2020-02-29 16:09:00 -06:00
commy2
9b86446b26
fix some magwells (#7562) 2020-02-28 18:33:11 +01:00
pterolatypus
c949a07c83
Medical Engine - Apply damage to the correct hitpoint (#7415)
* HandleDamage uses armour values to determine which hitpoint was damaged

* Tidied up comments

* Newlines

* Tabs? In MY code?!

* Added uniform caching and option to force disable caching

* Review suggestions

* Review suggestions/code style

* Spelling and select

* Removed unnecessary validity check

* Apply suggestions from code review

Co-Authored-By: commy2 <commy-2@gmx.de>

* Tweaks and optimisations, removed _noCache

Also fixed cache nil vs empty

* Different approach with fewer loops
Lookup is now done per-hitpoint and default values cached
fnc_getItemArmor made a helper function as it's now only a few lines

* Tabs & newlines

* Moved uniform logic inside helper function

* Optimisations

* Tweaks & optimisations, improved formatting

* Ignore explosionShielding

* Moved getArmor back to separate func, add per-unit caching

* Formatting

* Review suggestions

Co-authored-by: commy2 <commy-2@gmx.de>
2020-02-28 17:54:53 +01:00
Laid3acK
1d9361c503
fix_brace 2020-02-28 11:08:40 +01:00
Laid3acK
4a6d32774e
space_atragmx_initgunlist 2020-02-28 10:13:59 +01:00
Laid3acK
09332d333f
polish_atragmx_initgunlist 2020-02-28 10:11:07 +01:00
Laid3acK
3a3e0c53a0
dispersion_removed 2020-02-28 10:09:06 +01:00
Laid3acK
02b7b6d2c3
dispersion_removed 2020-02-28 10:02:51 +01:00
Laid3acK
06f2c8e1d5
Pistol_Base_F_cleanup 2020-02-28 09:42:31 +01:00
Laid3acK
a1adf73d4b
Rifle_Short_Base_F_cleanup 2020-02-28 09:12:26 +01:00
Laid3acK
85a5e5ab8c
rifle_base_cleanup 2020-02-28 08:21:30 +01:00
Laid3acK
b64d988aa8
Rifle_Base_MX variants 2020-02-27 19:11:50 +01:00
Laid3acK
0a5f87df8c
Rifle_Long_Base_Sniper_Marksman 2020-02-27 17:30:04 +01:00
Laid3acK
8be0a8b1ca
dispersion_removed 2020-02-25 15:02:39 +01:00
PabstMirror
60155f2ab8
NightVision - Fix border missing while in FFV (#7554)
Fix #6769
2020-02-24 12:13:24 -06:00
Elgin675
92a987059c
French translation (#7550)
* French translation: Fracture chance

* French translation: AdvancedBandages_EnabledCanReopen key

* French translation: BloodVolumeEffectType keys
2020-02-23 09:26:51 -06:00
commy2
2715ef954a
Merge pull request #7549 from acemod/clamp-TreatmentAnimationSpeedModifiers
Medical Treatment - Prevent extremely slow or fast animations
2020-02-23 16:10:56 +01:00
commy2
ae7feae433
Merge pull request #7548 from acemod/fix-AimDownSightsBlur
NightVision - Don't apply AimDownSightsBlur on optics with integrated night vision
2020-02-23 16:10:19 +01:00
commy2
754a9e09af values, simplify 2020-02-23 14:25:11 +01:00
commy2
27ecfc6a5b prevent extremely slow or fast animations 2020-02-23 14:14:11 +01:00
commy2
42f710cdd0 reset effect on magnifaction transition 2020-02-23 13:52:32 +01:00
commy2
f9f1d634ae remove a debug line 2020-02-23 13:32:50 +01:00
commy2
a375e068f7 don't apply AimDownSightsBlur on optics with integrated night vision 2020-02-23 13:29:38 +01:00
commy2
a6373e936d fix MenuClosed event may not fire on menu type replacement 2020-02-23 11:59:14 +01:00
jonpas
3145a31d00
Remove requirements for usable items to be in backpack (#7545) 2020-02-23 02:11:20 +01:00
commy2
f7a880e81b
Merge pull request #7544 from acemod/fix-unconscious-interact
Common - Add isNotUnconscious canInteractWith condition
2020-02-22 23:12:08 +01:00
mharis001
58a0cd860b Common - Add isNotUnconscious canInteractWith condition 2020-02-22 17:07:32 -05:00
jonpas
f6af95b4a1
Arsenal - Optimize non-scope 2 mags filtering (#7543) 2020-02-22 22:26:55 +01:00
Elgin675
d63c7685b4
Update French Translations (#7440) 2020-02-22 22:15:28 +01:00
PabstMirror
1ee2e6adb2
Arsenal - Filter non-scope 2 mags from being auto-added (#7445) 2020-02-22 22:15:09 +01:00
jonpas
f6dda745c2
Medical - Combine advancedBandages and woundReopening settings (#7392)
* Medical - Combine advancedBandages and woundReopening settings

* Improve German translation

Co-Authored-By: Jo David <github@jonathandavid.de>

* restore strings lost in merge

Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-02-22 22:09:56 +01:00
Sycholic
d5f8f93a9a
Mine Detector - Updated mine detector audio from -20db to -2db (#7460) 2020-02-22 22:09:10 +01:00
mharis001
d7f12eb49a
Medical - Use percentage sliders for chance settings (#7542) 2020-02-22 21:57:04 +01:00
padddyyy
056560e798
Update German Translations (#7469) 2020-02-22 21:53:35 +01:00
Filip Maciejewski
46e4f7c6ec
Medical Damage - Improve description of "DamageThreshold" (#7436) 2020-02-22 21:48:40 +01:00
10Dozen
b30f023c04
Adds Icon option for Low blood volume at Medical Feedback (#7507)
* Adds Icon option for Low blood volume at Medical Feedback

- Adds setting to switch Low blood volume effect with 3 options: Color fading, Icon, Color fading + Icon
- Adds icon to UI on low blood
- Adds icon PAA files

* Review fixes

- Added ACE tags to added controls
- Added defines for GUI position/size
- Added missing newline at EOF
- Updated fnc_effectBloodVolumeIcon (removed usage of uiNamespace and minor changes)
- CBA_fnc_addSetting is now used to init settings
- Icon path macro updated to return formatted path

* Review fixes vol.2

- Removed `disableSerialization` and added default value for indicator control and not null checks to effectBVI function
- Removed defines from RscInGameUI and used a3 defines instead
- Changed formatting of macroses

* Review fixes vol.3

- Fixed exec code of BV setting
- Removed ctrlCommit from eBVI function
- Changed initEffects function to be able to update pain and BV effects only
- Changed control name from `BloodVolumeInfoIndicator` to `bloodVolumeIndicator`
- Various formatting tweaks (spaces/lines/uppercase/periods)

* Review fixed vol.4

- Remove extra checks from eBVI func
- Restores contol's onLoad script using ARR_2(QQGVAR())
2020-02-22 14:42:59 -06:00
diwako
bd040ca19d
Medical - Fix being stuck in unconscious animation after ragdoll (#7499) 2020-02-22 21:39:14 +01:00
BaerMitUmlaut
3bc727f960
Grenades - Make flashbang reaction more authentic (#6034) 2020-02-22 21:36:25 +01:00
commy2
af777a40db
Merge pull request #7497 from Whigital/csw_mags_zeus
CSW - Minor fixes for CSW + RHS Compats
2020-02-22 21:33:00 +01:00
mharis001
a7bd05ddd3
Medical - Add fracture chance setting (#7396) 2020-02-22 21:31:14 +01:00
Whigital
1a2487d61f
Medical Feedback - Set volume and radio usage based current unit (#7529) 2020-02-22 21:24:47 +01:00
Laid3acK
e1f6db8a69
Ballistics - B_93x64_Ball updated (#7474)
* 93x64_svdk

* 93x64_svdk

* 93x64_svdk

* 93x64_svdk

* 93x64_svdk

* 93x64_svdk

* 93x64_svdk

* 93x64_svdk
2020-02-22 14:15:39 -06:00
Brandon Danyluk
5172e7717c
fix static weapon ammo check (#7541)
For some reason ARMA never returns any muzzle for crewed/non crewed static weapons. Work around this by always returning whatever weapon the static weapon has no matter what
2020-02-22 14:09:15 -06:00
Rutger "RedBery" Meijering
d6753250d1
Fixes typo in splint comparison (#7518) 2020-02-22 14:09:04 -06:00
NMAUS2019
93bd7f2e00
Use macros
Use the defined macros
2020-02-21 16:28:20 +11:00
mharis001
e2725e52ec
Add check for empty _ropeClass
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2020-02-20 00:48:03 -05:00
mharis001
2dcbf2ba26 Fastroping - Fix deployAI not unwinding ropes 2020-02-20 00:28:57 -05:00
commy2
c73f64617f
Merge pull request #7523 from Whigital/isnil_conformity
Various - Conform isNil checks across the codebase
2020-02-19 18:09:05 +01:00
PabstMirror
c44360bd19
Medical - Unlock air controls when going uncon (#7533)
* Medical - Unlock air controlls when going uncon

* remove unneeded parentheses

* Update addons/medical_status/functions/fnc_setUnconsciousState.sqf

Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-02-19 10:05:05 -06:00
commy2
5a4487f1ea
Medical - fix the Enoch pilot uniform not taking damage, fix hitpoints test (#7527)
* fix the medical hitpoints test

* fix the Enoch pilot

* readd optional test for all units

* Run test at preStart

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-02-16 18:34:46 -06:00
commy2
85709d51b3
Merge pull request #7443 from acemod/hitreactions_throwWeapon
add function to throw current weapon
2020-02-14 00:28:57 +01:00
commy2
d6c26eb89d
macro for throw angle 2020-02-14 00:27:01 +01:00
commy2
2d071f459f
macro for lateral offset 2020-02-13 23:47:59 +01:00
commy2
0572ead9ca
Update addons/hitreactions/functions/fnc_throwWeapon.sqf
Co-Authored-By: jonpas <jonpas33@gmail.com>
2020-02-13 23:15:41 +01:00
commy2
0fc3cb0201
Update addons/hitreactions/functions/fnc_throwWeapon.sqf
Co-Authored-By: jonpas <jonpas33@gmail.com>
2020-02-13 23:15:28 +01:00
Whigital
78d79f2761 More excessive brackets 2020-02-13 17:16:35 +01:00
Whigital
6244975316
Remove extraneous whitespaces
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-02-13 10:33:31 +01:00
Whigital
ab7bb11091 Remove excessive brackets 2020-02-12 22:07:57 +01:00
Whigital
8c2f53ac14 Revert quotation on string args 2020-02-12 22:07:19 +01:00
shukari
7c296c96ac
Map - Allow enabling BFT setting after mission start (#7519)
* Update initSettings.sqf

* Bracjet

* Update XEH_postInitClient.sqf

* Update addons/map/initSettings.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-02-12 13:27:58 -06:00
Whigital
56ef0c6d65 conform isnil checking: zeus 2020-02-12 17:29:28 +01:00
Whigital
69480998ae conform isnil checking: tagging 2020-02-12 17:29:24 +01:00
Whigital
275b5edd95 conform isnil checking: spectator 2020-02-12 17:29:21 +01:00
Whigital
a24c3d52ad conform isnil checking: scopes 2020-02-12 17:29:17 +01:00
Whigital
6a8c9f0ea8 conform isnil checking: respawn 2020-02-12 17:29:13 +01:00
Whigital
1872b06235 conform isnil checking: repair 2020-02-12 17:29:08 +01:00
Whigital
22c44629f7 conform isnil checking: rearm 2020-02-12 17:29:04 +01:00
Whigital
84649c8c8d conform isnil checking: overpressure 2020-02-12 17:29:00 +01:00
Whigital
b5a0908824 conform isnil checking: modules 2020-02-12 17:28:56 +01:00
Whigital
0439cd8738 conform isnil checking: medical_treatment 2020-02-12 17:28:49 +01:00
Whigital
dbd6f39794 conform isnil checking: medical_feedback 2020-02-12 17:28:46 +01:00
Whigital
7fe5401f6a conform isnil checking: laser 2020-02-12 17:28:41 +01:00
Whigital
1def9cbcb7 conform isnil checking: interact_menu 2020-02-12 17:28:33 +01:00
Whigital
b8329e8937 conform isnil checking: gunbag 2020-02-12 17:28:28 +01:00
Whigital
c33112333e conform isnil checking: fastroping 2020-02-12 17:28:23 +01:00
Whigital
80352519e1 conform isnil checking: common 2020-02-12 17:28:18 +01:00
Whigital
2688cdd95f conform isnil checking: cargo 2020-02-12 17:28:10 +01:00
Whigital
57b411b8a4 conform isnil checking: arsenal 2020-02-12 17:27:39 +01:00
PabstMirror
dd7ae389f9 Common - Fix canDig returning non-bool (#7516) 2020-02-08 19:43:42 -06:00
Björn Dahlgren
f460eca428 Cook Off - Adjust players only settings check (#7419) 2020-02-07 21:33:09 -06:00
diwako
65e1601114
Backblast - Fix damage disabled units receiving damage from backblast (#7505)
* Fix damage disabled units receiving damage from backblast

* Add variable check
2020-02-07 13:27:40 -06:00
Tim Beswick
10fa22ff24
Use object itself as centre for nearEntities in getProximityPlayers (#7512) 2020-02-07 13:24:41 -06:00