Commit Graph

2188 Commits

Author SHA1 Message Date
Sarra
ab12df50cc added white firework 2021-03-07 03:59:04 -05:00
Sarra
db3bc1b9bb added a white firework 2021-03-07 03:48:50 -05:00
Avi Weinstock
22fcc6417c Make fireworks recursively shoot more fireworks (95% average replication). 2021-03-06 14:05:51 -05:00
Marcel
875bdd8d71 Merge branch 'sam/asset-validation-tests' into 'master'
Added Item Validation Test

See merge request veloren/veloren!1849
2021-03-04 15:46:12 +00:00
Joshua Yanovski
2dd7089e52 Bring vek up to date so we can bump rustc (hopefully). 2021-03-04 05:46:59 +01:00
Sam
39a580b5ee Added test that all items are properly formatted and valid. Fixed items that were broken. 2021-03-03 16:45:36 -05:00
James Melkonian
018d51b1a0 Move agent data into structs 2021-03-02 15:51:43 -08:00
James Melkonian
0c25896b2c Fix fleeing and combat a little 2021-03-02 15:51:40 -08:00
James Melkonian
29c5ae5af9 Fix interaction and clean up, broken fleeing 2021-03-02 15:51:38 -08:00
James Melkonian
045ec011c9 Behavior tree minus interacting 2021-03-02 15:51:32 -08:00
James Melkonian
8bdadc47b5 Initial behavior tree refactoring 2021-03-02 15:49:58 -08:00
ccgauche
7f4411ba1f Merge branch 'master' into 'ccgauche/plugin-player-join-event'
# Conflicts:
#   CHANGELOG.md
2021-03-02 09:45:15 +00:00
Sam
d02c61ad8a Item use is now goes through a control action rather than a control event. 2021-03-01 20:51:08 -05:00
Justin Shipsey
9ad8804b60 Merge branch 'armor-org' into 'master'
armor org

See merge request veloren/veloren!1835
2021-03-02 01:29:46 +00:00
Ben Wallis
0f7ff21c20 Merge branch 'item-stacking-and-splitting' into 'master'
Implement stacking and splitting

Closes #904

See merge request veloren/veloren!1802
2021-03-02 00:08:47 +00:00
Jesus Bracho
c0573cca44 Implement stacking and splitting 2021-03-02 00:08:46 +00:00
ccgauche
db9991ce6d Adressed all comments 2021-03-01 22:24:02 +01:00
heydabop
bfc82f7236 Fixes #974 - convert tool/weapon equip time to floating point seconds 2021-03-01 15:06:39 -06:00
ccgauche
9628dfaf99 Fixed comments 2021-03-01 21:29:18 +01:00
ccgauche
dbd4d70b79 Lots of improvement in pointer management (switched from i32 to u64) + New event implemented 2021-03-01 19:00:44 +01:00
Sam
f304fe0f10 Fix a few asset paths for armors. 2021-03-01 00:58:43 -05:00
Samuel Keiffer
0497a437a4 Merge branch 'sam/invulnerability-buff' into 'master'
Invulnerability Buff

Closes #965

See merge request veloren/veloren!1834
2021-03-01 05:46:46 +00:00
Sam
7e34f1225f Migration for armor re-organization. 2021-03-01 00:42:35 -05:00
jshipsey
8944115f8e more asset organization 2021-02-28 22:18:43 -05:00
Samuel Keiffer
537efdd47e Merge branch 'aweinstock/trade-requestitem' into 'master'
During a trade, allow requesting items from the counterparty's inventory...

See merge request veloren/veloren!1829
2021-03-01 02:39:36 +00:00
Sam
d09baadab2 Added command: '/safezone' 2021-02-28 18:14:59 -05:00
Sam
a88ad7b971 Added invulnerability debuff. Currently tied to campfire spawned with '/campfire' command. 2021-02-28 15:02:03 -05:00
Samuel Keiffer
7a62cbbafc Merge branch 'sam/fix-roll-combo' into 'master'
Fixes being stuck in roll when interrupting combo melee.

See merge request veloren/veloren!1831
2021-02-28 18:02:01 +00:00
Avi Weinstock
7e458ecd40 During a trade, allow requesting items from the counterparty's inventory (prequisite for NPC trading). 2021-02-28 10:13:49 -05:00
Sam
d818ea2f1d Fixes being stuck in roll when interrupting combo melee. 2021-02-28 08:50:33 -05:00
Sam
50c47ce84d Made changes to fix torvus 2021-02-27 22:42:11 -05:00
Samuel Keiffer
cb267ac3ee Merge branch 'sam/combo-comp' into 'master'
Combo now persists as a compnent, rather than a field on a state

See merge request veloren/veloren!1828
2021-02-28 02:42:40 +00:00
Joshua Barretto
b9b36e0bf5 Merge branch 'zesterer-master-patch-28400' into 'master'
Fix jump routes not being pathed

See merge request veloren/veloren!1706
2021-02-28 00:41:38 +00:00
Sam
b25a376995 Re-allowed for what stage you were on to persist through a roll 2021-02-27 19:24:18 -05:00
Sam
404c7f0905 Combo melee now checks combo 2021-02-27 18:24:28 -05:00
Joshua Barretto
6051c06462 fmt 2021-02-27 23:21:01 +00:00
Sam
f24433c8cf Added combo component 2021-02-27 14:55:06 -05:00
Sam
238fcaf5f1 Particle rebase fixes 2021-02-27 01:42:47 -05:00
jshipsey
8d316aac8c feedback adjustments 2021-02-27 01:42:47 -05:00
jshipsey
0a353576dc address comments 2021-02-27 01:42:47 -05:00
Snowram
17112926e7 Adds harvester npc 2021-02-27 01:42:47 -05:00
jshipsey
51bc74b2a5 visual weapon variation, adjust minotaur dash, keyframed golem quake 2021-02-27 01:42:47 -05:00
jshipsey
16a44cd532 minotaur moves, added claygolem 2021-02-27 01:42:47 -05:00
jshipsey
417f4638ed balance pass 2 2021-02-27 01:42:47 -05:00
jshipsey
79ec9115f5 rebase, yeti in dungeon 2021-02-27 01:42:47 -05:00
jshipsey
e06ebf3507 initial balance 2021-02-27 01:42:47 -05:00
Snowram
858fbe1a6c Adds yeti npc 2021-02-27 01:42:46 -05:00
Snowram
1b9815dc34 Adds 3 new npcs, tusk ram new design 2021-02-27 01:42:46 -05:00
Sam
53b0ba286a Ice particles for Wendigo 2021-02-27 01:42:46 -05:00
jshipsey
ce3b2141e1 theropod retrofit, some more moves 2021-02-27 01:42:46 -05:00
jshipsey
5792faa992 some new moves, combine biped weapons into one file 2021-02-27 01:42:46 -05:00
jshipsey
57d5e90ddd full bipedsmall armor swaps 2021-02-27 01:42:46 -05:00
jshipsey
cb59c8017e anim tweaks, more loadout setup 2021-02-27 01:42:46 -05:00
jshipsey
aa4237b019 BL improvements, various fixes 2021-02-27 01:42:45 -05:00
jshipsey
e4e25e20c9 rebase 2021-02-27 01:42:45 -05:00
jshipsey
ca3248cc93 new dungeon setups, new npcs, weapon specific loadouts, anims 2021-02-27 01:42:45 -05:00
jshipsey
ac16a8900d bow 2021-02-27 01:42:45 -05:00
jshipsey
66664f3f89 the stabs 2021-02-27 01:42:45 -05:00
unknown
559ece5ede More npcs work 2021-02-27 01:42:45 -05:00
unknown
6f18d16aa2 Add new quadmeds npcs with rough offsets 2021-02-27 01:42:44 -05:00
Snowram
f48fea57f4 Sahagin, Adlet npcs 2021-02-27 01:42:43 -05:00
jshipsey
7cf723bb9d gnome 2021-02-27 01:42:43 -05:00
jshipsey
266986626d biped_small setup 2021-02-27 01:42:43 -05:00
Samuel Keiffer
a99a78abdb Merge branch 'sam/improve-aura-buffs' into 'master'
Auras now apply a buff only once, instead of applying a buff every second.

See merge request veloren/veloren!1824
2021-02-27 03:21:47 +00:00
Snowram
1172c2f2c3 Merge branch 'Sarrakitty/OceanFlora' into 'master'
added coral reefs, kelp forests, and seagrass

See merge request veloren/veloren!1819
2021-02-27 01:52:33 +00:00
Sam
64a809ee5b Made comments more descriptive 2021-02-26 18:15:24 -05:00
Sam
45dd36be07 Auras now apply a buff only once, instead of applying a buff every second.
Also supports for buffs persisting a period of time after leaving the aura.
Campfire regen slightly buffed.
2021-02-26 17:57:01 -05:00
Samuel Keiffer
8e07174c1d Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.

See merge request veloren/veloren!1821
2021-02-26 04:17:12 +00:00
Samuel Keiffer
6af9e58965 Merge branch 'add-gemu-models' into 'master'
Add sword and bow models from backlog

See merge request veloren/veloren!1818
2021-02-26 02:59:51 +00:00
Avi Weinstock
7d2e8f72eb Add a coin item and make amounts visible on dropped items. 2021-02-25 21:31:30 -05:00
Samuel Keiffer
00937a4e8b Merge branch 'aweinstock/modularforms' into 'master'
Support modular weapon components made from a tagged material using the material as a multiplier.

See merge request veloren/veloren!1815
2021-02-26 00:53:02 +00:00
Avi Weinstock
e1484c28c0 Finish plumbing MaterialStatsManifest. Fix issue with speed clamping when recursing through components. Improve statblocks in item tooltips. 2021-02-25 15:26:49 -05:00
Sarra
f39f5ab5d3 added coral reefs, kelp forests, and seagrass 2021-02-25 05:33:18 -05:00
Sam
ee5c9d78ca Swords 2021-02-24 18:54:06 -05:00
Marcel
553e8c2195 Merge branch 'sam/torvus-fix-test' into 'master'
Fix for torvus

See merge request veloren/veloren!1816
2021-02-23 20:51:14 +00:00
Avi Weinstock
78014d7d3b Put material stats in their own manifest, and multiply a form's stats by the weighted average of the material multipliers. 2021-02-23 15:49:34 -05:00
Avi Weinstock
4e57678f34 Support modular weapon components made from a tagged material using the material as a multiplier. 2021-02-23 15:31:51 -05:00
Snowram
14c252d8b2 Merge branch 'snowram/turret' into 'master'
Object animation, beam fixes, turret implementation

See merge request veloren/veloren!1805
2021-02-23 20:16:56 +00:00
Sam
3d57db9485 Test fix for torvus 2021-02-23 14:38:58 -05:00
Imbris
da3edf54fb Merge branch 'ccgauche/plugin-retreive' into 'master'
ccgauche/plugin retreive

See merge request veloren/veloren!1788
2021-02-23 16:36:05 +00:00
ccgauche
4b1c033f6e Added scopeguard to protect against unwind 2021-02-23 13:58:13 +01:00
ccgauche
74ec5c652a Added safety section to the EcsAccessManager 2021-02-23 13:58:07 +01:00
Marcel
2fbd382c91 Merge branch 'xMAC94x/physics_followup' into 'master'
physics followup, fix arrow problems

See merge request veloren/veloren!1811
2021-02-23 02:00:40 +00:00
Imbris
f33d3873b4 Merge branch 'aweinstock/modular-weapon-rigging' into 'master'
Support modular weapon voxel meshes being made by assembling their components.

See merge request veloren/veloren!1806
2021-02-23 00:45:26 +00:00
Avi Weinstock
c3ac8a1b51 Support modular weapon voxel meshes being made by assembling their components. 2021-02-23 00:45:26 +00:00
Marcel
6081ebbe15 Merge branch 'sam/ecs-sys-struct' into 'master'
Sam/ecs sys struct

See merge request veloren/veloren!1813
2021-02-23 00:08:09 +00:00
ccgauche
f85e79af07 Fixed turbofish issues 2021-02-23 00:03:29 +01:00
ccgauche
a12e554266 Removed the unwrap to ensure the WASM instance can't crash the host 2021-02-23 00:03:27 +01:00
ccgauche
387daf8aea Change invalid message in examples and cleanup
Updated changelog + Removed hello plugin from plugins folder
2021-02-23 00:02:58 +01:00
ccgauche
6c991cc2cd Changed to less restrictive memory ordering 2021-02-23 00:02:51 +01:00
ccgauche
267e7d8b4c Finalized Retrieve API 2021-02-22 23:59:41 +01:00
ccgauche
06aa7ab70c Retrieves added + New ECS memory layout for plugins 2021-02-22 23:59:32 +01:00
ccgauche
1597fcc79e Fixed the plugin compilation and added comments
TODO: Remove compilation errors on WASM side (while using common).
2021-02-22 23:59:25 +01:00
ccgauche
8a693d9fde New cleaner safer version 2021-02-22 23:59:15 +01:00
ccgauche
a067a20b69 added basic retreive 2021-02-22 23:59:11 +01:00
Marcel Märtens
6008109413 physics followup, fix arrow problems by adding the vel_dt to the collision boundry 2021-02-22 23:51:01 +01:00
Sam
3f467a32e6 Changed naming from 'immutable data' to 'read data' 2021-02-22 16:02:37 -05:00
Sam
2b5120319d Character behavior system now uses immutable data struct 2021-02-22 15:30:53 -05:00
Sam
fae1db90d5 Controller system now uses immutable data struct 2021-02-22 14:33:54 -05:00
Sam
dcacd82293 Stats system now uses immutable data struct 2021-02-22 14:27:34 -05:00