Snowram
858fbe1a6c
Adds yeti npc
2021-02-27 01:42:46 -05:00
jshipsey
30af3a4493
dash, spin, jump changes
2021-02-27 01:42:46 -05:00
Snowram
1b9815dc34
Adds 3 new npcs, tusk ram new design
2021-02-27 01:42:46 -05:00
jshipsey
5792faa992
some new moves, combine biped weapons into one file
2021-02-27 01:42:46 -05:00
jshipsey
57d5e90ddd
full bipedsmall armor swaps
2021-02-27 01:42:46 -05:00
jshipsey
cb59c8017e
anim tweaks, more loadout setup
2021-02-27 01:42:46 -05:00
jshipsey
952a77f94d
speedier weapons initial testing
2021-02-27 01:42:45 -05:00
jshipsey
aa4237b019
BL improvements, various fixes
2021-02-27 01:42:45 -05:00
jshipsey
e4e25e20c9
rebase
2021-02-27 01:42:45 -05:00
jshipsey
ca3248cc93
new dungeon setups, new npcs, weapon specific loadouts, anims
2021-02-27 01:42:45 -05:00
jshipsey
ac16a8900d
bow
2021-02-27 01:42:45 -05:00
jshipsey
66664f3f89
the stabs
2021-02-27 01:42:45 -05:00
Snowram
1172c2f2c3
Merge branch 'Sarrakitty/OceanFlora' into 'master'
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added coral reefs, kelp forests, and seagrass
See merge request veloren/veloren!1819
2021-02-27 01:52:33 +00:00
Samuel Keiffer
8e07174c1d
Merge branch 'aweinstock/coin-item' into 'master'
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Add a coin item and make amounts visible on dropped items.
See merge request veloren/veloren!1821
2021-02-26 04:17:12 +00:00
Samuel Keiffer
6af9e58965
Merge branch 'add-gemu-models' into 'master'
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Add sword and bow models from backlog
See merge request veloren/veloren!1818
2021-02-26 02:59:51 +00:00
Avi Weinstock
7d2e8f72eb
Add a coin item and make amounts visible on dropped items.
2021-02-25 21:31:30 -05:00
Avi Weinstock
e1484c28c0
Finish plumbing MaterialStatsManifest. Fix issue with speed clamping when recursing through components. Improve statblocks in item tooltips.
2021-02-25 15:26:49 -05:00
Sarra
f39f5ab5d3
added coral reefs, kelp forests, and seagrass
2021-02-25 05:33:18 -05:00
Sam
017e037e69
Weapon offsets in humanoid manifest
2021-02-24 21:52:32 -05:00
Sam
b0b4a07b9e
Bows
2021-02-24 20:37:43 -05:00
Sam
84a5b3dcc5
Axes
2021-02-24 19:11:41 -05:00
Sam
ee5c9d78ca
Swords
2021-02-24 18:54:06 -05:00
Avi Weinstock
78014d7d3b
Put material stats in their own manifest, and multiply a form's stats by the weighted average of the material multipliers.
2021-02-23 15:49:34 -05:00
Avi Weinstock
4e57678f34
Support modular weapon components made from a tagged material using the material as a multiplier.
2021-02-23 15:31:51 -05:00
Snowram
14c252d8b2
Merge branch 'snowram/turret' into 'master'
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Object animation, beam fixes, turret implementation
See merge request veloren/veloren!1805
2021-02-23 20:16:56 +00:00
Sam
2b5120319d
Character behavior system now uses immutable data struct
2021-02-22 15:30:53 -05:00
Snowram
4078eeb877
Various fixes to object animation, cleanup
2021-02-21 19:56:46 +01:00
Snowram
775224983b
Initial turret implementation
2021-02-21 18:23:54 +01:00
Sam
f5a74b4f33
Removed duplicate possess stick
2021-02-20 17:12:27 -05:00
Avi Weinstock
8bdbf4f7c9
Implement modular weapons.
...
- Add ItemKind::ModularComponent, Item::components.
- Add tool::StatKind::{Direct,Modular} for the modular weapons themselves.
- Move ItemConfig from ItemDesc to Item, so components' stats can be taken into account.
- Crafting stores into the components field.
- Components/recipes/placeholders are created dynamically.
- Show which components a modular weapon contains in the tooltip in voxygen.
Squashed fixes:
- `Item::duplicate` components in `Item::new_from_item_def`.
- Speed of 1.0 for now.
2021-02-20 14:30:39 -05:00
Sam
cfadd6da04
Added 1h swords.
2021-02-19 19:33:26 -05:00
Sam
d5ccc33abc
Factored out duplicate code into closures, consolidated ability handling logic to a single function.
2021-02-19 18:45:48 -05:00
Sam
bbfcde5e59
Re-deleted duplicate weapons that somehow reappeared.
2021-02-19 17:30:24 -05:00
Sam
411b4083b1
Added 1h hammers.
...
Fixed audio tests.
2021-02-19 17:30:24 -05:00
Sam
50cbe42b07
Added one-handed axes.
2021-02-19 17:30:23 -05:00
Sam
8f0cca074d
Dual wielding now uses skillbar abilities from multiple weapons.
2021-02-19 17:30:22 -05:00
Sam
fc01e9ea68
Handedness of weapons affects power and speed.
2021-02-19 17:30:21 -05:00
Sam
341affdae2
Added hands field to all ron files of weapons.
...
Removed weapons that were duplicated in weapons and npc_weapons from npc_weapons.
Added migration to convert npc_weapons that ended up in anyone's inventory to weapon version.
Consolidated debug boost and possess sticks into one debug_stick, and renamed the admin sword (with name cultist_purp_2h_boss-0) to admin_sword
2021-02-19 17:30:20 -05:00
Avi Weinstock
03d28f7d93
Implement tags for items, allowing a crafting recipe to take any item with that tag as input.
...
- Added a recipe that turns any of the cloth equipment dropped by villagers into 1x cloth scraps.
- Animate placeholder items for tagged crafting.
2021-02-16 01:05:54 +00:00
Sarra
7c23f97d89
tweaked a few things with the moth glider
2021-02-10 20:14:50 -05:00
Sarra
14b344469a
basic gliders
2021-02-10 19:02:36 -05:00
Sarra
0511563e35
moth glider
2021-02-10 19:02:36 -05:00
Treeco
a1e56c69a4
Fix traveller backpack having all its slots removed
2021-01-29 12:47:30 +00:00
jiminycrick
a02444825d
Address some comments
...
Eliminated extra stagger state
Responding to more comments
Move poise character state changes to character behavior system
Move poise out of JoinTuple/Data
Finish up comments (various fixes)
2021-01-28 17:31:05 -08:00
jiminycrick
46c8c744fa
Add migration for starter gear
2021-01-28 17:22:39 -08:00
jiminycrick
152156d065
Fix rebase and scrub poise from UI
2021-01-28 17:22:39 -08:00
jiminycrick
661764f4aa
Some preliminary balancing
...
Fix rebase
2021-01-28 17:22:39 -08:00
jiminycrick
dd69b5f2bc
Poise stats
2021-01-28 17:22:35 -08:00
Snowram
ad6cdcab71
Merge branch 'swilliams/gems' into 'master'
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Adds 6 different gems and removes shiny gem.
See merge request veloren/veloren!1729
2021-01-25 01:25:40 +00:00
Scott Williams
157e56d8ca
Removed Shiny Gem, Added migration to change shiny gems to diamonds. Changed shiny gem recipes to diamonds
2021-01-24 16:40:22 +00:00
Sam
314f0428fc
Rebalanced mindflayer.
2021-01-24 10:56:12 -05:00
Monty
7cbf946a65
6 new sceptres, add DPS display to tooltips
2021-01-23 23:10:36 +01:00
Sarra Kitty
e7d852835c
Sarrakitty/rotsys item sprites
2021-01-19 18:23:44 +00:00
Monty
5362000de4
adjusted potions, refined level up message animation
...
fixed incorrect translation used on axe double strike regen skill
Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
Sam
a606313856
Added scaling exp costs per skill point.
...
Fix tooltip being red.
multiple fixes, started translation
change exp giving items
adjust loot tables
adjust combat rating indicators
fix group frame offsets
2021-01-19 08:07:57 -05:00
Sam
c0c45a1996
Purged stats, including level and experience
2021-01-19 08:07:23 -05:00
Sam
bde2bc1f77
UI for sword skill tree
...
Axe skill tree UI
Hammer skill tree UI
Bow skill tree UI
moar renders
Staff skill tree UI
Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
Sam
0ccbdc3b8c
Sceptre skill tree.
2021-01-19 08:07:03 -05:00
Sam
5c7705f874
Staff skill tree.
2021-01-19 08:07:03 -05:00
Sam
662a08defc
Implemented bow skill tree.
2021-01-19 08:07:02 -05:00
Sam
4dfe14c103
Hammer skill tree complete.
2021-01-19 08:07:02 -05:00
Sam
72604e8a4e
Axe skill tree functional.
2021-01-19 08:07:01 -05:00
Ben Wallis
aef2637288
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
2021-01-08 19:12:09 +00:00
Sarra Kitty
e8eb2b3a6c
new gliders
...
added sandraptor glider
added sandraptor glider
stuff
working on other raptor gliders
adding file and placeholder model (copy of morpho) for monarch butterfly gliders
adding models for snow and wood raptor gliders
added a proper model for the monarch glider
adding crafting recipies for raptor gliders, and raptor feather item for the recipe. Made monarch and morpho rare drops in cave loot table
made raptors drop their feathers
fmt
2020-12-24 02:54:18 +00:00
Entropy
e62c77f452
i am stupid and forgot iron ingots, whoops.
2020-12-22 13:07:23 -08:00
Entropy
6f331e0435
changed sec count to be consistent w/ other foods
2020-12-17 12:43:33 -08:00
Entropy
d533d08707
extraneous periods go away
2020-12-11 19:20:36 -08:00
Entropy
71d98d34fb
Adding some basic consumable crafting ingredients
...
more stuff being squashed in. tons of non-food items added
2020-12-11 19:20:35 -08:00
Snowram
ecdbd1c5d6
Makes consumables heal faster
2020-12-10 18:06:32 +01:00
Pfauenauge90
6d1bae67d0
adjust mindflayer strength, fix en translation, update es_la translation, fix undead eyes
2020-12-10 18:06:31 +01:00
iOddishGX
31e2e93786
Lowered the energy cost from 80 to 40
...
Increased the healing multiplier
Lowered the damage output
Increased the radius
Made the projectile slightly faster
2020-12-01 20:01:24 +00:00
jiminycrick
1cf0aff5ef
More ai work
...
balance
Lavadrake AI tweaks
feedback tweaks
2020-11-24 17:48:54 -06:00
jshipsey
f411ff7e04
bunch of animations and more attacks
2020-11-24 17:48:51 -06:00
jshipsey
6f72e68ad6
hoof attack, tweaks
2020-11-24 17:48:50 -06:00
jshipsey
a27b086401
placeholder for charge animal, animated leapmelee, small fixes
2020-11-24 17:48:49 -06:00
jshipsey
1f59ef92d8
species specific speeds, more animation
2020-11-24 17:48:48 -06:00
jshipsey
c07d8df58b
assigning weapons, building animations
...
ability mapping
2020-11-24 17:48:43 -06:00
jiminycrick
793d6095b3
Maneater AI
...
Rebase fixes and maneater AI
2020-11-24 17:48:38 -06:00
jshipsey
e3e513cc11
initial quadlow ranged work
2020-11-24 17:48:27 -06:00
jshipsey
ae06016e9a
Wolf attacks and ai.
...
initial wolf dash testing
tool.rs
Wolf attack AI
2020-11-24 17:48:20 -06:00
Snowram
0737c71749
Adds new cultist armors, defines loadouts for dungeons
2020-11-23 10:57:57 +00:00
Monty Marz
225756b011
npc armour
2020-11-23 10:45:01 +00:00
Monty Marz
427f431ac8
Duh.
2020-11-23 10:45:00 +00:00
Snowram
d98bfa72ad
Improves bipedlarge and theropod anims, balance tweaks
2020-11-19 00:56:50 +01:00
Snowram
44fe398ba3
Adds 2 new npcs, some models tweaks
2020-11-19 00:53:13 +01:00
Snowram
42d2108c39
Adds mindflayer npc
2020-11-19 00:53:09 +01:00
Snowram
fe977f0a6c
Adds a speed stat to weapons
2020-11-11 22:03:53 +01:00
Sam
e6693d5979
Yeet
2020-11-10 15:49:51 -06:00
Monty Marz
0e072f72cc
frost cleaver
...
velorite mage set
offsets
armor stats
2020-11-10 21:43:45 +00:00
Sam
08a0926c40
Fixed sneaky admin sword.
2020-11-08 13:58:23 -06:00
jiminycrick
66dbfebf3b
Asset ron file fix
2020-11-07 22:06:08 -08:00
Sam
d484ac2e38
Yeeted from ron files.
2020-11-07 15:53:16 -06:00
Sam
ca65cdace1
Yeeted from manifest files.
2020-11-07 15:53:14 -06:00
Monty Marz
642ad805a1
potion buff
2020-11-06 01:08:34 +01:00
Snowram
0d92f02deb
Buff stonegolem, nerf giants, add missing sfxs
2020-11-06 01:08:33 +01:00
Monty Marz
eb79820c25
tweaks consumables buffs values
2020-11-06 01:08:32 +01:00
Snowram
a52f83e92c
Addresses some comments
2020-11-06 01:08:31 +01:00
Snowram
ce96af4363
Allow for an arbitrary array of effects and buffs for consumables
2020-11-06 01:08:30 +01:00
Fausk
3679701ebf
Grammar and length reduction, Lucerne and Pike Hammer swap names for consistency
2020-11-01 13:29:35 -07:00
Kelly Monroe
47adb2f1d1
Fixing up further grammar and length issues, Lucerne and Spike Hammer swap names
2020-11-01 13:29:35 -07:00