Sam
9fa556b165
Axe AI
2023-07-29 19:04:07 -04:00
Sam
68181e9b5b
Axe skill tree
2023-07-29 19:04:06 -04:00
Sam
9b126dc502
Localization for english
2023-07-29 19:04:05 -04:00
Sam
188be17b95
Defiance
2023-07-29 19:04:03 -04:00
Sam
820f8dca94
Sunder
2023-07-29 19:04:02 -04:00
Sam
a2deac19ee
Furor
2023-07-29 19:03:59 -04:00
Sam
4a690840e4
Savage sense
2023-07-29 18:53:47 -04:00
Sam
3e8b2b283a
Triple chop
2023-07-29 18:53:44 -04:00
Sam
80ab9c26ec
Initial setup
2023-07-29 18:53:38 -04:00
Monty Marz
102945b9e7
Dungeon rework initial patch
2023-07-09 20:03:09 +00:00
Hugo Famechon
a648c68233
Sort items in inventory by quantity
2023-07-05 19:07:16 +00:00
Avi Weinstock
ced6880168
Added additional confirmation when trading for nothing.
2023-06-26 10:39:30 -04:00
Isse
a884e0e058
Various rtsim related stuff
2023-06-03 22:14:18 +00:00
flo
a55276ea73
seachapel_rework
2023-05-24 18:13:29 +00:00
Tao In Way
f18297ec75
taoist/charms
2023-05-19 03:07:44 +00:00
flo666
c7831a8ca9
loot_tables yeti&elder ,
...
change drum to wildskin_drum,
add map icons,
yeti attacks buff
2023-05-13 09:32:27 -04:00
flo666
7739aaff78
add more loot
2023-05-13 09:32:24 -04:00
flo666
715a0b7b20
rebase
2023-05-13 09:30:50 -04:00
Isse
b4c3868dd4
different translation key for mounting Helm
2023-05-09 19:43:10 +02:00
Isse
2928eb8d15
sit on sprites
2023-05-09 19:43:08 +02:00
Joshua Barretto
1cc221f653
Merge branch 'zesterer/rtsim-tweaks' into 'master'
...
Started adding wandering rtsim monsters
See merge request veloren/veloren!3908
2023-05-09 14:51:15 +00:00
Sam
a38f336c9e
Added dual wielding sword contextual abilities.
2023-05-07 20:43:51 -04:00
Joshua Barretto
f000347cac
Make NPCs respond to each other
2023-05-04 11:53:01 +01:00
Joshua Barretto
2ff0118df0
More rtsim monsters
2023-05-04 10:13:02 +01:00
Isse
99463a37f8
subtitles
2023-05-03 13:07:35 +02:00
Isse
1c9b502f69
move flashing lights to accessability settings tab
2023-05-03 13:07:35 +02:00
Isse
b37a2bf1c7
Merge branch 'hannibal/ui-change' into 'master'
...
Change Other Players to Players
See merge request veloren/veloren!3909
2023-05-02 18:35:28 +00:00
BigKhan
811061062a
Change Other Players to Players
2023-05-02 13:45:19 -04:00
Joshua Barretto
0f92f38967
Started adding wandering rtsim monsters
2023-05-01 18:29:32 +01:00
Julian Tölle
865b50fff2
rtsim: positive sentiment gain for killing enemies
...
As per the age old saying: "the enemy of my enemy is my friend".
NPCs will start liking the killer of their enemy more.
2023-04-16 18:08:09 +02:00
Joshua Barretto
daacadaedb
Made NPCs give directions to nearby towns, fixed player death propagation
2023-04-13 14:34:31 +01:00
Joshua Barretto
2a1ea63910
Allow NPCs to migrate away from towns with a high population density
2023-04-13 12:00:59 +01:00
Joshua Barretto
cf701fb604
Localised rtsim NPC speech
2023-04-11 17:00:08 +01:00
Monty Marz
29a7520a48
adjusted death message, fixed repair bench text
2023-04-06 10:57:17 -04:00
Sam
a68ef7af30
Tweaks
2023-04-06 10:57:16 -04:00
Sam
e4ebd17363
Addressed feedback
2023-04-06 10:57:12 -04:00
Sam
ca879173be
Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist.
2023-04-06 10:56:55 -04:00
Sam
658de93c59
Repairing UI
2023-04-06 10:56:53 -04:00
Sam
c3f5bc13f1
Equipment can now be repaired at sprites in town.
2023-04-06 10:54:48 -04:00
Sam
a555e08d0b
Added durability to item tooltips
2023-04-06 10:54:47 -04:00
Monty Marz
ca18da8061
UI tweaks
2023-04-01 21:54:48 +02:00
Joshua Barretto
19db823092
Proper next/prev site buttons
2023-04-01 12:34:58 +01:00
Joshua Barretto
acec45b756
Initial implementation of starting site choice
2023-03-31 14:24:14 +01:00
Isse
c34e5ad4ed
Small fixes
2023-03-29 23:11:59 +00:00
Sam
c9af470cc7
Final tweaks
2023-03-28 20:55:21 -04:00
Sam
cdaf9e5c0e
Ability changes
2023-03-26 21:41:22 -04:00
Sam
8574066176
Made descriptions more informative
2023-03-21 20:16:58 -04:00
Sam
610d47f787
Effect power now affects more than just poise
2023-03-21 20:16:55 -04:00
Sam
f866bc053c
Added note in ability descriptions about which ones are modified by stances.
2023-03-21 20:08:20 -04:00
Monty Marz
6b5ae2b6fe
Update sword_bg.png
...
positioning, wording, more icons
positioning, first icons
2023-03-21 19:59:06 -04:00
Sam
39b30b3458
Decontextualized some sword abilities, added UI for sword skill tree.
2023-03-21 19:59:05 -04:00
Sam
f43d25d3fe
Ability icons
2023-03-21 19:59:04 -04:00
Sam
e552cf579e
Added english localization for sword abilities.
2023-03-21 19:59:04 -04:00
Sam
86dfa34ec9
Cleaving stance required abilities
2023-03-21 19:59:00 -04:00
Sam
a3d655970e
Heavy stance required abilities
2023-03-21 19:56:32 -04:00
Sam
b376228d45
Primary and secondary abilities can now be contextual. BasicStance character state added.
2023-03-21 19:38:15 -04:00
Imbris
61cb0ad39b
Merge branch 'imbris/small-tweaks' into 'master'
...
Various small tweaks / fixes
Closes #1475
See merge request veloren/veloren!3817
2023-03-18 00:52:20 +00:00
Imbris
94dd8c2b70
Address review on 3817
2023-03-17 20:17:46 -04:00
Ben Wallis
6eedc02286
Changed character deletion to go via batch update
2023-03-12 23:21:53 +00:00
Imbris
6b8e22d6cc
Improvements and fixes for interacting/collecting
...
* Inert entities like arrows no longer block interactions like picking
up items! Logic looking for the closest entity will skip them.
* When pickaxe is not equipped and wielded we now show "Needs Pickaxe"
as the hint text for mineable blocks.
* Mineable blocks that aren't pointed at now show the mining text hint
instead of the text hint used for regular collectible blocks.
* Fixed recent bug where all interactables were showing the open text hint.
* Split `BlockInteraction` out of the `Interaction` enum in voxygen
since we were using this enum for two different things.
2023-03-11 21:17:27 -05:00
Monty Marz
277a402781
Initial quest window work, spot fixes
2023-03-10 22:16:26 +00:00
Cat Stevens
83e4cdfe76
Allow locking camera zoom
...
Allow the camera's zoom to be locked by a keybind
or a Gameplay setting. The zoom lock
behavior can be changed between Toggle
and Auto, where Auto only locks the camera
zoom while specific movement/combat inputs
are being pressed. (closes !1528 )
A temporary fading notification is shown at the
top of the screen, informing the player of
the setting change (when the keybind is
used) or that the zoom is locked (when
the player might have forgotten the zoom
is locked, and is trying to zoom).
i18n strings are added for English and German,
but no other languages.
To implement the simplistic fading text, the
behavior was extracted into an impl
called `ChangeNotification`, where
reasons are quantified by `NotificationReason`.
2023-03-05 11:30:27 -05:00
Monty Marz
9a025cfcc8
More spot features
2023-03-03 23:21:37 +00:00
Isse
d949348661
Moderator badge
2023-01-28 03:10:24 +01:00
Avi Weinstock
78845a0d73
Implement potion sickness, which causes diminishing returns on healing from potions.
2023-01-19 15:06:12 -05:00
Nils Ascheuer
d703909557
#1758 : fixed in German and English
2023-01-17 10:01:10 +01:00
Matas Minelga
040c9fe6ee
Inventory: Implemented dynamic and better ordering by Category
2022-12-31 02:32:41 +02:00
Rares
d63f8850a4
Update description of the flashing lights setting
...
The lights are supposed to be enabled when the setting is checked
The new description should better reflect the intended behaviour
Only the English descriptions have been updated.
2022-12-16 21:34:22 +02:00
IsseW
7296843923
simple bridges
2022-11-30 15:13:52 +01:00
Monty Marz
3abfa4d2cc
Add Exp-Bar
2022-11-22 11:52:39 +00:00
Kuba 1001
92465bfe59
lang(pl_PL): update polish translations
2022-10-28 17:46:17 +02:00
Sam
0fe073fcdc
Addressed feedback from testing
2022-10-27 20:07:10 -04:00
Sam
1782408676
Address UX issues of contextual abilities.
2022-10-27 20:07:08 -04:00
Sam
a8212d6f41
Dive melee now scales its attack off of the entity's vertical speed.
...
Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
356c26cc66
UI for sword skill tree.
2022-10-27 20:06:54 -04:00
Sam
500e0ae3d0
Heavy abilities
2022-10-27 20:06:34 -04:00
Sam
fd05795b4c
Titles and descriptions for each ability.
2022-10-27 20:06:31 -04:00
Joshua Barretto
29d40cf509
Added graphics presets
2022-10-27 01:15:40 +01:00
kitswas
9b692d072f
Added checkbox in the settings for poisebar
...
See [this message on Discord](https://discord.com/channels/449602562165833758/1014778601368997958/1033838446575370351 ).
2022-10-24 22:05:11 +05:30
Joshua Barretto
40e47b4f3e
Added reflection mode settings
2022-10-23 20:03:21 +01:00
Joshua Barretto
3f2efea4f2
Experimental river velocity in shaders
2022-10-23 01:42:00 +01:00
Marcel Märtens
0fe0192a2d
get rid of string replacements in template strings
2022-09-29 17:33:53 +02:00
Marcel Märtens
ba260e8419
translate MOD and YOU messages
2022-09-27 13:46:12 +02:00
Samuel Keiffer
59d8d287d9
Merge branch 'seachapel_npc_work' into 'master'
...
seachapel npc work
See merge request veloren/veloren!3599
2022-09-22 01:04:01 +00:00
flo
a37e1f8d99
seachapel npc work
2022-09-22 01:04:01 +00:00
Joshua Yanovski
57ea753bff
Merge branch 'sharp/parallel-ingame' into 'master'
...
Parallelize ingame messages.
See merge request veloren/veloren!3627
2022-09-21 19:44:40 +00:00
Joshua Yanovski
67231aff90
Remove persistence loading error from SkillSet.
...
This is needed (for now) in order to parallelize ingame_chat, because
one of the handled messages updates this value on the server. It turns
out that the value is not actually used on the server, only the client,
so this was mostly a matter of threading this back to the correct place.
Additionally, we took the opportunity to modify the UI to not log you
into the game until your character was confirmed to be loaded, which
was a todo item that lets us simplify some error handling logic and
remove stuff from global state.
2022-09-21 09:29:25 -07:00
Marcel
f590e68f7e
Merge branch 'mckol/mute-keybinds' into 'master'
...
Mute audio keybinds (and respective buttons in settings)
See merge request veloren/veloren!3361
2022-09-21 09:22:45 +00:00
Imbris
1b48a3008c
Merge branch 'Couls/TestBed' into 'master'
...
Extend item pickup UI to group members
Closes #1402
See merge request veloren/veloren!3521
2022-09-20 22:13:50 +00:00
Couls
4a4c061b55
Extend item pickup UI to group members
2022-09-20 22:13:50 +00:00
LunarEclipse
6ad02b1fb0
Added i18n stuff for volume muting keybinds for en and pl_PL locales
2022-09-16 22:17:00 +02:00
juliancoffee
34c5e95d8a
Add Energy regen buff
...
* Fix broken i18n keys for health and energy increases
* Better handle buff descriptions
Calculate infobox lines for item stats to set correct infobox frame
dimensions
2022-09-06 15:50:04 +03:00
zDrag0nG
18e1b48006
Update Spanish Translation
2022-09-04 23:41:15 +00:00
flo
6c89cd8fbf
put Organ under Toolkind Instrument
2022-08-30 16:55:02 +00:00
Marcel
60f05f45a7
Merge branch 'juliancoffee/better-i18n-keys' into 'master'
...
Remake price-tips internationalization
See merge request veloren/veloren!3571
2022-08-29 12:18:36 +00:00
Samuel Keiffer
52ce12f383
Merge branch 'floppy-music-instruments' into 'master'
...
Music Instruments
See merge request veloren/veloren!3535
2022-08-28 18:48:18 +00:00
flo
9339971032
Music Instruments
2022-08-28 18:48:18 +00:00
juliancoffee
76cd36b179
Remake price-tips internationalization
2022-08-26 17:56:32 +03:00
Imbris
e626519ec0
Replace "Present Mode" options with more user friendly terms:
...
'Fifo' -> 'Vsync capped'
'Mailbox' -> 'Vsync uncapped'
'Immediate' -> 'Vsync off'
2022-08-25 23:24:43 -04:00
Imbris
334937568e
Add an entity view distance setting that allows limiting the distance
...
entities are synced from and displayed in.
NOTE: Syncing entities work at the granularity regions which are
multi-chunk squares but the display of entities in voxygen is limited in
a circle with the radiues of the supplied distance.
Additional details and changes:
* Added `ViewDistances` struct in `common` that contains separate
terrain and entity view distances (the entity view distance will be
clamped by the terrain view distance in uses of this).
* View distance requests from the client to the server now use this
type.
* When requesting the character or spectate state the client now passes
its desired view distances. This is exposed as a new parameter on
`Client::request_character`/`Client::request_spectate`. And the client
no longer needs to send a view distance request after entering these
states. This also allows us to avoid needing to initialize `Presence`
with a default view distance value on the server.
* Removed `DerefFlaggedStorage` from `Presence` and `RegionSubscription` since the
change tracking isn't used for these components.
* Add sliders in voxygen graphics and network tabs for this new setting.
Show the clamped value as well as the selected value next to the
slider.
* Rename existing "Entities View Distance" slider (which AFAIK controls
the distance at which different LOD levels apply to figures) to
"Entities Detail Distance" so we can use the former name for this new
slider.
2022-08-25 23:24:43 -04:00
flo
f9a31094b6
remove common_ron
2022-08-25 09:01:00 +00:00
flo
e882e62c08
seachapel
2022-08-24 21:50:53 +00:00
juliancoffee
e15c375cb5
Use fluent attributes for abilities
...
* Better translation logic and ergonomics
* Cut two format!-s
2022-08-19 18:35:44 +03:00
Tormod Gjeitnes Hellen
e306b3bfe3
Have the ambushers say something.
...
Very unsure about the way I did this...
2022-08-17 23:50:09 +02:00
Marcel
c6bcdd7a2c
Merge branch 'juliancoffee/i18n-tooling-fluent' into 'master'
...
Implement i18n-tooling
See merge request veloren/veloren!3536
2022-08-17 20:39:00 +00:00
juliancoffee
3860b3ece3
Remove template.ftl file
...
They are empty anyway
2022-08-17 22:46:48 +03:00
AldanTanneo
ba87a405af
Discord Activity
2022-08-15 15:58:37 +00:00
Julio Cezar Silva
9315482fc4
Craft all
2022-08-12 00:47:48 +00:00
DaforLynx
258feee634
Fix crash when Gap Between Songs is set to 0.0; changed name to Music Spacing
2022-08-11 02:56:40 +00:00
IsseW
a165bc09bc
character viewpoint
2022-08-09 18:45:45 +02:00
IsseW
bf44ebd12b
spectate speedup key
2022-08-09 18:44:10 +02:00
Isse
0471e78f41
spectate mode :D
2022-08-09 18:43:13 +02:00
juliancoffee
a994984b09
Migrate i18n files to new format
2022-08-06 21:57:08 +03:00
Vincent Foulon
8862258f61
Deny any interaction received during hostile_tree
2022-08-06 18:31:42 +00:00
DaforLynx
bf4a582cf7
WIP: New music, "now playing" line in debug overlay, and music frequency slider
2022-08-01 17:41:44 +00:00
Isse
cfdc2a8ae6
Add setting to disable flashing lights
2022-07-31 21:53:25 +00:00
Youssef Fahmy
91c85dea22
Humanoid Model Overhaul
2022-07-16 11:13:24 +00:00
IsseW
08b0989789
add slider for rain map resolution
2022-07-04 18:07:18 +02:00
DaforLynx
83ee54001e
Ambience slider; fix to utterances
2022-07-04 18:07:15 +02:00
Samuel Keiffer
0bd08b1f9e
Merge branch 'socksonme/rework_sct' into 'master'
...
Rework SCT
See merge request veloren/veloren!3126
2022-07-02 02:42:42 +00:00
Marcel
fddc97bc77
Merge branch 'tweaks' into 'master'
...
tweaks entity stats
See merge request veloren/veloren!3437
2022-06-29 19:29:38 +00:00
Socksonme
2c5fd06d0b
Address review
...
- Change hp_pulse to not be framerate dependent
- Change some of the HpFloater checks to be inside the find() function
- Remove unnecessary join
- Add back option for showing incoming damage + add option for
experience accumulation
- Change `ExpFloater`s to not store the owner, as they are only shown
for the player (will have to see if the implementation is correct so
that it may be applied to the other floaters)
- Rename `Outcome::Damage` to `Outcome::HealthChange` and `DamageInfo`
to `HealthChangeInfo`
- Update some outdated comments/documentation
2022-06-29 17:31:58 +03:00
socksonme
eabbfe6a51
Remove damage batch option + crit_mult
2022-06-29 17:31:54 +03:00
socksonme
762b726d21
basic i18n for english + code touchups
...
Getting Invalid Probability error when attacking a lot of enemies - needs to be checked out
2022-06-29 17:31:42 +03:00
juliancoffee
8c837da561
Add i18n keys to abilities
...
* New hud/ability.ron file for ability localizations
* i18n keys are created by adding .name and .desc to ability id. Because
of how i18n worked (returning key if string wasn't found), it was
impossible to do because it leads to UB in case string is missed.
To solve this we've added get_opt method that returns None
* New Localization::get_or method for convinient fallback key usage
2022-06-25 18:17:37 +03:00
runrobdog
95148a9968
tweaks entity stats
2022-06-17 12:35:06 +02:00
terrarier2111
45efdb6602
Implement group owned loot
2022-06-04 17:16:12 +00:00
Ben Wallis
34f580dfaa
Introduced loot ownership rules to combat loot stealing by players
...
* Added `LootOwner` component used to indicate that an `ItemDrop` entity is owned by another entity
* A loot winner is now calculated after EXP allocation using the EXP per entity for weighted chance distribution
* Used existing Inventory Full overitem text to show "Owned by {player} for {seconds}secs" when a pickup fails due to a loot ownership check
* Updated agent code to take into account loot ownership when searching for `ItemDrop` targets to pick up
* Added `loot` ECS system to clear expired loot ownerships
2022-05-28 12:06:49 +00:00
Corvella
a9622fe28e
Add a setting to toggle zooming in when charging bow
2022-05-23 23:09:47 +00:00
Sam
ba0846d6c7
Addressed more feedback
2022-05-16 15:11:46 -04:00
Sam
9b078c3383
Addressed playtest feedback (assets).
2022-05-16 15:11:38 -04:00
Bryant Deters
075fee5190
modular component tooltips
2022-05-16 15:11:25 -04:00
Monty Marz
3d5e29b44d
Ui
2022-05-16 15:11:18 -04:00
holychowders
be0e322219
Remove "(Items)" from stealth stat descriptions.
2022-05-14 09:34:57 -05:00
holychowders
ff905fab95
Add stealth stat to Bag UI. NOTE: Needs icon.
2022-05-12 20:26:43 -05:00
Joshua Barretto
f35c98d1a1
Added LoD distance setting
2022-05-10 12:40:06 +01:00
Tormod G. Hellen
cb88648cca
Give NPCs random Big Five personalities.
2022-04-04 20:17:50 +02:00
jh0l
991cfcaa47
feat: 🌐 add i18n for trade amount input placeholder
2022-03-27 20:24:20 +02:00
Sam
c6dc96b795
Settings button to turn off weapon trails.
2022-03-03 01:10:59 -05:00
Isidor Nielsen
a685a353cb
Shared and persistent waypoints
2022-02-20 10:10:18 +00:00
Sam
4991f7ecea
Gnarlign site tweaks and chieftain buff
2022-02-11 01:23:09 -05:00
Sam
0031aa6f5f
Chieftain AI and attacks
2022-02-10 14:58:35 -05:00
Martin
700f709664
added delete button in the settings window which deletes a server from the list
2022-01-25 19:48:58 +02:00
Joshua Barretto
8504a8ab21
Merge branch 'ubruntu/campfire-hud' into 'master'
...
Show HUD for campfires
See merge request veloren/veloren!3097
2022-01-23 19:25:11 +00:00
ubruntu
ca2a81c20f
Show HUD for campfires
2022-01-23 19:25:11 +00:00
Joshua Barretto
8a684973b4
Merge branch 'zesterer/tiny-fixes' into 'master'
...
Addressing criticisms
See merge request veloren/veloren!3121
2022-01-22 16:44:01 +00:00
Joshua Barretto
b8df17080d
Merge branch 'infrandomness/waypoint_binding_customization' into 'master'
...
Add waypoint binding customization code
See merge request veloren/veloren!3122
2022-01-21 18:05:41 +00:00
InfRandomness
b33fda1e0c
Add waypoint binding customization code
2022-01-21 18:05:41 +00:00
ubruntu
1d0c861e19
Fix chest display names
2022-01-21 18:05:39 +00:00
Joshua Barretto
4f181c936d
Merge branch 'name_areas_based_on_biome' into 'master'
...
name_areas_based_on_biome
See merge request veloren/veloren!3115
2022-01-20 19:50:57 +00:00
Joshua Barretto
5a7cd39625
Added point glow slider
2022-01-20 13:40:11 +00:00
floppy
a836b61190
allow enabling/disabling biome names on map
2022-01-17 23:45:51 +01:00
Joshua Barretto
bde3aade2b
Updated changelog, fixed incorrect hint for mineable blocks
2022-01-16 17:53:51 +00:00
Joshua Barretto
504e2a38d5
Added overhead hints, smoother mount movement
2022-01-16 17:53:14 +00:00
Jonathan Berglin
d3f0fa810e
Update swedish translations
2022-01-09 16:37:53 +00:00
unvariant
71d2be5f76
support removing key bindings
2022-01-07 20:30:30 +00:00
voxal
e546a1d1a9
Allow players to see own speech bubbles.
2022-01-05 20:06:43 -08:00
Dr. Dystopia
9ea6cea7cd
Update swedish translations and fix typo
2022-01-01 00:40:50 +01:00
ubruntu
65f9d18fb7
Dagger UX
2021-12-28 22:09:34 +00:00
Ben Wallis
9a4e6b81d3
Merge branch 'Character-editting' into 'master'
...
Character editing
See merge request veloren/veloren!3059
2021-12-20 15:24:43 +00:00
Dr. Dystopia
48fd9e877d
Use 'confirm' button when finishing editing
2021-12-18 11:45:49 +01:00
holychowders
b40d94dd53
Re-allow and improve fleeing.
2021-12-07 20:18:03 -06:00
Monty Marz
727295aec1
text and alignment WIP
2021-10-27 17:02:35 -04:00
Monty Marz
7aae35f286
bench
2021-10-27 17:02:31 -04:00
IsseW
6a85e231b4
Added part of tip
2021-10-26 00:15:09 +02:00
IsseW
047cda179f
Added keybinding shortcut in loading tips
2021-10-25 23:53:27 +02:00
kaedr
cc98ccc371
Added localization for server error message display on client
2021-10-16 20:17:38 -04:00
kaedr
eb02a4733d
Fixed obfuscation of error messages caused by previous commits
2021-10-16 20:17:37 -04:00
Henry Corse
e01ce2dcf4
Kaedr/pretty printing error messages
2021-10-14 18:37:51 +00:00
James Triantafylos
99776a6ebd
Fixes #1350 - Allow players to cap the game FPS when unfocused
2021-10-10 15:33:31 +00:00
Imbris
691b61e22d
Add documentation to credits.ron and fill in fonts entries with actual data, add additional entries to Art credits for documenting information relevant to satifying attribution requirements for some licenses, add/rename license files for fonts, center credits text on the credits screen, added asset_path field to associate art credits with the actual asset files and wrote a unit test to ensure that these paths are valid.
2021-09-30 02:35:59 -04:00
Imbris
40240a4005
Add basic credits screen to the main menu with some example data loaded from a ron file
2021-09-29 21:06:52 -04:00
Bafon
d53d2300a6
Add setting to disable hotkey hints
2021-09-24 16:03:05 +00:00
Bafon
b910c1dd9c
Add setting to always show energy bars
2021-09-15 12:04:44 +00:00
Monty Marz
a23433b402
Bloom settings
2021-09-08 09:50:37 +00:00
juliancoffee
f157f8efca
(en) i18n cleaning
2021-09-01 19:38:59 +03:00
Marcel
0bedfde53e
Merge branch 'trade-window-improvements' into 'master'
...
UI: Fixes and enhancements to the trading window
See merge request veloren/veloren!2738
2021-08-11 09:25:17 +00:00
juliancoffee
16c72b8667
Add hotkey to toggle Egui Debug
2021-08-06 22:58:36 +03:00
Xeriab Nabil
ea5de81f9b
UI: Fixes and enhancements to trading window
2021-08-06 17:11:54 +03:00
Monty Marz
a1e22df944
Merge branch 'transp---opacity-in-UI' into 'master'
...
transparency -> opacity
See merge request veloren/veloren!2714
2021-08-02 21:30:37 +00:00
Monty Marz
bceed44614
transp -> opacity
2021-08-02 22:49:10 +02:00
Marcel Märtens
5012e2ba8b
rename hud_settings to settings
2021-08-01 13:47:03 +02:00
Marcel Märtens
bb026ca21b
move vector map out of manifest and switch to new manifest format
2021-08-01 13:12:01 +02:00
Marcel Märtens
49072702bc
fix #1258
2021-08-01 11:20:51 +02:00
Marcel Märtens
2fd26bf41c
make folders POSIX style and move skills to hud
2021-08-01 10:56:10 +02:00
Joshua Barretto
f51c4ed860
Merge branch 'zesterer/menacing' into 'master'
...
Added menacing, made agent code less hacky
See merge request veloren/veloren!2707
2021-08-01 00:27:02 +00:00
Joshua Barretto
422e1c30f4
Added menacing, made agent code less hacky
2021-07-31 20:33:28 +01:00
Imbris
c5c8ae4d30
Replace stamina -> energy
in english localization strings
2021-07-31 01:35:28 -04:00
Imbris
89eee332c9
Replace stamina -> energy
in code, i18n keys, and asset names
2021-07-31 01:34:40 -04:00
Monty Marz
14eb0f9aa2
Remove sceptre, add swords
2021-07-29 22:38:35 +00:00
Jonathan Berglin
a564602495
Tygyh/update missing swedish translations
2021-07-27 11:14:52 +00:00
DanTheOne
18b5c1c35a
Add shortcut to toggle chat
2021-07-26 02:42:35 +02:00
schnippl0r
342de16d2e
Added en and de_DE translations for gameinput.greet.
2021-07-20 21:59:18 +02:00
Knightress Paladin
42c3872528
Added healing aura duration skill to voxygen UI
2021-07-10 20:02:36 -07:00
Samuel Keiffer
351a68944b
Merge branch 'juliancoffee/skill_truth' into 'master'
...
Move skill boost modifiers to skills module
See merge request veloren/veloren!2540
2021-07-09 23:05:48 +00:00
Monty Marz
7c8d73a0c6
Minimap modes, Danari customizations update & bald hairstyles
2021-07-08 00:01:08 +00:00
juliancoffee
20c0c7f44f
Use code-spliced values for i18n skill description
2021-07-07 17:51:30 +03:00
Benoît du Garreau
1cba7db9b6
Update assets_manager
to 0.5
2021-06-26 12:05:40 +02:00
Sam
0a32b676c8
Vines now ensnare you by applying a buff.
2021-06-23 22:38:16 -05:00
Joshua Barretto
b84708ca75
Added chat toggle
2021-06-21 20:16:03 +01:00