Commit Graph

230 Commits

Author SHA1 Message Date
Brandon Danyluk
4d5d395f61 adjust hellfire attack profile to work with pro-nav 2021-04-10 18:32:55 -06:00
Brandon Danyluk
5cd61d1301 set default navigation type 2021-04-10 13:16:08 -06:00
Brandon Danyluk
fd8a55addf make navigation a modifyable system 2021-04-10 13:11:20 -06:00
Brandon Danyluk
fa064f9287 small adjustents 2021-04-10 11:27:41 -06:00
Brandon Danyluk
ea0bb8fa37 pro-nav works flawlessly 2021-04-10 11:15:27 -06:00
Brandon Danyluk
dee326606c pn crap 2021-04-06 21:01:07 -06:00
Brandon Danyluk
53ff3bb1f5 proportional navigation now "works" 2021-04-03 21:04:16 -06:00
Brandon Danyluk
7179a91c77 small changes 2021-04-01 20:12:49 -06:00
Brandon Danyluk
17175db48e v2 of proporitonal nav 2021-03-31 17:16:00 -06:00
Brandon Danyluk
365860dd09 attempt at missile dynamics 2021-03-26 23:15:29 -06:00
Brandon Danyluk
2fd4f70c5b Add debug info 2021-03-18 23:43:07 -06:00
Brandon Danyluk
51542f9053 Basic proportional navigation and PID controller 2021-03-18 23:28:55 -06:00
Neviothr
75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup (#8100)
* configOf

* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
Brandon Danyluk
4058a7e42b
MissileGuidance - Active Radar Homing: Use AGL for nearestObjects check (#8045)
* Use AGL for `nearestObjects` check

* remove empty line
2020-12-15 21:01:53 -06:00
Brandon Danyluk
6b674f5395
Add config option for the use of pilot camera for weapons on that turret (#7812) 2020-07-22 10:37:56 -05:00
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples (#7663) 2020-04-25 08:41:45 +02:00
jonpas
c42a004ab3
General - Fix preprocessor issues (#7563)
* Fix preprocessor issues

* Fix more preprocessor issues
2020-02-29 16:09:31 -06:00
Brandon Danyluk
f2fff98ad0 Add AGM-114L Active Radar Homing Hellfire (#7337)
* Create AGM-114L

* If we lose LOS dont continue tracking magically Allow for datalinked targets to donate data to the missile.

* Update documentation

* RHS 2x hellfire compatability

* Make ARH more realistic by not allowing to switch targets after firing

* Fix filename. Change Hellfire attack profile to lead target. Switch to two LOS checks.

We check two Line's of Sight to ensure that we are 100% gone from the target. A raw LOS check will be blocked by bushes and light trees while the checkVisibility wont while on the otherhand smoke will block a visiblity check but not a raw LOS check. We get best of both worlds with this.
I changed the attack profile so that it will lead moving targets. This isnt needed with the laser version because the user will "lead" the target if needed, but with the radar scan we have velocity information so we might as well lead the target as much as possible

* Change function calls to FUNC macro. Slightly change radar logic. Up poll frequency to 7hz

Instead of the missile immediately going active when the shooter doesn't have radar, check if targets are in datalink. If they are, use the datalink to guide the missile instead of its internal radar.

* Add logic for missiles launched without target

If a missile is fired without a locked target, it will immediately go active and target the first thing its seeker picks up. This is an incredibly dangerous trait of active radar homing missiles and is so in this implementation. Be careful!

* Change from `exitWith` to basic `then`

Legacy code that never got changed. This is essentially what happened before

* Update CfgMagazineWells.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2019-12-30 12:29:08 -06:00
Brandon Danyluk
316fbfe7b9 Implement Metis SACLOS guidance (#6997)
* abc

* Revert "abc"

This reverts commit bcb4214bd9.

* Update to current commit

* Begin transfer of SACLOS into Missile Guidance

* Allow seeker and attack profiles to have their own "OnFired" functions

* Fix bugs with SACLOS

* Implement Metis wire guidance. Add "Beam" guidance

* add missing parenthesis

* Update how Wire/Beam guidance works. Add compatability for SACLOS planes. Move all base missile changes out of missileguidance and into their own files.

* try to cleanup merge

* minor stuff
2019-12-16 20:01:30 -06:00
Brandon Danyluk
abe2ce2f6f Implement M47 Dragon (#6773)
* abc

* Revert "abc"

This reverts commit bcb4214bd9.

* Update to current commit

* Ports over NouberNou's dragon guidance

* Add Dragon model

* Make the Dragon CSW capable

* Fix bugs regarding argument order

* Add Dragon Attack Profile. Change how missileGuidance guidance_pfh works in order to allow for different types of missiles besides continious thrust

* Fix bug regarding missile direction. Add official US Army training manual for the dragon for reference purposes

* Adjust model to reflect real-life one

* Add attackProfile and guidanceProfile onFired functions

* Change Dragon "onFired" to reflect missileGuidance changes

* Only implementing the Super-Dragon. Remove Tabs. Add new lines to all files. Add string-table. Tweak missile flight dynamics

* Add sight description

* Fix inheritance issues. Missile damage values tweaked. Fix String Table. Add backblast area.

* Add feature wiki page.

* Fix picture issues

* Remove Dragon manual

* add missing semi-colon

* Tweak damage values. Fix formatting. Add lazy evaluation where applicable

* Disable the ability to switch to the unusable launcher. Convert rvmat numbers to equivalent but more readable numbers. Multiple code fixes. ace_csw required. Formatting fixes. TGA -> PAA. Remove unused comments in missile guidance code

* Dragon flight dynamics tweaked. Now assuming there is a booster angle creating wobble. Add a slight delay when the wire breaks to fire all of the service charges

* hpp newline fixes. Case sensitivity for model and rvmat references

* Update Wiki dependencies

* Revert "Update Wiki dependencies"

This reverts commit efc298c481.

* fix dependency component

* Changed inheritance structure to be more rigid. Remove un-needed config values. Fix script issues regarding positioning and the launchers aliveness

* get rid of the optic for the base dragon. fucking bi configs not making sense

* Lock non-useable dragon on initialization

* Add model.cfg for animations

* Fix formatting. Fix M47 Dragon Optic zoom

* Change LOD selection names

* Revert indentation, keep parenthesis. "Start, stop, start stop! Jesus! I'm starting to think Mattis is just a big cock tease"

* Re-update indentation of model.cfg

* Path fix. Whitespace fix

* Sight attach/detach on same vehicle

* If the sight gets detached, make sure the dragon goes dumb. Remove resetting of resting position when gunner gets out - looks stupid, but when the dragon is fired weird stuff happens

* disable debug

* Add EOF

* Maybe finally fix EOF problem
2019-06-07 23:48:37 -05:00
BaerMitUmlaut
9c55c36d27 Use checkVisibility to test LOS for missile seekers (#7014) 2019-06-04 20:20:07 -05:00
PabstMirror
d379c3f1b7
MissileGuidance - Allow using vanilla fire mode key (#6732)
* MissileGuidance - Allow using vanilla fire mode key

Fix #6595

* Javelin - Backwards compatiblity with CUP

* Add support to RHS compat

* comment
2019-01-30 22:11:01 -06:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
xrufix
dc3a9fccca Fix Mavericks and KH25ML diving into the ground. (#6315)
* Fix issue with missiles diving into the ground before reaching the target

* More modest steering deflection for Maverick and Kh25ML
2018-05-31 21:18:47 -05:00
Dedmen Miller
81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
PabstMirror
74fd0f507f Add EH for UAV control, Add Hellfire support (#5305)
* Add EH for UAV control, Add Hellfire support

* cycle guidance keybind

* Handle broken PlayerViewChanged

* humps

* UAV Self-interactions (#5379)

* Switch ACE_Player to uav AI on valid seat change

* Different approach to UAV interactions

* Forgot to remove a variable

* Changed param to select
2017-08-22 16:07:45 -05:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
3898202091 Hellfire missiles (#4679)
* Hellfire

* Cleanup dev macros

* Cleanup some debug

* Add base interaction node for firemode actions

* Handle bad data in attack profile variable

* Skip ammo checks (returns bad data on added weaps)

* Add mags sizes for apache

* Add Hellfire Wiki Doc

* Cleanup doc

* Add pylon support

* Add support for pilot controlled weapons

* Add label to pylon mags

* Cleanup vehicle configs, autoAdd laser des, fix ineractions for driver
2017-06-02 16:51:38 -05:00
PabstMirror
49374feb2a NLAW - Predicted Line Of Sight Guidance and Overfly Attack Mode (#4791)
* NLAW Prototype

* Make AI Compatible

* Add Overfly Top Attack Mode

* Limit Max Deflection

* Base prediction on AI skill

* Generic cycle attack profile key for missile guidance

* Add hint for weapons without huds

* Configure for attack cycle key

* Finish OTA ammo effects

* Cleanup

* Arm at 20m

* Disable Debug

* No models for short lived sub-ammos

* Fix Korean strings

* Change AI randomization to use skillFinal

* Add wiki doc for nlaw

* Cleanup

* Cleanup

* Cleanup
2017-06-02 16:51:20 -05:00
PabstMirror
78a55d4436 Generic cycle attack profile key for missile guidance (#4787)
* Generic cycle attack profile key for missile guidance

* Add hint for weapons without huds

* Fix Korean strings

* Cleanup
2017-02-10 13:01:17 -06:00
PabstMirror
3cd80a42d7 Fix cruise heigh on close shots (#4795) 2016-12-29 15:04:19 -06:00
PabstMirror
4bb02a320b Run attack profile even if no target 2016-11-14 20:19:24 -06:00
PabstMirror
ae0eab3a51 Use isEqualTo for checking seeker return 2016-11-12 16:15:42 -06:00
PabstMirror
63f3673a65 Missile Guidance Overhaul 2016-10-17 16:08:23 -05:00
Nicolás Badano
ab6fc8efca Laser guidance for all designators (#3308)
* Fix laser and missileguidance over water

* Return a normalized vector in EFUNC(common,getTurretDirection)

* Make laser dispersion simulation optional, default off

* Prototype for ace_laser_designate

* Remove vanilla laser handling from ace_laser in favor of the new code on ace_laser_designate

* Simplify laser into one module

Rewrite large parts of laser
Merge laser_designate
Delete lase_selfDesignate

* Cleanup missile guidance

* Headers, fix laser over water

* Cleanup

* Test

* Change setting to scalar, more cleanup

* Add seeker debug drawing
2016-10-08 12:55:30 +02:00
PabstMirror
0848b6d1de Fix script errors (#4327) 2016-09-04 21:03:52 +02:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
PabstMirror
7239f3e88c Fix terrain LOS check for vehicles with low getPos (#4130)
Fix #4126
2016-07-21 20:07:54 -05:00
PabstMirror
3ae8a494c4 Add javelin configs for new apex launchers
Fix #4007
2016-06-28 22:46:04 -05:00
PabstMirror
20376385ca Fix #4007 - Handle bad target when using apex titans 2016-06-27 13:43:05 -05:00
PabstMirror
a18e46c1c9 missleGuidance - Fix seeker los check
Close #3374
Because func was undefined _losOkay was nil, so target leading was
always skipped.
2016-06-25 01:27:23 -05:00
jonpas
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
jonpas
bd5f6107a0 Merge branch 'master' into eol-lf 2016-06-09 14:24:45 +02:00
jonpas
b0352fdeb9 Merge branch 'master' into eol-lf 2016-06-02 17:02:09 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
jonpas
816da2aef1 Normalize to LF line endings 2016-05-30 18:37:03 +02:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
PabstMirror
8b932fd5a0 Fix some undefined functions / strings 2016-02-20 16:58:45 -06:00
commy2
ca9b909e75 fix CBA_fnc capitalization 2015-11-30 16:45:20 +01:00
Alessandro Foresi
22ac16ead5 Changed: Seeker to aimPoint instead of ASL position 2015-09-19 16:22:36 +02:00
PabstMirror
b3741f4036 Capitalization for macro CBA_fnc_addPerFrameHandler 2015-08-04 02:34:38 -05:00
PabstMirror
ab2ebf5fcf MissleGuidance - Move PARAMS up to top 2015-07-03 21:06:13 -05:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
PabstMirror
21552caee7 Opps- Not the same as javelin 2015-05-04 23:01:19 -05:00
PabstMirror
3fa218848d MissleGuidance - fix Inheritance check 2015-05-04 22:46:58 -05:00
jaynus
c1ba4966f9 Test confirm no bouncy. 2015-05-01 11:53:55 -07:00
jaynus
5bf763a08e quote, not var. 2015-05-01 11:47:49 -07:00
jaynus
dcf4f3b53e Resolved. Conflicts:
addons/missileguidance/functions/fnc_onFired.sqf
2015-05-01 11:35:03 -07:00
jaynus
dfbfb4ace2 Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00
PabstMirror
54c5070569 isNull 2015-04-18 22:23:19 -05:00
jaynus
2fe7122b3e Disable handoff until completed. 2015-04-18 15:44:07 -07:00
jaynus
953faf3d4b ace_missileguidance privates. 2015-04-18 10:53:21 -07:00
jaynus
11336cdade Merge remote-tracking branch 'origin/master' into guidanceHandoff 2015-04-18 10:37:16 -07:00
jaynus
d1e03d8e7a Slight tweaks. 2015-04-18 09:40:46 -07:00
jaynus
e14ee45249 debug checking. 2015-04-18 09:29:58 -07:00
jaynus
6d93fe45a6 Guidance handoff to guiding unit/laser shooter. This needs LOBL vs. LOAL capability. 2015-04-16 09:35:21 -07:00
jaynus
10cf02e856 Slower climb phase.Refs #630 2015-04-15 12:25:57 -07:00
jaynus
5bcb0ec493 Forgot to set terminal on short-range attacks. Fixes #630 2015-04-15 12:09:47 -07:00
jaynus
25b7f779f1 Difficulty magic. 2015-04-15 10:11:13 -07:00
jaynus
ea2281616e Enable all variants of Titan. Can now vanilla-lock in cadet mode. 2015-04-15 09:55:40 -07:00
jaynus
c793df4848 Changed: Safety mode on Titan, it now doesnt show as unloaded Fixed: Some TOP shots would miss, Fixed: Lock constraints would show on fast weapon switch. 2015-04-15 09:10:00 -07:00
jaynus
57acee0f89 Changed: Cleaned up Missile guidance setting for AI, SCALAR. 2015-04-14 19:19:14 -07:00
jaynus
ad95105508 Added and enabled AMG for AI. 2015-04-14 18:25:02 -07:00
jaynus
ef6d090238 Fixed: JAV_DIR was erroring. 2015-04-14 18:18:38 -07:00
jaynus
37de67395f Fixed: issue where Javelin wouldn't hit > 1500 2015-04-14 18:18:27 -07:00
jaynus
1dd41a00ba integration. 2015-04-14 10:51:53 -07:00
jaynus
226312c504 Merge remote-tracking branch 'origin/master' into seeker_fov
Conflicts:
	addons/missileguidance/functions/fnc_checkSeekerAngle.sqf
2015-04-14 10:47:40 -07:00
jaynus
fb5b524023 Loosen DAGR curve 2015-04-14 10:39:00 -07:00
jaynus
6f3ce27894 Javelin refined, working, locking fixes, UI fixes, missile guidance rewrite 2015-04-14 10:25:08 -07:00
jaynus
c436541f1c Reworked, fun fun. 2015-04-14 09:36:39 -07:00
jaynus
376f924999 Finish guidance rewrite. 2015-04-14 08:24:13 -07:00
jaynus
22d90fee9a Begin modelToWorld work. 2015-04-13 16:47:09 -07:00
jaynus
761fef39c8 working save. 2015-04-13 15:34:51 -07:00
jaynus
ff858c1194 Begin stateful guidance. Re-write of TOP down because it wasnt even running. LIN was default. but it was broken anyways. 2015-04-13 09:56:15 -07:00
jaynus
e5d8fe2634 Guidance timing per FPS fixes. 2015-04-13 09:24:28 -07:00
jaynus
2d6b2f9a1a I had accidently commented out seeker FOV on the Titan rockets. 2015-04-13 08:33:03 -07:00
Nou
b58598c6aa Woops, missing ) 2015-04-12 21:47:27 -07:00
Nou
4c74ff8717 FOV check made faster. 2015-04-12 19:49:14 -07:00
jaynus
2e83e56a73 Seeker integration. 2015-04-12 13:02:09 -07:00
jaynus
5251de8447 break out seeker angle check. more laser code cleanup. 2015-04-12 12:16:26 -07:00
jaynus
7f0e54b9c3 More defaults. 2015-04-12 11:43:37 -07:00
jaynus
01797fd3b9 Integarate laser code into SALH guidance + self_designate. Note todo items. 2015-04-12 11:01:22 -07:00
jaynus
4188893839 Move spatial model translations to ace_common 2015-04-10 14:23:55 -07:00
jaynus
8429b262f2 more debug removal, backup vanilla usage. 2015-04-10 12:40:58 -07:00
jaynus
391b1556cb Disable all debug. 2015-04-10 12:12:25 -07:00
jaynus
c28ac5b4a9 Compensate for target velocity. 2015-04-10 11:40:18 -07:00
jaynus
5083a5a0d2 Javelin locking fire modes were reversed. 2015-04-10 11:37:03 -07:00
jaynus
2fe55b3117 Attack profile buildout. 2015-04-10 10:14:30 -07:00
jaynus
c1089dfffa Working save, distance shots are off. 2015-04-09 16:43:05 -07:00
jaynus
2e9f6a7058 Better projected up/down. 2015-04-09 16:31:14 -07:00
jaynus
1eadcade72 Linear work javelin. 2015-04-09 15:34:42 -07:00
jaynus
8fe11c36ee Linear altitude comparison. 2015-04-09 14:11:15 -07:00
jaynus
198d4f3540 Fixed private variable overrides and timing failure. 2015-04-09 13:03:28 -07:00
jaynus
bbfd28586b Apply ace_missileguidance to Titan. (Direct only) This is testing the extensible framework for mod makers. 2015-04-08 19:51:21 -07:00
jaynus
5a9a8d239c Remove test parameters, timing correct. Attack profile selection working. 2015-04-08 15:52:58 -07:00
jaynus
0a1aae8553 Work save, timing correction. 2015-04-08 15:41:26 -07:00
jaynus
97230c2252 compensate for FPS lag. 2015-04-08 15:34:59 -07:00
jaynus
c89df1b04f Dir arc created. 2015-04-08 14:51:19 -07:00
jaynus
97febd6207 Disable debug, wtf math 2015-04-08 14:31:44 -07:00
jaynus
04b0efb22b Safer calling, build out attack profiles. 2015-04-08 13:57:08 -07:00
jaynus
cf876116a9 Working configuration based guidance framework. 2015-04-08 13:45:43 -07:00
jaynus
3946ee32d2 Fixes left/right issue. 2015-04-08 11:27:30 -07:00
jaynus
bc7943d729 added todo 2015-04-08 09:18:11 -07:00
jaynus
64724737cd Code passing cleanup. 2015-04-08 08:35:24 -07:00
jaynus
61f5324d29 ACE_Settings entry for guidance. 2015-04-08 08:19:19 -07:00
jaynus
104dd2258e Guidance framework working. 2015-04-08 08:01:39 -07:00
jaynus
9aa84322c7 Magazine, Ammo and Missile breakout. 2015-04-06 23:15:26 -07:00
jaynus
2d019abede WIP Guidance rewrites. 2015-04-06 22:38:34 -07:00
jaynus
eb6fdc2e34 cleaner LOAL DAGR 2015-04-06 19:03:11 -07:00
Nou
6541600d44 Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
jaynus
0ca1703048 Slight tweak to deflection. 2015-04-02 10:41:54 -07:00
jaynus
ec64a1b0ca Changed: Laser functionality tweaking
Changed: DAGR deflection refinement
Clean up of tabs
2015-04-02 09:35:36 -07:00
jaynus
7e621616d0 function name error. 2015-01-19 20:19:33 -08:00
jaynus
c5d03ce2c0 GBU and DAGR guidance initializations. 2015-01-19 20:16:33 -08:00
jaynus
16a296e92b laser_selfdesginate commit for commanche 2015-01-19 20:13:12 -08:00
jaynus
3fb2a8e245 big code clean up 2015-01-12 21:14:27 -08:00