* Exit earlier the playInjuredSound if no player is around
* Check if _targets array has at least one player
* Remove useless parenthesis
Co-Authored-By: commy2 <commy-2@gmx.de>
* Handle player inside a vehicle
If any player is inside the area then the _targets will not be empty. This also handle the case where player is inside a vehicle or _unit is a player.
* Handle z axis
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Initial Rewrite
* improve getProximityPlayers
* add Zeus Implementation
* fix missing simicolon
* add Spectator Support
* improve local responsiveness
* add Vanilla Spectator Support
* Fix Both Spectators are now working correctly
* exit mouse moving event early when disabled
* Move Diary Event registration to XEH DisplayLoaded
Port Settings to SQF
Add Setting for only showing Friendly Units pointing
* Fix Merge Issue in Stringtable
Redo Settings
* fix a copy past script error
* Update addons/map_gestures/functions/fnc_getProximityPlayers.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Lazy evals and defines
* Small changes
* Simplify initDisplayDiary and fix loading saves
* Cache getProximityPlayers
Improve Vanilla Spectator Support and how Followed unit Nearby data
* Minor header update
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Gunbag Update
adds capability to swap a currently held primary weapon and the weapon current stored in the gunbag. Has a 1.5x time to complete compared to just adding or removing a weapon from the gunbag.
* Update stringtable.xml
* Update addons/gunbag/functions/fnc_swapWeapon.sqf
Update authors field to add credit to the original author of much of the changed code
Co-authored-by: Joko <hoffman.jonas95@gmail.com>
* Update addons/gunbag/functions/fnc_swapWeaponCallback.sqf
Update the virtual load in a more efficient way.
Co-authored-by: Joko <hoffman.jonas95@gmail.com>
* Update addons/gunbag/functions/fnc_swapWeaponCallback.sqf
Properly attribute author of majority of original code
Co-authored-by: Joko <hoffman.jonas95@gmail.com>
* Update stringtable.xml
* Update French translation
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Remove non-English translations
Leave translations open to translators
* Add CBA setting to enable weapon switching (Default false)
* Fixed variables and updated names for consistancy
* Convert from ACE Settings to CBA Settings
* Fix stringtable.xml indentation
* Update addons/gunbag/initSettings.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/initSettings.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/functions/fnc_swapGunbagCallback.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/functions/fnc_swapGunbag.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/functions/fnc_swapGunbagCallback.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/initSettings.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/initSettings.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update initSettings.sqf
Change default value to true
* Update CfgVehicles.hpp
Co-authored-by: Joko <hoffman.jonas95@gmail.com>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Improve Performance from handleFirePFH in Advanced Ballistics
* PabstMirror Suggestion
* Dont remove and readd the PFH but have one persitently running
* Update addons/advanced_ballistics/XEH_postInit.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Move GForce settings to CBA Settings
* Add GForce coefficient setting
* Fix typo
* Restore ACE Settings class and mark as moved to SQF
* Apply translation suggestions from code review
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Arsenal - Add grenade fuse time stat
* Add German translation
Co-authored-by: Jo David <github@jonathandavid.de>
* Add French translations
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Improve IR grenades handling
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Get ammo config once
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update stringtable.xml
Little correction to the traslation, so now it has more sense.
* Update addons/artillerytables/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Show current team in interaction menu
* Use nametags color for Team Management icon color
* Use nametags color in Join team action icons colors
* Update addons/interaction/functions/fnc_modifyTeamManagementAction.sqf
Co-Authored-By: jonpas <jonpas33@gmail.com>
* Apply suggestions from code review
Co-authored-by: jonpas <jonpas33@gmail.com>
* Add possiblity to rotate a carried object
* simplify the code by using cba_events_control instead of a custom set variable
* le ACE and don't save frames
* check for variable and ai, use correct type
* clean up negations
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Determine ammo damage type through config property
* Tabs
* Add warning when property is missing
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Fixed up inheritance
Some classes were not editable;
changes moved to relevant subclasses instead
* Newlines for readability
* More sensible default value
* Fix mistakes I added
* Update addons/medical_damage/CfgAmmo.hpp
* Pre-cache special values for damage types
* Support # values
For backwards compatibility
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Fixed - "Activate mine" action menu item still showing
The "Activate mine" action menu item was still showing, but only after an explosive was set, then diffused.
* Update addons/explosives/config.cpp
Co-authored-by: commy2 <commy-2@gmx.de>
* HandleDamage uses armour values to determine which hitpoint was damaged
* Tidied up comments
* Newlines
* Tabs? In MY code?!
* Added uniform caching and option to force disable caching
* Review suggestions
* Review suggestions/code style
* Spelling and select
* Removed unnecessary validity check
* Apply suggestions from code review
Co-Authored-By: commy2 <commy-2@gmx.de>
* Tweaks and optimisations, removed _noCache
Also fixed cache nil vs empty
* Different approach with fewer loops
Lookup is now done per-hitpoint and default values cached
fnc_getItemArmor made a helper function as it's now only a few lines
* Tabs & newlines
* Moved uniform logic inside helper function
* Optimisations
* Tweaks & optimisations, improved formatting
* Ignore explosionShielding
* Moved getArmor back to separate func, add per-unit caching
* Formatting
* Review suggestions
Co-authored-by: commy2 <commy-2@gmx.de>
* Medical - Combine advancedBandages and woundReopening settings
* Improve German translation
Co-Authored-By: Jo David <github@jonathandavid.de>
* restore strings lost in merge
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Adds Icon option for Low blood volume at Medical Feedback
- Adds setting to switch Low blood volume effect with 3 options: Color fading, Icon, Color fading + Icon
- Adds icon to UI on low blood
- Adds icon PAA files
* Review fixes
- Added ACE tags to added controls
- Added defines for GUI position/size
- Added missing newline at EOF
- Updated fnc_effectBloodVolumeIcon (removed usage of uiNamespace and minor changes)
- CBA_fnc_addSetting is now used to init settings
- Icon path macro updated to return formatted path
* Review fixes vol.2
- Removed `disableSerialization` and added default value for indicator control and not null checks to effectBVI function
- Removed defines from RscInGameUI and used a3 defines instead
- Changed formatting of macroses
* Review fixes vol.3
- Fixed exec code of BV setting
- Removed ctrlCommit from eBVI function
- Changed initEffects function to be able to update pain and BV effects only
- Changed control name from `BloodVolumeInfoIndicator` to `bloodVolumeIndicator`
- Various formatting tweaks (spaces/lines/uppercase/periods)
* Review fixed vol.4
- Remove extra checks from eBVI func
- Restores contol's onLoad script using ARR_2(QQGVAR())
For some reason ARMA never returns any muzzle for crewed/non crewed static weapons. Work around this by always returning whatever weapon the static weapon has no matter what
* fix the medical hitpoints test
* fix the Enoch pilot
* readd optional test for all units
* Run test at preStart
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* fix translations: removes the words "keep cold" from `Blood_IV` keys
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
Co-authored-by: Jo David <github@jonathandavid.de>
* PL Translations
Done some of new Polish translations
* Fix doubles
* Apply suggestions from code review
Co-Authored-By: Filip Maciejewski <veteran29q+github@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Add french translation of 'ClearTraumaAfterBandage_Description' key
* Add french translation of 'GatlingDescriptions' keys
* Add french translation of 'AllowSelfPAK' keys
* Update french translation on medical_treatment module
- AdvancedDiagnose_Description
- AdvancedMedication_Description
- LitterCleanupDelay_Description
* Fix french translation on medical_treatment module
- 'AllowLitterCreation_Description' key
- 'LitterCleanupDelay_Description' key
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Use Head and Torso wording instead of Head and Body
title
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: classic <skyburunave@gmail.com>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: classic <skyburunave@gmail.com>
* fix indentation
* change italian translation
Co-authored-by: classic <skyburunave@gmail.com>
* Changes to be committed:
Updated german stringtables for new med_rewrite
* Changes to be committed:
Updated german stringtables for new med_rewrite
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_feedback/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update stringtable.xml
Stell ein
* Update stringtable.xml
* Update stringtable.xml
* Update stringtable.xml
* Update stringtable.xml
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_blood/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_statemachine/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_damage/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update addons/medical_treatment/stringtable.xml
Co-Authored-By: Jo David <github@jonathandavid.de>
* Update stringtable.xml
added a missing string
* Update stringtable.xml
* Update stringtable.xml
* remove and merge duplicate keys
Co-authored-by: padddyyy <50599448+padddyyy@users.noreply.github.com>
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Add some translation eng to ita
* Translation eng-ita completed
Translation completed from English to Italian finally completed, I hope there is no problem but I would like to communicate that during the translation I carelessly "translated" and placed two names in objects, I leave you the id
1. STR_ACE_Medical_Blood_EnabledFor_Description
2. STR_ACE_Tracers_100Rnd_580x42_Drum_yellow
I hope I haven't done any damage :)
PS: Thanks again for this wonderful mod
Good luck with all upcoming updates
* Some erros(?)
Some erros(?) Rows 3 to 5 are highlighted red I hope there is no problem XD
* fix tabs first
* re-add moved
* fix merge
* Update stringtable.xml
* fix STR_ACE_Medical_Blood_EnabledFor_Description
Co-authored-by: PabstMirror <pabstmirror@gmail.com>