Commit Graph

488 Commits

Author SHA1 Message Date
vbawol
8dc77ec853 0.3.9 b555 2016-07-06 14:35:20 -05:00
vbawol
d1854aaaa3 0.3.9 b554
fixed missing var in biteplayer
2016-07-05 14:15:42 -05:00
vbawol
8f3b06f0f4 0.3.9.0 b553
Zombies: fixed issue with multiple targets
moved CfgSounds and CfgSay3Dhandler to mission file
added new mission config (CfgSwitchMovehandler) for
EPOCH_server_handle_switchMove function
minor cleanup to EPOCH_server_handle_say3D usages.
2016-07-05 13:22:14 -05:00
Andrew Gregory
66c49bc440 Fix multiple target issue.
Quick and dirty fix.
2016-07-05 17:33:39 +01:00
Andrew Gregory
8946390a21 Update Server Remove Marker Call - Not a function any more. 2016-07-04 20:34:35 +01:00
Andrew Gregory
e5bbe2ec74 Update Server Make Marker Call - Not a Function any more. 2016-07-04 20:33:57 +01:00
Andrew Gregory
274d5fb33f Update EPOCH_removeMarker.sqf 2016-07-04 20:32:57 +01:00
Andrew Gregory
e88179fecc Update EPOCH_makeMarker.sqf 2016-07-04 20:32:31 +01:00
vbawol
547af0785a fixed incorrect cooked class returned 2016-06-30 18:11:18 -05:00
vbawol
eaf23d4e31 0.3.9.0 b552
zombie fixes
removed armed vtol
prices for APEX vehicles
message when NVG disabed due to lack of energy
2016-06-30 17:43:28 -05:00
vbawol
02761bb4cf 0.3.9.0 b547 2016-06-30 12:06:07 -05:00
Raymix
a21ca947f2 Dynamic HUD feature - http://pastebin.com/XPLwqRgd 2016-06-29 23:32:57 +01:00
vbawol
6a01291440 0.3.9.0546
add server invoked looting text based feedback
2016-06-29 13:35:37 -05:00
vbawol
4405c12680 fix for #554 2016-06-29 08:08:38 -05:00
vbawol
1ec9d344be 0.3.9.0545
new function EPOCH_swapBuilding
2016-06-28 21:37:11 -05:00
vbawol
f8f776c659 0.3.9.0544
only use nearestTerrainObjects [player, ["SHIPWRECK"], 40000]; postions
for containerpos array
change gamemode to survival, (might show as unknown gamemode pre 1.62)
2016-06-27 15:56:35 -05:00
vbawol
926ad37a06 0.3.9.0543
Tanoa container positions thanks to Sparky
Tanoa Apex vehicles added
give attributes should not return anything if data is 0 even if random
is used
2016-06-27 11:51:31 -05:00
vbawol
9e548a1c04 0.3.9.0542
fixes to a few typos
2016-06-25 10:12:26 -05:00
vbawol
ed75234adb 0.3.9.0541
revert setVectorDirAndUp after setpos and use [0,0,0]
2016-06-25 08:35:36 -05:00
vbawol
05bbb9a14e 0.3.9.0539
add loot class override variable epochLootClass, to allow all zed
classes to return
BE filter updates for extra zombie classes
added loot table for zombies.
added looting of Dogs for meat with negative karma.
cooking of dog meat.
loot configs for shark
interactAttributes format changed to an array ["Hunger",100,1] //
CustomVarName, value, make value randomized.
BE updates and fixes
new function EPOCH_giveAttributes
2016-06-23 20:43:22 -05:00
vbawol
fd0ca662c7 0.3.9.0538 2016-06-23 06:44:37 -05:00
vbawol
8f5867b450 fix for shipwreck containers disappearing
http://epochmod.com/forum/topic/42270-boxes-disappearing/
2016-06-23 06:43:59 -05:00
vbawol
620e335e1d 0.3.9.0537
Tanoa building loots v1 done
2016-06-20 16:49:51 -05:00
vbawol
72fe4b324e more tanoa positions
and added loot table to sharks
2016-06-20 10:59:01 -05:00
vbawol
8b3dc768d2 merge 2016-06-20 10:58:31 -05:00
Andrew Gregory
ee9f89f29c Added safe zone protection and fully compiled :) 2016-06-19 20:15:56 +01:00
Andrew Gregory
e0db89a7c7 MIssion fixes.
Add remove marker, update with new create marker and create object options. Needs more work but is now functional.
2016-06-19 20:13:23 +01:00
Andrew Gregory
b033a852a1 MIssion Updates
Add allowed vehicle check and destroy option for missions, i.e. military crash site..
2016-06-19 20:11:38 +01:00
Andrew Gregory
be2622abbc Handle cleanup in zombie spawn. 2016-06-19 20:10:03 +01:00
Andrew Gregory
31877ff008 Test for horde numbers when spawning. 2016-06-19 20:08:54 +01:00
vbawol
6075d598bc remove template city 2016-06-19 09:08:41 -05:00
vbawol
aa296fa9da 0.3.9.0536
changed last few refs to EPOCH_server_createMarker >
EPOCH_server_makeMarker, was causing #40 scripts kick.
2016-06-19 08:54:30 -05:00
vbawol
3908387306 0.3.9.0535 2016-06-18 13:56:42 -05:00
vbawol
95e8b6a2d4 re-revert change SERVER_VARS > EPOCH_playerMissionArray 2016-06-18 13:53:16 -05:00
vbawol
fa2185a27d 0.3.9.0534
max out zombie count on spawn chance
allow variable increase to antagonist array
2016-06-18 12:57:53 -05:00
Andrew Gregory
ecd09836e0 Remove create marker function. Add Remove marker 2016-06-18 16:39:26 +01:00
Andrew Gregory
a5319499ba Remove local marker
Supporting Make Marker / missions.
2016-06-18 16:38:24 +01:00
Andrew Gregory
951e52521e Create Local Marker with Options 2016-06-18 16:37:47 +01:00
Andrew Gregory
96e1468ec7 Not a function - moving process to generic
and renaming
2016-06-18 16:36:58 +01:00
vbawol
115acbc837 0.3.9.0533 2016-06-18 09:36:23 -05:00
Raymix
fd5e8f0c6e Small adjustment 2016-06-18 14:38:58 +01:00
Andrew Gregory
20b6d9884d Missing file reference for messaging
Assuming these are the correct files. However, there are still no messages appearing ?
2016-06-18 12:57:55 +01:00
Andrew Gregory
7105be4b9e Duplicate entry b_calochlaena_f_p3d
removed from line 534
2016-06-18 11:45:37 +01:00
vbawol
88e00323a0 0.3.9.0532 2016-06-17 21:42:50 -05:00
Raymix
43ef53312e auto-merge conflict fix 2016-06-18 02:47:36 +01:00
Raymix
8cf9965d1c Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
Conflicts:
	Sources/epoch_code/System/task_control.fsm
2016-06-18 02:43:28 +01:00
Raymix
b219235534 New Function: Epoch_message 2016-06-18 02:22:29 +01:00
Andrew Gregory
9803eb2f67 Updated server_vars usage. 2016-06-17 23:12:41 +01:00
vbawol
67e38a5609 0.3.9.0530 2016-06-17 17:09:25 -05:00
vbawol
08c674cbd2 revert changes to task fsm save var 2016-06-17 17:07:54 -05:00
vbawol
1fe18186c6 Tanoa cfgEpochclient config 2016-06-17 17:07:22 -05:00
vbawol
20ca7cf00d 0.3.9.0529 2016-06-17 16:57:29 -05:00
vbawol
62b5c2f760 added Tanoa world interaction configs. 2016-06-17 16:41:21 -05:00
Andrew Gregory
75c5792381 Update Marker
And add new remove marker.
2016-06-17 19:08:06 +01:00
Andrew Gregory
aad906168e New Marker Functions 2016-06-17 19:07:24 +01:00
Andrew Gregory
c2746d8765 Update 2016-06-17 19:06:38 +01:00
Andrew Gregory
b611145eb9 Remove Map Marker 2016-06-17 19:00:07 +01:00
Andrew Gregory
7b22f6a35a Create Marker
Create a map marker.
2016-06-17 18:59:46 +01:00
Andrew Gregory
0b39d0179c Replaced
Using a name that isn't caught by BE :)
2016-06-17 18:59:19 +01:00
Andrew Gregory
66a553c2fb Remove Duplicate Entry
Land_Church_03_F
2016-06-17 18:37:09 +01:00
vbawol
80f4f9a449 0.3.9.0528
[fixed] invalid vehicle token check was not enabled if simulation
handler was disabled.
[changed] rework load vehicle script to make vehicles immune for 120
seconds and then apply damage and hitpoints.
2016-06-16 19:27:06 -05:00
vbawol
3fcb40b56e 0.3.9.0527 2016-06-16 16:59:35 -05:00
vbawol
69e38997ae use new custom var to track mission state
EPOCH_playerMissionArray
2016-06-16 16:53:59 -05:00
vbawol
7218acaf5a 0.3.9.0526 2016-06-16 15:49:34 -05:00
vbawol
d5a7f3ac7d more Tanoa loot postions 2016-06-16 15:35:02 -05:00
Andrew Gregory
d698b0342f Central Trader
Central Trader Props and Traders.
2016-06-16 13:16:55 +01:00
vbawol
072ef02e77 add isNull check to load vehicle 2016-06-15 10:47:29 -05:00
vbawol
7c8e645169 prevent holster when moving 2016-06-15 10:47:29 -05:00
Andrew Gregory
c85507f169 MIssing SemiColons 2016-06-15 11:51:15 +01:00
vbawol
2287f4b530 0.3.9.0525 2016-06-14 20:09:53 -05:00
vbawol
1d66702e95 remove perpetual zombie respawn 2016-06-14 20:05:22 -05:00
vbawol
f253648423 0.3.9.0524 2016-06-14 19:58:22 -05:00
vbawol
c0b6b764f8 0.3.9.0515 2016-06-14 11:33:08 -05:00
vbawol
e33cb4ef81 enable new zed brains and spawn function 2016-06-14 09:00:38 -05:00
Andrew Gregory
d4362f3b12 Ryans Support
Zombie walking
2016-06-14 14:22:22 +01:00
Andrew Gregory
4270d5b2c1 Ryans Support
New compiles
2016-06-14 13:04:22 +01:00
Andrew Gregory
8de35419c1 Ryans Support
Quite likely there is a native function for this. Input total of multiple vectors and divide to find average.
2016-06-14 13:02:18 +01:00
Andrew Gregory
62b797f317 Ryans Support
Dynamically execFSM a file and return handle.
2016-06-14 12:54:38 +01:00
Andrew Gregory
9f322a0047 Ryans Support
Spawn a single zombie - Experimenting with cutter / object spawn. The idea being to create a 'hole' when a zed spawns in the road, one flat enough to not affect vehicles.
2016-06-14 12:53:08 +01:00
Andrew Gregory
ea98bdd6f8 Ryans Support
Zombie behaviour vars
2016-06-14 12:50:53 +01:00
Andrew Gregory
315fa25faf Ryans Support
Brainz
2016-06-14 12:50:11 +01:00
Raymix
76aa1094e7 Fix: ignore html tags from structured text when calculating size 2016-06-13 23:03:32 +01:00
vbawol
bd6636a4e1 0.3.9.0513 2016-06-13 16:33:58 -05:00
Raymix
ae811485d1 woopsies 2016-06-13 22:14:27 +01:00
vbawol
4de6bc5ae3 0.3.9.0512 2016-06-13 15:33:48 -05:00
Raymix
ea6ae2f529 new dynamicText function [Video](https://www.youtube.com/watch?v=M0tPSOqA54w) 2016-06-13 20:55:49 +01:00
vbawol
20cdc1e17b rebuild for wrong extension 2016-06-13 14:43:12 -05:00
vbawol
329f5c9496 0.3.9.0510 2016-06-13 13:55:50 -05:00
vbawol
10f97fc448 moved persistent color configs server side. 2016-06-13 12:05:10 -05:00
vbawol
b1efe1429a correct file path to current branch 2016-06-13 11:54:19 -05:00
vbawol
fa202de790 not needed to reduce by 1 2016-06-13 10:03:00 -05:00
vbawol
a381d283a2 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2016-06-12 08:30:07 -05:00
vbawol
e97c17ce12 0.3.9.0509
[Added] Starting to add support for Tanoa. (more loot positions and
world interaction configs still needed)
[Changed] move vehicle EH init before setdamage.
[Changed] add extra debug to load vehicles.
[Changed] Tool: buildings without loot pos script now uses mission
config and terrain objects command.
[Fixed] take into account trader stored per class vehicle limits when
spawning new vehicles.
2016-06-12 08:29:10 -05:00
Raymix
c900cb4d7d returns [r,g,b,a] of current color scheme on client.
Allows us to adapt to common color scheme selected in game options.
2016-06-12 01:08:48 +01:00
vbawol
70c7df8c4f 0.3.9.0502 2016-06-07 14:24:36 -05:00
Andrew Gregory
0f1ad4882d mISSING fILE 2016-06-07 19:57:34 +01:00
vbawol
263303e73d 0.3.9.0501 2016-06-07 13:43:54 -05:00
vbawol
7f5c8359df Looting Tweaks
increase loot bias 10% overall.
increase loot density for military and other larger buildings.
2016-06-07 13:43:54 -05:00
vbawol
19770129cc 0.3.9.0500 2016-06-07 13:43:54 -05:00
Andrew Gregory
38f6496ba4 Allow Non Vehicle spawn call
update _posOut to allow for object spawn. Error was thrown otherwise.
2016-06-05 20:05:26 +01:00
vbawol
9833a11737 0.3.9.0492
add missing create marker sqf
2016-06-04 14:04:55 -05:00
vbawol
c068bc89e8 0.3.9.0490 pt2 2016-06-04 10:45:34 -05:00
vbawol
e27e414584 0.3.9.0490
Added improved plant spawner by Redbeard Actual and [VB]AWOL.
Fixes to player load and revive thanks to He-Man

http://epochmod.com/forum/topic/42178-disappearing-mags-on-login-revive-fix/#comment-277194
renamed cfgpatches for a2 structures pbo
2016-06-04 10:45:10 -05:00
vbawol
27548edb6e allow for epoch events to accept full file path
fixed path change a3_epoch_server_settings ->  epoch_server_settings
if 4th variable in the EpochEvents array is set to 0 scriptName is used
as the full path. Default is to use pre/postfix.
2016-06-01 15:14:57 -05:00
Andrew Gregory
6b5638af19 Task Missions Update
Syntax error fixed.
2016-06-01 20:42:00 +01:00
Andrew Gregory
63b4cde01b Task Mission System Update
Missed a file.
2016-05-31 16:35:25 +01:00
Andrew Gregory
30edcfb449 Task Mission System
Update for task system.
2016-05-31 16:28:07 +01:00
vbawol
d715e45565 remove tree view 2016-05-30 10:14:34 -05:00
vbawol
92b13db8a7 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2016-05-30 09:58:02 -05:00
vbawol
319391f60d 0.3.9.0489
fixed another scripts BE kick # 51 with CUP enabled
rebuild packing tool exe
add debug to ban PVS EH (issue db logging isnt working)
2016-05-30 09:56:16 -05:00
Andrew Gregory
a5b73fdce3 Update EPOCH_server_loadPlayer.sqf
Missing semi-colon.
2016-05-30 11:58:42 +01:00
vbawol
a41700f7ff fixed CUP Enabled logic typo
https://github.com/EpochModTeam/Epoch/issues/543
2016-05-29 10:22:46 -05:00
vbawol
724e6c901f repack test 0.3.9.0488 2016-05-27 09:56:07 -05:00
vbawol
f141807916 fixed missing WhiskeyNoodle item interactions 2016-05-25 17:01:42 -05:00
vbawol
a659c1bb08 0.3.9.0487 2016-05-25 16:39:14 -05:00
vbawol
c6c3ec4943 generate tree views 2016-05-25 14:53:27 -05:00
vbawol
89bf743b0c 0.3.9.0477
fixed BE kick with CUP enabled
fixed error with bite player
add random zombie faces
2016-05-24 15:00:45 -05:00
vbawol
a503633b36 0.3.9.0473
Add inital support of Ryans Zombies and Demons mod
EPOCH_client_bitePlayer changes:
settings now config based via CfgObjectInteractions
2016-05-23 15:01:40 -05:00
vbawol
6f169cff93 0.3.8.0465
Epoch PBO packer 1.0
add playerNuisance variable
a few small optimizations
2016-05-18 11:48:48 -05:00
vbawol
6461cabcac 0.3.9.0456
fixed typo with cfgItemInteractions usage that prevented base building
2016-05-12 10:39:52 -05:00
vbawol
e2c46afc14 increase build number 2016-05-12 10:21:11 -05:00
vbawol
fd59dbec24 fixed typo in iteminteractions 2016-05-11 17:02:09 -05:00
vbawol
54c76c1994 0.3.9.0454
Init weather script at server startup
1= Epoch Events run at server startup and then again after given delay.
0 = Default, runs after given delay.

Changed path from \x\addons\a3_epoch_server to \epoch_server to match
new build tool prefixes
2016-05-09 14:54:57 -05:00
Andrew Gregory
7e6affd5aa Update CfgEpochClient.hpp
Since the removal of the double negative in EPOCH_unitSpawn change the default for filtered antagonists. Reduce range at trader to make slightly more performant.
2016-05-08 23:02:27 +01:00
vbawol
e23ee5dd31 and repack 2016-05-08 09:30:10 -05:00
vbawol
ca26f5fc8a test repack after lfs install 2016-05-08 09:21:15 -05:00
vbawol
fd2c414cae 0.3.9.0451 2016-05-06 16:49:07 -05:00
vbawol
3baadfc221 pt 2 move item configs to gamemode 2016-05-06 15:30:10 -05:00
vbawol
9c28eef10f 0.3.9.0450 2016-05-05 23:10:06 -05:00
vbawol
d77e542f73 make single function to effect crypto server side 2016-05-05 23:09:38 -05:00
vbawol
f36cd3bec3 change file name to match config name 2016-05-05 16:56:17 -05:00
vbawol
aa5d701815 0.3.9.0449
remove unneeded "hold space" text
2016-05-05 15:40:59 -05:00
vbawol
02bc012f36 0.3.9.0448
repacked
2016-05-05 14:49:25 -05:00
vbawol
14f36070a5 fixed small typo 2016-05-05 14:43:24 -05:00
vbawol
be348bca8f 0.3.9.0447
Pt 1 move base building configs to gamemode
2016-05-05 11:06:12 -05:00
vbawol
28cfe61d37 move isTemporary var to cfgBaseBuilding 2016-05-02 18:21:16 -05:00
vbawol
8dcece4903 allow loot spawner to spawn items not in the cfgprices table
should fix issue with not getting raw meat from gutting animals
2016-05-01 14:22:31 -05:00
vbawol
83a53a5f5b Allow Epoch Events to execute at startup
Also changed restart function to shutdown as soon as no players are left
and server locked
2016-05-01 14:21:40 -05:00
vbawol
0e21b77f5d fixed getting wet on pier
http://epochmod.com/forum/topic/41929-getting-10-points-of-wetness/
2016-04-29 17:15:53 -05:00
vbawol
9831eadad6 0.3.9.0445
fixed issue with repack since 436
2016-04-29 15:34:57 -05:00
vbawol
a80068d588 0.3.8.0440 2016-04-29 15:21:23 -05:00
vbawol
61891739c5 0.3.9.0444
just a repack of all pbos to fix corruption due to merge on binary file.
2016-04-29 14:41:28 -05:00
vbawol
c1356ed4b9 sync with experimental with release 2016-04-29 10:53:01 -05:00
vbawol
c2eabf4bcb 0.3.9.0443 2016-04-29 09:58:17 -05:00
vbawol
e6e3026200 sync with 0.3.8.0439 2016-04-29 09:54:41 -05:00
vbawol
dabb8ff068 0.3.8.0439
[Fixed] BE kick since 1.58 hotfix.
[Fixed] Attempt fix issues with temporary angle and rotation issues with
base building.
[Fixed] Check for base kit item is in players inventory before spawning
ghost.
[Fixed] Use object as input for remoteExec instead of owner.
http://epochmod.com/forum/topic/41959-be-carefull-with-remoteexec-and-owner/
2016-04-29 09:28:51 -05:00
vbawol
bb8f4f1c1e suppress loot spawning at main traders
http://epochmod.com/forum/topic/41954-loot-spawning-at-traders/
2016-04-29 08:10:17 -05:00
vbawol
8d407973a0 don't use owner for RE targets
http://epochmod.com/forum/topic/41959-be-carefull-with-remoteexec-and-owner/#comment-275436
2016-04-28 15:08:06 -05:00
vbawol
fecc028ae4 0.3.9.0442
added missing compile configs
2016-04-28 13:51:15 -05:00
vbawol
01ff034482 0.3.8.0438
Fixes for Group System thanks to He-Man
http://epochmod.com/forum/topic/41893-group-menu-broken-kick-invite-for-admin-not-possible/#comment-275429
2016-04-28 11:59:12 -05:00
vbawol
8e3d6265df 0.3.9.0441 2016-04-28 10:48:39 -05:00
vbawol
fb7db5b804 Fixes for Group System thanks to He-Man
http://epochmod.com/forum/topic/41893-group-menu-broken-kick-invite-for-admin-not-possible/?do=findComment&comment=275429
2016-04-28 10:44:53 -05:00
vbawol
f525a27992 Force change in var name to make sure we fallback to default 2016-04-26 15:41:16 -05:00
vbawol
127165dd0a Small Epoch AH update
Adds ability to kick and log
cfgpatches check now kicks by default = 2 with message
removed whitelisted variable check system
minor cleanup
2016-04-26 15:32:40 -05:00
vbawol
22bdf9113f bump version to 0.3.9
build 439
2016-04-26 11:36:26 -05:00
vbawol
9a1751177c invert logic here 2016-04-26 10:07:31 -05:00
vbawol
73ca4df33b Merge pull request #522 from EpochModTeam/0.3.8-Antagonist-Death-Menu-Updates
Player Death Options and Antagonist Updates
2016-04-26 09:33:43 -05:00
vbawol
98ffecd417 re-revert logic here 2016-04-26 09:28:07 -05:00
vbawol
b37a425d8c cleanup indent from github online editor 2016-04-25 21:32:13 -05:00
vbawol
1e23e17e98 Update EPOCH_supportCopter.sqf 2016-04-25 21:26:30 -05:00
vbawol
eef0e6a498 revert changes here while keeping new functions 2016-04-25 21:18:23 -05:00
vbawol
ab2a3b60c0 re add getoutman EH here 2016-04-25 21:11:49 -05:00
vbawol
7524ef00d0 Add example of Fast Night time script 2016-04-25 15:58:43 -05:00
vbawol
a24d9c08bf changelog 2016-04-25 15:41:14 -05:00
Andrew Gregory
e552d22df4 Player Death Options and Antagonist Updates
Changelog to follow.
2016-04-25 13:38:16 +01:00
vbawol
b2cfa0e0bc 0.3.8.0436
omit active simulSwap target from is build allowed check
return items if object it removed
2016-04-24 18:25:03 -05:00
vbawol
14ea6a44dc item overflow support for spawning count of items or weapons 2016-04-24 17:44:11 -05:00
vbawol
5744be50d3 Move returnOnPack to CfgBaseBuilding 2016-04-24 17:40:47 -05:00
vbawol
af54711687 0.3.8.0435
reduce dynamic range by half
2016-04-24 16:15:36 -05:00
vbawol
e29df57b07 0.3.8.0434
add dynamic range for interaction, should fix #512
2016-04-24 16:03:17 -05:00
vbawol
34732363ff build 0.3.8.0430
fixed typo in masterloop
2016-04-24 15:19:33 -05:00
vbawol
1ef7ef360c changelogs 2016-04-24 12:52:07 -05:00
vbawol
f397fbc150 0.3.8.0429 2016-04-22 18:54:30 -05:00
vbawol
861d21a1a8 rework display EH checks a bit 2016-04-22 18:54:04 -05:00
vbawol
b401cbad7b use new getOutMan EH for vehicle anti wall glitch 2016-04-22 17:33:37 -05:00
vbawol
ba1bf9ceab hintsilent to Epoch_dynamicText 2016-04-22 10:46:53 -05:00
vbawol
34b777dff9 Should fix false ban on revive
http://epochmod.com/forum/index.php?/topic/41919-eh-inventoryclosed2/
2016-04-22 10:46:17 -05:00
vbawol
71b451482f 0.3.8.0427
fixed more trailing commas
2016-04-19 11:09:47 -05:00
vbawol
c2cb5fdc3a same 2016-04-19 11:00:14 -05:00
vbawol
448dd9476b fixed mission payout
http://epochmod.com/forum/index.php?/topic/41892-payout-trader-mission-broken/
2016-04-19 11:00:09 -05:00
vbawol
5307051e29 remove unused variable 2016-04-19 10:48:45 -05:00
vbawol
7b3c926787 fix for crafting recipe
http://epochmod.com/forum/index.php?/topic/41896-wrong-recipe-place/
2016-04-18 16:10:11 -05:00
vbawol
dbbc8f1853 increase range for #512 2016-04-17 15:28:21 -05:00
vbawol
d8b0b8d6f3 increase range for inventory access 2016-04-17 15:23:59 -05:00
vbawol
42fc098feb 0.3.8.0425
[Fixed] Was possible to place multiple Jammer objects.
2016-04-17 14:32:36 -05:00
vbawol
646e468d43 0.3.8.0424 2016-04-17 06:13:45 -05:00
vbawol
2c2dc9adcb 0.3.8.0423
attempt at preloading sapper by spawning one on the map at server start
cleanup and change to github markdown for credits and license
2016-04-14 11:10:35 -05:00
vbawol
aed3e20baf fixed trailing slashes
http://epochmod.com/forum/index.php?/topic/41841-trailing-in-0380417-0-gfbe10c3/
2016-04-12 10:53:39 -05:00
vbawol
e7de25b0f4 0.3.8.0422
remove debug
2016-04-12 08:53:17 -05:00
vbawol
6d987836ad 0.3.8.0421 2016-04-12 08:48:26 -05:00
vbawol
a10142907f disallow building inside a vehicle 2016-04-10 11:16:27 -05:00
vbawol
8bdcd99734 0.3.8.0417 2016-04-09 15:04:32 -05:00
vbawol
a8189b854f 0.3.8.0416 2016-04-09 09:38:13 -05:00
vbawol
edb52f8947 fixed incorrectly enabled CUP support 2016-04-09 09:31:37 -05:00
vbawol
87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00
vbawol
4c6b747807 repack for fnc cleanup 2016-02-18 18:46:13 -06:00
vbawol
e9847e1f51 0.3.7.0110
Start PVC to remoteExec work and attempt to fix login issues.
2016-02-18 18:32:01 -06:00
vbawol
3933d6cdeb fixed typo 2016-02-15 10:10:46 -06:00
vbawol
01be6860d8 readd mass check with 30sec timeout and logging 2016-02-14 10:13:00 -06:00
vbawol
d3d845bca6 0.3.7.0108
updated loot positions
2016-02-13 13:00:15 -06:00