Sam
770aaf6b93
Added projectile constructor. Removed a bunch of cloning.
2020-11-12 21:24:32 -06:00
Sam
abf7301a89
Changed how buffs were constructed on projectiles.
2020-11-12 21:24:32 -06:00
Sam
f4244ecbaf
Added ron files for unique and WIP tools.
2020-11-12 21:24:31 -06:00
Sam
a4bfe07fbc
Created ron files for abilities of the base 6 weapons.
2020-11-12 21:24:31 -06:00
Snowram
fe977f0a6c
Adds a speed stat to weapons
2020-11-11 22:03:53 +01:00
Imbris
865482d768
ui: Improve login info banner gradient, smallify things, put login menu quit button at the bottom
2020-11-11 03:02:51 -05:00
Imbris
b84815cc0b
Shink file size of some image assets
2020-11-11 03:02:51 -05:00
Imbris
eec6d68585
Update changelog
2020-11-11 03:02:49 -05:00
Imbris
584824d405
Tweak scrollbar in char select screen to look nicer, fix warnings, remove old ui code, add character loading/deleting/creating/error info popups
2020-11-11 03:02:23 -05:00
Imbris
3b664d2efb
Fix tooltip border images, fade tooltips properly, improve tooltip positioning
2020-11-11 03:02:22 -05:00
Imbris
0361272746
Update to reflect changes in master ui: switched daggers with sceptre, added background at the bottom of the loading screen, added randomize button in the char creation screen
2020-11-11 03:02:22 -05:00
Yusuf Bera Ertan
bae7f56393
add padding to language select and server select menu buttons so that the scrollbar doesn't overlap them
2020-11-11 03:02:22 -05:00
Yusuf Bera Ertan
52479fec2f
add title to server select menu, don't use unneeded Container in language select menu
2020-11-11 03:02:22 -05:00
Yusuf Bera Ertan
5af6757de0
add language selection menu to main menu screen
2020-11-11 03:02:22 -05:00
Imbris
42c6550a0b
Add more parts of the character selection screen, add mouse detector widget, misc tweaks
2020-11-11 03:02:22 -05:00
Imbris
de770694d8
Basic structure of character selection
2020-11-11 03:02:22 -05:00
Imbris
586bdddc9e
Add gradient primitive to ui, adjust textbox aspect ratio, misc tweaks
2020-11-11 03:02:22 -05:00
Imbris
545f3bd44b
Start rewrite of character selection with iced
2020-11-11 03:02:21 -05:00
Imbris
10c046be2f
Delete conrod main menu code!!!!!!, small tweaks
2020-11-11 03:02:21 -05:00
Imbris
73982637b2
Add styling for Container, implement auth trust prompt, misc additions
2020-11-11 03:02:21 -05:00
Imbris
561068106e
Add input fields to main menu attempt, fix a few bugs, add bullet point to the font (might have done this wrong). (just a few glitches left when text contains spaces)
2020-11-11 03:02:21 -05:00
Imbris
bc0792a57a
Rename localization/font types (e.g. VoxygenLocalization -> Localization)
2020-11-11 03:02:21 -05:00
Imbris
29526977d8
Add support for Space widget, refine main menu ui, misc fixes and improvements.
2020-11-11 03:02:20 -05:00
Imbris
b25162635a
Revamp BackgroundContainer with scale specific padding, and use in main menu attempt
2020-11-11 03:02:20 -05:00
Imbris
5428feb0df
Add Stack and CompoundGraphic widgets
2020-11-11 03:02:20 -05:00
Sam
e90104ba0f
Yeet
2020-11-10 19:59:55 -06:00
Sam
e6693d5979
Yeet
2020-11-10 15:49:51 -06:00
Monty Marz
0e072f72cc
frost cleaver
...
velorite mage set
offsets
armor stats
2020-11-10 21:43:45 +00:00
Justin Shipsey
a8ac051f33
Merge branch 'james/axe-hammer-keyframes' into 'master'
...
James/axe hammer keyframes
See merge request veloren/veloren!1497
2020-11-10 01:03:11 +00:00
Joshua Barretto
b09148abee
Updated changelog, removed old models
2020-11-09 17:19:29 +00:00
Joshua Barretto
3f02aa5134
Removed more redundant code, desert dunes, better bridges
2020-11-09 10:20:22 +00:00
Joshua Barretto
9b233708e2
Turned tree generation into a post-processing layer, ripped out old tree generator for performance wins
2020-11-09 10:20:22 +00:00
Marcel
981b71759e
Merge branch 'xMAC94x/auth-link' into 'master'
...
adjust path to veloren account page
See merge request veloren/veloren!1498
2020-11-09 09:01:59 +00:00
Marcel Märtens
d9f7a72139
adjust path to veloren account page
2020-11-09 09:21:14 +01:00
jshipsey
92aa6a1b12
axe basic
2020-11-08 18:51:35 -05:00
Sam
08a0926c40
Fixed sneaky admin sword.
2020-11-08 13:58:23 -06:00
Justin Shipsey
8cab21d44c
Merge branch 'AlKabir/animals-dont-drop-lootbags' into 'master'
...
Make different mobs drop different assets on death (not just lootbags)
See merge request veloren/veloren!1462
2020-11-08 07:26:10 +00:00
jiminycrick
66dbfebf3b
Asset ron file fix
2020-11-07 22:06:08 -08:00
AlKabir
aaac3dadcb
improved the steak asset
2020-11-07 23:52:18 -06:00
AlKabir
6535deae9c
added two meat assets for mobs to drop
2020-11-07 23:34:20 -06:00
Sam
aeca76c748
Fixed cultist sword not displaying correctly in inventory.
2020-11-07 21:48:24 -06:00
Sam
b4296c3a2c
Fixed stupid error.
2020-11-07 19:54:37 -06:00
Imbris
133ba82a9b
Use item_definition_id for weapon asset mapping
2020-11-07 16:44:11 -06:00
Sam
8adee6ef20
Added Tool() around file paths in other manifest.
2020-11-07 15:53:19 -06:00
Sam
261ebf3990
Added Tool() around file paths.
2020-11-07 15:53:18 -06:00
Sam
d484ac2e38
Yeeted from ron files.
2020-11-07 15:53:16 -06:00
Sam
ca65cdace1
Yeeted from manifest files.
2020-11-07 15:53:14 -06:00
Monty Marz
642ad805a1
potion buff
2020-11-06 01:08:34 +01:00
Snowram
0d92f02deb
Buff stonegolem, nerf giants, add missing sfxs
2020-11-06 01:08:33 +01:00
Monty Marz
ca932f6c15
easier to get minor potions
...
increase cost of a minor potion to 4 apples
2020-11-06 01:08:32 +01:00
Monty Marz
eb79820c25
tweaks consumables buffs values
2020-11-06 01:08:32 +01:00
Snowram
a52f83e92c
Addresses some comments
2020-11-06 01:08:31 +01:00
Snowram
ce96af4363
Allow for an arbitrary array of effects and buffs for consumables
2020-11-06 01:08:30 +01:00
Sam
a0af315930
Addressed comments.
2020-11-04 19:22:08 -06:00
Marcel
7517991d73
Merge branch 'TR_translations' into 'master'
...
Updated translations
See merge request veloren/veloren!1473
2020-11-04 16:13:53 +00:00
TheBoredProgrammer64
3f7b007227
Updated translations
2020-11-04 16:13:53 +00:00
Snowram
a6d5d87bbc
Fix animations regressions for biped_large
2020-11-04 02:12:43 +01:00
jshipsey
fb1aae22dd
manifests
2020-11-04 01:48:06 +01:00
jshipsey
f009492319
cleanup 4
2020-11-04 01:48:05 +01:00
unknown
14ec1b9f5f
starting to wire in new wield setup for bipedlarge
2020-11-04 01:48:05 +01:00
jshipsey
28cde31bbb
setup for staff, more anim conversions
2020-11-04 01:48:05 +01:00
Joshua Barretto
6331ad9455
Implemented Flight
2020-11-03 22:46:07 +00:00
Fausk
3679701ebf
Grammar and length reduction, Lucerne and Pike Hammer swap names for consistency
2020-11-01 13:29:35 -07:00
Kelly Monroe
47adb2f1d1
Fixing up further grammar and length issues, Lucerne and Spike Hammer swap names
2020-11-01 13:29:35 -07:00
Fausk
477b575f4e
fixup improved item descriptions for most items (no swords)
2020-11-01 13:29:35 -07:00
Joshua Barretto
0aca8ee0f7
Better minimal clouds
2020-10-30 15:43:51 +00:00
Joshua Barretto
70f0a7c57c
Cloud tweaks
2020-10-30 15:43:51 +00:00
Tadabito
12d449f40f
Added translation for place holder quest.
2020-10-28 20:36:19 +00:00
Tadabito
0e3980f656
Fixed the missing comma
2020-10-28 19:25:42 +00:00
Tadabito
e24addd87d
Update tr_TR.ron
2020-10-28 18:44:34 +00:00
Monty Marz
900e654252
update german translation, add missing string to en file
2020-10-28 14:39:58 +01:00
Monty Marz
3f7b5a095b
player buffs at minimap visuals
...
Update settings.rs
buff timers
2020-10-26 19:28:25 -05:00
Monty Marz
8fa398954d
Initial implementation of buffs UI
...
player buffs animation
more testing debuffs
sorting and display limit fix
overhead buffs
fix
WIP buff removal function
fmt
Update buffs.rs
Now with compiling: WIP group UI buffs
positioning
Update group.rs
Update group.rs
Small optimizations.
Fixed positioning of buffs in group panel. Broke buff tooltips in group panel.
buff frame visuals
added setting for displaying buffs at minimap
2020-10-26 19:28:24 -05:00
Monty Marz
b31c6877b4
skillbar fixes, buff UI module
...
adjustments, fixes, assets, test buffs widgets
2020-10-26 19:28:23 -05:00
Monty Marz
f096bece5c
skillbar update part 1
...
skillbar rework part 2
2020-10-26 19:28:21 -05:00
Sam
1a1ceb54bc
Server event used to deal damage/heal with buffs. Buff kills now award xp.
2020-10-26 19:28:20 -05:00
Forest Anderson
14b5d01af3
Merge branch 'angel/add-dutch-translation' into 'master'
...
Added Dutch translation
See merge request veloren/veloren!1446
2020-10-22 18:09:52 +00:00
Joshua Barretto
2237500743
Clouds
2020-10-21 21:05:25 +00:00
Forest Anderson
709cef2665
More small fixes
2020-10-21 19:02:59 +00:00
Forest Anderson
4d22b93863
Some fixes by @Jurre
2020-10-21 18:45:00 +00:00
Forest Anderson
f79e13135e
Added Dutch translation, created by @Namp007
2020-10-21 13:39:36 -04:00
jshipsey
64d73abdec
roshwalr fix
2020-10-19 16:20:59 +02:00
jshipsey
caa048b1d5
small fixes
2020-10-19 16:20:59 +02:00
Snowram
7a62ddfd3f
Add BeastClaw npc weapontype
2020-10-19 16:20:59 +02:00
Snowram
f9383e4dd8
Add roshwalr npc
2020-10-19 16:20:59 +02:00
Snowram
c9985e14cb
Rename Saurok, various anim fixes
2020-10-19 16:20:58 +02:00
jshipsey
65df398672
werewolf work
2020-10-19 16:20:58 +02:00
Snowram
6c54e6d8fe
Add sand, snow and wood raptor npcs
2020-10-19 16:20:58 +02:00
Snowram
588f66a1ee
Add treant npc
2020-10-19 16:20:58 +02:00
Snowram
58e2d3a4ad
More bipedlarge anim work
2020-10-19 16:20:58 +02:00
unknown
94cbe3faf4
Better bipedlarge weild, charge and shoot anims
2020-10-19 16:20:58 +02:00
unknown
d2f91bc3a0
Assigns a ToolKind to bipedlarge weapons
2020-10-19 16:20:58 +02:00
jshipsey
0e628ef67f
rebase fix
2020-10-19 16:20:58 +02:00
Snowram
0a9ec848a7
add lizardman npcs
2020-10-19 16:20:58 +02:00
Snowram
f4a068c422
Initial bipedlarge beast walk animation
2020-10-19 16:20:57 +02:00
Snowram
204fa50de9
Add werewolf npc
2020-10-19 16:20:57 +02:00
Sam
14e4af7ab6
Addressed playtesting feedback.
2020-10-14 21:06:52 -05:00
jshipsey
6a744eed82
anims
2020-10-14 21:06:32 -05:00
Monty Marz
4b2eba71e7
new staff skill icons
2020-10-14 20:56:58 -05:00
Sam
7ef73f5981
Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second.
2020-10-14 20:56:22 -05:00
Sam
cbb72363af
Reworked explosions. Tweaked staff fireball.
2020-10-14 20:56:21 -05:00
Sam
04dcd012da
Flamethrower particles.
2020-10-14 20:56:21 -05:00
Sam
c80f16ae74
Started to add particles.
2020-10-14 20:56:20 -05:00
jiminycrick
512d881cd2
Fixed clippy errors and added SFX
2020-10-14 15:30:58 -07:00
jiminycrick
95c36cc3fb
Skill icons with proper rotation
2020-10-14 12:50:33 -07:00
jiminycrick
04175bab09
Add skillbar stuff for 3rd skills
2020-10-14 12:50:32 -07:00
Monty Marz
e1a77d040d
loot table adjustments
...
- decrease blue glider drop rate
- decrease cloth scaprs drop rate from villagers
- add crafting mats to crates instead
2020-10-11 16:25:35 +00:00
Imbris
a3ee5a4006
Rename model_col -> highligh_col to better reflect its usage
2020-10-10 02:10:32 -04:00
Imbris
ef74d395a6
Improve figure and sprite highlighting
2020-10-10 02:10:31 -04:00
Monty Marz
2b800a2b63
make clippy happy
...
Delete glider.ron
2020-10-07 02:23:20 +00:00
Marcel
613b3b103f
Merge branch 'undefined' into 'master'
...
Correction of errors
See merge request veloren/veloren!1421
2020-10-05 22:54:49 +00:00
Sam
e501235265
Loot table fix
2020-10-04 08:52:19 -05:00
pablo saavedra soler
90e795fd9f
I have corrected many errors in Spanish grammar and dialect in Latin America
2020-10-04 06:41:35 +00:00
Sam
47abf49751
Addressed comments
2020-09-29 20:48:23 -05:00
Sam
207586cfab
Beam particles fixed/tweaked.
2020-09-29 19:48:17 -05:00
Sam
0b80257aa3
Add migration
2020-09-29 19:48:15 -05:00
Sam
56d2afc0dc
Added keyframe support to basic beam state. Addressed some comments.
2020-09-29 19:48:15 -05:00
Sam
37fcfb8b6f
Created manifest for database to filepath for items.
2020-09-29 19:48:12 -05:00
Sam
3d6c26a3c7
Fully separated sceptres from staves.
2020-09-29 19:48:12 -05:00
Sam
3e2e06f2f8
Projectile effects are now drained, so that the same projectile can't trigger it's effects on multiple enemies.
2020-09-29 19:48:11 -05:00
Sam
de45784596
Addressed round of testing feedback.
2020-09-29 19:48:09 -05:00
Monty Marz
13d9b814ab
separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre
...
remove firebolt from starting sceptre
2020-09-29 19:48:07 -05:00
Sam
6bb680f372
M1 now only regens stamina when healing allies if they are not at full health.
2020-09-29 19:48:02 -05:00
Monty Marz
2b8d1e6fb9
test values
2020-09-29 19:48:00 -05:00
Monty Marz
387f2cb60c
color adjustments
2020-09-29 19:47:59 -05:00
Sam
6b23af6e0b
Tweaked particles. Added skill icons.
2020-09-29 19:47:58 -05:00
Sam
8b9202710f
New sceptre M2 is functional.
2020-09-29 19:47:57 -05:00
Sam
921d224ef6
Lifesteal now works. Added particles to healing beam.
2020-09-29 19:47:57 -05:00
Nícolas Wildner
5329b4c54b
Update pt_BR.ron
2020-09-26 19:13:45 +00:00
Nícolas Wildner
55865dfb06
Update pt_BR.ron
2020-09-26 18:46:37 +00:00
Nícolas Wildner
855631feda
Update pt_BR.ron
2020-09-26 18:20:59 +00:00
Nícolas Wildner
738688ea60
Update pt_BR.ron
2020-09-26 18:10:22 +00:00
jshipsey
4f0faf4c56
small corrections
2020-09-21 23:57:10 -04:00
Sam
8ab0d5e5e0
Added icon for skillbar ability of sword.
2020-09-21 17:40:20 -05:00
Sam
fe70b7fbce
Addressed second round of feedback.
2020-09-21 17:38:53 -05:00
Sam
b06ab250cc
Addressed first round of feedback on sword overhaul.
2020-09-21 17:38:52 -05:00
Sam
cf573a42bd
Initial implementation of combo melee attack.
2020-09-21 17:38:41 -05:00
Joshua Barretto
1e900e8c6a
Removed unused sprite manifests
2020-09-21 16:07:38 +01:00
Sam
99aba78422
Added healing healthsource logic to shockwave system.
2020-09-19 14:40:19 -05:00
Sam
6a1acd47a1
Added maximum vertical angle for shockwave.
2020-09-19 14:40:19 -05:00
Sam
819fb8ee77
Changed boss from cyclops to stone golem. Added ai specific for boss.
...
Tweaked shockwave.
Fix rebasing errors.
2020-09-19 14:40:16 -05:00
scott-c
1f2ed53c42
Tweak particle effects
2020-09-19 14:40:15 -05:00
Sam
0c48efd445
Added particles dedicated for shockwave.
2020-09-19 14:40:15 -05:00
Sam
66b0fee3c7
Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it.
2020-09-19 14:29:04 -05:00
Joshua Yanovski
b2dc95239d
Merge branch 'martin-t/dust' into 'master'
...
Fix typo: velorite dusk->dust
See merge request veloren/veloren!1390
2020-09-18 23:54:17 +00:00
Monty Marz
5fe79e1c6a
new loading screen bgs (part 1)
...
Add a basic random feature to char creation
loading screen bg (part 2)
loading screen changes, random button graphics
Random appearance also pick a random npc name
2020-09-18 23:17:47 +00:00
Martin Taibr
a9756607a3
fix typo: velorite dusk->dust
2020-09-19 00:43:29 +02:00
jshipsey
90e5bbaac0
rebase
2020-09-17 22:41:40 -04:00
jshipsey
fff6a6fb0a
finish odonto
2020-09-17 22:32:11 -04:00
jshipsey
5bb45a4861
spawn tweaks, improved odonto
2020-09-17 22:32:11 -04:00
Snowram
fecc40ad8e
Better quadmed legs/feet ratio
2020-09-17 22:32:11 -04:00
jshipsey
8a43cba3b6
quadsmall manifest changes
2020-09-17 22:32:11 -04:00
Snowram
62f6a5799a
Initial quadmed feed animation
2020-09-17 22:32:10 -04:00
jshipsey
03b7320b4b
general housekeeping
2020-09-17 22:32:10 -04:00
jshipsey
06b39b9072
species specific improvement
2020-09-17 22:32:10 -04:00
Snowram
6a16268ff0
Quadmed run anim tweaks and deers offsets tweaks
2020-09-17 22:32:10 -04:00
jshipsey
2589c0cfc6
thropod manifest changes
2020-09-17 22:32:10 -04:00
Snowram
9308cabeb8
add deer, beaver and porcupine npcs
2020-09-17 22:32:10 -04:00
Snowram
ee95550355
Tweak offsets for theropods
2020-09-17 22:32:10 -04:00
jshipsey
cd6e1ad45f
haul out the critter skele, add theropod
2020-09-17 22:32:10 -04:00
jshipsey
ecae71c016
gliders as items. anim improvements
2020-09-17 22:32:09 -04:00
jshipsey
412495e5fc
assets/manifests
2020-09-17 22:18:49 -04:00
Ben Wallis
712f2e9c97
* Moved migrations to beginning of server initialisation
...
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
tylerlowrey
30c3146682
Added main menu kick message with kick reason after player is kicked
2020-09-14 07:52:31 +02:00
tylerlowrey
fee79720ee
Added ban message with reason when banned user attempts to login to server
2020-09-14 07:52:31 +02:00
TheThirdSpartan
7fd673ecb2
Added localization config options for new death messages
2020-09-09 20:26:20 +00:00
Raiyan Sayeed
906da2f0c7
added option for borderless fullscreen in setting -> graphics menu
2020-09-07 05:12:15 +00:00
TheThirdSpartan
6dbd1bc132
adding feature requested in issue #153 - displaying your alias in game as 'you'
2020-09-06 19:42:32 +00:00
Joshua Barretto
0adc57e487
Made particle code more rugged
2020-09-04 11:49:49 +01:00
Joshua Barretto
70f52d876a
Improved lighting
2020-09-04 11:48:57 +01:00
Monty Marz
8a25ad91df
reed models
2020-09-04 11:48:57 +01:00
Joshua Barretto
032ec9ef41
Added bee hives
2020-09-04 11:48:56 +01:00
Joshua Barretto
88add8456f
Added fireflies, reeds near rivers
2020-09-04 11:48:56 +01:00
Joshua Barretto
4405227ffb
Made light attenuation nicer, fixed campfire light offset
2020-09-04 11:48:54 +01:00
Marcel
e512578ef5
Merge branch 'intel-gpu-fix' into 'master'
...
Fix a crash and model/shadow issues on Intel Gen7/7.5 GPUs.
See merge request veloren/veloren!1349
2020-09-03 09:11:19 +00:00
Marcel
5d1f7d7a0a
Merge branch 'update-zh' into 'master'
...
update the Simplified Chinese translation
See merge request veloren/veloren!1350
2020-09-02 08:07:28 +00:00
law4x
87c8351890
update the Simplified Chinese translation
2020-09-02 08:07:27 +00:00
scott-c
69e0bf2023
fix missing firework particle rng & adjust firework colors
2020-09-01 20:33:17 +08:00
Lippy13
7c33e7d714
Work around an issue with Intel Gen7/7.5 GPUs where matrices default to being row major if they are not directly assigned to a matrix that has a column major layout.
2020-08-31 19:50:45 +01:00
Lippy13
7efa3373f6
Fix crash on Intel Gen7 GPUs caused by having two return statements in the same branch of code.
2020-08-31 19:49:01 +01:00
Marcel
62427cb01f
Merge branch 'vzikl/add-zh-translation' into 'master'
...
Update to OpenSource Font - WQY-ZenHei & add zh_CN
See merge request veloren/veloren!1304
2020-08-30 20:40:01 +00:00
VZIKL
cc55e71a5d
Update to OpenSource Font - WQY-ZenHei & add zh_CN
2020-08-30 20:40:01 +00:00
black silence
2587a38f6f
fix several DE translations
2020-08-28 20:37:28 +02:00
Joshua Yanovski
8be3648a4d
Move sprite data to a config file.
2020-08-28 09:23:43 +02:00
Joshua Yanovski
3a96b73b2c
Move figure meshing to a background thread.
2020-08-28 05:25:31 +02:00
scott-c
d316463eb3
Add combat sfx #647
2020-08-26 19:28:00 +08:00
Joshua Barretto
bf7afcf5c9
Merge branch 'zesterer/small-fixes' into 'master'
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Better world colours, better projectiles, better aiming, many other small improvements
See merge request veloren/veloren!1332
2020-08-25 15:59:05 +00:00
notoria
2be4202d01
Corrected some spelling errors
2020-08-25 12:21:25 +00:00
Joshua Barretto
12ea028a3d
Improved single-tick projectile wall/entity collision bug
2020-08-25 00:04:04 +01:00
Joshua Barretto
e4de32ac25
Fixed quadruped hitboxes
2020-08-24 21:46:08 +01:00
Joshua Barretto
2b9d5ee4a2
Fixed bad hitbox radii and adjusted field colour
2020-08-24 20:52:18 +01:00
Joshua Barretto
90735f1ef7
Improved world colours
2020-08-24 12:36:27 +01:00
Joshua Barretto
91c8effc80
Less harsh terrain noise
2020-08-24 12:36:27 +01:00
Joshua Barretto
6918020ed8
Less bizarre rock and stalagtite colours
2020-08-24 12:36:27 +01:00
Joshua Barretto
c905819adc
Made below-ground LoD dark
2020-08-24 12:36:27 +01:00
Joshua Barretto
89a6a06a7b
Adjusted worldgen colours for new lighting model
2020-08-24 12:36:27 +01:00
Joshua Barretto
79ec8c9e22
Merge branch 'james/fix-shiny-shader-nvidia' into 'master'
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Fixed NVidia shiny water shader bug and re-enabled in settings
See merge request veloren/veloren!1319
2020-08-24 07:09:48 +00:00
jiminycrick
86b4dd6ba3
set shiny water to default
2020-08-23 22:58:01 -07:00
Monty Marz
1d49186e31
various fixes
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Balanced crafted weapon power
Adjusted tooltip color
Added tooltip showing account name to the social window
2020-08-24 01:16:53 +02:00
Monty Marz
c9438c0947
Fixes
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Fix Cave NPCs only spawning very deep inside caves
Increase twig density
Adjust armour values and ingredients for starter sword
fix healing rod using the wrong model
Hung up the lianas again
2020-08-22 23:37:45 +00:00