Commit Graph

5642 Commits

Author SHA1 Message Date
Isse
25c4d65b5d Remove ThirdPassDrawerPrepared, change from Discard to Store 2024-02-01 12:05:11 +01:00
Isse
1d48bfff31 Revert atlas texture name 2024-02-01 12:05:11 +01:00
Isse
ba2e7f6b1d add vk as key for vulkan 2024-02-01 12:05:10 +01:00
Marcel Märtens
856c64c9ee smaller code cleanups, copy paste errors, or wrong merge resolutions fixed according to MR reviews 2024-02-01 12:05:10 +01:00
Isse
b7a56e895a Only show available present modes in graphic settings 2024-02-01 12:05:06 +01:00
Isse
82989979a6 try to fix windows build 2024-02-01 12:01:51 +01:00
Isse
165c88bd74 patch wgpu to 18.2 2024-02-01 12:01:03 +01:00
Treeco
7496aa5357 Added LOD objects for new forest types 2024-01-31 23:01:44 +00:00
Isse
9903d2c545 more testing 2024-01-30 00:52:49 +01:00
João Capucho
d29d22dd0a update to wgpu 0.18 2024-01-30 00:52:49 +01:00
Isse
5e987efe99 Merge branch 'isse/list-backends' into 'master'
Voxygen list backends subcommand

See merge request veloren/veloren!4288
2024-01-29 17:48:55 +00:00
Imbris
e3b0044186 Add period to comment 2024-01-29 17:02:10 +00:00
Marcel Märtens
272837d4e5 add documentation for list-wgpu-backends 2024-01-29 17:23:45 +01:00
Christof Petig
eaba303670 Merge branch 'christof/hot-reload-fix' into 'master'
Fix hot reloading for plugin combined manifests

See merge request veloren/veloren!4280
2024-01-28 20:02:02 +00:00
Isse
b523423404 Voxygen list backends subcommand 2024-01-28 18:44:18 +01:00
maxicarlos08
d11c58b75b Merge branch 'synis/item-tabcomplete' into 'master'
Incremental item path autocomplete

See merge request veloren/veloren!4281
2024-01-27 18:03:21 +00:00
Isse
2023786f5e Merge branch 'isse/optimize-weather' into 'master'
Optimize weather

See merge request veloren/veloren!4270
2024-01-27 17:20:53 +00:00
Syniis
04acb82d75 Fix asset prefix not working with sudo 2024-01-27 17:34:25 +01:00
Syniis
488922ac94 Cleaner code 2024-01-27 16:16:30 +01:00
Syniis
b97e27df9a Allow specifiying prefix for AssetPath command argument 2024-01-27 15:44:03 +01:00
Syniis
d46dbb9708 Incremental item path autocomplete 2024-01-27 13:41:39 +01:00
Christof Petig
cc93474c2f fix hot reloading of combined manifests 2024-01-27 12:40:34 +01:00
Tim Vincent
2ac2f2d45e stops centering the cursor to prevent camera jumping when the cursor grab is released 2024-01-23 20:09:23 -08:00
Isse
497cb13e50 always use players weather, and fix weather fr this time 2024-01-23 23:18:14 +01:00
Joshua Barretto
4a89d88e9b Added default sprite attribute state 2024-01-21 21:30:08 +00:00
Joshua Barretto
4cbec5d93c Interaction distance check, better text 2024-01-21 21:30:08 +00:00
Joshua Barretto
e231b8f9c1 Apply watcher properties more sensibly 2024-01-21 21:30:08 +00:00
Joshua Barretto
e0ebe6939e Added the ability to toggle light sources on and off 2024-01-21 21:30:06 +00:00
Samuel Keiffer
9998dbd587 Merge branch 'sam/expose-charms' into 'master'
Charms now have crafting recipes.

See merge request veloren/veloren!4179
2024-01-21 17:39:37 +00:00
Isse
0755f339a2 Merge branch 'woeful/1923-wrong-digging-tooltip' into 'master'
Fixes #1923 - Pickaxe tooltip wrong for digging

Closes #1923

See merge request veloren/veloren!4263
2024-01-21 14:21:46 +00:00
Maxicarlos08
0b1f8dc29a
add charm buff icons 2024-01-21 15:05:31 +01:00
maxicarlos08
83a24acc1e
Add charm animation 2024-01-21 15:00:06 +01:00
Marcel
7ecf0487f1 Merge branch 'chat-bits' into 'master'
Allow either Enter or Return for sending a message.

See merge request veloren/veloren!4247
2024-01-21 10:46:53 +00:00
Illia Denysenko
cebfb9f508 Merge branch 'timvinc/kill_npc_cmd_option' into 'master'
Fixes #1922 - Adds Flag to ArgumentSpec to support server command arguments like 'kill_npcs --also-pets'

Closes #1922

See merge request veloren/veloren!4261
2024-01-21 10:27:09 +00:00
Tim Vincent
cb1a0b9f91 Adds Flag to ArgumentSpec to support server command arguments like 'kill_npcs --also-pets' 2024-01-20 16:39:42 -08:00
Woeful_Wolf
3cb5132ab9 Simplified match, use filter and cargo fmt suggestions 2024-01-20 20:40:16 +02:00
Samuel Keiffer
5d6824aace Merge branch 'haniwa' into 'master'
haniwa

See merge request veloren/veloren!4234
2024-01-20 17:45:23 +00:00
flo
48a79b3e78 haniwa 2024-01-20 17:45:23 +00:00
Woeful_Wolf
25e4e09ab4 Fixes #1923 - Pickaxe tooltip wrong for digging 2024-01-20 19:08:41 +02:00
Benoît du Garreau
b6ffb3a146 Update assets_manager to v0.11 2024-01-20 15:46:16 +00:00
Joshua Barretto
88a4d0898f Merge branch 'making-things-sprite' into 'master'
Overhauled sprite representation to support many more sprites and attributes

See merge request veloren/veloren!4259
2024-01-20 11:16:18 +00:00
Joshua Barretto
777d03b361 Categorised more sprites 2024-01-20 10:36:34 +00:00
Joshua Barretto
e5aa8cd3b7 Fix warnings 2024-01-19 20:14:32 +00:00
Joshua Barretto
5260c82c4a Overhauled sprite representation to support many more sprites and attributes 2024-01-19 18:05:56 +00:00
Maxicarlos08
e9d61c2d34
fix rule button panic 2024-01-19 16:44:43 +01:00
Joshua Barretto
b1c7c2946f Merge branch 'juliancoffee/item-i18n-followup' into 'master'
Add test that checks that all items have en i18n

See merge request veloren/veloren!4255
2024-01-16 22:36:18 +00:00
juliancoffee
ab8a7147b4 Add test that checks that all items have en i18n 2024-01-16 23:07:36 +02:00
Joshua Barretto
a852298010 Merge branch 'zesterer/better-char-select-scene' into 'master'
Render render LoD terrain on char select, remove old backdrop figure

See merge request veloren/veloren!4254
2024-01-16 18:51:04 +00:00
Isse
4f084506c0 Merge branch 'juliancoffee/item-i18n' into 'master'
Add Item i18n

Closes #903

See merge request veloren/veloren!4250
2024-01-16 17:58:35 +00:00
Joshua Barretto
64debe2f0b Remove unnecessary conversion 2024-01-16 17:47:24 +00:00
juliancoffee
d3fcade857 Rename ItemL10n to ItemI18n 2024-01-16 19:14:14 +02:00
Maxicarlos08
25c7169991
Renamed share_with_server -> send_to_server
requested by @juliancoffee
2024-01-16 17:21:52 +01:00
juliancoffee
db569513f3 review 2024-01-16 13:07:53 +02:00
Joshua Barretto
751df7801f Render airship sprites in char select 2024-01-15 22:51:54 +00:00
Joshua Barretto
d51b5c5bea Add airship to char select 2024-01-15 22:35:42 +00:00
Joshua Barretto
3420e7a227 Appease clippy 2024-01-15 19:07:19 +00:00
Joshua Barretto
5bc60f2436 Add LoD zone data to char select screen 2024-01-15 19:07:19 +00:00
Joshua Barretto
43d935a150 Render render LoD terrain on char select, remove old backdrop figure 2024-01-15 19:06:17 +00:00
Maxicarlos08
d6371f7f9b
Server rules i18n and rules button in character screen 2024-01-15 00:03:23 +01:00
Joshua Barretto
e4dbe50f39
Tick client when in server info menu 2024-01-15 00:03:23 +01:00
Joshua Barretto
f99bf91617
Added rules menu when connecting to server 2024-01-15 00:02:43 +01:00
juliancoffee
1748b5e76f Final(?) step to deprecating item names 2024-01-14 21:25:15 +02:00
juliancoffee
aba8ec7558 Implement item localization
- Add Content::Key as proxy to Language::try_msg
- Add Content::Attr as proxy to Language::try_attr
- Extend ItemKey::TagExamples so it includes base asset id
- Implement ItemDesc::l10n using new Content variants
- Add all_items_expect() function to grab all items, because
  try_all_item_defs() covers only items in asset folder.

Required assets will go in next commit
2024-01-14 21:25:15 +02:00
juliancoffee
18e507315f Add ItemDesc::l10n method
- Add ItemL10n struct that is similar to ItemImgs except it holds i18n
  description and not items. ItemDesc::l10n uses this struct to provide
  common_i18n::Content for both names and descriptions.
  So far it only used in voxygen, but it can be used by rtsim in
  dialogues.
- Introduced new deprecation, ItemKind::Ingredient, because it uses
  item.name().
  It's not deleted, because it's used in inventory sorting, and our
  inventory sorting is, for some reason, server-side.
- Crafting UI also still uses deprecated item.name(), because again,
  sorting. It's probably will be easier to handle, because it's UI
  sorting and we can use localized names here, but still, it's a thing
  to discuss.
- Moved Item::describe() to voxygen/hud/util.

The most important thing to note is we don't want to completely delete
deprecated .name() and .description() along with corresponding fields
in ItemDef because ItemDef is now "public" API, exposed in plugins and I
don't want to break plugins before we actually implement i18n for them.
Otherwise, it would be basically impossible to use items in plugins.

What's left is actually fully implementing ItemDesc::l10n, create
item_l10n.ron and add fallback on current .name() and .description()
implementation.
2024-01-14 21:25:15 +02:00
juliancoffee
75013cc04a Make sfx.ron use ItemKey 2024-01-14 21:25:15 +02:00
Darren Salt
140f7a0871 Allow either Enter or Return for sending a message. 2024-01-08 11:10:32 +00:00
Imbris
03e46de748 Merge branch 'imbris/construct-dispatcher-once' into 'master'
Only construct specs::Dispatcher once

See merge request veloren/veloren!4239
2024-01-06 02:47:37 +00:00
Pybit
f6204f9d04 Merge branch 'master' into 'More-potions'
# Conflicts:
#   CHANGELOG.md
2024-01-04 11:48:30 +00:00
Imbris
6c6b9181a5 Only construct specs::Dispatcher once
* use version of shred that has an added SendDispatcher so we can
  construct the dispatcher and send it between threads (only State to
  remain sendable)
* move closure for adding systems from State::tick to the creation
  functions
* this does mean some voxygen systems always run instead of just in the
  session state, but that should not cause issues and we can always
  configure them to do nothing if needed
2024-01-03 18:11:06 -05:00
Joaquin Tornello
0ecfbce4d2 Feat: Day duration slider on map creation UI (#1909) 2024-01-03 22:21:53 +00:00
Pybit
26520b51ef Added previously requested changes 2024-01-03 12:31:35 +00:00
Imbris
fc28629148 Convert to rgb earlier in screenshot process.
Also add path information to logs when screenshot folder or file
creation fails.
2024-01-01 16:45:44 -05:00
Imbris
35fc92f872 Merge branch 'screenshot' into 'master'
Don't include an alpha channel when creating a screenshot file.

See merge request veloren/veloren!4222
2024-01-01 21:41:41 +00:00
Samuel Keiffer
5bd089c56d Merge branch 'sam/remove-combo-melee' into 'master'
Deprecated combo melee character state

See merge request veloren/veloren!4233
2023-12-29 17:29:44 +00:00
Sam
8ee054a462 Fix tests 2023-12-29 11:50:18 -05:00
DaforLynx
0b62898060 Audio fixes and new music 2023-12-29 00:25:08 +00:00
Sam
f65d449aa3 Deprecated combo melee character state 2023-12-28 19:02:10 -05:00
flo
c123bdaef5 various_small_fixes 2023-12-27 07:30:22 +00:00
Darren Salt
4156dd56f3 Don't include an alpha channel when creating a screenshot file. 2023-12-21 17:14:07 +00:00
Christof Petig
5af8c4687e Merge branch 'christof/christmas23' into 'master'
Christmas theme revival

See merge request veloren/veloren!4209
2023-12-20 17:02:01 +00:00
flo
569ab5c5ed crustacean-skeleton and crab 2023-12-16 13:47:55 +00:00
Christof Petig
dd8850770e remove variation debugging output 2023-12-16 12:11:12 +01:00
Christof Petig
4b7f3d07d2 add hirdrasil ornament variants and fix clippy 2023-12-16 12:10:17 +01:00
Christof Petig
611b55b279 PRNG experiments 2023-12-15 17:27:15 +01:00
Isse
ba02d083da Merge branch 'isse/walk-toggle' into 'master'
Roleplay stuff

See merge request veloren/veloren!4171
2023-12-12 19:59:58 +00:00
Isse
96a3c81cbb fix captain dismounting and don't panic in RandomField::choose 2023-12-12 20:14:39 +01:00
Joshua Barretto
fbd72f7400 Better walking animation 2023-12-07 20:08:40 +01:00
Isse
b60ebd4131 don't show red text when walking 2023-12-07 20:08:03 +01:00
Isse
2097a499c7 cancel walking on some inputs 2023-12-07 20:08:03 +01:00
Isse
a3a19ecc3a tavern rtsim 2023-12-07 20:08:03 +01:00
Isse
4fa52db71d more work on tavern 2023-12-07 20:08:03 +01:00
Isse
eb2395a401 walk fixes 2023-12-07 20:08:03 +01:00
Isse
63e500d3d8 laying and steering animation 2023-12-07 20:08:02 +01:00
Isse
5320f83462 configurable walking speed 2023-12-07 20:08:02 +01:00
Hrom
de42ffdfd8 fixed perforate icon not displaying 2023-12-06 23:38:22 +01:00
HEIEnthusiast
933c897450 Renamed to potion of agility, burning potion to combustion 2023-12-05 14:15:54 -04:00
HEIEnthusiast
99b5571fd8 Renamed swiftness to retreating, changed model 2023-12-05 13:09:14 -04:00
Py bit
53600a941d Update mod.rs 2023-11-29 17:03:17 +00:00
HEIEnthusiast
db71625226 Merge branch 'master' of gitlab.com:veloren/dev/veloren into More-potions 2023-11-28 10:07:00 -04:00
Michał
14120232a0 Phoenix overhaul 2023-11-28 11:13:18 +00:00
maxicarlos08
c7ee737fef
Add hit_timing to BasicMelee 2023-11-27 21:28:12 +01:00
HEIEnthusiast
bb2adfb2e5 Removed strength and regeneration potions 2023-11-27 15:16:44 -04:00
HEIEnthusiast
783cfdc719 Merge branch 'master' into More-potions 2023-11-27 07:00:48 -04:00
HEIEnthusiast
59c3162c49 Merge branch 'master' of https://gitlab.com/veloren/dev/veloren
12 commits behind master fix
2023-11-27 06:32:18 -04:00
HEIEnthusiast
ac4101e70d Changed textures, added strength pot 2023-11-27 06:25:58 -04:00
Maxicarlos08
c689708ec9
fix stat UI bug while trading 2023-11-26 20:22:59 +01:00
HEIEnthusiast
0bb74f9efe Added swiftness and regeneration potions 2023-11-26 10:54:02 -04:00
Isse
31f67a97b3 clippy fix 2023-11-23 12:06:58 +01:00
Isse
88a7e1de86 better tab completion for uid 2023-11-23 11:08:21 +01:00
Isse
4d8bcf0a92 only preprocess for entity target argument 2023-11-23 11:04:30 +01:00
Isse
5a3e6316a5 fix tethering 2023-11-23 01:01:31 +01:00
Isse
51c67d7394 client shorthands 2023-11-22 23:40:13 +01:00
Isse
1071fd0bca entity targets 2023-11-22 22:40:56 +01:00
Sam
4e0e94b5c6 Removed spin melee character state 2023-11-16 19:17:38 -05:00
maxicarlos08
a5199a966a
Include required serde feature for enum-map in veloren-common
This previously broke torvus builds, but worked fine for builds here
since veloren-rtsim enabled the serde feature.
2023-11-16 21:47:44 +01:00
Maxicarlos08
17904d9387 crit_power -> precise_power 2023-11-14 18:07:01 -05:00
Sam
6814ce8134 Addressed review comments. 2023-11-14 18:07:00 -05:00
Sam
01d1e15be3 Fixed UI crash 2023-11-14 18:06:59 -05:00
Sam
62464dbe11 Removed crit chance stat 2023-11-14 18:06:58 -05:00
Sam
3f19c61426 Changed buffs from using hash maps to an enum map and a slot map. 2023-11-12 12:37:28 -05:00
Isse
48d95e7699 SnowGlitter experimental shader 2023-11-02 12:53:34 +01:00
Christof Petig
f73f52605f Support recipes and item images from plugins 2023-10-25 00:05:35 +02:00
Joshua Barretto
22b537a4e5 Fixed CI and incorrect vel 2023-10-21 14:58:13 +01:00
Joshua Barretto
ac7f6872db Fixed typo 2023-10-21 13:51:42 +01:00
Joshua Barretto
7589774967 Renamed tether renderer to rope, fixed tether lengths 2023-10-21 13:51:42 +01:00
Joshua Barretto
879a28fbb6 Fixed warnings 2023-10-21 13:51:41 +01:00
Joshua Barretto
deca7ae258 Finished adding tether graphics 2023-10-21 13:51:40 +01:00
Joshua Barretto
9a72d52c48 Began adding tether visuals 2023-10-21 13:49:04 +01:00
Joshua Barretto
5a41d7e33e Added cart, notion of rolling resistance (hacky) 2023-10-21 13:49:04 +01:00
DaforLynx
fd28f10dff Address comment by zesterer 2023-10-20 10:12:22 -07:00
jshipsey
1b8265803e comments addressed 2023-10-19 11:23:55 -04:00
jshipsey
d27c73ddb1 fmt 2023-10-19 00:17:50 -04:00
DaforLynx
350257c572 Fix lava sounds not playing, some adjustments to frequency 2023-10-19 00:14:14 -04:00
jshipsey
cf425a09c8 setup 2023-10-19 00:14:12 -04:00
Joshua Barretto
e81516a154 Log shader warnings 2023-10-18 21:50:40 +01:00
Joshua Barretto
cb2de226a2 Fixed tracing span ordering issue 2023-10-18 19:56:19 +01:00
Joshua Barretto
ba763f2da5 Make no terrain pop the default 2023-10-18 09:58:00 +01:00
Joshua Barretto
bf92d0287b Skip animating figures outside of the frustum 2023-10-18 09:58:00 +01:00
Christof Petig
e22046c5f4 Address zesterer's comments 2023-10-17 22:10:19 +02:00
Christof Petig
12ee21a289 first part of load items from plugin 2023-10-17 21:07:23 +02:00
Justin Shipsey
0d5017932d Merge branch 'zesterer/backpack-fixes' into 'master'
Added wielding for wallrunning

See merge request veloren/veloren!4133
2023-10-16 20:00:06 +00:00
Isse
b862a7aa22 Merge branch 'isse/fix-div0' into 'master'
Fix divide by zero in state::apply_terrain_changes_internal

See merge request veloren/veloren!4140
2023-10-16 11:35:17 +00:00
Isse
3a61fb15b2 fix divide by zero in state::apply_terrain_changes_internal 2023-10-15 23:00:36 +02:00
Samuel Keiffer
e1767ab3ad Merge branch 'sam/bezier-beam' into 'master'
Converted beam system from spherical shell wedges to quadratic beziers

See merge request veloren/veloren!4137
2023-10-15 15:42:02 +00:00
Joshua Barretto
e6ca99cbb4 Fixed rolling limbs 2023-10-15 15:53:34 +01:00
Joshua Barretto
eec60a3277 Improved walking animations 2023-10-15 15:33:51 +01:00
Joshua Barretto
b21ccbf480 Reduced shoulder bopping 2023-10-15 12:21:20 +01:00
Sam
ef5e37a64d Converted beam system from spherical shell wedges to quadratic beziers 2023-10-14 21:46:28 -04:00
Joshua Barretto
c327d0cc85 Better wielded rolling 2023-10-14 21:35:54 +01:00
Raul Wagner Costa
46cf1f1914 Linearize light colors on the CPU 2023-10-14 18:10:35 +00:00
Joshua Barretto
748cde14be Factored out common lantern animation 2023-10-14 15:46:20 +01:00
Joshua Barretto
30ecc997ea Factor tool back animation code out 2023-10-14 15:06:08 +01:00
Joshua Barretto
03f698034b Nicer running 2023-10-14 14:27:01 +01:00
Joshua Barretto
e293de5bae Added wielding for wallrunning 2023-10-14 12:27:08 +01:00
Joshua Barretto
32b0b33abe Merge branch 'zesterer/backpack-fixes' into 'master'
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons

See merge request veloren/veloren!4131
2023-10-13 22:21:53 +00:00
Joshua Barretto
64cb9b099d Better rolling 2023-10-13 22:35:34 +01:00
Joshua Barretto
510b5eaf98 Fixed vanishing legs 2023-10-13 21:55:40 +01:00
Joshua Barretto
6dc5a5b366 Made bird legs more reasonable 2023-10-13 21:25:39 +01:00
Joshua Barretto
921c1cc0d9 Fixed glidewield 2023-10-13 21:09:33 +01:00
Joshua Barretto
f29e7846f2 Better backward strafing 2023-10-13 20:22:39 +01:00
Joshua Barretto
adf77c48df Fixed glider shoulders 2023-10-13 19:44:55 +01:00
Joshua Barretto
93632c59af Somewhat balanced racial running speeds 2023-10-13 19:28:21 +01:00
Joshua Barretto
46b8533681 Better hand movement during strafe 2023-10-13 19:09:48 +01:00
Joshua Barretto
755ce65357 Revert quadmed change 2023-10-13 18:56:18 +01:00
Joshua Barretto
825c59d8d7 Much improved strafing 2023-10-13 17:11:01 +01:00
Joshua Barretto
a1349d8176 Added foot motion when turning on the spot 2023-10-13 15:16:47 +01:00
Joshua Barretto
f8c24666eb Fixed strafing 2023-10-13 14:44:37 +01:00
Joshua Barretto
7f922d8a27 Improved running animation of several skeletons 2023-10-13 14:07:49 +01:00
Isse
e0c67c470b Merge branch 'isse/small-fixes' into 'master'
Client local time, used for fluid shaders

See merge request veloren/veloren!4128
2023-10-13 12:17:51 +00:00
Isse
56175c2730 rename client_time to local_time 2023-10-13 13:17:52 +02:00
Joshua Barretto
9dd5cd24d1 Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons 2023-10-13 11:57:49 +01:00
Joshua Barretto
0f2d4c261a Merge branch 'zesterer/better-anims' into 'master'
Improving some animations

See merge request veloren/veloren!4127
2023-10-12 20:18:11 +00:00
Joshua Barretto
d1d4d527c7 Fixed test 2023-10-12 20:37:53 +01:00
Joshua Barretto
0b1ffb6695 Fixed footstep timings 2023-10-12 20:31:10 +01:00
Joshua Barretto
245855bf5c Remove redundant code, fix riding 2023-10-12 19:00:51 +01:00
Joshua Barretto
dc6c5190f2 Correct shoulder orientation when holding lantern 2023-10-12 18:13:46 +01:00
Joshua Barretto
1d33d7e4c4 Fixed lantern holding logic 2023-10-12 18:08:24 +01:00
Joshua Barretto
eab9e0e047 Shift feet due to run tilt 2023-10-12 17:57:02 +01:00
Joshua Barretto
dac228d733 Account for tilting for foot orientation 2023-10-12 17:43:29 +01:00
Joshua Barretto
ecc2991ef5 Vary animation speed based on humanoid scale 2023-10-12 17:27:22 +01:00
Joshua Barretto
a895243cb2 Fixed shoulder pads for new running animation 2023-10-12 17:01:57 +01:00
Joshua Barretto
4439d1e3fe Improved riding animation 2023-10-12 16:39:32 +01:00
Joshua Barretto
2880dd7af4 Minor improvements to running 2023-10-12 16:18:53 +01:00
Joshua Barretto
2d68a93a78 Improved existing weapon wielding animations 2023-10-12 15:12:35 +01:00
Joshua Barretto
148069b4ad Fixed rolling angles 2023-10-12 15:12:23 +01:00
Joshua Barretto
1c6aa4a53e Improved wielding animation 2023-10-12 14:18:54 +01:00
Joshua Barretto
d52f3af727 Better gliding 2023-10-12 12:34:17 +01:00
Joshua Barretto
d5565c4a41 Added strafe-like rolling 2023-10-12 12:34:08 +01:00
Joshua Barretto
ad580ab33c Better head movement 2023-10-12 01:28:21 +01:00
Isse
68857d5af7 fix client without singleplayer feature 2023-10-12 01:47:30 +02:00
Isse
72db9b61b3 client local time 2023-10-12 01:46:12 +02:00
Joshua Barretto
7c170ce246 Improved running animation 2023-10-12 00:07:48 +01:00
Isse
472b996c8e Merge branch 'isse/shader-fp-fixes' into 'master'
Shader floating point fixes

See merge request veloren/veloren!4120
2023-10-11 23:04:33 +00:00
Isse
4967eebb0b change time of day repeat to 1000 days 2023-10-11 23:12:54 +02:00
maxicarlos08
8a5f237e9c Frost gigas tweaks 2023-10-08 11:35:01 +00:00
Isse
7d37646dac renames and comments 2023-10-07 19:53:55 +02:00
Isse
bc436e2c9f make particles only use 1 float for inst time again 2023-10-07 19:53:55 +02:00
Isse
a152e4dfb4 time-proof usages of tick 2023-10-07 19:53:55 +02:00
Isse
b11aac2b5b use look dir for spectator 2023-10-07 19:53:55 +02:00
Isse
6d4be9bd01 time proof time of day in shaders 2023-10-07 19:53:55 +02:00
Marcel Märtens
8e95cb944d cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
Marcel Märtens
cb25a409d5 more clippy fixes in all binaries 2023-10-06 09:12:31 +02:00
Marcel Märtens
631f3ab8ee fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support 2023-10-05 23:23:27 +02:00
Marcel Märtens
882a8d104c Revert "extended clippy from quality.sh"
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
Marcel Märtens
df03c92741 extended clippy from quality.sh 2023-10-05 22:00:49 +02:00
Marcel Märtens
540f0d10f2 cargo clippy after toolchain-update 2023-10-05 22:00:49 +02:00
Marcel Märtens
394c8892bb update toolchain to nightly-2023-09-28 2023-10-05 22:00:48 +02:00
Maxicarlos08
a3be68930e
review comments 2023-10-02 23:23:42 +02:00
Maxicarlos08
7734b653e7
replace all uses of Arc<> with references 2023-10-02 16:52:41 +02:00
Maxicarlos08
9ababec625
fix UI issues & cleanup 2023-09-29 23:30:44 +02:00
Maxicarlos08
66f6b81575
singleplayer server initialization status 2023-09-29 23:30:14 +02:00
Maxicarlos08
9a3f53c32c
added status updates to loading screen 2023-09-29 23:30:14 +02:00
Imbris
9c398cb06d djust for changes in specs safety refactor 2023-09-24 23:46:59 -04:00
Imbris
cd98dd5245 Remove unused deps flagged by cargo-machete 2023-09-21 22:59:50 -04:00
Maxicarlos08
3f6d23ad7f
remove unwrap from controller modifier handler 2023-09-18 18:34:57 +02:00
Isse
f4ca60cbb6 Map selector and generation UI 2023-09-17 17:11:19 +00:00
Imbris
34ee35c524 Prefer locking the cursor when grabbing it (if that option is supported)
over just confining it to the window.

This prevents the cursor from moving around when controlling the camera.
2023-09-10 16:51:31 -04:00
Maxicarlos08
ec42b9b5ce
don't store group id in ChatMode 2023-09-06 17:47:16 +02:00
Xiretza
06111612a3 voxygen: better translation of buff-death messages
This removes interpolation of translated strings, which is bad practice
because it simply doesn't work in many languages.

Translation files were updated using the following fish script. Some
resulting translations are truly terrible, but they always have been -
now it's just a lot more obvious.

```
function getbuff --argument langfile buff
    grep hud-outcome-$buff $langfile | cut -d= -f2- | string trim
end

set buffs burning bleeding curse crippled frozen mysterious

function replacebuffs --argument langfile entity
	set slug 'hud-chat-died_of_'$entity'_buff_msg'
    for buff in $buffs[-1..1]
        set bstr (getbuff $langfile $buff)
        or continue
        sed -i -e '/'$slug'/{p; s/[^=]* = \(.*\)/ .'$buff' = \1/; s/{ \$died_of_buff }/'(string replace / '\\/' $bstr)'/}' $langfile
    end
    sed -i -E 's/('$slug' \=).*/\1/' $langfile
end

function dofile --argument langfile
    sed -i -e s/buff_nonexistent/nonexistent_buff/ $langfile
    for entity in pvp npc nonexistent
        replacebuffs $langfile $entity
    end
    sed -i -e s/nonexistent_buff/buff_nonexistent/ $langfile
    sed -i -e /hud-outcome-/d $langfile
    sed -i -e '/#.*outcomes/d' $langfile
end

for langfile in assets/voxygen/i18n/*/hud/chat.ftl
    echo doing $langfile
    dofile $langfile
end
```
2023-08-29 17:09:48 +00:00
Xiretza
9ef2875db7 voxygen: avoid unnecessary allocation
Cow::to_string() goes through &str even for an Owned variant,
Cow::into_owned() passes Owned variants through as-is. As it happens,
the values here are always Owned (see comment in try_msg_ctx()
implementation).
2023-08-29 17:09:31 +00:00
Thomas S
4d21fbaea5 add fr translations 2023-08-29 10:14:48 +00:00
Marcel
f6b1d39cf4 Merge branch 'xMAC94x/update_dependencies' into 'master'
xmac94x/update dependencies

See merge request veloren/veloren!4090
2023-08-28 17:08:55 +00:00
Maxicarlos08
f2958954b9
new model for portal & use cultist particles 2023-08-27 19:40:49 +02:00
Marcel Märtens
b4216ec634 get rid of old criterion 2023-08-27 19:17:04 +02:00
Imbris
de34726fa7 Merge branch 'imbris/winit-update-v2' into 'master'
Update winit to 0.28

See merge request veloren/veloren!4088
2023-08-27 15:10:00 +00:00
Imbris
eec1b5853e Remove unused cpal version
Also it turns out directories-next is in use for something that we need
2023-08-23 00:47:31 -04:00
Imbris
f5445774de Update winit to 0.28
Hopefully works better on wayland!
2023-08-23 00:45:36 -04:00
Christof Petig
b20ff5144c determine location names when loading character list 2023-08-22 22:41:48 +02:00
Joshua Barretto
6fbca74e88 Merge branch 'maxicarlos08/dungeon-avoid-cave' into 'master'
Cheesing fixes to old-style dungeons

See merge request veloren/veloren!4014
2023-08-19 11:12:01 +00:00
Maxicarlos08
14f433b6cd
used second sfx for teleport event 2023-08-19 11:44:58 +02:00
Maxicarlos08
dc1756b2df
added sfx (thanks to @flo666) 2023-08-17 22:47:35 +02:00
Evgen Kot
9f213019d1 Settings for Si prefixes in the interface menu 2023-08-17 15:24:05 +00:00
Maxicarlos08
e5e26149ed
review 2023-08-17 11:16:20 +02:00
Maxicarlos08
0c9a942027
refactor teleporter system and include nearby pets 2023-08-15 12:24:49 +02:00
Maxicarlos08
92ab8dab9a
require interaction to start teleportation 2023-08-15 12:24:49 +02:00
Maxicarlos08
6a4a6bab9f
dance dance 2023-08-15 12:24:49 +02:00
Maxicarlos08
ac68f0af7b
addressed review comments and added hud interaction 2023-08-15 12:24:49 +02:00
Maxicarlos08
bb2034ca92
portal particles 2023-08-15 12:24:48 +02:00
Maxicarlos08
13dbf679c5
review 2023-08-15 11:10:54 +02:00
Michal Sroczynski
b7c56c9057
Hud fix 2023-08-15 11:10:54 +02:00
Maxicarlos08
1ea0f249f5
display if pet is currently following or staying 2023-08-15 11:10:54 +02:00
TelepathicWalrus
4bdbb3ff6b
Move stay position to agent 2023-08-15 11:10:54 +02:00
TelepathicWalrus
6a080c242c
Add server side check to stop stay when mounted
Add filter to allow telling other pets to stay when mounted
2023-08-15 11:10:53 +02:00
TelepathicWalrus
0648ba1bc6
Clean Code
Remove option to mount if pet is told to stay
2023-08-15 11:10:53 +02:00
TelepathicWalrus
25f1f8f6cb
Changed to .filter and .min_by_key for iterator 2023-08-15 11:10:53 +02:00
TelepathicWalrus
5894913ede
Changed mod.rs to use CachedSpatialGrid 2023-08-15 11:10:53 +02:00
TelepathicWalrus
d6496c999d
Removed is_stay variable
Added server side owner and distance checks
2023-08-15 11:10:53 +02:00
TelepathicWalrus
d9d364fe79
Add stay position to PetState
Pets will now stay within 10 voxels of where they were told to stay
Added MAX_STAY_DISTANCE constant
Fixed being able to tell pet to stay when mounted
2023-08-15 11:10:53 +02:00
TelepathicWalrus
9597810e3d
Remove is_stay function
Clean code
2023-08-15 11:10:53 +02:00
TelepathicWalrus
e611d695b1
Add stay/follow option for pets 2023-08-15 11:10:52 +02:00