Monty Marz
bceed44614
transp -> opacity
2021-08-02 22:49:10 +02:00
Imbris
a1026c36f5
Make bloom intensity configurable, make whether less blurred layers are added in toggleable, hold onto copy of pipeline modes instead of returning it from pipeline creation
2021-08-01 18:50:39 -04:00
Imbris
6cabd74871
Make bloom optional with a config option that is not exposed in the UI (to give artists time to refine bloom before exposing the option)
2021-08-01 18:50:38 -04:00
Imbris
bfdee903dd
Add some of the changes from zesterer's patch including decreasing figure glow power, increasing glow of some particles, and fixing water normal normalization
2021-08-01 18:50:38 -04:00
Imbris
7da064fb23
Add ability to edit shader to enable filtering dim values for experimentation
2021-08-01 18:50:38 -04:00
Imbris
29bfee26c0
Add bloom passes in character select screen, use proper source image for bloom after clouds are applied, add blurred and less blurred stages of bloom together (experimental could remove), add filtering downsample pass that is not yet used
2021-08-01 18:50:37 -04:00
Imbris
74e01f10e3
Fixes and extra bloom
2021-08-01 18:50:37 -04:00
Imbris
2d83ef1c0e
Initial bloom impl
2021-08-01 18:50:37 -04:00
Marcel Märtens
5012e2ba8b
rename hud_settings to settings
2021-08-01 13:47:03 +02:00
Marcel Märtens
bb026ca21b
move vector map out of manifest and switch to new manifest format
2021-08-01 13:12:01 +02:00
Marcel Märtens
49072702bc
fix #1258
2021-08-01 11:20:51 +02:00
Marcel Märtens
2fd26bf41c
make folders POSIX style and move skills to hud
2021-08-01 10:56:10 +02:00
Joshua Barretto
f51c4ed860
Merge branch 'zesterer/menacing' into 'master'
...
Added menacing, made agent code less hacky
See merge request veloren/veloren!2707
2021-08-01 00:27:02 +00:00
Imbris
97e5ad02ff
Merge branch 'imbris/stamina-energy' into 'master'
...
Replace stamina with energy
Closes #1214
See merge request veloren/veloren!2704
2021-08-01 00:26:59 +00:00
João Capucho
82489782b4
Fix uniformity bug in ui shader
2021-07-31 21:34:29 +01:00
Joshua Barretto
422e1c30f4
Added menacing, made agent code less hacky
2021-07-31 20:33:28 +01:00
Monty Marz
f3d0d3f46a
fix i18n
2021-07-31 18:17:34 +02:00
Imbris
c5c8ae4d30
Replace stamina -> energy
in english localization strings
2021-07-31 01:35:28 -04:00
Imbris
89eee332c9
Replace stamina -> energy
in code, i18n keys, and asset names
2021-07-31 01:34:40 -04:00
Monty Marz
14eb0f9aa2
Remove sceptre, add swords
2021-07-29 22:38:35 +00:00
João Capucho
c56ecee988
Fix non uniform control flow in shader
2021-07-29 18:05:27 +01:00
Marcel
680492cea6
Merge branch 'juliancoffee/entity_refactor' into 'master'
...
Improve terms of EntityConfig and LoadoutBuilder
See merge request veloren/veloren!2688
2021-07-28 23:19:04 +00:00
juliancoffee
14ac9a8b4e
Improve terms of EntityConfig and LoadoutBuilder
...
* rename LoadoutBuilder::new to LoadoutBuilder::empty
* remove LoadoutBuilder::default as Default makes no sense here
* move comments from template.ron to EntityConfig struct
* add FIXME comments to split EntityConfig into EntityBase and
EntityExtension
2021-07-28 19:19:10 +03:00
Marcel
7ef11a41ef
Merge branch 'fungoid/add_fr_translation_for_gameinput.greet' into 'master'
...
Added fr translation for gameinput.greet
See merge request veloren/veloren!2685
2021-07-28 15:52:16 +00:00
Marcel
7a3755b7b0
Merge branch 'tygyh/Update-missing-swedish-translations' into 'master'
...
Tygyh/update missing swedish translations
See merge request veloren/veloren!2667
2021-07-27 11:14:52 +00:00
Jonathan Berglin
a564602495
Tygyh/update missing swedish translations
2021-07-27 11:14:52 +00:00
Nico Janzen
84b010f16f
Fix spelling errors in German translations
2021-07-27 11:06:22 +00:00
Alexis Maheu
9ed6abd3d7
Added fr translation for gameinput.greet
2021-07-26 20:29:30 -04:00
DanTheOne
18b5c1c35a
Add shortcut to toggle chat
2021-07-26 02:42:35 +02:00
Joshua Barretto
43ae09d2f0
Merge branch 'juliancoffee/update-uk_UA' into 'master'
...
update (uk_UA) translation
See merge request veloren/veloren!2669
2021-07-24 19:56:21 +00:00
juliancoffee
7386da743e
(uk_UA) address feedback
2021-07-24 18:34:57 +03:00
Joshua Barretto
4bfc92c65d
Changed singleplayer map for a better default experience
2021-07-24 11:56:08 +01:00
juliancoffee
2e72f5e1c2
(uk_UA) misc hud translation
2021-07-24 01:50:14 +03:00
juliancoffee
d1f9e34fc3
(uk_UA) force update
2021-07-24 01:13:50 +03:00
juliancoffee
0e3e3bef4e
(uk_UA) MEAT translation
2021-07-24 01:13:02 +03:00
juliancoffee
eb3dd0a812
(uk_UA) graphics settings translation
2021-07-24 00:26:38 +03:00
juliancoffee
70a390e1d2
(uk_UA) frozen outcome translation
2021-07-24 00:12:41 +03:00
juliancoffee
c55bcd3475
(uk_UA) gameinput.greet translation
...
Здоровенькі були
2021-07-24 00:07:26 +03:00
juliancoffee
d0b15fa042
(uk_UA) update debuff translation
2021-07-24 00:03:34 +03:00
juliancoffee
a1bc725654
(uk_UA) update mining skills translation
2021-07-23 23:07:15 +03:00
juliancoffee
226dcb9f1a
(uk_UA) update healing aura skill translation
2021-07-23 22:44:14 +03:00
juliancoffee
5516e91cfe
(uk_UA) update bow skills translation
2021-07-23 22:18:49 +03:00
Samuel Keiffer
85b9f70469
Merge branch 'knightresspaladin/fix-circle-charge' into 'master'
...
Fixed CircleCharge and buffed Rugged Hide droppers
See merge request veloren/veloren!2613
2021-07-23 14:56:36 +00:00
schnippl0r
342de16d2e
Added en and de_DE translations for gameinput.greet.
2021-07-20 21:59:18 +02:00
Knightress Paladin
7766aeb9eb
Made Ngoubou rarer to spawn
2021-07-18 23:21:41 -07:00
Knightress Paladin
081c6e5362
Fixed CircleCharge and buffed Rugged Hide droppers
2021-07-18 23:12:55 -07:00
Snowram
09cbb90f61
Make the mounter animations dependant of the mountee animation
2021-07-18 15:03:57 -04:00
Samuel Keiffer
37147e2a83
Merge branch 'juliancoffee/overworld_assetization' into 'master'
...
Wildlife assetization
See merge request veloren/veloren!2591
2021-07-18 13:43:32 +00:00
Joshua Barretto
2e6fcd1f37
Merge branch 'zesterer/better-sunsets' into 'master'
...
More sunset variation for higher graphics modes
See merge request veloren/veloren!2630
2021-07-18 00:59:22 +00:00
Joshua Barretto
7686023430
Merge branch 'aweinstock/hats' into 'master'
...
Basic implementation of hat visuals.
See merge request veloren/veloren!2485
2021-07-17 19:42:26 +00:00
Joshua Barretto
5bdea9249c
More sunset variation for higher graphics modes
2021-07-17 19:00:12 +01:00
juliancoffee
23a020f602
Add Automatic NameKind to EntityConfig
...
+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00
juliancoffee
d04364b1f1
Replace EntityConfig main/second_tool with hands
...
+ Check equip_slot can hold item in LoadoutBuilder
2021-07-17 15:37:31 +03:00
juliancoffee
1d2ea717ab
Move builder assets in EntityConfig to meta field
2021-07-17 15:37:31 +03:00
juliancoffee
6403ee0634
Merge None-loot in EntityConfig to LootKind
2021-07-17 15:37:31 +03:00
juliancoffee
7401d74aa6
Add wildlife assetization support
...
+ add asset tests
+ migrate tundra animals
+ migrate taiga animals
+ declare temperate zone (animals yet to be created)
+ declare jungle zone (animals yet to be created)
+ declare tropical zone (animals yet to be created)
+ declare desert zone (animals yet to be created)
+ declare water (river inhabitants) zones (animals yet to be created)
2021-07-17 15:37:30 +03:00
juliancoffee
d920f911a2
Add Exact body field for EntityConfig
...
Add Alignment field to EntityConfig
+ Migrate to specifying alignment and body in entity assets
+ Make Body required field (with Uninit if you want to specify it later)
2021-07-17 15:37:30 +03:00
Forest Anderson
54eb2a3ff7
Merge branch 'aylana/asp-sfx' into 'master'
...
Princess-Lana - Add asp sound effects for the game
See merge request veloren/veloren!2611
2021-07-17 01:49:20 +00:00
Avi Weinstock
13fc4de561
Add per-species head offsets.
2021-07-16 19:22:28 -04:00
Avi Weinstock
0a33c98268
Basic implementation of hat visuals.
2021-07-16 18:49:40 -04:00
Samuel Keiffer
f38cde9d40
Merge branch 'knightresspaladin/healing-aura' into 'master'
...
Knightresspaladin/healing aura
See merge request veloren/veloren!2587
2021-07-16 21:32:03 +00:00
Monty Marz
01c9d6d6d0
icon
2021-07-16 18:39:14 +02:00
Samuel Keiffer
5063264e04
Merge branch 'juliancoffee/patch_animal_dash_double_hit' into 'master'
...
Set charge_through to false for non-humanoid dash
See merge request veloren/veloren!2616
2021-07-16 15:33:59 +00:00
juliancoffee
0d1667c7c5
Set charge_through to false for non-humanoid dash
2021-07-16 15:49:02 +03:00
Marcel
1aa816a780
Merge branch 'zesterer/sfx' into 'master'
...
Clipped arrow sound effects for more immediate feedback
See merge request veloren/veloren!2476
2021-07-16 10:32:29 +00:00
Aylana
a3da5b31d6
Add asp sound effects
2021-07-15 20:15:36 +02:00
Marcel
c03ad39440
Merge branch 'AlexBethel/item-typos' into 'master'
...
Correct spelling errors in item descriptions
See merge request veloren/veloren!2548
2021-07-15 08:15:43 +00:00
Sam
997da21001
Particles for healing aura
2021-07-13 20:54:43 -05:00
Samuel Keiffer
a5594b9da3
Merge branch 'knightresspaladin/buff-bow-scaling' into 'master'
...
Buffed scaling for bow charged shot
See merge request veloren/veloren!2596
2021-07-14 00:45:55 +00:00
Knightress Paladin
5597c3906c
Buffed scaling for bow charged shot
2021-07-13 15:25:35 -07:00
Monty Marz
e379aacf8c
char selection frames, adjustments
2021-07-13 13:31:01 +02:00
Sam
be8b12845a
Added buff strength stat to weapons.
2021-07-11 12:50:38 -05:00
Knightress Paladin
146f86be2c
Removed references to Healing Beam, which Healing Aura is replacing
2021-07-10 21:39:11 -07:00
Sam
fbcc774911
Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future.
2021-07-10 23:22:00 -05:00
Knightress Paladin
42c3872528
Added healing aura duration skill to voxygen UI
2021-07-10 20:02:36 -07:00
Knightress Paladin
b96bb6fc5d
Added combo scaling to healing aura and allowed cultists to use it
2021-07-10 20:02:36 -07:00
Knightress Paladin
b4ec433509
Add healing aura for sceptre M2
2021-07-10 20:02:35 -07:00
Szabó Lambert
0140e75ed4
Updating the Hungarian translation (minor changes in 6 files, major changes in 14 files)
2021-07-10 17:25:56 +00:00
Samuel Keiffer
351a68944b
Merge branch 'juliancoffee/skill_truth' into 'master'
...
Move skill boost modifiers to skills module
See merge request veloren/veloren!2540
2021-07-09 23:05:48 +00:00
Knightress Paladin
65d67ef781
Clean up sceptre ai code before merge
2021-07-07 20:00:35 -07:00
Knightress Paladin
35242c71e1
Added sceptre tactic and sceptre cultists
2021-07-07 20:00:01 -07:00
Dominik Broński
e6af005ed1
Merge branch 'pfau/stuff' into 'master'
...
Minimap modes, Danari customizations update & bald hairstyles
See merge request veloren/veloren!2576
2021-07-08 00:01:09 +00:00
Monty Marz
7c8d73a0c6
Minimap modes, Danari customizations update & bald hairstyles
2021-07-08 00:01:08 +00:00
Samuel Keiffer
d4be464e9f
Merge branch 'sam/energy-stat' into 'master'
...
Added energy efficiency stat to weapons.
See merge request veloren/veloren!2571
2021-07-07 22:57:58 +00:00
juliancoffee
20c0c7f44f
Use code-spliced values for i18n skill description
2021-07-07 17:51:30 +03:00
Swagazaki
cb3e932832
Just updated common.ron to correct a few French translations!
2021-07-07 10:55:15 +00:00
Sam
509461763b
Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive.
2021-07-06 22:54:23 -05:00
Snowram
5dfef5a563
Spawn dungeon entrances depending on the Site origin biome
2021-07-07 00:35:50 +02:00
Samuel Keiffer
e5a5d28246
Merge branch 'sam/range-stat' into 'master'
...
Added range stat to weapons.
See merge request veloren/veloren!2563
2021-07-06 21:18:47 +00:00
Sam
1c3bd13afa
Addressed review comments. Removed individual stat assignments.
2021-07-06 15:27:49 -05:00
Marcel
0a57bf4367
Merge branch 'master' into 'master'
...
Add Hungarian translation
See merge request veloren/veloren!2559
2021-07-06 11:44:58 +00:00
Caleb
559111283f
Lowered ori_rate to 0.3 for BasicBeam abilities
2021-07-05 22:08:52 -05:00
Sam
e8e953ffab
Added range stat to weapons.
2021-07-05 20:32:12 -05:00
juliancoffee
1e358e6f0c
Make ItemEquality work
...
+ Create own directory for trade_pricing `assets/common/trading`
+ Move fictive loot tables there
+ Mark sellable/non-sellable items in trade_pricing tests
2021-07-05 19:55:08 +03:00
Ács Zoltán
9fbd8ae5ce
Add Hungarian translation
2021-07-05 15:14:35 +02:00
Ács Zoltán
5f3251ce60
Add support for ő and ű to the haxrcorp font
2021-07-05 15:12:27 +02:00
juliancoffee
f213ba138a
Fill trade_pricing with craftable items
2021-07-05 15:43:03 +03:00
juliancoffee
b70e191483
Bump some food duration to 10 seconds
2021-07-05 10:56:29 +03:00
juliancoffee
21d10b641b
Add new food to consumables /kit
2021-07-05 10:56:29 +03:00
juliancoffee
e6ed0137e8
Add descriptions to the potions
2021-07-05 10:56:29 +03:00
juliancoffee
d4c61ae2f3
(voxygen) Better support for multibuff items
...
+ change `effect` field in ItemKind::Consumable to `effects`, as it's
set of effects and not single effect.
2021-07-05 10:56:29 +03:00
juliancoffee
eb61b23d04
Rebalance food for new consumables changes
2021-07-05 10:56:29 +03:00
juliancoffee
8b9316a2c6
Change Mortar and Pestle crafting recipe
...
- Make it require bowl instead of coconut
2021-07-05 10:56:29 +03:00
Samuel Keiffer
d97db508ff
Merge branch 'juliancoffee/yeti_nerf' into 'master'
...
Adjust Yeti difficulty
See merge request veloren/veloren!2550
2021-07-05 03:46:42 +00:00
steanne
0752ee728c
Update assets/common/items/crafting_ing/mindflayer_bag_damaged.ron
2021-07-04 01:44:33 +00:00
juliancoffee
303f03dd3a
Adjust Yeti difficulty
...
Frost breath:
- ori_rate reduced from 0.6 to 0.1
- time of breath increased from 1 second to 2 seconds
- buildup increased from 0.4 to 0.8
- make it more gentle, with less damage per tick, but faster tick rate
(50 * 1 to 10 * 5)
- make Frozen debuff strength smoler, 1.5 to 0.5 and make it chance to
apply debuff.
- make him use it when closer range (10 and not 15)
Ice spikes:
- increase recovery_duration from 0.3 to 1.0
- make him slower while doing ice spikes, make ice spikes move
slower
- make him use it when closer range (15 and not 20)
Snowball:
- increase recover_duration from 0.4 to 0.9
Strike:
- increase buildup_duration fron 0.6 to 0.8
- increase recover_duration from 0.5 to 1.0
- increase knockback from 40.0 to 70.0
2021-07-04 03:44:17 +03:00
Alex Bethel
0e4ca28ee4
Correct spelling errors in item descriptions
2021-07-03 15:53:19 -05:00
Samuel Keiffer
099ddea165
Merge branch 'juliancoffee/dungeon_rebalance' into 'master'
...
Make cultist great again
See merge request veloren/veloren!2513
2021-07-01 02:37:39 +00:00
Joshua Barretto
269c6171e4
Merge branch 'DaforLynx/aeh' into 'master'
...
Sfx fixes and new test
See merge request veloren/veloren!2529
2021-06-30 11:43:01 +00:00
DaforLynx
a757bf3dbd
Sfx fixes and new test
2021-06-30 11:43:00 +00:00
juliancoffee
6418bcefac
Introduce maxed skillsets for melee and staff
2021-06-30 13:21:12 +03:00
juliancoffee
adf340cf32
Nerf hammer poise
2021-06-30 03:52:51 +03:00
juliancoffee
86af138dc7
Buff Mindflayer flamethrower
...
- Buff DPS twice: increase tick_rate from 0.9 to 5.0 (x5.5), while reducing
damage from 400 to 150 (x2.6)
- Make ori_rate slower: 0.2 from 0.6 and make it use FromOri orientation
behaviour
2021-06-30 03:52:50 +03:00
juliancoffee
21fc5aafcd
Nerf bow repeater knockback
2021-06-30 03:52:50 +03:00
juliancoffee
5b2ef98a7d
Slower ori_rate of StaffSimple flamethrower
...
+ use FromOri for StaffSimple flamethrower
2021-06-30 03:52:50 +03:00
juliancoffee
c5da56e900
Nerf Husk Brute
...
- Remove HuskBrute health level buff
- Make their attack slower
2021-06-30 03:52:50 +03:00
juliancoffee
f9b71750ca
Make cultist great again
...
- Change cultist set stats to mixed dragonscale (hands and feet),
sunsilk (belt, pants and shoulders) and orichalcum (chest and cape)
Distribute cultist set stats as hybrid set.
- Make cultist cape count towards npc aggro
- Remove unused staff skilltree from cultist
- Remove spin number skill from sword cultist skillset
2021-06-30 03:52:50 +03:00
juliancoffee
21a29ecf74
Add CorruptionSpores
...
- New lootable food which you can find as husk or darkhound drop
2021-06-30 03:33:06 +03:00
juliancoffee
ef6a12edc2
bumb Biped Cultist armour
2021-06-30 02:10:39 +03:00
Sam
1978b590aa
Destringified consumables
2021-06-29 05:59:02 -05:00
Snowram
aaf5f89076
Merge branch 'snowram/death-outcome' into 'master'
...
Adds an outcome to death with SFX and VFX
See merge request veloren/veloren!2519
2021-06-28 23:18:45 +00:00
Snowram
3ec5306ed0
Adds an outcome to death with SFX and VFX
2021-06-29 00:14:05 +02:00
Ben Wallis
94fa7da4fa
Merge branch 'aweinstock/scaleprice' into 'master'
...
Add prices for dragonscale, hard carapace, and plate, so that more craftable armors have prices.
See merge request veloren/veloren!2521
2021-06-28 21:03:44 +00:00
Imbris
20a9a420c6
Merge branch 'imbris/bind-order' into 'master'
...
Ensure bind groups are ordered with the most frequently changed ones in later slots
See merge request veloren/veloren!2496
2021-06-28 15:39:31 +00:00
Avi Weinstock
0ab451ec36
Add prices for dragonscale, hard carapace, and plate, so that more craftable armors have prices.
2021-06-28 09:24:22 -04:00
Marcel
f063dcd939
Merge branch 'alphyr/assets_manager0_5' into 'master'
...
Update `assets_manager` to 0.5
See merge request veloren/veloren!2501
2021-06-27 15:50:16 +00:00
Nícolas Wildner
81010e8465
Update pt br 20210627
2021-06-27 03:26:44 +00:00
juliancoffee
12243bd0c0
Add is_recycling field to recipe book
2021-06-26 21:37:13 +03:00
juliancoffee
c93748224b
Clean Material tags
...
- Make ferocious set (currently not lootable) made from Moonweave
- Remove material tag from twig sets
2021-06-26 21:37:13 +03:00
juliancoffee
3d4eb7d6a4
Dismantle Leather items to Thick Leather
...
- Previously both Leather and Rawhide items were dismantled to simple
leather
2021-06-26 21:37:13 +03:00
Benoît du Garreau
1cba7db9b6
Update assets_manager
to 0.5
2021-06-26 12:05:40 +02:00
Justin Shipsey
f983295318
Merge branch 'swilliams/jewellery' into 'master'
...
Gem Rings and small change to trading.
See merge request veloren/veloren!2500
2021-06-26 02:44:04 +00:00
Scott Williams
8d0a1ad7b4
Gem Rings and small change to trading.
2021-06-26 02:44:02 +00:00
Snowram
6e8daefa97
Merge branch 'snowram/new-npcs-batch' into 'master'
...
Snowram/new npcs batch
See merge request veloren/veloren!2495
2021-06-25 20:29:41 +00:00
Snowram
379e755006
Increases base damage of husk attack, rename some cultist weapons
2021-06-25 21:18:28 +02:00
Joshua Barretto
b66957bf74
Merge branch 'AldanTanneo/smooth-layers-shader-fix' into 'master'
...
Fixes a block noise issue at specific layers (z=434 among others)
See merge request veloren/veloren!2494
2021-06-25 12:43:27 +00:00
Snowram
ef6d6563ea
Ajust new npcs from feedback
2021-06-25 03:26:32 +02:00
Snowram
d7f25627ab
Ajustments to new npcs
2021-06-24 19:31:21 +02:00
Snowram
8760b69345
Husk brute animations
2021-06-24 19:31:19 +02:00
Snowram
58b95d12d4
Adds alpaca and llama npcs
2021-06-24 19:30:15 +02:00
Snowram
fef0f407d3
Removes warlord and warlock armours
2021-06-24 19:30:11 +02:00
Snowram
87ca00fac0
Adds new species
2021-06-24 19:29:44 +02:00
juliancoffee
1eb9c165be
(uk_UA) small fitting fix
2021-06-24 19:52:38 +03:00
Imbris
58f237eaf5
Ensure bind groups are ordered with the most frequently changed ones in later slots
2021-06-24 00:47:59 -04:00
Sam
645cc60dc0
Balance tweaks.
2021-06-23 22:38:37 -05:00
Sam
f0c5ed1397
Added sparseness field to sprite summon.
2021-06-23 22:38:16 -05:00
Sam
68c6a0a495
Balance tweaks for harvester.
2021-06-23 22:38:16 -05:00
Sam
aac24ad601
Added ensnared debuff icon.
2021-06-23 22:38:16 -05:00
Snowram
47cc040301
Adds SpriteSummon animation
2021-06-23 22:38:16 -05:00
Sam
0a32b676c8
Vines now ensnare you by applying a buff.
2021-06-23 22:38:16 -05:00