Commit Graph

2474 Commits

Author SHA1 Message Date
ulteq
ebb34a4f21 New default simulation interval of 0.05s 2015-04-12 16:19:32 +02:00
ulteq
aff9d7c554 Fixed a syntax error / Removed debug output 2015-04-12 16:17:49 +02:00
esteldunedain
d6ec8d771e Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-12 11:14:31 -03:00
esteldunedain
91df52056b Only display "Surrender" action if the player is not holding a weapon. 2015-04-12 11:13:54 -03:00
ulteq
9f0a2c8b80 The terrain init script now aborts if no extension is found 2015-04-12 16:10:45 +02:00
esteldunedain
3ee18f9a3a Readd CfgModuleCategories.hpp 2015-04-12 11:06:25 -03:00
esteldunedain
e7f9245d7e ACE_Main major cleanup 2015-04-12 10:54:18 -03:00
licht-im-Norden87
fef0d690f8 Update stringtable.xml 2015-04-12 15:25:18 +02:00
licht-im-Norden87
36ba507ab5 Update stringtable.xml 2015-04-12 14:52:37 +02:00
bux578
9184ef479a add disarm icon, add action psd, move icon files 2015-04-12 14:47:08 +02:00
Glowbal
019163c9ce Merge pull request #489 from acemod/medicalPerformanceImprovements
Medical performance improvements
2015-04-12 14:44:18 +02:00
licht-im-Norden87
94eb4f3dd5 Update stringtable.xml 2015-04-12 14:42:15 +02:00
licht-im-Norden87
38955692ff Update stringtable.xml 2015-04-12 14:40:04 +02:00
licht-im-Norden87
dbc7026d94 ..... 2015-04-12 14:38:04 +02:00
licht-im-Norden87
b144a42e63 Update stringtable.xml 2015-04-12 14:30:40 +02:00
KoffeinFlummi
8f2a1735ae Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-12 14:28:28 +02:00
KoffeinFlummi
614afa8537 Merge https://github.com/Kllrt/ACE3 into czech-merge
Conflicts:
	addons/attach/stringtable.xml
	addons/captives/stringtable.xml
	addons/common/stringtable.xml
	addons/dragging/stringtable.xml
	addons/explosives/stringtable.xml
	addons/goggles/stringtable.xml
	addons/grenades/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/kestrel/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/logistics_uavbattery/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/nametags/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/reload/stringtable.xml
	addons/reloadlaunchers/stringtable.xml
	addons/weaponselect/stringtable.xml
	addons/wep_javelin/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-12 14:27:59 +02:00
licht-im-Norden87
a04abcf972 Update stringtable.xml 2015-04-12 14:25:41 +02:00
FreeZbe
45ff6c7ce9 French: (Nearly) Complete French translations
Some entries (3 or 4) are still missing.
I dont understand what you mean / what the input is related to.
2015-04-12 14:15:45 +02:00
licht-im-Norden87
400b8f4270 Update stringtable.xml 2015-04-12 14:14:48 +02:00
licht-im-Norden87
8f88158a2e Update stringtable.xml 2015-04-12 14:13:38 +02:00
licht-im-Norden87
88a71042e3 Update stringtable.xml 2015-04-12 14:12:05 +02:00
licht-im-Norden87
a3f97efbc3 Update stringtable.xml
What does WDG and MGRS mean?
2015-04-12 14:07:49 +02:00
licht-im-Norden87
e4ec9d14d4 Update stringtable.xml 2015-04-12 14:00:56 +02:00
licht-im-Norden87
15e9b2cccc Update stringtable.xml 2015-04-12 13:59:09 +02:00
Legolasindar
b665781399 Update stringtable.xml
updated spanish translation and added some english missed translation
2015-04-12 13:58:06 +02:00
licht-im-Norden87
6b39edbddf Update stringtable.xml 2015-04-12 13:58:02 +02:00
commy2
56de4f05f3 scripts for vector illum, renaming some files 2015-04-12 13:56:01 +02:00
licht-im-Norden87
a01c4a0e0b Update stringtable.xml 2015-04-12 13:55:55 +02:00
licht-im-Norden87
2222192aee Update stringtable.xml 2015-04-12 13:51:47 +02:00
licht-im-Norden87
7eaee37ff6 Update stringtable.xml 2015-04-12 13:48:59 +02:00
licht-im-Norden87
d0fb387255 Update Stringtable: Disarming 2015-04-12 13:45:47 +02:00
nic547
0f1115c33b Added new Ammotypes into the AGM crate 2015-04-12 13:08:50 +02:00
commy2
83e634be8a illuminate vector number textures at night 2015-04-12 12:54:36 +02:00
ulteq
9fd19563a3 Fixed several syntax errors 2015-04-12 12:52:13 +02:00
ulteq
fd737f3f95 Minor code optimization 2015-04-12 12:36:05 +02:00
ulteq
cf88adb794 Replaced wind with ACE_wind 2015-04-12 12:34:42 +02:00
ulteq
85a7bea42b Added wind deflection module settings:
*simulationInterval
*simulationRadius
2015-04-12 12:33:09 +02:00
ulteq
a993f2d5f1 Minor code optimization 2015-04-12 12:15:39 +02:00
ulteq
cb0df8783a Fixed a calculation error 2015-04-12 12:09:55 +02:00
commy2
7b0e7a1efb Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-12 12:04:07 +02:00
commy2
f16d5398f4 enable vector on ffv positions, fix #506 2015-04-12 12:03:49 +02:00
ulteq
1c8da72716 Removed debug output 2015-04-12 11:59:45 +02:00
ulteq
879c6b42b9 Finished the advanced ballistics module settings 2015-04-12 11:59:02 +02:00
ulteq
c532742a5b Overworked the module settings (WIP) 2015-04-12 11:48:21 +02:00
commy2
e87f491470 mute implementation in noradio, handle post init on remote units 2015-04-12 11:17:58 +02:00
Kllrt
be8ff39767 Fixed broken missileguidaince stringtable.xml
sry
2015-04-12 10:58:00 +02:00
commy2
54f29d75f5 functions to mute unit 2015-04-12 10:05:49 +02:00
Glowbal
6bfd3e5c74 Merge pull request #481 from acemod/FixUnconciousAnimWhileCarrying
Fixed breaking of unconscious animation on drop object.
2015-04-12 09:48:27 +02:00
commy2
018854a7c3 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into muteunit 2015-04-12 09:15:45 +02:00
PabstMirror
78b64ea273 Missing English 2015-04-12 01:36:41 -05:00
bux578
2fc7f44c39 french translation, tabler 4 spaces test 2015-04-12 07:50:23 +02:00
bux578
0e3d971274 Fix translations error 2015-04-12 07:46:43 +02:00
Nou
40c5de8cfb Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot). 2015-04-11 20:14:03 -07:00
Nou
db3f816843 Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot). 2015-04-11 20:13:52 -07:00
KoffeinFlummi
59952441d8 Merge branch 'patch-2' of https://github.com/licht-im-Norden87/ACE3 into german-merge 2015-04-12 06:22:17 +02:00
KoffeinFlummi
362753209e Merge branch 'master' of https://github.com/acemod/ACE3 2015-04-12 05:40:24 +02:00
KoffeinFlummi
c6efd4e546 Merge https://github.com/EpMAK/ACE3 into russian-merge 2015-04-12 05:39:46 +02:00
KoffeinFlummi
5108137302 Merge https://github.com/Ricciardino/ACE3 into italian-merge 2015-04-12 04:38:46 +02:00
KoffeinFlummi
5101a21beb Remove "Original" stringtable entries 2015-04-12 04:21:06 +02:00
Nou
e4c459132b Merge branch 'master' into network_lasers 2015-04-11 18:36:57 -07:00
Nou
8386c0e22a Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
licht-im-Norden87
a30eabfb1d Update stringtable.xml 2015-04-12 03:30:11 +02:00
licht-im-Norden87
bd673d3374 Update stringtable.xml 2015-04-12 03:28:12 +02:00
licht-im-Norden87
bd07e18b43 Update stringtable.xml 2015-04-12 03:26:45 +02:00
PabstMirror
350a79c8a4 #498 - Use cursor mode when scoped 2015-04-11 19:44:42 -05:00
Felix Wiegand
0531f2cc12 Merge pull request #493 from FreeZbe/patch-7
Update stringtable.xml
2015-04-12 01:14:40 +02:00
esteldunedain
a01864319a Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-11 19:34:53 -03:00
esteldunedain
488000bdf3 Rename "Check Temperature" to "Check Weapon Temperature" and move it inside the equipment submenu. Close #494 2015-04-11 19:34:29 -03:00
PabstMirror
baf4b0146e Missing semmicolon 2015-04-11 16:50:35 -05:00
PabstMirror
0805d5b640 Update UAV battery icon from AGM 2015-04-11 16:48:49 -05:00
ulteq
ef0884c49d Added comments to all ATragMX functions 2015-04-11 23:40:46 +02:00
FreeZbe
3ff6abde71 Update stringtable.xml 2015-04-11 23:18:51 +02:00
jaynus
2a2f96a034 ACRE API functions and core functions were incorrect. 2015-04-11 14:10:30 -07:00
jaynus
458c49b0a7 Merge remote-tracking branch 'origin/master' into javelinLocking
Conflicts:
	addons/common/XEH_preInit.sqf
2015-04-11 14:01:47 -07:00
jaynus
6e28b3b9b7 Disable gates (reload) 2015-04-11 13:59:17 -07:00
jaynus
d744074b2f localization. 2015-04-11 13:48:46 -07:00
Glowbal
e00f0ea4c3 No longer creates a new waitAndExec for every handleDamage call 2015-04-11 22:47:10 +02:00
jaynus
2418d99f97 Finalizes port. Closes #75 2015-04-11 13:41:00 -07:00
jaynus
75216c2f8b readme, authors. 2015-04-11 13:39:16 -07:00
jaynus
2999ff55e1 Working javelin targeting and gating. Still has red center target optic because I cant do optic p3d's. TODO: We need an optic p3d. 2015-04-11 13:37:55 -07:00
ulteq
05f14d6242 Added AdvancedBallistics module options 2015-04-11 22:34:19 +02:00
Glowbal
97fa40b4c1 Make use of new global variables for selections and hitpoints 2015-04-11 22:31:38 +02:00
Glowbal
6cc115a628 We already determine the new damage in caching, so we will use that value instead of recalculating it here 2015-04-11 22:31:17 +02:00
Glowbal
e8d2a00994 Added GVAR(HITPOINTS) and GVAR(SELECTIONS) variables
No longer have to recreate the selection and hitpoint arrays every time
2015-04-11 22:30:52 +02:00
Glowbal
c69f71ba71 formatting 2015-04-11 22:29:32 +02:00
Glowbal
51906e341d Removed unused variables 2015-04-11 22:29:11 +02:00
jaynus
505005891d Remove debug, targeting constraints working. 2015-04-11 12:42:30 -07:00
Glowbal
082ab5155e Minor performance improvements
Before avg: 0.0858495ms
After avg: 0.0701045ms
2015-04-11 21:27:49 +02:00
PabstMirror
f5cce94b91 Merge pull request #136 from acemod/disarmingTest
Unit Disarming/DropGear Merge
2015-04-11 14:14:22 -05:00
ulteq
e108598b36 Added a model for the ATragMX 2015-04-11 21:01:38 +02:00
nic547
63e5247d3b more ammotypes for the mags 2015-04-11 21:00:41 +02:00
EpMAK
21abff3713 Revert "Revert "Russian Translation""
This reverts commit ea04f4ab3e.
2015-04-11 21:33:34 +03:00
EpMAK
ea04f4ab3e Revert "Russian Translation"
This reverts commit 17a552bb80.
2015-04-11 21:33:07 +03:00
Glowbal
66bd7e7e5f fixed #457 2015-04-11 20:32:07 +02:00
commy2
b9077888aa unmute handleing 2015-04-11 20:26:43 +02:00
jaynus
458958ef09 Target gating implemented. 2015-04-11 11:17:34 -07:00
jaynus
aa53a1815c scaling. 2015-04-11 10:58:27 -07:00
jaynus
fb6c99d69b re-path. Wtf safezones. 2015-04-11 10:56:58 -07:00
ulteq
5c5f41cf5b AB is now disable by default 2015-04-11 19:51:58 +02:00
ulteq
9893d940df Disabled advanced scope zeroing if AB is not enabled 2015-04-11 19:47:14 +02:00
ulteq
1ff7218903 Change the Kestrel 4500 behavior 'back to normal' when AB is disabled 2015-04-11 19:44:38 +02:00
jaynus
efaee770bb rename wep_javelin to javelin 2015-04-11 10:44:13 -07:00
Kllrt
12f87013b2 Merge branch 'master' of https://github.com/acemod/ACE3 2015-04-11 19:38:28 +02:00
ulteq
2b0a0145c5 Removed the last spawn/sleep commands from AB 2015-04-11 18:39:15 +02:00
Felix Wiegand
0bf32bfb3a Merge pull request #476 from acemod/dropbackpack
function to drop backpack
2015-04-11 18:23:27 +02:00
commy2
e1bf475355 Merge pull request #419 from acemod/cfgtriggers
rename cfgAce_Triggers to ACE_Triggers
2015-04-11 18:19:36 +02:00
ulteq
44198b18d7 Rewrite of the terrain initialization:
*Replaced spawn/sleep with a PFH
2015-04-11 18:18:38 +02:00
commy2
4dc38ca7ee Merge pull request #395 from acemod/flashsup
flashsupressors for new weapons, #264
2015-04-11 18:18:05 +02:00
Kllrt
56681e632d Merge branch 'master' of https://github.com/acemod/ACE3 2015-04-11 16:36:31 +02:00
Kllrt
38adfbcb70 Added missing CZ strings and made little revision 2015-04-11 16:33:00 +02:00
commy2
761e4aec64 edit description 2015-04-11 16:27:04 +02:00
esteldunedain
dec5aa3ec5 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-11 11:12:56 -03:00
esteldunedain
b8e0388581 Fix nearestObjects with getPos choking over seawater. Fix #465 2015-04-11 11:12:40 -03:00
commy2
62b45a8a07 initial commit 2015-04-11 15:59:21 +02:00
commy2
9cf44b1d32 initial commit 2015-04-11 15:46:41 +02:00
ulteq
23733263ea Updated the extension file name 2015-04-11 15:06:30 +02:00
nic547
a37cd51fe7 more stuff
- added more ammotypes
- stringtable now follows guideline
2015-04-11 15:02:56 +02:00
ulteq
d7a40bfba2 Replaced all execVM calls with FUNC() 2015-04-11 14:51:40 +02:00
ulteq
a36bd588d5 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into largerScopeaAdjustments 2015-04-11 14:31:23 +02:00
ulteq
fee65cd56f Overhauled the scope adjustment module:
*Added configs for the new marksmen scopes
*Introduced minor and major steps
*Introcuded a new increment config (ACE_ScopeAdjust_Increment)
*Changed the default zero range to 100m
*Added a zero reference setting
*Added an interaction menu entry to update the zero reference setting
2015-04-11 14:02:44 +02:00
commy2
5a5a1fd66a ACE_optic_SOS_PIP - iron sight was missing, fix #470 2015-04-11 13:18:45 +02:00
PabstMirror
787df67248 Merge branch 'master' into disarmingTest 2015-04-10 19:20:34 -05:00
jaynus
4188893839 Move spatial model translations to ace_common 2015-04-10 14:23:55 -07:00
jaynus
0a88220fc2 Constraints work, added worldToScreenBounds to common. 2015-04-10 14:20:06 -07:00
jaynus
721898d9fb Constraint dialogs working. 2015-04-10 13:57:44 -07:00
commy2
11ad74735c Merge pull request #458 from Tenga/master
Formatting fixes for fnc_isFeatureCameraActive and fnc_externalCamera
2015-04-10 22:12:55 +02:00
PabstMirror
adc7db9ae9 #456 - Fix AI rotating while dead (disableAI func)
Still some small head movements, but I don't know how to fix that.
2015-04-10 15:02:40 -05:00
Tenga
b710c2543e Return the newline to fnc_externalCamera.sqf 2015-04-10 21:59:28 +02:00
commy2
2a72e183b1 Merge pull request #450 from Tenga/master
Count the commander camera as a 3rd person camera
2015-04-10 21:54:52 +02:00
Tenga
229590ed20 Formatting fixes for fnc_isFeatureCameraActive and fnc_externalCamera 2015-04-10 21:54:47 +02:00
Tenga
c8cff6e91c - Added isFeatureCameraActive to ace_common
- ace_goggles_fnc_externalCamera now checks for cameras made by a BI feature
2015-04-10 21:48:24 +02:00
jaynus
83b453a294 Merge pull request #379 from acemod/allTheMissiles
Merging for current builds needing at least better guidance and fixed locking modes. Also allowing for mod-makers to see and utilize the new locking framework.
2015-04-10 12:48:10 -07:00
jaynus
8429b262f2 more debug removal, backup vanilla usage. 2015-04-10 12:40:58 -07:00
PabstMirror
661ddc3562 #441 - Crash with no model on ace_fakeweapon 2015-04-10 14:35:08 -05:00
FreeZbe
4a996bf147 Update stringtable.xml 2015-04-10 21:22:07 +02:00
esteldunedain
ee8af7f153 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-10 16:21:27 -03:00
esteldunedain
d6e70cfe6b Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3
Conflicts:
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/frag/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/medical/stringtable.xml
2015-04-10 16:20:18 -03:00
FreeZbe
e09a3b29d7 Update stringtable.xml 2015-04-10 21:20:09 +02:00
jaynus
5577a541ca Add example. 2015-04-10 12:19:02 -07:00
jaynus
0225cb510c Add missile strings. 2015-04-10 12:16:18 -07:00
Riccardo Petricca
d9e78e511e Added italian translation to the last terms.
Added italian translation to the last added terms.
2015-04-10 21:13:03 +02:00
jaynus
391b1556cb Disable all debug. 2015-04-10 12:12:25 -07:00
FreeZbe
4dbba270f9 Translations fixes 2015-04-10 21:07:38 +02:00
nic547
a4b9090e34 Added new ammotypes for both types of .388 ammo 2015-04-10 21:01:49 +02:00
jaynus
bcb7d18e7e remove debug. 2015-04-10 11:57:50 -07:00
jaynus
c28ac5b4a9 Compensate for target velocity. 2015-04-10 11:40:18 -07:00
jaynus
5083a5a0d2 Javelin locking fire modes were reversed. 2015-04-10 11:37:03 -07:00
ruPaladin
8ea96b3086 Update stringtable.xml 2015-04-10 21:21:40 +03:00
ulteq
127d100628 Overworked the scope adjustment keybinds:
*Fixed duplicate actionIDs
*Introduced minor/major steps
*Reset the stringtable.xml
2015-04-10 20:17:26 +02:00
PabstMirror
db5861da52 #428 - GJ Git 2015-04-10 13:05:39 -05:00
PabstMirror
33570c94e4 #428 - Only work on locked vehicles. 2015-04-10 13:05:39 -05:00
Tenga
eec5f458db Count the commander camera as a 3rd person camera 2015-04-10 20:05:33 +02:00
PabstMirror
97e277d710 #448 - Adjust Nightvision in vehicles 2015-04-10 12:55:42 -05:00
jaynus
c428bf051f placeholder model for hellfire, optics refreshing on titan 2015-04-10 10:42:02 -07:00
esteldunedain
b44f22c262 Add 1 mil scope adjustment keybinds 2015-04-10 14:41:34 -03:00
ruPaladin
d198cb25e9 Update stringtable.xml 2015-04-10 20:37:21 +03:00
commy2
ec29cdd731 remove forgotten debug item, .MD for optics, fix #439 2015-04-10 19:34:44 +02:00
ruPaladin
9c8c38aaae Update stringtable.xml 2015-04-10 20:28:05 +03:00
ruPaladin
a3a40a711c Update stringtable.xml 2015-04-10 20:24:23 +03:00
ruPaladin
100954da06 Update stringtable.xml 2015-04-10 20:19:19 +03:00
jaynus
2fe55b3117 Attack profile buildout. 2015-04-10 10:14:30 -07:00
commy2
5d097c4dd9 add comment explaining why isNumber is used 2015-04-10 19:11:51 +02:00
ulteq
2c4c6763c3 Removed deprecated CSE code (EnableForAI module option) 2015-04-10 19:02:32 +02:00
EpMAK
17a552bb80 Russian Translation
Russian translation of stringtables: new lines + old lines fixed a bit,
realistic names for armory are not yet filled.
2015-04-10 19:55:57 +03:00
EpMAK
68d08b8c7b Revert "Translation"
This reverts commit fab5605ad5.
2015-04-10 19:46:18 +03:00
commy2
c03ee8e9c6 lowercase gps 2015-04-10 18:34:26 +02:00
commy2
dc49f2c71e rewrite assigned item fix 2015-04-10 18:31:43 +02:00
FreeZbe
31a08d22d8 Translation changes 2015-04-10 18:18:45 +02:00
ulteq
9604699f26 Replaced QUOTE(GVAR(...)) with QGVAR(...) 2015-04-10 18:11:01 +02:00
ulteq
4e50760064 Fixed a syntax error 2015-04-10 18:08:38 +02:00
commy2
5ff1d9863d remove +2 offset for check temperature, also fix the shade of grey, #431 2015-04-10 17:48:21 +02:00
commy2
fc98e78a53 hide check temperature action when empty weapon is selected, #431 2015-04-10 17:36:58 +02:00
FreeZbe
62bb1c6907 Translation changes 2015-04-10 17:11:15 +02:00
FreeZbe
6de5cd76dc Translation changes 2015-04-10 17:10:51 +02:00
commy2
c7ad94efbf renamed hpp to ACE_Triggers 2015-04-10 17:09:48 +02:00
commy2
5c12b22666 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into cfgtriggers 2015-04-10 17:07:47 +02:00
Grzegorz
584c77a0b6 microdagr PL translation
fixes
2015-04-10 17:07:40 +02:00
EpMAK
fab5605ad5 Translation
Russian translation of the texts
2015-04-10 17:51:48 +03:00
ulteq
37804f01f6 Fixed a nasty typo 2015-04-10 16:48:58 +02:00
ulteq
013c56f070 Replaced an outdated ATragMX 'AdvancedBallistics detection routine' 2015-04-10 16:48:45 +02:00
FreeZbe
3541500947 Translation changes 2015-04-10 16:41:51 +02:00
Grzegorz
a95b0b051c inventory PL translation 2015-04-10 16:33:09 +02:00
Grzegorz
439dfa7b3c laser_selfdesignate PL translation
fixes
2015-04-10 16:31:47 +02:00
FreeZbe
8fc73af1c4 Translation update
Addition of french translation
2015-04-10 16:26:09 +02:00
ulteq
6d40859ec2 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into kestrel4500
Conflicts:
	addons/kestrel/config.cpp
2015-04-10 15:51:22 +02:00
ulteq
87406d739d Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ATragMX 2015-04-10 15:49:14 +02:00
ulteq
ad8e6450eb Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into AdvancedBallistics 2015-04-10 15:44:33 +02:00
ulteq
f07d743c1d Fixed Kestrel4500 not working when bipod is deployed 2015-04-10 15:26:56 +02:00
ulteq
25ec665f45 Fixed the ATragMX 'AdvancedBallistics detection routine' 2015-04-10 15:17:16 +02:00
ulteq
ad3c9493d7 Fixed ATragMX not working when bipod is deployed 2015-04-10 15:09:38 +02:00
ulteq
c7db3dbffe Renamed canShow function to fit the rest of the functions 2015-04-10 15:09:18 +02:00
ulteq
f003ff590e Fixed the target speed assist feature:
*Replaced while/sleep with a PFH
2015-04-10 15:02:45 +02:00
Asgar
16b2311376 Added German translation for a couple of things, 2015-04-10 14:21:55 +02:00
Legolasindar
c7d3618d79 Update stringtable.xml
fix spanish term
2015-04-10 13:43:39 +02:00
Legolasindar
a224ec3371 Update stringtable.xml
added spanish translation
2015-04-10 13:43:07 +02:00
Legolasindar
f2a73ab9c6 Update stringtable.xml
added some spanish translation
2015-04-10 13:41:44 +02:00
Legolasindar
19da5b366e Update stringtable.xml
added spanish translation
2015-04-10 13:38:19 +02:00
Legolasindar
c741154ff2 Update stringtable.xml
added spanish translation
2015-04-10 13:36:17 +02:00
Legolasindar
6f69361a73 Update stringtable.xml
added spanish translation
2015-04-10 13:34:16 +02:00