ViperMaul
4b200d6909
bump to v3.3.3
2015-11-05 14:00:01 -08:00
PabstMirror
fabbf6d14d
Nametags - Cleanup isSpeaking for ACRE
2015-11-05 13:13:37 -06:00
[OMCB]kaban
59b9e9a7df
Missing periods added.
2015-11-05 03:45:34 +03:00
kaban
e2763dde27
Russian Translations - Update
2015-11-05 03:28:53 +03:00
PabstMirror
38105136fa
#2820 - Fix target event error
2015-11-04 17:43:51 -06:00
PabstMirror
1cebe613fa
Fix Capitialzation
2015-11-04 14:38:32 -06:00
PabstMirror
c5da32e470
Medical Handle Damage - check hitpoints if selection is weird
2015-11-04 14:36:26 -06:00
PabstMirror
39d4383a04
Merge pull request #2781 from acemod/updateWirecutters
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Wirecutters - Update Fence Configs, Use faster getModelInfo
2015-11-04 13:17:15 -06:00
PabstMirror
c88f77403b
Merge pull request #2805 from jonpas/cleanupMacros
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Cleanup Macro Definitions
2015-11-04 13:16:14 -06:00
PabstMirror
a3443cae43
Merge pull request #2780 from acemod/fixTimeInComments
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Changed ACE_time back to time in comments where appropriate
2015-11-04 13:04:05 -06:00
PabstMirror
cfba7c01e8
Merge branch 'master' into settingsErrorChecking
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Conflicts:
addons/map_gestures/stringtable.xml
2015-11-03 12:09:36 -06:00
PabstMirror
50ab2aa904
MicroDagr - move drawEH array define to preInit
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Fix load order problems (init.sqf can be before postInit)
2015-11-02 15:21:34 -06:00
Glowbal
ac22ca3637
Merge pull request #2813 from acemod/medical-hitpoints-fix
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Add method to deal with new hitpoints
2015-11-02 20:20:23 +01:00
Joko
bd97c1ee96
fix Docu in waitUntilAndExecute
2015-11-02 12:05:43 +01:00
ColdEvul
03b82e5859
Adjusted interaction nod, changed carrying height for he barrier.
2015-11-01 22:38:55 +01:00
Broström.A | Evul
100c20fc83
Fixed missing strings
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XEH_ENABLED
carryPosition
carryDirection
dragPosition
dragDirection
2015-11-01 20:33:18 +01:00
Glowbal
8f6e9be636
Add method to deal with new hitpoints
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This addition tries to deal with the new hitpoints introduced in Arma3 v1.50 and above. It converts new selection names to by the current medical system usable selection names.
This is only a temporarily patch, while we are still working on a larger overhaul to account both the new hitpoints and any potential new features / polishing.
2015-11-01 16:35:25 +01:00
bux578
03d3d1c764
Merge pull request #2789 from ToasterBR/translation02
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Remaining PT-BR translations
2015-10-31 06:14:37 +01:00
jonpas
998f3e996c
Cleanup macro definitions
2015-10-30 21:59:46 +01:00
BaerMitUmlaut
8f473b4a27
Removed all assignTeam occurrences
2015-10-30 16:50:13 +01:00
ColdEvul
b82350baa2
Made ``RoadCone_F
` and its inhered
`RoadBarrier_F
`` dragable, carryable and storeable.
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I remade it and removed comments and unnecessary strings. I also removed the unworking one from the last version.
2015-10-28 21:33:00 +01:00
PabstMirror
10d17a8117
Merge pull request #2783 from acemod/captivesStuff
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Captives Fix duplicate animEH and add handcuffing module
2015-10-28 14:09:13 -05:00
commy2
7d69b7a3f4
fix merkava, patria tracer color
2015-10-28 19:48:49 +01:00
commy2
97999cde04
Merge pull request #2708 from acemod/amvGunSmoke
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- Fix gun smoke on AMV
2015-10-28 19:33:47 +01:00
commy2
d424eadd48
delete superfluous space ocd
2015-10-28 19:25:59 +01:00
commy2
09ba2c8216
Merge pull request #2793 from ColdEvul/CargoFixForTheAutonomus
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Fixed small UAV carrying allot of cargo.
2015-10-28 19:10:56 +01:00
commy2
049d40b96e
change description in function header
2015-10-28 19:02:54 +01:00
commy2
a0bfcdd04c
Revert "rename hasHatch to canTurnOut, change description in function header"
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This reverts commit 932f09ce60
.
2015-10-28 19:01:47 +01:00
commy2
932f09ce60
rename hasHatch to canTurnOut, change description in function header
2015-10-28 18:57:47 +01:00
BaerMitUmlaut
7d7aa5b67f
!hasHatch condition part 2
2015-10-28 17:15:46 +01:00
BaerMitUmlaut
a1d72b81bf
Switch to unit namespace, added !hasHatch condition
2015-10-28 17:13:05 +01:00
ColdEvul
6ac1d8361d
Fixed small UAV carrying allot of cargo.
2015-10-28 16:00:24 +01:00
commy2
643f4d36dc
add FUNC(hasHatch)
2015-10-28 08:01:25 +01:00
Jonathan Pereira
ce5364d7af
Added PT-BR translations
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Added all remaining translations, including dagr, dragging, map,
map_gestures, medical, repair, tacticalladder and zeus.
2015-10-26 22:04:03 -02:00
PabstMirror
2c995f9c2c
Minor Cleanup
2015-10-26 10:49:39 -05:00
PabstMirror
fefe24b7eb
Disable debug in parachute
2015-10-24 19:07:23 -05:00
Glowbal
b5539db27f
Merge pull request #2767 from acemod/canTreatLocation
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Fix medical location check when set to disabled for PAK/Surgical
2015-10-24 00:55:51 +02:00
PabstMirror
1c26f6c9f5
Captives - Module to set handcuffing
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also add player check for GVAR(requireSurrender) in canApplyHandcuffes
2015-10-23 14:17:31 -05:00
PabstMirror
ef681e4332
Captives - Fix adding duplicate animEH
2015-10-23 13:11:11 -05:00
PabstMirror
e340f5164c
Wirecutters - Update Fence Configs, Use faster getModelInfo
2015-10-22 20:54:09 -05:00
VKing
069169cc72
Changed ACE_time back to time in comments where appropriate
2015-10-21 22:52:21 +02:00
VKing
a899c74133
ace_fcs_ace_time -> ace_fcs_time
2015-10-21 22:17:28 +02:00
VKing
0936238862
Fix lead calculation for vehicle FCS
2015-10-21 21:52:48 +02:00
PabstMirror
554c303be0
InteractionMenu - Auto Expand First Level
2015-10-20 13:31:09 -05:00
PabstMirror
7db5a34b24
Interaction Menu - Add setting for animation speed
2015-10-20 13:26:42 -05:00
jonpas
349447c5ea
Readd prone down optics removal
2015-10-20 19:37:49 +02:00
BaerMitUmlaut
c227f05f8a
Deprecated isWater
2015-10-19 23:28:50 +02:00
Glowbal
57abe3b885
Merge pull request #2743 from acemod/medicalStuff
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Medical Menu Fixes
2015-10-19 22:47:13 +02:00
PabstMirror
acc3504d7b
Merge branch 'master' into fixFlashlightPrivates
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Conflicts:
addons/map/stringtable.xml
2015-10-19 13:59:15 -05:00
PabstMirror
cfde11d2fa
Fix medic treatment location check as well
2015-10-19 01:45:30 -05:00
PabstMirror
aad6cab896
#2765 - Fix location check when set to disabled
2015-10-19 01:20:11 -05:00
bux578
602832cc0c
adjust german translations
2015-10-19 07:29:02 +02:00
bux578
f7b717db64
Merge branch 'patch-11' of git://github.com/licht-im-Norden87/ACE3 into licht-im-Norden87-patch-11
2015-10-19 07:23:51 +02:00
PabstMirror
af80635a3f
ST Map Gesture Force Color Settings
2015-10-18 23:59:40 -05:00
PabstMirror
64de91ed06
Add warning for duplicate setting modules.
2015-10-18 23:34:11 -05:00
PabstMirror
16180686d2
PV GVAR(settings) after modules, add error debug
2015-10-18 18:49:03 -05:00
PabstMirror
26c051d397
Sitting - Fix missing semicolon
2015-10-18 11:48:21 -05:00
IngoKauffmann
1804215dbb
Readded caliber for ACE_Hydra70_DAGR
2015-10-18 13:21:20 +02:00
IngoKauffmann
f02c57b599
Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm
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Conflicts:
addons/missileguidance/CfgAmmo.hpp
2015-10-18 13:19:27 +02:00
IngoKauffmann
5a453a7074
Fixed flying
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Moved attached ammo further away
2015-10-18 13:11:28 +02:00
IngoKauffmann
8a4b3a117a
Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm
2015-10-18 12:49:36 +02:00
Glowbal
843eb16837
Merge pull request #2650 from acemod/setDefaultChannel
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Set Default Channel at mission start
2015-10-18 12:28:13 +02:00
Glowbal
f57eb08ce5
Merge pull request #2620 from jonpas/sittingFramework
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Sitting Framework
2015-10-18 12:26:53 +02:00
Glowbal
8e4bc264cc
Merge branch 'master' into map_gestures
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Conflicts:
AUTHORS.txt
2015-10-18 12:20:54 +02:00
Glowbal
9a0aa2b14c
Merge pull request #2152 from jokoho48/codeCleanupKestrel4500
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Code cleanup of Kestrel 4500 module
2015-10-18 12:16:44 +02:00
Glowbal
76efdbcc1c
Merge pull request #2257 from jonpas/parseList
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Parse List Common Function
2015-10-18 12:14:18 +02:00
Glowbal
ebe2bf96cd
Merge pull request #2277 from jokoho48/codeCleanUpConcertina_wire
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Code cleanup of Concertina_wire Module
2015-10-18 12:13:44 +02:00
Glowbal
3682a1710b
Merge pull request #2527 from alef/issues/titan_miss
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Fix: Titan hitting ground instead of vehicle
2015-10-18 12:11:09 +02:00
PabstMirror
da2d140a39
Cleanup unnecessary statement
2015-10-17 14:30:59 -05:00
jokoho48
bfcf057dab
extract Gestures to own Module and Port THS to ACE
2015-10-17 21:17:37 +02:00
SilentSpike
b6dd7b941f
Reduce overhead of spectator map icons
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Fixes #2514 by only rendering individual unit icons when zoomed in and only rendering the units currently within the screen bounds.
Behaves as expected, but whether or not it has a significant performance increase under scaled up testing conditions remains to be seen.
2015-10-17 13:23:51 +01:00
PabstMirror
fa7299ba1b
Add array info to header
2015-10-16 08:28:54 -05:00
PabstMirror
94e3cd1f79
Replace old use of showHud
2015-10-15 22:45:35 -05:00
PabstMirror
bec884e581
showHud handler
2015-10-15 22:33:05 -05:00
PabstMirror
6ffde8150f
Simplify Map Light Interactions
2015-10-14 14:36:40 -05:00
jokoho48
2dcdd224bd
fix privates in Map module
2015-10-14 19:56:54 +02:00
PabstMirror
f7fe0c08e0
#2391 - Use AGL for sitting setPos
2015-10-14 11:15:44 -05:00
PabstMirror
680f52cd27
Handle Distance when mounted
2015-10-13 13:40:16 -05:00
PabstMirror
8ffe1b4e01
#2528 (2) - Integrate Dragging
2015-10-13 02:20:19 -05:00
PabstMirror
ad1191cdd5
#2528 - Medical Menu Work
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(1) Verify target is valid and in reasonable range
2015-10-13 02:01:59 -05:00
PabstMirror
5d76395914
#2734 - Map effects / flashlights for TrippleHead
2015-10-12 11:27:38 -05:00
PabstMirror
7062f60f0a
Fix UBC from #2726
2015-10-12 01:07:20 -05:00
Glowbal
1e26fee3ba
Merge pull request #2683 from acemod/commonCleanupX
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Common cleanup x
2015-10-11 12:15:27 +02:00
Glowbal
8db8e87c53
Merge pull request #2560 from acemod/lockingMissles
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#2349 - Don't disable locking for base RocketPods
2015-10-11 12:06:11 +02:00
Glowbal
94ed78a173
Merge pull request #2578 from alganthe/strings_fix
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PAK and Surgical Kit strings normalized inside modules.
2015-10-11 12:05:11 +02:00
PabstMirror
4ba0d72bfd
#2580 (1) - Fix bandages always created at terrain level.
2015-10-10 23:09:52 -05:00
IngoKauffmann
b5568ca0db
Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel
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Conflicts:
optionals/compat_bwa3/config.cpp
2015-10-10 13:13:30 +02:00
PabstMirror
53f833b68c
#2702 - Cargo: Make "Supply Box" pallets heavy
2015-10-10 00:19:09 -05:00
PabstMirror
f2c66240ca
#2717 - Cleanup Coax Weapon Mempoints
2015-10-08 22:32:07 -05:00
PabstMirror
f8ca3693fd
#2709 - Fix AB handleFired _muzzleVelocityShift
2015-10-08 21:22:00 -05:00
PabstMirror
326d549510
#2696 - Rangecard check bounds before select
2015-10-08 20:32:14 -05:00
BaerMitUmlaut
2fe53431c7
Split event handlers
2015-10-08 19:29:30 +02:00
BaerMitUmlaut
e50a28874f
Fix for BI bug, FFV support
2015-10-08 11:31:29 +02:00
PabstMirror
f3c4ff66ca
#2701 - Fix gun smoke on AMV
2015-10-08 02:51:54 -05:00
jonpas
e6a5d8c990
Remove enable optics in adjusted prone stances
2015-10-07 23:00:35 +02:00
BaerMitUmlaut
edb76ffae4
Initial commit
2015-10-07 20:11:07 +02:00
PabstMirror
39b838c7ab
Merge pull request #2681 from acemod/vehDetachLocalfix
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Attach getIn/Out run on local unit
2015-10-06 13:49:58 -05:00
commy2
9c22052871
Merge pull request #2685 from acemod/340removeactionsondead
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remove check ammo action on destroyed static weapons
2015-10-06 19:36:19 +02:00
BaerMitUmlaut
1effe61aa9
Removed parent condition
2015-10-06 19:09:51 +02:00
BaerMitUmlaut
090384c014
Fixed canPassMagazine header
2015-10-06 17:56:32 +02:00
BaerMitUmlaut
d6dcd4112e
Resolved merge conflicts
2015-10-06 17:50:55 +02:00
SilentSpike
e5b29727a5
Merge pull request #2617 from jonpas/zeusSpareparts
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Add Zeus Modules for Adding Spare Parts
2015-10-05 19:01:50 +01:00
SilentSpike
780e0aa270
Add vision mode support to spectator external cam
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Since external view is actually another camera, vision modes should also apply to it too.
2015-10-04 19:26:53 +01:00
SilentSpike
4079ca354e
Update spectator function headers
2015-10-04 18:30:07 +01:00
SilentSpike
c1dc8a6493
Fix spectator 3D icons not rendering
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Fixes #2676 as per voiperr's suggestion (working with camera can be really strange, I swear this worked before)
2015-10-04 18:17:07 +01:00
SilentSpike
52d703c2eb
Improve spectator seagull handling
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Previously they were only hidden, but this didn't account for the annoying audio they play so now they're entirely staged like a spectator unit would be.
2015-10-04 18:17:02 +01:00
SilentSpike
f0f822b4bc
Decrease default spectator camera speed
2015-10-04 18:17:01 +01:00
SilentSpike
b1dda86cb2
End spectator interface when the mission ends
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Fixes #2592 (in theory) by forcing spectator closed on mission end
2015-10-04 18:17:01 +01:00
PabstMirror
616bc9f8a0
local-private waitAndXX PFEH
2015-10-04 11:38:31 -05:00
PabstMirror
f3e61e2136
Merge branch 'master' into commonCleanupX
2015-10-04 11:31:05 -05:00
SilentSpike
0beaa40fbc
Add API parameter to allow for unforced spectator
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Adds an optional boolean paremeter to the setSpectator function for forcing the interface. It is forced by default, so if `false` is passed as the value the spectator will be able to close the interface with the escape button.
2015-10-04 13:52:54 +01:00
gienkov
b6d2cdee69
Merge remote-tracking branch 'origin/master' into pl-strings
2015-10-04 12:25:55 +02:00
commy2
d9595b6176
fix fnc_binocularMagazine on remote and dead units
2015-10-04 12:10:08 +02:00
commy2
92ed7eeac2
remove check ammo action on destroyed static weapons, fix #2671
2015-10-04 11:58:26 +02:00
commy2
42ce11cfee
Merge pull request #2679 from acemod/340missingmags
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fix missing magazines after certain scenarios
2015-10-04 11:46:36 +02:00
commy2
5ed290362d
Merge pull request #2663 from acemod/340rallypointminutes
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fix broken time format for rallypoints, fix #2662
2015-10-04 11:46:25 +02:00
commy2
040a63bd8f
Merge pull request #2254 from acemod/waitUntilAndExecute
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Add WaitUntilAndExecute Function
2015-10-04 11:45:54 +02:00
commy2
a2b6166aa0
optimization waitUntilAndExecute, add comments
2015-10-04 11:43:13 +02:00
Glowbal
f8cebd9403
Merge pull request #2007 from jokoho48/codeCleanupWeather
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Code cleanup Weather module
2015-10-04 09:36:32 +02:00
Glowbal
58ea8d5e2c
Merge pull request #2543 from alef/feature/death_short_diagnose
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Remove: pain diagnosis on dead patients
2015-10-04 09:34:10 +02:00
Glowbal
9ce4ce6cdd
Merge pull request #2582 from acemod/fixLitterFloating
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fix Littergeneric fly over ground
2015-10-04 09:32:03 +02:00
Glowbal
e36df978ec
Merge pull request #2646 from DerekSauer/FixArmaInjury
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Fix healHitPointAfterAdvBandage - Issue #2498 .
2015-10-04 09:28:47 +02:00
Glowbal
2c292af77e
Merge pull request #2680 from acemod/cargoLockedVeh
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Disable loading into locked vehicles.
2015-10-04 09:26:53 +02:00
Glowbal
4445ecd7c4
Merge pull request #2581 from acemod/invisibleLadder
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Invisible Tactical Ladder
2015-10-04 09:26:34 +02:00
Glowbal
a823eff37f
Merge pull request #2674 from acemod/triageCardGameTime
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Use ACE_gameTime for triage card
2015-10-04 09:22:18 +02:00
PabstMirror
59da3e1c35
Optimize PFEH Funcs
2015-10-03 23:05:46 -05:00
PabstMirror
c75d219b65
Cleanup Undefined Functions
2015-10-03 21:34:46 -05:00
PabstMirror
7315dd650f
Merge branch 'master' into vehDetachLocalfix
2015-10-03 19:44:20 -05:00
PabstMirror
21f35dc7d0
#2664 - Disable loading into locked vehicles.
2015-10-03 19:42:40 -05:00
commy2
f0036fabbb
use BIS fnc for time format
2015-10-04 02:15:38 +02:00
commy2
38422e6586
fix missing magazines after certain scenarios
2015-10-04 01:26:38 +02:00
PabstMirror
10950d5fab
Merge pull request #2623 from acemod/interactMenuSet
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Interact menu settings after init
2015-10-03 12:49:04 -05:00
PabstMirror
12c663978a
Merge pull request #2649 from acemod/captiveEvents
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Global Event for "CaptiveStatusChange"
2015-10-03 12:47:58 -05:00
PabstMirror
b0b755720c
#2672 - Use ACE_gameTime for triage card
2015-10-03 12:28:54 -05:00
jokoho48
25166226a0
change by idea from @jonpas
2015-10-03 17:38:24 +02:00
jokoho48
1de012b7a7
simplify frag config(Macros FTW)
2015-10-03 12:34:04 +02:00
gienkov
3d4a37614c
Merge remote-tracking branch 'origin/master' into pl-strings
2015-10-03 12:19:48 +02:00
commy2
94eaeb38cc
move variable out of params
2015-10-01 21:34:40 +02:00
commy2
7f1f56c121
fix broken time format for rallypoints, fix #2662
2015-10-01 21:28:00 +02:00
commy2
ea01db4030
Merge pull request #2648 from acemod/340goggles
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Code cleanup / refactoring Goggles
2015-10-01 16:54:57 +02:00
licht-im-Norden87
66e8914360
Update stringtable.xml
2015-10-01 04:38:21 +02:00
Derek Sauer
f9352de489
Clarified comment slightly.
2015-09-30 20:34:51 -04:00
Derek Sauer
0a788a282e
Improved efficiency of wound counting.
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Using a switch/case conditional since it offers early termination if a
matching condition is found before all conditions are checked. It also
unnecessary to use a conditional to confirm whether a limb is wounded or
not. Number of Wounds multiplied by Blood loss will return zero for
a fully bandaged body part, not incrementing the wound counter; or it will
return some other number which will increment the wound counter.
2015-09-30 20:27:40 -04:00
licht-im-Norden87
88ee846d7d
Update Stringtable, german: "captives"
2015-10-01 01:36:27 +02:00
commy2
1fdedb5785
delay scroll wheel init
2015-09-30 19:29:17 +02:00
Derek Sauer
f69f4066e9
Fix capitalization on forEach and getVariable.
2015-09-30 06:17:54 -04:00
commy2
945ec7a388
more goggles code cleanup
2015-09-30 01:31:45 +02:00
commy2
dc882a3c66
more goggles code cleanup
2015-09-30 01:26:08 +02:00
commy2
c0105bf083
Merge branch 'master' of https://github.com/acemod/ACE3 into 340goggles
2015-09-30 00:28:26 +02:00
commy2
75d1ea7df3
Merge branch 'master' of https://github.com/acemod/ACE3
2015-09-30 00:14:41 +02:00
commy2
9f3615ea06
change function header of removeEventhandler and waitAndExecute to public: yes
2015-09-30 00:14:21 +02:00
commy2
8bbd6b69f0
change function header of removeEventhandler and waitAndExecute to public: yes
2015-09-30 00:12:35 +02:00
commy2
28e0e781f5
Merge pull request #2645 from acemod/340fixopticszeus
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fix zeus forced interface broken, fix #2642
2015-09-29 23:04:51 +02:00
Derek Sauer
2824009317
Incorrectly retrieving list of current wounds.
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Used the wrong method to retrieve the target's current wounds and was
getting an empty array. This caused bandaging any wound even once to
completely heal the target on the Arma side.
2015-09-29 17:00:49 -04:00
commy2
8d5ce1dbe2
more goggles code cleanup
2015-09-29 22:24:25 +02:00
Derek Sauer
8d05214eb0
Resolve merge conflict from upstream pull.
2015-09-29 16:24:17 -04:00
gienkov
ba42e3e295
pl string for dragging, tactical ladder
2015-09-29 22:12:11 +02:00
commy2
62349f685c
more goggles code cleanup
2015-09-29 22:01:40 +02:00
gienkov
d88d2fe578
Merge remote-tracking branch 'origin' into pl-strings
2015-09-29 21:56:29 +02:00
commy2
b7ce315240
more goggles code cleanup
2015-09-29 21:28:57 +02:00
gienkov
251437c415
pl translation
2015-09-29 20:37:30 +02:00
commy2
d1aacf3fef
more goggles code cleanup
2015-09-29 19:51:41 +02:00
commy2
53bfcdb61e
more goggles code cleanup
2015-09-29 18:51:24 +02:00
PabstMirror
d454271fb9
Give the event the D
2015-09-29 11:40:32 -05:00
PabstMirror
c0b78ecf3a
Set Default Channel at mission start
2015-09-29 11:36:30 -05:00
commy2
d051d4c208
more goggles code cleanup
2015-09-29 17:57:09 +02:00
PabstMirror
16b1244b0a
Global Event for "CaptiveStatusChange"
2015-09-29 10:17:17 -05:00
commy2
477e9f06b6
more goggles code cleanup
2015-09-29 17:09:23 +02:00
commy2
2731ac360a
more goggles code cleanup
2015-09-29 16:56:10 +02:00
commy2
d25d79c485
Goggles Code refactoring initial commit
2015-09-29 16:22:57 +02:00
Derek Sauer
954fad615a
Reformatted to follow ACE3 coding guidelines.
2015-09-29 06:36:36 -04:00
Derek Sauer
8619f02538
Take into account wounds that do no cause blood loss.
2015-09-29 06:19:49 -04:00
PabstMirror
6e24d2868c
Fix playerChanged event
2015-09-28 22:41:45 -05:00
Derek Sauer
a864a3411c
Clarified a comment.
2015-09-28 21:32:04 -04:00
commy2
1ec4556bb8
fix zeus forced interface broken, fix #2642
2015-09-29 02:48:22 +02:00
Derek Sauer
488541bba6
Fix for Arma wounds not being healed with healHitPointAfterAdvBandage.
2015-09-28 20:08:07 -04:00
commy2
19131f001d
fix error in handleplayerchanged for tacticl ladder
2015-09-28 21:16:13 +02:00
commy2
bc8cefa5e7
manual merge
2015-09-28 21:06:40 +02:00
commy2
34793ce044
Merge pull request #2635 from acemod/340interactcleanup
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Code Cleanup Interaction
2015-09-28 21:04:28 +02:00
commy2
6c968d8bc7
per frame handler for incremental door opening
2015-09-28 20:07:01 +02:00
commy2
443cbf8be3
fix compile error when trying to open a locked door by shortcut
2015-09-28 19:03:37 +02:00
commy2
6f64fcd0fb
search for door in geometry lod (lineintersectssurface)
2015-09-28 18:45:10 +02:00
commy2
6289a0cadb
Merge pull request #2626 from acemod/340weaponselectcleanup
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Code Cleanup WeaponSelect
2015-09-28 18:10:16 +02:00
commy2
5a3a32f236
more interaction cleanup
2015-09-28 18:06:25 +02:00
commy2
9bf7b68d76
fix errors on game start
2015-09-28 17:28:51 +02:00
commy2
5c5a65443b
more interaction cleanup
2015-09-28 17:20:56 +02:00
commy2
f48636e633
more interaction cleanup, remove dead code
2015-09-28 17:11:53 +02:00
Glowbal
e1bbc06ef8
Merge pull request #2613 from jonpas/improveSlideshowParams
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Improved Slideshow API
2015-09-28 16:38:00 +02:00
jonpas
4521df0a57
Add synchronizedObjects vehicle support to assignObjectsInList with an optional parameter
2015-09-28 16:17:12 +02:00
jonpas
db2572acfd
Merge branch 'master' into parseList
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Conflicts:
addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
2015-09-28 16:06:32 +02:00
jonpas
e4d8f13c89
Change may to must in slideshow error log
2015-09-28 16:02:18 +02:00
Glowbal
7215dd9082
Merge pull request #2368 from jonpas/removeVignetteAndCleanUI
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Removed Vignette and Cleaned up UI component
2015-09-28 15:56:34 +02:00
commy2
9189148b3f
more interaction cleanup
2015-09-28 15:37:18 +02:00
Glowbal
74805caa5d
Merge pull request #2565 from acemod/medVehAssignFix
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assign vehicle module fix for prefilled veh
2015-09-28 15:02:48 +02:00
commy2
4b536425b1
Code Cleanup Interaction
2015-09-28 14:36:51 +02:00
SilentSpike
f5e46bf089
Merge remote-tracking branch 'origin/master' into cargoClassnames
2015-09-27 17:41:38 +01:00
SilentSpike
f65f6e9b72
Add support for virtual cargo
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Allows cargo objects to be added via classname and reduces simulation/synchronization overhead. Objects become physical upon unloading and cannot be re-made virtual, only scripts can add such virtual objects.
Also separates the player feedback from the loading/unloading code and adds a progress bar.
2015-09-27 17:34:37 +01:00
commy2
e9770fcb97
remove obsolete functions
2015-09-27 17:15:59 +02:00
commy2
1613ce3ff6
correct comment
2015-09-27 16:55:43 +02:00
commy2
b6532a05cc
new function to select a grenade
2015-09-27 16:47:02 +02:00
commy2
f8819d3ee4
WeaponSelect cleanup
2015-09-27 14:55:36 +02:00
commy2
e3b926296f
Merge branch 'master' of https://github.com/acemod/ACE3 into 340weaponselectcleanup
2015-09-27 13:53:00 +02:00
commy2
af24428363
Merge pull request #2607 from acemod/340cleanupBackpacks
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Code cleanup Backpacks
2015-09-27 13:50:20 +02:00
commy2
1a5f65ec5a
Merge pull request #2625 from acemod/340safetymodecleanup
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Code Cleanup SafetyMode, also fixes "cannot load sound .wss" RPT error
2015-09-27 13:50:11 +02:00
commy2
92ae1da660
Merge pull request #2622 from jonpas/aliveCommand
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Replaced isAlive function with alive command
2015-09-27 13:49:58 +02:00
commy2
5387700460
Merge pull request #2610 from acemod/340cleanupNoRadio
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Code Cleanup NoRadio
2015-09-27 13:49:08 +02:00
commy2
0500d4385d
Merge pull request #2611 from acemod/340cleanupHitReactions
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Code Cleanup HitReactions
2015-09-27 13:48:57 +02:00
commy2
fbe157614b
Merge pull request #2612 from acemod/340cleanupGrenades
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Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
2015-09-27 13:48:46 +02:00
commy2
3211e6432e
Merge pull request #2614 from jonpas/loadCargoOptionalHint
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Optionalized Cargo Loaded Hint
2015-09-27 13:48:27 +02:00
commy2
a078d73230
Code Cleanup WeaponSelect
2015-09-27 08:51:42 +02:00
commy2
50046decf3
Code Cleanup SafetyMode
2015-09-27 08:28:55 +02:00
PabstMirror
4a935eb129
Remove debug
2015-09-26 22:02:44 -05:00
PabstMirror
174d8ac306
#2486 - Run color setup on settingsInit
2015-09-26 22:02:05 -05:00
jonpas
2ab58ab9ce
Replaced common,isAlive function with alive command
2015-09-27 02:23:56 +02:00
jonpas
f35b13bf29
Merge branch 'master' into sittingFramework
2015-09-27 02:16:51 +02:00
jonpas
ae07a71b0d
Minimized XEH to ThingX config level
2015-09-27 02:13:32 +02:00
jonpas
cd510c8ff7
Added carrying to chairs
2015-09-27 02:05:38 +02:00
jonpas
85cff04e0c
Stored scroll-wheel action ID into already existing player setVariable instead of having 2
2015-09-27 01:37:19 +02:00
jonpas
dbd0beb514
Stored a global variable in player setVariable
2015-09-27 01:31:23 +02:00
jonpas
a7a716ca8d
Better sitting framework in terms of interactions
2015-09-27 01:20:40 +02:00
jonpas
e3985dce3e
Cleanup sitRotation as it's no longer needed
2015-09-27 00:40:59 +02:00
jonpas
151903ace4
Expanded optional hint to addCargoItem and AddCargoByClass event
2015-09-27 00:31:23 +02:00
jonpas
b345db4ae9
Added Zeus modules for adding Spare Tracks and Wheels
2015-09-27 00:29:19 +02:00
jonpas
30544dc757
Make cargo loaded hint optional, disable it when not loading manually
2015-09-26 23:16:05 +02:00
jonpas
498dddcc26
Used isEqualTo
2015-09-26 23:06:35 +02:00
jonpas
b787286837
Fixed allowed data types
2015-09-26 23:02:18 +02:00
jonpas
4a5d6cade1
Bracket to Brace
2015-09-26 22:54:31 +02:00
jonpas
64d6a172c7
Improved public function parameter handling, Fixed issue with synchronized objects
2015-09-26 22:53:49 +02:00
commy2
cd839a0ddc
remove superfluous brackets
2015-09-26 22:42:47 +02:00
commy2
6cc920dc34
Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
2015-09-26 22:39:12 +02:00
commy2
028aa404e9
change description in function header
2015-09-26 21:27:00 +02:00
commy2
c12584e15c
Code Cleanup HitReactions
2015-09-26 21:23:18 +02:00
commy2
0509e26690
Code Cleanup NoRadio
2015-09-26 20:45:19 +02:00
commy2
9ae215704c
Code cleanup Backpacks
2015-09-26 20:29:08 +02:00
commy2
f77242fce3
Merge pull request #2604 from acemod/340fixunconaftersettngsinit
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delay setUnconscious until the settings are inited
2015-09-26 19:54:09 +02:00
commy2
07774647e9
delay setUnconscious until the settings are inited, fix #148
2015-09-26 19:30:13 +02:00
Niner1309
1a43341506
Fixed Laser Update Position Bug
2015-09-26 19:15:09 +02:00
commy2
93114802d2
Merge pull request #2603 from acemod/340fixcargodestroyed
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dont access cargo of destroyed vehicles, fix #2523
2015-09-26 18:29:56 +02:00
commy2
8affae9f7a
dont access cargo of destroyed vehicles, fix #2523
2015-09-26 18:16:38 +02:00
commy2
777ac05d16
Merge pull request #2602 from acemod/340respawncleanup
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Code cleanup respawn module, close #2184
2015-09-26 17:58:17 +02:00
commy2
6d9943ff2e
fix wrong macro, missing ;
2015-09-26 16:45:39 +02:00
commy2
b1fb7befe8
remove wrong isServer check
2015-09-26 16:32:29 +02:00
commy2
5425836e47
cleanup respawn module, close #2184
2015-09-26 16:28:18 +02:00
commy2
f0584adeff
Merge pull request #2601 from acemod/340fixfixfloatingSelections
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fix fixFloating resetting reflector hitpoints, close #2279
2015-09-26 14:45:50 +02:00
commy2
dc7d24a3fd
fix fixFloating resetting reflector hitpoints, close #2279
2015-09-26 14:38:50 +02:00
PabstMirror
8bb5f71ba1
Macro for non spawned CBA Debug Logging
2015-09-25 22:30:57 -05:00
commy2
2fe142032e
rework modifier key, cleanup sandbags, tripod, ladder, fix #2590
2015-09-26 03:16:55 +02:00
SilentSpike
5f7c30dd7c
Merge pull request #2597 from Cuel/delay-spectator
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fix spectator view if called instantly
2015-09-25 13:34:37 +01:00
jokoho48
4ad16ed938
fix that waitUntilAndExecute have a return
2015-09-25 13:29:39 +02:00
jokoho48
998fbcc403
Merge remote-tracking branch 'remotes/acemod/master' into waitUntilAndExecute
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Conflicts:
addons/common/XEH_postInit.sqf
2015-09-25 13:19:19 +02:00