Andrew Gregory
ee9f89f29c
Added safe zone protection and fully compiled :)
2016-06-19 20:15:56 +01:00
Andrew Gregory
be2622abbc
Handle cleanup in zombie spawn.
2016-06-19 20:10:03 +01:00
Andrew Gregory
31877ff008
Test for horde numbers when spawning.
2016-06-19 20:08:54 +01:00
vbawol
3908387306
0.3.9.0535
2016-06-18 13:56:42 -05:00
vbawol
95e8b6a2d4
re-revert change SERVER_VARS > EPOCH_playerMissionArray
2016-06-18 13:53:16 -05:00
vbawol
fa2185a27d
0.3.9.0534
...
max out zombie count on spawn chance
allow variable increase to antagonist array
2016-06-18 12:57:53 -05:00
Andrew Gregory
a5319499ba
Remove local marker
...
Supporting Make Marker / missions.
2016-06-18 16:38:24 +01:00
Andrew Gregory
951e52521e
Create Local Marker with Options
2016-06-18 16:37:47 +01:00
Andrew Gregory
96e1468ec7
Not a function - moving process to generic
...
and renaming
2016-06-18 16:36:58 +01:00
Raymix
fd5e8f0c6e
Small adjustment
2016-06-18 14:38:58 +01:00
Raymix
43ef53312e
auto-merge conflict fix
2016-06-18 02:47:36 +01:00
Raymix
8cf9965d1c
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
...
Conflicts:
Sources/epoch_code/System/task_control.fsm
2016-06-18 02:43:28 +01:00
Raymix
b219235534
New Function: Epoch_message
2016-06-18 02:22:29 +01:00
Andrew Gregory
9803eb2f67
Updated server_vars usage.
2016-06-17 23:12:41 +01:00
vbawol
08c674cbd2
revert changes to task fsm save var
2016-06-17 17:07:54 -05:00
Andrew Gregory
c2746d8765
Update
2016-06-17 19:06:38 +01:00
vbawol
69e38997ae
use new custom var to track mission state
...
EPOCH_playerMissionArray
2016-06-16 16:53:59 -05:00
vbawol
7c8e645169
prevent holster when moving
2016-06-15 10:47:29 -05:00
vbawol
1d66702e95
remove perpetual zombie respawn
2016-06-14 20:05:22 -05:00
vbawol
f253648423
0.3.9.0524
2016-06-14 19:58:22 -05:00
vbawol
c0b6b764f8
0.3.9.0515
2016-06-14 11:33:08 -05:00
vbawol
e33cb4ef81
enable new zed brains and spawn function
2016-06-14 09:00:38 -05:00
Andrew Gregory
d4362f3b12
Ryans Support
...
Zombie walking
2016-06-14 14:22:22 +01:00
Andrew Gregory
8de35419c1
Ryans Support
...
Quite likely there is a native function for this. Input total of multiple vectors and divide to find average.
2016-06-14 13:02:18 +01:00
Andrew Gregory
62b797f317
Ryans Support
...
Dynamically execFSM a file and return handle.
2016-06-14 12:54:38 +01:00
Andrew Gregory
9f322a0047
Ryans Support
...
Spawn a single zombie - Experimenting with cutter / object spawn. The idea being to create a 'hole' when a zed spawns in the road, one flat enough to not affect vehicles.
2016-06-14 12:53:08 +01:00
Andrew Gregory
315fa25faf
Ryans Support
...
Brainz
2016-06-14 12:50:11 +01:00
Raymix
76aa1094e7
Fix: ignore html tags from structured text when calculating size
2016-06-13 23:03:32 +01:00
Raymix
ae811485d1
woopsies
2016-06-13 22:14:27 +01:00
Raymix
ea6ae2f529
new dynamicText function [Video]( https://www.youtube.com/watch?v=M0tPSOqA54w )
2016-06-13 20:55:49 +01:00
vbawol
b1efe1429a
correct file path to current branch
2016-06-13 11:54:19 -05:00
Raymix
c900cb4d7d
returns [r,g,b,a] of current color scheme on client.
...
Allows us to adapt to common color scheme selected in game options.
2016-06-12 01:08:48 +01:00
Andrew Gregory
0f1ad4882d
mISSING fILE
2016-06-07 19:57:34 +01:00
Andrew Gregory
30edcfb449
Task Mission System
...
Update for task system.
2016-05-31 16:28:07 +01:00
vbawol
a659c1bb08
0.3.9.0487
2016-05-25 16:39:14 -05:00
vbawol
89bf743b0c
0.3.9.0477
...
fixed BE kick with CUP enabled
fixed error with bite player
add random zombie faces
2016-05-24 15:00:45 -05:00
vbawol
a503633b36
0.3.9.0473
...
Add inital support of Ryans Zombies and Demons mod
EPOCH_client_bitePlayer changes:
settings now config based via CfgObjectInteractions
2016-05-23 15:01:40 -05:00
vbawol
6f169cff93
0.3.8.0465
...
Epoch PBO packer 1.0
add playerNuisance variable
a few small optimizations
2016-05-18 11:48:48 -05:00
vbawol
6461cabcac
0.3.9.0456
...
fixed typo with cfgItemInteractions usage that prevented base building
2016-05-12 10:39:52 -05:00
vbawol
3baadfc221
pt 2 move item configs to gamemode
2016-05-06 15:30:10 -05:00
vbawol
aa5d701815
0.3.9.0449
...
remove unneeded "hold space" text
2016-05-05 15:40:59 -05:00
vbawol
14f36070a5
fixed small typo
2016-05-05 14:43:24 -05:00
vbawol
be348bca8f
0.3.9.0447
...
Pt 1 move base building configs to gamemode
2016-05-05 11:06:12 -05:00
vbawol
28cfe61d37
move isTemporary var to cfgBaseBuilding
2016-05-02 18:21:16 -05:00
vbawol
0e21b77f5d
fixed getting wet on pier
...
http://epochmod.com/forum/topic/41929-getting-10-points-of-wetness/
2016-04-29 17:15:53 -05:00
vbawol
e6e3026200
sync with 0.3.8.0439
2016-04-29 09:54:41 -05:00
vbawol
fb7db5b804
Fixes for Group System thanks to He-Man
...
http://epochmod.com/forum/topic/41893-group-menu-broken-kick-invite-for-admin-not-possible/?do=findComment&comment=275429
2016-04-28 10:44:53 -05:00
vbawol
73ca4df33b
Merge pull request #522 from EpochModTeam/0.3.8-Antagonist-Death-Menu-Updates
...
Player Death Options and Antagonist Updates
2016-04-26 09:33:43 -05:00
vbawol
98ffecd417
re-revert logic here
2016-04-26 09:28:07 -05:00
vbawol
1e23e17e98
Update EPOCH_supportCopter.sqf
2016-04-25 21:26:30 -05:00
vbawol
a24d9c08bf
changelog
2016-04-25 15:41:14 -05:00
Andrew Gregory
e552d22df4
Player Death Options and Antagonist Updates
...
Changelog to follow.
2016-04-25 13:38:16 +01:00
vbawol
b2cfa0e0bc
0.3.8.0436
...
omit active simulSwap target from is build allowed check
return items if object it removed
2016-04-24 18:25:03 -05:00
vbawol
14ea6a44dc
item overflow support for spawning count of items or weapons
2016-04-24 17:44:11 -05:00
vbawol
e29df57b07
0.3.8.0434
...
add dynamic range for interaction, should fix #512
2016-04-24 16:03:17 -05:00
vbawol
34732363ff
build 0.3.8.0430
...
fixed typo in masterloop
2016-04-24 15:19:33 -05:00
vbawol
b401cbad7b
use new getOutMan EH for vehicle anti wall glitch
2016-04-22 17:33:37 -05:00
vbawol
ba1bf9ceab
hintsilent to Epoch_dynamicText
2016-04-22 10:46:53 -05:00
vbawol
34b777dff9
Should fix false ban on revive
...
http://epochmod.com/forum/index.php?/topic/41919-eh-inventoryclosed2/
2016-04-22 10:46:17 -05:00
vbawol
dbbc8f1853
increase range for #512
2016-04-17 15:28:21 -05:00
vbawol
d8b0b8d6f3
increase range for inventory access
2016-04-17 15:23:59 -05:00
vbawol
42fc098feb
0.3.8.0425
...
[Fixed] Was possible to place multiple Jammer objects.
2016-04-17 14:32:36 -05:00
vbawol
6d987836ad
0.3.8.0421
2016-04-12 08:48:26 -05:00
vbawol
a10142907f
disallow building inside a vehicle
2016-04-10 11:16:27 -05:00
vbawol
87c23b106f
Release 0.3.8 ( #502 )
...
* first build for 0.3.8
* 0.3.8.0190
* 0.3.8.0202
* 0.3.8.0213
* 0.3.7.0214
* 0.3.8.0222
* 0.3.8.0246
* 0.3.8.0247
fixed typo
* 0.3.8.0249
more fixes for server compiler
* 0.3.8.0256
* add build number and simple batch file for packing
* match build number with internal
* add build numbers to server pbo's and mission files
also reworked build script for more options
* 0.3.8.0261
* 0.3.8.0261
* 0.3.8.0283
* 0.3.8.0284
* changelog
* 0.3.8.0307
* 0.3.8.0311
* remove old BEC plugin
* update redis-server.exe to latest build and full config
* 0.3.8.0314
* 0.3.8.0315
* inverse logic
This should correctly prevent spawning these units nearby jammer or
protection zones
* use pushbackUnique here
* optimized loot function
by using selectRandom instead of slower sqf logic
* 0.3.8.0316
* make use of new getDir functionality instead of BIS fnc
* add lower disconnect value to server.cfg
* use new getpos functionality
* 0.3.8.0317
* 0.3.8.0319
* 0.3.8.0327
* 0.3.8.0338
changelog update tba
* changelog
* 0.3.8.0341
* BE update
* 0.3.8.0353
* changelog
* removed duplicates
* 0.3.8.0355
fixed error in getIDC
* 0.3.8.0356
revert to BIS_fnc_param as params threw errors
* 0.3.8.0357
fixes for #496 #497
* 0.3.8.0359
fixed #497
fixed #496
* 0.3.8.0365
* 0.3.8.0371
* 0.3.8.0373
* 0.3.8.0379
* 0.3.8.0381
* 0.3.8.0386
* 0.3.8.0393
* 0.3.8.0395
* 0.3.8.0396
* 0.3.8.0397
* 0.3.8.0406
* 0.3.8.0409
* 0.3.8.0410
loot balance
suppress error in spawnloot
make near object check based on building size
* 0.3.8.0412
* 0.3.8.0414
removed classes with scope 0
test remove loot trash on gear for #498
fixed #501
* 0.3.8.0415
* same
2016-04-08 15:21:46 -05:00
vbawol
e9847e1f51
0.3.7.0110
...
Start PVC to remoteExec work and attempt to fix login issues.
2016-02-18 18:32:01 -06:00
vbawol
3933d6cdeb
fixed typo
2016-02-15 10:10:46 -06:00
vbawol
01be6860d8
readd mass check with 30sec timeout and logging
2016-02-14 10:13:00 -06:00
vbawol
c1826a168f
0.3.7.0107
...
comment out enableSimulation and attempt to make use of
nearObjectsReady.
Revel player object earlier
Change getposATL to getpos as preloadCamera uses AGL
2016-02-09 14:47:23 -06:00
vbawol
13eedaba87
0.3.7.0106
2016-02-09 11:44:24 -06:00
vbawol
a8ed5dda28
further improve wait logic for player object propagation.
...
use loadAbs instead, thanks to norukid on the forums!
2016-02-03 10:45:18 -06:00
vbawol
dee85d54e4
another fix to login wait
2016-02-01 15:02:49 -06:00
vbawol
6711ff3e88
take 2
...
on login wait for playerobject to be ready code
2016-02-01 09:43:50 -06:00
vbawol
b5cb2787f4
test fix for login
2016-01-30 09:12:44 -06:00
vbawol
f34a0d1b55
0.3.7.092
2016-01-28 13:36:35 -06:00
vbawol
f530de8021
0.3.7.045
2016-01-19 12:34:31 -06:00
vbawol
14155a577c
0.3.7 build 43
2016-01-18 10:52:15 -06:00
vbawol
3f3c628017
0.3.7.036
2016-01-17 08:44:52 -06:00
vbawol
585d0dd996
0.3.7.032
2016-01-15 13:22:40 -06:00
vbawol
0b357e10c6
0.3.7.021
2016-01-12 20:53:57 -06:00
vbawol
d724ec06d6
0.3.7.016
2016-01-08 17:19:18 -06:00
vbawol
1889347a29
0.3.7.015
2016-01-08 16:27:07 -06:00
vbawol
f7f5d25af4
0.3.7.011
2016-01-07 22:32:52 -06:00
vbawol
cf03d38ab9
0.3.7.008
...
more PVS to RE work
2016-01-02 19:20:40 -06:00
vbawol
834a28fa01
0.3.7.006
2015-12-29 12:22:24 -06:00
vbawol
ba8702d9ed
0.3.7.005
2015-12-28 10:32:04 -06:00
vbawol
bd183c7d2e
same
2015-12-23 11:40:24 -06:00
vbawol
1ceb25c1f7
0.3.7.003
2015-12-23 11:38:11 -06:00
vbawol
f196d8461f
attempt to improve locked gear checks
2015-12-20 10:21:06 -06:00
vbawol
73346388be
0.3.6.024
2015-12-17 11:24:11 -06:00
vbawol
01cdb3272d
0.3.6.022
2015-12-16 15:19:14 -06:00
vbawol
9f001b8899
0.3.6.021
2015-12-16 11:38:25 -06:00
vbawol
3d6f43a36c
0.3.6.019
2015-12-15 16:43:26 -06:00
vbawol
74fe32d566
0.3.6.018
2015-12-15 12:46:09 -06:00
vbawol
aa70eedaf9
0.3.6.011
2015-12-14 12:09:09 -06:00
vbawol
40327bab0f
0.3.6.006
2015-12-08 11:07:43 -06:00
vbawol
f29efacc2d
0.3.6.005
2015-12-07 18:56:57 -06:00
vbawol
64f815aae4
getting started on 0.3.6
2015-12-07 10:24:52 -06:00
vbawol
c8cbf8347c
version bump to 0.3.6
2015-12-02 15:39:48 -06:00
vbawol
9512f9dcea
0.3.5.048
2015-11-22 17:52:24 -06:00
vbawol
91d1c623aa
0.3.5.047
2015-11-22 17:01:46 -06:00
vbawol
73ceb4f50e
0.3.5.041
2015-11-20 08:39:59 -06:00
vbawol
6fae1a12f5
0.3.5.033
2015-11-12 12:01:19 -06:00
vbawol
055b129bcc
0.3.5.029
2015-11-08 09:26:38 -06:00
vbawol
2b5f56d2a9
0.3.5 b023
2015-11-01 01:28:48 -06:00
vbawol
981170c5f0
0.3.5.016
2015-10-28 10:16:00 -05:00
vbawol
953e26cf42
normalized
2015-10-14 10:07:04 -05:00
vbawol
4d71161cec
fixes and increased range on sledge/sword
2015-10-13 10:13:00 -05:00
vbawol
4d683e6055
locality issue with fishing
2015-10-13 10:11:52 -05:00
vbawol
eb2009bd15
fishing
2015-10-12 14:52:09 -05:00
vbawol
4d00321000
0.3.4 part 8
2015-10-12 14:15:10 -05:00
vbawol
822db1ae5e
0.3.4 pt 7
...
added workbench as crafting requirement
2015-10-08 15:32:43 -05:00
vbawol
ccb7f3170a
0.3.4 pt6
2015-10-08 14:54:40 -05:00
vbawol
b31a0f6457
0.3.4 final?
2015-10-08 11:45:00 -05:00
vbawol
f9e3a36ace
0.3.4 part 2
2015-10-05 13:40:04 -05:00
Face
8896c313ab
Prevent headless client from being handled as a player client
2015-10-03 14:02:01 -04:00
vbawol
df21a79adf
0.3.4 part 1
2015-10-02 09:27:56 -05:00
vbawol
175e4844b9
0.3.4 part 1
2015-09-30 15:16:59 -05:00
vbawol
70ca1eae15
new crafting system by Raymix
2015-09-28 17:04:43 -05:00
vbawol
673769afcf
version bump to 0.3.4.0
2015-09-26 15:22:18 -05:00
vbawol
349cfa06bd
use preloadCamera to reduce load lag on first join
...
also try again to use switchmove "" to prevent player from getting stuck
2015-09-17 11:54:56 -05:00
vbawol
9f30d166cc
unused
2015-09-17 11:31:33 -05:00
vbawol
dbde28bc9b
push for 0.3.3.1
2015-09-15 09:47:19 -05:00
vbawol
96e6713db9
push code pbo sources
2015-09-14 15:55:36 -05:00