John Lillis
d64a0c6728
Remove SwayFactor ACE setting and module addition
2018-02-18 11:09:49 -05:00
PabstMirror
741407f6e1
Arsenal - Add stat for scope magnification ( #6150 )
2018-02-18 02:32:19 +01:00
Orbis2358
5bb27a28a7
Korean translations fix ( #6151 )
...
* Korean translations fixed
Avulsion: 적출상
Laceration: 열상
Crush: 압궤상
Puncture Wound: 자상
* Update AUTHORS.txt
2018-02-18 02:31:34 +01:00
PabstMirror
4ec1039490
Add missing semicolons ( #6148 )
2018-02-15 10:31:14 -06:00
Josuan Albin
1d6e07d18f
Add ACE Arsenal stats ( #6110 )
...
* Add test class
* Add stats mockup
* Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats
* Finish mockup, add basic hide/show logic
* Add base for stats
* Use CBA EHs for stats to allow 3rd party mods of it
* Add handleStats and most of the UI behaviors for stats
* Continue work on stats
* Add container stats
* Add page support for stats
* Add text for the ROF stat
* Add accuracy in MOA for the accuracy stat
* Change accuracy shown number to 1 decimal instead of 2
* Add MIL in the dispersion stat text
* Change stats layout, remove dummy text strings
* Add some AB stats
* Remove last test string
* Replace configExtremes by normal lookup where it's relevant
* Add "undefined value" string when AB stat isn't present
Mostly for laucnhers
* Fix typo in preInit
* Change drag model stat to ballistic coef
* Fix issue with unused stats, change text to white when bar is present
* Rewrite some part of handleStats
Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me
* Re-add _hideUnusedFnc, handle empty stats arrays
* Pass args to stat conditions, add test condition stat
* Add hearing related stats
* Remove the padding between stats and the stat bar / text
* Add strings for stats
* Change stats window to fit baer's suggestion
* Algin the close stats button, add missing strings
* Finish code review
* Add missing newline
* Remove duplicate strings
* Add explosive range stat
* Use proper string for the explo range stat
* Fix capitalization for ctrlParent
* Fix conditional stats blocking other stats
* Add better integration for ballistics, hearing and explosive stats
* Replace the private array in handleStat by params
* Add backblast stats
* Add backblast stat strings
* Add flashlight map color and g-force reduction stats
* Shorten preInit
* Change stats close button to fit arsenal design
* Improve stats page indicator look
* Rework how stats are stored and retrieved
* Remove args config entry, add priority entry, add vanilla weapon stats
* Add vanilla container stats
* Remove some lines in preInit
* Add ballistics stats
* Add hearing stats
* Remove uneeded config entries
* Add explosive range stat
* Add backblast stats
* Add spaces after semicolons in statements
To make JJ happy because I don't care.
* Add flashlights map color stat
* Add gforce reduction stat
FINALLY FUCKING DONE
* Fix headers for the new stats funcs
* Add add / remove stat API
* Fix typo in removeStat header
* Remove uneeded inline func
* Clean up add / remove stat
* Move all CfgACEArsenalStats entries to their own file
* Replace STR_ACE_Ballistics_statAmmo by a BI string
* Add script profiler related macro and code
* Use the highest ballistic coef instead of first one defined
* Add support for future ammo displayname
* Add ACE_standardAtmosphere for ballistic coef
* Add mag muzzle velocity stat
* Add weapon muzzle velocity stat
* Add comment explaining the ENABLE_PERF_PROFILING macro
* Change cfgACEArsenalStats to ACE_Arsenal_Stats
* Make JJ less pissy about spaces around =
* Fix indentation in weaponMuzzleVelocity, use param
* Use GVAR and EGVAR when appropriate
* Prefix all stats except the base class
* Fix Merge
* Fix aspect ratio scaling of stats panel
* Minor fixes
2018-02-15 10:03:22 -06:00
Whigital
f214b884a2
Settings strings ( #6136 )
...
* [hearing] Update strings
* [medical] Update strings
* [medical_ai] Update strings
* [medical_menu] Update strings
* [nametags] Update strings
* [nametags] Use existing DisplayName entries
* [medical_menu] Correct spelling
* [medical] Disable unreferenced setting
* [medical] Overdosing strings
* [medical_menu] Correct key IDs
* [repair] Update strings
* [medical] Correct spelling
2018-02-13 13:30:38 -06:00
Dystopian
e683c524d7
Map - Add Camping Light support ( #6087 )
...
* Add Camping Light support
* Add intensity check
2018-02-13 13:27:57 -06:00
Josuan Albin
04191e3c99
Fix ACE Arsenal interaction condition ( #6140 )
...
* Fix ACE Arsenal interaction condition
* Remove empty array
2018-02-10 13:13:59 -06:00
PabstMirror
1c6c7914dc
Interaction - Fix div0 error in getVehiclePos ( #6139 )
...
* Interaction - Fix div0 error in getVehiclePos
* Formating
2018-02-09 21:45:21 -06:00
PabstMirror
c864a6d569
Vehicle Lock - Convert to cba settings ( #6133 )
...
Switch vehicleStartingLockState from slider to list
Close #6014
2018-02-10 03:32:14 +01:00
PabstMirror
2b89b3102b
HuntIR - Register as a feature cam (block NVG border) ( #6138 )
...
Fix #6135
2018-02-10 03:31:38 +01:00
PabstMirror
e73a2ddec0
NightVision - Add setting for shutter effects ( #6134 )
...
Also convert to cba settings
Close #6119
2018-02-10 03:31:22 +01:00
PabstMirror
4cabaa48b7
Pylons - Fix old weapons not being removed ( #6100 )
...
* Pylons - Fix old weapons not being removed
Fix #6088
- Use removeWeaponTurret instead of removeWeaponGlobal
- Fix "Too Far" warning showing on completion
* Fix _x
* Fix var name
Co-Authored-By: Ozan Eğitmen <ozanegitmen@gmail.com>
2018-02-09 19:17:57 -06:00
Dystopian
59783a2e7a
Small changes to persistent laserpointer ( #6101 )
2018-02-09 15:31:05 -06:00
Josuan Albin
8b9480de40
Add various misc improvements for ACE Arsenal ( #6111 )
...
* Disable anim previews when center isn't the player
* Abuse configs to change the edit loadout 3DEN entry
* Remove inheriting as it's not needed
* Remove uneeded condition
* Add zeus modules for ACE Arsenal, revert old arsenal modules
* Add 3 new arsenal EHs
* Add a setting to disable the identity tabs in ace arsenal
* Pass loadoutName in the onloadoutLoad EH
* Change foreach to forEach and ctrlcommit to ctrlCommit
* Resize the right window when the load bar isn't there
* Add a tooltip for the "clear container" button
* Improve onKeyDown, add classname copying using ctrl+c
2018-02-09 14:30:37 -06:00
commy2
eedb9fe614
weaponSelect CBA Setting ( #5581 )
...
* weaponSelectCBASetting
* Update to movedToSQF
* Add category
2018-02-09 14:28:34 -06:00
PabstMirror
ba5d44b848
Allow displayTextStructured to be moved via game layout settings ( #6102 )
...
* Allow displayTextStructured to be moved via game layout settings
Fix #6081
* Fix comment, add upperleft bounds check
2018-02-09 14:27:40 -06:00
PabstMirror
9e213f0e9a
Fix movedToSQF ( #6124 )
2018-02-09 14:27:21 -06:00
PabstMirror
e8da3e6435
Arsenal - Pass arsenal dispay to displayOpened event ( #6109 )
2018-02-08 13:42:07 -06:00
PabstMirror
5bef98d4ff
Decrease direct hit damage done by AGM-114N ( #6121 )
...
Fix #6114
2018-02-08 12:32:01 -06:00
PabstMirror
73e7ad5c79
Scopes - Use real zero for non-adjustable scopes ( #6128 )
2018-02-08 12:01:41 -06:00
God of Monkeys
3c697ca80b
Chinese Language Update ( #6130 )
...
Chinese Language Update
2018-02-07 15:15:15 -06:00
BaerMitUmlaut
7b50d4a7a6
Add seperate setting for noise intensity ( #6059 )
2018-02-06 13:38:23 -06:00
Dystopian
f0a2b68f3d
Aircraft - Disable scripted eject if vehicle is locked ( #6096 )
...
* Add lock check
* Delete seat lock check
2018-02-04 12:47:54 +01:00
mharis001
27504468e4
Change cargo menu to look better ( #6112 )
2018-02-01 16:41:56 -06:00
BrenSilent
4258b9a6d6
[German Translation] Update for new Settingsmenu ( #6015 ) ( #6016 )
...
* German translation update
This updates partially the german translation for the new cba settings UI
* Fix tooltipp
Fixes the tooltipp for the safezone when switching units
* Fixes
Various fixes after review
* Missed two
Fix in stringtable for arsenal
* Gonna catch em all
Another small mistake i missed.
2018-02-01 12:09:11 -06:00
Jo David
db93a42891
add muffling to new LOW headsets ( #6106 )
2018-01-31 16:19:28 -06:00
PabstMirror
1b6dc5ae2d
HuntIR - Fix connecting when ammo is null ( #6099 )
...
Fix #6093
`[_nearestHuntIRs select 0] call FUNC(cam);` would pass nill
Also delay opening GUI for a frame to prevent issue with interaction menu
2018-01-30 21:50:24 -06:00
PabstMirror
4857294510
Advanced Throwing - Disable when controlling UAV ( #6092 )
...
Close #6069
2018-01-30 10:54:34 -06:00
mharis001
b30e188d1a
Change ace_map settings to use CBA init directly ( #5984 )
...
* Make default channel setting a list
* Convert more map settings to CBA
* Give BFT settings own category
* Remove '?' from end of setting display names
* Fix mistake of ACE_Settings removal (movedToSQF = 1)
* Move settings to initSettings.sqf
2018-01-28 15:50:28 -06:00
sbng-PAPA
6ce8b8473a
korean translate 3.12.x ( #6071 )
2018-01-28 15:42:32 -06:00
Josuan Albin
29a0b2ef09
Misc arsenal fixes ( #6083 )
...
* Change backpack and scope checks in scanConfig and addVirtualItems
Reason: was not a good implementation
Might cause issue of people compalining about tents.
* Give IDC to menuBar controls, disable import button in MP
Reason: copyFromClipboard is disabled in MP
* Add tooltip strings for the loadouts, export, import menu buttons
* Remove double space in onArsenalOpen
2018-01-28 15:39:46 -06:00
Brunius
cc503e041b
Add pylon whitelist option ( #6080 )
...
* Adding pylon whitelist option
* Changing tabs to spaces :(
* Changing to use QGVAR
* Changing name in QGVAR to more clearly reflect function of variable
* Docs for the magazine whitelist function in pylons
* Changes to match style guide
* More docs
* More tabs
* Update pylons-framework.md
* Update pylons-framework.md
2018-01-28 15:38:48 -06:00
BaerMitUmlaut
3c04d61a0d
Fix medical AI activation ( #6077 )
2018-01-24 19:08:39 +01:00
Mark Ruffner
f46082a1fe
fix (another) missing call ( #6079 )
2018-01-24 08:18:42 +01:00
Mark Ruffner
8ba81c53a3
Add spectator handling of grenades ( #6012 )
...
* Handle non-local vanilla grenade tosses
* handle advanced throwing grenades
* Track through events
* Add missing calls
2018-01-23 00:31:44 +01:00
PabstMirror
46a31e1f9c
Add ace hellfire support to rhs apaches ( #6056 )
...
Close #5956
2018-01-22 23:15:23 +01:00
Christian Klemm
7ba394c711
Enabled cancel button when exiting arsenal
2018-01-19 18:21:01 +01:00
classic
00af6844cd
Update jpn translations ( #6031 )
...
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
2018-01-18 20:16:24 -06:00
jonpas
88963cdae8
Prepare release 3.12.1 (build 2)
2018-01-15 21:35:34 +01:00
jonpas
7c97e5fab6
Merge branch 'master' into release-3.12.1
2018-01-15 21:34:21 +01:00
Dystopian
70ca4d01a7
Fix house-type object carrying in building ( #6049 )
2018-01-15 19:02:06 +01:00
Josuan Albin
b7606800a1
Match case for magazines in fillRightPanel (ACE Arsenal) ( #6044 )
...
* Match case for magazines in fillRightPanel
Apparently you can have different case between the entry in the weapon magazines array and its actual configname...
* Add possible fix for the mission end bug
* Add ded's proposed fix, remove closeOnMissionEnd
CloseOnMissionEnd is bugged in 3DEN and force close the display after it's opened
2018-01-15 18:21:38 +01:00
ulteq
a5523bc0c7
ATagMX - Allow one decimal place for the bullet mass (in grams) ( #6041 )
...
Closes : #6040
2018-01-10 19:44:53 +01:00
jonpas
2303f345af
Prepare release 3.12.1
2018-01-07 02:49:17 +01:00
PabstMirror
00ba133b21
Dev helper function to convert settings to code ( #5752 )
...
* Dev helper function to convert settings to code
* fix double //
* Add movedToSQF config
* Fix paramArray settings
* Add movedToSQF to moveMarkers
* Add tabs
2018-01-07 02:46:47 +01:00
Dystopian
e24ed0fa92
Fix back blast if damage not allowed ( #6030 )
2018-01-06 18:24:44 -06:00
commy2
3eddd5ef72
fix make error ( #6028 )
2018-01-06 16:57:44 +01:00
PabstMirror
2ced42ae3a
Cleanup markers
2018-01-06 00:52:57 -06:00
Josuan Albin
3839f2f5fc
Minor arsenal fixes ( #6025 )
...
* Change "ok" to "apply" while in 3DEN
* Move execNextFrame from initBox's action to openBox
This was done in order to avoid crashes on custom actions
2018-01-06 01:30:33 +01:00
SilentSpike
dbe6a04e8a
Optimise spectator loops ( #6021 )
...
* Optimise spectator loops
`count` is only quicker than `forEach` when the final command returns a
boolean or nil. `forEach` is quicker if the final command returns any
other data type.
* Use `forEach` instead of `count`
2018-01-06 01:30:15 +01:00
PabstMirror
4eb7868f1a
NVG - Fix grain and color effects ( #6018 )
2018-01-05 18:23:56 -06:00
SilentSpike
fd815c5ed8
Serialize spectator help control variable ( #6023 )
...
Could result in an on-screen error if the spectator API was used in a scheduled environment.
2018-01-05 20:41:43 +00:00
Josuan Albin
0acbde1489
Various ACE Arsenal fixes (see description) ( #5996 )
...
* Copy the array properly when using preStart cache in openBox
* Fix add and removeVirtualItems erroring out when passing false as arg
* Disable face, voice, and insignia tabs in 3DEN
* Move grenadeList and putList outside of foreach in scanConfig
* Fix grenadeList and putList indentation
* Change the camera handling in onArsenalClose
Fixes the camera not being focused on the player after using ACE Arsenal on an other unit outside of zeus / 3DEN.
Remove the code that moved the curatorCam near the edited unit after ACE Arsenal is closed.
* Fix message control overflowing, move width defines to defines.hpp
* Add ability to exit arsenal and not apply a loadout in 3DEN
* Add ACE3 logo to common, fix config pathing to a non existing file
2018-01-05 18:56:21 +01:00
PabstMirror
4379346b2f
Medical - Increase revive max time to 60 min ( #5992 )
2018-01-05 18:55:27 +01:00
commy2
3c41d37417
overhaul movable markers ( #5922 )
...
* overhaul movable markers
* moving markers setting
* disable debug
* fix conflict with map gestures
2018-01-05 18:55:00 +01:00
SilentSpike
fb3fc09997
Center spectator map correctly in FPP ( #6010 )
...
Instead of centering on the camera object use `positionCameraToWorld` to get the actual viewpoint
2018-01-04 18:03:38 +00:00
Dystopian
71909a9be3
Add custom repair positions to all quadbikes ( #6011 )
2018-01-03 11:01:17 +00:00
commy2
b7dd5c5692
add sandbag preview image, proper editor category ( #6008 )
2018-01-02 11:01:25 -06:00
SilentSpike
33e25535c9
Deprecate common function numberToDigitsString ( #6007 )
...
* Deprecate common function numberToDigitsString
2018-01-02 17:00:01 +00:00
PabstMirror
966cf8d748
Cleanup maverick ( #6000 )
...
* Cleanup maverick config
* x
* Cleanup ACE_Comanche_Test
* fix formatting (and poke Travis)
2018-01-02 10:37:16 -06:00
SilentSpike
1f818981ed
Fix unconscious hidden status not being reset on respawn ( #6006 )
2018-01-02 16:18:44 +00:00
SilentSpike
4bb16c043c
Optimise cellphone IED function slightly ( #6005 )
...
* Optimise cellphone IED function slightly
* Fix distribution and use CBA function
2018-01-02 16:18:12 +00:00
commy2
183fc93c5a
Merge pull request #6001 from acemod/fishykins-master
...
add allowFadeMusic setting
2018-01-02 17:12:47 +01:00
commy2
ef77bb077e
Merge pull request #5987 from acemod/setHidden-forgetTarget
...
make setHidden use forgetTarget
2018-01-02 16:28:10 +01:00
commy2
32755e4e91
forget only different side
2018-01-02 16:26:13 +01:00
commy2
bcf834d2c7
Merge pull request #5894 from acemod/ownerEvent-instead-of-local-logic
...
use ownerEvent instead of game logics
2018-01-02 16:16:58 +01:00
commy2
b0d0029c7a
disable debug mode
2018-01-02 16:13:57 +01:00
commy2
8ecd44b9f2
fix a bug in place after anim adjustment
2018-01-02 16:04:21 +01:00
commy2
be56c991ed
Update stringtable.xml
2018-01-02 16:00:35 +01:00
commy2
3e2ef7ba36
editor icon, editor category, delete on death
2018-01-02 15:56:15 +01:00
commy2
3b02e5e90e
Merge branch 'master' of https://github.com/acemod/ACE3 into tripd-updates
2018-01-02 15:14:04 +01:00
commy2
6a70ab1ff4
allowFadeMusic setting
2018-01-02 14:57:19 +01:00
commy2
7e3f36e23d
Merge branch 'master' of https://github.com/acemod/ACE3 into fishykins-master
2018-01-02 14:37:54 +01:00
commy2
6dec4c8259
Merge branch 'master' of https://github.com/fishykins/ACE3 into fishykins-master
2018-01-02 14:37:13 +01:00
xrufix
d3e93c9dc1
Add Kh25ML Laser Guided AGMs ( #5912 )
2017-12-31 18:01:09 -06:00
commy2
7d7d37409e
Merge pull request #5971 from JoramD0/incenTweak
...
Tweaked effective area of incendiary grenades
2017-12-31 13:40:37 +01:00
commy2
66fc592dbe
destruction vs effect
2017-12-31 13:36:55 +01:00
commy2
ed97be0e06
radius vs area
2017-12-31 13:33:42 +01:00
commy2
20ea56100f
Merge pull request #5908 from xrufix/realisticnames
...
Updates to realisticnames
2017-12-31 13:31:31 +01:00
commy2
89e1fc243a
Merge pull request #5995 from Dystopian/add_macro_brackets
...
Add parentheses to GETVAR macros
2017-12-30 19:15:00 +01:00
Dystopian
03ade05611
Add parentheses to GETVAR macros
2017-12-30 16:38:45 +03:00
PabstMirror
7d998acc71
Fix rearm entire vehicle argument order ( #5993 )
2017-12-30 12:46:11 +00:00
Josuan Albin
1b332129e6
Add QOL improvement for the ACE Arsenal loadouts screen ( #5973 )
...
* Add search bar in loadouts screen
* Add onKeyDown support for the loadouts display
* Add ctrl+key support to both editbox in the loadouts screen
* Fix syntax error
2017-12-30 01:13:06 -06:00
PabstMirror
65fe101aaf
Arsenal - Filter items with scopeArsenal = 0 ( #5988 )
...
* Arsenal - Filter items with scopeArsenal = 0
* change order
2017-12-29 12:39:24 -06:00
PabstMirror
6d2da10558
Arsenal - Add Missing semicolons ( #5990 )
2017-12-29 12:39:02 -06:00
SilentSpike
dfe803107a
Fix displayName of spectator respawn template ( #5989 )
2017-12-29 16:47:49 +00:00
commy2
13e52b4410
make setHidden use forgetTarget
2017-12-29 02:48:20 +01:00
SilentSpike
81722abeac
Use engine command to select weighted spall size ( #5985 )
...
* Use engine command to select weighted spall size
* Remove multi-line macro
2017-12-28 19:08:11 -06:00
commy2
542849cdf7
merge
2017-12-27 11:37:54 +01:00
commy2
8bca2ac73b
Merge branch 'master' into arsenal-main-menu
2017-12-27 11:36:32 +01:00
bux
747a3aa111
improve tooltip
2017-12-27 08:14:26 +01:00
PabstMirror
e66e9c2453
Show cba settings in debug button ( #5978 )
2017-12-26 17:43:42 -06:00
Josuan Albin
69f7484f12
Add a function to port BI VA loadouts to ACE Arsenal ( #5943 )
...
* Add a function to port BI VA loadouts to ACE Arsenal
* Fix typos in the header
* Remove override argument, add button in 3DEN
* Add null player exception
* Remove unused passed argument
* Add error messages to portVALoadouts
* Change error messages
* Add missing dot in string
2017-12-26 17:43:33 -06:00
Jo David
54320eb451
Fix(explosives): Selecting a cellphone as an IEDs trigger would throw an error ( #5963 )
...
* move code var to outer scope
* run closeDialog only for the player
2017-12-26 17:20:43 -06:00
PabstMirror
fe531d71f3
Scopes - Fix undefined enum types ( #5969 )
2017-12-26 17:09:03 -06:00
commy2
057cc8d6d5
rename 'close' to 'try' in arsenal
2017-12-24 20:41:13 +01:00
commy2
4fb556d7ac
make bots not talk
2017-12-24 20:27:33 +01:00
commy2
bb47249679
make bots not talk
2017-12-24 20:09:34 +01:00
commy2
2d2bf2acd4
save and restore last loadout
2017-12-24 20:07:33 +01:00
JoramD
fcba14ef71
Tweaked affected area for objects
2017-12-24 12:06:18 +01:00
JoramD
f0eb7dd479
Tweaked effect size of AN-M14
2017-12-24 11:30:02 +01:00
Josuan Albin
12208b4ebe
Fix some scaling issues in ACE Arsenal ( #5959 )
...
* Fix various text not resizing properly on lower resolutions
* fix spacing of arsenal the menu bar
* Increase weight control width to avoid cutoff
2017-12-23 10:17:39 -06:00
PabstMirror
8e6e2b3283
Ignore explosives placed without ace_explosives ( #5962 )
2017-12-22 18:34:35 -06:00
commy2
f31eb52b08
oops
2017-12-22 21:54:55 +01:00
commy2
96f3791855
final code conversions, esc to exit
2017-12-22 21:41:13 +01:00
commy2
e3c94821a2
ace version of createUnit
2017-12-22 20:26:25 +01:00
commy2
6865c95f16
redo arsenal scripting
2017-12-22 19:44:31 +01:00
bux
774aca4a1d
use pixel drawn ace logo instead of antialiased
2017-12-22 18:00:07 +01:00
commy2
33c2b96bb3
converting to ace standards
2017-12-22 15:09:06 +01:00
commy2
ac09c0f75a
enable the debug console
2017-12-22 11:26:29 +01:00
bux
57dc1de4ff
adjust icon width for main menu
2017-12-22 11:14:48 +01:00
commy2
f6d640b917
icon assets
2017-12-22 11:05:32 +01:00
commy2
0a4c464af8
logos, begin to acify, enable debug console
2017-12-22 10:19:30 +01:00
commy2
1c2ebd0452
add ace arsenal button to main menu
2017-12-22 09:39:01 +01:00
PabstMirror
4cfa64d73a
Laser - Reset hud when exiting UAV ( #5947 )
2017-12-21 16:49:48 -06:00
Christian Klemm
ead5fb4a5e
Added config params for white/blacklisting digging ( #5898 )
...
* Added config params for white/blacklisting digging
* changed to canDig option
* Update README.md
* Update fnc_canDig.sqf
2017-12-20 15:41:50 -06:00
commy2
801afb3061
update extension check ( #5899 )
2017-12-20 15:41:06 -06:00
SilentSpike
2bf67ea057
Use common icon function for vehicle actions ( #5923 )
...
* Use common icon function for vehicle actions
* Always create vehicle icon namespace
2017-12-20 14:30:50 -06:00
jonpas
2ac191dbf7
Prepare release 3.12.0 (build 3)
2017-12-20 16:44:32 +01:00
PabstMirror
c2d6fa53d4
Remove enum warnings ( #5931 )
2017-12-19 12:13:38 -06:00
classic
4e60847c95
Update jpn translation ( #5930 )
...
* Update Jpn translation
* Update Jpn translation
2017-12-19 18:35:49 +01:00
commy2
e2a863751f
Arsenal numpad enter for search ( #5928 )
2017-12-19 18:35:32 +01:00
jonpas
80165fb9c0
Prepare release 3.12.0 (build 2)
2017-12-18 17:43:15 +01:00
jonpas
c4637da6af
Merge branch 'master' into release-3.12.0
2017-12-18 17:40:27 +01:00
PabstMirror
c8b9483b44
Nightvision - Add setting for blur when ADS ( #5924 )
...
* Nightvision - Add setting for blur when ADS
* Allow blocking brightness control
2017-12-18 17:38:03 +01:00
SilentSpike
0a31a24fdf
Fix FRIES being applied when attribute unchecked ( #5926 )
2017-12-18 17:30:36 +01:00
Dystopian
1385f12542
Add brightness control when NV effects disabled ( #5913 )
...
* Add brightness control when NV effects disabled
* Add initial ajust and commit. Add comment to math
* Fix math comment
* Change initial level to -3
2017-12-17 13:09:41 -06:00
rufix
8f5ff1363f
Revert 3c6136bfaf
2017-12-17 12:55:30 +01:00
rufix
2c10265c26
Rename M200 back to "Tropisch"
2017-12-17 12:46:43 +01:00
Josuan Albin
af09fc652a
Add Ctrl+F search shortcut for ACE Arsenal ( #5910 )
...
* Add Ctrl+F search shortcut
* Add ctrl+A and ctrl+x support to search boxes
2017-12-16 12:33:41 -06:00
PabstMirror
e6683e8077
Add slider settings ( #5920 )
...
* Add slider settings
* WARNING to INFO
* tweak scopes / adv fatigue
2017-12-16 11:51:15 -06:00
mharis001
5371fb9eef
Make attach/detach hint look uniform ( #5900 )
...
Add space at the bottom of hint to make it look nicer
2017-12-16 16:20:43 +01:00
commy2
0eccca6174
display carried weight in SI and imperial ( #5918 )
2017-12-16 04:50:17 +01:00
Josuan Albin
7bc396ba24
Update how weight is displayed in ACE arsenal ( #5909 )
2017-12-16 04:50:02 +01:00
Josuan Albin
a959ae69fd
Revert "Fix global behavior in add / remove virtual items funcs ( #5887 )" ( #5911 )
...
This reverts commit 5fa0179d06
.
2017-12-15 12:29:09 -06:00
ulteq
f9d729c874
Scopes - Fix 'boreHeight' and 'baseAngle' MP synchronization ( #5917 )
...
* Scopes - Unify 'getBaseAngle' & 'getBoreHeight' API
* Scopes - Fix boreHeight and baseAngle MP synchronization
* TODO: Cache the calculation or use publicVariables instead
* Cleanup unused GVARs
* Scopes - Cache getBaseAngle and getBoreHeight results
* Sync baseAngle/boreHeight
* Remove boreHeight/Angle caching
* Cleanup inv check
2017-12-15 10:22:31 -06:00
PabstMirror
a97dea896f
scopes - Fix base angle ( #5916 )
2017-12-15 10:25:00 +01:00
Andrea Verano
2ecc835438
Italian Translation Update ( #5914 )
...
Added new strings in:
-Advanced ballistics
-Arsenal
-Common
-Cookoof
-Interaction
-Nightvision
-Parachute
-Repair
-Scopes
Fixed some strings in:
-Medical
-Scopes
2017-12-14 23:32:51 -06:00
commy2
2f3c43572b
dedmen's model fixes
2017-12-14 15:51:14 +01:00
rufix
3d1e9ac13e
"SIG 556 (Wüstentarn)" -> "SIG 556 (Tarnmuster)"
2017-12-14 13:56:48 +01:00
rufix
a4a9f63dfb
Removed international names for LSVs, added international names for JAS 39 Gripen
2017-12-14 13:49:06 +01:00
ulteq
b77c4d4667
Rangecard - Fixes broken bore height display ( #5907 )
...
* Reverts the getBoreHeight API change from:91425f8576
2017-12-14 13:43:32 +01:00
rufix
b9d8368b1a
Schreibe "sandfarben" klein.
2017-12-14 13:33:47 +01:00
rufix
2a61ab4bdf
Add missing realisticnames to Syndikat vehicles/aircraft.
2017-12-14 12:21:23 +01:00
rufix
b8e62af673
Add Gryphon/Gripen plane to realisticnames
2017-12-14 12:13:00 +01:00
rufix
497fd080ea
Add Tanoan Ifrit/Karatel to realisticnames
2017-12-14 12:06:10 +01:00
rufix
456f59fc2f
Add Tanoan Marid/Otokar ARMA to realisticnames
2017-12-14 12:04:37 +01:00
rufix
123c5fce37
Add LSVs to realisticnames.
2017-12-14 11:56:57 +01:00
rufix
d5b6b70267
Add ACE tag to Maverick L strings
2017-12-14 11:32:30 +01:00
rufix
22a478019b
Add count of rockets in missiles DAR
.
2017-12-14 11:02:57 +01:00
rufix
5448795226
German translations of HK Rifles
2017-12-14 10:59:16 +01:00
rufix
3e1ac5e4ed
German translation of M200.
2017-12-14 10:58:10 +01:00
rufix
7184243251
Rename M249 to FN Minimi.
2017-12-14 10:57:20 +01:00
rufix
c50a1e5796
German translations of Marksman-DLC rifles and MGs
2017-12-14 10:54:14 +01:00
rufix
b0e93e10a8
Rename "TAR-21 EGLM" to "GTAR-21 EGLM".
2017-12-14 10:48:52 +01:00
rufix
9b7ece0ab1
Use "ß" in "Weiß" for M83.
2017-12-14 10:39:27 +01:00
rufix
3c6136bfaf
Rename Germam stromg "ZSU" to "SSU" ("З" is transcribed as "s" in German)
2017-12-14 10:34:15 +01:00
rufix
a9e7e31a4b
Rename "KamAZ" to "KamAS" in German strings (Russian "З" is transcribed as "s" in German).
2017-12-14 10:30:42 +01:00
rufix
023e189786
Rename "Punisher" to "Karatel" which seems to be the official name used.
2017-12-14 10:29:20 +01:00
rufix
838b4e9945
Use "sMG" instead of "SMG" for "schweres Maschinengewehr" (HMG)
2017-12-14 10:22:56 +01:00
PabstMirror
0a87bd134b
Add cookoff setting category ( #5903 )
...
Fix #5902
2017-12-13 16:04:05 -06:00
commy2
36626d26d8
Merge remote-tracking branch 'origin' into tripd-updates
2017-12-13 23:00:26 +01:00
jonpas
18d107508b
Merge branch 'master' into release-3.12.0
2017-12-12 18:06:24 +01:00
commy2
1a28d69b9e
remove obsolete mine jip synch ( #5895 )
2017-12-12 18:01:47 +01:00
Christian Klemm
d83ce62ee8
Adjusted dig surface whitelist for jungle maps ( #5897 )
...
* Added grasstall to dig surface whitelist
* Added forest to dig surface whitelist
2017-12-12 17:20:55 +01:00
classic
51f29b7b37
Update Japanese translation ( #5891 )
...
* Update Jpn translation
* Update Jpn translation
* Add Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn tranlastion
* Update Jpn tranlation
* Update Jpn translation
* Updatr Jpn translation
* Update Jpn translation
* Update Jpn translation
* Update Jpn translation
* fix for incorrect indentation
* re-fix incorrect indentation
2017-12-12 17:17:51 +01:00
Jo David
952af6fa64
Merge pull request #5896 from mharis001/master
...
Revert slideshow module to scope = 2
2017-12-12 17:12:28 +01:00
mharis001
b3c8a243cb
Revert slideshow module to scope = 2
...
Slideshow is mission utility not setting
2017-12-12 10:54:48 -05:00
jonpas
047591bc2b
Prepare release 3.12.0
2017-12-12 12:40:41 +01:00
commy2
4319b79b45
use ownerEvent instead of game logics
2017-12-11 20:11:21 +01:00
PabstMirror
2aaef9e791
Fix some undefined funcs / strings ( #5889 )
...
* fix missing respawn func / spectator string
* fix readSettingsFromParamsArray, cleanup spec event
* cleanup usless if statement
2017-12-11 13:10:30 -06:00
Dystopian
d234fd33a0
Add category for laserpointer and reload settings ( #5879 )
2017-12-10 14:57:17 -06:00
Josuan Albin
a28a06a082
Fix ACE arsenal missing string and unused code in buttonHide ( #5890 )
...
* Add missing ACE_Arsenal_CantOpenDisplay string
* Remove unused code in buttonHide
2017-12-10 14:48:47 -06:00
SilentSpike
c1045e4266
Update vanilla zeus functions ( #5888 )
...
* Cleanup zeus module
* Update zeus BI functions
* Restore accidentally removed setting check
2017-12-10 12:29:38 -06:00
PabstMirror
be67cf0737
Transfer old client settings to CBA ( #5882 )
...
* Transfer old client settings to CBA
* Remove cleanup code
2017-12-10 12:13:17 -06:00
commy2
a38afac04b
spotting scope updates ( #5880 )
...
* add tanoha forces spotting scopes and add preview picture
* factory standard preview picture...
* spotting scope damage materials, hide damage anim, buff hp
* delete unused model
* make ai call out spotting scope, proper thread and cost, better icon
* spotting scope death effects
* disable smoke effect
2017-12-10 12:01:27 -06:00
Josuan Albin
5fa0179d06
Fix global behavior in add / remove virtual items funcs ( #5887 )
2017-12-10 11:53:51 -06:00
commy2
fdd5f8a2a1
add preview picture for tripod
2017-12-10 15:12:14 +01:00
SilentSpike
845f3656d4
Remove deprecated functionality for 3.12.0 ( #5878 )
...
* Remove deprecated functionality for 3.12.0
* Remove associated deprecated module icon
* Restore a dummy version of old module
This is just to prevent existing missions from breaking due to a missing
object.
2017-12-10 13:38:32 +00:00
rufix
7c4adee2e7
Prepare for merging with #5773 .
2017-12-10 11:41:05 +01:00
PabstMirror
2a448577bb
Fix bofor realistic name UBC ( #5884 )
2017-12-09 23:47:07 -06:00
commy2
fa61cd3643
improve repair item editor preview images ( #5883 )
2017-12-09 20:51:45 -06:00
PabstMirror
61c99cb5d8
Attempt to make enum errors more clear ( #5876 )
...
* Add note to enum script error
* Bump Arma/CBA versions
* req 1.78
2017-12-08 21:39:35 -06:00
jonpas
82f3a57e22
Use ACRE2 add display passthrough keys API in spectator ( #5735 )
...
* Use ACRE2 add display passthrough keys API
* Assure backwards compatibility with older ACRE2 versions
2017-12-08 23:08:30 +00:00
Dedmen Miller
18d4b9660d
Add endRadioTransmissions Event ( #5873 )
...
* Add endRadioTransmissions Event
* Update fnc_endRadioTransmission.sqf
2017-12-08 10:44:24 -06:00
ulteq
77fd2007ea
Advanced Ballistics - Fixed faulty wind attenuation ( #5869 )
...
* Advanced Ballistics - Fixed faulty wind attenuation
* Only relevant at very low altitudes above ground (below 1.6 m)
* Also fixes the Kestrel 4500 readout
* Kestrel 4500 - Minor optimization / fix
* Avoids possible math error 'ln(0)'
* Rebuild Dills
2017-12-08 10:44:12 -06:00
jonpas
534898a680
Remove dash from Arsenal category name ( #5874 )
2017-12-08 16:01:58 +01:00
commy2
d1cc7cc12b
Add compass control to spectator ( #5870 )
2017-12-07 22:09:19 +00:00
commy2
44912253af
Merge pull request #5864 from acemod/avoid-setCaptive
...
replace usage of setCaptive with camouflageCoef trait
2017-12-07 23:08:37 +01:00
commy2
24214fc576
Add zeus-like compass control to common ( #5860 )
2017-12-07 21:51:57 +00:00
SilentSpike
c15966c79a
Fix draw3D in specator free camera when perma-dead ( #5868 )
...
This is a weird engine behaviour where draw3D doesn't work if the
current camera unit is not alive (or going to respawn), so we switch to
a temporary agent unit while in free camera to work around this edge
case.
2017-12-07 21:45:30 +00:00
PabstMirror
6a6b03eb57
Fix undefined var
2017-12-07 12:45:59 -06:00
commy2
2ca398ea71
Merge branch 'master' into avoid-setCaptive
2017-12-07 19:11:09 +01:00
Dystopian
36b61fdb6e
Block adv. throwing when player is busy ( #5534 )
...
* Add throw blocking status effect
* Add concertina_wire and tripod support
* Add launcher in hands support
* Disable effect sending more than once
* Fix EFUNC using, add trace
* Disable vanilla throw blocking
* Improve status handling
* Fix rearm status key
2017-12-07 11:26:21 -06:00
commy2
235315e4ef
Merge pull request #5867 from acemod/spare-items-3den-settings
...
3den attribute for spare items in cargo
2017-12-07 18:25:44 +01:00
commy2
cec440c3b1
fix repair item damage, hide spare item module
2017-12-07 18:01:31 +01:00
commy2
bb05037a4d
3den attribute for spare items in cargo
2017-12-07 15:29:54 +01:00
SilentSpike
753f0c8914
Remove dash from NV category name
2017-12-07 11:27:08 +00:00
bux
9b15464af6
remove duplicate japanese entry
2017-12-07 10:07:52 +01:00