Commit Graph

615 Commits

Author SHA1 Message Date
Isse
5e225d7f35 add to changelog 2023-08-03 19:38:31 +02:00
Isse
a39923e4d6 digging shovel 2023-08-03 19:32:09 +02:00
Sam
6e2dff7136 Weapon stats adjustments and ability icon revisions 2023-07-29 19:04:09 -04:00
Sam
1cc99c9c4a Fixes to animations and making ability that the animation system thinks is being used more correct 2023-07-29 19:03:56 -04:00
Samuel Keiffer
026b61baee Merge branch 'maxicarlos08/chieftain-mask-fix' into 'master'
Maxicarlos08/chieftain mask fix

See merge request veloren/veloren!4024
2023-07-29 01:22:28 +00:00
Michał
29a1a7050b Loot, foods and salvage tweaks 2023-07-19 14:16:20 +00:00
Maxicarlos08
9901ba691e
fix alignment of wanderer's hat and a typo 2023-07-14 00:59:27 +02:00
Maxicarlos08
2cbb104243
Miner helmet migrations 2023-07-13 17:18:46 +02:00
Maxicarlos08
b16b1bf51f
Fix alignments and remove unused variations 2023-07-13 17:11:07 +02:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
Youssef Fahmy
65ea69bef3 Small balance changes 2023-06-19 01:16:42 +00:00
flo
16d58c6b4e plant creatures 2023-06-03 13:59:52 +00:00
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
Tao In Way
f18297ec75 taoist/charms 2023-05-19 03:07:44 +00:00
flo666
c7831a8ca9 loot_tables yeti&elder ,
change drum to wildskin_drum,
add map icons,
yeti attacks buff
2023-05-13 09:32:27 -04:00
flo666
7739aaff78 add more loot 2023-05-13 09:32:24 -04:00
taoist.way
b7c5c22070 mob creature tweaks 2023-05-13 09:32:23 -04:00
flo666
25ef582f1a - sprites IceCrystal, GlowIceCrystal for yetipit
- rough creature balance
2023-05-13 09:32:16 -04:00
flo666
6668df9f08 add adlet elder 2023-05-13 09:30:56 -04:00
flo666
c46ea4ae91 -add quadruped_medium/combomelee
-frostfang ability_set
2023-05-13 09:30:55 -04:00
flo666
c8bb0050ad adlet npc work 2023-05-13 09:30:53 -04:00
Sam
92e28f09fc Adlet abilities 2023-05-13 09:30:51 -04:00
flo666
1750c9a0f2 structure work 2023-05-13 09:30:48 -04:00
Joshua Barretto
25441df7af Made antlions less absurd 2023-05-12 12:34:55 +01:00
Tao In Way
e32460f9ee taoist&floppy/cyclops&dullahan 2023-04-12 22:53:38 +00:00
Youssef Fahmy
7c85460f18 Teeny changes to crippling stance abilities 2023-04-05 23:17:57 +00:00
Isse
c34e5ad4ed Small fixes 2023-03-29 23:11:59 +00:00
Sam
c9af470cc7 Final tweaks 2023-03-28 20:55:21 -04:00
Sam
4309767898 Tweak 2023-03-27 21:51:45 -04:00
Sam
124c8cfb65 Weapon stat tweaks 2023-03-25 13:05:26 -04:00
Sam
9efac9957d Changed buff effects so they did not need to mutably change buffs every tick. Buff system now no longer mutably accesses buffs component. 2023-03-11 16:45:11 -05:00
Sam
89aa934c3c Initial work 2023-03-11 16:45:10 -05:00
Monty Marz
9a025cfcc8 More spot features 2023-03-03 23:21:37 +00:00
flo
98e93d1a1c spawn and loot tweaks, tursus and werewolf anims 2023-02-22 01:32:05 +00:00
flo
bf81ffc029 frost_gigas 2023-02-15 00:10:37 +00:00
flo
0531b40fae bird_medium_2 2023-02-14 23:17:20 +00:00
Avi Weinstock
707e189034 Nerf non-potion drinks. 2023-02-01 20:39:29 -05:00
Marcel
c165d28e7d Merge branch 'wyvern_wings' into 'master'
wyverns

See merge request veloren/veloren!3720
2023-01-28 21:25:17 +00:00
flo
5e1fd02095 wyverns 2023-01-28 21:25:17 +00:00
Avi Weinstock
060b8cc0ec Decrease the duration of potion sickness to 45 seconds. Make agents more averse to incurring further stacks of potion sickness, and give villagers iced tea. 2023-01-19 15:06:13 -05:00
Avi Weinstock
78845a0d73 Implement potion sickness, which causes diminishing returns on healing from potions. 2023-01-19 15:06:12 -05:00
flo
0eba37ce6a dark_guitar & icy_talharpa 2023-01-13 13:37:45 +00:00
Samuel Keiffer
5709427e63 Merge branch 'sam/small-fixes' into 'master'
Small fixes for sword

See merge request veloren/veloren!3694
2022-11-16 23:33:12 +00:00
Marcel
997c5a4e61 Merge branch 'ythern/more_unique_abilities' into 'master'
Ythern/roshwalr kit

See merge request veloren/veloren!3692
2022-11-15 09:58:06 +00:00
Eternalisime
71e59e4b81 combat: tweaks and modified shockwave animation 2022-11-13 22:04:00 +01:00
Sam
4784b61656 Small fixes 2022-11-13 14:03:37 -05:00
Eternalisime
8f4863be28 combat: balance tweaks on roshwalr 2022-11-11 10:22:23 +01:00
Monty Marz
a763a865fe Musical Instruments part 2 2022-11-10 20:59:53 +00:00
Eternalisime
918d5eb345 combat: added a unique kit to roshwalr 2022-11-10 13:53:12 +01:00
Sam
0fe073fcdc Addressed feedback from testing 2022-10-27 20:07:10 -04:00
Sam
a21ce80daf Tweaked sword component stats 2022-10-27 20:07:05 -04:00
flo
34eae80253 fix facegourd item name 2022-10-27 13:49:06 +00:00
James Melkonian
6bacb487f3 Bat AI 2022-10-23 20:05:39 +02:00
flo666
1d98050f28 halloween npcs:
in forests, spawn harvester or dullahans or tricksters with custom halloween loot: facegourd, pumpkin_spice_brew, honeygourd
2022-10-23 20:05:39 +02:00
UncomfySilence
f21082fa76 minor stat tweaks and cleanup 2022-10-16 14:12:37 +02:00
Sam
8eb89adb61 Fixed unintentional overbuff to speed focused secondary components 2022-10-16 14:06:42 +02:00
UncomfySilence
c432a0b719 rings and necks 2022-10-16 14:06:42 +02:00
UncomfySilence
fe87f8c38d induv hat stat changes 2022-10-16 14:06:42 +02:00
Monty Marz
2d8627c29b Add gnarling chieftain mask 2022-10-15 11:05:21 +00:00
Marcel
160cbbf449 Merge branch 'steel_pick_desc' into 'master'
Removes blue vein reference from Steel Pickaxe description

See merge request veloren/veloren!3491
2022-10-09 19:50:31 +00:00
Julio Cezar Silva
0d090bb93e Removes blue vein reference from Steel Pickaxe description 2022-10-09 19:50:30 +00:00
flo
a37e1f8d99 seachapel npc work 2022-09-22 01:04:01 +00:00
flo
dc688bccb9 fix_salamander_and_elbst 2022-09-13 17:32:53 +00:00
flo
e43608ce80 add guitar & instrument sample edits 2022-09-10 17:23:38 +00:00
juliancoffee
3cbfe02a8e Add Golden Cheese debug item 2022-09-06 15:50:04 +03:00
flo
6c89cd8fbf put Organ under Toolkind Instrument 2022-08-30 16:55:02 +00:00
flo
9339971032 Music Instruments 2022-08-28 18:48:18 +00:00
flo
e882e62c08 seachapel 2022-08-24 21:50:53 +00:00
Haijo7
de6206b877 fixed item quality to match others 2022-08-07 00:59:20 +02:00
Marcel
fddc97bc77 Merge branch 'tweaks' into 'master'
tweaks entity stats

See merge request veloren/veloren!3437
2022-06-29 19:29:38 +00:00
runrobdog
7a40ae2db7 tweak entity stats adlet/tracker.ron 2022-06-23 17:48:28 +02:00
runrobdog
16d5ea1e3c Set stats of entities movesets under the Object(body) tag to pre-modular and change all entities found within dungeons, to pre-modular stats 2022-06-23 06:45:22 +02:00
Sam
4a5ef6dce3 Poise damage dealt to a target in a stunned state is now no longer universally applied to the target as health damage.
Instead poise damage is only converted to health damage when its source is mitigated crushing damage.
Fixed 'Long Pole' -> 'Longpole'
2022-06-17 21:13:45 -04:00
runrobdog
1e19f5541b tweak entity stats 2022-06-17 21:41:04 +02:00
runrobdog
95148a9968 tweaks entity stats 2022-06-17 12:35:06 +02:00
Sam
2de831cf38 Converted asset files of other armors. 2022-05-30 20:25:33 -04:00
Sam
8b384fd63e Converted asset files of set armors. 2022-05-30 20:25:33 -04:00
Christof Petig
2bf8e1865f Skiing and ice skating 2022-05-27 17:19:52 +00:00
Makselord
5c8c88b786 fixed silver, gold, copper, tin ingots not showing correctly in crafting 2022-05-26 17:08:39 -04:00
Chase Rozon
7dcee3eb23 Multiple Balance Tweaks & Miscellaneous Changes 2022-05-19 22:46:31 +00:00
Youssef Fahmy
080d8ef8b1 Tweaks for this week 2022-05-19 19:35:31 +00:00
Sam
aeca67443b Simplified item key (assets) 2022-05-18 16:28:10 -04:00
Sam
ba0846d6c7 Addressed more feedback 2022-05-16 15:11:46 -04:00
Sam
cbf5336343 Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets). 2022-05-16 15:11:45 -04:00
Sam
ad48b634ab Address feedback (assets) 2022-05-16 15:11:44 -04:00
Sam
254b7964e1 Balance tweaks (assets) 2022-05-16 15:11:43 -04:00
Sam
d6ac9c43d7 More feedback addressed (assets). 2022-05-16 15:11:41 -04:00
Sam
13ea6dee93 Addressed second round of balance feedback (assets). 2022-05-16 15:11:40 -04:00
Sam
9b078c3383 Addressed playtest feedback (assets). 2022-05-16 15:11:38 -04:00
Sam
528b62c59a Rebase commit 2022-05-16 15:11:36 -04:00
Sam
49ff094286 Addressed most review comments (assets). 2022-05-16 15:11:33 -04:00
Bryant Deters
075fee5190 modular component tooltips 2022-05-16 15:11:25 -04:00
Sam
558e2aefb7 Bow models 2022-05-16 15:11:23 -04:00
Sam
ef5b2e4a1e Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
2022-05-16 15:11:19 -04:00
Sam
94c19735ca Fixed broken stuff during rebase. 2022-05-16 15:11:16 -04:00
Sam
5c28e3cb25 Items with components can now have their name modified by the components. Also addressed more review. ONLY ASSETS 2022-05-16 15:11:16 -04:00
Sam
d7f5b907ff Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS 2022-05-16 15:11:14 -04:00
Sam
eecc1b42c3 Fixed regex mistake in changing name of item assets. 2022-05-16 15:11:13 -04:00
Sam
62632318fe Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. ONLY ASSETS 2022-05-16 15:11:12 -04:00
Sam
b048179c0a Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS. 2022-05-16 15:11:11 -04:00