Snowram
20c2fd2c0b
Loading tips and villagers attack speech
2020-07-23 20:31:47 +02:00
Monty Marz
31cfc05123
lots of things
...
animation fixes by slipped
new cultist item
settings option for loading screen tips
loot table adjustments
2020-07-23 12:10:13 +00:00
Samuel Keiffer
6cce09be85
Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set.
2020-07-18 00:05:28 +00:00
Marcel
b4cf3297a4
Merge branch 'ismail.assaidi/fr' into 'master'
...
Ismail.assaidi/fr
See merge request veloren/veloren!1210
2020-07-16 11:34:38 +00:00
Marcel
d6411f478d
Ismail.assaidi/fr
2020-07-16 11:34:37 +00:00
Monty Marz
4facf1e3f3
Fix item images, cleanup debug items folder
2020-07-16 02:46:10 +00:00
lausek
9a54031e15
de_DE: minor updates on the German translation
2020-07-15 20:56:16 +00:00
Marcel
fc30cad5fd
Merge branch 'jackrubino/it_IT' into 'master'
...
Jackrubino/it it
See merge request veloren/veloren!1211
2020-07-15 18:29:28 +00:00
PatatasDelPapa
1cdab4b4e8
update es_la
2020-07-14 23:25:46 -04:00
Joshua Barretto
8d6b442193
Crafting
2020-07-14 20:11:39 +00:00
Forest Anderson
6510d38b8b
Merge branch 'nwilder/improve-pt-br-translation' into 'master'
...
Nwilder/improve pt br translation
See merge request veloren/veloren!1199
2020-07-14 03:21:45 +00:00
Kai
8e523364ac
Prevent GameInputs from being bound to multiple keys unless explicitly allowed. Add a Reset to Defaults button for controls.
2020-07-12 11:59:55 -07:00
Samuel Keiffer
fe47a14ba5
Spin attack for axe
2020-07-08 19:58:41 +00:00
Joshua Barretto
30619771af
Improved block picking
2020-07-06 23:04:13 +01:00
Joshua Barretto
62b59de95a
Fixed sprite select flickering
2020-07-06 22:41:21 +01:00
Joshua Barretto
ddaa0a9246
Made char select handle client events
2020-07-06 17:11:19 +01:00
Jack Rubino
2ce92b88a9
Update it_IT.ron
2020-07-06 14:27:55 +00:00
Nícolas Wildner
9f7f9f96f9
Update pt_BR.ron
2020-07-06 01:57:34 +00:00
Nícolas Wildner
0654addb98
Updating pt_BR translation
2020-07-05 22:52:42 -03:00
Joshua Barretto
fd39ee97bc
Added training dummies
2020-07-05 16:15:51 +01:00
Joshua Barretto
2f6a618d5a
Added bombs, throwable items, more block kinds, weaker explosions
2020-07-05 16:15:48 +01:00
jshipsey
62eb66173f
tweaks and fixes
2020-07-05 09:39:55 -04:00
Snowram
1b778ca191
Various small improvements to anims and models
2020-07-05 09:38:15 -04:00
jshipsey
ca9ae13527
more latitude tilt, better attack anims, addressed aesthetic concerns, deleted dead assets
2020-07-05 09:38:15 -04:00
jshipsey
e689de3c8a
better everything
2020-07-05 09:38:14 -04:00
Snowram
86b2272176
Salamander model fixes
2020-07-05 09:38:14 -04:00
jshipsey
9ef383ff03
simplify quadmed run, integrate dampener variable
2020-07-05 09:38:14 -04:00
Snowram
ce9cd29720
Add offset to quadmed legs + various fixes and improvements
2020-07-05 09:38:14 -04:00
jshipsey
94ab3665d5
pangolin and special pangolin variable
2020-07-05 09:38:14 -04:00
jshipsey
d8fff8833e
quadlow spawn in world, continued adjustments
2020-07-05 09:38:14 -04:00
jshipsey
c5f7a60f3b
more run animation work, adjusting pivots
2020-07-05 09:38:14 -04:00
jshipsey
03c1a97ba9
animation tweaks, fix some idle
2020-07-05 09:38:14 -04:00
jshipsey
db64972e42
starting on trot, removing some warnings
2020-07-05 09:38:14 -04:00
Snowram
648e140be3
Add wolf, frostfang and mouflon npcs
2020-07-05 09:38:14 -04:00
Snowram
4acdc24df9
Add tarasque and grolgar improvements
2020-07-05 09:38:14 -04:00
Snowram
b1f4e4b9c1
Add new tusk ram model
2020-07-05 09:38:13 -04:00
Snowram
c22d543dd2
Add rock snapper mob
2020-07-05 09:38:13 -04:00
Snowram
1be42a8f85
Add tortoise mob
2020-07-05 09:38:13 -04:00
Snowram
016b05cf38
Add new grolgar model
2020-07-05 09:38:13 -04:00
Snowram
c7df12d2ea
Set new lion model offsets, fix some jaws
2020-07-05 09:38:13 -04:00
unknown
4b493b196c
Add asp mob
2020-07-05 09:38:13 -04:00
jshipsey
59777ee688
more quadmed run work
2020-07-05 09:38:13 -04:00
jshipsey
7d7ee11eef
manifest, vox files
2020-07-05 09:38:13 -04:00
Snowram
1ffefde739
Run anim progress
2020-07-05 09:38:12 -04:00
Snowram
1f5e0216c4
Tiger offsets, lion new model
2020-07-05 09:38:12 -04:00
Snowram
390f516e13
Homogenizes quadmed bones names
2020-07-05 09:38:12 -04:00
Snowram
9fec5f3d14
Add tiger mob
2020-07-05 09:38:12 -04:00
jshipsey
6d9356d269
starting run anim
2020-07-05 09:38:12 -04:00
jshipsey
ccf939b4fd
manifests, skeleton, basic placement
2020-07-05 09:38:12 -04:00
Snowram
c527484597
Add alligator, salamander and monitor npcs
2020-07-05 09:38:12 -04:00
Snowram
00b3301d6a
Remove quad_low mobs from quad_medium
2020-07-05 09:38:12 -04:00
Snowram
fe1656931c
Add legs to quadruped_medium
2020-07-05 09:38:12 -04:00
Snowram
72eb03ceb5
Add quadruped_low skeleton
2020-07-05 09:38:11 -04:00
Forest Anderson
3e830aa0ca
Merge branch 'angel/add-spawn-training-dummy' into 'master'
...
Added spawning test dummy
See merge request veloren/veloren!1142
2020-07-04 19:24:02 +00:00
Forest Anderson
c7ffe3dbeb
Merge branch 'nancok/fix-es-translations' into 'master'
...
Update es_la.ron
See merge request veloren/veloren!1151
2020-07-04 03:54:55 +00:00
Forest Anderson
954a4857c4
Added proper training dummy model
2020-07-03 16:53:04 -04:00
Samuel Keiffer
85d1d4b3ff
Leap now actually works. In addition, leaping while next to an entity no longer interrupts the leap.
2020-07-03 15:40:12 +00:00
Monty Marz
95a799cf85
fix artifacts, cleanup
2020-07-03 12:17:55 +02:00
Monty Marz
89400264dc
Loot ChatType, Update german translation, map zooming
2020-07-01 19:05:44 +00:00
scott-c
d53b51954b
Added ability to use 2 x 1h weapons or shields
2020-07-01 17:51:06 +08:00
Luciano
4a8443f743
Update es_la.ron
2020-06-29 14:19:12 +00:00
Forest Anderson
be6d139e26
Merge branch 'Swedneck/add-veloren-swedish-translation' into 'master'
...
Add swedish translation
See merge request veloren/veloren!824
2020-06-29 01:55:18 +00:00
Forest Anderson
c50a2c8ac2
Fixed Veloren spelling
2020-06-28 20:41:22 -04:00
Patro
4bfe195336
final tweaks in translation
2020-06-28 20:41:22 -04:00
Patro
b37ed5f3a4
Fixed some spelling errors and retranslated some sentences to make them sound better
2020-06-28 20:41:22 -04:00
Redo11
54babe6615
Change uncanny valley to wildness as merged in
...
6c4e3eb00a (be21cb369b4dfb9d7a565ddff0161533680a3583)
2020-06-28 20:41:22 -04:00
Redo11
ecca666521
Add translated comments and add back opensans as default font, as special characters still aren't supported.
2020-06-28 20:41:22 -04:00
Redo11
2c17ecbc99
Add waypoints
2020-06-28 20:41:22 -04:00
jshipsey
622fa88b41
polish
2020-06-28 20:41:22 -04:00
Tim Stahel
3b246dee42
add swedish translation
2020-06-28 20:37:27 -04:00
Forest Anderson
07298cdbeb
Merge branch 'nwilder/add-brazilian-portugese-translation' into 'master'
...
Nwilder/add brazilian portugese translation
See merge request veloren/veloren!1128
2020-06-28 21:29:08 +00:00
Forest Anderson
985b0e2bfd
Merge branch 'wusyong/tchinese' into 'master'
...
Add Traditional Chinese translation
See merge request veloren/veloren!885
2020-06-28 21:23:57 +00:00
Forest Anderson
f5cede6a90
Merge branch 'nancok/add-spanish-translation' into 'master'
...
Add Spanish translation
See merge request veloren/veloren!822
2020-06-28 21:22:16 +00:00
Forest Anderson
cda757f96c
Merge branch 'FixFromDarkness/fix-russian-translations' into 'master'
...
Update ru_RU.ron: Fix typos
See merge request veloren/veloren!1126
2020-06-28 19:56:40 +00:00
Treeco
4098d69a69
Fixed up a few things
...
Added fonts section to translation file required by changes to
translation system
Removed unneeded copy of translation file
2020-06-28 14:50:42 -04:00
Luciano
9e33fd5131
Upload Latin America Spanish translation
2020-06-28 14:50:42 -04:00
Forest Anderson
9166969c37
Changed license name
2020-06-28 14:47:26 -04:00
Forest Anderson
9246e34c1b
Merge branch 'CapsizeGlimmer/chat_modes' into 'master'
...
Capsize glimmer/chat modes
Closes #217
See merge request veloren/veloren!1043
2020-06-28 14:35:39 +00:00
Joshua Barretto
1d06df9d79
Merge branch 'xvar/loot-pickup-msgs' into 'master'
...
Implemented loot pickup chat messages (#616 ) and the option for playing different sounds for picked up items
See merge request veloren/veloren!1118
2020-06-28 12:34:58 +00:00
Ben Wallis
a9d3f984f0
Implemented loot pickup chat messages and the option for playing different sounds for picked up items
...
* Added chat message when an item is picked up
* Changed InventoryUpdateEvent::Collected to InventoryUpdateEvent::Collected(Item) to facilitate the client being aware of what was picked up
* Added SfxInventoryEvent enum to allow different sounds to be used based on the item type. The RON mapping/de-serialization doesn't support matching on structs so we have to give it fixed enum values which are determined in TryFrom<&InventoryUpdateEvent> for SfxEvent
* Refactored InventoryManip::Pickup arm of match in inventory_manip::handle_inventory for clarity/better warning messages
* Fixed a bug that prevented the CollectFailed event from being raised when a player's inventory is full
* Added a panic for the situation where an item is pushed into the players inventory and then the deletion of the entity fails as this would indicate an item dupe bug - this could potentially be reworked to pull the item back from the player's inventory but this seems like there's be a more correct transactional way to do this.
* Added two temporary sounds to prove the per-item sound functionality (pickup sounds for Swords and Staffs)
2020-06-28 13:05:28 +01:00
CapsizeGlimmer
3d29c3254a
Add setting for displaying character names in chat. Placate cargo clippy.
2020-06-27 17:43:46 -04:00
CapsizeGlimmer
92127292d4
Added option to disable speech bubble icons. Aligned settings>gameplay menu again.
2020-06-27 17:40:03 -04:00
Monty Marz
3ed646b512
icon frame
2020-06-27 17:40:03 -04:00
Monty Marz
0969c236d6
fix dark bubble tail not being displayed correctly
2020-06-27 17:40:03 -04:00
CapsizeGlimmer
5ad212b7ed
Add chat types for offline, online. Implement Pfau's fixes
2020-06-27 17:40:03 -04:00
Pfauenauge90
a497fb92d3
icons
2020-06-27 17:20:26 -04:00
Delyth Williams
6644375764
Fix sprites w/o models
2020-06-27 21:08:21 +00:00
CapsizeGlimmer
35ed03aa18
Implement chat mode icons in chat window
2020-06-27 17:03:30 -04:00
Delyth Williams
94164b7839
Welsh pixie/armour
2020-06-26 16:26:00 +00:00
Monty Marz
58bfa4f0ef
Merge branch 'WelshPixie/FluffyBunnySlippers' into 'master'
...
Added fluffy jackalope slippers
See merge request veloren/veloren!1114
2020-06-25 22:07:47 +00:00
Monty Marz
34aadd0eb9
Merge branch 'WelshPixie/NPCAttackedText' into 'master'
...
Added text when NPCs attacked
See merge request veloren/veloren!1105
2020-06-25 21:26:30 +00:00
Monty Marz
c025b93501
Merge branch 'WelshPixie/grassets' into 'master'
...
Welsh pixie/grassets
See merge request veloren/veloren!1106
2020-06-25 21:12:31 +00:00
Delyth Williams
9a79101f57
Welsh pixie/grassets
2020-06-25 21:12:31 +00:00
WelshPixie
2825b08bee
Added fluffy jackalope slippers
2020-06-25 22:47:17 +02:00
WelshPixie
281ca44d3a
Added text when NPCs attacked
2020-06-25 22:45:27 +02:00
WelshPixie
9887e5d45d
added seven new shoulder armour types
2020-06-25 18:36:24 +02:00
Songtronix
f44df23935
feat: add server whitelist
2020-06-24 17:36:19 +02:00
Delyth Williams
b73da5507e
added new flora
2020-06-15 16:39:21 +00:00
Justin Shipsey
688f917308
asset
...
missing fix
2020-06-14 09:22:21 +00:00
Monty Marz
716f936f6c
fix broken main menu
2020-06-14 02:11:31 +02:00
Yusuf Bera Ertan
479e64277e
Add missing strings, fix a few translations
2020-06-08 21:47:30 +00:00
S Handley
370ef80db4
Replace audio files
2020-06-08 16:26:48 +00:00
Shane Handley
6a1cec8860
Docs, make adding event mappers easier for sfx, remove placeholder
...
sounds.
2020-06-09 00:41:46 +10:00
Invisible Fox
cdcb14d26e
Update ru_RU.ron: Fix typos
2020-06-08 10:31:29 +00:00
Shane Handley
fc8bb427fb
Handle TripleStrike stages individually.
2020-06-08 10:19:42 +10:00
Shane Handley
987a025d36
Introduce a ToolCategory so we can ignore the specific type of weapon
...
when deciding on the SFX to play when wielding/attacking.
2020-06-08 10:19:42 +10:00
Shane Handley
802bce1698
Target the specific attack types, to handle TripeStrike etc...
...
Removed the Axe sfx until the animations show the swing
2020-06-08 10:19:41 +10:00
Shane Handley
0516af8c57
Add swoosh sounds for additional weapons.
2020-06-08 10:19:41 +10:00
Shane Handley
d5cc5c8537
Add initial attack sfx code with bow shot sounds.
2020-06-08 10:19:41 +10:00
Pfauenauge90
1c1d0d9ca6
Added spanish translation file
2020-06-06 21:46:53 +02:00
Pfauenauge90
de7ab9f5ed
update default keybindings file, en.ron, de_DE.ron
2020-06-06 21:29:35 +02:00
Joey Maher
458ac4af5e
Adds simple auto walk functionality. Toggleable or push to hold
2020-06-06 13:09:01 -05:00
Nícolas Wildner
9ed713b334
Replace pt_BR.ron
2020-06-04 12:52:00 +00:00
S Handley
e0633a238e
Update CHANGELOG and a TODO, fix safer deserialisation for inventory
...
data.
2020-06-04 11:44:33 +00:00
Monty Marz
6c0587393e
update german translation
2020-06-03 19:32:54 +00:00
Monty Marz
b34da9b07b
More item drops
2020-06-03 17:59:09 +00:00
Justin Shipsey
3877efec50
optimization and tails
2020-06-01 00:33:24 +00:00
Monty Marz
f7d6f76a04
Added 36 Swords
...
I added 36 sword models to the code.
2020-05-29 18:23:00 +00:00
CapsizeGlimmer
d5216cc8f3
Redraw dark mode bubbles. Add padding to light mode bubbles.
2020-05-27 13:49:19 +02:00
CapsizeGlimmer
78a06550d0
Only NPCs speak when hit. Farm animal alignment changed from NPC to Tame
2020-05-27 13:49:18 +02:00
CapsizeGlimmer
3cea76b82f
NPCs now call for help when you hit them. Redraw speech bubble dark mode.
2020-05-27 13:49:18 +02:00
CapsizeGlimmer
3c07d02218
Add a dark mode to speech bubbles; consistantly use 'speech bubble' instead of 'chat bubble'
2020-05-27 13:49:17 +02:00
CapsizeGlimmer
73a29b339c
Added chat bubbles. Refactored bubble+name+hp+energy into new overhead widget
2020-05-27 13:49:13 +02:00
Justin Shipsey
ea07d744a7
orientation animation
2020-05-27 06:41:55 +00:00
Pfauenauge90
c1af72d5b8
Update help.png
2020-05-25 15:45:05 +01:00
Monty Marz
9d7e0aad12
Aeronic/forest tune
2020-05-21 04:09:59 +00:00
Joshua Barretto
f1b166d15d
Innumerable camera improvements
2020-05-18 23:40:28 +01:00
Joshua Barretto
68e77f43f8
Made figure placement correct with warping
2020-05-18 15:15:58 +01:00
Justin Shipsey
9e5c0ce601
Merge branch 'silentium/arms-and-armor' into 'master'
...
Added 2 sets of armour.
See merge request veloren/veloren!951
2020-05-17 19:03:00 +00:00
Silentium
1673a25e8b
Added 2 sets of armour.
2020-05-17 19:02:59 +00:00
Monty Marz
ecb7963730
Pfau/0.6 bg
2020-05-16 12:48:29 +00:00
jshipsey
855fe5da34
brazilianportugese
2020-05-15 19:19:14 -04:00
Marcel Märtens
39de4bd4fd
swap main background for 0.6 background
2020-05-16 01:07:07 +02:00
CapsizeGlimmer
0a723614f9
Popup message when setting waypoint
2020-05-14 16:56:10 +00:00
Shane Handley
e852e0cfab
- Update the stats of characters individually, reverting the change with
...
big combined updates.
- Add a timer to the stats persistence system and change the frequency
that it runs to 10s
- Seperate the loading of character data for the character list during
selection, and the full data we will grab during state creation. Ideally
additional persisted bits can get returned at the same point and added
to the ecs within the same block.
2020-05-13 09:14:09 +10:00
jshipsey
ef70949d5d
cyclops
2020-05-11 21:44:21 -04:00
Justin Shipsey
78f3f2cc32
Merge branch 'snowram/dragon-animation' into 'master'
...
dragon
See merge request veloren/veloren!969
2020-05-10 18:39:29 +00:00
CapsizeGlimmer
8d3463e2f1
Update english welcome message
2020-05-09 22:54:15 -04:00
jshipsey
62bd79dba7
dragon and general animation cleanup
2020-05-09 18:10:24 -04:00
Snowram
5b77c74497
Add cockatrice
2020-05-09 18:09:27 -04:00
Snowram
0248c6a44e
Cleanup
2020-05-09 18:09:27 -04:00
jshipsey
a6de8159f6
dragon adjustments. tweaks to humanoid run, fix for first person glide and other small fixes
2020-05-09 18:09:06 -04:00
Snowram
9d2277ecd4
Better animations
2020-05-09 18:09:06 -04:00
jshipsey
e5a7086502
asset and manifest tweaks
2020-05-09 18:09:06 -04:00
Snowram
cd452cc715
New dragon model, added jaw, splitted head into upper/lower
2020-05-09 18:09:05 -04:00
Snowram
9027967fb7
Initial run animation work
2020-05-09 18:08:35 -04:00
Snowram
33f8a47cfa
Symmetry of dragon skeleton
2020-05-09 18:08:35 -04:00
Robin Gilh
edcde84505
Dragon work 2
2020-05-09 18:07:31 -04:00
Robin Gilh
40360ff149
Dragon work
2020-05-09 18:07:31 -04:00
S Handley
5a13b54cbf
- Load characters after login.
...
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
Monty Marz
89980284aa
Merge branch 'CapsizeGlimmer/functional_lanterns' into 'master'
...
Equipped lanterns now provide an illumination effect.
See merge request veloren/veloren!935
2020-05-04 15:15:31 +00:00
CapsizeGlimmer
4e7f8c686a
Equipped lanterns now provide an illumination effect.
2020-05-04 15:15:31 +00:00
Julian
cf9820e204
Added new SFX and adjusted sfx.ron
...
New SFX sounds.
add_item.wav (Better fitting pickup sound)
drop_item.wav (New sound for dropping items)
open_inventory.wav (The old pickup sound, can be used for opening the bag but needs to be implemented)
sword_in.wav (Better fitting sound)
sowrd_out.wav (Better fitting sound)
Fixed the drop sfx sound in sfx.ron
Its the drop_item sound instead of a grass moving step.
2020-05-03 21:52:11 +02:00
Monty Marz
f5c2341167
Shoulder offsets, meta.ron versioning
2020-05-01 21:27:12 +00:00
Monty Marz
c792cc05a9
Villagers and Cultists
2020-04-30 20:43:24 +00:00
Joshua Barretto
1e91f7a0ab
Added 1 extra bit per figure vertex position component, resolved char screen bug
2020-04-29 15:22:08 +01:00
Marcel Märtens
83af40a460
Allow for 0.5 offsets in figures
2020-04-29 14:10:46 +02:00
Justin Shipsey
171e865f57
new animals
2020-04-28 03:13:23 +00:00
Monty Marz
6d7cb8654d
Merge branch 'pfau/ui-fixes' into 'master'
...
UI Fixes
See merge request veloren/veloren!946
2020-04-26 01:44:56 +00:00
Monty Marz
4521791591
UI Fixes
2020-04-26 01:44:56 +00:00
Justin Shipsey
6fa13bcb7e
body/anim tweaks
2020-04-26 01:09:03 +00:00
Joshua Barretto
8e95444d85
Made GPU bone updates more conservative for moar fps
2020-04-25 21:44:23 +01:00
Joshua Barretto
7208b37dc5
Squashed figure vertices for better performance
2020-04-25 21:44:23 +01:00
Joshua Barretto
37301706d4
Reduced size of terrain sprite vertices
2020-04-25 21:44:23 +01:00
Joshua Barretto
c05f4fe009
Added configurable sprite view distance, minor bug fixes
2020-04-25 21:44:23 +01:00
Pfauenauge90
3421b3d8da
sprites VD slider visuals
2020-04-25 21:44:23 +01:00
jshipsey
feca113c86
fix for hollow chests
2020-04-25 21:44:23 +01:00
Joshua Barretto
3e62f7edc3
Better LoD distance scaling
2020-04-25 21:44:23 +01:00
Songtronix
e10f27f480
fix: misspelling in english translation
2020-04-24 18:30:58 +02:00
Treeco
dd08def18f
Add camera smoothing setting
2020-04-23 22:59:34 +00:00
Joshua Barretto
1c2f05ac51
Fully fixed sub-voxel noise issue
2020-04-23 22:05:14 +01:00
Joshua Barretto
c0bd0279fc
Added sites to the map
2020-04-23 21:59:09 +01:00
Joshua Barretto
982886b3f8
Made players spawn in the nearest town to the centre of the world, delete object.zip
2020-04-23 18:19:41 +01:00
Joshua Barretto
444f2ecb45
Made /waypoint admin-only, MR cleanup
2020-04-23 18:19:41 +01:00
Joshua Barretto
1983fd8ec1
Cleanup, fixed clouds, removed 45-degree terrain sprites
2020-04-23 18:19:41 +01:00
Joshua Barretto
8d4f1da3a6
Improved path rendering on the map, removed ugly path noise
2020-04-23 18:19:41 +01:00
Joshua Barretto
a65dbc570a
Returned to normal world size
2020-04-23 18:19:41 +01:00
Joshua Barretto
7edd0e701c
Fixed sub-voxel noise flickering on NVIDIA cards
2020-04-23 18:19:41 +01:00
Joshua Barretto
cd925e8cea
Faster sub-voxel noise function
2020-04-23 18:19:41 +01:00
Monty Marz
44c5002db3
Pfau/crops
2020-04-23 18:19:41 +01:00
Joshua Barretto
431e199731
Added correctly generating world paths, sub-voxel shader noise
2020-04-23 18:19:41 +01:00
Joshua Barretto
e242604a4c
Further improved AO
2020-04-23 18:19:41 +01:00
Pfauenauge90
db5311189d
scarecrow
2020-04-23 18:19:41 +01:00
jshipsey
729912d33b
corrected villager empty weapon issue
2020-04-23 18:19:41 +01:00
Pfauenauge90
98704a4753
turnip and window blocks
2020-04-23 18:19:41 +01:00
Joshua Barretto
6448c17110
Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
2020-04-23 18:19:41 +01:00
Monty Marz
0fb3a115da
Add more crops
2020-04-23 18:19:41 +01:00
Joshua Barretto
e3ebdc56b3
Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
2020-04-23 18:19:41 +01:00
Joshua Barretto
fd14223c33
Basic boss spawning in dungeons, better AO
2020-04-23 18:19:41 +01:00
Joshua Barretto
c4879e991d
Enabled AO in darkness, better light attenuation
2020-04-23 18:19:41 +01:00
Joshua Barretto
525cba5029
Added dungeon rooms, corridors, mazes
2020-04-23 18:19:41 +01:00
Joshua Barretto
568a8ab87c
Increased block rendering altitude range
2020-04-23 18:19:41 +01:00
Joshua Barretto
0125897117
Slightly better clouds
2020-04-23 18:19:41 +01:00
Pfauenauge90
4b72a07e22
sprites
2020-04-23 18:19:41 +01:00
Pfauenauge90
fd3ffdf28b
pizza sprite
2020-04-23 18:19:40 +01:00
Pfauenauge
67f27ef970
ember sprite
2020-04-23 18:19:40 +01:00
Joshua Barretto
4830757bc9
Began adding building skeleton structure
2020-04-23 18:19:40 +01:00
Joshua Barretto
dde0319293
Lighting improvements, fixed NaN issue for agents
2020-04-23 18:19:40 +01:00
Joshua Barretto
d7385fd99b
Fixed cheap shader
2020-04-23 18:19:40 +01:00
Joshua Barretto
16a175abe0
Nicer water shaders
2020-04-23 18:19:40 +01:00