PabstMirror
58b15e4aa1
AdvThrow - Handle bugged currentThrowable ( #5216 )
2017-05-29 12:55:00 -05:00
Phyma
5145b89405
Linking belt refactoring ( #5206 )
...
* Linking belt refatoring
startLinking belt now uses canLinkBelt so if condition needs to be changed then you can do it on one position.
* Fixed requested change
Fixed requested change
2017-05-27 11:16:34 -05:00
PabstMirror
d615cf27fc
Adv Throw - Handle getShotParents being [] ( #5210 )
2017-05-27 09:46:31 -05:00
SilentSpike
2ca3716277
Fix Zeus teleport players module ( #5175 )
...
* Add dummy function to zeus UI modules
This removes the message about the module having no function when in SP.
* Fix zeus teleport module for non-local units
BI made a change to the function this module was using. So now it has to
be ran local to the player in question.
2017-05-26 16:07:33 +01:00
SilentSpike
24966281e7
Add realistic names to dynamic loadout classes ( #5185 )
2017-05-26 07:57:46 +01:00
Andrea Verano
ca14b7f4b2
Zeus updated ( #5198 )
...
Fixes and adds in the zeus section
2017-05-24 23:38:58 -05:00
PabstMirror
114f402c58
Merge branch 'master' into medical-rewrite
2017-05-23 13:44:57 -05:00
Andrea Verano
e3fd1612e2
Italian translation (Add & Fix) ( #5193 )
...
Added Italian translation for:
-advanced fatigue
-advanced throwing
-cook off
-dogtags
-gunbag
-ui-scopes and much more...
Fixed a lot of grammatical errors
2017-05-23 13:44:17 -05:00
PabstMirror
d4a6caf2b1
Just warn for old compat pbos ( #5177 )
...
* Just warn for old compat pbos
* Use CBA_fnc_error big warning box
* fix caps
2017-05-22 13:19:43 -05:00
PabstMirror
cd5dcf56fe
Use correct TransportX type for ace items ( #5168 )
...
* Use correct TransportX type for ace items
* Fix messing with flare colors
2017-05-18 17:23:01 -05:00
PabstMirror
b192be0b70
Fix merge, cbaEvents, macros, cleanup
2017-05-18 12:42:02 -05:00
PabstMirror
46c041e6bc
Merge branch 'rearm_supply' of https://github.com/GitHawk/ACE3 into GitHawk-rearm_supply
...
Conflicts:
addons/attach/functions/fnc_getChildrenAttachActions.sqf
addons/common/functions/fnc_dumpArray.sqf
addons/common/functions/fnc_removeAllEventHandlers.sqf
addons/common/functions/fnc_removeEventHandler.sqf
addons/common/functions/fnc_serverEvent.sqf
addons/common/functions/fnc_waitUntilAndExecute.sqf
addons/explosives/functions/fnc_scriptedExplosive.sqf
addons/finger/config.cpp
addons/frag/config.cpp
addons/interact_menu/functions/fnc_handlePlayerChanged.sqf
addons/laser/functions/fnc_laserOn.sqf
addons/laser/functions/fnc_seekerFindLaserSpot.sqf
addons/laser/functions/fnc_unitTurretCanLockLaser.sqf
addons/laser/functions/fnc_vanillaLaserSeekerHandler.sqf
addons/laser_selfdesignate/functions/fnc_findLaserSource.sqf
addons/laser_selfdesignate/functions/fnc_laserHudDesignateOff.sqf
addons/main/config.cpp
addons/main/script_mod.hpp
addons/map/functions/fnc_flashlightGlow.sqf
addons/maptools/functions/fnc_addLineMarker.sqf
addons/maptools/functions/fnc_canDraw.sqf
addons/maptools/functions/fnc_cancelDrawing.sqf
addons/maptools/functions/fnc_copyMapReceiveMarkers.sqf
addons/maptools/functions/fnc_copyMapRemoteSend.sqf
addons/maptools/functions/fnc_copyMapStart.sqf
addons/maptools/functions/fnc_handleKeyDown.sqf
addons/maptools/functions/fnc_handleMouseZChanged.sqf
addons/maptools/functions/fnc_removeLineMarker.sqf
addons/maptools/functions/fnc_updateLineMarker.sqf
addons/missileguidance/functions/fnc_checkLos.sqf
addons/missileguidance/functions/fnc_checkSeekerAngle.sqf
addons/overheating/CfgWeapons.hpp
addons/overheating/functions/fnc_swapBarrelCallback.sqf
addons/rearm/XEH_postInit.sqf
addons/rearm/XEH_respawn.sqf
addons/rearm/functions/fnc_canRearm.sqf
addons/rearm/functions/fnc_dropAmmo.sqf
addons/rearm/functions/fnc_getMaxMagazines.sqf
addons/rearm/functions/fnc_grabAmmo.sqf
addons/rearm/functions/fnc_pickUpAmmo.sqf
addons/rearm/functions/fnc_rearmEntireVehicleSuccess.sqf
addons/rearm/functions/fnc_rearmEntireVehicleSuccessLocal.sqf
addons/rearm/functions/fnc_rearmSuccess.sqf
addons/rearm/functions/fnc_rearmSuccessLocal.sqf
addons/rearm/functions/fnc_storeAmmo.sqf
addons/repair/functions/fnc_useItem.sqf
addons/tagging/CfgVehicles.hpp
addons/ui/ACE_UI.hpp
optionals/tracers/config.cpp
2017-05-17 18:21:11 -05:00
PabstMirror
f7d9a165f6
Disable aircraft flightmodel changes ( #5167 )
...
* Disable aircraft flightmodel changes
* Remove files
2017-05-16 21:40:24 -05:00
PabstMirror
9ba3b5aa6a
Update helmet hearing protection for RHS-US ( #5146 )
...
* Update helmet hearing protection for RHS-US
* Hearing - Add standardized helmet protection macros
* Tweak peltor vol
2017-05-16 21:40:07 -05:00
Glowbal
c490fcbc5a
Merge branch 'release'
2017-05-16 22:51:28 +02:00
jonpas
5f0e6b7112
Update required Arma 3 version to 1.70
2017-05-16 14:05:23 +02:00
PabstMirror
6034a13d42
Prep 3.9.2 (version numbers)
2017-05-15 18:00:09 -05:00
PabstMirror
5da5a7cc3e
Fix gatling_30mm UBC for 1.70 ( #5125 )
...
* Fix gatling_30mm UBC for 1.70
* Fix verEsion
2017-05-16 00:46:02 +02:00
PabstMirror
225c8d7975
Fix gatling_30mm UBC for 1.70 ( #5125 )
...
* Fix gatling_30mm UBC for 1.70
* Fix verEsion
2017-05-16 00:45:31 +02:00
PabstMirror
941502af46
Realistic names for 1.70 pylon magazines ( #5165 )
2017-05-16 00:37:58 +02:00
PabstMirror
cd0609b28d
Realistic names for 1.70 pylon magazines ( #5165 )
2017-05-16 00:37:36 +02:00
PabstMirror
0498e3bae1
1.70 FCS - Remove ACE_FCS from most vics ( #5152 )
...
* Handle 1.70 FCS
* Cleanup CfgWeapons
* Add warning for discreteDistance
2017-05-16 00:36:22 +02:00
jonpas
406db1928b
1.70 CMs - Remove countermeasure mode switching ( #5163 )
2017-05-16 00:36:12 +02:00
PabstMirror
305c5a7be7
1.70 FCS - Remove ACE_FCS from most vics ( #5152 )
...
* Handle 1.70 FCS
* Cleanup CfgWeapons
* Add warning for discreteDistance
2017-05-16 00:30:47 +02:00
jonpas
7ddb5383f3
1.70 CMs - Remove countermeasure mode switching ( #5163 )
2017-05-16 00:29:52 +02:00
PabstMirror
9e1a9b9af9
Fix bad var names
2017-05-14 15:14:22 -05:00
PabstMirror
1aebae32c5
Merge branch 'master' into medical-rewrite
...
Conflicts:
addons/medical/functions/fnc_treatment_failure.sqf
addons/medical/functions/fnc_treatment_success.sqf
2017-05-14 14:50:36 -05:00
PabstMirror
bfd3695868
SQF Lint Cleanup Pass ( #5157 )
...
* SQF Lint Cleanup Pass
* Fix var in TRACE
* Add basic python tool
* Simplify
* Hit space key 6 times
* Fix error in dropNozzle
* handle error message exceptions
* Fix py
2017-05-14 14:48:05 -05:00
PabstMirror
f69148bdc0
Disable rearm,refuel on dead vehicles ( #5158 )
2017-05-13 17:36:53 -05:00
PabstMirror
0cdb2ce238
Increase max weapon index for large modsets ( #5054 )
2017-05-12 13:12:39 -05:00
PabstMirror
b8a6a602f3
Disable g-forces for UAV AI ( #5094 )
2017-05-12 13:12:17 -05:00
PabstMirror
3a69019c33
MapGesutres - Fix dependency on maptools ( #5154 )
...
* MapGesutres - Use getVariable to remove dependency
* Use isModLoaded
2017-05-11 14:02:21 -05:00
PabstMirror
12f42ab39a
Jerry Can - only set global var on server ( #5131 )
2017-05-10 13:13:15 -05:00
Laid3acK
7c7d779250
AtragMx: BC G1 .338LM API526 ( #5069 )
...
* Update fnc_initGunList.sqf
* Update fnc_initGunList.sqf
* C1 coefficient 0.58
2017-05-10 19:28:43 +02:00
Laid3acK
457461efbe
AB: Lythium latitude ( #5109 )
...
* Update fnc_getMapData.sqf
* bump1
* bump2
2017-05-10 19:28:05 +02:00
PabstMirror
c26008ad29
hitreactions - Close map on hit ( #5099 )
2017-05-10 11:29:26 -05:00
Jo David
b3f03d5ffb
Zeus Suppression Module ( #4977 )
...
* add base structure
* Add getModuleDestination
* Add 2d map support, debug
* Cleanup, handle weapon max range
* Handle non-local units
* Use new showMessage func
* Run on groups when placed on leader
* Support for Indirect Fire Vehicles
* Cleanup
* Use doArtilleryFire which was fixed in 1.68
2017-05-10 11:29:04 -05:00
PabstMirror
08217f460e
Explosives - Add code handler for detonation ( #5115 )
...
* Explosives - Add code handler for detonation
* Add info to wiki
* Fix cellphone in demo code, move example to wiki
2017-05-10 11:28:44 -05:00
PabstMirror
68a6782078
Switch 2 perm PFEH to everyFrame ( #5140 )
2017-05-10 11:28:26 -05:00
PabstMirror
f1ee7756d4
Fix Spotting Scope Interaction Point ( #5132 )
2017-05-07 16:51:34 -05:00
PabstMirror
31a81c4407
Merge branch 'master' into medical-rewrite
2017-05-06 12:01:58 -05:00
classic
777d0e6fb0
Improve Japanese translation ( #5133 )
...
* Add the Japanese translation for cargo
Add the Japanese translation for cargo, fix to html tag and few improvement
* fix the Japanese transltion
Fix the Japanese translation for attach. it was used wrong html tag.
* changed The Japanese translation
Changed the Japanese translation of azimuth angle
* fix The Japanese translation
Fix the Japanese translation for chemlights. it was used wrong html tag.
* fix The Japanese translation
Fix the Japanese translation for laserpointer. it was used wrong html tag.
* Fix the Japanese translation
Fix the Japanese translation for medical_blood. it was used wrong translation.
* Fix the Japanese translation
Fix the Japanese translation for rearm. it was used wrong translation.
* add The Japanese translation
add The Japanese translation to new words
* Improve The Japanese translation
Improve, fix and change The Japanese translation
* minor fix to Japanese translation
minor fix to Japanese translation. see b1b07c5
2017-05-06 12:01:31 -05:00
SilentSpike
6394f2b975
Fix #5081
...
The default values of the arrays manipulated by these functions overwrite
any changes applied before settings have finished initalising. This won't
be an issue after #4456 is merged in future.
2017-05-05 23:02:19 +01:00
SilentSpike
1ff6e820b2
Add 3den info to spectator template
...
- A `displayName` shown in the 3DEN multiplayer attributes display
- A `respawnTypes` array to define which respawn types the template is compatible with (currently only includes `2,3` - need to investigate compatibility with other types further).
2017-05-05 23:02:19 +01:00
SilentSpike
74399be109
Optimize spectator unit list function
...
Making good use of the new `select` CODE syntax.
2017-05-05 23:02:19 +01:00
SilentSpike
9ee2f10f63
Simplify spectator compass code
2017-05-05 23:02:19 +01:00
SilentSpike
ec2a90f62c
Disable search on spectator unit tree
...
Finally found out how to do this. Having search enabled on the unit tree might seem useful, but it doesn't interact well with keyboard shortcuts used for other purposes like camera control as it causes the tree to jump around unexpectedly.
2017-05-05 23:02:19 +01:00
Ozan Eğitmen
ea4a159cd2
Add Paradrop Time Coefficient Setting ( #5116 )
...
* Add coef
* Show cargo paradrop time in menu
* Unary command, not a function call
* If drop time is 0 don't show a progress bar
* Add the setting to cargo's editor module
* Swap values
* Remove extra comma
* Move unload message to paradrop event
This way the message will show up on all paradrops, not just immidiate
ones.
2017-05-05 14:02:59 -05:00
PabstMirror
c001be5b09
Add keybind to toggle interaction menu ( #5095 )
2017-05-05 13:20:54 -05:00
jonpas
8dde674105
Fix jerry can refuel interaction overlapping ( #5107 )
2017-05-05 13:10:50 -05:00
PabstMirror
a08ed0e307
Fix refuel nozzle dropping to ground ( #5119 )
2017-05-01 18:06:34 -05:00
Zakant
79047bd2e7
Add player event handler to fix zeus problems with effects ( #5022 )
2017-04-30 01:46:51 -05:00
PabstMirror
dab9772d03
Don't let flumi see these
2017-04-29 14:18:31 -05:00
PabstMirror
fdb14cea20
Fix IvBags in displayPatientInformation
2017-04-29 13:05:39 -05:00
PabstMirror
e667931626
More debug monitor stuff
2017-04-29 12:58:35 -05:00
PabstMirror
c6fc4d0a13
Clenaup / Debug
2017-04-26 10:16:09 -05:00
PabstMirror
9139a52a38
Add more debug
2017-04-22 13:45:56 -05:00
PabstMirror
604ba50a4a
Make medical menu default enabled
2017-04-22 12:22:51 -05:00
PabstMirror
0a7033a186
Remove CfgAiSkill config changes ( #5091 )
...
* Remove CfgAiSkill config changes
* Add note to wiki about removal
2017-04-22 11:18:56 -05:00
PabstMirror
6464883852
misc cleanup, 1 sec min delay for vital loop
2017-04-22 10:57:32 -05:00
PabstMirror
d93269304d
Merge branch 'master' into medical-rewrite
2017-04-15 10:09:50 -05:00
11RDP-LoupVert
bcd73edaba
French localization complete ( #5079 )
...
* French localization complete
* STR_ACE_MapTools_drawStaightLines_description fix
"l'on doit survoler le milieu du trait pour pouvoir le supprimer"
* Space management
alganthe :
Espace en trop après référence.
* Diapo
alganthe :
Slideshow -> diaporama
Slide -> diapo
* Cohesion fix
alganthe :
Vous avez traduit le nom du module juste au dessus (displayname).
Il est vrai que les créateurs de missions doivent consulter une documentation principalement écrite en anglais, donc vous avez le choix de traduire la ligne ci-dessus ou la garder, les deux semblent valide à mes yeux.
Reasoning : since French mission makers read reference material in English, it makes sense not to translate it and thus keep it simple for them.
* Caisses de munitions
caisse de mun -> caisses de munitions
* STR_ACE_Scopes_Description
Oops, forgot that one.
2017-04-12 10:39:41 +02:00
11RDP-LoupVert
a0e1205e54
(Medical) French text - minor changes ( #5043 )
...
Minor changes due to users feedback
2017-04-12 08:40:31 +02:00
PabstMirror
8d43b899e6
Frag - Cleanup and Performance ( #5010 )
...
* Frag - Cleanup and Performance
* Add dots
2017-04-11 10:33:56 -05:00
PabstMirror
f44da354d5
Fix tagging model cache ( #5055 )
2017-04-11 10:12:03 -05:00
PabstMirror
6c592e5a10
Virtual units - skip goggles/hearing effects ( #4988 )
...
* Disable goggles and hearing fx for virtual units
* Cleanup some other CBA_fnc_addPlayerEventHandler
2017-04-11 10:06:29 -05:00
PabstMirror
fb73286242
Tweak overheating ( #4969 )
...
* Tweak overheating
* Add define for constant magic num
2017-04-11 10:04:57 -05:00
PabstMirror
f0c8d5ad95
Fix FCS Vehicle Init ( #5063 )
2017-04-11 10:02:59 -05:00
jonpas
fd139abb42
Use setShotParents in Advanced Throwing ( #5052 )
...
* Use setShotParents in Advanced Throwing - close #5034
* Execute setShotParents on server (server-only command)
2017-04-11 16:59:32 +02:00
Cuel
53943c7503
Filter headless clients from zeus teleportation ( #5070 )
2017-04-11 16:59:06 +02:00
commy2
a16fafd697
fix highlighted info box color ( #5075 )
2017-04-11 09:41:32 -05:00
commy2
a9d562e5f7
use https for main men
2017-04-11 12:03:47 +02:00
commy2
0a0929cdc5
use https for main menu
2017-04-11 12:00:34 +02:00
commy2
8a25cd9c0c
tweak ACE main menu info box
2017-04-11 02:37:53 +02:00
Dystopian
83d2183f61
Fix cargo loading to locked vehicle ( #5049 )
2017-04-01 00:33:36 -05:00
PabstMirror
4a24759650
Fix dagr not showing bearing in mils ( #5047 )
2017-03-30 10:02:13 -05:00
11RDP-LoupVert
94826cc8d6
French loc fixes (ballistics) ( #5041 )
...
Minor French loc fixes
2017-03-26 19:39:05 -05:00
11RDP-LoupVert
33dd0b5707
French additions (Cargo) ( #5040 )
...
Minor French text additions
2017-03-26 19:38:18 -05:00
PabstMirror
690e415ffe
Minor cleanup
2017-03-25 11:36:37 -05:00
PabstMirror
80d7ef5b67
blood effects moved to UI
2017-03-25 11:27:18 -05:00
Zakant
1fb6521021
Added checkItem on loadout change ( #5021 )
2017-03-25 11:08:47 -05:00
PabstMirror
169df1ed3b
Merge branch 'master' into medical-rewrite
...
Conflicts:
addons/medical/stringtable.xml
2017-03-25 11:03:50 -05:00
11RDP-LoupVert
fc860e7b43
French loc improvement ( #5017 )
...
* French loc improvement
(French) text as it is clutters the interface interface, making it
uneasy for medic to use the it smoothly.
https://i.gyazo.com/8d7a5bb2f15dd1332cec36f2eef510c8.png
Hopefully suggested changes fixes that.
There were a few typos and, in my opinion, unaccurate or missing
translation.
Based on French Army Field Manual, actual paramedical personnel and past
work on XMedSys.
* Pull 5017 with spaces instead of tabs
https://github.com/acemod/ACE3/pull/5017
* Fixes a minor typo
Selectioner -> Sélectionner
* Duplicate entry (French)
Removes a duplicate entry, didn't saw first time
2017-03-25 10:52:37 -05:00
PabstMirror
d47ea1d25a
Merge pull request #4754 from acemod/medical-rewrite-effects
...
Medical Rewrite - Post Process Effects
2017-03-25 10:50:48 -05:00
11RDP-LoupVert
fcd57a9492
Duplicate French entry ( #5032 )
...
Removes a duplicate French entry, didn't saw it :/
2017-03-25 10:46:23 -05:00
PabstMirror
15346d0919
Add custom CfgUIGrids for microDagr ( #5014 )
2017-03-23 11:15:42 -05:00
11RDP-LoupVert
5d8cf43199
Dupplicate Polish entry ( #5018 )
...
https://i.gyazo.com/c7557980d7d4c36709be78ef1f2c2a8f.png
2017-03-22 11:05:43 -05:00
Glowbal
bb228fa2b3
Merge branch 'release'
2017-03-21 20:49:11 +01:00
Glowbal
b143af0b8c
Prep 3.9.1 release
2017-03-21 20:42:39 +01:00
classic
67a4e4e5ab
Jpn translate to v391 ( #5011 )
...
* jpn translate slideshow
Add the Japanese translation for slideshow for v3.9.1
* jpn translate for cookoff
Add the Japanese translation for cookoff of the v3.9.1
2017-03-20 12:20:45 -05:00
simpo
c162739d4f
Translation: Missing 3 strings in Polish ( #5008 )
2017-03-19 23:37:36 -05:00
PabstMirror
ecbca20c3a
Recompile medical dll for x64
2017-03-18 14:03:30 -05:00
PabstMirror
46be89eda6
Cleanup
2017-03-18 11:55:40 -05:00
PabstMirror
2e61cc32e1
Locailzation, tweak fast heart rate
2017-03-18 11:53:57 -05:00
PabstMirror
e3af1b55a5
Merge branch 'medical-rewrite' into medical-rewrite-effects
2017-03-18 09:56:42 -05:00
PabstMirror
5f9f672f7f
Fix russian translation for avulsion wounds
...
Ref #4994
2017-03-18 09:36:42 -05:00
PabstMirror
15d62ca27f
Add #4941 for rewrite
2017-03-18 09:13:08 -05:00
PabstMirror
672be73bae
Merge branch 'master' into medical-rewrite
...
Conflicts:
addons/medical/XEH_preInit.sqf
2017-03-18 09:09:45 -05:00
PabstMirror
1208e441ac
Fix unarmed sprint->prone + minor perf improvments ( #4887 )
2017-03-15 10:12:07 -05:00
jonpas
b31abee4fd
Sandbags surfaces update ( #4971 )
...
* Use private keyword, move surface blacklist to script_component.hpp
* Check height above terrain
* Add Tanoa surfaces, Check if in water
* Use 'dust' config entry to determine surface, Add common canDig (checks dustyness)
* Re-enable compile cache
* Revert to surface blacklist with dust as fallback
* Move surface blacklist to script_component because SQF validator complains
2017-03-15 10:11:37 -05:00
PabstMirror
9e27960b86
Add rearm config for Nemmera ( #4992 )
2017-03-15 10:10:53 -05:00
commy2
c51b755770
also fix cooking off ammo boxes
2017-03-15 09:09:42 +01:00
commy2
371caaa623
Fix cookoff desynch, fix #4900
...
Randomness would be calculated on every machine, but only vehicle explosion and sound are done by the server. Smoke, light and fire sfx are done by each client.
2017-03-15 09:09:02 +01:00
commy2
81f3387dbb
Merge pull request #4991 from acemod/fix-cookoff-2
...
also fix cooking off ammo boxes
2017-03-14 10:09:13 +01:00
commy2
2c4f286593
also fix cooking off ammo boxes
2017-03-14 10:08:06 +01:00
commy2
2334d501d0
Fix cookoff desynch, fix #4900
...
Randomness would be calculated on every machine, but only vehicle explosion and sound are done by the server. Smoke, light and fire sfx are done by each client.
2017-03-14 10:04:56 +01:00
Glowbal
71d9694eb6
Prep 3.9.1 release
2017-03-13 20:48:02 +01:00
jonpas
27ef320542
Fix vehicle lock lockpick condition, Fix lockpicking from inside ( #4985 )
2017-03-13 20:43:55 +01:00
Mark Ruffner
6403132a9b
Add validation on group id for map gesture color mapping ( #4976 )
2017-03-13 20:43:06 +01:00
PabstMirror
11de1326ef
Cleanup use of ACE_HashLocation ( #4975 )
2017-03-13 20:42:43 +01:00
PabstMirror
d18ad0c087
Give options menu list focus ( #4965 )
2017-03-13 20:42:25 +01:00
PabstMirror
d9be3c0ffc
Fix rangecard not showing wind/lead ( #4964 )
2017-03-13 20:42:05 +01:00
J3aLeiNe
ca5f3fa1cf
Update maps' latitude ( #4961 )
...
- add Dingor
- add MSKE 2017
- add G.O.S Leskovets
- add Trung Si
- add I44: Omaha v2
- add I44: Neaville and Neaville (Winter)
- add I44: Battle of the Bulge
2017-03-13 20:41:37 +01:00
PabstMirror
43786786de
Fix gforce avg on switching to aircraft ( #4955 )
...
* Fix gforce avg on switching to aircraft
* Dont use for-loop for neutral g-forces array
2017-03-13 20:41:14 +01:00
jonpas
ca4060b852
Require CBA v3.2.1 ( #4954 )
...
Conflicts:
addons/main/script_mod.hpp
2017-03-13 20:40:52 +01:00
PabstMirror
a1853e0d52
Fix intergrated scopes ( #4945 )
2017-03-13 20:40:11 +01:00
PabstMirror
76e9b132d7
Add RHS GREF compat for RKG-3 grenade ( #4944 )
2017-03-13 20:39:42 +01:00
PabstMirror
bda09296ed
Fix lost magazines when restoring gunbag mags ( #4942 )
2017-03-13 20:39:24 +01:00
PabstMirror
1952dc5798
Reload medical configs into extension on save load ( #4941 )
2017-03-13 20:39:01 +01:00
PabstMirror
2c7a5fee76
Fix setVariablePublic reseting to old values ( #4938 )
...
* Fix setVariablePublic reseting to old values
* Don't drop delay time
2017-03-13 20:38:41 +01:00
PabstMirror
863d54973d
Verify params in atragmx profile gunlist ( #4917 )
2017-03-13 20:38:12 +01:00
PabstMirror
19e1a1f4c5
Pass map gestures draw by reference ( #4914 )
2017-03-13 20:37:47 +01:00
PabstMirror
0c479859af
Hide earplug actions if setting disabled ( #4913 )
...
* Hide earplug actions if setting disabled
* Add lines that are new
2017-03-13 20:37:29 +01:00
Mark Ruffner
cd526b7f5e
Medical/Repair 3den Toolbox State Fix (Bug fix for #4902 ) ( #4905 )
...
* Update medical/repair 3den away from missionNamespace
* Simplify save
2017-03-13 20:37:11 +01:00
Glowbal
5240c225e6
Update CBA required version ( #4899 )
...
* prep v3.9.0
* Update required CBA version
2017-03-13 20:36:49 +01:00
PabstMirror
f3d6a4d90d
Use createSimpleObject to create tags ( #4892 )
2017-03-13 20:35:39 +01:00
PabstMirror
b0741f48d7
Fix getPos order ( #4889 )
2017-03-13 20:35:15 +01:00
PabstMirror
2e8651deac
Fix passenger actions - Ensure order of MainActions ( #4883 )
2017-03-13 20:34:42 +01:00
commy2
bd7c8ce409
Optimize Laserpointer ( #4859 )
...
* only process one unit every 0.1 seconds
* exitWith to keep indentation low
* use event to determine isIR and isTI
* correctly remove units with turned on lights from their arrays
* handle weaponAccessories command reporting nil
Conflicts:
addons/laserpointer/XEH_postInit.sqf
2017-03-13 20:33:32 +01:00
PabstMirror
e8418f6df0
Fix Javelin for AI ( #4857 )
2017-03-13 20:31:16 +01:00
Dedmen Miller
1b951231da
Cache Nametags onDraw3D flags. ( #4847 )
...
* Cache Nametag flags
* Remove unused privates
* Fix fading, cursorOnly mode, improve cache reset
* Fix header
2017-03-13 20:30:53 +01:00
Ozan Eğitmen
d3af5f0e64
New Function to Show BIS Style Curator Messages ( #4844 )
...
* Add showMessage fnc that shows BIS curator messages
* Add documentation
* Make function simpler
* Modify to fir new syntax
* Handle non-string args
2017-03-13 20:29:39 +01:00
Ozan Eğitmen
2554aba559
Frag Superanal Cleanup ( #4803 )
...
* Minimal frag cleanup
* Why did this even happen in the first place
Conflicts:
addons/frag/functions/fnc_frago.sqf
2017-03-13 20:28:58 +01:00
PabstMirror
a2f1a4684e
Generic cycle attack profile key for missile guidance ( #4787 )
...
* Generic cycle attack profile key for missile guidance
* Add hint for weapons without huds
* Fix Korean strings
* Cleanup
2017-03-13 20:25:30 +01:00
NorXAengell
e20666ba9a
French translation to "Advanced throwing" and "Advanced fatigue" ( #4415 )
...
* French translation of "Advanced fatigue" and "Advanced throwing"
Full translation of "Advanced fatigue" and "Advanced throwing".
* New batch of translation/correction
2017-03-13 20:25:09 +01:00
PabstMirror
a3750b3160
Pass functions by "reference" to bis event handlers ( #4898 )
...
* Pass functions by "reference" to bis event handlers
* Add Doc
* Fix
Conflicts:
addons/laserpointer/XEH_postInit.sqf
2017-03-13 20:24:27 +01:00
Dedmen Miller
5105394f29
Prevent starting additional vital loops on full heal ( #4885 )
2017-03-13 20:21:57 +01:00
J3aLeiNe
9733ddc1c0
Update CfgWeapons.hpp ( #4893 )
2017-03-13 20:21:10 +01:00
sbng-PAPA
11b4a4a2bc
More accurate Korean translate for medical ( #4897 )
2017-03-13 20:20:46 +01:00
jonpas
f0977a18ac
Fix multiple slideshows sub-actions, Add set name setting ( #4904 )
...
* Fix all slides being in multiple slideshows setup, Use private keyword
* Add setting for slides main interaction name
* Update Slideshow documentation
* Add not about new argument added in version
2017-03-13 20:20:23 +01:00
PabstMirror
32c5d1c80c
Add getInteractionDistance and fix VTOL refuel/arm ( #4882 )
2017-03-13 20:19:51 +01:00
PabstMirror
d3bfcf0aa9
Fix MUL macros ( #4888 )
...
Conflicts:
addons/frag/functions/fnc_frago.sqf
2017-03-13 20:19:16 +01:00
jonpas
5ef06590cc
Fix double single quote to single double quote ( #4876 )
2017-03-13 20:16:56 +01:00
PabstMirror
796eba5297
Handle changes to CBA_fnc_addPlayerEventHandler ( #4878 )
...
* Handle changes to CBA_fnc_addPlayerEventHandler
* Fix var spelling
2017-03-13 20:16:35 +01:00
commy2
d2bcfe02b5
fix HK416 name, fix #4873 ( #4874 )
2017-03-13 20:15:40 +01:00
jonpas
43dc1f020e
Fix vehicle lock lockpick condition, Fix lockpicking from inside ( #4985 )
2017-03-11 22:49:54 -06:00
PabstMirror
d313d53b02
Fix gforce avg on switching to aircraft ( #4955 )
...
* Fix gforce avg on switching to aircraft
* Dont use for-loop for neutral g-forces array
2017-03-09 16:49:50 -06:00
PabstMirror
f3d2833b28
Fix rangecard not showing wind/lead ( #4964 )
2017-03-08 19:40:48 +01:00
PabstMirror
d900871da4
Pass map gestures draw by reference ( #4914 )
2017-03-08 19:34:58 +01:00
PabstMirror
c49e5bcfa0
Reload medical configs into extension on save load ( #4941 )
2017-03-08 19:33:28 +01:00
PabstMirror
110bce763f
Fix intergrated scopes ( #4945 )
2017-03-08 19:31:26 +01:00
PabstMirror
19af072c99
Give options menu list focus ( #4965 )
2017-03-08 19:26:05 +01:00
Mark Ruffner
acf422b774
Add validation on group id for map gesture color mapping ( #4976 )
2017-03-08 09:58:29 -06:00
PabstMirror
0841c05a6d
Cleanup use of ACE_HashLocation ( #4975 )
2017-03-08 10:15:15 +01:00
PabstMirror
d403f20d71
Adjust addDamageToUnit for rewrite
2017-03-06 15:06:01 -06:00
PabstMirror
2e47bad280
Merge branch 'medical-rewrite' into medical-rewrite-effects
2017-03-02 18:01:40 -06:00
PabstMirror
8ad3571d19
Merge branch 'master' into medical-rewrite
2017-03-02 18:00:34 -06:00
sbng-PAPA
e2c04a80c4
More accurate Korean translate for medical ( #4897 )
2017-03-02 17:48:48 -06:00
Ozan Eğitmen
3aa55b1452
New Function to Show BIS Style Curator Messages ( #4844 )
...
* Add showMessage fnc that shows BIS curator messages
* Add documentation
* Make function simpler
* Modify to fir new syntax
* Handle non-string args
2017-03-02 17:47:49 -06:00
Dedmen Miller
512592b79d
Prevent starting additional vital loops on full heal ( #4885 )
2017-03-02 17:22:16 -06:00
J3aLeiNe
6ce9ede1b5
Update maps' latitude ( #4961 )
...
- add Dingor
- add MSKE 2017
- add G.O.S Leskovets
- add Trung Si
- add I44: Omaha v2
- add I44: Neaville and Neaville (Winter)
- add I44: Battle of the Bulge
2017-03-02 14:00:18 -06:00
J3aLeiNe
dd76a91844
Update CfgWeapons.hpp ( #4893 )
2017-02-28 19:14:01 -06:00
jonpas
b9fa3e404d
Require CBA v3.2.1 ( #4954 )
2017-02-27 14:22:45 -06:00
jonpas
bc70571765
Use CBA Accessory Functions for Laser mode switching ( #4855 )
...
* Use CBA Accessory Functions for Laser mode switching
* Use CBA ACC EH to prevent switching to unusable lzr (#4860 )
* Use CBA ACC EH to prevent switching to unusable lzr
* Re-call CBA_accessory_fnc_switchAttachment
* Require CBA 3.2.0
2017-02-25 17:16:40 +01:00
PabstMirror
287d3b475b
Add RHS GREF compat for RKG-3 grenade ( #4944 )
2017-02-24 19:21:42 -06:00
PabstMirror
0bc1e12775
Verify params in atragmx profile gunlist ( #4917 )
2017-02-24 19:20:27 -06:00
PabstMirror
02ea214ade
Fix setVariablePublic reseting to old values ( #4938 )
...
* Fix setVariablePublic reseting to old values
* Don't drop delay time
2017-02-24 19:19:39 -06:00
PabstMirror
e41fbcb0fd
Fix lost magazines when restoring gunbag mags ( #4942 )
2017-02-24 19:19:05 -06:00
jonpas
1590948b92
Fix multiple slideshows sub-actions, Add set name setting ( #4904 )
...
* Fix all slides being in multiple slideshows setup, Use private keyword
* Add setting for slides main interaction name
* Update Slideshow documentation
* Add not about new argument added in version
2017-02-24 14:08:18 +01:00
PabstMirror
97ec22bd9a
Switch heartbeat to waitAndExec, allow switching pain settings
2017-02-18 22:11:40 -06:00
PabstMirror
34f87f89bb
Merge branch 'medical-rewrite' into medical-rewrite-effects
2017-02-18 18:24:03 -06:00
PabstMirror
0d4aa8197a
Fix moved KR wounds strings
2017-02-18 18:22:23 -06:00
PabstMirror
c7b60d1777
Merge branch 'master' into medical-rewrite
2017-02-18 18:17:37 -06:00
Mark Ruffner
0900bf964b
Medical/Repair 3den Toolbox State Fix (Bug fix for #4902 ) ( #4905 )
...
* Update medical/repair 3den away from missionNamespace
* Simplify save
2017-02-18 12:27:36 -06:00
PabstMirror
9d128152a3
Hide earplug actions if setting disabled ( #4913 )
...
* Hide earplug actions if setting disabled
* Add lines that are new
2017-02-16 10:16:46 -06:00
Glowbal
19d5fa0a4e
Update CBA required version ( #4899 )
...
* prep v3.9.0
* Update required CBA version
2017-02-14 16:53:35 -06:00
Glowbal
283c372291
Merge branch 'release'
2017-02-14 22:43:31 +01:00
Glowbal
df693d69b6
Prepare v3.9.0 release
2017-02-14 21:25:22 +01:00
PabstMirror
dfca4fdcf8
Pass functions by "reference" to bis event handlers ( #4898 )
...
* Pass functions by "reference" to bis event handlers
* Add Doc
* Fix
2017-02-14 10:54:37 -06:00
PabstMirror
036bb0ecd4
Use createSimpleObject to create tags ( #4892 )
2017-02-14 10:54:21 -06:00
NorXAengell
1be278fbda
French translation to "Advanced throwing" and "Advanced fatigue" ( #4415 )
...
* French translation of "Advanced fatigue" and "Advanced throwing"
Full translation of "Advanced fatigue" and "Advanced throwing".
* New batch of translation/correction
2017-02-11 15:16:56 -06:00
PabstMirror
33b19f7b4c
Fix MUL macros ( #4888 )
2017-02-11 15:07:10 -06:00
PabstMirror
f678f4a3b1
Fix getPos order ( #4889 )
2017-02-10 21:23:33 -06:00
PabstMirror
159e762576
Handle changes to CBA_fnc_addPlayerEventHandler ( #4878 )
...
* Handle changes to CBA_fnc_addPlayerEventHandler
* Fix var spelling
2017-02-10 13:03:12 -06:00
PabstMirror
78a55d4436
Generic cycle attack profile key for missile guidance ( #4787 )
...
* Generic cycle attack profile key for missile guidance
* Add hint for weapons without huds
* Fix Korean strings
* Cleanup
2017-02-10 13:01:17 -06:00
PabstMirror
70f4dd3e6b
Fix passenger actions - Ensure order of MainActions ( #4883 )
2017-02-10 12:49:10 -06:00
commy2
97a0624375
Optimize Laserpointer ( #4859 )
...
* only process one unit every 0.1 seconds
* exitWith to keep indentation low
* use event to determine isIR and isTI
* correctly remove units with turned on lights from their arrays
* handle weaponAccessories command reporting nil
2017-02-10 12:47:08 -06:00
PabstMirror
3ce0865913
Add getInteractionDistance and fix VTOL refuel/arm ( #4882 )
2017-02-10 12:34:51 -06:00
Ozan Eğitmen
d2ee1e987a
Frag Superanal Cleanup ( #4803 )
...
* Minimal frag cleanup
* Why did this even happen in the first place
2017-02-10 12:28:27 -06:00
Dedmen Miller
5351b43ff3
Cache Nametags onDraw3D flags. ( #4847 )
...
* Cache Nametag flags
* Remove unused privates
* Fix fading, cursorOnly mode, improve cache reset
* Fix header
2017-02-10 12:19:14 -06:00
PabstMirror
4433f6eb38
Merge branch 'master' into medical-rewrite
2017-02-08 10:32:22 -06:00
PabstMirror
231346a199
Fix Javelin for AI ( #4857 )
2017-02-05 23:01:48 +01:00
commy2
10756ff02d
fix HK416 name, fix #4873 ( #4874 )
2017-02-05 23:01:06 +01:00
jonpas
4d872b84b7
Fix double single quote to single double quote ( #4876 )
2017-02-05 23:00:35 +01:00
Glowbal
c0c41667e7
prep v3.9.0
2017-02-05 13:48:09 +01:00
Dystopian
06f99f044c
Fix deprecated AW159 and CH-47I config ( #4726 )
2017-02-02 17:45:32 -06:00
commy2
9d68fbf987
fix script error caused by new arguments passed to handleDamage ( #4866 )
...
* fix script error caused by new arguments passed to handleDamage
* Copy array to not break other handleDamage ehs
* Resize to 7
2017-02-02 13:03:13 -06:00
BaerMitUmlaut
0c6eec8485
Merge branch 'medical-rewrite' into medical-rewrite-effects
2017-01-30 21:34:51 +01:00
BaerMitUmlaut
60c57a7f20
Fix unconscious state in cardiac arrest
2017-01-30 21:22:10 +01:00
BaerMitUmlaut
9d3807e7c2
Fixed div by zero
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
7ff753c3c2
Fixed missing semicolon
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
20cf30a7c6
Moved heart beat sounds to medical ui
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
ecbe429f9d
Fixed missing private
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
e447d5c222
Added bleeding effect
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
9cef8ea591
Save pain next tick in GVAR instead of on unit
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
1dc301e023
Added ACE2 like repeated eye opening when unconscious, fixed going into Zeus while waking up
2017-01-29 21:59:24 +01:00
ulteq
04b720f5bc
Make use of EFUNC(medical,getPainLevel)
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
57cacf63fa
Rewrote unconscious effect
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
26627a451e
Tweaked pain effect (longer flashes/pulses)
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
13ef6b0d29
Fixed blood volume effect
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
751c7ff959
Fixed default blood volume
2017-01-29 21:59:24 +01:00
BaerMitUmlaut
9eba2bd448
Added visual effects
2017-01-29 21:59:24 +01:00
Dorbedo
aa393ccf92
typo in ace_interaction_fnc_getDoorAnimations ( #4854 )
2017-01-28 13:43:42 -06:00
Dystopian
b30705661c
add real name for civilian kamaz trucks ( #4851 )
2017-01-23 12:14:55 -06:00
Neviothr
9b36ccadcc
Aircraft cleanup ( #4818 )
...
* Cleanup
* Returned lines between classes
* Add files via upload
2017-01-23 12:13:37 -06:00
PabstMirror
e9b5bde371
Add ace_setting for scaling cookoff effect length ( #4842 )
...
* Add getVar for scaling cookoff effect length
* Switch to ace_setting
* Add notes about merging settings
2017-01-23 12:13:02 -06:00
Dystopian
7cdf2d75a3
fix win newline in repo ( #4849 )
2017-01-23 00:56:52 +01:00
Dystopian
d5d8413ee9
fix kamaz medical can repair ( #4850 )
2017-01-22 10:39:02 -06:00
ViperMaul
ba810a22e6
Tab clean up.
2017-01-19 18:38:51 -06:00
ViperMaul
ad2e3719b4
Adding Normal to Common stringtable
2017-01-19 17:31:29 -06:00
ViperMaul
567c9129b2
cleanup
2017-01-19 17:23:54 -06:00
ViperMaul
59c58b1269
Add settings function handler
2017-01-19 17:19:54 -06:00
ViperMaul
8db5d8f2ae
Change Setting from Basic to Normal and Stringtable moves
2017-01-19 15:46:44 -06:00
ViperMaul
6972af9d0b
Settings and string changes
2017-01-19 15:30:27 -06:00
ViperMaul
1078913d2a
Stringtable changes.
2017-01-19 15:29:33 -06:00
ViperMaul
69dc3ba12e
Add Settings to Medical Settings Module
2017-01-19 11:48:34 -06:00
jonpas
b7f36ffd12
Add orange map chemlight entry ( #4839 )
2017-01-18 18:18:28 -06:00
PabstMirror
120ddd94de
Merge branch 'master' into medical-rewrite
2017-01-17 18:03:28 -06:00
ViperMaul
5deb305906
Fix ace_gunbag track named properties ( #4838 )
2017-01-17 18:03:27 -06:00
Grzegorz
15f2e6b2fe
PL translation 3.9.0 ( #4821 )
...
* translate/fix cookoff PL translation
* translate/fix laser/map PL translation
* fix/translate maptools PL translation
* fix/translate medical_blood PL translation
* fix scopes PL translation
* fix zeus PL translation
* translate overpressure
2017-01-17 15:33:22 -06:00
PabstMirror
4f3f847930
Fix ace_track named properties ( #4837 )
...
* Fix ace_track named properties
* Fix 4 more
2017-01-17 15:32:14 -06:00
jonpas
3ac00f2e21
Fix medical typo 'to' -> 'too' ( #4824 )
2017-01-17 15:26:07 -06:00
PabstMirror
a32478adfb
Merge branch 'master' into medical-rewrite
2017-01-17 13:10:18 -06:00
Neviothr
ade87adf46
Modules Cleanup ( #4813 )
...
* Cleanup
* Added newlines
2017-01-14 15:47:03 -06:00
bux
3f00da7365
decrease concertina "dismount" time, use ace checks ( #4812 )
...
IRL it’s just pushing them together again
2017-01-13 13:43:54 -06:00
Dedmen Miller
6c12444d85
Fixes #4814 ( #4815 )
...
Doesn't fix the core issue behind #4814 but it fixes the issue that bothered me so much that i reported this.
2017-01-11 15:54:03 -06:00
PabstMirror
39181fdea5
Simplify huntIR configs using += ( #4521 )
...
* Add huntIR magazine to GL_3GL_F via sub config
* Cleanup RHS 40mm huntIR GL config
* Add huntir to standalone m320 - #4199
2017-01-09 12:11:31 -06:00
PabstMirror
8752b03c12
Hearing - player only event handlers ( #4727 )
2017-01-09 12:10:52 -06:00
PabstMirror
bce0913019
Cookoff - add function to get ammo ( #4779 )
...
* Cookoff - add function to get ammo
Fix #4565 - Function adds virtual ammo for rearm vehicles
Remove FUNC(secondaryExplosions) - which duplicatd detonateAmunition
Tweak timeBetweenAmmoDetonation calculation to use all ammo, not just
the current mag
Allow GVAR(enableAmmoCookoff) effect to work with GVAR(enable)=false
* Fix header
* Cleanup getting ammo from turrets
2017-01-04 15:35:54 -06:00
classic
0046ba4bbb
fix Japanese translation for #4785 ( #4804 )
...
"j" is replace by a "J"
2017-01-04 16:37:00 +01:00
J3aLeiNe
2dcd79fd1d
Update MapData ( #4786 )
...
* Update Map data
- Add IFA3LITE maps
- Add CSA38 map
- Add Beketov map
- Add Winter Panthera map
- Add Nam and Mogadishu maps
- Add Uhao island map
* Update fnc_getMapData.sqf
- Add X-Cam-Taunus map
- Add Unsung 3.1 Delta maps
2017-01-02 21:32:58 -06:00
BaerMitUmlaut
0a05401e74
Fix cookoff locality issues ( #4799 )
...
* Fix locality issue with box cookoff
* Add grenade fired EHs on hcs and dedis
2017-01-02 17:55:44 -06:00
classic
9d37d91c71
Jpn translation for overpressure #4770 ( #4785 )
...
Japanese translation for #4770
2017-01-02 17:54:51 -06:00
jtj5283449
d4855a7ff3
Korean Translation v1.0 ( #4794 )
...
* Add files via upload
* Add files via upload
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.
* Fix encoding
2017-01-02 17:52:01 -06:00
jonpas
e296c12b30
Remove duplicated Zeus strings
2017-01-02 16:16:37 +01:00
Skully71
9b22f94374
Ensure movingToInjured is false whenever _target no longer needs healing, fixes #4797 ( #4800 )
2017-01-02 14:02:43 +01:00
markooff
0c069a6bd2
polish translations ( #4734 )
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* some extra polish translations
for details see polish_translations_readme_markooff.txt
* file was deleted as it wasn't the part of the mod (only for information reason)
2017-01-02 13:21:47 +01:00
PabstMirror
3cd80a42d7
Fix cruise heigh on close shots ( #4795 )
2016-12-29 15:04:19 -06:00
PabstMirror
c22fce273f
Overpressure changes ( #4770 )
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* Add setting to overpressure
* Change overpressure on 2a70 cannon
Close #4691
Also fix gl smoke causing frag
* Handle 2a28 cannon
* Fix base class
2016-12-22 13:29:05 -06:00
bux578
886e23791f
Merge pull request #4774 from classicarma/fix-jpn-translate-v383
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Fix jpn translate v383
2016-12-17 15:59:50 +01:00