veloren/assets/voxygen/item_image_manifest.ron

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Rust
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2019-10-09 19:28:05 +00:00
// Png(specifier),
// Vox(specier),
// VoxTrans(specifier, offset, (x_rot, y_rot, z_rot), zoom)
({
// Crafting Stations
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Simple("Anvil"): VoxTrans(
"voxel.sprite.anvil.anvil-0",
(0.5, 0.5, 0.0), (0.0, 60.0, 90.0), 1.0,
),
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Simple("Cauldron"): VoxTrans(
"voxel.sprite.cauldron.cauldron-0",
(0.0, 0.0, 0.0), (-50.0, 40.0, 30.0), 1.0,
),
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Simple("CookingPot"): VoxTrans(
"voxel.sprite.cooking_pot.pot-0",
(0.0, 0.0, 0.0), (0.0, 90.0, 90.0), 1.2,
),
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Simple("CraftingBench"): VoxTrans(
"voxel.sprite.crafting_bench.crafting_bench-0",
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(0.0, 0.0, 0.0), (-50.0, 40.0, 20.0), 1.0,
),
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Simple("Forge"): VoxTrans(
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"voxel.object.forge",
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(0.0, 0.0, 0.0), (-80.0, 20.0, 0.0), 1.0,
),
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Simple("Loom"): VoxTrans(
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"voxel.object.loom",
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(0.0, 0.0, 0.0), (-100.0, 00.0, 0.0), 1.0,
),
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Simple("SpinningWheel"): VoxTrans(
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"voxel.object.spinning_wheel",
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(0.0, 0.0, 0.0), (-70.0, 10.0, 0.0), 1.0,
),
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Simple("TanningRack"): VoxTrans(
"voxel.object.tanning_rack",
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(0.0, 0.0, 0.0), (-90.0, 20.0, 0.0), 1.0,
),
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Simple("DismantlingBench"): VoxTrans(
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"voxel.sprite.salvaging_station.salvaging_station-0",
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(0.0, 0.0, 0.0), (-50.0, 40.0, 30.0), 0.9,
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),
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Simple("RepairBench"): VoxTrans(
"voxel.sprite.repair_bench.repair_bench-0",
(0.0, 0.0, 0.0), (-50.0, 40.0, 30.0), 0.9,
),
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// Weapons
// Diary Example Images
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Simple("example_utility"): VoxTrans(
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"voxel.weapon.projectile.fireworks_green-0",
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
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Simple("example_sword"): VoxTrans(
"voxel.weapon.sword.greatsword_2h_dullahan",
(0.0, 0.0, 0.0), (90.0, 80.0, 0.0), 1.0,
),
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Simple("example_axe"): VoxTrans(
"voxel.weapon.axe.2haxe_malachite-0",
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(0.0, 0.0, 0.0), (-90.0, 70.0, 0.0), 1.0,
),
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Simple("example_hammer"): VoxTrans(
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"voxel.weapon.hammer.greatmace.bloodsteel-2h",
(-1.0, 0.0, 0.0), (-70.0, 55.0, 0.0), 1.0,
),
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Simple("example_bow"): VoxTrans(
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"voxel.weapon.bow.velorite",
(-1.0, 0.0, 0.0), (90.0, 60.0, 0.0), 1.0,
),
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Simple("example_staff_fire"): VoxTrans(
"voxel.weapon.staff.firestaff_saurok",
(-1.0, 0.0, 0.0), (-100.0, -140.0, 0.0), 1.0,
),
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Simple("example_sceptre"): VoxTrans(
"voxel.weapon.sceptre.wood-nature",
(-1.0, 0.0, 0.0), (-90.0, 55.0, 0.0), 1.0,
),
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Simple("example_pick"): VoxTrans(
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"voxel.weapon.tool.pickaxe_green-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
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Simple("example_dagger"): VoxTrans(
"voxel.weapon.dagger.dagger_basic-0",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
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Simple("example_shield"): VoxTrans(
"voxel.weapon.shield.wood-0",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
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Simple("example_general_combat_left"): VoxTrans(
"voxel.weapon.sword.long_2h_saurok",
(0.0, 0.0, 0.0), (85.0, -90.0, -40.0), 1.0,
),
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Simple("example_general_combat_right"): VoxTrans(
"voxel.weapon.sword.long_2h_saurok",
(0.0, 0.0, 0.0), (125.0, 90.0, 80.0), 1.0,
),
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// Bows
ModularWeapon(("common.items.modular.weapon.primary.bow.bow", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.bow.bow.wood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.composite", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.bow.composite.wood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.bow.greatbow.wood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.bow.longbow.wood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.bow.ornate.wood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.bow.shortbow.wood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.bow.warbow.wood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.bow", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.bow.bow.bamboo",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.composite", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.bow.composite.bamboo",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.bow.greatbow.bamboo",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.bow.longbow.bamboo",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.bow.ornate.bamboo",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.bow.shortbow.bamboo",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.bow.warbow.bamboo",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.bow", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.bow.bow.hardwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.composite", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.bow.composite.hardwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.bow.greatbow.hardwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.bow.longbow.hardwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.bow.ornate.hardwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.bow.shortbow.hardwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.bow.warbow.hardwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.bow", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.bow.bow.ironwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.composite", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.bow.composite.ironwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.bow.greatbow.ironwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.bow.longbow.ironwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.bow.ornate.ironwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.bow.shortbow.ironwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.bow.warbow.ironwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.bow", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.bow.bow.frostwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.composite", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.bow.composite.frostwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.bow.greatbow.frostwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.bow.longbow.frostwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.bow.ornate.frostwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.bow.shortbow.frostwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.bow.warbow.frostwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.bow", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.bow.bow.eldwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.composite", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.bow.composite.eldwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.bow.greatbow.eldwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.bow.longbow.eldwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.bow.ornate.eldwood",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.bow.shortbow.eldwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.bow.warbow.eldwood",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
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Simple("common.items.weapons.bow.sagitta"): VoxTrans(
"voxel.weapon.bow.sagitta",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
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Simple("common.items.weapons.bow.starter"): VoxTrans(
"voxel.weapon.bow.starter",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
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Simple("common.items.weapons.bow.velorite"): VoxTrans(
"voxel.weapon.bow.velorite",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
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Simple("common.items.debug.velorite_bow_debug"): VoxTrans(
"voxel.weapon.bow.velorite",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
),
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// Daggers
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Simple("common.items.weapons.dagger.starter_dagger"): VoxTrans(
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"voxel.weapon.dagger.dagger_rusty",
(0.0, 0.0, -4.0), (-120.0, 90.0, 0.0), 1.1,
),
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Simple("common.items.weapons.dagger.basic_0"): VoxTrans(
"voxel.weapon.dagger.dagger_basic-0",
(0.0, 0.0, -4.0), (-120.0, 90.0, 0.0), 1.1,
),
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Simple("common.items.weapons.dagger.cultist_0"): VoxTrans(
"voxel.weapon.dagger.dagger_cult-0",
(0.0, 0.0, -4.0), (-120.0, 90.0, 0.0), 1.1,
),
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// Swords
ModularWeapon(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.sword.greatsword.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.sword.katana.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
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),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.sword.longsword.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
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),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.sword.ornate.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
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),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.sword.sabre.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.sword.sawblade.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.sword.zweihander.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.sword.greatsword.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.sword.katana.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.sword.longsword.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.sword.ornate.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.sword.sabre.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.sword.sawblade.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.sword.zweihander.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.sword.greatsword.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.sword.katana.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.sword.longsword.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.sword.ornate.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.sword.sabre.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.sword.sawblade.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.sword.zweihander.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.sword.greatsword.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.sword.katana.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.sword.longsword.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.sword.ornate.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.sword.sabre.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.sword.sawblade.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.sword.zweihander.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.sword.greatsword.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.sword.katana.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.sword.longsword.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.sword.ornate.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.sword.sabre.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.sword.sawblade.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.sword.zweihander.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.sword.greatsword.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.sword.katana.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.sword.longsword.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.sword.ornate.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.sword.sabre.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.sword.sawblade.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.sword.zweihander.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sword.caladbolg"): VoxTrans(
"voxel.weapon.sword.caladbolg",
2021-02-24 23:53:00 +00:00
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sword.cultist"): VoxTrans(
"voxel.weapon.sword.cultist",
2021-02-24 23:53:00 +00:00
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sword.frost-0"): VoxTrans(
"voxel.weapon.sword.frost-0",
2021-02-24 23:53:00 +00:00
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sword.frost-1"): VoxTrans(
"voxel.weapon.sword.frost-1",
2021-02-24 23:53:00 +00:00
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sword.starter"): VoxTrans(
"voxel.weapon.sword.starter",
2021-02-24 23:53:00 +00:00
(0.0, 0.0, -4.0), (-135.0, 90.0, 0.0), 1.1,
2020-11-07 18:28:37 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.debug.admin_sword"): VoxTrans(
2021-02-25 02:52:32 +00:00
"voxel.weapon.sword.frost-1",
2020-06-03 17:59:09 +00:00
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
2021-02-20 00:33:26 +00:00
// 1h Swords
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.sword.katana.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.sword.longsword.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.sword.ornate.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.sword.sabre.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.sword.sawblade.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.sword.katana.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.sword.longsword.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.sword.ornate.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.sword.sabre.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.sword.sawblade.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.sword.katana.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-07-29 22:38:35 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.sword.longsword.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.sword.ornate.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.sword.sabre.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.sword.sawblade.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.sword.katana.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.sword.longsword.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.sword.ornate.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.sword.sabre.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.sword.sawblade.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.sword.katana.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.sword.longsword.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.sword.ornate.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.sword.sabre.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.sword.sawblade.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.sword.katana.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.sword.longsword.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.sword.ornate.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-25 00:11:41 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.sword.sabre.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.sword.sawblade.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sword_1h.starter"): VoxTrans(
"voxel.weapon.sword.starter_1h",
(-1.0, 1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
// Axes
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.axe.axe.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.axe.battleaxe.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.axe.greataxe.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.axe.jagged.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.axe.labrys.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.axe.ornate.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.axe.poleaxe.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.axe.axe.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.axe.battleaxe.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.axe.greataxe.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.axe.jagged.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.axe.labrys.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.axe.ornate.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.axe.poleaxe.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.axe.axe.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.axe.battleaxe.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.axe.greataxe.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.axe.jagged.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.axe.labrys.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-25 00:11:41 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.axe.ornate.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2020-11-07 18:28:37 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.axe.poleaxe.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.axe.axe.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.axe.battleaxe.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.axe.greataxe.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.axe.jagged.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.axe.labrys.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.axe.ornate.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.axe.poleaxe.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.axe.axe.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.axe.battleaxe.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.axe.greataxe.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.axe.jagged.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.axe.labrys.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.axe.ornate.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.axe.poleaxe.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.axe.axe.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.axe.battleaxe.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.axe.greataxe.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.axe.jagged.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.axe.labrys.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.axe.ornate.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.axe.poleaxe.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.axe.starter_axe"): VoxTrans(
"voxel.weapon.axe.2haxe_rusty",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.axe.malachite_axe-0"): VoxTrans(
"voxel.weapon.axe.2haxe_malachite-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.axe.parashu"): VoxTrans(
"voxel.weapon.axe.parashu",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
2021-02-25 00:11:41 +00:00
),
2021-02-14 04:54:25 +00:00
// 1h Axes
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.axe.axe.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.axe.battleaxe.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.axe.jagged.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.axe.ornate.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.axe.axe.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.axe.battleaxe.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.axe.jagged.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.axe.ornate.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.axe.axe.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.axe.battleaxe.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.axe.jagged.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.axe.ornate.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.axe.axe.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.axe.battleaxe.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.axe.jagged.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-20 00:33:26 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.axe.ornate.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.axe.axe.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.axe.battleaxe.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.axe.jagged.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.axe.ornate.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.axe.axe.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.axe.battleaxe.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.axe.jagged.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.axe.ornate.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-14 04:54:25 +00:00
),
2020-03-19 21:36:40 +00:00
// Hammers
ModularWeapon(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.hammer.greathammer.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.hammer.greatmace.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2020-11-07 18:28:37 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.hammer.hammer.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.hammer.maul.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.hammer.ornate.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.hammer.spikedmace.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.bronze", Two)): VoxTrans(
"voxel.weapon.hammer.warhammer.bronze-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.hammer.greathammer.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.hammer.greatmace.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.hammer.hammer.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.hammer.maul.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.hammer.ornate.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.hammer.spikedmace.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.iron", Two)): VoxTrans(
"voxel.weapon.hammer.warhammer.iron-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.hammer.greathammer.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.hammer.greatmace.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.hammer.hammer.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.hammer.maul.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.hammer.ornate.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.hammer.spikedmace.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.steel", Two)): VoxTrans(
"voxel.weapon.hammer.warhammer.steel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.hammer.greathammer.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.hammer.greatmace.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.hammer.hammer.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.hammer.maul.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.hammer.ornate.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.hammer.spikedmace.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.cobalt", Two)): VoxTrans(
"voxel.weapon.hammer.warhammer.cobalt-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.hammer.greathammer.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.hammer.greatmace.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.hammer.hammer.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.hammer.maul.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.hammer.ornate.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.hammer.spikedmace.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.bloodsteel", Two)): VoxTrans(
"voxel.weapon.hammer.warhammer.bloodsteel-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.hammer.greathammer.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.hammer.greatmace.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.hammer.hammer.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.hammer.maul.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.hammer.ornate.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.hammer.spikedmace.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.orichalcum", Two)): VoxTrans(
"voxel.weapon.hammer.warhammer.orichalcum-2h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.hammer.hammer_1"): VoxTrans(
"voxel.weapon.hammer.2hhammer_rusty",
(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.hammer.starter_hammer"): VoxTrans(
"voxel.weapon.hammer.2hhammer_rusty",
(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.hammer.flimsy_hammer"): VoxTrans(
"voxel.weapon.hammer.2hhammer_flimsy",
(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.hammer.mjolnir"): VoxTrans(
"voxel.weapon.hammer.2hhammer_mjolnir",
(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.hammer.cultist_purp_2h-0"): VoxTrans(
2020-11-07 18:28:37 +00:00
"voxel.weapon.hammer.cult_purp-0",
(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.hammer.burnt_drumstick"): VoxTrans(
"voxel.weapon.hammer.burnt_drumstick",
(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
2021-02-15 05:07:00 +00:00
// 1h Hammers
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.hammer.hammer.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.hammer.ornate.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.bronze", One)): VoxTrans(
"voxel.weapon.hammer.spikedmace.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.bronze", One)): VoxTrans(
2022-01-09 00:23:46 +00:00
"voxel.weapon.hammer.warhammer.bronze-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.hammer.hammer.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.hammer.ornate.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.iron", One)): VoxTrans(
"voxel.weapon.hammer.spikedmace.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.iron", One)): VoxTrans(
2022-01-09 00:23:46 +00:00
"voxel.weapon.hammer.warhammer.iron-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.hammer.hammer.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.hammer.ornate.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.steel", One)): VoxTrans(
"voxel.weapon.hammer.spikedmace.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.steel", One)): VoxTrans(
2022-01-09 00:23:46 +00:00
"voxel.weapon.hammer.warhammer.steel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.hammer.hammer.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.hammer.ornate.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
"voxel.weapon.hammer.spikedmace.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.cobalt", One)): VoxTrans(
2022-01-09 00:23:46 +00:00
"voxel.weapon.hammer.warhammer.cobalt-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.hammer.hammer.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.hammer.ornate.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
"voxel.weapon.hammer.spikedmace.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.bloodsteel", One)): VoxTrans(
2022-01-09 00:23:46 +00:00
"voxel.weapon.hammer.warhammer.bloodsteel-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.hammer.hammer.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.hammer.ornate.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
"voxel.weapon.hammer.spikedmace.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
2021-02-15 05:07:00 +00:00
),
ModularWeapon(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.orichalcum", One)): VoxTrans(
2022-01-09 00:23:46 +00:00
"voxel.weapon.hammer.warhammer.orichalcum-1h",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2020-03-19 21:36:40 +00:00
// Staffs
ModularWeapon(("common.items.modular.weapon.primary.staff.brand", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.staff.brand.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.staff.grandstaff.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.staff.longpole.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.staff.ornate.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.pole", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.staff.pole.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.rod", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.staff.rod.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.staff", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.staff.staff.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.brand", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.staff.brand.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.staff.grandstaff.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.staff.longpole.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.staff.ornate.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.pole", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.staff.pole.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.rod", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.staff.rod.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.staff", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.staff.staff.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.brand", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.staff.brand.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.staff.grandstaff.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.staff.longpole.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.staff.ornate.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.pole", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.staff.pole.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.rod", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.staff.rod.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.staff", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.staff.staff.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.brand", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.staff.brand.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.staff.grandstaff.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.staff.longpole.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.staff.ornate.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.pole", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.staff.pole.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.rod", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.staff.rod.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.staff", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.staff.staff.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.brand", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.staff.brand.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.staff.grandstaff.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.staff.longpole.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.staff.ornate.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.pole", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.staff.pole.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.rod", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.staff.rod.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.staff", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.staff.staff.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.brand", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.staff.brand.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.staff.grandstaff.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.staff.longpole.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.staff.ornate.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.pole", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.staff.pole.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.rod", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.staff.rod.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.staff.staff", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.staff.staff.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.staff.staff_1"): VoxTrans(
"voxel.weapon.staff.firestaff_starter",
2020-10-24 18:54:36 +00:00
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.staff.starter_staff"): VoxTrans(
2020-11-07 18:28:37 +00:00
"voxel.weapon.staff.firestaff_starter",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.staff.cultist_staff"): VoxTrans(
2020-11-07 18:28:37 +00:00
"voxel.weapon.staff.firestaff_cultist",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.staff.laevateinn"): VoxTrans(
"voxel.weapon.staff.laevateinn",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.1,
),
// Healing Sceptres
ModularWeapon(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.sceptre.arbor.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.sceptre.cane.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.sceptre.crook.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.sceptre.crozier.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.sceptre.grandsceptre.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.wood", Two)): VoxTrans(
2022-05-03 03:51:52 +00:00
"voxel.weapon.sceptre.ornate.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.wood", Two)): VoxTrans(
"voxel.weapon.sceptre.sceptre.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.sceptre.arbor.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.sceptre.cane.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.sceptre.crook.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.sceptre.crozier.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.sceptre.grandsceptre.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.sceptre.ornate.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.bamboo", Two)): VoxTrans(
"voxel.weapon.sceptre.sceptre.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.sceptre.arbor.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.sceptre.cane.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.sceptre.crook.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.sceptre.crozier.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.sceptre.grandsceptre.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.sceptre.ornate.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.hardwood", Two)): VoxTrans(
"voxel.weapon.sceptre.sceptre.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.sceptre.arbor.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.sceptre.cane.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.sceptre.crook.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.sceptre.crozier.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.sceptre.grandsceptre.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.sceptre.ornate.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.ironwood", Two)): VoxTrans(
"voxel.weapon.sceptre.sceptre.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.sceptre.arbor.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.sceptre.cane.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.sceptre.crook.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.sceptre.crozier.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.sceptre.grandsceptre.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.sceptre.ornate.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.frostwood", Two)): VoxTrans(
"voxel.weapon.sceptre.sceptre.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.sceptre.arbor.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.sceptre.cane.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.sceptre.crook.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.sceptre.crozier.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.sceptre.grandsceptre.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.sceptre.ornate.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeapon(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.eldwood", Two)): VoxTrans(
"voxel.weapon.sceptre.sceptre.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sceptre.starter_sceptre"): VoxTrans(
"voxel.weapon.sceptre.wood-simple",
(0.0, -0.0, 0.0), (-130., 90.0, 0.0), 1.25,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sceptre.root_evil"): VoxTrans(
"voxel.weapon.sceptre.root_evil",
(1.0, -1.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sceptre.sceptre_velorite_0"): VoxTrans(
"voxel.weapon.sceptre.ore-nature",
2020-10-24 18:54:36 +00:00
(1.0, -1.0, 0.0), (-130., 90.0, 0.0), 1.15,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sceptre.caduceus"): VoxTrans(
"voxel.weapon.sceptre.caduceus",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.sceptre.amethyst"): VoxTrans(
"voxel.weapon.sceptre.amethyst",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.12,
),
2020-03-19 21:36:40 +00:00
// Shields
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.shield.shield_1"): VoxTrans(
2020-11-07 18:28:37 +00:00
"voxel.weapon.shield.wood-0",
(0.0, 0.0, 0.0), (-90.0, 90.0, 0.0), 2.4,
),
// Lanterns
2022-05-18 20:28:10 +00:00
Simple("common.items.lantern.black_0"): VoxTrans(
"voxel.lantern.black-0",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.lantern.green_0"): VoxTrans(
"voxel.lantern.green-0",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.boss_drops.lantern"): VoxTrans(
2021-12-11 23:00:06 +00:00
"voxel.lantern.magic_lantern",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.lantern.blue_0"): VoxTrans(
"voxel.lantern.blue-0",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.lantern.red_0"): VoxTrans(
"voxel.lantern.red-0",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.lantern.geode_purp"): VoxTrans(
"voxel.lantern.geode_purp",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.lantern.pumpkin"): VoxTrans(
2021-08-23 18:06:48 +00:00
"voxel.lantern.pumpkin",
(0.0, 0.0, 0.0), (-100.0, 205.0, 7.0), 0.9,
2021-08-23 18:06:48 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.lantern.polaris"): VoxTrans(
"voxel.lantern.polaris",
(0.0, 0.0, 0.0), (-90.0, 120.0, 0.0), 0.9,
),
// Farming Equipment
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.tool.broom"): VoxTrans(
2020-04-30 20:43:24 +00:00
"voxel.weapon.tool.broom-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.tool.hoe"): VoxTrans(
2020-04-30 20:43:24 +00:00
"voxel.weapon.tool.hoe_green",
(0.0, 0.0, 0.0), (130.0, 35.0, 180.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.tool.pitchfork"): VoxTrans(
2020-11-07 18:28:37 +00:00
"voxel.weapon.tool.pitchfork-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.tool.rake"): VoxTrans(
2020-11-07 18:28:37 +00:00
"voxel.weapon.tool.rake-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.tool.fishing_rod"): VoxTrans(
2020-11-07 18:28:37 +00:00
"voxel.weapon.tool.fishing_rod_blue-0",
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.5,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.tool.pickaxe"): VoxTrans(
2020-11-07 18:28:37 +00:00
"voxel.weapon.tool.pickaxe_green-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.tool.shovel-0"): VoxTrans(
2020-11-07 18:28:37 +00:00
"voxel.weapon.tool.shovel_green",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.tool.shovel-1"): VoxTrans(
2020-11-07 18:28:37 +00:00
"voxel.weapon.tool.shovel_gold",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
2022-11-10 20:59:53 +00:00
Simple("common.items.tool.instruments.lyre"): VoxTrans(
"voxel.weapon.tool.wooden_lyre",
2022-08-28 18:48:18 +00:00
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2023-01-13 13:37:45 +00:00
Simple("common.items.tool.instruments.icy_talharpa"): VoxTrans(
"voxel.weapon.tool.icy_talharpa",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-08-28 18:48:18 +00:00
Simple("common.items.tool.instruments.flute"): VoxTrans(
2022-11-10 20:59:53 +00:00
"voxel.weapon.tool.wooden_flute",
2022-08-28 18:48:18 +00:00
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-11-10 20:59:53 +00:00
Simple("common.items.tool.instruments.glass_flute"): VoxTrans(
"voxel.weapon.tool.glass_flute",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
Simple("common.items.tool.instruments.double_bass"): VoxTrans(
"voxel.weapon.tool.wooden_bass",
2022-08-28 18:48:18 +00:00
(0.0, 0.0, 0.0), (45.0, 90.0, 0.0), 1.4,
),
2022-11-10 20:59:53 +00:00
Simple("common.items.tool.instruments.washboard"): VoxTrans(
"voxel.weapon.tool.washboard",
2022-08-28 18:48:18 +00:00
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 0.8,
),
Simple("common.items.tool.instruments.kalimba"): VoxTrans(
2022-11-10 20:59:53 +00:00
"voxel.weapon.tool.wooden_kalimba",
2022-08-28 18:48:18 +00:00
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 0.8,
),
Simple("common.items.tool.instruments.melodica"): VoxTrans(
"voxel.weapon.tool.melodica",
(0.0, 0.0, 0.0), (45.0, 90.0, 0.0), 0.9,
),
Simple("common.items.tool.instruments.lute"): VoxTrans(
2022-11-10 20:59:53 +00:00
"voxel.weapon.tool.wooden_lute",
2022-08-28 18:48:18 +00:00
(0.0, 0.0, 0.0), (45.0, 90.0, 0.0), 1.0,
),
2022-09-10 17:23:38 +00:00
Simple("common.items.tool.instruments.guitar"): VoxTrans(
2022-11-10 20:59:53 +00:00
"voxel.weapon.tool.wooden_guitar",
(0.0, 0.0, 0.0), (45.0, 90.0, 0.0), 1.1,
),
Simple("common.items.tool.instruments.guitar_dark"): VoxTrans(
"voxel.weapon.tool.black_velvet_guitar",
2022-09-10 17:23:38 +00:00
(0.0, 0.0, 0.0), (45.0, 90.0, 0.0), 1.1,
),
2022-08-28 18:48:18 +00:00
Simple("common.items.tool.instruments.sitar"): VoxTrans(
2022-11-10 20:59:53 +00:00
"voxel.weapon.tool.wooden_sitar",
2022-08-28 18:48:18 +00:00
(0.0, 0.0, 0.0), (45.0, 90.0, 0.0), 1.2,
),
2021-11-03 21:27:47 +00:00
// Picks
2022-05-18 20:28:10 +00:00
Simple("common.items.tool.pickaxe_stone"): VoxTrans(
2021-03-21 16:09:16 +00:00
"voxel.weapon.tool.pickaxe_green-0",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.tool.pickaxe_steel"): VoxTrans(
2021-06-05 22:24:31 +00:00
"voxel.weapon.tool.pickaxe_green-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2020-03-19 21:36:40 +00:00
// Other
2022-05-18 20:28:10 +00:00
Simple("common.items.utility.coins"): VoxTrans(
2021-04-11 03:49:47 +00:00
"voxel.object.v-coin",
(0.0, 0.0, 0.0), (-10.0, 15.0, 0.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.utility.collar"): VoxTrans(
"voxel.object.collar",
(0.1, 0.0, 0.0), (-60.0, 20.0, 10.0), 0.9,
),
2020-02-27 20:07:30 +00:00
// Armor
2020-04-08 15:38:34 +00:00
// Starter Parts
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.foot.sandals"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.foot.cloth_sandal",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-04-08 15:38:34 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.rugged.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.rugged.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-04-08 15:38:34 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.rugged.chest"): VoxTrans(
2021-03-18 00:56:27 +00:00
"voxel.armor.rugged.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_purple_brown"): VoxTrans(
"voxel.armor.misc.chest.worker_purp_brown",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.pants.worker_brown"): VoxTrans(
"voxel.armor.misc.pants.worker_brown",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2020-04-30 20:43:24 +00:00
// Cultist Clothing
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cultist.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cultist.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cultist.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cultist.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cultist.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cultist.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cultist.foot"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cultist.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cultist.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cultist.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cultist.shoulder"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cultist.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cultist.bandana"): VoxTrans(
2021-10-27 06:42:12 +00:00
"voxel.armor.cultist.bandana",
2021-10-31 03:38:06 +00:00
(0.0, -2.0, 0.0), (-120.0, 210.0,15.0), 1.9,
2021-10-27 06:42:12 +00:00
),
2020-04-30 20:43:24 +00:00
// Villager Clothing
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.pants.worker_blue"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.pants.worker_blue",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_green_0"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.chest.worker_green",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_green_1"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.chest.shirt_white",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_red_0"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.chest.worker_green",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_red_1"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.chest.shirt_white",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_purple_0"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.chest.worker_green",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_purple_1"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.chest.shirt_white",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_yellow_0"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.chest.worker_green",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_yellow_1"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.chest.shirt_white",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_orange_0"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.chest.worker_green",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.chest.worker_orange_1"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.chest.shirt_white",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-04-30 20:43:24 +00:00
),
2021-11-18 16:31:12 +00:00
// Merchant
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.merchant.chest"): VoxTrans(
2021-11-18 16:31:12 +00:00
"voxel.armor.merchant.chest",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.merchant.pants"): VoxTrans(
2021-11-18 16:31:12 +00:00
"voxel.armor.merchant.pants",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.merchant.belt"): VoxTrans(
2021-11-18 16:31:12 +00:00
"voxel.armor.merchant.belt",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.merchant.foot"): VoxTrans(
2021-11-18 16:31:12 +00:00
"voxel.armor.merchant.foot",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.merchant.hand"): VoxTrans(
2021-11-18 16:31:12 +00:00
"voxel.armor.merchant.hand",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.merchant.shoulder"): VoxTrans(
2021-11-18 16:31:12 +00:00
"voxel.armor.merchant.shoulder_l",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.merchant.turban"): VoxTrans(
"voxel.armor.merchant.turban",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
),
Simple("common.items.armor.merchant.back"): VoxTrans(
"voxel.armor.merchant.back",
(0.0, 0.0, 0.0), (-90.0, 45.0,0.0), 0.9,
),
// Velorite Battlemage Set
Simple("common.items.armor.velorite_mage.chest"): VoxTrans(
"voxel.armor.velorite_battlemage.chest",
2021-11-18 16:31:12 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.velorite_mage.pants"): VoxTrans(
"voxel.armor.velorite_battlemage.pants",
2021-11-18 16:31:12 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.velorite_mage.belt"): VoxTrans(
"voxel.armor.velorite_battlemage.belt",
2021-11-18 16:31:12 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.velorite_mage.foot"): VoxTrans(
"voxel.armor.velorite_battlemage.foot",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-11-18 16:31:12 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.velorite_mage.hand"): VoxTrans(
"voxel.armor.velorite_battlemage.hand",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-11-18 16:31:12 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.velorite_mage.shoulder"): VoxTrans(
"voxel.armor.velorite_battlemage.shoulder",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
Simple("common.items.armor.velorite_mage.back"): VoxTrans(
"voxel.armor.velorite_battlemage.back",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
// Admin Set
Simple("common.items.debug.cultist_chest_blue"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.velorite_battlemage.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.debug.cultist_legs_blue"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.velorite_battlemage.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.debug.cultist_belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.velorite_battlemage.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.debug.cultist_boots"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.velorite_battlemage.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.debug.cultist_hands_blue"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.velorite_battlemage.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.debug.cultist_shoulder_blue"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.velorite_battlemage.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.debug.dungeon_purple"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.velorite_battlemage.back",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2020-02-27 20:07:30 +00:00
// Assassin Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.assassin.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.assassin.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-02-27 20:07:30 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.assassin.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.assassin.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-02-27 20:07:30 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.assassin.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.assassin.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-02-27 20:07:30 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.assassin.foot"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.assassin.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-02-27 20:07:30 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.assassin.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.assassin.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-02-27 20:07:30 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.assassin.shoulder"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.assassin.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-02-27 20:07:30 +00:00
),
2021-03-01 03:18:43 +00:00
//PlateLeather Armor
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.leather_plate.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.leather_plate.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-02-27 06:41:14 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.leather_plate.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.leather_plate.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-02-27 06:41:14 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.leather_plate.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.leather_plate.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-02-27 06:41:14 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.leather_plate.foot"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.leather_plate.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-02-27 06:41:14 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.leather_plate.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.leather_plate.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-02-27 06:41:14 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.leather_plate.shoulder"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.leather_plate.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-02-27 06:41:14 +00:00
),
//Ferocious Armor
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.ferocious.chest"): VoxTrans(
"voxel.armor.ferocious.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.ferocious.pants"): VoxTrans(
"voxel.armor.ferocious.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.ferocious.belt"): VoxTrans(
"voxel.armor.ferocious.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.ferocious.foot"): VoxTrans(
"voxel.armor.ferocious.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.ferocious.hand"): VoxTrans(
"voxel.armor.ferocious.hand",
(0.0, 0.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.ferocious.shoulder"): VoxTrans(
"voxel.armor.ferocious.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.ferocious.back"): VoxTrans(
"voxel.armor.ferocious.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2023-02-15 00:10:37 +00:00
//Boreal Armor
Simple("common.items.armor.boreal.chest"): VoxTrans(
"voxel.armor.boreal.chest",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
Simple("common.items.armor.boreal.pants"): VoxTrans(
"voxel.armor.boreal.pants",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
Simple("common.items.armor.boreal.belt"): VoxTrans(
"voxel.armor.boreal.belt",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
Simple("common.items.armor.boreal.foot"): VoxTrans(
"voxel.armor.boreal.foot",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
Simple("common.items.armor.boreal.hand"): VoxTrans(
"voxel.armor.boreal.hand",
(0.0, 0.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
),
Simple("common.items.armor.boreal.shoulder"): VoxTrans(
"voxel.armor.boreal.shoulder",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
),
Simple("common.items.armor.boreal.back"): VoxTrans(
"voxel.armor.boreal.back",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2021-03-01 03:18:43 +00:00
//Blue Leather Armor
2022-05-18 20:28:10 +00:00
Simple("common.items.npc_armor.chest.leather_blue"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.leather_blue.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-03-01 03:18:43 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.npc_armor.chest.leather_blue"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.leather_blue.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-03-01 03:18:43 +00:00
),
2020-03-22 13:38:21 +00:00
//Linen Cloth
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_blue.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_blue.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_blue.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_blue.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_blue.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_blue.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_blue.foot"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_blue.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_blue.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_blue.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_blue.shoulder_0"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_blue.shoulder_0",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-03-01 03:18:43 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_blue.shoulder_1"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_blue.shoulder_1",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2020-06-26 16:26:00 +00:00
),
2020-03-22 13:38:21 +00:00
//////////////
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_green.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_green.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_green.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_green.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_green.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_green.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_green.foot"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_green.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_green.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_green.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_green.shoulder"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_green.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2020-03-22 13:38:21 +00:00
),
//////
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_purple.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_purple.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_purple.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_purple.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_purple.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_purple.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_purple.foot"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_purple.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_purple.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_purple.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-03-22 13:38:21 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth_purple.shoulder"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.cloth_purple.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2020-06-25 16:36:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.shoulder.iron_spikes"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.shoulder.iron_spikes",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2020-06-25 16:36:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.shoulder.leather_iron_3"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.shoulder.leather_iron_3",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2020-06-25 16:36:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.shoulder.leather_iron_2"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.shoulder.leather_iron_2",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2020-06-25 16:36:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.shoulder.leather_iron_1"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.shoulder.leather_iron_1",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2020-06-25 16:36:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.shoulder.leather_iron_0"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.shoulder.leather_iron_0",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2020-06-25 16:36:24 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.shoulder.leather_strip"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.shoulder.leather_strip",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2020-03-19 21:36:40 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.foot.jackalope_slippers"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.foot.jackalope",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-24 20:55:08 +00:00
),
2022-08-24 21:50:53 +00:00
//Cardinal Set
Simple("common.items.armor.cardinal.chest"): VoxTrans(
"voxel.armor.cardinal.chest",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
Simple("common.items.armor.cardinal.pants"): VoxTrans(
"voxel.armor.cardinal.pants",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
Simple("common.items.armor.cardinal.belt"): VoxTrans(
"voxel.armor.cardinal.belt",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
Simple("common.items.armor.cardinal.foot"): VoxTrans(
"voxel.armor.cardinal.foot",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
Simple("common.items.armor.cardinal.hand"): VoxTrans(
"voxel.armor.cardinal.hand",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
Simple("common.items.armor.cardinal.shoulder"): VoxTrans(
"voxel.armor.cardinal.shoulder",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
),
2020-06-26 16:26:00 +00:00
//Twig Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigs.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigs.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigs.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigs.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigs.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigs.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigs.foot"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigs.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigs.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigs.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigs.shoulder"): VoxTrans(
"voxel.armor.twigs.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-11-03 21:27:47 +00:00
),
2020-06-26 16:26:00 +00:00
//TwigsLeaves Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsleaves.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsleaves.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsleaves.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsleaves.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsleaves.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsleaves.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsleaves.foot"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsleaves.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsleaves.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsleaves.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsleaves.shoulder"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsleaves.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
),
2020-06-26 16:26:00 +00:00
//TwigsFlowers Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsflowers.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsflowers.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsflowers.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsflowers.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsflowers.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsflowers.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsflowers.foot"): VoxTrans(
"voxel.armor.twigsflowers.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsflowers.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsflowers.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-06-26 16:26:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.twigsflowers.shoulder"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.twigsflowers.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2020-06-26 16:26:00 +00:00
),
//Tarasque Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.tarasque.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.tarasque.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.tarasque.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.tarasque.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.tarasque.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.tarasque.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.tarasque.foot"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.tarasque.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.tarasque.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.tarasque.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.tarasque.shoulder"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.tarasque.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
),
//Bonerattler Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.bonerattler.chest"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.bonerattler.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.bonerattler.pants"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.bonerattler.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.bonerattler.belt"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.bonerattler.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.bonerattler.foot"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.bonerattler.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.bonerattler.hand"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.bonerattler.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.bonerattler.shoulder"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.bonerattler.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
),
2021-05-16 18:48:29 +00:00
//Rawhide Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.rawhide.chest"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.rawhide.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.rawhide.pants"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.rawhide.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.rawhide.belt"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.rawhide.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.rawhide.foot"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.rawhide.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.rawhide.hand"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.rawhide.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.rawhide.shoulder"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.rawhide.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.rawhide.back"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.rawhide.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
//Leather set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.leather.chest"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.leather.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.leather.pants"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.leather.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.leather.belt"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.leather.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.leather.foot"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.leather.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.leather.hand"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.leather.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.leather.shoulder"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.leather.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.leather.back"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.armor.hide.leather.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2021-05-08 06:09:15 +00:00
//Scale Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.scale.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.scale.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.scale.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.scale.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.scale.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.scale.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.scale.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.scale.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.scale.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.scale.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.scale.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.scale.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.scale.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.scale.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
//Carapace Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.carapace.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.carapace.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.carapace.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.carapace.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.carapace.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.carapace.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.carapace.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.carapace.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.carapace.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.carapace.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.carapace.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.carapace.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.carapace.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.carapace.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2021-05-15 20:29:56 +00:00
//Primal Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.primal.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.primal.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.primal.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.primal.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.primal.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.primal.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.primal.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.primal.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.primal.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.primal.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.primal.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.primal.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.primal.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.primal.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
//Dragonscale Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.dragonscale.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.dragonscale.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.dragonscale.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.dragonscale.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.dragonscale.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.dragonscale.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.dragonscale.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.dragonscale.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.dragonscale.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.dragonscale.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.dragonscale.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.dragonscale.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.dragonscale.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.hide.dragonscale.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
//Savage Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.savage.chest"): VoxTrans(
2021-05-08 06:09:15 +00:00
"voxel.armor.savage.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.savage.pants"): VoxTrans(
2021-05-08 06:09:15 +00:00
"voxel.armor.savage.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.savage.belt"): VoxTrans(
2021-05-08 06:09:15 +00:00
"voxel.armor.savage.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.savage.foot"): VoxTrans(
2021-05-08 06:09:15 +00:00
"voxel.armor.savage.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.savage.hand"): VoxTrans(
2021-05-08 06:09:15 +00:00
"voxel.armor.savage.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.savage.shoulder"): VoxTrans(
2021-05-08 06:09:15 +00:00
"voxel.armor.savage.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-08 06:09:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.savage.back"): VoxTrans(
2021-05-08 06:09:15 +00:00
"voxel.armor.savage.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-08 06:09:15 +00:00
),
2021-05-14 05:53:18 +00:00
//Linen Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.linen.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.linen.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.linen.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.linen.pants",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.linen.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.linen.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.linen.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.linen.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.linen.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.linen.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.linen.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.linen.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.linen.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.linen.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
//Woolen Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.woolen.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.woolen.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.woolen.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.woolen.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.woolen.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.woolen.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.woolen.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.woolen.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.woolen.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.woolen.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.woolen.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.woolen.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.woolen.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.woolen.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
//Silken Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.silken.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.silken.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.silken.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.silken.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.silken.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.silken.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.silken.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.silken.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.silken.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.silken.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.silken.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.silken.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.silken.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.silken.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2021-05-15 20:29:56 +00:00
//Druid Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.druid.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.druid.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.druid.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.druid.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.druid.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.druid.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.druid.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.druid.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.druid.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.druid.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.druid.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.druid.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.druid.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.druid.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
//Moonweave Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.moonweave.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.moonweave.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.moonweave.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.moonweave.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.moonweave.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.moonweave.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.moonweave.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.moonweave.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.moonweave.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.moonweave.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.moonweave.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.moonweave.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.moonweave.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.moonweave.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
//Sunsilk Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.sunsilk.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.sunsilk.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.sunsilk.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.sunsilk.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.sunsilk.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.sunsilk.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.sunsilk.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.sunsilk.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.sunsilk.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.sunsilk.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.sunsilk.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.sunsilk.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cloth.sunsilk.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.cloth.sunsilk.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
//Bronze Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bronze.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bronze.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bronze.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bronze.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bronze.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bronze.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bronze.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bronze.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bronze.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bronze.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bronze.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bronze.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bronze.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bronze.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
//Iron Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.iron.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.iron.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.iron.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.iron.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.iron.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.iron.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.iron.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.iron.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.iron.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.iron.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.iron.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.iron.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.iron.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.iron.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
//Steel Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.steel.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.steel.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.steel.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.steel.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.steel.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.steel.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.steel.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.steel.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.steel.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.steel.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.steel.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.steel.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.steel.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.steel.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
//Cobalt Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.cobalt.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.cobalt.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.cobalt.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.cobalt.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.cobalt.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.cobalt.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.cobalt.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.cobalt.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.cobalt.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.cobalt.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.cobalt.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.cobalt.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.cobalt.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.cobalt.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
//Bloodsteel Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bloodsteel.chest"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bloodsteel.chest",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bloodsteel.pants"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bloodsteel.pants",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bloodsteel.belt"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bloodsteel.belt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bloodsteel.foot"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bloodsteel.foot",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bloodsteel.hand"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bloodsteel.hand",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bloodsteel.shoulder"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bloodsteel.shoulder",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.bloodsteel.back"): VoxTrans(
2021-05-15 20:29:56 +00:00
"voxel.armor.mail.bloodsteel.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-05-14 05:53:18 +00:00
),
//Orichalcum Set
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.orichalcum.chest"): VoxTrans(
2023-04-02 16:05:28 +00:00
"voxel.armor.mail.orichalcum",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 1.1, 0,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.orichalcum.pants"): VoxTrans(
2023-04-02 16:05:28 +00:00
"voxel.armor.mail.orichalcum",
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9, 1,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.orichalcum.belt"): VoxTrans(
2023-04-02 16:05:28 +00:00
"voxel.armor.mail.orichalcum",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9, 2,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.orichalcum.foot"): VoxTrans(
2023-04-02 16:05:28 +00:00
"voxel.armor.mail.orichalcum",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9, 3,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.orichalcum.hand"): VoxTrans(
2023-04-02 16:05:28 +00:00
"voxel.armor.mail.orichalcum",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9, 4,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.orichalcum.shoulder"): VoxTrans(
2023-04-02 16:05:28 +00:00
"voxel.armor.mail.orichalcum",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0, 5,
2021-05-14 05:53:18 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.mail.orichalcum.back"): VoxTrans(
2023-04-02 16:05:28 +00:00
"voxel.armor.mail.orichalcum",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9, 6,
2021-05-14 05:53:18 +00:00
),
2020-06-26 16:26:00 +00:00
//misc
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.pants.hunting"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.pants.grayscale",
2021-09-04 23:51:02 +00:00
(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-27 17:19:52 +00:00
Simple("common.items.armor.misc.foot.ski"): VoxTrans(
"voxel.armor.misc.foot.ski",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
Simple("common.items.armor.misc.foot.iceskate"): VoxTrans(
"voxel.armor.misc.foot.iceskate",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2020-04-07 17:21:47 +00:00
// Backs
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.back.short_0"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.back.short-0",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.back.short_1"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.back.short-1",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-04-07 17:21:47 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.back.admin"): VoxTrans(
"voxel.armor.misc.back.admin",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
Simple("common.items.debug.admin_back"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.back.admin",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2020-04-07 17:21:47 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.back.dungeon_purple"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.back.dungeon_purple",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.npc_armor.back.leather_blue"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.leather_blue.back",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.back.backpack"): VoxTrans(
"voxel.armor.misc.back.backpack",
2021-10-31 03:38:06 +00:00
(0.0, 0.0, 0.0), (-75.0, 45.0,0.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.npc_armor.back.backpack_blue"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.back.backpack",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2021-09-29 16:25:49 +00:00
//Hats
2022-10-15 11:05:21 +00:00
Simple("common.items.armor.misc.head.gnarling_mask"): VoxTrans(
"voxel.armor.misc.head.gnarling_mask",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.witch.hat"): VoxTrans(
2021-09-29 16:25:49 +00:00
"voxel.armor.witch.hat",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.hog_hood"): VoxTrans(
"voxel.armor.misc.head.hog_hood",
(0.0, 2.0, -0.0), (-110.0, 210.0,15.0), 1.4,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.bamboo_twig"): VoxTrans(
"voxel.armor.misc.head.bamboo_twig",
(2.5, 4.5, 0.0), (-120.0, -240.0,1.0), 2.3,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.pirate.hat"): VoxTrans(
2021-09-29 16:25:49 +00:00
"voxel.armor.pirate.hat",
2021-10-31 03:38:06 +00:00
(1.0, 2.0, 0.0), (-120.0, 210.0,15.0), 1.0,
2021-09-29 16:25:49 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.bandana.thief"): VoxTrans(
2021-09-29 16:25:49 +00:00
"voxel.armor.misc.head.bandana.thief",
2021-10-31 03:38:06 +00:00
(0.0, -2.0, 0.0), (-120.0, 210.0,15.0), 1.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.wanderers_hat"): VoxTrans(
"voxel.armor.misc.head.wanderers_hat",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
2021-09-29 16:25:49 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.bandana.red"): VoxTrans(
2021-09-29 16:25:49 +00:00
"voxel.armor.misc.head.bandana.red",
2021-10-31 03:38:06 +00:00
(0.0, -2.0, 0.0), (-120.0, 210.0,15.0), 1.9,
2021-09-29 16:25:49 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.straw"): VoxTrans(
2021-09-29 16:25:49 +00:00
"voxel.armor.misc.head.straw",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.hood"): VoxTrans(
2021-10-27 06:42:12 +00:00
"voxel.armor.misc.head.hood",
2021-10-31 03:38:06 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.3,
2021-10-27 06:42:12 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.hood_dark"): VoxTrans(
"voxel.armor.misc.head.hood_dark",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.3,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.crown"): VoxTrans(
2021-10-27 06:42:12 +00:00
"voxel.armor.misc.head.crown",
2021-10-31 03:38:06 +00:00
(0.0, 4.0, 0.0), (-120.0, 210.0,15.0), 1.3,
2021-10-27 06:42:12 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.mitre"): VoxTrans(
2021-10-27 06:42:12 +00:00
"voxel.armor.misc.head.mitre",
2021-10-31 03:38:06 +00:00
(0.0, 4.0, 0.0), (-120.0, 210.0,15.0), 1.3,
2021-10-27 06:42:12 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.spikeguard"): VoxTrans(
2021-10-27 06:42:12 +00:00
"voxel.armor.misc.head.spikeguard",
2021-10-31 03:38:06 +00:00
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.3,
2021-10-27 06:42:12 +00:00
),
Simple("common.items.armor.misc.head.facegourd"): VoxTrans(
"voxel.armor.misc.head.facegourd",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.3,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.winged_coronet"): VoxTrans(
"voxel.armor.misc.head.winged_coronet",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.3,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.boreal_warhelm"): VoxTrans(
"voxel.armor.misc.head.boreal_warhelm",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.3,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.calendar.christmas.armor.misc.head.woolly_wintercap"): VoxTrans(
"voxel.armor.misc.head.woolly_wintercap",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.3,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.helmet"): VoxTrans(
2021-12-21 22:58:41 +00:00
"voxel.armor.misc.head.helmet",
(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.3,
),
2020-04-07 17:21:47 +00:00
// Rings
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.ring.scratched"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.ring.scratched",
2021-06-26 02:44:02 +00:00
(0.0, 0.0, 0.0), (45.0, 15.0, 0.0), 0.9,
2020-04-07 17:21:47 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.ring.gold"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.ring.gold",
2021-06-26 02:44:02 +00:00
(0.0, 0.0, 0.0), (45.0, 15.0, 0.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.ring.topaz"): VoxTrans(
2021-06-26 02:44:02 +00:00
"voxel.armor.misc.ring.topaz",
(0.0, 0.0, 0.0), (45.0, 15.0, 0.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.ring.amethyst"): VoxTrans(
2021-06-26 02:44:02 +00:00
"voxel.armor.misc.ring.amethyst",
(0.0, 0.0, 0.0), (45.0, 15.0, 0.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.ring.sapphire"): VoxTrans(
2021-06-26 02:44:02 +00:00
"voxel.armor.misc.ring.sapphire",
(0.0, 0.0, 0.0), (45.0, 15.0, 0.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.ring.emerald"): VoxTrans(
2021-06-26 02:44:02 +00:00
"voxel.armor.misc.ring.emerald",
(0.0, 0.0, 0.0), (45.0, 15.0, 0.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.ring.ruby"): VoxTrans(
2021-06-26 02:44:02 +00:00
"voxel.armor.misc.ring.ruby",
(0.0, 0.0, 0.0), (45.0, 15.0, 0.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.ring.diamond"): VoxTrans(
2021-06-26 02:44:02 +00:00
"voxel.armor.misc.ring.diamond",
(0.0, 0.0, 0.0), (45.0, 20.0, 0.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cultist.ring"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.cultist.ring",
2021-06-26 02:44:02 +00:00
(0.0, 0.0, 0.0), (45.0, 15.0, 0.0), 0.9,
),
2020-04-07 17:21:47 +00:00
// Necks
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.ankh_of_life"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.ankh_of_life",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
2020-04-07 17:21:47 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.carcanet_of_wrath"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.carcanet_of_wrath",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.fang"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.fang",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.honeycomb_pendant"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.honeycomb_pendant",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.haniwa_talisman"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.haniwa_talisman",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.pendant_of_protection"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.pendant_of_protection",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.gem_of_resilience"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.resilience_gem",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.shell"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.shell",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.amethyst"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.amethyst",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.diamond"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.diamond",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.cultist.necklace"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.cultist.necklace",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.ruby"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.ruby",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.topaz"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.topaz",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.emerald"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.emerald",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.gold"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.gold",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.sapphire"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.sapphire",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.neck.scratched"): VoxTrans(
2021-10-22 05:24:20 +00:00
"voxel.armor.misc.neck.scratched",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2022-08-24 21:50:53 +00:00
Simple("common.items.armor.misc.neck.abyssal_gorget"): VoxTrans(
"voxel.armor.misc.neck.abyssal_gorget",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
2020-04-07 17:21:47 +00:00
// Tabards
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.tabard.admin"): VoxTrans(
"voxel.armor.tabard_admin",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
),
Simple("common.items.debug.admin"): VoxTrans(
"voxel.armor.tabard_admin",
(0.0, 0.2, 0.0), (-70.0, 20.0, 10.0), 0.9,
2020-04-07 17:21:47 +00:00
),
// Heads
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.hide.leather.head"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.head.leather-0",
2020-04-09 15:11:50 +00:00
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
2020-04-07 17:21:47 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.assassin.head"): VoxTrans(
2021-03-01 03:18:43 +00:00
"voxel.armor.misc.head.assa_mask-0",
2020-04-07 17:21:47 +00:00
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.head.exclamation"): VoxTrans(
2021-06-20 23:45:49 +00:00
"voxel.armor.misc.head.exclamation",
(0.0, 15.0, 0.0), (-75.0, 135.0, 0.0), 3.0,
),
2021-03-21 16:09:16 +00:00
// Bags
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.soulkeeper_cursed"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.soulkeeper_cursed",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.debug.admin_black_hole"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.admin_black_hole",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.soulkeeper_pure"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.soulkeeper_pure",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.mindflayer_spellbag"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.mindflayer_spellbag",
(0.0, 0.1, 0.0), (-75.0, 20.0, 5.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.troll_hide_pack"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.troll_hide_pack",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.reliable_backpack"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.reliable_backpack",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.liana_kit"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.liana_kit",
(0.5, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.tiny_leather_pouch"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.tiny_leather_pouch",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.sturdy_red_backpack"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.sturdy_red_backpack",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.woven_red_bag"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.woven_red_bag",
(0.5, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.knitted_red_pouch"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.knitted_red_pouch",
(0.3, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.tiny_red_pouch"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.tiny_red_pouch",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.armor.misc.bag.heavy_seabag"): VoxTrans(
2021-11-04 19:16:09 +00:00
"voxel.armor.misc.bag.heavy_seabag",
(0.0, 0.0, 0.0), (-75.0, 20.0, 5.0), 0.9,
),
2019-10-09 19:28:05 +00:00
// Consumables
2022-05-18 20:28:10 +00:00
Simple("common.items.food.apple"): VoxTrans(
"voxel.object.apple_half",
(-0.5, 0.5, 0.0), (-60.0, -45.0, -15.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.coconut"): VoxTrans(
"voxel.object.coconut_half",
(0.1, -0.5, 0.0), (-55.0, 30.0, 20.0), 0.8,
2019-10-09 19:28:05 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.cactus_colada"): VoxTrans(
"voxel.object.cactus_drink",
(-1.0, 1.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.consumable.potion_med"): VoxTrans(
2020-07-14 20:11:39 +00:00
"voxel.object.potion_red",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.consumable.potion_minor"): VoxTrans(
"voxel.object.potion_red",
2020-07-14 20:11:39 +00:00
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.5,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.consumable.potion_big"): VoxTrans(
2020-07-14 20:11:39 +00:00
"voxel.object.potion_red",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.boss_drops.potions"): VoxTrans(
2021-06-24 04:26:09 +00:00
"voxel.object.potion_red",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.9,
2020-06-03 17:59:09 +00:00
),
2023-03-29 23:11:59 +00:00
Simple("common.items.consumable.curious_potion"): VoxTrans(
"voxel.object.curious_potion",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.cheese"): VoxTrans(
"voxel.object.cheese",
2021-12-10 21:57:37 +00:00
(0.0, 0.0, 0.0), (-60.0, 27.0, 17.0), 0.7,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.blue_cheese"): VoxTrans(
"voxel.object.blue_cheese",
(0.0, 0.0, 0.0), (-60.0, -10.0, 0.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.mushroom"): VoxTrans(
"voxel.sprite.mushrooms.mushroom-10",
2019-10-09 19:28:05 +00:00
(0.0, 0.0, 0.0), (-50.0, 70.0, 40.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ore.velorite"): VoxTrans(
2019-10-09 19:28:05 +00:00
"voxel.sprite.velorite.velorite_ore",
(0.0, -1.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ore.veloritefrag"): VoxTrans(
"voxel.sprite.velorite.velorite_1",
2020-07-14 20:11:39 +00:00
(0.0, 0.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.apple_mushroom_curry"): VoxTrans(
"voxel.object.mushroom_curry",
(0.0, 0.0, 0.0), (-50.0, 20.0, 17.0), 0.9,
2020-07-14 20:11:39 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.spore_corruption"): VoxTrans(
"voxel.sprite.spore.corruption_spore",
(0.0, 0.0, 0.0), (-30.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.apple_stick"): VoxTrans(
2021-11-20 15:31:01 +00:00
"voxel.object.apple_stick",
(-0.5, -0.3, 0.0), (-55.0, 60.0, 5.0), 1.0,
2020-07-14 20:11:39 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.mushroom_stick"): VoxTrans(
"voxel.object.mushroom_stick",
(0.3, 0.0, 0.0), (-55.0, 60.0, 5.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.sunflower_icetea"): VoxTrans(
"voxel.object.sunflower_ice_tea",
(0.0, 0.0, 0.0), (-50.0, -60.0, -35.0), 0.9,
),
Simple("common.items.food.pumpkin_spice_brew"): VoxTrans(
"voxel.object.pumpkin_spice_brew",
(0.0, 0.0, 0.0), (-50.0, -60.0, -35.0), 0.9,
),
Simple("common.items.food.honeycorn"): VoxTrans(
"voxel.object.honeycorn",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.carrot"): VoxTrans(
2021-01-19 18:23:44 +00:00
"voxel.sprite.carrot.carrot",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.tomato"): VoxTrans(
2021-01-19 18:23:44 +00:00
"voxel.sprite.tomato.tomato",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.lettuce"): VoxTrans(
2021-01-19 18:23:44 +00:00
"voxel.sprite.cabbage.cabbage",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.fish_raw"): VoxTrans(
2021-05-04 06:14:35 +00:00
"voxel.sprite.food.meat.fish_raw",
(0.1, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
2021-01-19 18:23:44 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.fish_cooked"): VoxTrans(
2021-05-04 06:14:35 +00:00
"voxel.sprite.food.meat.fish_cooked",
(0.1, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
2021-05-04 06:14:35 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.bird_raw"): VoxTrans(
"voxel.sprite.food.meat.bird_raw",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.bird_cooked"): VoxTrans(
"voxel.sprite.food.meat.bird_cooked",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.bird_large_raw"): VoxTrans(
"voxel.sprite.food.meat.bird_large_raw",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.bird_large_cooked"): VoxTrans(
"voxel.sprite.food.meat.bird_large_cooked",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.beast_small_raw"): VoxTrans(
2021-05-06 03:19:55 +00:00
"voxel.sprite.food.meat.beast_small_raw",
(1.1, 0.0, 0.0), (-50.0, 30.0, 0.0), 1.0,
2021-05-04 06:14:35 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.beast_small_cooked"): VoxTrans(
2021-05-06 03:19:55 +00:00
"voxel.sprite.food.meat.beast_small_cooked",
(1.1, 0.0, 0.0), (-50.0, 30.0, 0.0), 1.0,
2021-05-04 06:14:35 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.tough_raw"): VoxTrans(
2021-05-06 03:19:55 +00:00
"voxel.sprite.food.meat.tough_raw",
(0.0, 0.0, 0.0), (-50.0, 10.0, 0.0), 0.9,
2021-05-06 03:19:55 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.tough_cooked"): VoxTrans(
2021-05-06 03:19:55 +00:00
"voxel.sprite.food.meat.tough_cooked",
(0.0, 0.0, 0.0), (-50.0, 20.0, 0.0), 0.9,
2021-05-06 03:19:55 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.beast_large_raw"): VoxTrans(
2021-05-06 03:19:55 +00:00
"voxel.sprite.food.meat.beast_large_raw",
(0.4, 0.0, 0.0), (-60.0, 35.0, 0.0), 0.9,
2021-05-04 06:14:35 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.meat.beast_large_cooked"): VoxTrans(
2021-05-06 03:19:55 +00:00
"voxel.sprite.food.meat.beast_large_cooked",
(0.4, 0.0, 0.0), (-60.0, 35.0, 0.0), 0.9,
2021-05-04 06:14:35 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.plainsalad"): VoxTrans(
2021-01-19 18:23:44 +00:00
"voxel.sprite.food.salad_plain",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.food.tomatosalad"): VoxTrans(
2021-01-19 18:23:44 +00:00
"voxel.sprite.food.salad_tomato",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-09-05 18:57:45 +00:00
// Admin consumables
Simple("common.items.debug.golden_cheese"): VoxTrans(
"voxel.object.item_cheese",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
),
2020-07-05 12:39:28 +00:00
// Throwables
2022-05-18 20:28:10 +00:00
Simple("common.items.utility.bomb"): VoxTrans(
"voxel.object.bomb",
2020-07-14 20:11:39 +00:00
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.utility.firework_blue"): VoxTrans(
2020-08-11 14:05:34 +00:00
"voxel.weapon.projectile.fireworks_blue-0",
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.utility.firework_green"): VoxTrans(
2020-08-11 14:05:34 +00:00
"voxel.weapon.projectile.fireworks_green-0",
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.utility.firework_purple"): VoxTrans(
2020-08-11 14:05:34 +00:00
"voxel.weapon.projectile.fireworks_purple-0",
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.utility.firework_red"): VoxTrans(
2020-08-11 14:05:34 +00:00
"voxel.weapon.projectile.fireworks_red-0",
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.utility.firework_white"): VoxTrans(
2021-03-06 12:31:18 +00:00
"voxel.weapon.projectile.fireworks_white-0",
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.utility.firework_yellow"): VoxTrans(
2020-08-11 14:05:34 +00:00
"voxel.weapon.projectile.fireworks_yellow-0",
2020-08-11 11:52:15 +00:00
(0.0, 0.5, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.utility.training_dummy"): VoxTrans(
2020-07-05 12:39:28 +00:00
"voxel.object.training_dummy",
(0.0, -1.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
// Ingredients
2022-05-18 20:28:10 +00:00
Simple("common.items.tool.craftsman_hammer"): VoxTrans(
2020-07-14 20:11:39 +00:00
"voxel.weapon.hammer.craftsman",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_tools.sewing_set"): VoxTrans(
"voxel.object.sewing_set",
(0.0, -0.1, 0.0), (-45.0, 15.0, 15.0), 1.0,
2020-10-07 02:23:20 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.flowers.sunflower"): VoxTrans(
2020-10-07 02:23:20 +00:00
"voxel.sprite.flowers.sunflower_1",
(-2.0, -0.5, -1.0), (-60.0, 40.0, 20.0), 1.1,
),
2022-05-19 19:35:31 +00:00
Simple("common.items.flowers.yellow"): VoxTrans(
"voxel.sprite.flowers.sunflower_1",
(-2.0, -0.5, -1.0), (-60.0, 40.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.flowers.red"): VoxTrans(
"voxel.sprite.flowers.flower_red-4",
(0.0, 0.5, 0.0), (-70.0, 10.0, 0.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.grasses.long"): VoxTrans(
2019-10-09 19:28:05 +00:00
"voxel.sprite.grass.grass_long_5",
(0.0, 0.0, 0.0), (-90.0, 50.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.stones"): VoxTrans(
2020-07-14 20:11:39 +00:00
"voxel.sprite.rocks.rock-0",
(0.0, 0.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.cactus"): VoxTrans(
"voxel.sprite.cacti.flat_cactus_med",
(0.0, 0.0, 0.0), (-50.0, 40.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.seashells"): VoxTrans(
"voxel.sprite.seashells.shell-0",
(0.0, 0.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.icy_fang"): VoxTrans(
"voxel.object.ice_shard",
(0.0, 0.0, 0.0), (10.0, -20.0, 30.0), 1.0,
2020-10-07 02:23:20 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.mindflayer_bag_damaged"): VoxTrans(
"voxel.object.glowing_remains",
(0.0, 0.0, 0.0), (-20.0, 20.0, .0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.raptor_feather"): VoxTrans(
"voxel.object.raptor_feather",
(-0.2, 0.0, 0.0), (10.0, 30.0, -2.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.twigs"): VoxTrans(
2020-07-14 20:11:39 +00:00
"voxel.sprite.twigs.twigs-0",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.hide.animal_hide"): VoxTrans(
2021-05-07 05:07:00 +00:00
"voxel.sprite.crafting_ing.hide.animal_hide",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.hide.tough_hide"): VoxTrans(
2021-05-07 05:07:00 +00:00
"voxel.sprite.crafting_ing.hide.tough_hide",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.hide.rugged_hide"): VoxTrans(
2021-06-05 22:24:31 +00:00
"voxel.sprite.crafting_ing.hide.rugged_hide",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.leather.simple_leather"): VoxTrans(
2021-05-07 05:07:00 +00:00
"voxel.sprite.crafting_ing.leather.simple_leather",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.leather.thick_leather"): VoxTrans(
2021-05-07 05:07:00 +00:00
"voxel.sprite.crafting_ing.leather.thick_leather",
(-0.3, 0.0, 0.0), (-20.0, 15.0, 20.0), 0.9,
2021-05-07 05:07:00 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.leather.rigid_leather"): VoxTrans(
2021-06-05 22:24:31 +00:00
"voxel.sprite.crafting_ing.leather.rigid_leather",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.hide.leather_troll"): VoxTrans(
2021-06-05 22:24:31 +00:00
"voxel.sprite.crafting_ing.hide.troll_hide",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.leather.leather_strips"): VoxTrans(
2021-05-07 05:07:00 +00:00
"voxel.sprite.crafting_ing.leather.leather_strips",
(0.5, 0.0, 0.0), (-20.0, 10.0, 60.0), 1.0,
2021-01-19 18:23:44 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.hide.plate"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.hide.plate",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.hide.carapace"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.hide.carapace",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.hide.scales"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.hide.scale",
2021-05-24 11:43:48 +00:00
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.8,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.hide.dragon_scale"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.hide.dragon_scale",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.claw"): VoxTrans(
"voxel.sprite.crafting_ing.animal_misc.claw",
2021-01-19 18:23:44 +00:00
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.elegant_crest"): VoxTrans(
2022-05-07 11:41:09 +00:00
"voxel.object.elegant_crest",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.venom_sac"): VoxTrans(
2021-05-23 05:50:15 +00:00
"voxel.sprite.crafting_ing.animal_misc.venom_sac",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.lively_vine"): VoxTrans(
2021-05-24 11:43:48 +00:00
"voxel.sprite.crafting_ing.animal_misc.lively_vine",
(0.0, 0.0, 0.0), (-40.0, -40.0, 20.0), 1.2,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.sharp_fang"): VoxTrans(
2021-05-23 05:50:15 +00:00
"voxel.sprite.crafting_ing.animal_misc.sharp_fang",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.strong_pincer"): VoxTrans(
2022-05-07 11:41:09 +00:00
"voxel.object.strong_pincer",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.fur"): VoxTrans(
"voxel.sprite.crafting_ing.animal_misc.fur",
(0.0, 0.0, 0.0), (-40.0, -10.0, 10.0), 1.0,
2021-05-23 05:50:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.large_horn"): VoxTrans(
2021-05-23 05:50:15 +00:00
"voxel.sprite.crafting_ing.animal_misc.large_horn",
2021-05-16 18:48:29 +00:00
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
2021-05-07 17:03:45 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.long_tusk"): VoxTrans(
2022-05-07 11:41:09 +00:00
"voxel.object.long_tusk",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.grim_eyeball"): VoxTrans(
2021-05-23 05:50:15 +00:00
"voxel.sprite.crafting_ing.animal_misc.grim_eyeball",
(0.0, 0.0, 0.0), (-60.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.flowers.plant_fiber"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.plant_fiber",
2021-05-07 17:03:45 +00:00
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.flowers.moonbell"): VoxTrans(
2021-05-24 11:43:48 +00:00
"voxel.sprite.flowers.moonbell",
(0.0, 0.0, 0.0), (-65.0, 40.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.flowers.pyrebloom"): VoxTrans(
2021-05-24 11:43:48 +00:00
"voxel.sprite.flowers.pyrebloom",
(0.0, 0.0, 0.0), (-75.0, 0.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.flowers.wild_flax"): VoxTrans(
"voxel.sprite.flowers.flax",
(0.0, 0.0, 0.0), (-75.0, 0.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.cotton_boll"): VoxTrans(
2021-05-23 05:50:15 +00:00
"voxel.sprite.crafting_ing.cotton_boll",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.cloth.cotton"): VoxTrans(
2021-05-23 05:50:15 +00:00
"voxel.sprite.crafting_ing.cloth.cotton",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.cloth.linen"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.cloth.linen",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.cloth.wool"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.cloth.wool",
2021-05-07 17:03:45 +00:00
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.cloth.silk"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.cloth.silk",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.cloth.lifecloth"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.cloth.lifecloth",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.cloth.moonweave"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.cloth.moonweave",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.cloth.sunsilk"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.crafting_ing.cloth.sunsilk",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.cloth.linen_red"): VoxTrans(
2021-06-02 04:26:19 +00:00
"voxel.sprite.crafting_ing.cloth.linen_red",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.sticky_thread"): VoxTrans(
2021-06-05 22:24:31 +00:00
"voxel.sprite.crafting_ing.sticky_thread",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
2022-11-10 20:59:53 +00:00
Simple("common.items.crafting_ing.resin"): VoxTrans(
"voxel.sprite.crafting_ing.resin",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ingot.silver"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ingot.silver",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
2021-05-07 17:03:45 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ingot.gold"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ingot.gold",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ingot.orichalcum"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ingot.orichalcum",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ingot.bloodsteel"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ingot.bloodsteel",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ingot.bronze"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ingot.bronze",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ingot.cobalt"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ingot.cobalt",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ingot.copper"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ingot.copper",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ingot.iron"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ingot.iron",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ingot.steel"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ingot.steel",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ingot.tin"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ingot.tin",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
2021-05-07 17:03:45 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ore.gold"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ore.gold",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-60.0, 30.0, 15.0), 0.9,
2021-05-07 17:03:45 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ore.silver"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ore.silver",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-60.0, 30.0, 15.0), 0.9,
2021-05-07 17:03:45 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ore.bloodstone"): VoxTrans(
2021-05-24 11:43:48 +00:00
"voxel.sprite.mineral.ore.bloodstone",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-60.0, 30.0, 15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ore.cobalt"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ore.cobalt",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-60.0, 30.0, 15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ore.copper"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ore.copper",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-60.0, 30.0, 15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ore.iron"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ore.iron",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-60.0, 30.0, 15.0), 0.9,
2021-05-16 18:48:29 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.ore.tin"): VoxTrans(
2021-05-16 18:48:29 +00:00
"voxel.sprite.mineral.ore.tin",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-60.0, 30.0, 15.0), 0.9,
2021-05-23 05:50:15 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.mineral.stone.coal"): VoxTrans(
"voxel.sprite.mineral.ore.coal",
(0.0, 0.0, 0.0), (-60.0, 30.0, 15.0), 0.9,
),
Simple("common.items.mineral.ore.coal"): VoxTrans(
2021-05-23 05:50:15 +00:00
"voxel.sprite.mineral.ore.coal",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-60.0, 30.0, 15.0), 0.9,
2021-05-07 17:03:45 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.honey"): VoxTrans(
"voxel.object.honey",
(1.0, 0.0, 0.0), (-20.0, 20.0, -30.0), 0.9,
2020-10-07 02:23:20 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_tools.mortar_pestle"): VoxTrans(
"voxel.object.mortar_pestle",
(0.0, 0.0, 0.0), (-40.0, 15.0, 17.0), 0.8,
2020-07-14 20:11:39 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.empty_vial"): VoxTrans(
2020-07-14 20:11:39 +00:00
"voxel.object.potion_empty",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.bowl"): VoxTrans(
2021-01-19 18:23:44 +00:00
"voxel.sprite.crafting_ing.bowl",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.oil"): VoxTrans(
2021-01-19 18:23:44 +00:00
"voxel.sprite.crafting_ing.oil",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.viscous_ooze"): VoxTrans(
2021-05-29 21:08:46 +00:00
"voxel.sprite.crafting_ing.animal_misc.viscous_ooze",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.crafting_ing.animal_misc.phoenix_feather"): VoxTrans(
"voxel.sprite.crafting_ing.animal_misc.phoenix_feather",
2021-09-04 23:51:02 +00:00
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.2,
2021-01-19 18:23:44 +00:00
),
2022-05-18 20:28:10 +00:00
Simple("common.items.log.bamboo"): VoxTrans(
2021-08-01 17:59:55 +00:00
"voxel.sprite.wood.item.bamboo",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.log.eldwood"): VoxTrans(
2021-08-01 17:59:55 +00:00
"voxel.sprite.wood.item.eldwood",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.log.frostwood"): VoxTrans(
2021-08-01 17:59:55 +00:00
"voxel.sprite.wood.item.frostwood",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.log.hardwood"): VoxTrans(
2021-08-01 17:59:55 +00:00
"voxel.sprite.wood.item.hardwood",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.log.ironwood"): VoxTrans(
2021-08-01 17:59:55 +00:00
"voxel.sprite.wood.item.ironwood",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.log.wood"): VoxTrans(
2021-08-01 17:59:55 +00:00
"voxel.sprite.wood.item.wood",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2022-08-24 21:50:53 +00:00
Simple("common.items.crafting_ing.abyssal_heart"): VoxTrans(
"voxel.sprite.crafting_ing.abyssal_heart",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2023-02-15 00:10:37 +00:00
Simple("common.items.crafting_ing.pearl"): VoxTrans(
"voxel.sprite.crafting_ing.pearl",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.5,
),
2022-08-24 21:50:53 +00:00
Simple("common.items.crafting_ing.coral_branch"): VoxTrans(
"voxel.sprite.crafting_ing.coral_branch",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
2023-02-15 00:10:37 +00:00
Simple("common.items.crafting_ing.glacial_crystal"): VoxTrans(
"voxel.object.glacial_crystal",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
),
// Gliders
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.cloverleaf"): VoxTrans(
"voxel.glider.starter",
2020-10-07 02:23:20 +00:00
(-2.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.basic_white"): VoxTrans(
"voxel.glider.basic_white",
2021-01-12 20:20:11 +00:00
(-2.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.basic_red"): VoxTrans(
"voxel.glider.basic_red",
2021-01-12 20:20:11 +00:00
(-2.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.9,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.blue"): VoxTrans(
"voxel.glider.blue",
2020-10-07 02:23:20 +00:00
(6.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.morpho"): VoxTrans(
"voxel.glider.butterfly1",
(6.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.monarch"): VoxTrans(
"voxel.glider.butterfly2",
(6.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.butterfly3"): VoxTrans(
2021-10-30 20:48:04 +00:00
"voxel.glider.butterfly3",
(6.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.moth"): VoxTrans(
"voxel.glider.moth",
2021-01-11 22:45:54 +00:00
(6.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.sandraptor"): VoxTrans(
"voxel.glider.sandraptor",
(6.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.snowraptor"): VoxTrans(
"voxel.glider.snowraptor",
(6.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.woodraptor"): VoxTrans(
"voxel.glider.woodraptor",
(6.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.sunset"): VoxTrans(
2021-10-30 20:48:04 +00:00
"voxel.glider.sunset",
(6.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.moonrise"): VoxTrans(
2021-10-30 20:48:04 +00:00
"voxel.glider.moonrise",
(6.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.skullgrin"): VoxTrans(
"voxel.glider.cultists",
2020-10-07 02:23:20 +00:00
(5.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.glider.leaves"): VoxTrans(
"voxel.glider.leaves",
2020-10-07 02:23:20 +00:00
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
2023-02-15 00:10:37 +00:00
Simple("common.items.glider.winter_wings"): VoxTrans(
"voxel.glider.winter_wings",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 1.1,
),
// Debug Items
2022-05-18 20:28:10 +00:00
Simple("common.items.debug.admin_stick"): VoxTrans(
"voxel.weapon.tool.broom_belzeshrub_purple",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
),
2021-11-03 10:49:36 +00:00
// Misc
2022-05-18 20:28:10 +00:00
Simple("common.items.weapons.tool.golf_club"): VoxTrans(
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"voxel.weapon.tool.golf_club",
(2.0, -1.0, 0.0), (-135.0, 25.0, 0.0), 1.1,
),
// Gems
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Simple("common.items.mineral.gem.amethyst"): VoxTrans(
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"voxel.sprite.mineral.gem.amethystgem",
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(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
),
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Simple("common.items.mineral.gem.topaz"): VoxTrans(
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"voxel.sprite.mineral.gem.topazgem",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
),
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Simple("common.items.mineral.gem.sapphire"): VoxTrans(
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"voxel.sprite.mineral.gem.sapphiregem",
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(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.6,
),
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Simple("common.items.mineral.gem.emerald"): VoxTrans(
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"voxel.sprite.mineral.gem.emeraldgem",
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(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
),
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Simple("common.items.mineral.gem.ruby"): VoxTrans(
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"voxel.sprite.mineral.gem.rubygem",
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(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
),
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Simple("common.items.mineral.gem.diamond"): VoxTrans(
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"voxel.sprite.mineral.gem.diamondgem",
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(0.0, 0.0, 0.0), (-55.0, 30.0, 20.0), 0.6,
),
// Modular component pieces
// Swords
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.sword.greatsword.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.sword.katana.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.sword.longsword.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.sword.ornate.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.sword.sabre.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.sword.sawblade.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.sword.zweihander.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.sword.greatsword.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.sword.katana.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.sword.longsword.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.sword.ornate.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.sword.sabre.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.sword.sawblade.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.sword.zweihander.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.sword.greatsword.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.sword.katana.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.sword.longsword.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.sword.ornate.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.sword.sabre.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.sword.sawblade.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.sword.zweihander.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.sword.greatsword.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.sword.katana.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.sword.longsword.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.sword.ornate.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.sword.sabre.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.sword.sawblade.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.sword.zweihander.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.sword.greatsword.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.sword.katana.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.sword.longsword.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.sword.ornate.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.sword.sabre.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.sword.sawblade.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.sword.zweihander.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.greatsword", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.sword.greatsword.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.katana", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.sword.katana.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.longsword", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.sword.longsword.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.ornate", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.sword.ornate.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sabre", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.sword.sabre.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.sawblade", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.sword.sawblade.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sword.zweihander", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.sword.zweihander.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
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Simple("common.items.modular.weapon.secondary.sword.long"): VoxTrans(
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"voxel.weapon.component.sword.hilt.long",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 0.7,
),
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Simple("common.items.modular.weapon.secondary.sword.medium"): VoxTrans(
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"voxel.weapon.component.sword.hilt.medium",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 0.7,
),
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Simple("common.items.modular.weapon.secondary.sword.short"): VoxTrans(
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"voxel.weapon.component.sword.hilt.short",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 0.7,
),
// Axes
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.axe.axe.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.axe.battleaxe.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.axe.greataxe.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.axe.jagged.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.axe.labrys.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.axe.ornate.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.axe.poleaxe.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.axe.axe.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.axe.battleaxe.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.axe.greataxe.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.axe.jagged.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.axe.labrys.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.axe.ornate.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.axe.poleaxe.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.axe.axe.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.axe.battleaxe.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.axe.greataxe.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.axe.jagged.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.axe.labrys.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.axe.ornate.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.axe.poleaxe.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.axe.axe.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.axe.battleaxe.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.axe.greataxe.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.axe.jagged.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.axe.labrys.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.axe.ornate.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.axe.poleaxe.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.axe.axe.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.axe.battleaxe.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.axe.greataxe.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.axe.jagged.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.axe.labrys.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.axe.ornate.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.axe.poleaxe.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.axe", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.axe.axe.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.battleaxe", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.axe.battleaxe.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.greataxe", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.axe.greataxe.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.jagged", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.axe.jagged.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.labrys", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.axe.labrys.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.ornate", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.axe.ornate.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.axe.poleaxe", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.axe.poleaxe.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.axe.long"): VoxTrans(
"voxel.weapon.component.axe.haft.long",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.axe.medium"): VoxTrans(
"voxel.weapon.component.axe.haft.medium",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.axe.short"): VoxTrans(
"voxel.weapon.component.axe.haft.short",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 1.0,
),
// Hammers
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.hammer.greathammer.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.hammer.greatmace.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.hammer.hammer.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.hammer.maul.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.hammer.ornate.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.hammer.spikedmace.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.bronze")): VoxTrans(
"voxel.weapon.component.hammer.warhammer.bronze",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.hammer.greathammer.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.hammer.greatmace.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.hammer.hammer.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.hammer.maul.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.hammer.ornate.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.hammer.spikedmace.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.iron")): VoxTrans(
"voxel.weapon.component.hammer.warhammer.iron",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.hammer.greathammer.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.hammer.greatmace.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.hammer.hammer.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.hammer.maul.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.hammer.ornate.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.hammer.spikedmace.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.steel")): VoxTrans(
"voxel.weapon.component.hammer.warhammer.steel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.hammer.greathammer.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.hammer.greatmace.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.hammer.hammer.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.hammer.maul.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.hammer.ornate.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.hammer.spikedmace.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.cobalt")): VoxTrans(
"voxel.weapon.component.hammer.warhammer.cobalt",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.hammer.greathammer.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.hammer.greatmace.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.hammer.hammer.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.hammer.maul.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.hammer.ornate.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.hammer.spikedmace.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.bloodsteel")): VoxTrans(
"voxel.weapon.component.hammer.warhammer.bloodsteel",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greathammer", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.hammer.greathammer.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.greatmace", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.hammer.greatmace.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.hammer", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.hammer.hammer.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.maul", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.hammer.maul.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.ornate", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.hammer.ornate.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.spikedmace", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.hammer.spikedmace.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.hammer.warhammer", "common.items.mineral.ingot.orichalcum")): VoxTrans(
"voxel.weapon.component.hammer.warhammer.orichalcum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.hammer.long"): VoxTrans(
"voxel.weapon.component.hammer.shaft.long",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.hammer.medium"): VoxTrans(
"voxel.weapon.component.hammer.shaft.medium",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.hammer.short"): VoxTrans(
"voxel.weapon.component.hammer.shaft.short",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 1.0,
),
// Bows
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.bow", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.bow.bow.wood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.composite", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.bow.composite.wood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.bow.greatbow.wood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.bow.longbow.wood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.bow.ornate.wood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.bow.shortbow.wood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.bow.warbow.wood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.bow", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.bow.bow.bamboo",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.composite", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.bow.composite.bamboo",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.bow.greatbow.bamboo",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.bow.longbow.bamboo",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.bow.ornate.bamboo",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.bow.shortbow.bamboo",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.bow.warbow.bamboo",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.bow", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.bow.bow.hardwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.composite", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.bow.composite.hardwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.bow.greatbow.hardwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.bow.longbow.hardwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.bow.ornate.hardwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.bow.shortbow.hardwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.bow.warbow.hardwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.bow", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.bow.bow.ironwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.composite", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.bow.composite.ironwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.bow.greatbow.ironwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.bow.longbow.ironwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.bow.ornate.ironwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.bow.shortbow.ironwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.bow.warbow.ironwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.bow", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.bow.bow.frostwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.composite", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.bow.composite.frostwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.bow.greatbow.frostwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.bow.longbow.frostwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.bow.ornate.frostwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.bow.shortbow.frostwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.bow.warbow.frostwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.bow", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.bow.bow.eldwood",
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(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.composite", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.bow.composite.eldwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.greatbow", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.bow.greatbow.eldwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.longbow", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.bow.longbow.eldwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.ornate", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.bow.ornate.eldwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.shortbow", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.bow.shortbow.eldwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.bow.warbow", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.bow.warbow.eldwood",
2022-02-26 21:00:54 +00:00
(0.0, 0.0, 0.0), (0.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.bow.long"): VoxTrans(
2022-05-08 03:28:13 +00:00
"voxel.weapon.component.bow.grip.long",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 0.7,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.bow.medium"): VoxTrans(
"voxel.weapon.component.bow.grip.medium",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 0.7,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.bow.short"): VoxTrans(
2022-05-08 03:28:13 +00:00
"voxel.weapon.component.bow.grip.short",
(0.0, 0.0, 0.0), (180.0, 210.0, 135.0), 0.7,
),
// Staffs
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.brand", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.staff.brand.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.staff.grandstaff.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.staff.longpole.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.staff.ornate.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.pole", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.staff.pole.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.rod", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.staff.rod.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.staff", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.staff.staff.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.brand", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.staff.brand.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.staff.grandstaff.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.staff.longpole.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.staff.ornate.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.pole", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.staff.pole.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.rod", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.staff.rod.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.staff", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.staff.staff.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.brand", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.staff.brand.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.staff.grandstaff.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.staff.longpole.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.staff.ornate.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.pole", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.staff.pole.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.rod", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.staff.rod.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.staff", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.staff.staff.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.brand", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.staff.brand.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.staff.grandstaff.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.staff.longpole.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.staff.ornate.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.pole", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.staff.pole.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.rod", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.staff.rod.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.staff", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.staff.staff.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.brand", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.staff.brand.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.staff.grandstaff.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.staff.longpole.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.staff.ornate.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.pole", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.staff.pole.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.rod", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.staff.rod.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.staff", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.staff.staff.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.brand", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.staff.brand.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.grandstaff", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.staff.grandstaff.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.longpole", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.staff.longpole.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.ornate", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.staff.ornate.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.pole", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.staff.pole.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.rod", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.staff.rod.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.staff.staff", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.staff.staff.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.staff.heavy"): VoxTrans(
"voxel.weapon.component.staff.core.heavy",
(0.0, 0.0, 0.0), (-100.0, 210.0, 15.0), 0.7,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.staff.medium"): VoxTrans(
"voxel.weapon.component.staff.core.medium",
(0.0, 0.0, 0.0), (-100.0, 210.0, 15.0), 0.7,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.staff.light"): VoxTrans(
"voxel.weapon.component.staff.core.light",
(0.0, 0.0, 0.0), (-100.0, 210.0, 15.0), 0.7,
),
// Sceptres
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.sceptre.arbor.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.sceptre.cane.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.sceptre.crook.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.sceptre.crozier.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.sceptre.grandsceptre.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.sceptre.ornate.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.wood")): VoxTrans(
"voxel.weapon.component.sceptre.sceptre.wood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.sceptre.arbor.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.sceptre.cane.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.sceptre.crook.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.sceptre.crozier.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.sceptre.grandsceptre.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.sceptre.ornate.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.bamboo")): VoxTrans(
"voxel.weapon.component.sceptre.sceptre.bamboo",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.sceptre.arbor.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.sceptre.cane.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.sceptre.crook.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.sceptre.crozier.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.sceptre.grandsceptre.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.sceptre.ornate.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.hardwood")): VoxTrans(
"voxel.weapon.component.sceptre.sceptre.hardwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.sceptre.arbor.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.sceptre.cane.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.sceptre.crook.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.sceptre.crozier.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.sceptre.grandsceptre.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.sceptre.ornate.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.ironwood")): VoxTrans(
"voxel.weapon.component.sceptre.sceptre.ironwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.sceptre.arbor.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.sceptre.cane.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.sceptre.crook.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.sceptre.crozier.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.sceptre.grandsceptre.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.sceptre.ornate.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.frostwood")): VoxTrans(
"voxel.weapon.component.sceptre.sceptre.frostwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.arbor", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.sceptre.arbor.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.cane", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.sceptre.cane.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crook", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.sceptre.crook.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.crozier", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.sceptre.crozier.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.grandsceptre", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.sceptre.grandsceptre.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.ornate", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.sceptre.ornate.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
ModularWeaponComponent(("common.items.modular.weapon.primary.sceptre.sceptre", "common.items.log.eldwood")): VoxTrans(
"voxel.weapon.component.sceptre.sceptre.eldwood",
(0.0, 0.0, 0.0), (-130.0, 90.0, 0.0), 1.0,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.sceptre.heavy"): VoxTrans(
"voxel.weapon.component.sceptre.core.heavy",
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 0.7,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.sceptre.medium"): VoxTrans(
"voxel.weapon.component.sceptre.core.medium",
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 0.7,
),
2022-05-18 20:28:10 +00:00
Simple("common.items.modular.weapon.secondary.sceptre.light"): VoxTrans(
"voxel.weapon.component.sceptre.core.light",
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 0.7,
),
2023-03-03 23:21:37 +00:00
// Keys
Simple("common.items.keys.rusty_tower_key"): VoxTrans(
"voxel.object.key_rusty-0",
2023-03-03 23:21:37 +00:00
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
),
// Lockpicks
Simple("common.items.utility.lockpick_0"): VoxTrans(
"voxel.object.lockpick",
2023-03-03 23:21:37 +00:00
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
),
})