jaynus
f31e3c1fd4
litter simulation createVehicleLocal /w temporal network sync.
2015-04-18 08:31:03 -07:00
jaynus
c952a97de8
Revert "synced events implemented into litter."
...
This reverts commit 32df4a2adc
.
2015-04-17 19:38:05 -07:00
jaynus
32df4a2adc
synced events implemented into litter.
2015-04-17 19:33:07 -07:00
esteldunedain
faa7513a79
Merge branch 'streamlinedBasicDiagnosis' of github.com:KoffeinFlummi/ACE3 into simpleDiagnosis
2015-04-17 20:09:04 -03:00
esteldunedain
15720dce31
Yellow and Red medical crosses
2015-04-17 20:08:30 -03:00
esteldunedain
cba00e7b5d
Merge remote-tracking branch 'origin/master' into simpleDiagnosis
2015-04-17 20:03:04 -03:00
esteldunedain
c423e9d743
Merge remote-tracking branch 'origin/medicalFixes' into simpleDiagnosis
...
Conflicts:
addons/medical/ACE_Medical_Actions.hpp
addons/medical/ACE_Medical_SelfActions.hpp
2015-04-17 20:02:51 -03:00
esteldunedain
a5c3e86cd3
Fixes
2015-04-17 20:00:43 -03:00
esteldunedain
cce9e1f04c
Simple diagnose
2015-04-17 19:38:03 -03:00
esteldunedain
1d208b4efc
Modify Function for medical actions
2015-04-17 19:36:03 -03:00
Glowbal
d1a09ae7fc
fixed vehicle crashes for adv
2015-04-17 23:15:41 +02:00
Glowbal
bc4d102d08
changed variable initialization - everything is now done local
2015-04-17 22:43:31 +02:00
Glowbal
cbc3584f9d
removed duplicate condition attribute
2015-04-17 22:24:42 +02:00
Glowbal
9670267d20
Fixed wrong classnames for IV treatments
2015-04-17 22:21:54 +02:00
Glowbal
f5effca216
fixed handleDamage basic
2015-04-17 22:21:15 +02:00
Glowbal
6d18e484c1
Cache condition for target instead of caller
2015-04-17 22:02:43 +02:00
Glowbal
0e858be1b1
Changed conditions for body parts are now always true.
...
This way the medical information is always available, and should help a bit with performance as well.
2015-04-17 22:00:07 +02:00
Grzegorz Sikora
7489e514ce
PL translation
2015-04-17 21:48:04 +02:00
Glowbal
fa7bb5f9c6
Added unconscious state check
2015-04-17 21:28:47 +02:00
Glowbal
008c36ac76
fixes #699
2015-04-17 21:27:57 +02:00
Glowbal
eb731b1169
fixes #653
2015-04-17 21:07:09 +02:00
Glowbal
31bc09a9a3
fixed AI standing up before being killed
...
Doesn't matter if we enable AI again on dead units
2015-04-17 21:06:30 +02:00
Glowbal
9b4435827e
Added setting for unconscious animations on treatment
2015-04-17 20:51:57 +02:00
Glowbal
80139521bc
fixes #691
2015-04-17 20:49:24 +02:00
Glowbal
b333e6e662
Keep units longer unconscious, instead of quickly fading in/out
2015-04-17 20:40:24 +02:00
Glowbal
847ee7e229
Moved unconscious event, so it won't conflict in case the unit is still being carried
2015-04-17 20:38:02 +02:00
Glowbal
8b7e46c45f
fixes #656
2015-04-17 20:26:28 +02:00
Glowbal
c86be12668
fixes #599
2015-04-17 20:24:05 +02:00
Glowbal
111a350a84
Merge branch 'master' into advMedicalEventSync
2015-04-17 20:11:53 +02:00
PabstMirror
6e077de829
Medical - Use default value instead of 0 for getVar
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#683 - should prevent people getting knocked out from any damage source
if the variables are undefined
2015-04-17 12:13:23 -05:00
EpMAK
31a2f1b279
Russian translations
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Again, filling strings, fixing errors
2015-04-17 19:36:07 +03:00
ruPaladin
2698490569
medical (patient status semantic fixes)
2015-04-17 17:49:03 +03:00
ruPaladin
874cc75271
medical (semantic correction)
2015-04-17 16:22:02 +03:00
esteldunedain
9de834e156
Prototype of simplified diagnosis for basic medical. The left gui is completely scraped. Instead, the medical interaction points are color coded to reflect theier damage (bleeding rate).
2015-04-17 00:04:27 -03:00
simon84
e7f9bc09df
German translations
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Conflicts:
addons/disarming/stringtable.xml
addons/hearing/stringtable.xml
addons/medical/stringtable.xml
addons/microdagr/stringtable.xml
addons/nametags/stringtable.xml
addons/optionsmenu/stringtable.xml
addons/overheating/stringtable.xml
addons/winddeflection/stringtable.xml
2015-04-16 22:52:49 +02:00
simon84
cc75928cc0
Merge remote-tracking branch 'acemod/master'
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Conflicts:
addons/disarming/stringtable.xml
addons/hearing/stringtable.xml
addons/medical/stringtable.xml
addons/microdagr/stringtable.xml
addons/nametags/stringtable.xml
addons/optionsmenu/stringtable.xml
addons/overheating/stringtable.xml
addons/winddeflection/stringtable.xml
2015-04-16 22:47:51 +02:00
simon84
c18284d964
German translation
2015-04-16 22:04:24 +02:00
bux578
5764310833
german translation
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double checked by bw medic
2015-04-16 21:58:39 +02:00
KoffeinFlummi
11f9478035
Merge https://github.com/Legolasindar/ACE3 into spanish-merge
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Conflicts:
addons/advanced_ballistics/stringtable.xml
addons/atragmx/stringtable.xml
addons/ballistics/stringtable.xml
addons/javelin/stringtable.xml
addons/kestrel4500/stringtable.xml
addons/laserpointer/stringtable.xml
addons/medical/stringtable.xml
addons/scopes/stringtable.xml
addons/weather/stringtable.xml
2015-04-16 18:31:31 +02:00
Glowbal
59ae4623ff
Derp
2015-04-16 00:17:17 +02:00
Glowbal
f3ca1a85b9
Merge branch 'master' of github.com:acemod/ACE3
2015-04-16 00:15:57 +02:00
Glowbal
0f4b7d0977
fixes #347
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Please??
2015-04-16 00:14:05 +02:00
PabstMirror
0076be6a86
Fix stringtables
2015-04-15 17:08:35 -05:00
KoffeinFlummi
8aeeff616e
Merge branch 'master' of https://github.com/acemod/ACE3
2015-04-15 22:21:21 +02:00
commy2
6f6d080dbd
port inject sound
2015-04-15 22:16:54 +02:00
KoffeinFlummi
5c3b06b1bf
Merge branch 'patch-1' of https://github.com/ramius86/ACE3 into italian-merge
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Conflicts:
addons/medical/stringtable.xml
2015-04-15 22:06:18 +02:00
Glowbal
c88479d54d
staged work
2015-04-15 19:45:42 +02:00
ruPaladin
a3965424b9
addons/medical translation to Russian
2015-04-15 19:09:10 +03:00
Ivan Navarro Cabello
40b784fb7a
update stringtable
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added spanish translate
2015-04-15 17:41:10 +02:00
KoffeinFlummi
8b915380b7
Merge branch 'hungarian-merge'
2015-04-15 13:55:02 +02:00
KoffeinFlummi
2ffbccbf20
Merge branch 'hu-translate' of https://github.com/Harakhti/ACE3 into hungarian-merge
2015-04-15 12:59:56 +02:00
Marco
af3fdf9b91
Update stringtable.xml
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Italian translation
2015-04-15 10:28:09 +02:00
PabstMirror
a36739c697
Merge pull request #418 from acemod/flashbangTweaks
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Flashbang tweaks
2015-04-14 23:23:15 -05:00
Nicolás Badano
10b1587453
Merge pull request #592 from gienkov/master
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PL translation
2015-04-14 20:36:25 -03:00
Grzegorz Sikora
3543b9c806
PL Translation
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Some french, german and russian entries were listed twice, had to remove
one of two here and there so this list is for revision by different
translators
2015-04-15 00:43:42 +02:00
esteldunedain
ad750977e0
Fix ACRE volume on medical unconsciousness
2015-04-14 19:17:05 -03:00
Felix Wiegand
5d8dd701d2
Merge pull request #518 from acemod/basic-medical-tweaks
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Basic medical tweaks
2015-04-14 23:49:00 +02:00
jaynus
c6943fbdaf
fixes to ACRE volume, and this transform should really be in set/get global volume. Closes #588
2015-04-14 14:45:21 -07:00
KoffeinFlummi
f07949cf19
Remove some old todos
2015-04-14 22:57:18 +02:00
KoffeinFlummi
676f7c8732
Remove hitpart from action names for non-self
2015-04-14 22:50:06 +02:00
KoffeinFlummi
13d7649c4a
Buff colour flashing effect
2015-04-14 22:49:26 +02:00
KoffeinFlummi
2391c5e6d6
Tweak crate names
2015-04-14 22:34:19 +02:00
KoffeinFlummi
91e25dc215
Missing stringtable entries
2015-04-14 22:34:08 +02:00
KoffeinFlummi
7af6ea36a6
Fix missing pain effect option name
2015-04-14 22:07:43 +02:00
KoffeinFlummi
684c36f8a5
Add pain effect option
2015-04-14 21:49:56 +02:00
KoffeinFlummi
e7807c009f
Use playerInventoryChanged instead of Take
...
This makes sure to also fire when other mods, like TFAR (when adding
backpacks) add items via script.
2015-04-14 21:28:18 +02:00
Glowbal
af255604ac
Switched to event based sync system for open wounds
2015-04-14 21:17:36 +02:00
KoffeinFlummi
71b19b4621
Remove duplicate bleeding code
2015-04-14 20:40:38 +02:00
KoffeinFlummi
ba377dfd3a
Show seperate message for "scratches"; localize
2015-04-14 20:40:17 +02:00
KoffeinFlummi
c6118901b4
Merge branch 'master' into basic-medical-tweaks
2015-04-14 20:35:17 +02:00
KoffeinFlummi
7ca36cdb65
Always show wounds, even for very low damage
2015-04-14 20:28:19 +02:00
KoffeinFlummi
a4c93ab2e2
Add seperate crates for basic and advanced
2015-04-14 20:28:00 +02:00
KoffeinFlummi
c379f2775e
Style fixes
2015-04-14 20:27:42 +02:00
KoffeinFlummi
63fe4118d4
Merge https://github.com/FreeZbe/ACE3 into french-merge
2015-04-14 14:48:13 +02:00
KoffeinFlummi
96319c8799
Merge https://github.com/ruPaladin/ACE3 into russian-merge
2015-04-14 12:50:14 +02:00
Harakhti
1b60a335a5
Translation: J to M
...
I feel burned out. This was very specifically long and tedious.
2015-04-13 23:03:09 +02:00
Kllrt
1c611ba2db
Added another new CZ strings
2015-04-13 21:15:04 +02:00
bux578
8c24d9ec35
fix invalid xml, fix duplicate keys
2015-04-13 15:25:30 +02:00
KoffeinFlummi
8d4003a396
Merge https://github.com/HerrStein/ACE3 into german-merge
2015-04-13 14:21:00 +02:00
KoffeinFlummi
f6c7d444e1
Merge https://github.com/Anthariel/ACE3 into french-merge
2015-04-13 13:31:48 +02:00
KoffeinFlummi
b93cf4fb4a
Merge branch 'polish-merge'
2015-04-13 13:01:17 +02:00
KoffeinFlummi
118b5509ea
Merge https://github.com/gienkov/ACE3 into polish-merge
2015-04-13 13:00:59 +02:00
PabstMirror
bf3e3d3b64
#542 - ACE_fakeWeapon not found
2015-04-13 03:46:42 -05:00
PabstMirror
70dbae5a25
#527 - Unconscious switching groups
2015-04-13 00:32:07 -05:00
Anthariel
77058857e6
Update stringtable.xml
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Wrong translation
2015-04-13 02:02:19 +02:00
simon84
51bc7208bc
German translation
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Some german translations and corrections
2015-04-12 20:52:15 +02:00
KoffeinFlummi
664cc7077d
Reduce blood loss rate
2015-04-12 18:06:57 +02:00
KoffeinFlummi
6062128436
Remove tourniquet option, add check pulse/response
2015-04-12 18:01:29 +02:00
KoffeinFlummi
f794eaac43
Merge branch 'master' into basic-medical-tweaks
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Conflicts:
addons/medical/ACE_Medical_Actions.hpp
addons/medical/functions/fnc_handleDamage_basic.sqf
addons/medical/stringtable.xml
2015-04-12 18:00:22 +02:00
Anthariel
3f84ac4817
Update stringtable.xml
2015-04-12 17:59:53 +02:00
Anthariel
3842272c43
Update stringtable.xml
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Fixing French & English translation error that I've made on the line : 780 and 781 (thanks KoffeinFlummi)
2015-04-12 17:55:53 +02:00
Glowbal
019163c9ce
Merge pull request #489 from acemod/medicalPerformanceImprovements
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Medical performance improvements
2015-04-12 14:44:18 +02:00
KoffeinFlummi
8f2a1735ae
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-12 14:28:28 +02:00
KoffeinFlummi
614afa8537
Merge https://github.com/Kllrt/ACE3 into czech-merge
...
Conflicts:
addons/attach/stringtable.xml
addons/captives/stringtable.xml
addons/common/stringtable.xml
addons/dragging/stringtable.xml
addons/explosives/stringtable.xml
addons/goggles/stringtable.xml
addons/grenades/stringtable.xml
addons/hearing/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/inventory/stringtable.xml
addons/kestrel/stringtable.xml
addons/laser_selfdesignate/stringtable.xml
addons/laserpointer/stringtable.xml
addons/logistics_uavbattery/stringtable.xml
addons/logistics_wirecutter/stringtable.xml
addons/magazinerepack/stringtable.xml
addons/maptools/stringtable.xml
addons/medical/stringtable.xml
addons/microdagr/stringtable.xml
addons/nametags/stringtable.xml
addons/optionsmenu/stringtable.xml
addons/overheating/stringtable.xml
addons/realisticnames/stringtable.xml
addons/reload/stringtable.xml
addons/reloadlaunchers/stringtable.xml
addons/weaponselect/stringtable.xml
addons/wep_javelin/stringtable.xml
addons/winddeflection/stringtable.xml
2015-04-12 14:27:59 +02:00
FreeZbe
45ff6c7ce9
French: (Nearly) Complete French translations
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Some entries (3 or 4) are still missing.
I dont understand what you mean / what the input is related to.
2015-04-12 14:15:45 +02:00
Legolasindar
b665781399
Update stringtable.xml
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updated spanish translation and added some english missed translation
2015-04-12 13:58:06 +02:00
KoffeinFlummi
59952441d8
Merge branch 'patch-2' of https://github.com/licht-im-Norden87/ACE3 into german-merge
2015-04-12 06:22:17 +02:00
KoffeinFlummi
c6efd4e546
Merge https://github.com/EpMAK/ACE3 into russian-merge
2015-04-12 05:39:46 +02:00
PabstMirror
3be70556ab
Medical: adjustPainLevels from outside functions
2015-04-11 21:21:33 -05:00
Glowbal
e00f0ea4c3
No longer creates a new waitAndExec for every handleDamage call
2015-04-11 22:47:10 +02:00
Glowbal
97fa40b4c1
Make use of new global variables for selections and hitpoints
2015-04-11 22:31:38 +02:00
Glowbal
6cc115a628
We already determine the new damage in caching, so we will use that value instead of recalculating it here
2015-04-11 22:31:17 +02:00
Glowbal
e8d2a00994
Added GVAR(HITPOINTS) and GVAR(SELECTIONS) variables
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No longer have to recreate the selection and hitpoint arrays every time
2015-04-11 22:30:52 +02:00
Glowbal
c69f71ba71
formatting
2015-04-11 22:29:32 +02:00
Glowbal
51906e341d
Removed unused variables
2015-04-11 22:29:11 +02:00
Glowbal
082ab5155e
Minor performance improvements
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Before avg: 0.0858495ms
After avg: 0.0701045ms
2015-04-11 21:27:49 +02:00
EpMAK
21abff3713
Revert "Revert "Russian Translation""
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This reverts commit ea04f4ab3e
.
2015-04-11 21:33:34 +03:00
EpMAK
ea04f4ab3e
Revert "Russian Translation"
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This reverts commit 17a552bb80
.
2015-04-11 21:33:07 +03:00
Kllrt
38adfbcb70
Added missing CZ strings and made little revision
2015-04-11 16:33:00 +02:00
PabstMirror
adc7db9ae9
#456 - Fix AI rotating while dead (disableAI func)
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Still some small head movements, but I don't know how to fix that.
2015-04-10 15:02:40 -05:00
FreeZbe
4a996bf147
Update stringtable.xml
2015-04-10 21:22:07 +02:00
esteldunedain
d6e70cfe6b
Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3
...
Conflicts:
addons/common/stringtable.xml
addons/explosives/stringtable.xml
addons/frag/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/inventory/stringtable.xml
addons/laser_selfdesignate/stringtable.xml
addons/logistics_wirecutter/stringtable.xml
addons/medical/stringtable.xml
2015-04-10 16:20:18 -03:00
FreeZbe
e09a3b29d7
Update stringtable.xml
2015-04-10 21:20:09 +02:00
FreeZbe
4dbba270f9
Translations fixes
2015-04-10 21:07:38 +02:00
ruPaladin
8ea96b3086
Update stringtable.xml
2015-04-10 21:21:40 +03:00
EpMAK
17a552bb80
Russian Translation
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Russian translation of stringtables: new lines + old lines fixed a bit,
realistic names for armory are not yet filled.
2015-04-10 19:55:57 +03:00
EpMAK
68d08b8c7b
Revert "Translation"
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This reverts commit fab5605ad5
.
2015-04-10 19:46:18 +03:00
EpMAK
fab5605ad5
Translation
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Russian translation of the texts
2015-04-10 17:51:48 +03:00
Asgar
16b2311376
Added German translation for a couple of things,
2015-04-10 14:21:55 +02:00
Legolasindar
52d476abd3
Update stringtable.xml
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Added spanisth translation, and two lines of english translation
2015-04-10 12:29:44 +02:00
Jo David
c258c6c00d
fixing translation
2015-04-10 09:05:37 +02:00
Jo David
33a14076fc
Merge branch 'master' of https://github.com/acemod/ACE3 into translations
...
Conflicts:
addons/captives/stringtable.xml
addons/medical/stringtable.xml
2015-04-10 09:01:24 +02:00
Anthariel
95e53fd1bf
Update stringtable.xml
...
Added: French Translations (~85%)
2015-04-10 06:20:04 +02:00
Grzegorz
bf6984400f
medical PL translation
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like a boss
2015-04-10 04:30:39 +02:00
licht-im-Norden87
6323a85f17
Update stringtable.xml
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<English>Field Dressing</English>
<German>Notverband</German>
I dont know if a Notverband is the same as a Field Dressing.
2015-04-10 00:23:20 +02:00
licht-im-Norden87
4522b45939
Update stringtable.xml
2015-04-10 00:03:46 +02:00
Glowbal
093d340ee7
Changed: Dragging/carrying now works for units with broken legs
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Added unload and load of unconscious units
2015-04-09 21:23:10 +02:00
Glowbal
0926397ab4
Removed deadcode and obvious comments
2015-04-09 20:13:46 +02:00
Glowbal
39cbf21278
Removed deprecated carry functions
2015-04-09 20:12:30 +02:00
commy2
5ea35a01bb
sorting out required addons for modularity
2015-04-09 13:23:29 +02:00
PabstMirror
c3564ee883
undef to Make PBO-Project Happy
2015-04-08 14:38:29 -05:00
Glowbal
3702679ee4
fixed wrong value for radio disabled on waking up
2015-04-08 21:31:59 +02:00
KoffeinFlummi
a209e49f1c
Remove partname from patientInfoDisplay for basic.
2015-04-08 07:39:16 +02:00
KoffeinFlummi
1dcff94ec7
Remove hitpart from bandage action name
...
Since the context of the interaction menu makes it clear what body part
you mean anyways, this is unnecessary.
2015-04-08 07:35:31 +02:00
KoffeinFlummi
5bd1ee7ecd
Do not use a treshold for unassigned damage.
2015-04-08 07:21:34 +02:00
Glowbal
ffbe9f0c71
Setting for getting rid of hitpoint damage after adv medical damage
2015-04-07 21:06:48 +02:00
Glowbal
c823826f17
Merge branch 'master' into medicalImprovements
2015-04-07 20:53:24 +02:00
Glowbal
2b341c2a8b
left over CSE function calls removed
2015-04-07 20:50:44 +02:00
Glowbal
545014b073
missing return value
2015-04-07 20:47:36 +02:00
Glowbal
ac3bda3135
improvements to displayPatientInformation. Bandaged wounds should be more clear now
2015-04-07 20:19:32 +02:00
esteldunedain
765ae4ee64
Merge branch 'master' into tabCleanup
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Conflicts:
addons/explosives/functions/fnc_addClacker.sqf
addons/explosives/functions/fnc_detonateExplosive.sqf
addons/explosives/functions/fnc_getPlacedExplosives.sqf
addons/explosives/functions/fnc_openDetonateUI.sqf
addons/explosives/functions/fnc_openPlaceUI.sqf
addons/explosives/functions/fnc_openTransmitterUI.sqf
addons/explosives/functions/fnc_openTriggerSelectionUI.sqf
addons/explosives/functions/fnc_placeExplosive.sqf
addons/explosives/functions/fnc_place_Approve.sqf
addons/explosives/functions/fnc_setPosition.sqf
2015-04-07 15:00:56 -03:00
Glowbal
526e24f133
formatting
2015-04-07 19:56:54 +02:00
Glowbal
3d82cb8eac
Removed deprecated onTreatmentCompleted event
2015-04-07 19:54:24 +02:00
Glowbal
7fb3ac6740
Added _x_ca suffixes to all item pictures
2015-04-07 19:16:56 +02:00
Pierre Humberdroz (meat)
4c49765c8f
translation changes
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#370
2015-04-07 10:39:41 +02:00
bux578
92da20ce62
translations
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#367
2015-04-07 10:02:33 +02:00
jaynus
99008ac729
Merge pull request #332 from KoffeinFlummi/medicalBox
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Added: Generic placeholder medical box.
2015-04-06 19:09:16 -07:00
Glowbal
12493f8595
Improved wounds configuration (missing maxDamage values added)
2015-04-07 00:57:05 +02:00
Glowbal
c7549a13a4
Improved pain reduction
2015-04-07 00:41:53 +02:00
Glowbal
bdb5c8e728
Merge pull request #349 from KoffeinFlummi/medicalBugFixes
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Exit displayPatientInformation PFH when a different selection is selected.
2015-04-06 19:49:12 +02:00
Glowbal
4c6dad69f9
Should fix #347 . Could not reproduce but this at least fixes some issues (which most likely caused the error)
2015-04-06 19:43:27 +02:00
jaynus
1bb6be5654
Cleaning up of all tabs in source code files.
2015-04-06 09:22:43 -07:00
PabstMirror
c1abb2669d
#340 - Fix stringtables
2015-04-06 11:03:04 -05:00
Glowbal
76ad6b8294
Added missing main actions
2015-04-06 15:46:50 +02:00
Glowbal
ce4cdd3722
staged bodybag fixes
2015-04-06 15:11:54 +02:00
Glowbal
661d93e82c
Working commit
2015-04-06 14:51:17 +02:00
Glowbal
8e176eff55
Fixed treatment locations
2015-04-06 14:32:37 +02:00
Glowbal
43b3190202
config fix
2015-04-06 14:14:00 +02:00
Glowbal
10a1108aae
Added support for customizable treatment location limitation
2015-04-06 14:11:10 +02:00
Glowbal
2657677bd8
Added support for TFR/ACRE on unconscious
2015-04-06 14:09:59 +02:00
jaynus
c87f2f8bcc
Added: Generic placeholder medical box.
2015-04-05 15:16:32 -07:00
jaynus
e3ad83e109
Merge pull request #286 from KoffeinFlummi/lasers
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Self designating lasers, Javelin Guidance, DAGR laser guidance, Comanche updated HUDS
2015-04-05 13:26:54 -07:00
Glowbal
9e3bb8ac95
fixed triage card
2015-04-05 22:07:38 +02:00
Glowbal
12d10b8bf7
Blood loss for basic (from AGM medical)
2015-04-05 21:38:15 +02:00
Glowbal
147bb92541
Added setting to disable variable sync (recommended on)
2015-04-05 20:23:07 +02:00
Glowbal
7ffd690a71
Changed: IVs are now synced and medics can see a unit is receiving an IV
2015-04-05 20:11:54 +02:00
Glowbal
89015c94d4
Removed rouge system chat and diag_log messages
2015-04-05 19:42:55 +02:00
Glowbal
ae2adc17b9
changed all medical items to inherit from ACE_ItemCore
2015-04-05 19:37:07 +02:00
Glowbal
2c0bec2b07
disabled injury visualization for bandaged wounds
2015-04-05 19:36:40 +02:00
Glowbal
171ebf827a
No litter created when in vehicle
2015-04-05 19:28:57 +02:00
Glowbal
a0bbbdb0b7
fixed place in bodybag
2015-04-05 19:27:53 +02:00
Glowbal
f52891436a
oops
2015-04-05 19:27:40 +02:00
Glowbal
ecf84ae039
Updated module classname to be inline with others
2015-04-05 19:27:28 +02:00
Glowbal
0f52059249
Fixed CPR script error
2015-04-05 19:27:09 +02:00
Glowbal
dca75c5557
Implemented bandaged wounds setting (adv)
2015-04-05 19:26:33 +02:00
Glowbal
e3e17d8fcb
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-05 15:51:42 +02:00
Glowbal
c210efcef0
fixed #312 Error occurred with undefined damageTypes. In this case; getting run over by a vehicle.
2015-04-05 15:51:28 +02:00
Glowbal
32625b446b
fixed animation being reset even when inside a vehicle
2015-04-05 13:03:09 +02:00
Glowbal
cf1f641424
Moved selfActions to a separate hpp file
2015-04-05 13:02:55 +02:00
jaynus
ab0d289762
Merge remote-tracking branch 'origin/master' into lasers
2015-04-04 16:56:03 -07:00
esteldunedain
f417fa2285
Add medical actions while boarded.
2015-04-04 19:41:12 -03:00
Glowbal
7f9043897c
wake up by epinephrine in revive state
2015-04-04 22:50:38 +02:00
Glowbal
551c36d690
fixed treatment didnt work inside vehicles
2015-04-04 22:48:52 +02:00
Glowbal
77d39877d2
Merge branch 'master' into medicalImprovements
2015-04-04 22:01:15 +02:00
Glowbal
a56e8745c3
fixed module settings
2015-04-04 21:59:18 +02:00
Glowbal
d37094dc7a
Work around for self treatment when cursorMenu from interact is used.
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Executing it one frame later works fine, but otherwise the loading bar will fail.
2015-04-04 21:52:00 +02:00
Glowbal
5c3ee0dd1a
Added settings to modules & fixed medicalVehicle module
2015-04-04 21:51:18 +02:00
Glowbal
89ec817ce3
Added setting for litter cleanup delay
2015-04-04 21:26:41 +02:00
Glowbal
1d33ce52b3
added support for adjustable settings for consumeItem and medicalLevel
2015-04-04 21:20:24 +02:00
Glowbal
93d9088410
fixed cardiac arrest
2015-04-04 21:20:03 +02:00
Glowbal
e3aaac7005
Only select primary weapon if no current weapon is selected
2015-04-04 20:49:30 +02:00
Nicolás Badano
5f4030469f
Merge pull request #309 from KoffeinFlummi/closeInteractMenu
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Close interact menu when knocked out
2015-04-04 15:35:00 -03:00
Glowbal
e78fc55b45
changed; When standing before treatment, the caller will now move into crouch instead of standing up again.
2015-04-04 20:21:52 +02:00
Glowbal
ddb01e7865
Improved unconscious wakeup animations
2015-04-04 20:21:06 +02:00
Glowbal
2420db78a1
CreateLitter now supports conditions and is selection specific.
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Format:
litter[] = {
{"SelectionName", "Condition", {"litterClassname"} },
...
};
The array with litter classnames also support 2d arrays. ie:
{"SelectionName", "Condition", {{"litterClassname"}} }
Of array entries it will select a random classname.
2015-04-04 20:20:29 +02:00
Glowbal
08e1949078
Improved patient unconscious animation
2015-04-04 18:08:41 +02:00
Glowbal
31b7ade057
Support unconscious animation for patient upon treatment
2015-04-04 17:33:20 +02:00
esteldunedain
d090b3328c
- Close interact_menu when the player falls unconscious
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- Prevent all types of interactions while unconscious
2015-04-04 12:25:49 -03:00
Glowbal
48758ff0e3
fixed incorrect typeNames
2015-04-04 16:59:52 +02:00
Glowbal
b54179696a
fixed basic revive 2
2015-04-04 16:28:09 +02:00