Commit Graph

5578 Commits

Author SHA1 Message Date
maxicarlos08
a5199a966a
Include required serde feature for enum-map in veloren-common
This previously broke torvus builds, but worked fine for builds here
since veloren-rtsim enabled the serde feature.
2023-11-16 21:47:44 +01:00
Maxicarlos08
17904d9387 crit_power -> precise_power 2023-11-14 18:07:01 -05:00
Sam
6814ce8134 Addressed review comments. 2023-11-14 18:07:00 -05:00
Sam
01d1e15be3 Fixed UI crash 2023-11-14 18:06:59 -05:00
Sam
62464dbe11 Removed crit chance stat 2023-11-14 18:06:58 -05:00
Sam
3f19c61426 Changed buffs from using hash maps to an enum map and a slot map. 2023-11-12 12:37:28 -05:00
Isse
48d95e7699 SnowGlitter experimental shader 2023-11-02 12:53:34 +01:00
Christof Petig
f73f52605f Support recipes and item images from plugins 2023-10-25 00:05:35 +02:00
Joshua Barretto
22b537a4e5 Fixed CI and incorrect vel 2023-10-21 14:58:13 +01:00
Joshua Barretto
ac7f6872db Fixed typo 2023-10-21 13:51:42 +01:00
Joshua Barretto
7589774967 Renamed tether renderer to rope, fixed tether lengths 2023-10-21 13:51:42 +01:00
Joshua Barretto
879a28fbb6 Fixed warnings 2023-10-21 13:51:41 +01:00
Joshua Barretto
deca7ae258 Finished adding tether graphics 2023-10-21 13:51:40 +01:00
Joshua Barretto
9a72d52c48 Began adding tether visuals 2023-10-21 13:49:04 +01:00
Joshua Barretto
5a41d7e33e Added cart, notion of rolling resistance (hacky) 2023-10-21 13:49:04 +01:00
DaforLynx
fd28f10dff Address comment by zesterer 2023-10-20 10:12:22 -07:00
jshipsey
1b8265803e comments addressed 2023-10-19 11:23:55 -04:00
jshipsey
d27c73ddb1 fmt 2023-10-19 00:17:50 -04:00
DaforLynx
350257c572 Fix lava sounds not playing, some adjustments to frequency 2023-10-19 00:14:14 -04:00
jshipsey
cf425a09c8 setup 2023-10-19 00:14:12 -04:00
Joshua Barretto
e81516a154 Log shader warnings 2023-10-18 21:50:40 +01:00
Joshua Barretto
cb2de226a2 Fixed tracing span ordering issue 2023-10-18 19:56:19 +01:00
Joshua Barretto
ba763f2da5 Make no terrain pop the default 2023-10-18 09:58:00 +01:00
Joshua Barretto
bf92d0287b Skip animating figures outside of the frustum 2023-10-18 09:58:00 +01:00
Christof Petig
e22046c5f4 Address zesterer's comments 2023-10-17 22:10:19 +02:00
Christof Petig
12ee21a289 first part of load items from plugin 2023-10-17 21:07:23 +02:00
Justin Shipsey
0d5017932d Merge branch 'zesterer/backpack-fixes' into 'master'
Added wielding for wallrunning

See merge request veloren/veloren!4133
2023-10-16 20:00:06 +00:00
Isse
b862a7aa22 Merge branch 'isse/fix-div0' into 'master'
Fix divide by zero in state::apply_terrain_changes_internal

See merge request veloren/veloren!4140
2023-10-16 11:35:17 +00:00
Isse
3a61fb15b2 fix divide by zero in state::apply_terrain_changes_internal 2023-10-15 23:00:36 +02:00
Samuel Keiffer
e1767ab3ad Merge branch 'sam/bezier-beam' into 'master'
Converted beam system from spherical shell wedges to quadratic beziers

See merge request veloren/veloren!4137
2023-10-15 15:42:02 +00:00
Joshua Barretto
e6ca99cbb4 Fixed rolling limbs 2023-10-15 15:53:34 +01:00
Joshua Barretto
eec60a3277 Improved walking animations 2023-10-15 15:33:51 +01:00
Joshua Barretto
b21ccbf480 Reduced shoulder bopping 2023-10-15 12:21:20 +01:00
Sam
ef5e37a64d Converted beam system from spherical shell wedges to quadratic beziers 2023-10-14 21:46:28 -04:00
Joshua Barretto
c327d0cc85 Better wielded rolling 2023-10-14 21:35:54 +01:00
Raul Wagner Costa
46cf1f1914 Linearize light colors on the CPU 2023-10-14 18:10:35 +00:00
Joshua Barretto
748cde14be Factored out common lantern animation 2023-10-14 15:46:20 +01:00
Joshua Barretto
30ecc997ea Factor tool back animation code out 2023-10-14 15:06:08 +01:00
Joshua Barretto
03f698034b Nicer running 2023-10-14 14:27:01 +01:00
Joshua Barretto
e293de5bae Added wielding for wallrunning 2023-10-14 12:27:08 +01:00
Joshua Barretto
32b0b33abe Merge branch 'zesterer/backpack-fixes' into 'master'
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons

See merge request veloren/veloren!4131
2023-10-13 22:21:53 +00:00
Joshua Barretto
64cb9b099d Better rolling 2023-10-13 22:35:34 +01:00
Joshua Barretto
510b5eaf98 Fixed vanishing legs 2023-10-13 21:55:40 +01:00
Joshua Barretto
6dc5a5b366 Made bird legs more reasonable 2023-10-13 21:25:39 +01:00
Joshua Barretto
921c1cc0d9 Fixed glidewield 2023-10-13 21:09:33 +01:00
Joshua Barretto
f29e7846f2 Better backward strafing 2023-10-13 20:22:39 +01:00
Joshua Barretto
adf77c48df Fixed glider shoulders 2023-10-13 19:44:55 +01:00
Joshua Barretto
93632c59af Somewhat balanced racial running speeds 2023-10-13 19:28:21 +01:00
Joshua Barretto
46b8533681 Better hand movement during strafe 2023-10-13 19:09:48 +01:00
Joshua Barretto
755ce65357 Revert quadmed change 2023-10-13 18:56:18 +01:00
Joshua Barretto
825c59d8d7 Much improved strafing 2023-10-13 17:11:01 +01:00
Joshua Barretto
a1349d8176 Added foot motion when turning on the spot 2023-10-13 15:16:47 +01:00
Joshua Barretto
f8c24666eb Fixed strafing 2023-10-13 14:44:37 +01:00
Joshua Barretto
7f922d8a27 Improved running animation of several skeletons 2023-10-13 14:07:49 +01:00
Isse
e0c67c470b Merge branch 'isse/small-fixes' into 'master'
Client local time, used for fluid shaders

See merge request veloren/veloren!4128
2023-10-13 12:17:51 +00:00
Isse
56175c2730 rename client_time to local_time 2023-10-13 13:17:52 +02:00
Joshua Barretto
9dd5cd24d1 Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons 2023-10-13 11:57:49 +01:00
Joshua Barretto
0f2d4c261a Merge branch 'zesterer/better-anims' into 'master'
Improving some animations

See merge request veloren/veloren!4127
2023-10-12 20:18:11 +00:00
Joshua Barretto
d1d4d527c7 Fixed test 2023-10-12 20:37:53 +01:00
Joshua Barretto
0b1ffb6695 Fixed footstep timings 2023-10-12 20:31:10 +01:00
Joshua Barretto
245855bf5c Remove redundant code, fix riding 2023-10-12 19:00:51 +01:00
Joshua Barretto
dc6c5190f2 Correct shoulder orientation when holding lantern 2023-10-12 18:13:46 +01:00
Joshua Barretto
1d33d7e4c4 Fixed lantern holding logic 2023-10-12 18:08:24 +01:00
Joshua Barretto
eab9e0e047 Shift feet due to run tilt 2023-10-12 17:57:02 +01:00
Joshua Barretto
dac228d733 Account for tilting for foot orientation 2023-10-12 17:43:29 +01:00
Joshua Barretto
ecc2991ef5 Vary animation speed based on humanoid scale 2023-10-12 17:27:22 +01:00
Joshua Barretto
a895243cb2 Fixed shoulder pads for new running animation 2023-10-12 17:01:57 +01:00
Joshua Barretto
4439d1e3fe Improved riding animation 2023-10-12 16:39:32 +01:00
Joshua Barretto
2880dd7af4 Minor improvements to running 2023-10-12 16:18:53 +01:00
Joshua Barretto
2d68a93a78 Improved existing weapon wielding animations 2023-10-12 15:12:35 +01:00
Joshua Barretto
148069b4ad Fixed rolling angles 2023-10-12 15:12:23 +01:00
Joshua Barretto
1c6aa4a53e Improved wielding animation 2023-10-12 14:18:54 +01:00
Joshua Barretto
d52f3af727 Better gliding 2023-10-12 12:34:17 +01:00
Joshua Barretto
d5565c4a41 Added strafe-like rolling 2023-10-12 12:34:08 +01:00
Joshua Barretto
ad580ab33c Better head movement 2023-10-12 01:28:21 +01:00
Isse
68857d5af7 fix client without singleplayer feature 2023-10-12 01:47:30 +02:00
Isse
72db9b61b3 client local time 2023-10-12 01:46:12 +02:00
Joshua Barretto
7c170ce246 Improved running animation 2023-10-12 00:07:48 +01:00
Isse
472b996c8e Merge branch 'isse/shader-fp-fixes' into 'master'
Shader floating point fixes

See merge request veloren/veloren!4120
2023-10-11 23:04:33 +00:00
Isse
4967eebb0b change time of day repeat to 1000 days 2023-10-11 23:12:54 +02:00
maxicarlos08
8a5f237e9c Frost gigas tweaks 2023-10-08 11:35:01 +00:00
Isse
7d37646dac renames and comments 2023-10-07 19:53:55 +02:00
Isse
bc436e2c9f make particles only use 1 float for inst time again 2023-10-07 19:53:55 +02:00
Isse
a152e4dfb4 time-proof usages of tick 2023-10-07 19:53:55 +02:00
Isse
b11aac2b5b use look dir for spectator 2023-10-07 19:53:55 +02:00
Isse
6d4be9bd01 time proof time of day in shaders 2023-10-07 19:53:55 +02:00
Marcel Märtens
8e95cb944d cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
Marcel Märtens
cb25a409d5 more clippy fixes in all binaries 2023-10-06 09:12:31 +02:00
Marcel Märtens
631f3ab8ee fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support 2023-10-05 23:23:27 +02:00
Marcel Märtens
882a8d104c Revert "extended clippy from quality.sh"
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
Marcel Märtens
df03c92741 extended clippy from quality.sh 2023-10-05 22:00:49 +02:00
Marcel Märtens
540f0d10f2 cargo clippy after toolchain-update 2023-10-05 22:00:49 +02:00
Marcel Märtens
394c8892bb update toolchain to nightly-2023-09-28 2023-10-05 22:00:48 +02:00
Maxicarlos08
a3be68930e
review comments 2023-10-02 23:23:42 +02:00
Maxicarlos08
7734b653e7
replace all uses of Arc<> with references 2023-10-02 16:52:41 +02:00
Maxicarlos08
9ababec625
fix UI issues & cleanup 2023-09-29 23:30:44 +02:00
Maxicarlos08
66f6b81575
singleplayer server initialization status 2023-09-29 23:30:14 +02:00
Maxicarlos08
9a3f53c32c
added status updates to loading screen 2023-09-29 23:30:14 +02:00
Imbris
9c398cb06d djust for changes in specs safety refactor 2023-09-24 23:46:59 -04:00
Imbris
cd98dd5245 Remove unused deps flagged by cargo-machete 2023-09-21 22:59:50 -04:00
Maxicarlos08
3f6d23ad7f
remove unwrap from controller modifier handler 2023-09-18 18:34:57 +02:00
Isse
f4ca60cbb6 Map selector and generation UI 2023-09-17 17:11:19 +00:00
Imbris
34ee35c524 Prefer locking the cursor when grabbing it (if that option is supported)
over just confining it to the window.

This prevents the cursor from moving around when controlling the camera.
2023-09-10 16:51:31 -04:00
Maxicarlos08
ec42b9b5ce
don't store group id in ChatMode 2023-09-06 17:47:16 +02:00
Xiretza
06111612a3 voxygen: better translation of buff-death messages
This removes interpolation of translated strings, which is bad practice
because it simply doesn't work in many languages.

Translation files were updated using the following fish script. Some
resulting translations are truly terrible, but they always have been -
now it's just a lot more obvious.

```
function getbuff --argument langfile buff
    grep hud-outcome-$buff $langfile | cut -d= -f2- | string trim
end

set buffs burning bleeding curse crippled frozen mysterious

function replacebuffs --argument langfile entity
	set slug 'hud-chat-died_of_'$entity'_buff_msg'
    for buff in $buffs[-1..1]
        set bstr (getbuff $langfile $buff)
        or continue
        sed -i -e '/'$slug'/{p; s/[^=]* = \(.*\)/ .'$buff' = \1/; s/{ \$died_of_buff }/'(string replace / '\\/' $bstr)'/}' $langfile
    end
    sed -i -E 's/('$slug' \=).*/\1/' $langfile
end

function dofile --argument langfile
    sed -i -e s/buff_nonexistent/nonexistent_buff/ $langfile
    for entity in pvp npc nonexistent
        replacebuffs $langfile $entity
    end
    sed -i -e s/nonexistent_buff/buff_nonexistent/ $langfile
    sed -i -e /hud-outcome-/d $langfile
    sed -i -e '/#.*outcomes/d' $langfile
end

for langfile in assets/voxygen/i18n/*/hud/chat.ftl
    echo doing $langfile
    dofile $langfile
end
```
2023-08-29 17:09:48 +00:00
Xiretza
9ef2875db7 voxygen: avoid unnecessary allocation
Cow::to_string() goes through &str even for an Owned variant,
Cow::into_owned() passes Owned variants through as-is. As it happens,
the values here are always Owned (see comment in try_msg_ctx()
implementation).
2023-08-29 17:09:31 +00:00
Thomas S
4d21fbaea5 add fr translations 2023-08-29 10:14:48 +00:00
Marcel
f6b1d39cf4 Merge branch 'xMAC94x/update_dependencies' into 'master'
xmac94x/update dependencies

See merge request veloren/veloren!4090
2023-08-28 17:08:55 +00:00
Maxicarlos08
f2958954b9
new model for portal & use cultist particles 2023-08-27 19:40:49 +02:00
Marcel Märtens
b4216ec634 get rid of old criterion 2023-08-27 19:17:04 +02:00
Imbris
de34726fa7 Merge branch 'imbris/winit-update-v2' into 'master'
Update winit to 0.28

See merge request veloren/veloren!4088
2023-08-27 15:10:00 +00:00
Imbris
eec1b5853e Remove unused cpal version
Also it turns out directories-next is in use for something that we need
2023-08-23 00:47:31 -04:00
Imbris
f5445774de Update winit to 0.28
Hopefully works better on wayland!
2023-08-23 00:45:36 -04:00
Christof Petig
b20ff5144c determine location names when loading character list 2023-08-22 22:41:48 +02:00
Joshua Barretto
6fbca74e88 Merge branch 'maxicarlos08/dungeon-avoid-cave' into 'master'
Cheesing fixes to old-style dungeons

See merge request veloren/veloren!4014
2023-08-19 11:12:01 +00:00
Maxicarlos08
14f433b6cd
used second sfx for teleport event 2023-08-19 11:44:58 +02:00
Maxicarlos08
dc1756b2df
added sfx (thanks to @flo666) 2023-08-17 22:47:35 +02:00
Evgen Kot
9f213019d1 Settings for Si prefixes in the interface menu 2023-08-17 15:24:05 +00:00
Maxicarlos08
e5e26149ed
review 2023-08-17 11:16:20 +02:00
Maxicarlos08
0c9a942027
refactor teleporter system and include nearby pets 2023-08-15 12:24:49 +02:00
Maxicarlos08
92ab8dab9a
require interaction to start teleportation 2023-08-15 12:24:49 +02:00
Maxicarlos08
6a4a6bab9f
dance dance 2023-08-15 12:24:49 +02:00
Maxicarlos08
ac68f0af7b
addressed review comments and added hud interaction 2023-08-15 12:24:49 +02:00
Maxicarlos08
bb2034ca92
portal particles 2023-08-15 12:24:48 +02:00
Maxicarlos08
13dbf679c5
review 2023-08-15 11:10:54 +02:00
Michal Sroczynski
b7c56c9057
Hud fix 2023-08-15 11:10:54 +02:00
Maxicarlos08
1ea0f249f5
display if pet is currently following or staying 2023-08-15 11:10:54 +02:00
TelepathicWalrus
4bdbb3ff6b
Move stay position to agent 2023-08-15 11:10:54 +02:00
TelepathicWalrus
6a080c242c
Add server side check to stop stay when mounted
Add filter to allow telling other pets to stay when mounted
2023-08-15 11:10:53 +02:00
TelepathicWalrus
0648ba1bc6
Clean Code
Remove option to mount if pet is told to stay
2023-08-15 11:10:53 +02:00
TelepathicWalrus
25f1f8f6cb
Changed to .filter and .min_by_key for iterator 2023-08-15 11:10:53 +02:00
TelepathicWalrus
5894913ede
Changed mod.rs to use CachedSpatialGrid 2023-08-15 11:10:53 +02:00
TelepathicWalrus
d6496c999d
Removed is_stay variable
Added server side owner and distance checks
2023-08-15 11:10:53 +02:00
TelepathicWalrus
d9d364fe79
Add stay position to PetState
Pets will now stay within 10 voxels of where they were told to stay
Added MAX_STAY_DISTANCE constant
Fixed being able to tell pet to stay when mounted
2023-08-15 11:10:53 +02:00
TelepathicWalrus
9597810e3d
Remove is_stay function
Clean code
2023-08-15 11:10:53 +02:00
TelepathicWalrus
e611d695b1
Add stay/follow option for pets 2023-08-15 11:10:52 +02:00
Youser Nayme
5ef300c72c Add keybinding for zooming the camera 2023-08-10 16:55:09 +00:00
Isse
58b541490b Merge branch 'fix_sea_wyvern_head_offset' into 'master'
fix sea wyvern head offset

See merge request veloren/veloren!4059
2023-08-09 12:44:27 +00:00
Isse
b3899d6966 Merge branch 'isse/usable-shovel' into 'master'
Usable shovel

See merge request veloren/veloren!4060
2023-08-08 18:45:10 +00:00
Isse
ba1cee4fd2 more animation 2023-08-06 21:39:38 +02:00
DaforLynx
16f53d33ed Play sfx on successful repair 2023-08-05 18:49:49 +00:00
Isse
98385b3b15 animation 2023-08-04 13:59:22 +02:00
flo666
607af6f227 shovel sfx & particles 2023-08-03 21:52:55 +02:00
Isse
b06960ce1c fix interaction_text 2023-08-03 20:56:26 +02:00
Isse
d890190af4 add animations 2023-08-03 19:45:23 +02:00
Isse
5e225d7f35 add to changelog 2023-08-03 19:38:31 +02:00
Isse
a39923e4d6 digging shovel 2023-08-03 19:32:09 +02:00
flo666
9bd5003d31 fix sea wyvern head offset 2023-08-03 19:25:55 +02:00
flo
57fe2c4adb spawn wyverns 2023-08-02 07:55:10 +00:00
Joshua Barretto
bcbfbbb274 Merge branch 'jimmy/controller-layers' into 'master'
controller layers

See merge request veloren/veloren!3988
2023-07-31 16:20:01 +00:00
JimmyDdotEXE
996bbeb983 add doc comments to LayerEntry and GameLayerEntries structs 2023-07-30 13:34:23 -04:00
JimmyDdotEXE
18d74e6a8e replace conditional LayerEntry construction during input check 2023-07-30 13:19:46 -04:00
DaforLynx
32f3437fb0 Combat music toggle 2023-07-30 08:10:36 +00:00
Sam
e3ad16ef47 Addressed review comments 2023-07-29 19:04:11 -04:00
Sam
d6fcd893bf Addressed testing feedback 2023-07-29 19:04:10 -04:00
Sam
30bafec247 Icons 2023-07-29 19:04:08 -04:00
Monty Marz
a4bfa1d242 skills_bg 2023-07-29 19:04:08 -04:00
Sam
9fa556b165 Axe AI 2023-07-29 19:04:07 -04:00
Sam
dd616f85a9 Changelog and appease CI 2023-07-29 19:04:07 -04:00
Sam
68181e9b5b Axe skill tree 2023-07-29 19:04:06 -04:00
Sam
93ddb36c0a Axe skill icons 2023-07-29 19:04:06 -04:00
Sam
834a811def Buff icons 2023-07-29 19:04:05 -04:00
Sam
27f590352f Capsize 2023-07-29 19:04:04 -04:00
Sam
976ecaa0b6 Bulkhead 2023-07-29 19:04:04 -04:00
Sam
98f33f0633 Keelhaul 2023-07-29 19:04:03 -04:00
Sam
188be17b95 Defiance 2023-07-29 19:04:03 -04:00
Sam
c62626cec1 Plunder 2023-07-29 19:04:02 -04:00
Sam
820f8dca94 Sunder 2023-07-29 19:04:02 -04:00
Sam
daea14f8e5 Skull bash 2023-07-29 19:04:01 -04:00
Sam
42e804578e Riptide 2023-07-29 19:04:01 -04:00
Sam
41f69d28ac Lacerate 2023-07-29 19:04:00 -04:00
Sam
35a05329fc Fracture 2023-07-29 19:04:00 -04:00
Sam
a2deac19ee Furor 2023-07-29 19:03:59 -04:00
Sam
1548db3760 Fierce raze 2023-07-29 19:03:59 -04:00
Sam
4b398fb1cf Bloodfeast 2023-07-29 19:03:58 -04:00
Sam
1cc99c9c4a Fixes to animations and making ability that the animation system thinks is being used more correct 2023-07-29 19:03:56 -04:00
Sam
38fb7b8cd5 Rake 2023-07-29 18:53:49 -04:00
Sam
ff15780c22 Maelstrom 2023-07-29 18:53:48 -04:00
Sam
0e771c9082 Execute 2023-07-29 18:53:48 -04:00
Sam
6f31067b1a Adrenaline rush 2023-07-29 18:53:47 -04:00
Sam
4a690840e4 Savage sense 2023-07-29 18:53:47 -04:00
Sam
8c66bf8f70 Rising tide 2023-07-29 18:53:46 -04:00
Sam
af0a9ca3a4 Berserk 2023-07-29 18:53:46 -04:00
Sam
3bdde16881 Brutal swing 2023-07-29 18:53:45 -04:00
Sam
8ff7ee2819 Cleave 2023-07-29 18:53:45 -04:00
Sam
3e8b2b283a Triple chop 2023-07-29 18:53:44 -04:00
Sam
80ab9c26ec Initial setup 2023-07-29 18:53:38 -04:00
Avi Weinstock
15e75ebfbf Merge branch 'itemtooltip-quantity' into 'master'
Show item amounts in item tooltips.

See merge request veloren/veloren!4047
2023-07-28 23:00:51 +00:00
Neras
e72a8f2fcc Nerasw/defensive stance tweaks 2023-07-28 21:29:32 +00:00
Isse
91da702d66 lesser spacing with amount 2023-07-28 18:08:18 +02:00
Avi Weinstock
4669b4ab52 Show item amounts in item tooltips. 2023-07-28 11:47:05 -04:00
JimmyDdotEXE
77fb2150d9 addressed code quality issues noted by pipeline 2023-07-23 21:13:06 -04:00
JimmyDdotEXE
8fd30ea55b left and right bumpers as layer buttons on controller 2023-07-23 21:13:05 -04:00
Samuel Keiffer
9f2ece3199 Merge branch 'remove-coin-counter' into 'master'
Remove coin counter at the bottom of inventories.

See merge request veloren/veloren!3998
2023-07-23 17:29:23 +00:00
Michał
29a1a7050b Loot, foods and salvage tweaks 2023-07-19 14:16:20 +00:00
Marcel Märtens
31da906f84 update mumble-link and remove a old path to migrate pre-2020 voxygen saves to the new save location
With this change people with older version need to run a version from 2021-2022 before updating to this change and start singleplayer once.
Get rid of old rust dependencies
2023-07-17 10:50:53 +02:00
Avi Weinstock
2c7a9d1a7a Use SI prefixes as suffixes for shortening item quantities shown in slots, to prevent the quantity associated with large stacks from overflowing into adjacent grid cells. 2023-07-14 11:02:37 -04:00
Avi Weinstock
7f06607899 Remove coin counter at the bottom of inventories. 2023-07-14 11:02:37 -04:00
flo
b556befe73 coastal_town 2023-07-12 23:02:40 +00:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
Marcel
6d966eede2 Merge branch 'RunRobDog/Spawn-Entities-tab' into 'master'
RunRobDog/spawn entities tab

See merge request veloren/veloren!3877
2023-07-06 11:37:42 +00:00
Hugo Famechon
a648c68233 Sort items in inventory by quantity 2023-07-05 19:07:16 +00:00
Samuel Keiffer
dab040baa4 Merge branch 'trade-thirdconfirm' into 'master'
Added additional confirmation when trading for nothing.

See merge request veloren/veloren!3997
2023-07-03 23:45:59 +00:00
RunRobDog
1630660094 format 2023-07-01 21:40:07 +02:00
Marcel Märtens
e3f8046691 Change the version number to 0.15 2023-06-30 16:31:00 +02:00
Joshua Barretto
ffabace13d Fixed bloom sample UV, added Cinematic shader 2023-06-28 12:21:16 +01:00
Avi Weinstock
ced6880168 Added additional confirmation when trading for nothing. 2023-06-26 10:39:30 -04:00
Monty Marz
138e7bf0a2 Merge branch 'mkatsenelson/focused_chat_border' into 'master'
add focus chat borders with avarage opacity of chat and input text color

See merge request veloren/veloren!3984
2023-06-16 08:29:39 +00:00
mkatsenelson
7d39d3e30e changing margin from 3px to 2px size 2023-06-15 09:31:36 +03:00
mkatsenelson
db5fe2210c add focus chat borders with avarage opacity of chat and input text color 2023-06-13 11:58:48 +03:00
Avi Weinstock
d023f9db54 Only bind the materials texture in the postprocess bindgroup if it's needed. 2023-06-07 16:21:28 -04:00
Avi Weinstock
025831d9a2 Add GradientSobel experimental filter that adds object outlines based on the normal map. 2023-06-07 15:39:57 -04:00
Imbris
a976aa3f40 fmt after rebase 2023-06-04 12:58:16 -04:00
Imbris
a8fbfc026a Fix compilation errors from recent changes 2023-06-04 12:58:16 -04:00
Imbris
c60f994c7f Some random changes and a fmt 2023-06-04 12:58:16 -04:00
Imbris
4094887997 Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
uid_entity.

Also made more progress on changes in common/src/uid.rs

(does not compile so don't know if all rebase quirks resolved)
2023-06-04 12:58:16 -04:00
Imbris
3277d18265 Rename retrieve_entity_internal to lookup_entity 2023-06-04 12:58:16 -04:00
Imbris
ea725fffde Cleanup UidAllocator and Uid a bit:
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
2023-06-04 12:58:15 -04:00
Samuel Keiffer
6071fe0adb Merge branch 'quadruped_low_anim_fix' into 'master'
quadruped_low anim fix

See merge request veloren/veloren!3957
2023-06-03 14:03:49 +00:00
flo
0657df80a1 quadruped_low anim fix 2023-06-03 14:03:48 +00:00
flo
16d58c6b4e plant creatures 2023-06-03 13:59:52 +00:00
Joshua Barretto
e71eee0cd2 Merge branch 'zesterer/damage-fixes' into 'master'
Make items vanish after 5 minutes

See merge request veloren/veloren!3963
2023-06-01 14:49:00 +00:00
Joshua Barretto
ec3a7d1898 Make items vanish after 5 minutes 2023-06-01 14:51:19 +01:00
Isse
174dac9206 Remove print 2023-06-01 13:12:03 +00:00
Joshua Barretto
2064ad5d80 Added color dither 2023-05-31 19:10:09 +01:00
Joshua Barretto
2a9e43b847 Draw distinction between bilinear filtering and nearest neighbour 2023-05-31 18:26:53 +01:00
Joshua Barretto
b2051767ff More experimental shaders 2023-05-31 17:07:22 +01:00
Joshua Barretto
4fa799e7c7 Fixed volume mount orientation 2023-05-25 03:16:27 +01:00
Joshua Barretto
f986e0793d Better orientation, axels 2023-05-25 00:28:35 +01:00
Joshua Barretto
8a8a5526f1 Added carriage 2023-05-25 00:28:28 +01:00
Joshua Barretto
a09dbf0396 Cleaned up and documented voxel collider code 2023-05-25 00:25:28 +01:00
Joshua Barretto
04687aa0b2 An underwater thing 2023-05-25 00:25:28 +01:00
Joshua Barretto
465a62a072 Correct for orientation movement on voxel entities 2023-05-25 00:25:28 +01:00
Joshua Barretto
3c1cfe574d Added skiff 2023-05-25 00:25:28 +01:00
Joshua Barretto
96bf86dae0 Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures. 2023-05-25 00:25:25 +01:00
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
Joshua Barretto
2219797142 Merge branch 'zesterer/shader-block-kinds' into 'master'
Added support for block kinds in shaders

See merge request veloren/veloren!3932
2023-05-21 17:19:51 +00:00
Joshua Barretto
2d9e800422 Fixed doc comment 2023-05-21 17:51:17 +01:00
Joshua Barretto
f5b24a5953 Removed redundant hit code 2023-05-19 16:54:14 +01:00
Joshua Barretto
c73848b932 Fixed minor issues with walls, better particles 2023-05-19 14:25:49 +01:00
Joshua Barretto
c94d6c502a Added one-way wall sprites 2023-05-19 13:24:45 +01:00
Tao In Way
f18297ec75 taoist/charms 2023-05-19 03:07:44 +00:00
Joshua Barretto
a634da2d07 Addressed review comments 2023-05-17 22:22:54 +01:00
Joshua Barretto
8e9314d32b Fixed mount offsets for more quarupeds 2023-05-16 21:57:18 +01:00
Joshua Barretto
306c3e1423 Fixed masses, mount offsets and mountability for quad_low 2023-05-16 21:48:09 +01:00
Joshua Barretto
3238863c26 Good bird_large mount offsets 2023-05-16 21:10:53 +01:00
Joshua Barretto
8e03f87881 Addressed review comments 2023-05-16 10:08:25 +01:00
Joshua Barretto
aeb72bcf22 Added support for block kinds in shaders 2023-05-15 17:31:21 +01:00
Joshua Barretto
0ec5ea87d7 Reduce default audio volume 2023-05-14 22:12:49 +01:00
Joshua Barretto
391c9ecba5 Default to fullscreen 2023-05-14 22:11:37 +01:00
Sam
20a8788eee Rebase fixes and changelog 2023-05-13 09:38:10 -04:00
flo666
aca38d0cf4 review fixes 2023-05-13 09:32:29 -04:00
flo666
0ba58d8785 map icon fix & set difficulty indicator to 2 2023-05-13 09:32:28 -04:00
flo666
c7831a8ca9 loot_tables yeti&elder ,
change drum to wildskin_drum,
add map icons,
yeti attacks buff
2023-05-13 09:32:27 -04:00
flo666
7739aaff78 add more loot 2023-05-13 09:32:24 -04:00
flo666
9a6ab28c3d adlet elder tweaks 2023-05-13 09:32:24 -04:00
flo666
f66cc47554 - adlet melee tweaks
- fix adlet elder shoot combomelee
- adjust trap projectile mass
2023-05-13 09:32:23 -04:00
flo666
7e6e8c97a3 Roshwalr scale up & hitbox adjust 2023-05-13 09:32:20 -04:00
flo666
f0e0034fb0 adlet elder anim fix 2023-05-13 09:32:19 -04:00
flo666
17e4af3c48 BlockKind::ArtSnow
replace BlockKind::Snow with BlockKind::Misc
2023-05-13 09:32:19 -04:00
flo666
8cbfb28da5 change adlet elder triplestrike swing order 2023-05-13 09:30:58 -04:00
flo666
6668df9f08 add adlet elder 2023-05-13 09:30:56 -04:00
flo666
c46ea4ae91 -add quadruped_medium/combomelee
-frostfang ability_set
2023-05-13 09:30:55 -04:00
Sam
5a83f85779 Initial ice drake AI 2023-05-13 09:30:55 -04:00
flo666
86803c43bf adlet tracker tweaks 2023-05-13 09:30:54 -04:00
Sam
95347e8a60 Spear magic 2023-05-13 09:30:53 -04:00
flo666
c8bb0050ad adlet npc work 2023-05-13 09:30:53 -04:00
flo666
ef5fe63bc2 tursus npc - add 2 abilities 2023-05-13 09:30:52 -04:00
Sam
680d987e11 Adlet hunter AI 2023-05-13 09:30:51 -04:00
flo666
715a0b7b20 rebase 2023-05-13 09:30:50 -04:00
jshipsey
da3c2369e5 initial setup 2023-05-13 09:30:13 -04:00
Joshua Barretto
eb7d712093 Merge branch 'zesterer/in-soviet-russia-pet-mount-you' into 'master'
Allow pet birds to sit on the player's shoulder

See merge request veloren/veloren!3930
2023-05-13 12:14:21 +00:00
Joshua Barretto
451e586aac Made mounting biped_large work, for the hell of it 2023-05-12 22:11:06 +01:00
Joshua Barretto
2aca9db4ac Prevent mounted pets stealing targetting, allowed sitting on chairs with a pet on your shoulder 2023-05-12 21:18:32 +01:00
Joshua Barretto
9e9889eed6 Allowed bird pets to mount their owners when nearby 2023-05-12 21:03:44 +01:00
Joshua Barretto
4253833aaf Add photorealistic experimental shader 2023-05-12 14:02:23 +01:00
Joshua Barretto
1924c67033 Adjusted night ambience 2023-05-12 13:47:01 +01:00
Marcel Märtens
3a19669d53 use workspace dependencies to make our life easier maintaining them :) 2023-05-10 18:16:25 +02:00
Isse
1617c180ef small changes 2023-05-09 19:55:52 +02:00
Isse
6219b52f87 rename Vox trait to FilledVox, and change is_empty to is_filled 2023-05-09 19:43:10 +02:00
Isse
1d60d72c01 format line 2023-05-09 19:43:10 +02:00
Isse
87b2f0fd26 don't apply move state velocity if volume riding, don't mount sprites on interact 2023-05-09 19:43:10 +02:00
Isse
a0ed18c3db add doc comments 2023-05-09 19:43:10 +02:00
Isse
61ecd2c178 various small fixes 2023-05-09 19:43:10 +02:00
Isse
f6f332af6a send full matrix to shader 2023-05-09 19:43:10 +02:00
Isse
b4c3868dd4 different translation key for mounting Helm 2023-05-09 19:43:10 +02:00
Isse
a6665ed988 some comments 2023-05-09 19:43:10 +02:00
Isse
2e2e5680bc use spacial grid for interactables 2023-05-09 19:43:10 +02:00
Isse
78dc394c48 use sitting animation by default when sprite mounted 2023-05-09 19:43:10 +02:00
Isse
192356f6c5 use interpolated pos and ori 2023-05-09 19:43:09 +02:00
Isse
facea64a58 remove todo! 2023-05-09 19:43:09 +02:00
Isse
57551c479c force of mount in teleporting commands 2023-05-09 19:43:09 +02:00
Isse
e39790e9e4 make sprites work on multiple ships at once 2023-05-09 19:43:09 +02:00
Isse
134d0f0c04 varius fixes 2023-05-09 19:43:09 +02:00
Isse
b3a70627e5 fix volumes 2023-05-09 19:43:09 +02:00
Isse
a35a1a34c4 more sprites on airships 2023-05-09 19:43:09 +02:00
Isse
6674cce2cc intercat with sprites on ships 2023-05-09 19:43:09 +02:00
Isse
7fbe2cd5ec particles on volume 2023-05-09 19:43:09 +02:00
Isse
d292234c47 lod for sprites on volumes 2023-05-09 19:43:09 +02:00
Isse
fcb7011cde sprites on volumes 2023-05-09 19:43:09 +02:00