jonpas
e296c12b30
Remove duplicated Zeus strings
2017-01-02 16:16:37 +01:00
markooff
0c069a6bd2
polish translations ( #4734 )
...
* some extra polish translations
for details see polish_translations_readme_markooff.txt
* file was deleted as it wasn't the part of the mod (only for information reason)
2017-01-02 13:21:47 +01:00
classic
6a93f58b52
added missing localization in jpn translation
...
added missing localization in jpn translation
2016-12-17 20:50:19 +09:00
Ozan Eğitmen
ef4d289836
Add Zeus Module for FRIES ( #4597 )
...
* Initial commit
* Revert unrelated changes
* Add newline
* Fix undefined var, localize text
* Shorten strings, add missing parameters
* Fix logical error
* Fix capitalization, Update string, Only add EH on server
* Add missing uses of the private command
* Remove excess formatting
* Add module category
2016-12-14 23:55:06 -06:00
Glowbal
c8ef10341e
Merged branch release-v3.8.3 into master
2016-12-13 23:14:12 +01:00
Glowbal
b72541df23
Jpn translation v382 ( #4710 )
...
* jpn scopes translation
this is Japanese translation for scope
* fix jpn weather translation
Fix for Weather japanese translation
* fix jpn Repair translation
fix jpn Repair translation
* jpn zeus translation
Japanese localization for zeus
2016-12-12 19:29:58 +01:00
classic
05ddca5b90
Jpn translation v382 ( #4710 )
...
* jpn scopes translation
this is Japanese translation for scope
* fix jpn weather translation
Fix for Weather japanese translation
* fix jpn Repair translation
fix jpn Repair translation
* jpn zeus translation
Japanese localization for zeus
2016-11-25 18:50:07 +01:00
PabstMirror
a3c50a6c76
Add dev macro to quickly recompile functions ( #4699 )
2016-11-23 13:35:25 -06:00
Remco Speekenbrink
324bf68614
Add Zeus utility modules
...
- Add categories to zeus modules to group them based on their functionality
- Add new utility modules:
1. Toggle simulation
2. Update editable objects
- Clean up some of the zeus module code (standardise function headers, camel case, etc.)
2016-11-15 12:07:48 +00:00
System98
b0bf50c506
Unify and improve some german translations
...
- unify and improve some german translations
- fix a few typos
2016-11-06 10:10:36 +01:00
System98
7efe752f3c
Update german translation
...
- Add missing german translations
2016-11-05 13:42:55 +01:00
commy2
05d30c5573
convert log macros to cba versions ( #4282 )
...
* convert log macros to cba versions
* Add changes to AB
* remove obsolete macro
2016-10-02 12:55:31 +02:00
KoffeinFlummi
72899643bd
Merge branch 'master' into japanesestringtables
2016-09-27 20:54:17 +02:00
classicarma
3f79d47fb4
translate zeus
2016-09-28 01:27:05 +09:00
commy2
e7bc2e9d62
remove deprecated code for 3.8.0 ( #4457 )
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* remove deprecated scroll wheel event handler
* remove deprecated ace hash functions
* remove deprecated execNextFrame
* remove deprecated insertionSort
* remove deprecated getConfigType
* remove deprecated binocularMagazine
* remove deprecated wait(Until)AndExecute
* remove old ass and deprecated alternative syntax setHitPointDamage
* remove deprecated event handlers (#4459 )
* remove deprecated event handlers#
* remove ACE_newEvents
* Remove old ACE PlayerEventHandler wrappers
2016-09-24 22:31:10 +02:00
Grzegorz
a63dcb49d0
PL Translation 3.7.1 ( #4395 )
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* translate advanced fatigue
* translate advanced throwing
* translate cargo
* translate chemlights
* translate cookoff
* translate explosives
* translate fastroping
* translate gforce
* translate googles
* translate grenades
* translate gunbag
* translate maptools
* translate medical
* translate medical_ai
* translate minedetector
* translate nametags
* translate overheating
* translate repair
* translate tagging
* translate ui
* translate zeus
2016-09-18 22:00:13 +02:00
Ozan Eğitmen
56751eff0e
Revert "Delete "Group Side" module after use"
...
This reverts commit 2880c6152a
.
2016-09-17 01:01:37 +03:00
Ozan Eğitmen
2880c6152a
Delete "Group Side" module after use
2016-09-16 01:34:32 +03:00
Ozan Eğitmen
d533bd1663
Delete "Teleport Players" module after use
2016-09-10 15:33:19 +03:00
Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
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* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
Glowbal
df66b0876f
Minor private variable fixes ( #4300 )
2016-08-27 17:35:45 +02:00
Lukas
84a370d0f2
Czech translation ( #4241 )
2016-08-13 15:44:48 +02:00
[OMCB]kaban
8fc2cbd0ef
Russian Translations - Update ( #4217 )
2016-08-13 11:25:43 +02:00
PabstMirror
d15330d245
Fix cargo event name - spare parts not being added
2016-07-01 23:14:20 -05:00
commy2
3fdc0dd521
Merge pull request #3955 from acemod/add_name
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add 'name' to components
2016-06-20 19:25:58 +02:00
BaerMitUmlaut
88b58216ee
Added beautified component names
2016-06-20 11:44:36 +02:00
Nicolás Badano
618d14555a
Merge pull request #3952 from alganthe/french_translation_update
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French translation update
2016-06-19 10:18:47 -03:00
commy2
c481ddedaf
add 'name' to components
2016-06-19 09:38:39 +02:00
Josuan Albin
d26f133733
Add missing french entries in stringtables and update older ones
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Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
SilentSpike
ca01f31b52
Improve zeus auto-add XEH behaviour
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The XEH InitPost event only needs to be added if the `GVAR(autoAddObjects)` setting is enabled. This change will save on overhead when the setting is disabled and also removes some complexity from the function that runs in response to the event.
2016-06-18 15:41:13 +01:00
SilentSpike
242876fa83
Merge remote-tracking branch 'origin/master' into zeusModuleUiExample
2016-06-11 21:02:16 +01:00
PabstMirror
d7f9c52c2f
Merge branch 'master' into cbaEventSystem
2016-06-02 19:29:30 -05:00
jonpas
95573ee711
Stringtable URL ( #3855 )
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* Move url into stringtable to display it properly, Add some missing author and url entries
* Fix main
* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56
Put semi-colon to the correct place
2016-06-01 14:11:32 +02:00
jonpas
1331265e65
Move url into a macro
2016-06-01 13:49:10 +02:00
jonpas
6730d016c2
Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility
2016-06-01 13:27:02 +02:00
jonpas
26fbc36cab
Merge branch 'master' into cbaEventSystem
2016-05-31 22:36:08 +02:00
commy2
fd26e2e44e
Merge pull request #3516 from acemod/cbamissiontime
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replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
commy2
7512c4e52e
manual merge
2016-05-30 21:14:34 +02:00
jonpas
7a307393a4
Merge branch 'master' into useQuotedPathMacros
2016-05-30 21:14:17 +02:00
jonpas
4f515ec4e1
QGVAR captives, interaction
2016-05-25 20:23:53 +02:00
jonpas
c4999c13e4
QGVAR and Fix sandbag, tagging, tripod, viewdistance, weather, zeus
2016-05-25 02:19:50 +02:00
SilentSpike
207d6612da
Remove duplicate ACE_newEvents entries
2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
...
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58
Replace delayed execution functions with new CBA counterparts
2016-05-22 15:29:01 +02:00
SilentSpike
a7c1d0e5bf
Remove erroneous tabs
2016-05-21 17:45:50 +01:00
SilentSpike
3e16142ff6
Merge branch 'master' into zeusModuleUiExample
2016-05-21 17:37:49 +01:00
SilentSpike
b3192adbb7
Add support for a zeus module position attribute
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Allows zeus to select a position for the module task to be carried out at - as a bonus it works alongside the radius attribute and will draw a circle preview if a radius is present.
Unfortunately control types 100 & 101 don't play nicely with controls groups and so I've commented out the position attribute from the displays that would currently use it. Otherwise it is all seemingly working fine, just that the position of the control is all wrong and it doesn't stay within the bounds of the controls group.
I opened an issue tracker ticket for the problem here: https://feedback.bistudio.com/T116708
2016-05-21 17:29:53 +01:00
SilentSpike
adaa10aea5
Adjust center of zeus AI task modules
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The tasks should center on the logic rather than the group leader.
The search nearby module is also deleted after it's processed.
2016-05-19 22:32:05 +01:00
SilentSpike
3a1dba4486
Add zeus defend, patrol and search modules
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Using a shared `radius` attribute for all of these displays so a generalized method of initializing and retrieving the value associated that was implemented.
2016-05-19 01:24:08 +01:00
SilentSpike
e05f2ca637
Add search nearby building zeus module
2016-05-19 01:24:07 +01:00
SilentSpike
600b71817f
Update zeus module logic deletion behaviour
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The teleport players module is reusable, while the global AI skill and group side modules should be deleted appropriately once the display is closed.
2016-05-18 16:30:14 +01:00
SilentSpike
8a70cfbcd8
Clean new zeus module config and functions
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Adds function headers, stringtables and renames some display control classes.
2016-05-18 16:16:35 +01:00
commy2
da70854568
manual merge
2016-05-18 11:48:27 +02:00
SilentSpike
81d854c56a
Add group side zeus module
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The module is placed on a unit in order to switch the side of that unit's group. A "simple" dialog is used to select the new side.
The dialog code is a little ugly to say the least.
2016-05-17 23:44:17 +01:00
SilentSpike
4cbded1811
Fix zeus cargo display for empty vehicles
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The cargo wasn't displaying for empty vehicles because they use a different display.
2016-05-17 23:44:16 +01:00
SilentSpike
d90d5a7ac1
Rewrite global AI skill zeus module
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Remove the use of ace settings and makes the module more zeus specific. It might be worth adding a similar module or mission settings to ace_ai for mission editing.
2016-05-16 15:16:53 +01:00
SilentSpike
5b460205a9
Add teleport player zeus module
2016-05-15 21:02:40 +01:00
SilentSpike
4d028be876
Cleanup zeus display modules
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Replaces display size and position defines with macros for readability and compactness.
Changes naming convention of functions and displays to distinguish categories and make more readable.
Converts the global set skill module to use display events rather than waiting in a loop for the module to be set and confirmed.
2016-05-15 18:08:54 +01:00
SilentSpike
77de1ec6eb
Update vanilla zeus functions
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Merges the changes introduced by arma updates to vanilla functions with our overwrites.
I also reverted some of the command capitalization since it makes the process of going through differences quicker in future.
2016-05-15 12:48:32 +01:00
Glowbal
74fd4b4b52
Add run at settings initialized auto add objects
2016-05-08 13:47:35 +02:00
Glowbal
a526d33aba
Fix inconsistent name for module setting
2016-05-08 13:44:51 +02:00
Glowbal
b08af3fea6
Add read auto add objects setting from module
2016-05-08 13:42:45 +02:00
Glowbal
220b8b6352
Merge pull request #3767 from alganthe/zeus_fix
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Add new zeus addObjects setting to settings module (#2451 )
2016-05-08 13:41:13 +02:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
jonpas
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
PabstMirror
6f412c312a
Delay calling addCuratorEditableObjects for a frame
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Fixes createVehicle not always being added on dedicated server.
2016-03-30 10:26:33 -05:00
Thomas Kooi
daceaa9dd8
Merge branch 'master' into settingsNameDescp
2016-03-18 14:48:11 +01:00
Thomas Kooi
60af0d3162
Merge pull request #3456 from acemod/StandardizeConfigArrayGVAR
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Standardize GVAR array brackets in configs.
2016-03-08 18:19:50 +01:00
PabstMirror
b5e95f3945
Add some names/descriptions to settings configs
2016-03-08 01:17:40 -06:00
commy2
467075ad67
replace timePFH with CBA_missionTime
2016-03-02 11:01:39 +01:00
VKing
8bb7b072d4
Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
...
This prevents any possible confusion when the GVARs are used in code.
2016-02-28 15:18:15 +01:00
BlackWindowS
c61e7b5104
Tweaked & added translations
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Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
jonpas
10abe5cd57
Merge branch 'master' into German-translations
2016-02-27 01:36:07 +01:00
System98
e587744b3e
Fix text errors
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- Fix errors in "map_gestures, medical, overheating, slideshow and zeus"
addons
2016-02-26 11:29:55 +01:00
PabstMirror
424c6fe878
Show Cargo Example
2016-02-26 01:37:00 -06:00
PabstMirror
7fc1c87bc4
Global Ai Set Skill Example
2016-02-26 00:57:18 -06:00
System98
48d312cb8e
Add german translations
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- add missing german translations
- small fixes to existing texts
- remove unused strings in "medical" addon
2016-02-25 18:10:26 +01:00
esteldunedain
3fa3512509
Remaining spanish translations
2016-02-25 12:25:42 -03:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
PabstMirror
8b932fd5a0
Fix some undefined functions / strings
2016-02-20 16:58:45 -06:00
ChairborneIT
0021bc08df
Added translation for most Italian stringtable entries
2016-02-20 21:39:05 +01:00
commy2
82086efca0
manual merge
2016-02-10 10:11:33 +01:00
esteldunedain
b6581cf5ef
Fix #3264
2016-02-04 21:00:40 -03:00
Glowbal
f1ce133d32
Merge branch 'release'
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Conflicts:
addons/refuel/functions/fnc_connectNozzle.sqf
2016-02-04 20:34:32 +01:00
PabstMirror
46d6e92bca
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
PabstMirror
cae9f436f6
Merge branch 'release'
2015-12-08 15:14:33 -06:00
PabstMirror
39edd205f0
Merge pull request #2942 from acemod/CzechTables
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Czech Translations - Update
2015-12-07 09:32:00 -06:00
ProfessorCZ
cf41ac5fba
Czech Translations - Update
2015-12-04 22:28:10 -06:00
licht-im-Norden87
291f4df072
Update German Stringtables
...
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
kommas...........................................................................................................................................................
Rallypoint
Update stringtable.xml
slideshow, not finished yet
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Update stringtable.xml
Update stringtable.xml
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Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
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What does Curator mean in this context?
l. 294, l 302
cargo
Update stringtable.xml
Update stringtable.xml
I left a few things out. I'd like if someone gives me advice
Z.698 Pionier oder Instandsetzer o.Ä. Was genau ist die deutsche Bezeichung der Klasse in ACE bzw Arma?
Z.707 Ich habe mich einfach mal auf Mechatroniker festgelegt, da Reperaturspezialist sich doch ein wenig ungelenk anhört...
Update stringtable.xml
Habe engineer als Pionier übersetzt (halte es selbst für etwas unpassend) Der specialist ist bei mir zum Mechatroniker geworden.
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Fix Mistakes from merge
Fix Empty Entries
Fix Mistake
Fix
2015-12-04 22:06:44 -06:00
commy2
5a1aae6028
manual merge
2015-11-30 17:44:15 +01:00
commy2
e422388484
fix waitUntil capitalization
2015-11-30 17:28:01 +01:00
commy2
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
commy2
b3950bd7f0
fix forEach capitalization
2015-11-30 17:23:48 +01:00
commy2
a8228f60c2
fix configFile capitalization
2015-11-30 17:23:02 +01:00
commy2
2b05f6f451
fix isNil capitalization
2015-11-30 17:22:16 +01:00
commy2
d9b90258bc
fix typeOf capitalization
2015-11-30 17:19:57 +01:00
commy2
34d351c652
fix exitWith capitalization
2015-11-30 17:14:05 +01:00
commy2
0b84bb514b
fix Cfg capitalization
2015-11-30 17:09:26 +01:00
commy2
dcf0a68b80
Revert "fix Cfg capitalization"
...
This reverts commit 43bda9c462
.
2015-11-30 17:00:32 +01:00
commy2
43bda9c462
fix Cfg capitalization
2015-11-30 16:52:20 +01:00
commy2
ff4406e411
manual merge, more selectRandom command useage
2015-11-29 16:48:23 +01:00
commy2
e5c4d35969
1.55 use new selectRandom command
2015-11-29 16:33:25 +01:00
gienkov
7eecff4296
Merge remote-tracking branch 'origin' into pl-translation
...
Conflicts:
addons/captives/stringtable.xml
addons/map_gestures/stringtable.xml
addons/zeus/stringtable.xml
2015-11-27 21:19:25 +01:00
PabstMirror
c4117e1283
Merge branch 'master' into settingsErrorChecking
...
Conflicts:
addons/map_gestures/stringtable.xml
2015-11-20 14:37:23 -06:00
gienkov
0b6fcacaf0
pl translation
2015-11-06 00:56:15 +01:00
kaban
e2763dde27
Russian Translations - Update
2015-11-05 03:28:53 +03:00
PabstMirror
cfba7c01e8
Merge branch 'master' into settingsErrorChecking
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Conflicts:
addons/map_gestures/stringtable.xml
2015-11-03 12:09:36 -06:00
Jonathan Pereira
ce5364d7af
Added PT-BR translations
...
Added all remaining translations, including dagr, dragging, map,
map_gestures, medical, repair, tacticalladder and zeus.
2015-10-26 22:04:03 -02:00
PabstMirror
64de91ed06
Add warning for duplicate setting modules.
2015-10-18 23:34:11 -05:00
alganthe
38fe56472e
ace setting string added for ace_zeus_autoAddObjects
2015-09-27 15:35:32 +02:00
jonpas
b345db4ae9
Added Zeus modules for adding Spare Tracks and Wheels
2015-09-27 00:29:19 +02:00
KoffeinFlummi
3471ebef16
Merge https://github.com/dudakov/ACE3 into russian-merge
2015-09-23 19:17:52 +02:00
esteldunedain
a621a0c693
Fixes to spanish translations
2015-09-18 13:36:57 -03:00
kaban
341e122e4c
Russian Translations - Update
2015-09-17 11:43:14 +03:00
Ivan Navarro Cabello
463e21dd91
330
2015-09-16 12:40:30 +02:00
alganthe
02faf0a104
fixed zeus addobjects
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The module part in CfgVehicles.hpp was missing.
Signed-off-by: alganthe <alganthe@live.fr>
2015-09-16 06:20:05 +02:00
KoffeinFlummi
63c2712360
Merge branch 'release' into portuguese
2015-09-10 21:59:30 +02:00
KoffeinFlummi
c2ffe7cad0
Merge branch 'release' into russian
2015-09-10 21:05:32 +02:00
KoffeinFlummi
a5621604fd
Merge branch 'release' into czech
2015-09-10 20:51:33 +02:00
KoffeinFlummi
83aa2cc68c
Merge branch 'release' into french
2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be
Update French translations
2015-09-10 19:14:51 +02:00
Jonathan Pereira
7147891710
Added latest ACE3 PT-BR translations
2015-09-05 15:12:31 -03:00
[OMCB]kaban
298b475433
Fix due to review
2015-09-05 05:15:29 +03:00
kaban
08b7110e58
Russian Translations - Update
2015-09-03 04:54:52 +03:00
kaban
91cae690c0
Russian Translations - Update
2015-09-03 03:36:15 +03:00
ProfessorCZ
44fa520bdd
Czech Translations - Update
2015-09-03 01:20:24 +02:00
KoffeinFlummi
a7f2a7fefc
Merge branch 'translate-hu' of https://github.com/Harakhti/ACE3
2015-08-30 00:35:11 +02:00
gienkov
96c3b62cb9
zeus translation
2015-08-22 00:19:51 +02:00
SilentSpike
5112bd9bdf
Merge pull request #2163 from acemod/add-objects-to-curator
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Add objects to all curators
2015-08-21 13:53:45 +01:00
jonpas
de033f0ff2
README.md files added to all modules
2015-08-19 04:18:33 +02:00
SilentSpike
05bf239d8e
Specify zeus setMedic module conditions further
2015-08-15 21:44:40 +01:00
SilentSpike
c01052e5bf
Update ace_zeus function headers
2015-08-15 21:11:49 +01:00
Glowbal
7fa30009d3
Merge branch 'add-objects-to-curator' of github.com:acemod/ACE3 into add-objects-to-curator
2015-08-15 20:39:54 +02:00
Glowbal
1417429782
Switched to serverInit instead of init as per suggestion from @SilentSpike
2015-08-15 20:39:22 +02:00
Glowbal
c7f47c0b34
Replaced check for captive module by check for ACE_medical
2015-08-15 20:31:41 +02:00
PabstMirror
d023139e8d
Stringtable fix
2015-08-15 12:04:57 -05:00
Glowbal
ed66255b19
Add objects to all curators
2015-08-15 18:39:43 +02:00
Glowbal
0e57d3d97c
Added assign medic, medicalfacility and medical vehicle curator modules
2015-08-15 18:25:48 +02:00
Michael Braun
1b488a17b5
Fixed typo that slipped into the code
2015-08-05 08:36:01 +02:00
Michael Braun
1b7f7534da
Small correction
2015-08-05 00:16:23 +02:00
Michael Braun
13b7e7ae72
Updated parameterization in Zeus module.
2015-08-05 00:10:54 +02:00
SilentSpike
e147138274
Update setUnconscious module with to be indefinite
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The zeus toggle unconscious module was using the default value for minimum unconscious time when it should have been indefinite (to act as a toggle)
2015-07-31 17:32:13 +01:00
Harakhti
b2aa5eee45
Row 3
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BINGO FUEL
2015-07-30 16:28:50 +02:00
Harakhti
2b23958fd1
Row 2
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It gets tedious after a while, especially if your language lacks
technical terms. That or my B2 language exam isn't good enough.
2015-07-30 16:06:32 +02:00
SilentSpike
67e5e31394
Change zeus modules to run globally
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Zeus modules were only running on the *server* rather than the local machine. This resulted in the variable used to cache the object zeus has its cursor over not existing and therefore the modules didn't work at all.
2015-07-29 12:25:04 +01:00
Glowbal
41196c15aa
Merge pull request #1686 from acemod/fixFrag
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Fix frag
2015-07-26 23:42:16 +02:00
KoffeinFlummi
9805a8270a
Merge branch 'master' into german-merge
2015-07-25 19:35:03 +02:00
PabstMirror
e29fb477f9
Merge branch 'master' into fixFrag
2015-07-25 02:38:10 -05:00