PabstMirror
4e3bbfac16
Clean old updateMapToolMarkers calls
2015-08-18 16:57:56 -05:00
jonpas
4c86db9505
Added AddCargoItem event and function to add an item by classname
2015-08-18 23:51:30 +02:00
jonpas
ffb765bf7a
Changed to AddCargoItem event
2015-08-18 23:43:34 +02:00
jonpas
3bcebf9033
Moved spare parts adding to init, Added module option to add spare parts or not, Added module to add specific spare part and amount of it to specific vehicle(s)
2015-08-18 23:41:25 +02:00
jonpas
e110874800
Added cargo listenable and callable events
2015-08-18 18:48:21 +02:00
jonpas
16add9d376
Changed cargo_hideUnit for already existing hideObjectGlobal event
2015-08-18 18:19:18 +02:00
PabstMirror
4a245bd935
Remove Spawn for CBA_fnc_addPerFrameHandler
2015-08-17 22:21:18 -05:00
PabstMirror
1f9a98f77d
Cleanup / Params
2015-08-17 21:51:40 -05:00
PabstMirror
980fc7a235
Merge branch 'master' into mapOpenCloseEvents
2015-08-17 21:08:07 -05:00
jonpas
fe9e4fee07
Fixed viewdistance limit not applied when Video Settings option is selected, Removed unnecessary EHs
2015-08-17 18:12:00 +02:00
Steven Koeberich
b333fe0cd1
Changed german strings for aid kit
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Missed some.
2015-08-17 17:42:03 +02:00
Steven Koeberich
f543cf2897
Changed german strings for aid kit
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The translation for Fielddressing and Aid kit are the same in the german translation which is missleading.
Changed to "Erste-Hilfe-Set" (first aid kit) which is less missleading.
2015-08-17 17:31:40 +02:00
jokoho48
e14c640c6f
Fix Some LandContactPoints
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Fix Positions of some Model
2015-08-17 16:11:23 +02:00
Glowbal
4d10f2a72d
Merge pull request #2182 from jonpas/repairClean
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Repair Cleanup
2015-08-17 11:31:57 +02:00
Glowbal
f59927a9a7
Merge pull request #2186 from jonpas/cargoClean
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Cargo Cleanup
2015-08-17 09:50:49 +02:00
jokoho48
d5f9998ad0
Merge branch 'master' of https://github.com/acemod/ACE3 into codeCleanupABOnEchtFrameTest
2015-08-17 01:50:48 +02:00
jonpas
dcf074ed5a
Changed Optional parameter comment to default value
2015-08-16 23:05:26 +02:00
jonpas
7b89784aae
Removed semi-colons from return statements, command capitalization
2015-08-16 22:48:52 +02:00
jonpas
bbc715b2ee
Cleaned function headers
2015-08-16 22:41:35 +02:00
PabstMirror
359ee1d23b
#2180 - Fix QGVAR(fullRepairLocation) switch statement
2015-08-16 15:31:20 -05:00
jonpas
98dd60c6ca
Alphabetized PREPs, removed newlines and repair references
2015-08-16 22:21:39 +02:00
jonpas
fb73d3a436
Fixed dependencies
2015-08-16 22:17:04 +02:00
bux578
905628bc1c
Merge pull request #2165 from acemod/enhanceRespawn
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after respawn select last weapon, muzzle and mode
2015-08-16 22:05:41 +02:00
jonpas
b2824c82bb
Removed redundant function
2015-08-16 21:54:04 +02:00
jonpas
fda0850ad7
Condensed duplicated function, alphabetized PREPs
2015-08-16 21:39:42 +02:00
PabstMirror
dd58eef415
Fix double weapon switch for standing treatment
2015-08-16 14:12:26 -05:00
PabstMirror
21f46f4401
#2178 - Fix treatment when weapon deployed
2015-08-16 13:58:58 -05:00
jonpas
161a75adc7
Added missing arguments in header, replaced QOUTE(DFUNC()) with QFUNC()
2015-08-16 20:34:02 +02:00
jonpas
701c98e0da
Cleaned up repair function headers and some code
2015-08-16 20:14:54 +02:00
jokoho48
8a5e572baf
Fix Model Warning Unsupported UVSet
2015-08-16 19:52:28 +02:00
jokoho48
e41ce78dbb
Code Test PFH
2015-08-16 19:49:47 +02:00
jonpas
85cc662fa4
ACE_Repair capitalization 2/2
2015-08-16 16:46:32 +02:00
jonpas
68359974f1
ACE_Repair capitalization 1/2
2015-08-16 16:46:17 +02:00
jonpas
b7282e476c
Used macros, getVariable capitalization, removed start of file newlines, separated CfgActions
2015-08-16 16:45:46 +02:00
Glowbal
9f3af45a8f
Fixed repair items not registered as loadable
2015-08-16 16:16:04 +02:00
SilentSpike
1d51bd7c40
Merge pull request #2162 from acemod/assign-medic-curator-modules
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Add medical curator modules
2015-08-16 14:13:31 +01:00
jonpas
5b0168efdb
Fixed Atropine autoinjector display name
2015-08-16 14:14:49 +02:00
bux578
5ffdf4628f
remove asdg message
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new cba will include asdg jr
2015-08-16 13:15:01 +02:00
Glowbal
0c1b828946
Merge pull request #2171 from acemod/fix-error-invalid-hitpoints
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Fixed error pop-up invalid configured hitpoints
2015-08-16 10:24:24 +02:00
PabstMirror
61bc40a650
Opps
2015-08-16 02:05:34 -05:00
bux578
ec29890780
Merge pull request #2128 from acemod/gienkov-pl-translation-5
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Gienkov pl translation 5
2015-08-16 08:54:47 +02:00
PabstMirror
b9638f749b
SetPosition Event - Fix digging down ( #1991 )
2015-08-16 01:51:44 -05:00
jokoho48
4478be096e
Code Cleanup Magazine Repack Module.
2015-08-16 00:30:24 +02:00
Glowbal
0420f0b216
Fixed error pop-up kicking you out of game in case a third party vehicle has incorrect configured hitpoints/selections
2015-08-16 00:15:16 +02:00
jokoho48
965b024bfa
Code Cleanup Logistic UAV Battery.
2015-08-16 00:07:17 +02:00
SilentSpike
05bf239d8e
Specify zeus setMedic module conditions further
2015-08-15 21:44:40 +01:00
SilentSpike
c01052e5bf
Update ace_zeus function headers
2015-08-15 21:11:49 +01:00
PabstMirror
fc6cd34d33
params, cleanup
2015-08-15 14:35:33 -05:00
Glowbal
7fa30009d3
Merge branch 'add-objects-to-curator' of github.com:acemod/ACE3 into add-objects-to-curator
2015-08-15 20:39:54 +02:00
Glowbal
1417429782
Switched to serverInit instead of init as per suggestion from @SilentSpike
2015-08-15 20:39:22 +02:00
Glowbal
c7f47c0b34
Replaced check for captive module by check for ACE_medical
2015-08-15 20:31:41 +02:00
PabstMirror
30828b83d2
Stringtable fixes
2015-08-15 12:21:49 -05:00
PabstMirror
d023139e8d
Stringtable fix
2015-08-15 12:04:57 -05:00
bux578
3d9b0d527c
fix indentation
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atom needed the editorconfig package
2015-08-15 18:58:31 +02:00
bux578
675cfc2da7
after respawn select last weapon, muzzle and mode
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#2138
2015-08-15 18:54:39 +02:00
PabstMirror
4d8a9ae890
Merge branch 'master' into virtualExplosivesPlace
2015-08-15 11:40:06 -05:00
Glowbal
ed66255b19
Add objects to all curators
2015-08-15 18:39:43 +02:00
Glowbal
0e57d3d97c
Added assign medic, medicalfacility and medical vehicle curator modules
2015-08-15 18:25:48 +02:00
Glowbal
29b21b8f41
Merge pull request #275 from acemod/cargo
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load things into vehicles
2015-08-15 17:36:44 +02:00
Glowbal
bac1a8fce4
Merge pull request #186 from acemod/repair
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add repair PBO, fix #185
2015-08-15 17:36:31 +02:00
Glowbal
fe9751f725
Added category to settings
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Fixed client setting attribute spelling mistake
2015-08-15 16:00:37 +02:00
Glowbal
d3aa6a7f6b
Added missing assign modules
2015-08-15 15:49:41 +02:00
PabstMirror
c54081d677
Don't broadcast localization for settings
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smaller `publicVariable`
2015-08-15 03:48:25 -05:00
Glowbal
317c73a80e
Added Land_PaperBox_closed_F
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fixed initOBject
2015-08-15 10:22:44 +02:00
PabstMirror
660d048670
Options Menu - Fix Colors when category selected
2015-08-15 03:21:03 -05:00
PabstMirror
a2897e6d32
Merge branch 'master' into cargo
2015-08-15 03:11:19 -05:00
PabstMirror
ea2dc46d59
1.50 realisticnames - ubc
2015-08-15 02:56:34 -05:00
Glowbal
03413ef6b6
Merge branch 'cargo' of github.com:acemod/ACE3 into cargo
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Conflicts:
addons/cargo/functions/fnc_initVehicle.sqf
2015-08-15 09:51:15 +02:00
Glowbal
d8084e20d7
Added cargo settings and settings module.
2015-08-15 09:50:00 +02:00
PabstMirror
c35fc35eb3
Captive FFV stuff
2015-08-14 21:29:01 -05:00
PabstMirror
7c276d9d25
Grenade Cleanup
2015-08-14 20:25:27 -05:00
PabstMirror
e160a62599
Merge pull request #2145 from jokoho48/codeCleanupGrenades
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Code cleanup of Grenades module
2015-08-14 20:18:30 -05:00
PabstMirror
b9db03de20
Fix count problems
2015-08-14 20:13:41 -05:00
PabstMirror
e3a31687a8
Merge pull request #2084 from jokoho48/codeCleanupDisarming
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Code cleanup of Disarming module
2015-08-14 20:01:23 -05:00
PabstMirror
253fb6e66a
Merge pull request #1986 from acemod/addMainAction
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Always make sure ACE_MainActions exists
2015-08-14 19:48:04 -05:00
PabstMirror
f9b3cbc02a
Merge pull request #1956 from SzwedzikPL/laser_default_keybinds
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default laser code down keybind fix
2015-08-14 19:36:02 -05:00
PabstMirror
6932014b9d
Merge pull request #1993 from acemod/fixMapCompassChange
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Fix ace_map changes to compass display object
2015-08-14 19:34:09 -05:00
PabstMirror
fc51ad9a5e
Merge pull request #2137 from acemod/checkPBO-spawnloop
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CheckPBO Fix endless waitUntil if checkAll is false
2015-08-14 19:31:36 -05:00
PabstMirror
13abee2612
Merge pull request #2106 from acemod/optionMenuFiltering
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Option Menu Fixes for categories
2015-08-14 19:31:17 -05:00
PabstMirror
21400b0174
UBC, privates, LSTRING
2015-08-14 15:46:51 -05:00
PabstMirror
2be74dfdca
Privates
2015-08-14 15:14:36 -05:00
Glowbal
2062f5dcb6
fixed incorrect variable name
2015-08-14 22:07:49 +02:00
Glowbal
96ec435d0d
Added load in cargo containers
2015-08-14 22:01:14 +02:00
Glowbal
55ad706761
fixed car check - invalid variable name
2015-08-14 22:00:55 +02:00
PabstMirror
066a78d9aa
Fix var
2015-08-14 14:36:54 -05:00
Glowbal
83f46be990
Fixes and improvements for the repair module
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1. Added full repair,
2. Added missing settings to modules and settings framework,
3. added assign engineer module.
4. Fixed animation bug
2015-08-14 20:49:51 +02:00
PabstMirror
ef5a3d69f5
Merge pull request #2148 from acemod/nameTagFixes
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nametag cleanup and fix cursortarget distance
2015-08-14 12:58:02 -05:00
PabstMirror
09296e42a0
Merge pull request #2143 from acemod/removeBreifingPFEH-hack
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Remove PFEH hack
2015-08-14 12:50:35 -05:00
ViperMaul
c3f6ee7141
Merge pull request #2140 from acemod/addActionParamChecking
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AddAction basic param checking
2015-08-14 10:48:07 -07:00
Joko
ec5a1f038a
fix Typo issue
2015-08-14 18:42:22 +02:00
jokoho48
c4ed18f39f
Fix findNearestVehicle dont return BOOL
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Fix that findNearestVehicle dont return any time the nearest car
Small Performance Improvement in getSizeItem/handleDestroyed/startUnload
Enhance Some legibility
2015-08-14 18:07:31 +02:00
jokoho48
8e7e9b9ee3
Fix Typo
2015-08-14 14:57:29 +02:00
Michael Braun
eaae6dfb7d
Replaced padding chain with params defaults
2015-08-14 11:43:36 +02:00
Michael Braun
2bbf631e71
Fixed missing semi-colon in safemode.
2015-08-14 11:39:22 +02:00
jokoho48
bd56d1bb83
ok that is my fault
2015-08-14 00:36:36 +02:00
jokoho48
cb8d009ef0
Woops
2015-08-14 00:31:42 +02:00
PabstMirror
28ac2fbec6
Merge pull request #2147 from jokoho48/codeCleanUpHitReaction
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Code cleanup of HitReaction module
2015-08-13 17:11:19 -05:00
jokoho48
d62f00146e
Comment CleanUp
2015-08-14 00:02:19 +02:00
jokoho48
0656418cd1
Code cleanup of HuntIR module.
2015-08-14 00:00:34 +02:00
PabstMirror
68517756c4
#2139 and nametag cleanup
2015-08-13 17:00:24 -05:00
jokoho48
e890b310c1
Code cleanup of HitReaction module
2015-08-13 23:50:51 +02:00
jokoho48
27babd351d
Merge branch 'master' of https://github.com/acemod/ACE3 into codeCleanupHearing
2015-08-13 23:43:01 +02:00
jokoho48
c6fbdb420c
Code cleanup of Hearing module
2015-08-13 23:42:20 +02:00
PabstMirror
2d8261ddb5
Merge pull request #2135 from acemod/nameTagsWhenPaused
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Don't draw nametags when escape menu is open
2015-08-13 16:09:32 -05:00
PabstMirror
43e9c420c4
Merge pull request #2136 from acemod/captiveHeliFix
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Don't use old Helicopter_F
2015-08-13 16:01:59 -05:00
jokoho48
7bf7066cfd
Code cleanup of grenades module.
2015-08-13 22:36:58 +02:00
PabstMirror
7c60375105
Merge pull request #2102 from acemod/disposableFixes
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Disposable fixes
2015-08-13 15:13:03 -05:00
PabstMirror
05def2f62b
Merge pull request #2016 from jokoho48/codeCleanupBackpack
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Code cleanup of the Backpack module.
2015-08-13 15:10:39 -05:00
PabstMirror
8f142e26f8
Merge pull request #2094 from jokoho48/codeCleanupFingering
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Code cleanup of Finger module.
2015-08-13 15:09:18 -05:00
jokoho48
acb4e44c19
Code cleanup of Finger module is Incomming(Part 2).
2015-08-13 22:04:35 +02:00
jokoho48
fcd60650b2
PATHTOF dont work with say3d
2015-08-13 21:57:58 +02:00
jokoho48
5597b7e40c
Code cleanup of Backpacks module
2015-08-13 21:56:02 +02:00
PabstMirror
a7ad6dafc9
Remove PFEH hack
2015-08-13 14:09:25 -05:00
PabstMirror
4f0dab23b8
Nametag category
2015-08-13 13:27:24 -05:00
PabstMirror
763f793d0e
Localize Catagoires in loadSettingsLocalizedText
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Minor, but allows us to use CSTRINGS in configs for consistancy
2015-08-13 13:20:37 -05:00
PabstMirror
6ca3761710
AddAction basic param checking
2015-08-13 11:54:26 -05:00
PabstMirror
cfaf046e29
CheckPBO Fix endless waitUntil if checkAll is false
2015-08-13 00:31:29 -05:00
PabstMirror
3425913d27
#2132 - Don't use depreciated Helicopter_F
2015-08-12 23:32:57 -05:00
PabstMirror
b94cb3b85d
#2129 - Don't draw nametags when escape menu is open
2015-08-12 16:14:12 -05:00
bux578
3b3d99fd60
fix gienkov's stuff
2015-08-12 18:46:56 +02:00
bux
3dc53ec492
replace <Original> with <English>
2015-08-12 10:25:37 +02:00
Michael Braun
58b697e292
Fixed missing space invalidating some xml parsers.
2015-08-12 10:06:45 +02:00
Glowbal
0080335617
Added config attributes for cargo on wheel and tracks
2015-08-11 23:21:44 +02:00
Glowbal
aadddaa2c5
Added wheel as initial cargo when cargo module is enabled
2015-08-11 23:20:25 +02:00
Glowbal
abc732ac35
Added support for cargo configuration on vehicle spawn
2015-08-11 23:18:01 +02:00
Glowbal
c7b7418ae0
Removed "can only remove damaged wheels"
2015-08-11 21:42:20 +02:00
Glowbal
b45aa51d47
hacked approach for repair tracks.
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Could probably better go with config entries, but this seems to be a very good value for 90% of the vanilla tracked vehicles. It's also still easily accessible and on an acceptable place for the remaining vehicles.
2015-08-11 21:35:13 +02:00
Glowbal
660f8debf6
Merge branch 'master' into repair
2015-08-11 21:09:44 +02:00
Glowbal
17115b8846
test switch to adv medical handleDamage
2015-08-11 20:58:00 +02:00
voiper
f676f605f3
Fix 00000101.
2015-08-11 11:18:54 -07:00
voiper
f5b6eb5ca9
Git fix Nummer 5.
2015-08-11 11:14:32 -07:00
voiper
4aa28368ad
Git fix numero 5.
2015-08-11 11:10:42 -07:00
voiper
8230dbd272
Git fix #4 .
2015-08-11 11:08:01 -07:00
voiper
2d101d064e
Git fix #3 .
2015-08-11 10:59:50 -07:00
voiper
e0ed81dc67
Git fix #2 .
2015-08-11 10:59:21 -07:00
voiper
2144a56be1
Fix attempt.
2015-08-11 10:49:39 -07:00
Michael Braun
4babfa0bf8
Fixed missing return value description in safemode module
2015-08-11 17:56:46 +02:00
Michael Braun
42e7340b79
Code cleanup of Safemode module
2015-08-11 16:50:05 +02:00
SilentSpike
95aa9f604b
Fix manual pre-setting of spectator camera unit
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If the spectator camera unit was set before the camera had ever opened then the unit list wouldn't be populated and as such the camera would automatically abort to free mode since the unit wasn't available to spectate.
So now I'm running the updateUnits function before opening the camera to pre-populate the list.
2015-08-11 13:53:55 +01:00
PabstMirror
a908863317
Use proper lnbXXX commands
2015-08-11 04:15:55 -05:00
PabstMirror
bdca10eac4
Close Client Settings When open Server Settings
2015-08-11 01:38:31 -05:00
PabstMirror
4cce799ace
#2045 - Push SDV sub, cleanup push
2015-08-10 22:08:13 -05:00
PabstMirror
2565a80a22
#2098 - Option Menu Fixes for categories
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Use lbValue to store the index of the filtered selection
2015-08-10 17:19:30 -05:00
Glowbal
ffa476bee2
Improved action display text
2015-08-10 23:16:58 +02:00
Glowbal
c016d01414
Initial load in cargo module
2015-08-10 23:07:47 +02:00
PabstMirror
4377bbeb75
Delete unused file
2015-08-10 15:26:44 -05:00
PabstMirror
512011a756
Remove Debug Code
2015-08-10 15:16:16 -05:00
PabstMirror
47b18b2b39
Cleanup disposables also fix #2090 (alt add for AI)
2015-08-10 15:12:42 -05:00
Glowbal
27a57d89f8
Merge branch 'master' into cargo
2015-08-10 17:59:19 +02:00
Glowbal
e5eaefafdb
fixed #2097 - script error because of global variable in params
2015-08-10 09:51:14 +02:00
jokoho48
f3fbf0c5ff
Code cleanup of Finger module is Incomming.
2015-08-10 00:19:27 +02:00
Glowbal
0c2c71e70e
Merge pull request #2056 from MikeMatrix/codeCleanupSandbag
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Code cleanup of Sandbag module
2015-08-09 23:56:25 +02:00
jokoho48
5db5e34edf
Fix Git Shit
2015-08-09 23:50:02 +02:00
gienkov
1c537c6739
fix captives again
2015-08-09 23:04:16 +02:00
gienkov
0914193e14
fix captives module
2015-08-09 22:45:01 +02:00
jokoho48
a3fd072328
Make New Model
2015-08-09 22:44:39 +02:00
gienkov
be787883f2
captives translation
2015-08-09 22:38:34 +02:00
gienkov
49668a25f8
Merge remote-tracking branch 'origin/master' into pl-translation-5
2015-08-09 22:36:41 +02:00
SilentSpike
c30cb45bd6
Optimize spectator UI held key prevention system
2015-08-09 20:59:57 +01:00
PabstMirror
dc06927418
missing ;
2015-08-09 13:57:39 -05:00
PabstMirror
b57ca91f69
Merge branch 'master' into virtualExplosivesPlace
2015-08-09 13:45:51 -05:00
PabstMirror
6755b8766a
Merge pull request #2085 from jokoho48/codeCleanupDisposable
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Code cleanup of Disposable module
2015-08-09 13:24:18 -05:00
Glowbal
9c8a03b0b3
fixes #2070 - medication is not translated on activity log
2015-08-09 20:12:31 +02:00
Glowbal
aa4840d860
fixes #2075 - menu doesn't show which bodypart is selected on Basic medical
2015-08-09 20:08:45 +02:00
Glowbal
298f64a7bf
fixes #2078
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1. Fixed incorrect activity string for tourniquet
2. Fixed incorrect macro usage, should have grabbed variables from medical module.
2015-08-09 20:07:06 +02:00
PabstMirror
207c002f3a
params
2015-08-09 13:02:08 -05:00
PabstMirror
5723c5eaac
Merge branch 'master' into addMainAction
2015-08-09 13:00:56 -05:00
jokoho48
fb56517099
Merge branch 'master' of https://github.com/acemod/ACE3 into repair
2015-08-09 18:58:02 +02:00
Glowbal
e4abf7c8cc
added spare wheel to config
2015-08-09 18:26:49 +02:00
Glowbal
ed6a53a402
Attempt at repairing tracks. Improved repair wheel actions
2015-08-09 18:08:53 +02:00
Glowbal
872d026cd0
All repair actions are now functional
2015-08-09 17:23:32 +02:00
Glowbal
9adbb07367
Moved replace and repair wheel actions into the repair action framework
2015-08-09 15:53:52 +02:00
jokoho48
fab0eee5dd
corrected some small point
2015-08-09 15:28:11 +02:00
jokoho48
79cf8dd98e
Fixing Some Spelling
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Remove Some forgotten Commands
2015-08-09 15:20:50 +02:00
jokoho48
323832474f
Code cleanup of Dragging module
2015-08-09 14:53:13 +02:00
Glowbal
3cac137851
Fixed #1893 - Menu closes when patient is more as 10 meters away
2015-08-09 09:14:42 +02:00
Glowbal
58fc69c2a6
Updated litter configuration. Closes #2002
2015-08-09 08:59:04 +02:00
PabstMirror
ec97cd2edd
Fix wheel texture
2015-08-09 01:58:49 -05:00
PabstMirror
4b603ff46f
Localization, params
2015-08-09 01:54:44 -05:00
PabstMirror
0e17bebd23
Merge branch 'master' into repair
2015-08-09 00:33:08 -05:00
jokoho48
b23f9c0de2
Code cleanup of Disposable module
2015-08-09 05:25:19 +02:00
jokoho48
156609aab2
Code cleanup of Disarming module
2015-08-09 05:18:26 +02:00
PabstMirror
7624a459eb
Merge pull request #2010 from jokoho48/codeCleanupInteractMenu
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Code cleanup Interact_menu module
2015-08-08 21:35:54 -05:00
PabstMirror
95d88b920e
#2079 - RemoveTourniquet doesn't require any items
2015-08-08 21:25:36 -05:00
PabstMirror
5628ce1bcd
#2074 - Medical Menu Module not unique
2015-08-08 20:27:56 -05:00
PabstMirror
879826de8b
Merge pull request #2077 from jonpas/fixNametagsString
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Fixed incorrect string path in nametags
2015-08-08 19:58:52 -05:00
PabstMirror
c949daae1f
OptionMenu C->LStrings
2015-08-08 19:57:57 -05:00
gienkov
ce99404200
move english strings from original to english, remove original
2015-08-09 01:52:22 +02:00
gienkov
1c0a6fb457
PL translation of common, medical_menu, optionsmenu
2015-08-09 01:47:55 +02:00
jonpas
7d36d80072
Fixed incorrect string path in nametags
2015-08-09 01:23:20 +02:00
Glowbal
2b3c936e99
count should be a foreach
2015-08-09 00:41:43 +02:00
Glowbal
c7ac190f58
Finalized settings
2015-08-09 00:21:59 +02:00
gienkov
6bd4fcc4fd
Fix stringtable error
2015-08-08 23:39:29 +02:00
Glowbal
54ad9d1444
Merge branch 'master' into require-surrender-captive
2015-08-08 23:21:00 +02:00
Glowbal
493254619c
Merge pull request #2039 from acemod/medical-menu
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Medical menu
2015-08-08 23:11:11 +02:00
Glowbal
f02a00ae69
Merge pull request #2058 from acemod/add-category-optionsmenu
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Add category optionsmenu #852
2015-08-08 22:59:19 +02:00
SilentSpike
416d559354
Expand common isFeatureCameraActive function
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The function is currently only used by ace_goggles and it makes sense to expand it to detect if any common feature camera is active rather than just BI cameras
2015-08-08 20:51:24 +01:00
PabstMirror
a6acff9178
Setting to disable hearing for zeus RC
2015-08-08 14:40:19 -05:00
PabstMirror
d5a3c66b89
Minor Spelllings Fixes
2015-08-08 14:17:03 -05:00
Glowbal
c0562aaf6c
clean up debug messages
2015-08-08 20:31:19 +02:00
Glowbal
696546de5c
Finalized ACE medical menu settings
2015-08-08 20:22:19 +02:00
SilentSpike
d294989cb0
Allow chat use on input disabled listen server
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Listen server technically doesn't have serverCommandAvailable.
2015-08-08 19:11:41 +01:00
SilentSpike
182eef39de
Adjust spectator camera pan and tilt with zoom
2015-08-08 18:41:38 +01:00
PabstMirror
c6be0bbb8c
Merge branch 'master' into add-category-optionsmenu
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Conflicts:
addons/optionsmenu/functions/fnc_serverSettingsMenuUpdateList.sqf
addons/optionsmenu/functions/fnc_settingsMenuUpdateList.sqf
2015-08-08 12:39:14 -05:00
PabstMirror
feceff2746
Polish the stringtable
2015-08-08 12:36:42 -05:00
SilentSpike
213deeffb4
Add keys to adjust spectator camera speed and zoom
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Allows for finer control of the speed and zoom, as well as a quick way to reset either.
2015-08-08 18:31:37 +01:00
PabstMirror
0719a3c1c6
Merge pull request #2055 from MikeMatrix/codeCleanupScopes
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Code cleanup Scopes module
2015-08-08 11:42:40 -05:00
Glowbal
4c7bcbb6fe
Added triage card display
2015-08-08 18:29:30 +02:00
SilentSpike
d7730103c9
Update ace_spectator readme
2015-08-08 17:22:04 +01:00
PabstMirror
7fe6c2fe1b
Merge pull request #2063 from jonpas/fixMissingString
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Fixed missing string
2015-08-08 11:19:27 -05:00
PabstMirror
8e905af444
Merge pull request #1977 from acemod/attachClickCooldown
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Mouse cooldown for click to interact option
2015-08-08 11:18:20 -05:00
Glowbal
31a5f8899b
Changed default keybinding value to be H
2015-08-08 18:16:25 +02:00
PabstMirror
451c88c601
Merge pull request #2027 from acemod/joinGroupTeamManagement
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EnableTeamManagement setting for joinGroup
2015-08-08 11:16:20 -05:00
Glowbal
bb79feeaf1
Clean up duplicate files
2015-08-08 18:16:11 +02:00
jonpas
8e3a961ee3
Fixed missing string
2015-08-08 18:11:28 +02:00
PabstMirror
7c7fb35cee
Merge pull request #2036 from acemod/mapToolsOnOtherMaps
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MapTools work on children of itemMap
2015-08-08 11:10:32 -05:00
Glowbal
054ac3443d
Merge pull request #2062 from jonpas/removeDuplicatedStrings
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Removed duplicated strings
2015-08-08 18:04:44 +02:00
jonpas
1aecd54fc3
Removed duplicated Enabled/Disabled/Yes/No/DoNotForce strings as they were moved to common
2015-08-08 18:02:20 +02:00
Glowbal
364e0455ee
Merge branch 'master' into medical-menu
2015-08-08 17:55:43 +02:00
Glowbal
bd0593f8f4
fixed missing semi-column
2015-08-08 17:49:43 +02:00
Glowbal
12f0808784
Merge branch 'master' into hearingRingingModule
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Conflicts:
addons/common/stringtable.xml
2015-08-08 17:42:18 +02:00
Glowbal
c69aa09d55
Merge pull request #2054 from MikeMatrix/codeCleanupSitting
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Code cleanup of Sitting module
2015-08-08 17:00:07 +02:00
SilentSpike
be7b156c49
Add "focus on unit" to spectator free camera
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Pressing F will move the free camera to a position viewing the unit currently selected in the list. Fixes map teleporting functionality also.
2015-08-08 15:49:07 +01:00
Glowbal
9fc94eefd9
Merge pull request #2006 from jokoho48/codeCleanupWinddeflection
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Code cleanup Winddeflection module
2015-08-08 15:03:26 +02:00
Glowbal
a65495fb14
Merge pull request #2011 from jokoho48/codeCleanupBallistic
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Code cleanup Ballistics module.
2015-08-08 15:00:08 +02:00
Glowbal
ff421db3df
Merge pull request #1980 from MikeMatrix/headDirBasedWindIndication
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Headdirection based wind indication
2015-08-08 14:51:37 +02:00
Glowbal
66f2dfa31e
Merge pull request #2059 from MikeMatrix/documentationFixWeaponselect
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Updated function documentation of Weaponselect
2015-08-08 14:45:28 +02:00
Michael Braun
e4a4a942d0
Updated function documentation of Weaponselect
2015-08-08 14:40:23 +02:00
Glowbal
65c06551a5
Merge pull request #1652 from gienkov/patch-22
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Fix checking vitals anim
2015-08-08 14:32:36 +02:00
SilentSpike
5b881224c5
Allow admins to use chat in the spectator UI
2015-08-08 13:31:10 +01:00
Glowbal
d8d706eb04
Merge pull request #1974 from jokoho48/parachutePrivateScope
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Fix that Reserve Parachute can get in Arsenal or in Crate
2015-08-08 14:25:40 +02:00
Glowbal
be00f7ffe4
Merge pull request #2000 from acemod/treatmentResetWeaponMode
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Treatment reset weapon mode
2015-08-08 14:20:10 +02:00
Glowbal
94be0d9fbd
Merge pull request #2008 from jokoho48/codeCleanupViewdistance
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Code cleanup Viewdistance module
2015-08-08 14:18:45 +02:00
Glowbal
e8961e3d0e
Use display instead of just idc
2015-08-08 13:41:25 +02:00
Michael Braun
9c29ff0c57
Inlined PFHs in Switchunits
2015-08-08 13:34:35 +02:00
SilentSpike
e59f0ce822
Fix spectator respawn template for types 0 and 1
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Type 0 worked, but the mission didn't end when all players were killed.
Type 1 didn't work because isPlayer isn't true for seagulls. So spectator virtual state is now entirely unassociated from objects in the game.
2015-08-08 12:33:34 +01:00
Glowbal
13f7d0f632
Merge pull request #2003 from jokoho48/codeCleanupWeaponselect
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Code cleanup Weaponselect module
2015-08-08 13:32:45 +02:00
Glowbal
872c257901
Used the wrong string macro.
2015-08-08 13:21:13 +02:00
Glowbal
25597704ed
Added fail save for incorrect string value input
2015-08-08 13:07:40 +02:00
Glowbal
e7a607ca35
Finalized server export category select
2015-08-08 13:07:22 +02:00
jonpas
12399db0ac
Merge branch 'master' into slideshowFixes
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Conflicts:
addons/slideshow/functions/fnc_createSlideshow.sqf
2015-08-08 13:00:11 +02:00
Glowbal
c6af8aaeb6
Localized category name for interaction menu related settings
2015-08-08 11:52:53 +02:00
Glowbal
e9151d921c
Localized category names for medical settings
2015-08-08 11:52:37 +02:00
Glowbal
0601aa80bb
Localized All categories string
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Enabled categories for config export menu
2015-08-08 11:52:23 +02:00
Glowbal
38b9fdab4d
fixes #1948
2015-08-08 11:51:31 +02:00
Michael Braun
2b56b919db
Fixed missing private in Switchunits
2015-08-08 11:28:08 +02:00
Michael Braun
680bbebc02
Fixed missing private in scopes
2015-08-08 11:25:45 +02:00
Glowbal
b798058ef8
Merge pull request #2032 from acemod/unloadVehicleBug
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isTouchingGround is unreliable for ground vehicles
2015-08-08 11:04:09 +02:00
Glowbal
831af1bbf8
Merge pull request #2043 from MikeMatrix/keybindCategoryLocalization
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Added localizations for keybinding categories
2015-08-08 10:59:34 +02:00
Glowbal
7c24d9dbad
Merge pull request #2057 from jonpas/sittingFixes
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Sitting Fixes
2015-08-08 10:58:47 +02:00
Glowbal
2951c9a965
Merge pull request #2046 from MikeMatrix/codeCleanupTripod
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Code cleanup in Tripod module
2015-08-08 10:58:01 +02:00
Glowbal
02bffce4c4
Merge pull request #2047 from MikeMatrix/codeCleanupTacticalladder
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Code cleanup in Tacticalladder module
2015-08-08 10:57:13 +02:00
Glowbal
df0e13b21c
Merge pull request #2050 from MikeMatrix/codeCleanupSpottingscope
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Cleanup code of Spottingscope module
2015-08-08 10:52:50 +02:00
Glowbal
6b256a604c
Merge pull request #2051 from MikeMatrix/codeCleanupSlideshow
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Code cleanup of Slideshow module
2015-08-08 10:52:08 +02:00
Michael Braun
940cd8e921
Small documentation correction in sandbag module
2015-08-08 02:28:27 +02:00
jonpas
52ac13273c
Fixed #1937 - Made use of CfgMoves to make free-look head movement visible, Fixed grenade throwing while sitting
2015-08-08 02:13:14 +02:00
Michael Braun
d1a2bec7fd
Code cleanup of sandbag module
2015-08-08 02:00:00 +02:00
Michael Braun
8355558db1
Small readability improvement in slideshow
2015-08-08 01:18:48 +02:00
PabstMirror
a3a481f96d
Some fixes
2015-08-07 15:08:52 -05:00
jonpas
9e64e8c2aa
Increased sitting interaction distance - fixes #1950
2015-08-07 21:41:07 +02:00
Glowbal
d125b9ad9c
Add category to options menu. Initial work.
2015-08-07 21:14:45 +02:00
PabstMirror
a9ed1052dd
vehLock - debug trace / type checking
2015-08-07 13:24:47 -05:00
Glowbal
cd5b5f1d24
clean up of the config
2015-08-07 20:15:09 +02:00
PabstMirror
50adc7c096
Merge pull request #2004 from jokoho48/codeCleanupVehiclelock
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Code cleanup Vehiclelock module
2015-08-07 13:01:56 -05:00
SilentSpike
57bda372f0
Adjust spectator free camera speed with zoom
2015-08-07 19:00:31 +01:00
SilentSpike
c5d9ec5d50
Add speed boost button to spectator free camera
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Sometimes you just want a burst of speed rather than to adjust it and then adjust it back. Also swapped the speed/zoom scrolling modifier around.
2015-08-07 18:59:48 +01:00
jonpas
256536467b
Fixed no interaction menu support condition
2015-08-07 19:36:10 +02:00
Glowbal
f21023b4ee
Added logs for quick view and activity view separate from the activity log for medical menu
2015-08-07 19:11:57 +02:00
Glowbal
d7db2e159c
Split up into activity and quick view logs
2015-08-07 19:11:27 +02:00
Glowbal
471e8d27df
Fixed clean up
2015-08-07 19:11:10 +02:00
Michael Braun
fb32bbf8de
Code cleanup of scopes module
2015-08-07 16:43:06 +02:00
SilentSpike
1c79c8fa45
Update spectator UI styling
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Adds a title to the unit tree to match the help list and enters the title text.
2015-08-07 15:15:04 +01:00
Glowbal
f21da3ead6
Merge pull request #2026 from acemod/cleanBandages
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Clean bandages if no damage on hitpoint
2015-08-07 15:46:44 +02:00
Michael Braun
1cec4400b3
Missing count replacement in slideshow module
2015-08-07 15:44:41 +02:00
Michael Braun
d192f7eea4
Added parentheses back
2015-08-07 15:35:52 +02:00
Michael Braun
b2e7cf04c0
Fixed function argument documentation in slideshow
2015-08-07 15:19:59 +02:00
Michael Braun
60e4c2e601
Code cleanup of sitting module
2015-08-07 15:12:24 +02:00
Glowbal
27ec3adeac
Added stringtable entries requireSurrender setting
2015-08-07 14:51:56 +02:00
Glowbal
997ac53c11
Added isSurrendering check
2015-08-07 14:49:01 +02:00
Glowbal
4c935bb504
Added setting for require surrender
2015-08-07 14:46:28 +02:00
SilentSpike
702e50b731
Improve spectator UI respawn counter blending
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When the BI respawn counter is blended with the spectator UI its colours are also updated to match
2015-08-07 12:30:50 +01:00
SilentSpike
f143db7fc0
Draw player names on spectator map
2015-08-07 12:20:39 +01:00
Michael Braun
7839224aa2
Added Polish Keybind Category translations thanks to @gienkov
2015-08-07 13:01:36 +02:00
Michael Braun
da97472600
Added ace specific logging methods
2015-08-07 12:56:10 +02:00
Michael Braun
fa56196fe3
Code cleanup of slideshow module
2015-08-07 12:11:34 +02:00
Michael Braun
2f5f282431
Cleanup code of Spottingscope module
2015-08-07 11:47:23 +02:00
Michael Braun
a330e7b0c5
Code cleanup of Switchunits module
2015-08-07 09:18:42 +02:00
Michael Braun
0fafe27da9
Code cleanup in Tacticalladder module
2015-08-07 08:19:15 +02:00
Michael Braun
ef01660ab3
Code cleanup in Tripod module
2015-08-07 08:07:10 +02:00
Michael Braun
c6cb18749d
Fixed translation typo
2015-08-07 05:51:26 +02:00
Michael Braun
d9eb7a3d2c
Added localizations for keybinding categories
2015-08-07 05:48:51 +02:00
Michael Braun
5f313c75d5
Cleanup of medical_menu
2015-08-07 05:37:41 +02:00
SilentSpike
485f9438bb
Change spectator UI toggle to include help window
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With new layout of help window the toggle UX also changes. User expects help window to toggle as part of overall UI.
2015-08-07 01:51:46 +01:00
SilentSpike
043c5c47c5
Improve spectator help window layout
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Having the help window in the centre of the screen blocked too much of the users view and also clashed with the MPTable element (the table that appears on death, aka "respawnDialog"). It was moved to the right of the screen and now mirrors the unit list. To save screen space, the action keys are given as tooltips for the listbox entries so users must mouse over for more info.
2015-08-07 01:44:32 +01:00
SilentSpike
f59536b5a3
Remove legacy spectator settings module argument
2015-08-07 00:28:54 +01:00
SilentSpike
4c9b6e94cf
Overhaul and improve spectator unit tree UX
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The old method of refreshing the tree on each update would reset all expanded/collapsed nodes. Now the code will cull any units/groups/sides no longer spectatable from the list and cache the ones that are still valid. The cached data is then used to populate the list with new units.
Add coloured unit icons beside units in the list for quick user reference of side and type.
Store group netIDs in respective nodes for possible use in code.
2015-08-07 00:06:22 +01:00
jonpas
8b802006a4
Moved no interaction menu support inside the function, made code run selectively on server/clients, fixes #2037 , closes #1945
2015-08-07 00:32:12 +02:00
Glowbal
abaf43be11
Selection restrictions
2015-08-07 00:09:40 +02:00
Glowbal
9b380315e5
First working version of the medical menu
2015-08-06 23:51:17 +02:00
Glowbal
5ac2972573
Added local event upon successful treatment.
2015-08-06 23:50:44 +02:00
Glowbal
4b5632a8f6
Added categories and missing displayName entries
2015-08-06 23:50:23 +02:00
jonpas
2e386038b7
Added support without ace_intract_menu
2015-08-06 23:43:18 +02:00
PabstMirror
016f45f0e8
fix speling
2015-08-06 15:41:24 -05:00
PabstMirror
598c1766d8
Merge pull request #2017 from jokoho48/codeCleanupCaptives
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Code cleanup of the Captives module.
2015-08-06 14:02:50 -05:00
PabstMirror
7ef13cd546
Merge pull request #2009 from jokoho48/codeCleanupVehicle
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Code cleanup Vehicle module
2015-08-06 13:24:35 -05:00
PabstMirror
f1d44972c9
Attach fix and param trace
2015-08-06 13:17:59 -05:00
PabstMirror
b5a6e1e883
Merge pull request #2013 from jokoho48/codeCleanupAttach
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Code cleanup of the Attach module.
2015-08-06 12:50:43 -05:00
PabstMirror
6086553fce
Move DoNotForce to common
2015-08-06 12:24:56 -05:00
PabstMirror
d8c36663da
#2033 - MapTools work on children of itemMap
2015-08-06 12:14:45 -05:00
SilentSpike
bcb21b782e
Overhaul spectator icon handling and rendering
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- Optimize and improve 3D icon drawing
- Combine 2D and 3D PFHs into 1
- Render group icons outside of 200m, unit icons within
- Store list of groups on units update to cut down on what needs to be done each frame
- Change map control type to 100 to remove all default unit icons
- Improve colour caching, group colours don't change, unit colours do
- Remove icon setting, toggling should be at users discretion
2015-08-06 16:03:32 +01:00
jokoho48
87b9b5019c
AB Performance Optimization (Part 8)
2015-08-06 13:35:55 +02:00
SilentSpike
92ef0bfe99
Whitelist spectator free camera boom keys
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Now that booming the free camera is influenced by the camera speed, the keys should be whitelisted from the held-key prevention system to allow the speed to be adjusted on the move. Also includes a failed attempt to fix the free camera map teleporting functionality.
2015-08-06 11:39:32 +01:00
jokoho48
15a1a0d535
AB Performance Optimization (Part 7)
2015-08-06 10:58:07 +02:00
PabstMirror
e45bd43e5e
CreateLitter / syncEvents performance fixes
2015-08-06 00:28:43 -05:00
SilentSpike
d6cc14a39d
Add zeus support to spectator UI
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Can only use zeus while alive, so it won't work using the respawn template. However it's useful for communities usign custom frameworks
2015-08-06 00:53:49 +01:00
SilentSpike
d1975a593d
Improve spectator pause menu emulation
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Makes the fake pause menu closer to the real thing for UX purposes
2015-08-06 00:53:48 +01:00
PabstMirror
0bd1e1afce
#2024 - EnableTeamManagement setting for joinGroup
2015-08-05 18:02:57 -05:00
Michael Braun
d16a33bee4
Fixed issue with params being incorrectly being parsed in Weaponselect
2015-08-06 00:36:28 +02:00
PabstMirror
6ab72e905c
#1807 - Clean bandages if no damage on hitpoint
2015-08-05 17:32:00 -05:00
SilentSpike
c808021c7c
Tweak spectator interface layout
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- Swap the FOV and vision mode tools into a more logical order.
- Shorten the unit list to prevent overlay with main UI
- Fix name tool on dead units
2015-08-05 21:11:39 +01:00
SilentSpike
42b5abae11
Add support for respawn counter to spectator UI
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Rather than hiding the BI respawn counter, it should be "integrated" into the UI via code if present.
2015-08-05 20:35:48 +01:00
ViperMaul
d3d3ea756d
isTouchingGround is unreliable for ground vehicles
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#2020
2015-08-05 11:48:04 -07:00
PabstMirror
7203bb2a3d
Cleanup Debug, Limit Satchel Mass
2015-08-05 12:22:43 -05:00
PabstMirror
a6292db1e8
#2018 - Dead Mans Switch / unconscious
2015-08-05 11:54:45 -05:00
jokoho48
0ab865171d
AB Performance Optimization (Part 6)
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Add some todo comments
2015-08-05 18:50:37 +02:00
PabstMirror
72273c5ad0
Merge branch 'master' into virtualExplosivesPlace
2015-08-05 11:36:58 -05:00
jokoho48
c4e4f184ff
AB Performance Optimization (Part 5)
2015-08-05 18:33:28 +02:00
SilentSpike
5200fd6a02
Add new option to spectator unit filter setting
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Adds an option to use playableUnits for scenarios where AI playable units are enabled.
2015-08-05 14:55:02 +01:00
SilentSpike
07e09b60fa
Stop spectator camera unit changing on corpses
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Previously the camera would be automatically moved away from corpses (when the unit currently being watched dies). This changes it to stay on them until the view is manually switched as users might want to stick around and watch whatever was going on at the time of death.
2015-08-05 14:55:02 +01:00
Grzegorz
fb072811fc
Proper PL concertina wire translation
2015-08-05 14:49:20 +02:00
SilentSpike
d2f7913c9f
Merge pull request #2005 from jokoho48/codeCleanupZeus
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Code cleanup Zeus module
2015-08-05 12:38:02 +01:00
Michael Braun
9eb560ff3d
AB Performance Optimization (Part 4)
2015-08-05 10:28:02 +02:00
Michael Braun
8fbcdfec5a
Fixed missing bracket and parameter list issue in AB
2015-08-05 10:04:24 +02:00
Michael Braun
1b488a17b5
Fixed typo that slipped into the code
2015-08-05 08:36:01 +02:00
ViperMaul
78d4da85cd
Updated version to 3.2.2
2015-08-04 21:36:03 -07:00
Michael Braun
441baf3f86
Fixed documentation typo in Vehicles module
2015-08-05 06:02:21 +02:00
Michael Braun
eca7f83cca
AB Performance Optimization (Part 3)
2015-08-05 06:01:38 +02:00
Michael Braun
b8f1fa82ae
AB Performance Optimization (Part 2)
2015-08-05 05:19:08 +02:00
Michael Braun
f6bc361734
Minimal performance improvement and fixed missing semicolon
2015-08-05 05:04:34 +02:00
Michael Braun
6b58b0b3bd
AB Performance Optimization and documentation cleanup
2015-08-05 05:01:30 +02:00
jokoho48
c7e104437f
Update Docu Comments in AB
2015-08-05 04:38:04 +02:00
jokoho48
12aa0b5584
revert Merge Issue
2015-08-05 04:27:11 +02:00
jokoho48
d95bc3c299
AB Performance Optimization (Part 1)
2015-08-05 04:13:36 +02:00
jokoho48
3a2963c252
Fixed mission semicolon
2015-08-05 02:09:51 +02:00
jokoho48
24dd320c3c
Updated parameterization in Captives module.
2015-08-05 01:15:20 +02:00
jokoho48
469445a030
Updated parameterization in Ballistics module.
2015-08-05 01:14:03 +02:00
jokoho48
57d484d382
Updated parameterization in Backpack module.
2015-08-05 01:12:55 +02:00
jokoho48
3ea545782f
Updated parameterization in Attach module.
2015-08-05 00:47:31 +02:00
Michael Braun
77e62946ae
Updated parameterization in Interact_menu module.
2015-08-05 00:47:18 +02:00
jokoho48
7a0a1ead6e
Updated parameterization in Advanced Ballistics module.
2015-08-05 00:32:48 +02:00
SilentSpike
1b12d37284
Replace spectator respawn changes with a template
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Hacking the BI respawn framework to support a spectator setting was intrusive and limiting. Instead of using a setting, I've opted to introduce a new respawn template that can be used within BI's respawn framework. The benefits of this approach are:
- Compatibility isn't a concern, that responsibility is shifted onto mission designers.
- Mission designers can use the functionality of the BI framework alongside the spectator system (combining templates, using different templates for different sides, etc.).
- If a custom respawn framework is used, then this doesn't change anything. Custom frameworks are still fully supported via the public functions provided.
- Remains simple to set up, just requires a description.ext edit
2015-08-04 23:21:10 +01:00
Michael Braun
1b7f7534da
Small correction
2015-08-05 00:16:23 +02:00
Michael Braun
820d1c50a5
Small correction
2015-08-05 00:13:50 +02:00
Michael Braun
13b7e7ae72
Updated parameterization in Zeus module.
2015-08-05 00:10:54 +02:00
Michael Braun
f5a497332a
Updated parameterization in Winddeflection module.
2015-08-04 23:52:16 +02:00
Michael Braun
d51d87ba2c
Updated parameterization in Weaponselect module.
2015-08-04 23:35:47 +02:00
Michael Braun
ade6c99dac
Updated parameterization in Viewdistance module.
2015-08-04 23:33:03 +02:00
Michael Braun
84be21c64e
Updated parameterization in Vehicle module.
2015-08-04 23:30:51 +02:00
Michael Braun
2423798753
Updated parameterization in Vehiclelock module.
2015-08-04 23:18:29 +02:00
SilentSpike
7e9500f2ca
Enable ace_spectator respawn framework integration
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Seamlessly integrates the spectator system with the vanilla respawn framework when the onDeath setting is enabled. This commit makes a lot of changes:
- Edit BI functions used by the vanilla respawn framework to enable support for ace_spectator.
- Set spectator state is now tracked using a GVAR for the local player since using a unit won't be reliable all of the time. However unit is still marked for any filtering purposes.
- Instead of NV being used based on the sun to moon transition state by default, that functionality only takes place in the integrated system so that custom frameworks can do what they want.
- Seagull units are hidden when using framework integration since they're spawned by the engine with respawn type 1 and they just hang around undesirably
2015-08-04 22:03:46 +01:00
Glowbal
275b0c4300
Merge branch 'release'
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Conflicts:
README.md
addons/finger/stringtable.xml
2015-08-04 22:29:05 +02:00
Glowbal
43f8c87387
Merge pull request #1972 from jokoho48/MedicalModelUpdate
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Medical Litter model update
2015-08-04 20:06:51 +02:00
ViperMaul
8ac98ed950
Better immersion through using hideUnit
2015-08-04 07:43:42 -07:00
PabstMirror
b3741f4036
Capitalization for macro CBA_fnc_addPerFrameHandler
2015-08-04 02:34:38 -05:00
PabstMirror
710135ae3f
Opps
2015-08-03 21:49:16 -05:00
PabstMirror
fa49842c53
#1866 - Restore weapon mode after treatment
2015-08-03 19:57:49 -05:00
PabstMirror
52130d5a45
Switch to some already translated CSTRINGs
2015-08-03 15:52:35 -05:00
PabstMirror
98649e2bdf
Additional output to dumpPerformanceCounters
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For `[] call ace_common_fnc_dumpPerformanceCounters` Requires `#define
ENABLE_PERFORMANCE_COUNTERS`
2015-08-03 13:53:44 -05:00
SilentSpike
5bfa4e5971
Improve spectator camera vision mode on start
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The spectator camera should start in night vision mode if the sun to moon transition state is appropriate
2015-08-03 15:18:09 +01:00
SilentSpike
17e6aca0c8
Fix ace_map changes to compass display object
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1. RscDisplayDiary doesn't even have a compass object that needs to be changed
2. The briefing displays (RscDisplayGetReady, RscDisplayClientGetReady, RscDisplayServerGetReady) were all inheriting from base class RscDisplayMainMap and re-defined the compass object subclasses was overriding that subclass inheritance chain (producing missing idc errors in the .rpt).
2015-08-03 13:30:08 +01:00
SilentSpike
f5e7185aec
Fix spectator camera exiting mechanism
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When using ACE_Player the camera would return to the dead body. It makes sense to simply pass the reset unit by reference to the camera exit code.
2015-08-03 13:04:36 +01:00
SilentSpike
98b088f26f
Fix pre-spectator position saving
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When staging a spectator (physically applying the spectator state) the unit position is saved for potential later restoration. This shouldn't be done multiple times since the function can be called again to reset staged units.
2015-08-03 00:24:36 +01:00
SilentSpike
b87b4ea16a
Improve spectator GUI reopening prevention
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Using boolean instead of simply checking for the display. Checking for diplay was unreliable since it can be technically closed while theoretically open during the escape menu and such.
2015-08-03 00:22:50 +01:00
PabstMirror
93d2035fed
#1984 - Always make sure ACE_MainActions exists
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Also add debuging output when adding action with no parent
2015-08-02 15:33:16 -05:00
ViperMaul
59a3e62d69
Attempt to improve the immersion of the magic
2015-08-02 10:44:49 -07:00
PabstMirror
f99e8ba5bc
Don't allow forcing the tinnitus effect
2015-08-02 12:30:35 -05:00
PabstMirror
c0fb2e1b65
Add Ear Ringing setting to module (Ref #1981 )
2015-08-02 12:15:26 -05:00
SilentSpike
9b764bbba4
Preserve Polish translations from master branch
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Since spectator was pushed back to a feature branch from the release branch these translations from a PR were also lost (as the commits were prior to the removal commit) when it was merged after the fact.
2015-08-02 17:27:32 +01:00
SilentSpike
52460182c9
Enable spectator on death system
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New spectator on death system should enter spectator mode upon dying and exit upon respawning. Only virtual spectator state is suitable for this system since the body should remain as is.
2015-08-02 16:42:24 +01:00
KoffeinFlummi
261cd42202
Merge branch 'pl-translation-4' of https://github.com/gienkov/ACE3 into polish-merge
2015-08-02 17:14:41 +02:00
KoffeinFlummi
8f848947ac
Merge https://github.com/Clon1998/ACE3 into german-merge
2015-08-02 17:11:06 +02:00
Glowbal
4dfef8025b
Medical menu port from CSE
2015-08-02 16:56:27 +02:00
SilentSpike
63c034e348
Differentiate between staged and set spectators
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Existing variable "ace_spectator_isSpectator" split into counterparts "ace_spectator_isSet" and "ace_spectator_isStaged" in order to better manage spectator events
2015-08-02 12:51:42 +01:00
SilentSpike
38e08d513a
Clear spectator display variable at preInit
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uiNamespace persists between missions and should be reset on mission start
2015-08-02 12:34:35 +01:00
PabstMirror
eb5ac22b8d
Cleanup
2015-08-02 01:05:28 -05:00
Michael Braun
f3e8a8ae42
Updated wind indicator to use head direction instead of player direction. Fixes #1892 .
2015-08-02 03:29:53 +02:00
ViperMaul
876a039e36
Disable headbugfix for Handcuffed/Surrender,unconscious,water surface and log the situation locally and on server.
2015-08-01 18:01:35 -07:00
PabstMirror
5bcc867bac
#1785 - Handle option for all "deploy" actions
2015-08-01 18:26:38 -05:00
PabstMirror
c5a371e9b6
#1965 - Mouse cooldown for click to interact option
2015-08-01 15:07:09 -05:00
jokoho48
d0d585d0f5
Fix that Parachute can get in Arsenal or in Crate
2015-08-01 20:47:40 +02:00
SilentSpike
612aa2d679
Separate spectator physical and virtual states
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With the changes planned to allow spectator in the true death state, physical changes aren't applicable in all of the possible usage cases. This separates the physical process into new function ace_spectator_fnc_stageSpectator
2015-08-01 18:10:11 +01:00
Glowbal
19a4f3fbb1
Merge pull request #1954 from acemod/improve-adv-med-pain
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Improvement for handling minor levels of pain in advanced medical
2015-08-01 19:05:47 +02:00
jokoho48
ee11622cd5
Fix Position
2015-08-01 16:10:08 +02:00
jokoho48
9d8daf84a4
add New Medical Models
2015-08-01 15:46:25 +02:00
Harakhti
861119f22f
Sync rephrasing with upstream
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The humor wilts quickly.
2015-08-01 14:54:29 +02:00
SilentSpike
f6d8625fcb
Transfer zeus module fixes from master into hotfix
2015-08-01 12:55:33 +01:00
Glowbal
02cfbeda8c
Updated version to 3.2.1
2015-08-01 12:10:42 +02:00
Glowbal
b33d377b9d
Merge pull request #1940 from acemod/fixRemoveAction
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#1939 - Fix Remove Action From Class
2015-08-01 11:54:41 +02:00
PabstMirror
6ea1b95179
#1939 - Fix Remove Action From Class
2015-08-01 11:53:49 +02:00
bux578
1ad1a4b561
rename fingering to pointing
2015-08-01 11:49:28 +02:00