jokoho48
e890b310c1
Code cleanup of HitReaction module
2015-08-13 23:50:51 +02:00
jokoho48
27babd351d
Merge branch 'master' of https://github.com/acemod/ACE3 into codeCleanupHearing
2015-08-13 23:43:01 +02:00
jokoho48
c6fbdb420c
Code cleanup of Hearing module
2015-08-13 23:42:20 +02:00
PabstMirror
2d8261ddb5
Merge pull request #2135 from acemod/nameTagsWhenPaused
...
Don't draw nametags when escape menu is open
2015-08-13 16:09:32 -05:00
PabstMirror
43e9c420c4
Merge pull request #2136 from acemod/captiveHeliFix
...
Don't use old Helicopter_F
2015-08-13 16:01:59 -05:00
jokoho48
7bf7066cfd
Code cleanup of grenades module.
2015-08-13 22:36:58 +02:00
PabstMirror
7c60375105
Merge pull request #2102 from acemod/disposableFixes
...
Disposable fixes
2015-08-13 15:13:03 -05:00
PabstMirror
05def2f62b
Merge pull request #2016 from jokoho48/codeCleanupBackpack
...
Code cleanup of the Backpack module.
2015-08-13 15:10:39 -05:00
PabstMirror
8f142e26f8
Merge pull request #2094 from jokoho48/codeCleanupFingering
...
Code cleanup of Finger module.
2015-08-13 15:09:18 -05:00
jokoho48
acb4e44c19
Code cleanup of Finger module is Incomming(Part 2).
2015-08-13 22:04:35 +02:00
jokoho48
fcd60650b2
PATHTOF dont work with say3d
2015-08-13 21:57:58 +02:00
jokoho48
5597b7e40c
Code cleanup of Backpacks module
2015-08-13 21:56:02 +02:00
PabstMirror
a7ad6dafc9
Remove PFEH hack
2015-08-13 14:09:25 -05:00
PabstMirror
4f0dab23b8
Nametag category
2015-08-13 13:27:24 -05:00
PabstMirror
763f793d0e
Localize Catagoires in loadSettingsLocalizedText
...
Minor, but allows us to use CSTRINGS in configs for consistancy
2015-08-13 13:20:37 -05:00
PabstMirror
6ca3761710
AddAction basic param checking
2015-08-13 11:54:26 -05:00
PabstMirror
cfaf046e29
CheckPBO Fix endless waitUntil if checkAll is false
2015-08-13 00:31:29 -05:00
PabstMirror
3425913d27
#2132 - Don't use depreciated Helicopter_F
2015-08-12 23:32:57 -05:00
PabstMirror
b94cb3b85d
#2129 - Don't draw nametags when escape menu is open
2015-08-12 16:14:12 -05:00
bux578
3b3d99fd60
fix gienkov's stuff
2015-08-12 18:46:56 +02:00
bux
3dc53ec492
replace <Original> with <English>
2015-08-12 10:25:37 +02:00
Michael Braun
58b697e292
Fixed missing space invalidating some xml parsers.
2015-08-12 10:06:45 +02:00
Glowbal
0080335617
Added config attributes for cargo on wheel and tracks
2015-08-11 23:21:44 +02:00
Glowbal
aadddaa2c5
Added wheel as initial cargo when cargo module is enabled
2015-08-11 23:20:25 +02:00
Glowbal
abc732ac35
Added support for cargo configuration on vehicle spawn
2015-08-11 23:18:01 +02:00
Glowbal
c7b7418ae0
Removed "can only remove damaged wheels"
2015-08-11 21:42:20 +02:00
Glowbal
b45aa51d47
hacked approach for repair tracks.
...
Could probably better go with config entries, but this seems to be a very good value for 90% of the vanilla tracked vehicles. It's also still easily accessible and on an acceptable place for the remaining vehicles.
2015-08-11 21:35:13 +02:00
Glowbal
660f8debf6
Merge branch 'master' into repair
2015-08-11 21:09:44 +02:00
Glowbal
17115b8846
test switch to adv medical handleDamage
2015-08-11 20:58:00 +02:00
voiper
f676f605f3
Fix 00000101.
2015-08-11 11:18:54 -07:00
voiper
f5b6eb5ca9
Git fix Nummer 5.
2015-08-11 11:14:32 -07:00
voiper
4aa28368ad
Git fix numero 5.
2015-08-11 11:10:42 -07:00
voiper
8230dbd272
Git fix #4 .
2015-08-11 11:08:01 -07:00
voiper
2d101d064e
Git fix #3 .
2015-08-11 10:59:50 -07:00
voiper
e0ed81dc67
Git fix #2 .
2015-08-11 10:59:21 -07:00
voiper
2144a56be1
Fix attempt.
2015-08-11 10:49:39 -07:00
Michael Braun
4babfa0bf8
Fixed missing return value description in safemode module
2015-08-11 17:56:46 +02:00
Michael Braun
42e7340b79
Code cleanup of Safemode module
2015-08-11 16:50:05 +02:00
SilentSpike
95aa9f604b
Fix manual pre-setting of spectator camera unit
...
If the spectator camera unit was set before the camera had ever opened then the unit list wouldn't be populated and as such the camera would automatically abort to free mode since the unit wasn't available to spectate.
So now I'm running the updateUnits function before opening the camera to pre-populate the list.
2015-08-11 13:53:55 +01:00
PabstMirror
a908863317
Use proper lnbXXX commands
2015-08-11 04:15:55 -05:00
PabstMirror
bdca10eac4
Close Client Settings When open Server Settings
2015-08-11 01:38:31 -05:00
PabstMirror
4cce799ace
#2045 - Push SDV sub, cleanup push
2015-08-10 22:08:13 -05:00
PabstMirror
2565a80a22
#2098 - Option Menu Fixes for categories
...
Use lbValue to store the index of the filtered selection
2015-08-10 17:19:30 -05:00
Glowbal
ffa476bee2
Improved action display text
2015-08-10 23:16:58 +02:00
Glowbal
c016d01414
Initial load in cargo module
2015-08-10 23:07:47 +02:00
PabstMirror
4377bbeb75
Delete unused file
2015-08-10 15:26:44 -05:00
PabstMirror
512011a756
Remove Debug Code
2015-08-10 15:16:16 -05:00
PabstMirror
47b18b2b39
Cleanup disposables also fix #2090 (alt add for AI)
2015-08-10 15:12:42 -05:00
Glowbal
27a57d89f8
Merge branch 'master' into cargo
2015-08-10 17:59:19 +02:00
Glowbal
e5eaefafdb
fixed #2097 - script error because of global variable in params
2015-08-10 09:51:14 +02:00
jokoho48
f3fbf0c5ff
Code cleanup of Finger module is Incomming.
2015-08-10 00:19:27 +02:00
Glowbal
0c2c71e70e
Merge pull request #2056 from MikeMatrix/codeCleanupSandbag
...
Code cleanup of Sandbag module
2015-08-09 23:56:25 +02:00
jokoho48
5db5e34edf
Fix Git Shit
2015-08-09 23:50:02 +02:00
gienkov
1c537c6739
fix captives again
2015-08-09 23:04:16 +02:00
gienkov
0914193e14
fix captives module
2015-08-09 22:45:01 +02:00
jokoho48
a3fd072328
Make New Model
2015-08-09 22:44:39 +02:00
gienkov
be787883f2
captives translation
2015-08-09 22:38:34 +02:00
gienkov
49668a25f8
Merge remote-tracking branch 'origin/master' into pl-translation-5
2015-08-09 22:36:41 +02:00
SilentSpike
c30cb45bd6
Optimize spectator UI held key prevention system
2015-08-09 20:59:57 +01:00
PabstMirror
dc06927418
missing ;
2015-08-09 13:57:39 -05:00
PabstMirror
b57ca91f69
Merge branch 'master' into virtualExplosivesPlace
2015-08-09 13:45:51 -05:00
PabstMirror
6755b8766a
Merge pull request #2085 from jokoho48/codeCleanupDisposable
...
Code cleanup of Disposable module
2015-08-09 13:24:18 -05:00
Glowbal
9c8a03b0b3
fixes #2070 - medication is not translated on activity log
2015-08-09 20:12:31 +02:00
Glowbal
aa4840d860
fixes #2075 - menu doesn't show which bodypart is selected on Basic medical
2015-08-09 20:08:45 +02:00
Glowbal
298f64a7bf
fixes #2078
...
1. Fixed incorrect activity string for tourniquet
2. Fixed incorrect macro usage, should have grabbed variables from medical module.
2015-08-09 20:07:06 +02:00
PabstMirror
207c002f3a
params
2015-08-09 13:02:08 -05:00
PabstMirror
5723c5eaac
Merge branch 'master' into addMainAction
2015-08-09 13:00:56 -05:00
jokoho48
fb56517099
Merge branch 'master' of https://github.com/acemod/ACE3 into repair
2015-08-09 18:58:02 +02:00
Glowbal
e4abf7c8cc
added spare wheel to config
2015-08-09 18:26:49 +02:00
Glowbal
ed6a53a402
Attempt at repairing tracks. Improved repair wheel actions
2015-08-09 18:08:53 +02:00
Glowbal
872d026cd0
All repair actions are now functional
2015-08-09 17:23:32 +02:00
Glowbal
9adbb07367
Moved replace and repair wheel actions into the repair action framework
2015-08-09 15:53:52 +02:00
jokoho48
fab0eee5dd
corrected some small point
2015-08-09 15:28:11 +02:00
jokoho48
79cf8dd98e
Fixing Some Spelling
...
Remove Some forgotten Commands
2015-08-09 15:20:50 +02:00
jokoho48
323832474f
Code cleanup of Dragging module
2015-08-09 14:53:13 +02:00
Glowbal
3cac137851
Fixed #1893 - Menu closes when patient is more as 10 meters away
2015-08-09 09:14:42 +02:00
Glowbal
58fc69c2a6
Updated litter configuration. Closes #2002
2015-08-09 08:59:04 +02:00
PabstMirror
ec97cd2edd
Fix wheel texture
2015-08-09 01:58:49 -05:00
PabstMirror
4b603ff46f
Localization, params
2015-08-09 01:54:44 -05:00
PabstMirror
0e17bebd23
Merge branch 'master' into repair
2015-08-09 00:33:08 -05:00
jokoho48
b23f9c0de2
Code cleanup of Disposable module
2015-08-09 05:25:19 +02:00
jokoho48
156609aab2
Code cleanup of Disarming module
2015-08-09 05:18:26 +02:00
PabstMirror
7624a459eb
Merge pull request #2010 from jokoho48/codeCleanupInteractMenu
...
Code cleanup Interact_menu module
2015-08-08 21:35:54 -05:00
PabstMirror
95d88b920e
#2079 - RemoveTourniquet doesn't require any items
2015-08-08 21:25:36 -05:00
PabstMirror
5628ce1bcd
#2074 - Medical Menu Module not unique
2015-08-08 20:27:56 -05:00
PabstMirror
879826de8b
Merge pull request #2077 from jonpas/fixNametagsString
...
Fixed incorrect string path in nametags
2015-08-08 19:58:52 -05:00
PabstMirror
c949daae1f
OptionMenu C->LStrings
2015-08-08 19:57:57 -05:00
gienkov
ce99404200
move english strings from original to english, remove original
2015-08-09 01:52:22 +02:00
gienkov
1c0a6fb457
PL translation of common, medical_menu, optionsmenu
2015-08-09 01:47:55 +02:00
jonpas
7d36d80072
Fixed incorrect string path in nametags
2015-08-09 01:23:20 +02:00
Glowbal
2b3c936e99
count should be a foreach
2015-08-09 00:41:43 +02:00
Glowbal
c7ac190f58
Finalized settings
2015-08-09 00:21:59 +02:00
gienkov
6bd4fcc4fd
Fix stringtable error
2015-08-08 23:39:29 +02:00
Glowbal
54ad9d1444
Merge branch 'master' into require-surrender-captive
2015-08-08 23:21:00 +02:00
Glowbal
493254619c
Merge pull request #2039 from acemod/medical-menu
...
Medical menu
2015-08-08 23:11:11 +02:00
Glowbal
f02a00ae69
Merge pull request #2058 from acemod/add-category-optionsmenu
...
Add category optionsmenu #852
2015-08-08 22:59:19 +02:00
SilentSpike
416d559354
Expand common isFeatureCameraActive function
...
The function is currently only used by ace_goggles and it makes sense to expand it to detect if any common feature camera is active rather than just BI cameras
2015-08-08 20:51:24 +01:00
PabstMirror
a6acff9178
Setting to disable hearing for zeus RC
2015-08-08 14:40:19 -05:00
PabstMirror
d5a3c66b89
Minor Spelllings Fixes
2015-08-08 14:17:03 -05:00
Glowbal
c0562aaf6c
clean up debug messages
2015-08-08 20:31:19 +02:00
Glowbal
696546de5c
Finalized ACE medical menu settings
2015-08-08 20:22:19 +02:00
SilentSpike
d294989cb0
Allow chat use on input disabled listen server
...
Listen server technically doesn't have serverCommandAvailable.
2015-08-08 19:11:41 +01:00
SilentSpike
182eef39de
Adjust spectator camera pan and tilt with zoom
2015-08-08 18:41:38 +01:00
PabstMirror
c6be0bbb8c
Merge branch 'master' into add-category-optionsmenu
...
Conflicts:
addons/optionsmenu/functions/fnc_serverSettingsMenuUpdateList.sqf
addons/optionsmenu/functions/fnc_settingsMenuUpdateList.sqf
2015-08-08 12:39:14 -05:00
PabstMirror
feceff2746
Polish the stringtable
2015-08-08 12:36:42 -05:00
SilentSpike
213deeffb4
Add keys to adjust spectator camera speed and zoom
...
Allows for finer control of the speed and zoom, as well as a quick way to reset either.
2015-08-08 18:31:37 +01:00
PabstMirror
0719a3c1c6
Merge pull request #2055 from MikeMatrix/codeCleanupScopes
...
Code cleanup Scopes module
2015-08-08 11:42:40 -05:00
Glowbal
4c7bcbb6fe
Added triage card display
2015-08-08 18:29:30 +02:00
SilentSpike
d7730103c9
Update ace_spectator readme
2015-08-08 17:22:04 +01:00
PabstMirror
7fe6c2fe1b
Merge pull request #2063 from jonpas/fixMissingString
...
Fixed missing string
2015-08-08 11:19:27 -05:00
PabstMirror
8e905af444
Merge pull request #1977 from acemod/attachClickCooldown
...
Mouse cooldown for click to interact option
2015-08-08 11:18:20 -05:00
Glowbal
31a5f8899b
Changed default keybinding value to be H
2015-08-08 18:16:25 +02:00
PabstMirror
451c88c601
Merge pull request #2027 from acemod/joinGroupTeamManagement
...
EnableTeamManagement setting for joinGroup
2015-08-08 11:16:20 -05:00
Glowbal
bb79feeaf1
Clean up duplicate files
2015-08-08 18:16:11 +02:00
jonpas
8e3a961ee3
Fixed missing string
2015-08-08 18:11:28 +02:00
PabstMirror
7c7fb35cee
Merge pull request #2036 from acemod/mapToolsOnOtherMaps
...
MapTools work on children of itemMap
2015-08-08 11:10:32 -05:00
Glowbal
054ac3443d
Merge pull request #2062 from jonpas/removeDuplicatedStrings
...
Removed duplicated strings
2015-08-08 18:04:44 +02:00
jonpas
1aecd54fc3
Removed duplicated Enabled/Disabled/Yes/No/DoNotForce strings as they were moved to common
2015-08-08 18:02:20 +02:00
Glowbal
364e0455ee
Merge branch 'master' into medical-menu
2015-08-08 17:55:43 +02:00
Glowbal
bd0593f8f4
fixed missing semi-column
2015-08-08 17:49:43 +02:00
Glowbal
12f0808784
Merge branch 'master' into hearingRingingModule
...
Conflicts:
addons/common/stringtable.xml
2015-08-08 17:42:18 +02:00
Glowbal
c69aa09d55
Merge pull request #2054 from MikeMatrix/codeCleanupSitting
...
Code cleanup of Sitting module
2015-08-08 17:00:07 +02:00
SilentSpike
be7b156c49
Add "focus on unit" to spectator free camera
...
Pressing F will move the free camera to a position viewing the unit currently selected in the list. Fixes map teleporting functionality also.
2015-08-08 15:49:07 +01:00
Glowbal
9fc94eefd9
Merge pull request #2006 from jokoho48/codeCleanupWinddeflection
...
Code cleanup Winddeflection module
2015-08-08 15:03:26 +02:00
Glowbal
a65495fb14
Merge pull request #2011 from jokoho48/codeCleanupBallistic
...
Code cleanup Ballistics module.
2015-08-08 15:00:08 +02:00
Glowbal
ff421db3df
Merge pull request #1980 from MikeMatrix/headDirBasedWindIndication
...
Headdirection based wind indication
2015-08-08 14:51:37 +02:00
Glowbal
66f2dfa31e
Merge pull request #2059 from MikeMatrix/documentationFixWeaponselect
...
Updated function documentation of Weaponselect
2015-08-08 14:45:28 +02:00
Michael Braun
e4a4a942d0
Updated function documentation of Weaponselect
2015-08-08 14:40:23 +02:00
Glowbal
65c06551a5
Merge pull request #1652 from gienkov/patch-22
...
Fix checking vitals anim
2015-08-08 14:32:36 +02:00
SilentSpike
5b881224c5
Allow admins to use chat in the spectator UI
2015-08-08 13:31:10 +01:00
Glowbal
d8d706eb04
Merge pull request #1974 from jokoho48/parachutePrivateScope
...
Fix that Reserve Parachute can get in Arsenal or in Crate
2015-08-08 14:25:40 +02:00
Glowbal
be00f7ffe4
Merge pull request #2000 from acemod/treatmentResetWeaponMode
...
Treatment reset weapon mode
2015-08-08 14:20:10 +02:00
Glowbal
94be0d9fbd
Merge pull request #2008 from jokoho48/codeCleanupViewdistance
...
Code cleanup Viewdistance module
2015-08-08 14:18:45 +02:00
Glowbal
e8961e3d0e
Use display instead of just idc
2015-08-08 13:41:25 +02:00
Michael Braun
9c29ff0c57
Inlined PFHs in Switchunits
2015-08-08 13:34:35 +02:00
SilentSpike
e59f0ce822
Fix spectator respawn template for types 0 and 1
...
Type 0 worked, but the mission didn't end when all players were killed.
Type 1 didn't work because isPlayer isn't true for seagulls. So spectator virtual state is now entirely unassociated from objects in the game.
2015-08-08 12:33:34 +01:00
Glowbal
13f7d0f632
Merge pull request #2003 from jokoho48/codeCleanupWeaponselect
...
Code cleanup Weaponselect module
2015-08-08 13:32:45 +02:00
Glowbal
872c257901
Used the wrong string macro.
2015-08-08 13:21:13 +02:00
Glowbal
25597704ed
Added fail save for incorrect string value input
2015-08-08 13:07:40 +02:00
Glowbal
e7a607ca35
Finalized server export category select
2015-08-08 13:07:22 +02:00
jonpas
12399db0ac
Merge branch 'master' into slideshowFixes
...
Conflicts:
addons/slideshow/functions/fnc_createSlideshow.sqf
2015-08-08 13:00:11 +02:00
Glowbal
c6af8aaeb6
Localized category name for interaction menu related settings
2015-08-08 11:52:53 +02:00
Glowbal
e9151d921c
Localized category names for medical settings
2015-08-08 11:52:37 +02:00
Glowbal
0601aa80bb
Localized All categories string
...
Enabled categories for config export menu
2015-08-08 11:52:23 +02:00
Glowbal
38b9fdab4d
fixes #1948
2015-08-08 11:51:31 +02:00
Michael Braun
2b56b919db
Fixed missing private in Switchunits
2015-08-08 11:28:08 +02:00
Michael Braun
680bbebc02
Fixed missing private in scopes
2015-08-08 11:25:45 +02:00
Glowbal
b798058ef8
Merge pull request #2032 from acemod/unloadVehicleBug
...
isTouchingGround is unreliable for ground vehicles
2015-08-08 11:04:09 +02:00
Glowbal
831af1bbf8
Merge pull request #2043 from MikeMatrix/keybindCategoryLocalization
...
Added localizations for keybinding categories
2015-08-08 10:59:34 +02:00
Glowbal
7c24d9dbad
Merge pull request #2057 from jonpas/sittingFixes
...
Sitting Fixes
2015-08-08 10:58:47 +02:00
Glowbal
2951c9a965
Merge pull request #2046 from MikeMatrix/codeCleanupTripod
...
Code cleanup in Tripod module
2015-08-08 10:58:01 +02:00
Glowbal
02bffce4c4
Merge pull request #2047 from MikeMatrix/codeCleanupTacticalladder
...
Code cleanup in Tacticalladder module
2015-08-08 10:57:13 +02:00
Glowbal
df0e13b21c
Merge pull request #2050 from MikeMatrix/codeCleanupSpottingscope
...
Cleanup code of Spottingscope module
2015-08-08 10:52:50 +02:00
Glowbal
6b256a604c
Merge pull request #2051 from MikeMatrix/codeCleanupSlideshow
...
Code cleanup of Slideshow module
2015-08-08 10:52:08 +02:00
Michael Braun
940cd8e921
Small documentation correction in sandbag module
2015-08-08 02:28:27 +02:00
jonpas
52ac13273c
Fixed #1937 - Made use of CfgMoves to make free-look head movement visible, Fixed grenade throwing while sitting
2015-08-08 02:13:14 +02:00
Michael Braun
d1a2bec7fd
Code cleanup of sandbag module
2015-08-08 02:00:00 +02:00
Michael Braun
8355558db1
Small readability improvement in slideshow
2015-08-08 01:18:48 +02:00
PabstMirror
a3a481f96d
Some fixes
2015-08-07 15:08:52 -05:00
jonpas
9e64e8c2aa
Increased sitting interaction distance - fixes #1950
2015-08-07 21:41:07 +02:00
Glowbal
d125b9ad9c
Add category to options menu. Initial work.
2015-08-07 21:14:45 +02:00
PabstMirror
a9ed1052dd
vehLock - debug trace / type checking
2015-08-07 13:24:47 -05:00
Glowbal
cd5b5f1d24
clean up of the config
2015-08-07 20:15:09 +02:00
PabstMirror
50adc7c096
Merge pull request #2004 from jokoho48/codeCleanupVehiclelock
...
Code cleanup Vehiclelock module
2015-08-07 13:01:56 -05:00
SilentSpike
57bda372f0
Adjust spectator free camera speed with zoom
2015-08-07 19:00:31 +01:00
SilentSpike
c5d9ec5d50
Add speed boost button to spectator free camera
...
Sometimes you just want a burst of speed rather than to adjust it and then adjust it back. Also swapped the speed/zoom scrolling modifier around.
2015-08-07 18:59:48 +01:00
jonpas
256536467b
Fixed no interaction menu support condition
2015-08-07 19:36:10 +02:00
Glowbal
f21023b4ee
Added logs for quick view and activity view separate from the activity log for medical menu
2015-08-07 19:11:57 +02:00
Glowbal
d7db2e159c
Split up into activity and quick view logs
2015-08-07 19:11:27 +02:00
Glowbal
471e8d27df
Fixed clean up
2015-08-07 19:11:10 +02:00
Michael Braun
fb32bbf8de
Code cleanup of scopes module
2015-08-07 16:43:06 +02:00
SilentSpike
1c79c8fa45
Update spectator UI styling
...
Adds a title to the unit tree to match the help list and enters the title text.
2015-08-07 15:15:04 +01:00
Glowbal
f21da3ead6
Merge pull request #2026 from acemod/cleanBandages
...
Clean bandages if no damage on hitpoint
2015-08-07 15:46:44 +02:00
Michael Braun
1cec4400b3
Missing count replacement in slideshow module
2015-08-07 15:44:41 +02:00
Michael Braun
d192f7eea4
Added parentheses back
2015-08-07 15:35:52 +02:00
Michael Braun
b2e7cf04c0
Fixed function argument documentation in slideshow
2015-08-07 15:19:59 +02:00
Michael Braun
60e4c2e601
Code cleanup of sitting module
2015-08-07 15:12:24 +02:00
Glowbal
27ec3adeac
Added stringtable entries requireSurrender setting
2015-08-07 14:51:56 +02:00
Glowbal
997ac53c11
Added isSurrendering check
2015-08-07 14:49:01 +02:00
Glowbal
4c935bb504
Added setting for require surrender
2015-08-07 14:46:28 +02:00
SilentSpike
702e50b731
Improve spectator UI respawn counter blending
...
When the BI respawn counter is blended with the spectator UI its colours are also updated to match
2015-08-07 12:30:50 +01:00
SilentSpike
f143db7fc0
Draw player names on spectator map
2015-08-07 12:20:39 +01:00
Michael Braun
7839224aa2
Added Polish Keybind Category translations thanks to @gienkov
2015-08-07 13:01:36 +02:00
Michael Braun
da97472600
Added ace specific logging methods
2015-08-07 12:56:10 +02:00
Michael Braun
fa56196fe3
Code cleanup of slideshow module
2015-08-07 12:11:34 +02:00
Michael Braun
2f5f282431
Cleanup code of Spottingscope module
2015-08-07 11:47:23 +02:00
Michael Braun
a330e7b0c5
Code cleanup of Switchunits module
2015-08-07 09:18:42 +02:00
Michael Braun
0fafe27da9
Code cleanup in Tacticalladder module
2015-08-07 08:19:15 +02:00
Michael Braun
ef01660ab3
Code cleanup in Tripod module
2015-08-07 08:07:10 +02:00
Michael Braun
c6cb18749d
Fixed translation typo
2015-08-07 05:51:26 +02:00
Michael Braun
d9eb7a3d2c
Added localizations for keybinding categories
2015-08-07 05:48:51 +02:00
Michael Braun
5f313c75d5
Cleanup of medical_menu
2015-08-07 05:37:41 +02:00
SilentSpike
485f9438bb
Change spectator UI toggle to include help window
...
With new layout of help window the toggle UX also changes. User expects help window to toggle as part of overall UI.
2015-08-07 01:51:46 +01:00
SilentSpike
043c5c47c5
Improve spectator help window layout
...
Having the help window in the centre of the screen blocked too much of the users view and also clashed with the MPTable element (the table that appears on death, aka "respawnDialog"). It was moved to the right of the screen and now mirrors the unit list. To save screen space, the action keys are given as tooltips for the listbox entries so users must mouse over for more info.
2015-08-07 01:44:32 +01:00
SilentSpike
f59536b5a3
Remove legacy spectator settings module argument
2015-08-07 00:28:54 +01:00
SilentSpike
4c9b6e94cf
Overhaul and improve spectator unit tree UX
...
The old method of refreshing the tree on each update would reset all expanded/collapsed nodes. Now the code will cull any units/groups/sides no longer spectatable from the list and cache the ones that are still valid. The cached data is then used to populate the list with new units.
Add coloured unit icons beside units in the list for quick user reference of side and type.
Store group netIDs in respective nodes for possible use in code.
2015-08-07 00:06:22 +01:00
jonpas
8b802006a4
Moved no interaction menu support inside the function, made code run selectively on server/clients, fixes #2037 , closes #1945
2015-08-07 00:32:12 +02:00
Glowbal
abaf43be11
Selection restrictions
2015-08-07 00:09:40 +02:00
Glowbal
9b380315e5
First working version of the medical menu
2015-08-06 23:51:17 +02:00
Glowbal
5ac2972573
Added local event upon successful treatment.
2015-08-06 23:50:44 +02:00
Glowbal
4b5632a8f6
Added categories and missing displayName entries
2015-08-06 23:50:23 +02:00
jonpas
2e386038b7
Added support without ace_intract_menu
2015-08-06 23:43:18 +02:00
PabstMirror
016f45f0e8
fix speling
2015-08-06 15:41:24 -05:00
PabstMirror
598c1766d8
Merge pull request #2017 from jokoho48/codeCleanupCaptives
...
Code cleanup of the Captives module.
2015-08-06 14:02:50 -05:00
PabstMirror
7ef13cd546
Merge pull request #2009 from jokoho48/codeCleanupVehicle
...
Code cleanup Vehicle module
2015-08-06 13:24:35 -05:00
PabstMirror
f1d44972c9
Attach fix and param trace
2015-08-06 13:17:59 -05:00
PabstMirror
b5a6e1e883
Merge pull request #2013 from jokoho48/codeCleanupAttach
...
Code cleanup of the Attach module.
2015-08-06 12:50:43 -05:00
PabstMirror
6086553fce
Move DoNotForce to common
2015-08-06 12:24:56 -05:00
PabstMirror
d8c36663da
#2033 - MapTools work on children of itemMap
2015-08-06 12:14:45 -05:00
SilentSpike
bcb21b782e
Overhaul spectator icon handling and rendering
...
- Optimize and improve 3D icon drawing
- Combine 2D and 3D PFHs into 1
- Render group icons outside of 200m, unit icons within
- Store list of groups on units update to cut down on what needs to be done each frame
- Change map control type to 100 to remove all default unit icons
- Improve colour caching, group colours don't change, unit colours do
- Remove icon setting, toggling should be at users discretion
2015-08-06 16:03:32 +01:00
jokoho48
87b9b5019c
AB Performance Optimization (Part 8)
2015-08-06 13:35:55 +02:00
SilentSpike
92ef0bfe99
Whitelist spectator free camera boom keys
...
Now that booming the free camera is influenced by the camera speed, the keys should be whitelisted from the held-key prevention system to allow the speed to be adjusted on the move. Also includes a failed attempt to fix the free camera map teleporting functionality.
2015-08-06 11:39:32 +01:00
jokoho48
15a1a0d535
AB Performance Optimization (Part 7)
2015-08-06 10:58:07 +02:00
PabstMirror
e45bd43e5e
CreateLitter / syncEvents performance fixes
2015-08-06 00:28:43 -05:00
SilentSpike
d6cc14a39d
Add zeus support to spectator UI
...
Can only use zeus while alive, so it won't work using the respawn template. However it's useful for communities usign custom frameworks
2015-08-06 00:53:49 +01:00
SilentSpike
d1975a593d
Improve spectator pause menu emulation
...
Makes the fake pause menu closer to the real thing for UX purposes
2015-08-06 00:53:48 +01:00
PabstMirror
0bd1e1afce
#2024 - EnableTeamManagement setting for joinGroup
2015-08-05 18:02:57 -05:00
Michael Braun
d16a33bee4
Fixed issue with params being incorrectly being parsed in Weaponselect
2015-08-06 00:36:28 +02:00
PabstMirror
6ab72e905c
#1807 - Clean bandages if no damage on hitpoint
2015-08-05 17:32:00 -05:00
SilentSpike
c808021c7c
Tweak spectator interface layout
...
- Swap the FOV and vision mode tools into a more logical order.
- Shorten the unit list to prevent overlay with main UI
- Fix name tool on dead units
2015-08-05 21:11:39 +01:00
SilentSpike
42b5abae11
Add support for respawn counter to spectator UI
...
Rather than hiding the BI respawn counter, it should be "integrated" into the UI via code if present.
2015-08-05 20:35:48 +01:00
ViperMaul
d3d3ea756d
isTouchingGround is unreliable for ground vehicles
...
#2020
2015-08-05 11:48:04 -07:00
PabstMirror
7203bb2a3d
Cleanup Debug, Limit Satchel Mass
2015-08-05 12:22:43 -05:00
PabstMirror
a6292db1e8
#2018 - Dead Mans Switch / unconscious
2015-08-05 11:54:45 -05:00
jokoho48
0ab865171d
AB Performance Optimization (Part 6)
...
Add some todo comments
2015-08-05 18:50:37 +02:00
PabstMirror
72273c5ad0
Merge branch 'master' into virtualExplosivesPlace
2015-08-05 11:36:58 -05:00
jokoho48
c4e4f184ff
AB Performance Optimization (Part 5)
2015-08-05 18:33:28 +02:00
SilentSpike
5200fd6a02
Add new option to spectator unit filter setting
...
Adds an option to use playableUnits for scenarios where AI playable units are enabled.
2015-08-05 14:55:02 +01:00
SilentSpike
07e09b60fa
Stop spectator camera unit changing on corpses
...
Previously the camera would be automatically moved away from corpses (when the unit currently being watched dies). This changes it to stay on them until the view is manually switched as users might want to stick around and watch whatever was going on at the time of death.
2015-08-05 14:55:02 +01:00
Grzegorz
fb072811fc
Proper PL concertina wire translation
2015-08-05 14:49:20 +02:00
SilentSpike
d2f7913c9f
Merge pull request #2005 from jokoho48/codeCleanupZeus
...
Code cleanup Zeus module
2015-08-05 12:38:02 +01:00
Michael Braun
9eb560ff3d
AB Performance Optimization (Part 4)
2015-08-05 10:28:02 +02:00
Michael Braun
8fbcdfec5a
Fixed missing bracket and parameter list issue in AB
2015-08-05 10:04:24 +02:00
Michael Braun
1b488a17b5
Fixed typo that slipped into the code
2015-08-05 08:36:01 +02:00
ViperMaul
78d4da85cd
Updated version to 3.2.2
2015-08-04 21:36:03 -07:00
Michael Braun
441baf3f86
Fixed documentation typo in Vehicles module
2015-08-05 06:02:21 +02:00
Michael Braun
eca7f83cca
AB Performance Optimization (Part 3)
2015-08-05 06:01:38 +02:00
Michael Braun
b8f1fa82ae
AB Performance Optimization (Part 2)
2015-08-05 05:19:08 +02:00
Michael Braun
f6bc361734
Minimal performance improvement and fixed missing semicolon
2015-08-05 05:04:34 +02:00
Michael Braun
6b58b0b3bd
AB Performance Optimization and documentation cleanup
2015-08-05 05:01:30 +02:00
jokoho48
c7e104437f
Update Docu Comments in AB
2015-08-05 04:38:04 +02:00
jokoho48
12aa0b5584
revert Merge Issue
2015-08-05 04:27:11 +02:00
jokoho48
d95bc3c299
AB Performance Optimization (Part 1)
2015-08-05 04:13:36 +02:00
jokoho48
3a2963c252
Fixed mission semicolon
2015-08-05 02:09:51 +02:00
jokoho48
24dd320c3c
Updated parameterization in Captives module.
2015-08-05 01:15:20 +02:00
jokoho48
469445a030
Updated parameterization in Ballistics module.
2015-08-05 01:14:03 +02:00
jokoho48
57d484d382
Updated parameterization in Backpack module.
2015-08-05 01:12:55 +02:00
jokoho48
3ea545782f
Updated parameterization in Attach module.
2015-08-05 00:47:31 +02:00
Michael Braun
77e62946ae
Updated parameterization in Interact_menu module.
2015-08-05 00:47:18 +02:00
jokoho48
7a0a1ead6e
Updated parameterization in Advanced Ballistics module.
2015-08-05 00:32:48 +02:00
SilentSpike
1b12d37284
Replace spectator respawn changes with a template
...
Hacking the BI respawn framework to support a spectator setting was intrusive and limiting. Instead of using a setting, I've opted to introduce a new respawn template that can be used within BI's respawn framework. The benefits of this approach are:
- Compatibility isn't a concern, that responsibility is shifted onto mission designers.
- Mission designers can use the functionality of the BI framework alongside the spectator system (combining templates, using different templates for different sides, etc.).
- If a custom respawn framework is used, then this doesn't change anything. Custom frameworks are still fully supported via the public functions provided.
- Remains simple to set up, just requires a description.ext edit
2015-08-04 23:21:10 +01:00
Michael Braun
1b7f7534da
Small correction
2015-08-05 00:16:23 +02:00
Michael Braun
820d1c50a5
Small correction
2015-08-05 00:13:50 +02:00
Michael Braun
13b7e7ae72
Updated parameterization in Zeus module.
2015-08-05 00:10:54 +02:00
Michael Braun
f5a497332a
Updated parameterization in Winddeflection module.
2015-08-04 23:52:16 +02:00
Michael Braun
d51d87ba2c
Updated parameterization in Weaponselect module.
2015-08-04 23:35:47 +02:00
Michael Braun
ade6c99dac
Updated parameterization in Viewdistance module.
2015-08-04 23:33:03 +02:00
Michael Braun
84be21c64e
Updated parameterization in Vehicle module.
2015-08-04 23:30:51 +02:00
Michael Braun
2423798753
Updated parameterization in Vehiclelock module.
2015-08-04 23:18:29 +02:00
SilentSpike
7e9500f2ca
Enable ace_spectator respawn framework integration
...
Seamlessly integrates the spectator system with the vanilla respawn framework when the onDeath setting is enabled. This commit makes a lot of changes:
- Edit BI functions used by the vanilla respawn framework to enable support for ace_spectator.
- Set spectator state is now tracked using a GVAR for the local player since using a unit won't be reliable all of the time. However unit is still marked for any filtering purposes.
- Instead of NV being used based on the sun to moon transition state by default, that functionality only takes place in the integrated system so that custom frameworks can do what they want.
- Seagull units are hidden when using framework integration since they're spawned by the engine with respawn type 1 and they just hang around undesirably
2015-08-04 22:03:46 +01:00
Glowbal
275b0c4300
Merge branch 'release'
...
Conflicts:
README.md
addons/finger/stringtable.xml
2015-08-04 22:29:05 +02:00
Glowbal
43f8c87387
Merge pull request #1972 from jokoho48/MedicalModelUpdate
...
Medical Litter model update
2015-08-04 20:06:51 +02:00
ViperMaul
8ac98ed950
Better immersion through using hideUnit
2015-08-04 07:43:42 -07:00
PabstMirror
b3741f4036
Capitalization for macro CBA_fnc_addPerFrameHandler
2015-08-04 02:34:38 -05:00
PabstMirror
710135ae3f
Opps
2015-08-03 21:49:16 -05:00
PabstMirror
fa49842c53
#1866 - Restore weapon mode after treatment
2015-08-03 19:57:49 -05:00
PabstMirror
52130d5a45
Switch to some already translated CSTRINGs
2015-08-03 15:52:35 -05:00
PabstMirror
98649e2bdf
Additional output to dumpPerformanceCounters
...
For `[] call ace_common_fnc_dumpPerformanceCounters` Requires `#define
ENABLE_PERFORMANCE_COUNTERS`
2015-08-03 13:53:44 -05:00
SilentSpike
5bfa4e5971
Improve spectator camera vision mode on start
...
The spectator camera should start in night vision mode if the sun to moon transition state is appropriate
2015-08-03 15:18:09 +01:00
SilentSpike
17e6aca0c8
Fix ace_map changes to compass display object
...
1. RscDisplayDiary doesn't even have a compass object that needs to be changed
2. The briefing displays (RscDisplayGetReady, RscDisplayClientGetReady, RscDisplayServerGetReady) were all inheriting from base class RscDisplayMainMap and re-defined the compass object subclasses was overriding that subclass inheritance chain (producing missing idc errors in the .rpt).
2015-08-03 13:30:08 +01:00
SilentSpike
f5e7185aec
Fix spectator camera exiting mechanism
...
When using ACE_Player the camera would return to the dead body. It makes sense to simply pass the reset unit by reference to the camera exit code.
2015-08-03 13:04:36 +01:00
SilentSpike
98b088f26f
Fix pre-spectator position saving
...
When staging a spectator (physically applying the spectator state) the unit position is saved for potential later restoration. This shouldn't be done multiple times since the function can be called again to reset staged units.
2015-08-03 00:24:36 +01:00
SilentSpike
b87b4ea16a
Improve spectator GUI reopening prevention
...
Using boolean instead of simply checking for the display. Checking for diplay was unreliable since it can be technically closed while theoretically open during the escape menu and such.
2015-08-03 00:22:50 +01:00
PabstMirror
93d2035fed
#1984 - Always make sure ACE_MainActions exists
...
Also add debuging output when adding action with no parent
2015-08-02 15:33:16 -05:00
ViperMaul
59a3e62d69
Attempt to improve the immersion of the magic
2015-08-02 10:44:49 -07:00
PabstMirror
f99e8ba5bc
Don't allow forcing the tinnitus effect
2015-08-02 12:30:35 -05:00
PabstMirror
c0fb2e1b65
Add Ear Ringing setting to module (Ref #1981 )
2015-08-02 12:15:26 -05:00
SilentSpike
9b764bbba4
Preserve Polish translations from master branch
...
Since spectator was pushed back to a feature branch from the release branch these translations from a PR were also lost (as the commits were prior to the removal commit) when it was merged after the fact.
2015-08-02 17:27:32 +01:00
SilentSpike
52460182c9
Enable spectator on death system
...
New spectator on death system should enter spectator mode upon dying and exit upon respawning. Only virtual spectator state is suitable for this system since the body should remain as is.
2015-08-02 16:42:24 +01:00
KoffeinFlummi
261cd42202
Merge branch 'pl-translation-4' of https://github.com/gienkov/ACE3 into polish-merge
2015-08-02 17:14:41 +02:00
KoffeinFlummi
8f848947ac
Merge https://github.com/Clon1998/ACE3 into german-merge
2015-08-02 17:11:06 +02:00
Glowbal
4dfef8025b
Medical menu port from CSE
2015-08-02 16:56:27 +02:00
SilentSpike
63c034e348
Differentiate between staged and set spectators
...
Existing variable "ace_spectator_isSpectator" split into counterparts "ace_spectator_isSet" and "ace_spectator_isStaged" in order to better manage spectator events
2015-08-02 12:51:42 +01:00
SilentSpike
38e08d513a
Clear spectator display variable at preInit
...
uiNamespace persists between missions and should be reset on mission start
2015-08-02 12:34:35 +01:00
PabstMirror
eb5ac22b8d
Cleanup
2015-08-02 01:05:28 -05:00
Michael Braun
f3e8a8ae42
Updated wind indicator to use head direction instead of player direction. Fixes #1892 .
2015-08-02 03:29:53 +02:00
ViperMaul
876a039e36
Disable headbugfix for Handcuffed/Surrender,unconscious,water surface and log the situation locally and on server.
2015-08-01 18:01:35 -07:00
PabstMirror
5bcc867bac
#1785 - Handle option for all "deploy" actions
2015-08-01 18:26:38 -05:00
PabstMirror
c5a371e9b6
#1965 - Mouse cooldown for click to interact option
2015-08-01 15:07:09 -05:00
jokoho48
d0d585d0f5
Fix that Parachute can get in Arsenal or in Crate
2015-08-01 20:47:40 +02:00
SilentSpike
612aa2d679
Separate spectator physical and virtual states
...
With the changes planned to allow spectator in the true death state, physical changes aren't applicable in all of the possible usage cases. This separates the physical process into new function ace_spectator_fnc_stageSpectator
2015-08-01 18:10:11 +01:00
Glowbal
19a4f3fbb1
Merge pull request #1954 from acemod/improve-adv-med-pain
...
Improvement for handling minor levels of pain in advanced medical
2015-08-01 19:05:47 +02:00
jokoho48
ee11622cd5
Fix Position
2015-08-01 16:10:08 +02:00
jokoho48
9d8daf84a4
add New Medical Models
2015-08-01 15:46:25 +02:00
Harakhti
861119f22f
Sync rephrasing with upstream
...
The humor wilts quickly.
2015-08-01 14:54:29 +02:00
SilentSpike
f6d8625fcb
Transfer zeus module fixes from master into hotfix
2015-08-01 12:55:33 +01:00
Glowbal
02cfbeda8c
Updated version to 3.2.1
2015-08-01 12:10:42 +02:00
Glowbal
b33d377b9d
Merge pull request #1940 from acemod/fixRemoveAction
...
#1939 - Fix Remove Action From Class
2015-08-01 11:54:41 +02:00
PabstMirror
6ea1b95179
#1939 - Fix Remove Action From Class
2015-08-01 11:53:49 +02:00
bux578
1ad1a4b561
rename fingering to pointing
2015-08-01 11:49:28 +02:00
PabstMirror
fb34efdd04
Cleanup stringtable phrasing
2015-08-01 11:48:41 +02:00
Glowbal
a2eeff53a8
Merge pull request #1960 from acemod/laserHandleWeirdData
...
Laser - Handle Bad Data Returns
2015-08-01 11:41:04 +02:00
Glowbal
1878d448ae
Merge pull request #1968 from acemod/fixBftModule321
...
Fix BFT Module / Settings (for 3.2.1)
2015-08-01 11:39:01 +02:00
PabstMirror
efb1f356db
Cleanup stringtable phrasing
2015-08-01 01:30:54 -05:00
PabstMirror
2d051188a7
#1957 - Fix BFT Module / Settings (for 3.2.1)
2015-08-01 00:01:33 -05:00
PabstMirror
1d82a3c193
#1962 - Fix Changes in Wind Deflection s in AB
2015-07-31 23:39:05 -05:00
SilentSpike
777d8f6d43
Merge branch 'master' into spectator
...
Restores spectator that was removed from release branch
2015-07-31 23:35:45 +01:00
SilentSpike
33314f8a9e
Adjust spectator camera boom speed
...
Vertical camera movement (boom) was previously at a constant speed. However this felt too slow at times, half the horizontal (dolly) speed should improve this.
2015-07-31 23:32:25 +01:00
SilentSpike
e147138274
Update setUnconscious module with to be indefinite
...
The zeus toggle unconscious module was using the default value for minimum unconscious time when it should have been indefinite (to act as a toggle)
2015-07-31 17:32:13 +01:00
PabstMirror
822115214f
Laser - Handle Bad Data Returns
2015-07-31 03:06:27 -05:00
SzwedzikPL
eb6abd69b8
default laser code down keybind fix
2015-07-30 22:37:08 +02:00
Glowbal
ca2a16af02
fix #1946
2015-07-30 18:21:24 +02:00
Glowbal
a4d5d9cb27
Possible improvement for handling minor levels of pain in advanced medical
2015-07-30 17:43:52 +02:00
Harakhti
b2aa5eee45
Row 3
...
BINGO FUEL
2015-07-30 16:28:50 +02:00
Harakhti
2b23958fd1
Row 2
...
It gets tedious after a while, especially if your language lacks
technical terms. That or my B2 language exam isn't good enough.
2015-07-30 16:06:32 +02:00
Harakhti
d0f91c5ebf
Row 1
...
Not a miracle, but it's something.
2015-07-30 14:40:51 +02:00
SilentSpike
67e5e31394
Change zeus modules to run globally
...
Zeus modules were only running on the *server* rather than the local machine. This resulted in the variable used to cache the object zeus has its cursor over not existing and therefore the modules didn't work at all.
2015-07-29 12:25:04 +01:00
PabstMirror
6f90185f18
#1939 - Fix Remove Action From Class
2015-07-28 17:26:23 -05:00
ViperMaul
63dd19825b
moveInAny seems to work better than moveInDriver. WIP
2015-07-28 13:56:22 -07:00
PabstMirror
214fda074a
Merge branch 'master' into virtualExplosivesPlace
2015-07-28 15:48:37 -05:00
PabstMirror
bfd3aa71c4
Manual Fix #1931
2015-07-28 15:25:52 -05:00
ViperMaul
626a9cf5f9
Disable headBugFix if unconscious
2015-07-28 13:06:58 -07:00
SilentSpike
16597515f0
Adding remaining missing English straings
2015-07-28 20:55:22 +01:00
PabstMirror
9b551e3fdf
#1931 - Fix Explosives Module Strings
2015-07-28 14:42:23 -05:00
Glowbal
6289601b4e
Merge pull request #1935 from jokoho48/ParachuteFix
...
change form addBackpack to addBackpackGlobal
2015-07-28 20:11:42 +02:00
Glowbal
7a65af4926
Merge pull request #1928 from acemod/headbugfix
...
Headbugfix
2015-07-28 20:10:51 +02:00
Joko
46531b916a
change form addBackpack to addBackpackGlobal
2015-07-28 20:08:38 +02:00
Joko
baa1aab257
Fix Spelling
2015-07-28 19:24:34 +02:00
Joko
b2eeaacfc1
Fix Double Config Entry
2015-07-28 18:51:17 +02:00
Joko
55cac4b6d9
posible fix for #1932
2015-07-28 18:36:13 +02:00
ViperMaul
92940ea1a9
Removed improper translations
...
#1738
2015-07-28 15:17:22 +01:00
ViperMaul
675996d67b
Adding HeadBugFix button to the ACE Options dialog (missing file)
...
#1738
2015-07-28 15:17:20 +01:00
ViperMaul
c9d9f78e5b
Add headBugFix button to ACE Options Dialog #1738
2015-07-28 15:17:19 +01:00
SilentSpike
c73eef28ed
Pushing back ace_spectator to feature branch
2015-07-27 21:25:39 +01:00
Glowbal
5ec59045c1
Default disable sitting
2015-07-27 22:00:30 +02:00
Glowbal
7d30bc53ed
Removed non chairs
2015-07-27 21:59:38 +02:00
SilentSpike
47d96835c6
Fix arrayIntersect oversight
2015-07-27 18:32:21 +01:00
Grzegorz
d23cab06aa
+ and -
2015-07-27 13:20:07 +02:00
PabstMirror
ceb12662e0
Version To 3.2.0
2015-07-27 02:05:58 -05:00
ViperMaul
4f53bdefb9
Suppress debug in fnc_unloadPersonLocal.sqf
2015-07-26 23:54:42 -07:00
ViperMaul
9a98530392
Add support for loading unconscious into boats, refs #1729
2015-07-26 18:33:25 -07:00
ViperMaul
6142d99626
Add support for loading unconscious into co-pilot seat
...
fixes #1727
2015-07-26 18:20:36 -07:00
gienkov
5136215e79
finger, parachute and spectator translation
2015-07-27 01:46:58 +02:00
gienkov
5bb1dded4b
Merge remote-tracking branch 'origin' into pl-translation-4
2015-07-27 00:47:54 +02:00
PabstMirror
bf4e95e750
Merge pull request #1548 from acemod/fingering
...
Fingering
2015-07-26 16:47:41 -05:00
PabstMirror
4f9dba61ee
Mk6 - Misc cleanup
2015-07-26 16:45:34 -05:00
Glowbal
41196c15aa
Merge pull request #1686 from acemod/fixFrag
...
Fix frag
2015-07-26 23:42:16 +02:00
ViperMaul
951afef495
Merge pull request #1911 from acemod/fixLoadUnloadUnconscious
...
Fix load unload unconscious
2015-07-26 14:33:46 -07:00
Glowbal
0af6c5d852
Merge pull request #1913 from acemod/improveSwitchUnits
...
Improve SwitchUnits
2015-07-26 21:13:21 +02:00
Glowbal
d1809e597c
Removed requirement for the medical dll
...
Medical extension is now an optional requirement that improves performance for advanced medical when used.
2015-07-26 20:54:49 +02:00
SilentSpike
159937dc45
Merge branch 'master' into ace_spectator
...
Conflicts:
addons/explosives/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/map/stringtable.xml
addons/medical/stringtable.xml
addons/sitting/stringtable.xml
addons/spectator/stringtable.xml
extras/assets/icons/Icons_Modules.psd
2015-07-26 14:15:24 +01:00
SilentSpike
e6f016f195
GVAR typo
2015-07-26 13:13:46 +01:00
SilentSpike
e431365586
Spectate on death setting
2015-07-26 13:12:58 +01:00
SilentSpike
ec6a0da01c
Adjust camera speed while moving
2015-07-26 12:23:01 +01:00
SilentSpike
b0adf2e2ee
Fix 3D icons not rendering
2015-07-26 12:13:05 +01:00
SilentSpike
efbd5189ce
Close all dialogs when exiting
2015-07-26 12:05:41 +01:00
SilentSpike
f0f6edb549
Transition camera post-escape menu
2015-07-26 11:28:14 +01:00
bux578
cff54efbe0
add missing private
2015-07-26 09:20:38 +02:00
bux578
993f6bde16
remove respawnCounter in certain respawn template conditions
2015-07-26 09:19:29 +02:00
bux578
4ab1123efd
fix unlimited growing array
2015-07-26 09:19:09 +02:00
Glowbal
dfec850aa8
Merge pull request #1910 from SzwedzikPL/backpack_macro_in_cfgs
...
addX macro in configs
2015-07-26 08:37:47 +02:00
PabstMirror
0b9d1fb05d
Disabled by default - Safe FOV Check
2015-07-26 00:48:53 -05:00
SilentSpike
5cfe180d3b
Fix camPan normalization
2015-07-26 02:17:09 +01:00
SilentSpike
697997ca8f
Escape menu
2015-07-26 02:17:08 +01:00
SilentSpike
878bcf819e
Fix map double click event
2015-07-26 00:25:31 +01:00
PabstMirror
c6f21f48a4
Merge branch 'master' into fingering
2015-07-25 17:28:22 -05:00
SzwedzikPL
6258e73290
addX macro in confgis
2015-07-25 21:59:52 +02:00
Glowbal
c9d4395a42
Merge pull request #1870 from SzwedzikPL/ah6_gun_fix
...
M134 minigun rate of fire & dispersion fix + hearing protection for heli pilots
2015-07-25 21:39:21 +02:00
PabstMirror
fba457999e
#1899 - Remove AV_ESS_blk config
2015-07-25 14:32:24 -05:00
Glowbal
ea8dc0a5ec
Merge pull request #1809 from SzwedzikPL/medical_fix_treat_at_attendant
...
Fix for 'Treat at...' option
2015-07-25 21:22:44 +02:00
Glowbal
3a53991ed0
fixed rvmat and texture paths
2015-07-25 21:21:31 +02:00
PabstMirror
ffc5615abd
Merge pull request #1886 from acemod/windDeflectionSinglePFEH
...
Wind deflection single pfeh
2015-07-25 14:01:45 -05:00
PabstMirror
7da258111d
Merge pull request #1739 from acemod/virtualAttachObject
...
Virtual attach object
2015-07-25 13:55:48 -05:00
Glowbal
3514f07d31
Merge pull request #1806 from jonpas/sittingFixes
...
Akward Sitting Fixes Part 2
2015-07-25 20:42:38 +02:00
Glowbal
f0a2c7c454
Merge pull request #1854 from jonpas/lookUp
...
Increased ability to look up
2015-07-25 20:41:46 +02:00
Glowbal
2f186ffbf1
Merge pull request #1897 from acemod/vectorCtrlTextGroupFix
...
#1871 - Don't do ctrlText(set) on RscControlsGroup
2015-07-25 19:57:55 +02:00
PabstMirror
40ed985d34
Config Fixes
2015-07-25 12:56:57 -05:00
Glowbal
c729672e53
Merge pull request #1885 from acemod/kestullHeightFix
...
Fix Kestrel Y position on large interface
2015-07-25 19:53:48 +02:00
Glowbal
6422c20e46
Merge pull request #1867 from acemod/cWire-localVehDamage
...
concWire - Apply damage where vehicle is local
2015-07-25 19:52:42 +02:00
PabstMirror
e616f2240e
Merge pull request #1863 from acemod/huntIR-itemRemoved
...
Close huntIR monitor if item removed
2015-07-25 12:50:05 -05:00
PabstMirror
1008567cba
Merge pull request #1847 from acemod/optionsOnIntroOutro
...
Show Options on Intro/Outro in Missions
2015-07-25 12:49:20 -05:00
Glowbal
0e872a5ed5
Merge pull request #1845 from acemod/huntir-deadProjectile
...
HuntIR - Handle Dead Projectile
2015-07-25 19:48:32 +02:00
ViperMaul
38bd2896ab
Merge pull request #1851 from SzwedzikPL/hearing_in_zeus
...
Disable hearing in zeus camera
2015-07-25 10:44:34 -07:00
ViperMaul
55614b9ac3
Merge pull request #1839 from acemod/hearingUnification
...
Hearing PFEH unification / Flashbangs
2015-07-25 10:44:11 -07:00
PabstMirror
2a19521f68
Merge pull request #1820 from acemod/mk6-fixBISleveling
...
Mk6 fix leveling
2015-07-25 12:36:28 -05:00
KoffeinFlummi
88a5609016
Merge branch 'master' of https://github.com/acemod/ACE3
2015-07-25 19:35:26 +02:00
KoffeinFlummi
9805a8270a
Merge branch 'master' into german-merge
2015-07-25 19:35:03 +02:00
PabstMirror
9e831d257d
Merge pull request #1768 from acemod/10digitGrids2
...
10 digit grids 2
2015-07-25 12:32:02 -05:00
Glowbal
9d7374c893
Merge pull request #1307 from jokoho48/master
...
Cut Parachute/Reserve parachute
2015-07-25 19:17:37 +02:00
Jonathan Pereira
5609ec7b6b
Added PT-BR translations
...
New PT-BR translations, including the slideshow and spectator module.
2015-07-25 12:56:50 -03:00
SilentSpike
21ce877115
Handle unit icons and provide setting
2015-07-25 14:13:37 +01:00
SilentSpike
2f1639822c
Fix incorrect variable
2015-07-25 13:24:50 +01:00
SilentSpike
7107514b05
New function to precisely control spectatable sides
2015-07-25 13:24:49 +01:00
SzwedzikPL
6569fe1d62
macro_addbackpack
2015-07-25 13:13:31 +02:00
SilentSpike
69d1db2872
String updates
2015-07-25 11:41:31 +01:00
PabstMirror
bca5fa1f4a
Spall - execNextFrame instead of addPerFrameHandler
2015-07-25 03:20:03 -05:00
PabstMirror
e29fb477f9
Merge branch 'master' into fixFrag
2015-07-25 02:38:10 -05:00
Glowbal
0ce50d7b17
Merge pull request #1896 from acemod/medicalTreatmentEndAnim
...
Medical - Don't play *_medic anims at end
2015-07-25 09:27:18 +02:00
PabstMirror
9f078d405b
Tweak Place when Prone
2015-07-25 02:10:33 -05:00
PabstMirror
bff629be9c
Fix PositionAsl / Update mouse hints
2015-07-25 01:42:17 -05:00
SilentSpike
5ac77fa996
Corrected default param value
2015-07-24 22:31:51 +01:00
SilentSpike
c9750919a4
PFHs only as needed
2015-07-24 20:29:43 +01:00
SilentSpike
e2e6091c1f
Close dialogs before open
2015-07-24 17:55:33 +01:00
SilentSpike
e4aee1da2c
Add categories to help splash
2015-07-24 17:50:33 +01:00
SilentSpike
bafb261c01
Adding icon toggle
2015-07-24 17:37:07 +01:00
SilentSpike
e413cb3d91
Cache unit information
2015-07-24 17:17:00 +01:00
SilentSpike
8ef6364b59
Use localized side strings
2015-07-24 16:40:29 +01:00
SilentSpike
eaeda2667c
Map icons
2015-07-24 16:40:28 +01:00
SilentSpike
fa306a0fb8
Further populate help splash
2015-07-24 11:39:41 +01:00
SilentSpike
9b3b5e9750
Prevent repeating key down events
2015-07-24 11:39:40 +01:00
PabstMirror
aa3b9e7b1c
#1871 - Don't do ctrlText(set) on RscControlsGroup
...
Throws `control[ACE_ScriptedDisplayControlsGroup]: Unexpected control
type [15]`
2015-07-23 16:46:30 -05:00
PabstMirror
1b590bf0f9
More nametag fixes / setSetting casting
2015-07-23 14:05:20 -05:00
jonpas
817dfe94e2
Added possible values
2015-07-23 20:29:51 +02:00
jonpas
964f32a721
Fixed NameTags Settings defaults
2015-07-23 20:26:31 +02:00
gienkov
2f24b240b4
Fix end line marker
2015-07-23 13:59:50 +02:00
gienkov
61fa466a53
Medical and slideshow pl translation
2015-07-23 13:56:54 +02:00
PabstMirror
cbd74d768b
Medical - Don't play *_medic anims at end
2015-07-23 02:43:19 -05:00
SilentSpike
53a0a9343b
Populating help splash
2015-07-22 15:21:36 +01:00
SilentSpike
3d290977e5
Preserve unit name in toolbar
2015-07-22 15:21:33 +01:00
SilentSpike
766b1e1dcd
Retain current settings when invalid settings given
2015-07-22 15:21:32 +01:00
SilentSpike
248cdf1f3f
Public function error messages
2015-07-22 15:21:30 +01:00
PabstMirror
4d7a2888eb
Remove Debug
2015-07-22 03:27:40 -05:00
PabstMirror
8f18fd7eaa
Single PFEH for wind deflection
2015-07-22 03:04:54 -05:00
PabstMirror
24cda6e37c
#1655 - Fix Kestrel Y position on large interface
2015-07-22 01:06:36 -05:00
SilentSpike
78ae59b223
Default value update
2015-07-21 22:56:47 +01:00
SilentSpike
aa67e296c0
User feedback when no units left
2015-07-21 22:54:46 +01:00
SilentSpike
9f0415b9fa
Safeguard against removal of all modes
2015-07-21 22:45:54 +01:00
SilentSpike
53dc519336
Improved side handling in unit tree
2015-07-21 21:23:11 +01:00
SilentSpike
ec58c0061a
Public functions to tweak available vision/camera modes
2015-07-21 20:19:54 +01:00
SilentSpike
43ecd308eb
Fix empty array error
2015-07-21 20:00:09 +01:00
SilentSpike
c8a7bbba3b
Improved mouse handling
2015-07-21 19:48:33 +01:00
SilentSpike
0d798264b0
Enforcing the speed limit
2015-07-21 19:43:03 +01:00
SilentSpike
341f3a253e
Stop dolly on mouse button release
2015-07-21 18:44:24 +01:00
SilentSpike
f65b18f558
Keyup events
2015-07-21 18:26:49 +01:00
SilentSpike
7234c928bc
setCameraAttributes should use ATL
2015-07-21 18:17:29 +01:00
SilentSpike
e81f9f5e59
Mouse dollying
2015-07-21 18:06:38 +01:00
SilentSpike
b6ff45e8bd
Add vision mode to toolbar
2015-07-21 17:48:32 +01:00
SilentSpike
1890bc1d59
Unit cycling
2015-07-21 16:06:51 +01:00
SilentSpike
dc19bff189
Improve handling of invalid modes
2015-07-21 15:53:20 +01:00
SilentSpike
dcea8f4929
Adding vision to setCameraAttributes
2015-07-21 15:44:11 +01:00
SilentSpike
c0fd26f706
Add new setting to module
2015-07-21 15:15:31 +01:00
SilentSpike
37ffdab2ca
Add camera cycling function
2015-07-21 15:15:21 +01:00
SilentSpike
2c1e346cca
Header cleanup
2015-07-21 13:31:00 +01:00
SilentSpike
40f32b604a
Camera vision modes
2015-07-21 12:46:34 +01:00
Glowbal
5508eae314
Merge pull request #1875 from jokoho48/3dModelUpdate2
...
3D Model Update 2.0
2015-07-21 12:22:28 +02:00
SilentSpike
21942eb5a1
Preserve z axis on map transport
2015-07-20 23:30:18 +01:00
SilentSpike
005b2ad406
camTilt should persist
2015-07-20 23:25:05 +01:00
SilentSpike
7a45c6543e
Truncate speed values to 2 DP
2015-07-20 23:17:22 +01:00
SilentSpike
c3329ca8fc
Set camera attributes
2015-07-20 23:17:03 +01:00
SilentSpike
34d2ec1d5a
Altered naming conventions
2015-07-20 23:15:52 +01:00
SilentSpike
186d4d0583
Fix for #1665
2015-07-20 21:14:30 +01:00
SilentSpike
0d94bfe8bd
Primative map interaction
2015-07-20 20:30:13 +01:00
ViperMaul
22d41797ac
Merge pull request #1804 from acemod/misGuideStuff
...
Missle Guidance / Javelin Fixes
2015-07-20 11:28:18 -07:00
SilentSpike
52244c1647
Rejiggling toolbar
2015-07-20 18:38:18 +01:00
SilentSpike
5af5284bee
Adding sides to unit tree
2015-07-20 18:37:17 +01:00
SilentSpike
8509646f88
Correct side usage
2015-07-20 18:37:07 +01:00
SilentSpike
841f939012
Improve toggling code and UX
2015-07-20 17:13:38 +01:00
SilentSpike
2ffa3c9a85
Prevent AI group chat
2015-07-20 00:09:52 +01:00
SilentSpike
77941c4f27
Remove help button
2015-07-20 00:09:51 +01:00
SilentSpike
08d5a8364f
Improve overhead reduction
2015-07-19 23:03:40 +01:00
SilentSpike
e09342b7ea
Improved toggle controls
2015-07-19 22:50:13 +01:00
SilentSpike
cc9283ed96
Minor UX tweaks
2015-07-19 22:47:21 +01:00
SilentSpike
e95186f550
Handle focus
2015-07-19 22:15:19 +01:00
SilentSpike
e406a794f2
Add hostile sides filter
2015-07-19 22:14:08 +01:00
SilentSpike
ac56702e33
Handle toolbar values
2015-07-19 20:02:52 +01:00
SilentSpike
0de56740c0
Improved camera mode transition
2015-07-19 16:50:59 +01:00
SilentSpike
d8cd1eeb1a
Minimising PFH overhead
2015-07-19 16:50:58 +01:00
SilentSpike
3b1afe930e
Handle the clock
2015-07-19 16:50:57 +01:00
Joko
9bdb192c8a
Add New LitterGloves
...
Add New Litter/packingbandage
Change all Litter Model and Texture to a nomenclature (littergeneric_name)
2015-07-19 15:31:15 +02:00
Glowbal
da5afde324
Merge pull request #1874 from jokoho48/TacticalLadderShootFix
...
Fix shoot through Tacticalladder
2015-07-19 15:08:12 +02:00
SilentSpike
619c2d780b
Removing debug message
2015-07-19 13:03:49 +01:00
SilentSpike
935430ea59
Interface tweaks
2015-07-19 13:03:40 +01:00
SilentSpike
123825a6fe
Updating zeus waypoint actions icon
2015-07-19 12:23:57 +01:00
SilentSpike
8d6f167d97
Safer unit updates
2015-07-19 12:09:57 +01:00
Joko
2615d99178
Fix shoot through Tacticalladder
2015-07-19 03:32:07 +02:00
SilentSpike
d680789d04
Enable compass, auto-refresh units, pass display to PFHs
2015-07-19 02:25:52 +01:00
SilentSpike
1ba0bcee95
Correct DIK code
2015-07-18 19:05:18 +01:00
SilentSpike
7091ac21e9
Function cleanup
2015-07-18 18:53:30 +01:00
SilentSpike
f7cf983e92
Corrected current unit updating
2015-07-18 18:53:28 +01:00
SilentSpike
e4ba5aaf1b
Camera mode cycling
2015-07-18 18:53:27 +01:00
SilentSpike
7b28214c80
More reliable freecam PFH termination
2015-07-18 17:06:13 +01:00
SilentSpike
fb2b2bc9e5
Improve freecam handling
2015-07-18 16:59:05 +01:00
SilentSpike
60b3c6c0f8
Improved camUnit handling
2015-07-18 16:50:11 +01:00
SilentSpike
bfd9be9ce1
Naming consistency
2015-07-18 16:20:31 +01:00
SilentSpike
382c9fbc35
Variable handling and consistency
2015-07-18 15:52:44 +01:00
SilentSpike
5d279e11ec
Interface toggles
2015-07-18 15:42:07 +01:00
SzwedzikPL
99e1b36712
AH6 gun fix, hearing protection change
2015-07-18 15:51:16 +02:00
SilentSpike
c6e71fbc36
Interface prettification
2015-07-18 13:12:34 +01:00
SilentSpike
359b81f2ef
Spectator position fix
2015-07-18 13:04:23 +01:00
PabstMirror
bc953b32bc
More Stuff
2015-07-18 00:36:47 -05:00
SilentSpike
2f8432699b
Fix side filtering
2015-07-18 00:40:20 +01:00
PabstMirror
bf802f4f5d
Merge branch 'master' into virtualAttachObject
2015-07-17 17:56:22 -05:00
SilentSpike
13201866bd
Module icon
2015-07-17 23:31:31 +01:00
PabstMirror
ddc83e0889
#1639 - Apply damage where vehicle is local
2015-07-17 15:43:00 -05:00
SilentSpike
10c1c26c69
Improved unit switching
2015-07-17 20:51:06 +01:00
SilentSpike
832fa1e832
Side filter
2015-07-17 20:51:04 +01:00
SilentSpike
c48719a644
Attribution for F3 project devs
2015-07-17 16:45:16 +01:00
SilentSpike
cfcb9fedb6
Updating ace settings
2015-07-17 16:13:24 +01:00
SilentSpike
6de18416bc
Interface tweaks
2015-07-17 13:14:09 +01:00
SilentSpike
3b9a364a26
Expanding the unit tree
2015-07-17 12:57:34 +01:00