1
0
mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
Commit Graph

3674 Commits

Author SHA1 Message Date
Glowbal
8d358f3ab5 can only carry/drag units that are not in a vehicle 2015-04-30 20:44:59 +02:00
Glowbal
432a0102e8 Improved unloadPerson function
Removed caller parameter.
2015-04-30 20:44:43 +02:00
commy2
5ec8b6d36c Merge branch 'master' of https://github.com/acemod/ACE3 into menuonclick 2015-04-30 20:01:58 +02:00
PabstMirror
a46d4e11ab Remove linebreak from teamManagement, fix leaveteam 2015-04-30 12:38:19 -05:00
bux578
367da1f4bf cleaned up insignias 2015-04-30 19:36:35 +02:00
PabstMirror
5ca75f9973 Action names Join->Assign 2015-04-30 12:20:01 -05:00
PabstMirror
ca57a4e168 Merge branch 'master' into group
Conflicts:
	addons/interaction/CfgVehicles.hpp
	addons/interaction/stringtable.xml
2015-04-30 11:59:53 -05:00
Kavinsky
b9c1936efc changed laserpointer to allow 3rd party laser pointers. now there is a new config option for CfgWeapons called ace_laserpointer, number with value 0 no laser, 1 red laser, 2 green laser 2015-04-30 18:51:30 +02:00
KoffeinFlummi
fd152c580b Merge branch 'master' into basic-med-options
Conflicts:
	addons/medical/ACE_Settings.hpp
	addons/medical/functions/fnc_setUnconscious.sqf
2015-04-30 18:39:33 +02:00
PabstMirror
9c02f915ec Merge pull request from acemod/medicalPrivates
Medical Private Variables
2015-04-30 11:34:33 -05:00
jaynus
21cc0db28f Correctly look up configs. 2015-04-30 09:04:29 -07:00
jaynus
7568773ece class localize and disable all guidance/locking. 2015-04-30 09:00:09 -07:00
bux578
0f135c5dab fix ballistics stringtable 2015-04-30 15:23:52 +02:00
ulteq
ac33ad109f Merge pull request from Bla1337/master
Localization update (Russian)
2015-04-30 13:44:54 +02:00
Harakhti
4e165e2572 Update Hungarian translations
Let us match the current revision. At the time of making, the Ballistics
XML was broken.
2015-04-30 13:25:25 +02:00
ulteq
2c97b20781 Merge branch 'master' of https://github.com/NukeDev/ACE3 into NukeDev-master
Conflicts:
	addons/atragmx/stringtable.xml
	addons/ballistics/stringtable.xml
	addons/medical/stringtable.xml
	addons/missileguidance/stringtable.xml
	addons/overheating/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/vehiclelock/stringtable.xml
2015-04-30 13:20:31 +02:00
Bla1337
5d1478b733 interact and medical system localization upd 2015-04-30 14:01:22 +03:00
ulteq
50a8a89b28 Added missing privates 2015-04-30 10:50:49 +02:00
ulteq
d2aa28715d Merge pull request from acemod/fragCleanup
Frag cleanup
2015-04-30 10:35:25 +02:00
ulteq
e77ddcf837 Added Sh_105mm_HEAT_MP frag config 2015-04-30 10:35:06 +02:00
ulteq
59017ed79d Added more frag configs:
* R_Hydra_HE
* Sh_120mm_HE
* Sh_125mm_HE
* Missile_AGM_02_F
* M_Hellfire_AT
2015-04-30 10:26:00 +02:00
Glowbal
8f3d8707cc Should be select
Should fix the new script error after last fix.
2015-04-30 08:53:43 +02:00
PabstMirror
48f7455ef1 Opps2 2015-04-30 01:23:23 -05:00
PabstMirror
d71bba0359 opps 2015-04-30 01:21:41 -05:00
PabstMirror
eb5af0cd89 Medical Private Variables 2015-04-30 01:17:26 -05:00
PabstMirror
11aafe013b Localization 2015-04-29 23:53:00 -05:00
PabstMirror
9aa2e3130a Options for Shadow/Outline and Text Size 2015-04-29 23:37:52 -05:00
PabstMirror
e40a2a524d Merge branch 'master' into interactMoreOptions 2015-04-29 22:57:35 -05:00
commy2
8e54e6ec13 fix setFWS locality issues, fix 2015-04-30 00:53:49 +02:00
PabstMirror
f90834eeab Unused 2015-04-29 16:57:24 -05:00
PabstMirror
5fef446c00 EFUNC for dragging calls 2015-04-29 16:53:09 -05:00
PabstMirror
a39e869728 Fix extra {} wraped
Error position: <if ({[_unit] call ace_medical_fnc_setDea>
Error if: Type code, expected Bool
File z\ace\addons\medical\functions\fnc_handleDamage.sqf, line 50
2015-04-29 16:44:47 -05:00
Glowbal
581c64f66f Implemented unloading from vehicles 2015-04-29 23:12:47 +02:00
Glowbal
943d2cbd72 Merge branch 'master' into medicalImprovements 2015-04-29 23:01:38 +02:00
Glowbal
aaa8171457 Implemented prevent instant death 2015-04-29 22:54:58 +02:00
Glowbal
614a93ef12 fixes 2015-04-29 22:04:46 +02:00
bux578
fce91279b5 add ace3 and banana insignia
`[this,"ACE_insignia_logo"] call BIS_fnc_setUnitInsignia;`
and
`[this,"ACE_insignia_banana"] call BIS_fnc_setUnitInsignia;`
2015-04-29 22:04:31 +02:00
Glowbal
87465b8b10 fixes 2015-04-29 21:49:24 +02:00
ulteq
4eec4da37c Merge pull request from acemod/explosiveFixAttachDeleteVehicleFix
Explosive fix attach delete vehicle fix
2015-04-29 21:32:28 +02:00
Dimaslg
864c3ea03b Conflicts resolve again
Conflicts resolve again
2015-04-29 21:23:32 +02:00
ulteq
608af39a67 Added proper dummy object cleanup code 2015-04-29 21:22:07 +02:00
Dimaslg
f8d5c423ae Merge conflicts resolved 2015-04-29 21:15:22 +02:00
PabstMirror
41bef1e58c Merge pull request from acemod/vehLockFix
Veh lock fix
2015-04-29 13:34:38 -05:00
PabstMirror
2beaf8ddeb Merge pull request from acemod/fixDragAnim
Fix Dragging StanceChange Anim
2015-04-29 13:34:16 -05:00
ulteq
00dc0ef01e Added frag classes array for 82mm shell 2015-04-29 17:48:19 +02:00
ulteq
989332831f Added frag configs for 82mm and 155mm shells 2015-04-29 17:42:37 +02:00
NukeDev
d4dc5e6d85 Other Fixes 2 2015-04-29 17:22:20 +02:00
ulteq
4e171c2988 Merge pull request from FreeZbe/master
French: update and fix stringtable
2015-04-29 16:46:49 +02:00
NukeDev
73772d9de1 Other Fixes 2015-04-29 16:44:42 +02:00
FreeZbe
ca7aeece90 French: update stringtable 2015-04-29 16:28:59 +02:00
FreeZbe
5ec6bea71d French: update stringtable 2015-04-29 16:19:23 +02:00
jaynus
283e34779f Don't inherit 2015-04-29 07:05:48 -07:00
Glowbal
dfbc9b74fd Added arsenalScope 2015-04-29 15:14:37 +02:00
ulteq
2068eaea75 Added G_40mm_HE config, changed 40mm gurney_k values 2015-04-29 13:53:38 +02:00
ulteq
a8f37a4c72 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into fragCleanup 2015-04-29 13:33:07 +02:00
commy2
d149db61e8 ace insignia, 2015-04-29 13:01:08 +02:00
KoffeinFlummi
b263ac6847 Merge branch 'patch-5' of https://github.com/VyMajoris/ACE3 into portuguese-merge
Conflicts:
	addons/common/stringtable.xml
2015-04-29 12:57:48 +02:00
KoffeinFlummi
c854d2208f Merge branch 'patch-4' of https://github.com/VyMajoris/ACE3 into portuguese-merge
Conflicts:
	addons/captives/stringtable.xml
2015-04-29 12:54:20 +02:00
KoffeinFlummi
a1e709047e Merge branch 'patch-3' of https://github.com/VyMajoris/ACE3 into portuguese-merge
Conflicts:
	AUTHORS.txt
	addons/aircraft/stringtable.xml
	addons/attach/stringtable.xml
	addons/captives/stringtable.xml
	addons/common/stringtable.xml
	addons/disposable/stringtable.xml
	addons/dragging/stringtable.xml
	addons/explosives/stringtable.xml
	addons/fcs/stringtable.xml
	addons/frag/stringtable.xml
	addons/grenades/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/kestrel/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/logistics_uavbattery/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/markers/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/movement/stringtable.xml
	addons/nametags/stringtable.xml
	addons/nightvision/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/parachute/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/reload/stringtable.xml
	addons/reloadlaunchers/stringtable.xml
	addons/respawn/stringtable.xml
	addons/safemode/stringtable.xml
	addons/switchunits/stringtable.xml
	addons/vehiclelock/stringtable.xml
	addons/weaponselect/stringtable.xml
	addons/wep_javelin/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-29 12:52:55 +02:00
Legolasindar
1c8137a7e5 fixed spanish translate for opened pull
fixed spanish translate for opened pull 
2015-04-29 12:46:32 +02:00
ulteq
87d1f7c281 Fixes: https://github.com/acemod/ACE3/pull/909#issuecomment-97377112 2015-04-29 12:24:56 +02:00
ulteq
0dd23df7dc Merge pull request from Bla1337/master
Russian localization update.
2015-04-29 10:47:35 +02:00
Glowbal
7ca35bf823 prevent multiple detonators of same type to be displayed
As per @CorruptedHeart suggestion.

> Just needs a
> if (getNumber (_config >> "ACE_Detonator") == 1 && {!(_x in _result)}) then {
2015-04-29 10:44:10 +02:00
Bla1337
cfbf3bd053 Localization update 2015-04-29 11:20:21 +03:00
PabstMirror
47d4446520 Don't check intersection if distance < 1m
Related to 
2015-04-29 02:34:47 -05:00
ulteq
f83f8dad0e Fixes: https://github.com/acemod/ACE3/issues/904 2015-04-29 09:27:49 +02:00
PabstMirror
d7d43ce3b1 - Private Variables for Interact Menu 2015-04-29 01:26:13 -05:00
PabstMirror
e56838be36 Private Variables 2015-04-29 00:05:02 -05:00
PabstMirror
409851dd8c Attach the real explosive 2015-04-28 23:57:11 -05:00
PabstMirror
3eb2bdfc84 Display Name Progress Text 2015-04-28 21:17:29 -05:00
ulteq
a80e11d025 Fixed some 7.62 tracer magazines:
*Made use of the ACE_20Rnd_762x51_Mag_Tracer magazine
*Fixed ACE_10Rnd_762x54_Tracer_mag (inheritance, stringtable, tracersEvery)
2015-04-29 01:33:26 +02:00
PabstMirror
414a50fb9b Fix Dragging StanceChange Anim 2015-04-28 15:40:36 -05:00
Glowbal
a854b90b00 Increased level at which a lot of blood message gets shown in basic medical 2015-04-28 22:19:30 +02:00
PabstMirror
1512e4c367 isClientSettable spelling 2015-04-28 14:09:26 -05:00
PabstMirror
9e8b13cd2b Merge branch 'master' into altSelfInteract
Conflicts:
	addons/interact_menu/functions/fnc_renderIcon.sqf
	addons/interact_menu/functions/fnc_renderSelector.sqf
	addons/interact_menu/stringtable.xml
2015-04-28 14:02:03 -05:00
Dimaslg
956b5e3558 Spanish Translation
Minor fixes and some things at the Medical system translated.
2015-04-28 21:01:48 +02:00
Glowbal
f606c24854 fixes 2015-04-28 20:47:11 +02:00
Glowbal
dbf748ba93 Merge branch 'master' into medicalImprovements 2015-04-28 20:33:39 +02:00
Glowbal
c06caa7209 Only add JIP event for player clients 2015-04-28 20:33:01 +02:00
Glowbal
ebbb88deff Join in progress players will now be initialized 2015-04-28 20:32:29 +02:00
Glowbal
95d83554da Added local treatment through remoteExec for basic 2015-04-28 20:32:02 +02:00
PabstMirror
9e0932eb56 Opps 2015-04-28 13:31:47 -05:00
PabstMirror
270f9f3662 Fix init order problem 2015-04-28 13:26:52 -05:00
bux578
621e1513a0 ballistic stringtable fixes 2015-04-28 20:24:59 +02:00
bux578
4cc6db47de fix merge conflic 2015-04-28 20:15:56 +02:00
ulteq
85ce5e3729 Unified spacing 2015-04-28 19:43:36 +02:00
NukeDev
0b4bb6e4c9 Italian's Translation fixes
atragmx, attach, ballistics, captives languages fixes
2015-04-28 19:40:36 +02:00
simon84
b119c85c57 found some errors 2015-04-28 19:36:31 +02:00
ulteq
4cc2d072e6 Merge pull request from simon84/german-translations
German translations fixes
2015-04-28 19:36:29 +02:00
ulteq
e759989d33 Removed debug output 2015-04-28 19:33:00 +02:00
ulteq
76393f31db Fixes: https://github.com/acemod/ACE3/issues/896 2015-04-28 19:31:38 +02:00
Glowbal
c38fe384e3 added default values for getvar's 2015-04-28 19:30:35 +02:00
simon84
a244660930 German translation fixes
Unified some translations in "ballistics"
e.g. unit mm, Schuss->Patronen, decimal seperator
2015-04-28 19:25:45 +02:00
ulteq
2a759aba70 Merge branch 'master' of https://github.com/NukeDev/ACE3 into NukeDev-master
Conflicts:
	addons/interact_menu/stringtable.xml
	addons/medical/stringtable.xml
2015-04-28 18:55:23 +02:00
ulteq
d0c7a37841 Minor stringtable fix 2015-04-28 18:31:14 +02:00
ulteq
908c204893 Replaced Tabs with Spaces 2015-04-28 18:24:24 +02:00
ulteq
236fc10a0f Merge branch 'master' of https://github.com/gienkov/ACE3 into gienkov-master
Conflicts:
	addons/medical/stringtable.xml
2015-04-28 18:15:05 +02:00
NukeDev
db82df6214 Italian's Translation's Changes v2 2015-04-28 18:10:35 +02:00
Grzegorz
feeb897fb6 Update stringtable.xml 2015-04-28 18:05:43 +02:00
Grzegorz
b88618563d Update stringtable.xml 2015-04-28 18:05:27 +02:00
Grzegorz Sikora
bcda77c5c7 PL translation 2015-04-28 18:03:35 +02:00
Josuan Albin
b5524fb3ee French pass
* fixed ramp in /aircraft
* added aragmx entry
* added multiple medical entries
* translated missileguidance
* completed mk6mortar
* changed Sanitaire to Médical in realisticnames also fixed some typos
in there and had to rename some of the explosives (weren't fitting in
boxes in game)
* added myself to contributors
2015-04-28 18:00:09 +02:00
NukeDev
1d434949de Some Italian Translation's Changes 2015-04-28 17:46:35 +02:00
ulteq
dc09c554c0 Merge branch 'master' of https://github.com/gienkov/ACE3 into gienkov-master
Conflicts:
	addons/medical/stringtable.xml
	addons/mk6mortar/stringtable.xml
2015-04-28 17:44:58 +02:00
Ivan Navarro Cabello
8a55c69cd7 added spanish translation
added spanish translation
2015-04-28 17:03:49 +02:00
ulteq
2e8070facb Merge pull request from simon84/german-translations
German translations
2015-04-28 16:54:39 +02:00
PabstMirror
f8b8d7dd16 Set Lock on postInit so spawned vehicles are set 2015-04-28 00:08:28 -05:00
simon84
8ac6f61fcf added some translations
added some translations
2015-04-28 00:36:37 +02:00
ulteq
79a5077941 Merge pull request from Brisse89/patch-1
Less fictional weapon names
2015-04-28 00:02:55 +02:00
PabstMirror
7e0fa18ce7 - Hopefully fix LOS check on flashbang 2015-04-27 16:07:31 -05:00
ulteq
416a914253 More vector math replacements 2015-04-27 22:14:08 +02:00
ulteq
0d6d96e76c Cleanup++:
* Added missing privates
* Removed unused privates
* Replaced some old vector calculations with new vector commands
2015-04-27 22:04:35 +02:00
ruPaladin
59aba3fb34 Update stringtable.xml 2015-04-27 19:33:22 +03:00
ulteq
fa6a2566e3 Fixed a syntax error 2015-04-27 17:48:06 +02:00
Glowbal
450e324f7b adjusted damage handling (adv medical) 2015-04-27 16:42:12 +02:00
Glowbal
e4db44d73c adjusted damage parsing 2015-04-27 16:36:00 +02:00
Josuan Albin
e8dec708bc Some french entries and a german duplicate
Added some french entries and removed a german duplicate
2015-04-27 16:18:28 +02:00
Glowbal
b520a1072b Merge branch 'master' into medicalImprovements 2015-04-27 15:41:20 +02:00
Brisse89
26bd75084d Update stringtable.xml
Khaybar -> Sama
2015-04-27 14:56:57 +02:00
ulteq
3c92cab7af Reverted the addBlackList function 2015-04-27 14:02:59 +02:00
ulteq
f54f0cd1fa Renamed init functions 2015-04-27 13:58:18 +02:00
Brisse89
4ebdd88369 Less fictional weapon names
ACP-C2 -> Custom Covert II
KT2002 Katiba -> KH2002 Khaybar
2015-04-27 13:55:50 +02:00
ulteq
1b5756d33c Added weather update interval module setting 2015-04-27 12:47:26 +02:00
ulteq
79ff3146b5 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-27 12:40:28 +02:00
ulteq
04d3a31b5b Fixed a typo 2015-04-27 12:34:21 +02:00
ulteq
3c91f6abe3 Added ace/module settings for ace_weather:
*enableServerController // weather propagation on the server
*useACEWeather // disable ace weather
*syncRain
*syncWind
*syncMisc
2015-04-27 12:28:56 +02:00
ulteq
135157419e Merge pull request from Brisse89/patch-2
Realistic weapon names: Update stringtable.xml
2015-04-27 12:20:43 +02:00
Brisse89
ecaa23ada2 Update stringtable.xml
Removed the space in HK121
2015-04-27 12:17:36 +02:00
Brisse89
faa17d0e56 Update stringtable.xml
Noreen Bad News -> Noreen "Bad News" ULR
2015-04-27 12:13:09 +02:00
Brisse89
3339759321 Update stringtable.xml
Is this better? 
SIG 762 -> SIG 556
HK 122 -> HK 121
2015-04-27 11:58:39 +02:00
ulteq
579936c781 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into fragCleanup 2015-04-27 11:22:49 +02:00
ulteq
b0876ca394 Enables: d64783fca1 2015-04-27 11:06:16 +02:00
ulteq
d6f757e096 Enabled scope adjustments for the Khalia (old) optic 2015-04-27 11:04:12 +02:00
Brisse89
db553644aa Update stringtable.xml
Is this okay? 
MAR-10 -> Noreen Bad news
EMR-1 -> SIG 762
Navid -> HK 122
2015-04-27 10:24:42 +02:00
commy2
d64783fca1 remove the calibers from the weapon names 2015-04-27 02:40:04 +02:00
ulteq
1fc044dfa9 Cleanup++:
*Moved GVAR(enabled) into ACE_Settings.hpp
*Replaced BIS_fnc_magnitude with vectorMagnitude
*Renamed Nou_GBU12
*Added G_40mm_HE config data
2015-04-26 23:14:54 +02:00
ulteq
6170ef0d50 Code cleanup 2015-04-26 23:05:58 +02:00
Grzegorz
3b9019e363 Update stringtable.xml 2015-04-26 23:01:42 +02:00
Grzegorz
3d5f7b1bf0 Update stringtable.xml 2015-04-26 23:01:31 +02:00
Grzegorz
78329110a1 Update stringtable.xml 2015-04-26 23:01:18 +02:00
Grzegorz
5add444026 Update stringtable.xml 2015-04-26 23:01:10 +02:00
Grzegorz
cfd9c6b3e9 Update stringtable.xml 2015-04-26 23:01:02 +02:00
Grzegorz Sikora
a272258500 PL translation 2015-04-26 22:59:20 +02:00
ulteq
3e5462f3d4 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-26 22:50:54 +02:00
ulteq
af2dc62705 Improved a module setting description 2015-04-26 22:44:18 +02:00
Grzegorz Sikora
0f47d8bfb2 PL translation 2015-04-26 22:33:25 +02:00
ulteq
9bd32f5797 Fixed an incorrect module setting description 2015-04-26 22:33:11 +02:00
KoffeinFlummi
365f1e025b Merge remote-tracking branch 'origin/GermanMedicalTranslation' into german-merge
Conflicts:
	addons/medical/stringtable.xml
2015-04-26 22:04:39 +02:00
commy2
aabe532829 manual merge 2015-04-26 21:26:57 +02:00
KoffeinFlummi
b472292b20 Remove tabler comments.
sed is awesome.
2015-04-26 21:05:41 +02:00
KoffeinFlummi
1bb8628109 Merge https://github.com/simon84/ACE3 into german-merge 2015-04-26 21:00:22 +02:00
commy2
ac51d45f11 Merge pull request from acemod/recoiltweaks
tweaking recoil
2015-04-26 20:59:27 +02:00
commy2
f5d7331847 no team management on the dead or unconscious units, fix 2015-04-26 20:57:55 +02:00
commy2
9b8e130b1f Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-26 19:33:23 +02:00
commy2
5320f4c6b7 fix broken parse text cache in some cases 2015-04-26 19:33:08 +02:00
commy2
6aea424f6d Merge pull request from acemod/muteuncon
mute unconsious units
2015-04-26 17:40:51 +02:00
commy2
7319a3dbc6 remove obsolete config entries 2015-04-26 17:38:48 +02:00
commy2
31ae05dd6e Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-26 17:26:16 +02:00
commy2
90f1d1f3fa those damn mine detectors, also fix advanced medical box not showing up in zeus 2015-04-26 17:25:56 +02:00
Glowbal
4612298917 Merge pull request from acemod/Add-translations-for-adv.-medical
Add translations for adv. medical
2015-04-26 17:06:36 +02:00
commy2
d6f2ac95dd fix ace ammo box doesn't show up in zeus 2015-04-26 17:04:49 +02:00
commy2
8976b6983d mute unconsious units 2015-04-26 16:47:36 +02:00
bux578
28a8fbc4fe fix vector name
it's the vector 21 not the vector IV
2015-04-26 15:36:47 +02:00
bux578
6cc4f48eb2 Uppercase Injuries 2015-04-26 14:19:28 +02:00
bux578
67dc600cae Merge branch 'master' of https://github.com/acemod/ACE3 into Add-translations-for-adv.-medical 2015-04-26 14:02:47 +02:00
bux578
b3c461b9da last few translations 2015-04-26 14:02:14 +02:00
commy2
f96deadd20 imenu: remove shadow, fix caching 2015-04-26 12:41:15 +02:00
bux578
b2dd065429 remove comment 2015-04-26 12:27:06 +02:00
Glowbal
b266734f6e Merge branch 'master' into medicalImprovements 2015-04-26 11:20:04 +02:00
Glowbal
fc08ebb0a5 added "isNotInside" exception to unload 2015-04-26 11:19:25 +02:00
bux578
dec47dade8 ups, remove test code 2015-04-26 09:38:56 +02:00
bux578
0aa2b31dd4 gj git 2015-04-26 09:37:02 +02:00
bux578
171cea998e add most of the translations 2015-04-26 09:36:51 +02:00
ulteq
5ed7cee6fd Fixed a copy&paste typo 2015-04-26 09:22:04 +02:00
VyMajoris
ba89bc8faa Added - Myself to AUTHORS.txt 2015-04-26 03:15:25 -03:00
VyMajoris
523cb49ff1 Added - Portuguese translation to lots of things.
Also fixed a typo the english key for STR_ACE_microdagr_configure.
2015-04-26 03:09:16 -03:00
KoffeinFlummi
9a8dd5ee41 Merge branch 'patch-4' of https://github.com/ruPaladin/ACE3 into russian-merge
Conflicts:
	addons/medical/stringtable.xml
2015-04-26 01:03:29 +02:00
KoffeinFlummi
9ac662ea7c Lowercase curator ammo frag entries 2015-04-26 00:01:48 +02:00
KoffeinFlummi
59bdc23a95 Merge branch 'master' into curatorFragmentation 2015-04-25 23:55:29 +02:00
commy2
986d2ee168 fix c&p error 2015-04-25 23:41:20 +02:00
PabstMirror
ca980379c8 Minor captive cleanup 2015-04-25 16:03:21 -05:00
PabstMirror
898d6c74a8 - No canInteractWith check for Ace_MainAction
Was preventing subactions from showing.
2015-04-25 16:02:59 -05:00
Glowbal
11d86248a7 Reorganised module and settings 2015-04-25 22:20:28 +02:00
ulteq
ca6a559557 Fixed a typo 2015-04-25 21:18:09 +02:00
Felix Wiegand
057c060212 Merge pull request from acemod/frag-lowercase
Convert frag config entry names to lowercase
2015-04-25 20:46:59 +02:00
Felix Wiegand
dc7c7fcaf5 Merge pull request from gienkov/master
PL translation
2015-04-25 20:46:47 +02:00
PabstMirror
2d3606302f Merge pull request from acemod/fixFiredNear
Hearing: Fix firedNear not working in vehicles
2015-04-25 13:34:18 -05:00
Felix Wiegand
6b5fa25ba9 Merge pull request from acemod/mk6tweaks
Vanilla Mortars - Rangetables/Tweaks
2015-04-25 20:27:20 +02:00
Dimaslg
4b7daaa840 Spanish translation
Minor fixes and spelling mistakes.
2015-04-25 19:18:04 +02:00
ulteq
78eba4e703 Moved weather randomization back to postInit 2015-04-25 18:56:55 +02:00
Dimaslg
274663e1b9 Spanish Translation
Minor fixes and spelling mistakes.
2015-04-25 18:53:45 +02:00
ulteq
71df545d52 Improved the Mk248 muzzle velocity shift table 2015-04-25 18:30:58 +02:00
PabstMirror
f0477b8e95 Make PARAM/Explode_X faster
skips the IS_ARRAY check normaly found in EXPLODE_1_SYS
2015-04-25 10:25:08 -05:00
ulteq
4a8153b757 Replaced EXPLODE_4_PVT macro inside of ABs PFH 2015-04-25 17:19:43 +02:00
Nicolás Badano
74867230d6 Merge pull request from acemod/cacheparsetext
cache ctrlSetStructedText parseText
2015-04-25 10:54:15 -03:00
esteldunedain
fc49814689 Use FUNC(ctrlSetParsedTextCached) for the selector too. Eliminates glitches 2015-04-25 10:52:52 -03:00
Glowbal
8d12f57d0f Merge pull request from acemod/streamlinedBasicDiagnosis
Streamlined basic diagnosis
2015-04-25 15:19:29 +02:00
Grzegorz
3427bc5bbb Update stringtable.xml 2015-04-25 14:37:03 +02:00
Grzegorz
a7e1d1c1c8 Update stringtable.xml 2015-04-25 14:36:53 +02:00
Grzegorz
f3d360d3d8 Update stringtable.xml 2015-04-25 14:36:42 +02:00
commy2
b7763331d6 the index 2015-04-25 14:34:09 +02:00
ulteq
eca7657ffa Removed a bunch of obsolete code:
*Obsolete, as of: 6fdaf4c400
2015-04-25 13:34:47 +02:00
commy2
73b17efa2f cache ctrlSetStructedText parseText 2015-04-25 13:28:21 +02:00
ulteq
b053a641d9 Improved bullet trace visibility check 2015-04-25 13:15:54 +02:00
ulteq
d8eee168aa Improved onlyActiveForLocalPlayers abort condition check:
*Fixed alwaysSimulateForSnipers abort condition
2015-04-25 12:59:26 +02:00
Glowbal
6799903e4b Also display different color for advanced 2015-04-25 12:45:04 +02:00
ulteq
2d14ae61f9 Simplified muzzle velocity shift calculation:
*Also added some missing privates
2015-04-25 12:36:04 +02:00
Glowbal
1415adc2bd removed local diagnose action. Added localization 2015-04-25 12:35:07 +02:00
Glowbal
4cef2a1fa4 Merge branch 'master' into streamlinedBasicDiagnosis 2015-04-25 12:12:24 +02:00
ulteq
d414e5a3a1 Removed unused define 2015-04-25 12:08:31 +02:00
commy2
73f387d3e3 outline interaction menu text 2015-04-25 11:55:39 +02:00
ulteq
6fdaf4c400 Completely removed the SQF version of the advanced ballistics PFH 2015-04-25 10:59:48 +02:00
ulteq
f645672281 At least set GVAR(extensionAvailable) to true 2015-04-25 10:38:28 +02:00
Nou
7c857a5a7e Make sure load spawns the function, not calls it. 2015-04-25 00:52:51 -07:00
Nou
c8e6e7018c Moved infinite spawned loop to Loaded event for handing save game loads. Events for the win! diag_activeSQFScripts as of this build returns empty on a bare mission. 2015-04-25 00:49:47 -07:00
Glowbal
55529d0396 Added support for switching from 3d selections to radial menu 2015-04-25 09:41:55 +02:00
commy2
664d08d4aa add option to only use action when clicking 2015-04-25 08:23:54 +02:00
commy2
12280bbcad revive tmr camshake 2015-04-25 07:21:11 +02:00
commy2
d7d0f00592 tweaking recoil 2015-04-25 05:51:44 +02:00
KoffeinFlummi
d7b961043b Remove animation reset before falling unconscious
This caused the unit to briefly move to the default animation,
which looked shite.
2015-04-24 22:20:16 +02:00
Grzegorz
aa0b1ecba0 PL translation fix 2015-04-24 21:35:20 +02:00
PabstMirror
3b9b09a7af UpdateFiringTable-ChangesFromWeather 2015-04-24 13:26:09 -05:00
Glowbal
7dc8a08b89 Replaced _currentshooter by _this
Fixes script error `Error Undefined variable in expression: _currentshooter`
2015-04-24 20:03:04 +02:00
commy2
e207a11851 fix: Cannot zero when looking through optics of static weapons and vehicle mg/gmg, fix 2015-04-24 19:02:29 +02:00
ulteq
b405f17df2 Added missing ; 2015-04-24 17:19:18 +02:00
ulteq
6361bda3e9 Removed unused function 2015-04-24 13:01:11 +02:00
ulteq
eb88f94cf7 Removed unused privates 2015-04-24 11:53:06 +02:00
ulteq
b3bf44fa1e Code cleanup 2015-04-24 10:58:55 +02:00
ulteq
b3f4bf306d Moved the global weather controls into preInit 2015-04-24 10:46:33 +02:00
ulteq
66e4c742b4 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-24 10:25:47 +02:00
ulteq
062aeae6e6 Fixed several bugs in the rain simulation:
*Added missing rain initialization based on overcast value
*Added proper fade out when the overcast changes from >=0.7 to <0.7
*Removed duplicate code
2015-04-24 10:25:31 +02:00
ulteq
50546646fa Added missing rain_period_count reset to 0 2015-04-24 10:05:13 +02:00
ulteq
5a90ef6207 Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module:
*Removed duplicate debug output
2015-04-24 10:03:48 +02:00
ulteq
709fdcdd08 Merge pull request from Brisse89/master
Added realistic tracer burn times for several ammo types
2015-04-24 08:28:43 +02:00
Glowbal
0146439925 increasing the text box height
Temporary solution until we get something properly done.

Ideally we would calculate the height of the box through the amount of characters. For that we would need a font with a consistent width across each character, or figure out the width for each character ourselves.
2015-04-24 07:46:01 +02:00
esteldunedain
e3a06999c3 Reduce MainActions distance for CAManBase from 5m to 4m 2015-04-24 00:57:49 -03:00
esteldunedain
c8563ce484 Add LOS check for actions points. Close 2015-04-24 00:57:22 -03:00
Grzegorz
e8a48fa81c PL translation fix
Apparently mini-spike AT still wants to shoot down planes and choppers :)
2015-04-24 01:54:36 +02:00
PabstMirror
aa7de84783 Merge branch 'master' into mk6tweaks 2015-04-23 13:34:25 -05:00
PabstMirror
55732d4262 Text Shadow should have been black. 2015-04-23 13:33:38 -05:00
ulteq
ddf62b6db4 Added missing privates 2015-04-23 16:08:02 +02:00
KoffeinFlummi
24efbf731d Convert frag config entry names to lowercase 2015-04-23 15:46:50 +02:00
ulteq
b0eadf83c7 Fixed incorrect typicalSpeed 2015-04-23 14:04:01 +02:00
Brisse89
91dfd9802a Update CfgAmmo.hpp 2015-04-23 13:58:42 +02:00
Brisse89
8d4fff6359 Update CfgAmmo.hpp 2015-04-23 13:56:46 +02:00
Brisse89
5bfa97f490 Update CfgAmmo.hpp 2015-04-23 13:55:26 +02:00
Brisse89
f0a1900ad4 Update CfgAmmo.hpp 2015-04-23 13:53:42 +02:00
Brisse89
ae8a512e8f Update CfgAmmo.hpp 2015-04-23 13:47:25 +02:00
Brisse89
0001609791 Update CfgAmmo.hpp
Added realistic tracer burn times for several ammo types: 
B_556x45_Ball (parent for several tracer rounds)
ACE_545x39_Ball_7T3M
B_762x51_Ball (parent for several tracer rounds)
ACE_762x54_Ball_7T2
ACE_762x39_Ball_57N231P

Also changed color on russian tracer rounds from yellow to green, which is what they are in the real world.
2015-04-23 13:44:55 +02:00
ulteq
b1521345c2 Added magazines for the new AP rounds:
*Fixed some stringtable inconsistencies
*Removed some obsolete stringtable entries
2015-04-23 13:35:57 +02:00
ulteq
dd72fced36 Added M955, M993, MK316 Mod 0, 127x99mm API ammo classes:
*Recalculated the vanilla calibers based on (6.5mm ~ 1.0)
2015-04-23 12:42:01 +02:00
ulteq
be595d9c9e Made the wind speed change less often during good weather 2015-04-23 11:54:24 +02:00
KoffeinFlummi
d1c95ba8a1 Add maximum unconsciousness time option 2015-04-23 11:31:27 +02:00
ulteq
e9bb1eea4c Minor muzzle velocity correction for the 6.5mm Creedmor 2015-04-23 11:27:43 +02:00
Brisse89
c975213579 Update CfgAmmo.hpp
Added missing data to 40mm grenades.
2015-04-23 11:11:38 +02:00
KoffeinFlummi
84e1937515 Add damage threshold to basic 2015-04-22 23:50:37 +02:00
ulteq
860b4a446a Updated the 6.5mm Creedmor airFriction:
*Also added it to the ATRagMX gun list
2015-04-22 22:48:38 +02:00
KoffeinFlummi
d10f4d543d Enable unit specific bleeding coefficient 2015-04-22 22:38:48 +02:00
KoffeinFlummi
74ca85cbd9 Change getBloodLoss to expect an array 2015-04-22 22:36:41 +02:00
KoffeinFlummi
f6eeb5e3ba Add pain coefficient 2015-04-22 22:29:31 +02:00
ulteq
09ff217e93 Improved the init process 2015-04-22 21:16:01 +02:00
ulteq
74888b4fff Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul 2015-04-22 19:47:06 +02:00
ulteq
a9726d2b60 Simplified the wind direction change calculation 2015-04-22 19:46:27 +02:00
ulteq
caf2f12eb9 Improved the wind direction selection based on the probability array 2015-04-22 19:46:09 +02:00
jaynus
0c6786a138 use the vehicle of the player for variables, not the player. allows static optics. FIxes 2015-04-22 08:07:58 -07:00
jaynus
d63de3a09e restart PFH on optic reload. Fixes 2015-04-22 07:49:18 -07:00
Grzegorz Sikora
1063d4bb2c PL translation 2015-04-22 13:17:43 +02:00
ulteq
ac5d593271 Switched to an improved version of the old getWind function 2015-04-22 12:56:07 +02:00
ulteq
e7bc0c26bc Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul 2015-04-22 11:54:18 +02:00
ulteq
1d108f42a7 Added a magazine for the new 6.5 Creedmor cartridge
*Fixed the 65x47mm short name
2015-04-22 11:53:22 +02:00
ulteq
2ec95c2862 Brackets 2015-04-22 11:32:16 +02:00
ulteq
f8006eaac9 Expanded the ammo database:
*30-06 Springfield (.30 Cal M1 Ball 174 grain)
*6.5 Creedmore (Berger .264 cal 140 grain Hybrid)
*7mm Rem Mag (Berger .284 cal 180 grain Hybrid)
*.243 Win (Berger .243 cal 105 grain Hybrid)
2015-04-22 11:31:11 +02:00
ulteq
e479557f8a Some magazine Stringtable fixes 2015-04-22 10:48:45 +02:00
ulteq
b4ec13aa8c Merge branch 'feature/realname_extend' of https://github.com/rlex/ACE3 into rlex-feature/realname_extend
Conflicts:
	addons/realisticnames/stringtable.xml
2015-04-22 10:10:00 +02:00
Glowbal
fedbf84d5f Merge pull request from acemod/fixDraggingAvailableWithoutMedical
Fixed dragging always available when medical module is removed
2015-04-22 07:43:23 +02:00
PabstMirror
8ec86a337f Show Loaded Ammo for static weapons 2015-04-21 19:35:04 -05:00
jaynus
b2c5e5e9f1 Remove AB verison check until versioning is complete. 2015-04-21 17:04:16 -07:00
jaynus
b384d62edd Fixes typos in medical strings causing missing strings. 2015-04-21 17:02:50 -07:00
Nicolás Badano
b6d7e12507 Merge pull request from gienkov/master
PL translation fix
2015-04-21 19:25:53 -03:00
commy2
1facca2ba9 fix: missing authors on flares, remove inert duplicate of handgrenade from zeus 2015-04-22 00:24:54 +02:00
Grzegorz
485fd7078f Update stringtable.xml 2015-04-22 00:22:44 +02:00
Nicolás Badano
1bfb13abac Revert "remove author from items inheriting ACE_ItemCore" 2015-04-21 19:07:42 -03:00
commy2
cfda0e17c6 Merge pull request from acemod/animfix
put weapon on back without having to stand up
2015-04-21 23:40:52 +02:00
ulteq
a886afb7d0 Added a model for the ACE_Box_Ammo 2015-04-21 23:26:38 +02:00
Nicolás Badano
3105cef364 Merge pull request from acemod/interactionHighVisibility
User changeable text/shadow colors for interaction
2015-04-21 17:31:11 -03:00
Nicolás Badano
18bb40b72b Merge pull request from acemod/fixMapAir
Illuminate map for gunner of helicopters. Fixes 
2015-04-21 16:52:17 -03:00
jaynus
d8d658602f Apply to all aircraft gunner and pilot 2015-04-21 12:50:42 -07:00
Glowbal
0ab25a2866 fixed 2015-04-21 21:41:00 +02:00
ulteq
2fa39615f3 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul 2015-04-21 21:06:30 +02:00
jaynus
b2f978da3c Added unstabalized optic mode to comanche for following the chopper. Is the first optic, all other zoom levels are stabalized. Fixes 2015-04-21 12:01:30 -07:00
jaynus
08203b26c7 Illuminate map for gunner of helicopters. Fixes 2015-04-21 11:58:07 -07:00
ulteq
d7f67970a4 Fixed a bug in the wind direction init code 2015-04-21 20:55:04 +02:00
ulteq
1db9f055e2 Removed debug output 2015-04-21 20:54:47 +02:00
ulteq
428baefc2c Added random temperatureShift, badWeatherShift, humidityShift 2015-04-21 20:41:50 +02:00
ulteq
30d1b1b5e5 Fixed a typo in the updateTemperature function 2015-04-21 20:20:22 +02:00
ulteq
af4fdda477 Continued work on the new wind system:
* Moved the wind data into CfgWorlds.hpp
* Modified the contents of ACE_WIND_PARAMS
* new getWind function for the clients
* new wind init based on the real world weather data
2015-04-21 20:20:05 +02:00
Nicolás Badano
ce3cc71869 Merge pull request from acemod/fixAuthor
remove author from items inheriting ACE_ItemCore
2015-04-21 15:08:53 -03:00
Nicolás Badano
421954c829 Merge pull request from Legolasindar/master
updated stringtable for spanish
2015-04-21 15:07:12 -03:00
bux578
3897b73d56 remove author from items inheriting ACE_ItemCore 2015-04-21 19:16:54 +02:00
PabstMirror
be031801ab - m84 - don't add pain if strength is low 2015-04-21 12:09:58 -05:00