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Author SHA1 Message Date
00becf83d3 Blackified 2023-10-22 00:09:58 -04:00
412fbe592e Added gradient node to image.py 2023-10-22 00:08:07 -04:00
1e59645882 Add negative IP Adapter support 2023-10-20 23:01:13 -04:00
8e948d3f17 fix(assets): re-add missing caution image 2023-10-20 16:50:16 +11:00
02928298d9 fix(nodes): fix missing generation modes (#4960)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

## Description

[fix(nodes): fix missing generation
modes](8615d53e65)

Lax typing on the metadata util functions allowed a typing issue to slip
through. Fixed the lax typing, updated core metadata node.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #4959 (thanks @coder543)
2023-10-20 11:04:34 +05:30
df4dab53a8 Merge remote-tracking branch 'origin/main' into fix/nodes/fix-generation-mode 2023-10-20 16:23:13 +11:00
8615d53e65 fix(nodes): fix missing generation modes
Lax typing on the metadata util functions allowed a typing issue to slip through. Fixed the lax typing, updated core metadata node.
2023-10-20 16:22:56 +11:00
c8481d29eb fix(nodes): explicitly include custom nodes files (#4958)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

fix(nodes): explicitly include custom nodes files

setuptools ignores markdown files - explicitly include all files in
`"invokeai.app.invocations"` to ensure all custom node files are
included
2023-10-20 10:16:55 +05:30
b7a05734bb Merge branch 'main' into fix/noodes/include-custom-nodes-files 2023-10-20 15:19:39 +11:00
eeeb5dc451 translationBot(ui): update translation (Dutch)
Currently translated at 99.9% (1216 of 1217 strings)

Co-authored-by: Dennis <dennis@vanzoerlandt.nl>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/nl/
Translation: InvokeAI/Web UI
2023-10-20 15:18:51 +11:00
3d33b3e1f5 fix(nodes): explicitly include custom nodes files
setuptools ignores markdown files - explicitly include all files in `"invokeai.app.invocations"` to ensure all custom node files are included
2023-10-20 15:18:29 +11:00
7b066681f0 Docker image update: ubuntu23.04+python3.11 (#4953)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [x] Optimization
- [x] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description

- updates the Docker image with ubuntu23.04 base, python3.11
- use the newer pytorch wheel with cuda12.1 support
- corrects `docker compose` CLI in shell script wrappers and docs
- update / overhaul Docker docs
- clean up obsolete lines in `.gitignore`

## QA Instructions, Screenshots, Recordings

Follow the documentation changes, or simply:

```bash
cd docker
cp .env.sample .env
# Set your INVOKEAI_ROOT in .env
docker compose up
```

## Added/updated tests?

- [ ] Yes
- [x] No : N/A
2023-10-20 14:30:53 +11:00
1177234931 Merge branch 'main' into ebr/docker-py311 2023-10-20 14:28:40 +11:00
824702de99 feat(nodes): change expected structure for custom nodes 2023-10-20 14:28:16 +11:00
8604943e89 feat(nodes): simple custom nodes
Custom nodes may be places in `$INVOKEAI_ROOT/nodes/` (configurable with `custom_nodes_dir` option).

On app startup, an `__init__.py` is copied into the custom nodes dir, which recursively loads all python files in the directory as modules (files starting with `_` are ignored). The custom nodes dir is now a python module itself.

When we `from invocations import *` to load init all invocations, we load the custom nodes dir, registering all custom nodes.
2023-10-20 14:28:16 +11:00
b7f63a4065 fix(ui): fix canvas color picker when value is zero
good ol' zero is false-y
2023-10-19 23:13:35 -04:00
dcd11327c1 fix(db): remove unused, commented out methods 2023-10-20 12:05:13 +11:00
c071262c20 fix(ui): remove getMetadataFromFile query & util
This will all be handled by python going forward
2023-10-20 12:05:13 +11:00
2f4f83280b fix(db): remove extraneous conflict handling in workflow image records 2023-10-20 12:05:13 +11:00
301a8fef92 fix(ui): fix batch metadata logic when graph has no metadata
On canvas, images have no metadata yet, so this needs to be handled
2023-10-20 12:05:13 +11:00
52fbd1b222 fix(ui): remove errant comment 2023-10-20 12:05:13 +11:00
16dacb5f43 fix(nodes): remove constraints on ip adapter metadata fields 2023-10-20 12:05:13 +11:00
b5940039f3 chore: lint 2023-10-20 12:05:13 +11:00
9104979943 chore(ui): regen types 2023-10-20 12:05:13 +11:00
f04462973b feat(ui): create debounced metadata/workflow query hooks
Also added config options for metadata and workflow debounce times (`metadataFetchDebounce` & `workflowFetchDebounce`).

Falls back to 0 if not provided.

In OSS, because we have no major latency concerns, the debounce is 0. But in other environments, it may be desirable to set this to something like 300ms.
2023-10-20 12:05:13 +11:00
2faed653d7 fix(api): deduplicate metadata/workflow extraction logic 2023-10-20 12:05:13 +11:00
23fa2e560a fix: fix tests 2023-10-20 12:05:13 +11:00
0cda7943fa feat(api): add workflow_images junction table
similar to boards, images and workflows may be associated via junction table
2023-10-20 12:05:13 +11:00
6d776bad7e fix(nodes): remove errant print 2023-10-20 12:05:13 +11:00
86c3acf184 fix(nodes): revert optional graph 2023-10-20 12:05:13 +11:00
d32caf7cb1 fix(ui): remove references to metadata accumulator 2023-10-20 12:05:13 +11:00
e3e8d8af02 fix(ui): fix log message 2023-10-20 12:05:13 +11:00
7b6e2bc37f feat(nodes): add field name validation
Protect against using reserved field names
2023-10-20 12:05:13 +11:00
bbae4045c9 fix(nodes): GraphInvocation should use InputField 2023-10-20 12:05:13 +11:00
8910e912c7 chore(ui): regen types 2023-10-20 12:05:13 +11:00
4012388f0a feat: use ModelValidator naming convention for pydantic type adapters
This is the naming convention in the docs and is also clear.
2023-10-20 12:05:13 +11:00
3c4f43314c feat: move workflow/metadata models to baseinvocation.py
needed to prevent circular imports
2023-10-20 12:05:13 +11:00
5a163f02a6 fix(nodes): fix metadata/workflow serialization 2023-10-20 12:05:13 +11:00
f0db4d36e4 feat: metadata refactor
- Refactor how metadata is handled to support a user-defined metadata in graphs
- Update workflow embed handling
- Update UI to work with these changes
- Update tests to support metadata/workflow changes
2023-10-20 12:05:13 +11:00
c2da74c587 feat: add workflows table & service 2023-10-20 12:05:13 +11:00
575c7bbfd8 feat(docker): update docker documentation 2023-10-19 11:26:36 -04:00
f102e38076 feat(docker): update docker image, etc. to python3.11+ubuntu23.04 2023-10-19 11:26:16 -04:00
9195c8c957 feat: dedicated route to get intermediates count
This fixes a weird issue where the list images method needed to handle `None` for its `limit` and `offset` arguments, in order to get a count of all intermediates.
2023-10-19 16:58:51 +11:00
677918df61 Docs Update (python version & T2I (#4867)
* Updated Control Adapter Docs

* fixed typo

* Update docs for 3.10

* Update diffusers language

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>

* Diffusers format

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>

* Current T2I Adapter usage

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>

* Update test-invoke-pip.yml

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-10-18 23:38:31 -04:00
96e80c71fb chore: lint 2023-10-19 08:52:02 +11:00
da403ba04c fix(api): flesh out types for api_app.py 2023-10-19 08:52:02 +11:00
e4c45012f4 feat(api): add gzip middleware
On our local installs this will be a very minor change. For those running on remote servers, load times should be slightly improved.

It's a small change but I think correct.
2023-10-19 08:52:02 +11:00
ef14ba1713 fix(api): fix uvicorn config loop arg
We were providing the loop itself, not the kind of loop. This didn't appear to cause any issues whatsoever, but now it's correct.
2023-10-19 08:52:02 +11:00
9e06371178 feat(api): serve app via route & add cache-control: no-store
This should prevent `index.html` from *ever* being cached, so UIs will never be out of date.

Minor organisation to accomodate this.

Deleting old unused files from the early days
2023-10-19 08:52:02 +11:00
a459786d73 fix(nodes): enable number to string coercion 2023-10-19 08:43:08 +11:00
fdf02c33d0 Catch generic model errors
Prevent the app from dying on invalid models.
2023-10-19 07:28:33 +11:00
0a01d86ab1 fix(ui): fix multiple control adapters on canvas
We were making an edges for each adapter where we should isntead have one from the adapter's collect node into the denoising node
2023-10-19 07:15:27 +11:00
5e6df975fd fix(nodes): fix math node validation
Update field_validator api for pydantic v2
2023-10-19 06:50:00 +11:00
967a2dad54 Multi-Image IP-Adapter (#4882)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

This PR adds the ability to pass multiple images to a single IP-Adapter
(note the difference from using _multiple IP-Adapters at once_, which is
already supported.). The image embeddings are combined in the IP-Adapter
attention layers. This is the same strategy for combining multiple
images as used in Insta-LoRA workflows
(https://civitai.com/articles/2345).

This PR only adds multi-image support in the backend and the node
editor. The Linear UI still needs to be updated.

## QA Instructions, Screenshots, Recordings

I have manually tested the following via the workflow editor:
- Multiple images with a single IP-Adapter
- Multiple images per IP-Adapter, and multiple IP-Adapters
- Both standard and sequential conditioning
- IP-Adapters still work in the Linear UI.

Please hammer at this feature some more with manual testing.

## Added/updated tests?

- [x] Yes
- [ ] No

I updated the existing IP-Adapter smoke test, but it provides pretty
limited coverage of this feature. This feature would probably be best
tested by an end-to-end workflow test, which is not currently supported.
(I'm hoping to put some effort into workflow-level testing soon.)
2023-10-18 10:17:34 -04:00
a078efc0f2 Merge branch 'main' into ryan/multi-image-ip 2023-10-18 08:59:12 -04:00
024aa5eb90 fix(ui): fix field sorting
closes #4934
2023-10-18 15:35:26 +11:00
67a343b3e4 Update pyproject.toml 2023-10-18 11:28:26 +11:00
d27392cc2d remove all references to CLI 2023-10-18 11:28:26 +11:00
9fa8e38163 fix(ui): use pidi processor for sketch (#4931)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

## Description

fix(ui): use pidi processor for sketch control adapters
2023-10-18 04:04:42 +05:30
4b197cb6d4 Merge branch 'main' into fix/ui/sketch-pidi-processor 2023-10-18 04:02:30 +05:30
252c9a5f5a fix(backend): fix nsfw/watermarker util types 2023-10-18 09:08:13 +11:00
975ba6b74f fix(ui): use pidi processor for sketch 2023-10-18 08:43:56 +11:00
284a257c25 feat: remove enqueue_graph routes/methods (#4922)
This is totally extraneous - it's almost identical to `enqueue_batch`.
2023-10-17 18:00:40 +00:00
58a0709c1e Revert "Fixing some var and arg names."
This reverts commit f11ba81a8d.
2023-10-17 11:59:11 -04:00
c04fb451ee Revert "Changes to _apply_standard_conditioning_sequentially() and _apply_cross_attention_controlled_conditioning() to reflect changes to T2I-Adapter implementation to allow usage of T2I-Adapter and ControlNet at the same time."
This reverts commit 378689a519.
2023-10-17 11:59:11 -04:00
6e697b7b6f Revert "Cleaning up (removing diagnostic prints)"
This reverts commit 06f8a3276d.
2023-10-17 11:59:11 -04:00
38e7eb8878 Revert "chore: lint"
This reverts commit fff29d663d.
2023-10-17 11:59:11 -04:00
bdf4c4944c Revert "feat(ui): remove special handling for t2i vs controlnet"
This reverts commit b146993553.
2023-10-17 11:59:11 -04:00
b146993553 feat(ui): remove special handling for t2i vs controlnet 2023-10-17 19:42:06 +11:00
fff29d663d chore: lint 2023-10-17 19:42:06 +11:00
06f8a3276d Cleaning up (removing diagnostic prints) 2023-10-17 19:42:06 +11:00
378689a519 Changes to _apply_standard_conditioning_sequentially() and _apply_cross_attention_controlled_conditioning() to reflect changes to T2I-Adapter implementation to allow usage of T2I-Adapter and ControlNet at the same time.
Also, the PREVIOUS commit (@8d3885d, which was already pushed to github repo) was wrongly commented, but too late to fix without a force push or other mucking that I'm reluctant to do. That commit is actually the one that has all the changes to diffusers_pipeline.py to use additional arg down_intrablock_additional_residuals (introduced in diffusers PR https://github.com/huggingface/diffusers/pull/5362) to detangle T2I-Adapter from ControlNet inputs to main UNet.
2023-10-17 19:42:06 +11:00
f11ba81a8d Fixing some var and arg names. 2023-10-17 19:42:06 +11:00
9542883bb5 update requirements to python 3.10-11 2023-10-17 19:30:31 +11:00
c69715636d translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 100.0% (1217 of 1217 strings)

Co-authored-by: Surisen <zhonghx0804@outlook.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-17 16:42:37 +11:00
a094f4ca2b fix: pin python-socketio~=5.10.0 2023-10-17 14:59:25 +11:00
9d9592230a chore: lint 2023-10-17 14:59:25 +11:00
685cda89ff feat(api): restore get_session route 2023-10-17 14:59:25 +11:00
2c39557dc9 fix(nodes): fix metadata validation error 2023-10-17 14:59:25 +11:00
c238a7f18b feat(api): chore: pydantic & fastapi upgrade
Upgrade pydantic and fastapi to latest.

- pydantic~=2.4.2
- fastapi~=103.2
- fastapi-events~=0.9.1

**Big Changes**

There are a number of logic changes needed to support pydantic v2. Most changes are very simple, like using the new methods to serialized and deserialize models, but there are a few more complex changes.

**Invocations**

The biggest change relates to invocation creation, instantiation and validation.

Because pydantic v2 moves all validation logic into the rust pydantic-core, we may no longer directly stick our fingers into the validation pie.

Previously, we (ab)used models and fields to allow invocation fields to be optional at instantiation, but required when `invoke()` is called. We directly manipulated the fields and invocation models when calling `invoke()`.

With pydantic v2, this is much more involved. Changes to the python wrapper do not propagate down to the rust validation logic - you have to rebuild the model. This causes problem with concurrent access to the invocation classes and is not a free operation.

This logic has been totally refactored and we do not need to change the model any more. The details are in `baseinvocation.py`, in the `InputField` function and `BaseInvocation.invoke_internal()` method.

In the end, this implementation is cleaner.

**Invocation Fields**

In pydantic v2, you can no longer directly add or remove fields from a model.

Previously, we did this to add the `type` field to invocations.

**Invocation Decorators**

With pydantic v2, we instead use the imperative `create_model()` API to create a new model with the additional field. This is done in `baseinvocation.py` in the `invocation()` wrapper.

A similar technique is used for `invocation_output()`.

**Minor Changes**

There are a number of minor changes around the pydantic v2 models API.

**Protected `model_` Namespace**

All models' pydantic-provided methods and attributes are prefixed with `model_` and this is considered a protected namespace. This causes some conflict, because "model" means something to us, and we have a ton of pydantic models with attributes starting with "model_".

Forunately, there are no direct conflicts. However, in any pydantic model where we define an attribute or method that starts with "model_", we must tell set the protected namespaces to an empty tuple.

```py
class IPAdapterModelField(BaseModel):
    model_name: str = Field(description="Name of the IP-Adapter model")
    base_model: BaseModelType = Field(description="Base model")

    model_config = ConfigDict(protected_namespaces=())
```

**Model Serialization**

Pydantic models no longer have `Model.dict()` or `Model.json()`.

Instead, we use `Model.model_dump()` or `Model.model_dump_json()`.

**Model Deserialization**

Pydantic models no longer have `Model.parse_obj()` or `Model.parse_raw()`, and there are no `parse_raw_as()` or `parse_obj_as()` functions.

Instead, you need to create a `TypeAdapter` object to parse python objects or JSON into a model.

```py
adapter_graph = TypeAdapter(Graph)
deserialized_graph_from_json = adapter_graph.validate_json(graph_json)
deserialized_graph_from_dict = adapter_graph.validate_python(graph_dict)
```

**Field Customisation**

Pydantic `Field`s no longer accept arbitrary args.

Now, you must put all additional arbitrary args in a `json_schema_extra` arg on the field.

**Schema Customisation**

FastAPI and pydantic schema generation now follows the OpenAPI version 3.1 spec.

This necessitates two changes:
- Our schema customization logic has been revised
- Schema parsing to build node templates has been revised

The specific aren't important, but this does present additional surface area for bugs.

**Performance Improvements**

Pydantic v2 is a full rewrite with a rust backend. This offers a substantial performance improvement (pydantic claims 5x to 50x depending on the task). We'll notice this the most during serialization and deserialization of sessions/graphs, which happens very very often - a couple times per node.

I haven't done any benchmarks, but anecdotally, graph execution is much faster. Also, very larges graphs - like with massive iterators - are much, much faster.
2023-10-17 14:59:25 +11:00
19c5435332 fix(ui): copy image via img onload to blob
There's a bug in chrome that screws with headers on fetch requests and 307 responses. This causes images to fail to copy in the commercial environment.

This change attempts to get around this by copying images in a different way (similar to how the canvas works). When the user requests a copy we:
- create an `<img />` element
- set `crossOrigin` if needed
- add an onload handler:
  - create a canvas element
  - draw image onto it
  - export canvas to blob

This is wrapped in a promise which resolves to the blob, which can then be copied to clipboard.

---

A customized version of Konva's `useImage` hook is also included, which returns the image blob in addition to the `<img />` element. Unfortunately, this hook is not suitable for use across the app, because it does all the image fetching up front, regardless of whether we actually want to copy the image.

In other words, we'd have to fetch the whole image file even if the user is just skipping through image metadata, in order to have the blob to copy. The callback approach means we only fetch the image when the user clicks copy. The hook is thus currently unused.
2023-10-17 06:43:19 +11:00
3079c75a60 (minor) Make it more clear that shape annotations are just comments and not commented lines of code. 2023-10-16 08:35:32 -04:00
53b6f0dc73 Merge branch 'main' into ryan/multi-image-ip 2023-10-16 17:16:10 +11:00
70a1202deb fix(api): fix socketio breaking change (#4901)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

## Description

Fix for breaking change in `python-socketio` 5.10.0 in which
`enter_room` and `leave_room` were made coroutines.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->


- Closes #4899
2023-10-16 07:29:31 +05:30
9a1aea9caf fix(api): fix socketio breaking change
Fix for breaking change in `python-socketio` 5.10.0 in which `enter_room` and `leave_room` were made coroutines.
2023-10-16 12:18:46 +11:00
388d36b839 fix(db): use RLock instead of Lock
Fixes issues where a db-accessing service wants to call db-accessing methods with locks.
2023-10-16 11:45:24 +11:00
bedb35af8c translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 100.0% (1217 of 1217 strings)

Co-authored-by: Surisen <zhonghx0804@outlook.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-16 07:57:41 +11:00
dc232438fb translationBot(ui): update translation (Italian)
Currently translated at 97.5% (1187 of 1217 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-16 07:57:41 +11:00
d7edf5aaad fix(ui): fix control adapter translation string (#4888)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

fix(ui): fix control adapter translation string

Missed this during a previous change

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

Reported by @Harvester62 :

https://discord.com/channels/1020123559063990373/1054129386447716433/1162018775437148160
2023-10-15 18:19:41 +05:30
3ad1226d1e Merge branch 'main' into fix/ui/control-adapter-translation-string 2023-10-15 18:16:48 +05:30
86ca9f122d Strip whitespace from model URLs (#4863)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description

This PR strips leading and trailing whitespace from URLs that are
entered into either the Web Model Manager import field, or using the
TUI.

## Related Tickets & Documents

Closes #4536


## QA Instructions, Screenshots, Recordings

Try to import a URL with leading or trailing whitespace. Should not work
in current main. This PR should fix it.
2023-10-15 17:53:20 +05:30
2c6772f92f Merge branch 'main' into bugfix/trim-whitespace-from-urls 2023-10-15 17:41:41 +05:30
e6c1e03b8b Bugfix/ignore dot directories on model scan (#4865)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description

Mac users have a recurring issue in which a `.DS_Store` directory is
created in their `models` hierarchy, causing the new model scanner to
freak out. This PR skips over any paths that begin with a dot. I haven't
tested it on a Macintosh, so I'm not 100% certain it will do the trick.

## Related Tickets & Documents

- Related Issue #4815 

## QA Instructions, Screenshots, Recordings

Someone with a Mac please try to reproduce the `.DS_Store` crash and
then see if applying this PR addresses the issue.
2023-10-15 17:33:11 +05:30
c9d95e5758 Merge branch 'main' into bugfix/ignore-dot-directories-on-model-scan 2023-10-15 17:23:02 +05:30
10755718b8 fix(ui): reset canvas batchIds on clear/batch cancel (#4890)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

This was in the original fix in #4829 but I must have removed it
accidentally.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #4889

## QA Instructions, Screenshots, Recordings

- Start from a fresh canvas session (may need to let a generation finish
or reset web UI if yours is locked)
- Invoke/add to queue
- Immediately cancel current, clear queue, or clear batch (can do this
from the queue tab)
- Canvas should return to normal state

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->
2023-10-15 17:10:38 +05:30
459c7b3b74 Merge branch 'main' into fix/ui/reset-canvas-batch-on-clear 2023-10-15 17:05:21 +05:30
353719f81d chore(ui): update deps (#4892)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [x] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Description

Update all dependencies

Resolves https://github.com/invoke-ai/InvokeAI/security/dependabot/26
2023-10-15 17:05:04 +05:30
bd4b260c23 Merge branch 'main' into fix/ui/reset-canvas-batch-on-clear 2023-10-15 17:03:08 +05:30
3e389d3f60 chore(ui): update deps 2023-10-15 19:30:39 +11:00
ffb01f1345 Update facetools.py
Facetools nodes were cutting off faces that extended beyond chunk boundaries in some cases. All faces found are considered and are coalesced rather than pruned, meaning that you should not see half a face any more.
2023-10-15 19:12:10 +11:00
faa0a8236c Merge branch 'main' into fix/ui/reset-canvas-batch-on-clear 2023-10-15 18:46:46 +11:00
e4d73d3659 Merge branch 'main' into fix/ui/control-adapter-translation-string 2023-10-15 18:46:40 +11:00
6994783c17 translationBot(ui): update translation (Italian)
Currently translated at 91.9% (1119 of 1217 strings)

Co-authored-by: psychedelicious <mabianfu@icloud.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-15 18:42:58 +11:00
3f9708f166 translationBot(ui): update translation (Italian)
Currently translated at 91.9% (1119 of 1217 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-15 18:42:58 +11:00
bcf0d8a590 fix(ui): use _other for control adapter collapse 2023-10-15 18:34:25 +11:00
2060ee22f2 fix(ui): reset canvas batchIds on clear/batch cancel
Closes #4889
2023-10-15 18:28:05 +11:00
3fd79b837f fix(ui): fix control adapter translation string 2023-10-15 18:16:10 +11:00
1c099e0abb feat(ui): add tooltip to clear intermediates button when disabled 2023-10-15 17:29:49 +11:00
95cca9493c feat(ui): disable clear intermediates button when queue has items 2023-10-15 17:29:49 +11:00
779c902402 chore(ui): lint 2023-10-15 17:29:49 +11:00
99e6bb48ba fixed problems 2023-10-15 17:29:49 +11:00
c3d6ff5b11 fixed bug #4857 2023-10-15 17:29:49 +11:00
bba962b82f fix(nodes,ui): optional metadata (#4884)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

## Description

[fix(nodes,ui): optional
metadata](78b8cfede3)

- Make all metadata items optional. This will reduce errors related to
metadata not being provided when we update the backend but old queue
items still exist
- Fix a bug in t2i adapter metadata handling where it checked for ip
adapter metadata instaed of t2i adapter metadata
- Fix some metadata fields that were not using `InputField`
2023-10-15 05:42:42 +05:30
78b8cfede3 fix(nodes,ui): optional metadata
- Make all metadata items optional. This will reduce errors related to metadata not being provided when we update the backend but old queue items still exist
- Fix a bug in t2i adapter metadata handling where it checked for ip adapter metadata instaed of t2i adapter metadata
- Fix some metadata fields that were not using `InputField`
2023-10-15 10:44:16 +11:00
e9879b9e1f Clean up communityNodes.md (#4870)
* Clean up communityNodes.md

* Update communityNodes.md
2023-10-14 22:01:20 +00:00
e21f3af5ab translationBot(ui): update translation files
Updated by "Remove blank strings" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-15 08:12:17 +11:00
2ab7c5f783 translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 100.0% (1216 of 1216 strings)

Co-authored-by: Surisen <zhonghx0804@outlook.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-15 08:12:17 +11:00
8bbd938be9 translationBot(ui): update translation (Dutch)
Currently translated at 100.0% (1216 of 1216 strings)

Co-authored-by: Dennis <dennis@vanzoerlandt.nl>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/nl/
Translation: InvokeAI/Web UI
2023-10-15 08:12:17 +11:00
b4cee46936 translationBot(ui): update translation (Italian)
Currently translated at 91.4% (1112 of 1216 strings)

translationBot(ui): update translation (Italian)

Currently translated at 90.4% (1100 of 1216 strings)

translationBot(ui): update translation (Italian)

Currently translated at 90.4% (1100 of 1216 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-15 08:12:17 +11:00
48626c40fd fix(backend): handle systems with glibc < 2.33
`mallinfo2` is not available on `glibc` < 2.33.

On these systems, we successfully load the library but get an `AttributeError` on attempting to access `mallinfo2`.

I'm not sure if the old `mallinfo` will work, and not sure how to install it safely to test, so for now we just handle the `AttributeError`.

This means the enhanced memory snapshot logic will be skipped for these systems, which isn't a big deal.
2023-10-15 07:56:55 +11:00
35ebc9e18d Bump invocation versions for the multi-image IP feature. 2023-10-14 13:28:50 -04:00
49279bbe74 Update IP-Adapter unit test for multi-image. 2023-10-14 13:00:52 -04:00
8464450a53 Add support for multi-image IP-Adapter. 2023-10-14 12:50:33 -04:00
a1001b6d10 Merge branch 'main' into bugfix/ignore-dot-directories-on-model-scan 2023-10-14 10:37:55 -04:00
50df641e1b Upload to pypi whenever a branch starting with "release/" is released (#4875)
## What type of PR is this? (check all applicable)


- [X] Optimization
- 

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description

This PR changes the pypi-release workflow so that it will upload to PyPi
whenever a release is initiated from the `main` branch or another branch
beginning with `release/`. Previous support for v2.3 branches has been
removed.
2023-10-14 10:24:01 -04:00
22dd64dfa4 Merge branch 'main' into chore/update-pypi-from-release-branches 2023-10-14 10:21:33 -04:00
0a929ca3de Fix/UI/sync translations (#4880)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

Weblate has some merge conflicts, attempting to resolve them...
2023-10-14 18:38:17 +05:30
8c61cda4b8 Merge branch 'main' into fix/ui/sync-translations 2023-10-14 18:35:48 +05:30
75663ec81e feat (ui, generation): High Resolution Fix MVP in Text2Image Linear Flow (#4819)
* added HrfScale type with initial value

* working

* working

* working

* working

* working

* added addHrfToGraph

* continueing to implement this

* working on this

* comments

* working

* made hrf into its own collapse

* working on adding strength slider

* working

* working

* refactoring

* working

* change of this working: 0

* removed onnx support since apparently its not used

* working

* made scale integer

* trying out psycicpebbles idea

* working

* working on this

* working

* added toggle

* comments

* self review

* fixing things

* remove 'any' type

* fixing typing

* changed initial strength value to 3 (large values cause issues)

* set denoising start to be 1 - strength to resemble image to image

* set initial value

* added image to image

* pr1

* pr2

* updating to resolution finding

* working

* working

* working

* working

* working

* working

* working

* working

* working

* use memo

* connect rescale hw to noise

* working

* fixed min bug

* nit

* hides elements conditionally

* style

* feat(ui): add config for HRF, disable if feature disabled or ONNX model in use

* fix(ui): use `useCallback` for HRF toggle

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-10-14 10:34:41 +00:00
40a568c060 Hide Metadata in Info View (#4787)
* #4665 hides value of the corresponding metadata item by click on arrow

* #4787 return recall button back:)

* #4787 optional hide of metadata item, truncation and scrolling

* remove unused import

* #4787 recall parameters as separate tab in panel

* #4787 remove debug code

* fix(ui): undo changes to dist/locales/en.json

This file is autogenerated by our translation system and shouldn't be modified directly

* feat(ui): use scrollbar-enabled component for parameter recall tab

* fix(ui): revert unnecessary changes to DataViewer component

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-10-14 21:25:07 +11:00
8e7aa74a16 Merge remote-tracking branch 'weblate/main' 2023-10-14 20:35:21 +11:00
fcba4382b2 upload to pypi whenever a branch starting with "release/" is released 2023-10-13 12:49:24 -04:00
bf9f7271dd add ref to pypi-release workflow to fix release with unintentional changes
v3.3.0 was accidentally released with more changes than intended. This workflows change will allow us release to pypi from a separate branch rather than main.
2023-10-13 18:58:36 +11:00
d3821594df Release/v3.3.0 (#4868)
## What type of PR is this? (check all applicable)

v3.3.0 release

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No
2023-10-13 17:45:34 +11:00
631ad1596f Updated JS files 2023-10-13 17:27:41 +11:00
dfe32e467d Update version to 3.3.0 2023-10-13 17:27:41 +11:00
3575cf3b3b Enable the ram cache slider in invokeai-configure (#4866)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description

The `invokeai-configure` TUI's slider for the RAM cache was not picking
up the current settings in `invokeai.yaml`, leading users to think their
change hadn't taken effect. This is fixed in this PR.


## Related Tickets & Documents

First described here:


https://discord.com/channels/1020123559063990373/1161919551441735711/1162058518417907743
2023-10-13 16:08:03 +11:00
15cabc4968 Possibly closes #4815 2023-10-12 23:37:05 -04:00
29c3f49182 enable the ram cache slider in invokeai-configure 2023-10-12 23:04:16 -04:00
21d5969942 strip leading and trailing quotes as well as whitespace 2023-10-12 22:35:02 -04:00
334dcf71c4 Merge branch 'main' into bugfix/trim-whitespace-from-urls 2023-10-12 22:30:44 -04:00
d2149a8380 Fix gratuitous, parasitic, endlessly repeated, pointless menu in version 3.2.0 (#4864)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description

A regression in 3.2.0 causes a seemingly nonsensical multiple choice
menu to appear when importing an SD-1 checkpoint model from the
autoimport directory. The menu asks the user to identify which type of
SD-2 model they are trying to import, which makes no sense.

In fact, the menu is popping up because there are now both "epsilon" and
"vprediction" SchedulerPredictionTypes for SD-1 as well as SD-2 models,
and the prober can't determine which prediction type to use. This PR
does two things:

1) rewords the menu as shown below
2) defaults to the most likely choice -- epsilon for v1 models and
vprediction for v2s

Here is the revised multiple-choice menu:
```
Please select the scheduler prediction type of the checkpoint named v1-5-pruned-emaonly.safetensors:
[1] "epsilon" - most v1.5 models and v2 models trained on 512 pixel images
[2] "vprediction" - v2 models trained on 768 pixel images and a few v1.5 models
[3] Accept the best guess;  you can fix it in the Web UI later

select [3]> 
```

Note that one can also put the appropriate config file into the same
directory as the checkpoint you wish to import. Give it the same name as
the model file, but with the extension `.yaml`. For example
`v1-5-pruned-emaonly.yaml`. The system will notice the yaml file and use
that, suppressing the quiz entirely.

## Related Tickets & Documents
- Closes #4768
- Closes #4827
2023-10-12 22:27:28 -04:00
6532d9ffa1 closes #4768 2023-10-12 22:04:54 -04:00
52274087f3 close #4536 2023-10-12 21:24:07 -04:00
89db8c83c2 Add a comment to warn about a necessary action before bumping the diffusers version. 2023-10-12 14:48:10 -04:00
fc09ab7e13 chore: typegen 2023-10-12 12:15:06 -04:00
9646157ad5 fix: fix test imports 2023-10-12 12:15:06 -04:00
b89ec2b9c3 chore(ui): regen types 2023-10-12 12:15:06 -04:00
d2fb29cf0d fix(app): remove errant logger line 2023-10-12 12:15:06 -04:00
d1fce4b70b chore: rebase conflicts 2023-10-12 12:15:06 -04:00
f50f95a81d fix: merge conflicts 2023-10-12 12:15:06 -04:00
3611029057 fix(backend): remove logic to create workflows column
Snuck in there while I was organising
2023-10-12 12:15:06 -04:00
402cf9b0ee feat: refactor services folder/module structure
Refactor services folder/module structure.

**Motivation**

While working on our services I've repeatedly encountered circular imports and a general lack of clarity regarding where to put things. The structure introduced goes a long way towards resolving those issues, setting us up for a clean structure going forward.

**Services**

Services are now in their own folder with a few files:

- `services/{service_name}/__init__.py`: init as needed, mostly empty now
- `services/{service_name}/{service_name}_base.py`: the base class for the service
- `services/{service_name}/{service_name}_{impl_type}.py`: the default concrete implementation of the service - typically one of `sqlite`, `default`, or `memory`
- `services/{service_name}/{service_name}_common.py`: any common items - models, exceptions, utilities, etc

Though it's a bit verbose to have the service name both as the folder name and the prefix for files, I found it is _extremely_ confusing to have all of the base classes just be named `base.py`. So, at the cost of some verbosity when importing things, I've included the service name in the filename.

There are some minor logic changes. For example, in `InvocationProcessor`, instead of assigning the model manager service to a variable to be used later in the file, the service is used directly via the `Invoker`.

**Shared**

Things that are used across disparate services are in `services/shared/`:

- `default_graphs.py`: previously in `services/`
- `graphs.py`: previously in `services/`
- `paginatation`: generic pagination models used in a few services
- `sqlite`: the `SqliteDatabase` class, other sqlite-specific things
2023-10-12 12:15:06 -04:00
88bee96ca3 feat(backend): rename db.py to sqlite.py 2023-10-12 12:15:06 -04:00
5048fc7c9e feat(backend): move pagination models to own file 2023-10-12 12:15:06 -04:00
2a35d93a4d feat(backend): organise service dependencies
**Service Dependencies**

Services that depend on other services now access those services via the `Invoker` object. This object is provided to the service as a kwarg to its `start()` method.

Until now, most services did not utilize this feature, and several services required their dependencies to be initialized and passed in on init.

Additionally, _all_ services are now registered as invocation services - including the low-level services. This obviates issues with inter-dependent services we would otherwise experience as we add workflow storage.

**Database Access**

Previously, we were passing in a separate sqlite connection and corresponding lock as args to services in their init. A good amount of posturing was done in each service that uses the db.

These objects, along with the sqlite startup and cleanup logic, is now abstracted into a simple `SqliteDatabase` class. This creates the shared connection and lock objects, enables foreign keys, and provides a `clean()` method to do startup db maintenance.

This is not a service as it's only used by sqlite services.
2023-10-12 12:15:06 -04:00
10fac5c085 feat(ui): set w/h to multiple of 64 on add t2i 2023-10-12 23:51:01 +11:00
58850ded22 translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 98.0% (1186 of 1210 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 98.0% (1179 of 1203 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 97.9% (1175 of 1199 strings)

Co-authored-by: Surisen <zhonghx0804@outlook.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
f21ebdfaca translationBot(ui): update translation files
Updated by "Remove blank strings" hook in Weblate.

translationBot(ui): update translation files

Updated by "Remove blank strings" hook in Weblate.

translationBot(ui): update translation files

Updated by "Remove blank strings" hook in Weblate.

translationBot(ui): update translation files

Updated by "Remove blank strings" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
c4f1e94cc4 translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 92.0% (1104 of 1199 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 92.1% (1105 of 1199 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 83.2% (998 of 1199 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 83.0% (996 of 1199 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 67.5% (810 of 1199 strings)

Co-authored-by: Surisen <zhonghx0804@outlook.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
dbbcce9f70 translationBot(ui): update translation files
Updated by "Remove blank strings" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
cc52896bd9 translationBot(ui): update translation (Italian)
Currently translated at 85.5% (1026 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 84.7% (1016 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 84.7% (1016 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 84.4% (1012 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 84.3% (1011 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 83.5% (1002 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.5% (978 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 80.8% (969 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 80.7% (968 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.3% (959 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.3% (959 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.3% (959 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.3% (959 of 1179 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
d12314fb8b translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
07b88e3017 translationBot(ui): update translation (Dutch)
Currently translated at 100.0% (605 of 605 strings)

Co-authored-by: Dennis <dennis@vanzoerlandt.nl>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/nl/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
0b85f2487c translationBot(ui): update translation (Spanish)
Currently translated at 100.0% (607 of 607 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (605 of 605 strings)

Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
5530d3fcd2 translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 95.7% (579 of 605 strings)

Co-authored-by: nemuruibai <nemuruibai@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
7b1b24900f translationBot(ui): update translation (Russian)
Currently translated at 65.5% (643 of 981 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (605 of 605 strings)

Co-authored-by: System X - Files <vasyasos@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
f52fb45276 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
fb9f0339a2 translationBot(ui): update translation (Italian)
Currently translated at 81.2% (958 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.2% (958 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 76.6% (904 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 76.5% (903 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 71.9% (848 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 71.7% (845 of 1177 strings)

translationBot(ui): update translation (Italian)

Currently translated at 71.7% (845 of 1177 strings)

translationBot(ui): update translation (Italian)

Currently translated at 67.8% (799 of 1177 strings)

translationBot(ui): update translation (Italian)

Currently translated at 58.5% (689 of 1177 strings)

translationBot(ui): update translation (Italian)

Currently translated at 59.8% (640 of 1069 strings)

translationBot(ui): update translation (Italian)

Currently translated at 57.2% (612 of 1069 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (607 of 607 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (605 of 605 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (605 of 605 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (602 of 602 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
ac501ee742 translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 96.1% (579 of 602 strings)

Co-authored-by: nemuruibai <nemuruibai@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
2182ccf8d1 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
fc674ff1b8 translationBot(ui): update translation (Spanish)
Currently translated at 100.0% (605 of 605 strings)

Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
708ac6a511 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
d0e0b64fc8 translationBot(ui): update translation (Dutch)
Currently translated at 99.6% (591 of 593 strings)

Co-authored-by: Arnold Cordewiner <weblate@a14r.be>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/nl/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
a23580664d translationBot(ui): update translation (Italian)
Currently translated at 97.8% (589 of 602 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (603 of 603 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (599 of 599 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (596 of 596 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (595 of 595 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (595 of 595 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (593 of 593 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (592 of 592 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
0edf01d927 translationBot(ui): update translation (Spanish)
Currently translated at 99.6% (601 of 603 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 99.5% (600 of 603 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (599 of 599 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (596 of 596 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 99.8% (594 of 595 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (593 of 593 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (592 of 592 strings)

Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
4af5b9cbf7 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
1bf973d46e translationBot(ui): update translation (Polish)
Currently translated at 58.4% (338 of 578 strings)

Co-authored-by: Simona Liliac <simonaliliac@yandex.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/pl/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
72252e3ff7 translationBot(ui): update translation (Dutch)
Currently translated at 100.0% (563 of 563 strings)

translationBot(ui): update translation (Dutch)

Currently translated at 100.0% (563 of 563 strings)

Co-authored-by: Dennis <dennis@vanzoerlandt.nl>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/nl/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
8d2596c288 translationBot(ui): update translation (Italian)
Currently translated at 100.0% (591 of 591 strings)

translationBot(ui): update translation (Italian)

Currently translated at 99.3% (587 of 591 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (586 of 586 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (578 of 578 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (563 of 563 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (559 of 559 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (559 of 559 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (551 of 551 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
0ffb7ecaa8 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
10f30fc599 translationBot(ui): update translation (Russian)
Currently translated at 99.5% (602 of 605 strings)

translationBot(ui): update translation (Russian)

Currently translated at 99.8% (605 of 606 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (596 of 596 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (595 of 595 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (593 of 593 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (592 of 592 strings)

translationBot(ui): update translation (Russian)

Currently translated at 90.2% (534 of 592 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (543 of 543 strings)

Co-authored-by: System X - Files <vasyasos@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
136570aa1d translationBot(ui): update translation (Italian)
Currently translated at 100.0% (550 of 550 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (548 of 548 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (546 of 546 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (541 of 541 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (544 of 544 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (543 of 543 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
5a30b507e0 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
d47fbf283c translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 88.0% (477 of 542 strings)

Co-authored-by: Song, Pengcheng <17528592@qq.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
7c24312d3f translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
905cd8c639 translationBot(ui): update translation (Dutch)
Currently translated at 100.0% (538 of 538 strings)

Co-authored-by: Dennis <dennis@vanzoerlandt.nl>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/nl/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
b13ba55c26 translationBot(ui): update translation (Chinese (Traditional))
Currently translated at 8.9% (48 of 536 strings)

Co-authored-by: nekowaiz <nekowaiz@hotmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hant/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
82747e2260 translationBot(ui): update translation (Russian)
Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Russian)

Currently translated at 98.8% (536 of 542 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (533 of 533 strings)

Co-authored-by: System X - Files <vasyasos@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
910553f49a translationBot(ui): update translation (Italian)
Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (540 of 540 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (538 of 538 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Italian)

Currently translated at 99.8% (535 of 536 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (533 of 533 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (533 of 533 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
faabd83717 translationBot(ui): update translation (Spanish)
Currently translated at 100.0% (591 of 591 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (586 of 586 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (578 of 578 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (563 of 563 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (550 of 550 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (550 of 550 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (548 of 548 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (546 of 546 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (544 of 544 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (543 of 543 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (540 of 540 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (533 of 533 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 99.8% (532 of 533 strings)

Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
5ad77ece4b translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
6b3c413a5b translationBot(ui): update translation (Russian)
Currently translated at 100.0% (526 of 526 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (519 of 519 strings)

Co-authored-by: System X - Files <vasyasos@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
2a923d1f69 translationBot(ui): update translation (French)
Currently translated at 80.7% (419 of 519 strings)

Co-authored-by: pand4z31 <pand4zdev31@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/fr/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
c54a5ce10e translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
14fbe41834 translationBot(ui): update translation (Italian)
Currently translated at 100.0% (526 of 526 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (523 of 523 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (519 of 519 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (515 of 515 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
64ebe042b5 translationBot(ui): update translation (Spanish)
Currently translated at 100.0% (526 of 526 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (523 of 523 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (519 of 519 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (515 of 515 strings)

Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
2023-10-12 23:45:46 +11:00
5b2ed4ffb4 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:45:13 +00:00
a49b8febed translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 98.0% (1186 of 1210 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 98.0% (1179 of 1203 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 97.9% (1175 of 1199 strings)

Co-authored-by: Surisen <zhonghx0804@outlook.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-12 12:45:12 +00:00
e543db5a5d translationBot(ui): update translation files
Updated by "Remove blank strings" hook in Weblate.

translationBot(ui): update translation files

Updated by "Remove blank strings" hook in Weblate.

translationBot(ui): update translation files

Updated by "Remove blank strings" hook in Weblate.

translationBot(ui): update translation files

Updated by "Remove blank strings" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:45:10 +00:00
670f3aa165 translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 92.0% (1104 of 1199 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 92.1% (1105 of 1199 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 83.2% (998 of 1199 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 83.0% (996 of 1199 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 67.5% (810 of 1199 strings)

Co-authored-by: Surisen <zhonghx0804@outlook.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-12 12:45:09 +00:00
c0534d6519 translationBot(ui): update translation files
Updated by "Remove blank strings" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:45:07 +00:00
7bc6c23dfa translationBot(ui): update translation (Italian)
Currently translated at 87.1% (1054 of 1210 strings)

translationBot(ui): update translation (Italian)

Currently translated at 85.5% (1026 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 84.7% (1016 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 84.7% (1016 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 84.4% (1012 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 84.3% (1011 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 83.5% (1002 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.5% (978 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 80.8% (969 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 80.7% (968 of 1199 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.3% (959 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.3% (959 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.3% (959 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.3% (959 of 1179 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 12:45:05 +00:00
851ce36250 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:45:04 +00:00
d631088566 translationBot(ui): update translation (Dutch)
Currently translated at 100.0% (605 of 605 strings)

Co-authored-by: Dennis <dennis@vanzoerlandt.nl>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/nl/
Translation: InvokeAI/Web UI
2023-10-12 12:45:01 +00:00
f0bf733309 translationBot(ui): update translation (Spanish)
Currently translated at 100.0% (607 of 607 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (605 of 605 strings)

Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
2023-10-12 12:45:00 +00:00
65af7dd8f8 translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 95.7% (579 of 605 strings)

Co-authored-by: nemuruibai <nemuruibai@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-12 12:44:59 +00:00
74c666aaa2 translationBot(ui): update translation (Russian)
Currently translated at 65.5% (643 of 981 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (605 of 605 strings)

Co-authored-by: System X - Files <vasyasos@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2023-10-12 12:44:58 +00:00
45f9aca7e5 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:44:56 +00:00
9fb624f390 translationBot(ui): update translation (Italian)
Currently translated at 81.2% (958 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 81.2% (958 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 76.6% (904 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 76.5% (903 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 71.9% (848 of 1179 strings)

translationBot(ui): update translation (Italian)

Currently translated at 71.7% (845 of 1177 strings)

translationBot(ui): update translation (Italian)

Currently translated at 71.7% (845 of 1177 strings)

translationBot(ui): update translation (Italian)

Currently translated at 67.8% (799 of 1177 strings)

translationBot(ui): update translation (Italian)

Currently translated at 58.5% (689 of 1177 strings)

translationBot(ui): update translation (Italian)

Currently translated at 59.8% (640 of 1069 strings)

translationBot(ui): update translation (Italian)

Currently translated at 57.2% (612 of 1069 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (607 of 607 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (605 of 605 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (605 of 605 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (602 of 602 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 12:44:53 +00:00
962e51320b translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 96.1% (579 of 602 strings)

Co-authored-by: nemuruibai <nemuruibai@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-12 12:44:52 +00:00
44932923eb translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:44:50 +00:00
ffcf6dfde6 translationBot(ui): update translation (Spanish)
Currently translated at 100.0% (605 of 605 strings)

Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
2023-10-12 12:44:46 +00:00
be52eb153c translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:44:44 +00:00
bd97c6b708 translationBot(ui): update translation (Dutch)
Currently translated at 99.6% (591 of 593 strings)

Co-authored-by: Arnold Cordewiner <weblate@a14r.be>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/nl/
Translation: InvokeAI/Web UI
2023-10-12 12:44:41 +00:00
9940cbfa87 translationBot(ui): update translation (Italian)
Currently translated at 97.8% (589 of 602 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (603 of 603 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (599 of 599 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (596 of 596 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (595 of 595 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (595 of 595 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (593 of 593 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (592 of 592 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 12:44:40 +00:00
77aeb9a421 translationBot(ui): update translation (Spanish)
Currently translated at 99.6% (601 of 603 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 99.5% (600 of 603 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (599 of 599 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (596 of 596 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 99.8% (594 of 595 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (593 of 593 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (592 of 592 strings)

Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
2023-10-12 12:44:38 +00:00
2bad8b9f29 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:44:36 +00:00
8e943b2ce1 translationBot(ui): update translation (Polish)
Currently translated at 58.4% (338 of 578 strings)

Co-authored-by: Simona Liliac <simonaliliac@yandex.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/pl/
Translation: InvokeAI/Web UI
2023-10-12 12:44:33 +00:00
5d3ab4f333 translationBot(ui): update translation (Dutch)
Currently translated at 100.0% (563 of 563 strings)

translationBot(ui): update translation (Dutch)

Currently translated at 100.0% (563 of 563 strings)

Co-authored-by: Dennis <dennis@vanzoerlandt.nl>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/nl/
Translation: InvokeAI/Web UI
2023-10-12 12:44:32 +00:00
1047d08835 translationBot(ui): update translation (Italian)
Currently translated at 100.0% (591 of 591 strings)

translationBot(ui): update translation (Italian)

Currently translated at 99.3% (587 of 591 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (586 of 586 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (578 of 578 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (563 of 563 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (559 of 559 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (559 of 559 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (551 of 551 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 12:44:30 +00:00
516cc258f9 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:44:28 +00:00
7c2aa1dc20 translationBot(ui): update translation (Russian)
Currently translated at 99.5% (602 of 605 strings)

translationBot(ui): update translation (Russian)

Currently translated at 99.8% (605 of 606 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (596 of 596 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (595 of 595 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (593 of 593 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (592 of 592 strings)

translationBot(ui): update translation (Russian)

Currently translated at 90.2% (534 of 592 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (543 of 543 strings)

Co-authored-by: System X - Files <vasyasos@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2023-10-12 12:44:25 +00:00
035f1e12e1 translationBot(ui): update translation (Italian)
Currently translated at 100.0% (550 of 550 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (548 of 548 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (546 of 546 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (541 of 541 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (544 of 544 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (543 of 543 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 12:44:23 +00:00
4c93202ee4 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:44:20 +00:00
227046bdb0 translationBot(ui): update translation (Chinese (Simplified))
Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Chinese (Simplified))

Currently translated at 88.0% (477 of 542 strings)

Co-authored-by: Song, Pengcheng <17528592@qq.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hans/
Translation: InvokeAI/Web UI
2023-10-12 12:44:17 +00:00
83b123f1f6 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:44:15 +00:00
320ef15ee9 translationBot(ui): update translation (Dutch)
Currently translated at 100.0% (538 of 538 strings)

Co-authored-by: Dennis <dennis@vanzoerlandt.nl>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/nl/
Translation: InvokeAI/Web UI
2023-10-12 12:44:11 +00:00
6905c61912 translationBot(ui): update translation (Chinese (Traditional))
Currently translated at 8.9% (48 of 536 strings)

Co-authored-by: nekowaiz <nekowaiz@hotmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/zh_Hant/
Translation: InvokeAI/Web UI
2023-10-12 12:44:09 +00:00
494bde785e translationBot(ui): update translation (Russian)
Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Russian)

Currently translated at 98.8% (536 of 542 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (533 of 533 strings)

Co-authored-by: System X - Files <vasyasos@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2023-10-12 12:44:08 +00:00
732ab38ca6 translationBot(ui): update translation (Italian)
Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (540 of 540 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (538 of 538 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Italian)

Currently translated at 99.8% (535 of 536 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (533 of 533 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (533 of 533 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 12:44:07 +00:00
ba38aa56a5 translationBot(ui): update translation (Spanish)
Currently translated at 100.0% (591 of 591 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (586 of 586 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (578 of 578 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (563 of 563 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (550 of 550 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (550 of 550 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (548 of 548 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (546 of 546 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (544 of 544 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (543 of 543 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (542 of 542 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (540 of 540 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (536 of 536 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (533 of 533 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 99.8% (532 of 533 strings)

Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
2023-10-12 12:44:04 +00:00
0a48c5a712 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

translationBot(ui): update translation files

Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:44:01 +00:00
133ab91c8d translationBot(ui): update translation (Russian)
Currently translated at 100.0% (526 of 526 strings)

translationBot(ui): update translation (Russian)

Currently translated at 100.0% (519 of 519 strings)

Co-authored-by: System X - Files <vasyasos@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
2023-10-12 12:43:56 +00:00
7a672bd2b2 translationBot(ui): update translation (French)
Currently translated at 80.7% (419 of 519 strings)

Co-authored-by: pand4z31 <pand4zdev31@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/fr/
Translation: InvokeAI/Web UI
2023-10-12 12:43:51 +00:00
7dee6f51a3 translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-10-12 12:43:50 +00:00
3c029eee29 translationBot(ui): update translation (Italian)
Currently translated at 100.0% (526 of 526 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (523 of 523 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (519 of 519 strings)

translationBot(ui): update translation (Italian)

Currently translated at 100.0% (515 of 515 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-10-12 12:43:47 +00:00
1a8f9d1ecb translationBot(ui): update translation (Spanish)
Currently translated at 100.0% (526 of 526 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (523 of 523 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (519 of 519 strings)

translationBot(ui): update translation (Spanish)

Currently translated at 100.0% (515 of 515 strings)

Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
2023-10-12 12:43:45 +00:00
80d329c900 fix(ui): fix plurals (#4860) 2023-10-12 18:07:22 +05:30
89db749d89 fix(ui): add missing translation strings 2023-10-12 22:46:47 +11:00
18164fc72a fix(ui): prettier ignores translation files 2023-10-12 21:37:45 +11:00
75de20af6a fix(ui): fix plurals in translation 2023-10-12 21:34:24 +11:00
cb1509bf52 feat(ui): add translation strings for clear intermediates (#4856)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Description

feat(ui): add translation strings for clear intermediates

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #4851

## [optional] Are there any post deployment tasks we need to perform?

@Millu this can go into 3.3.0
2023-10-12 13:16:54 +05:30
10cd814cf7 feat(ui): add translation strings for clear intermediates 2023-10-12 18:35:33 +11:00
8ef38ecc7c fix(ui): only count enabled control adapters in collapse heading 2023-10-12 16:48:01 +11:00
69937d68d2 Maryhipp/dummy bulk download (#4852)
* UI for bulk downloading boards or groups of images

* placeholder route for bulk downloads that does nothing

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-10-11 23:27:22 +00:00
40f9e49b5e Demote model cache logs from warning to debug based on the conversation here: https://discord.com/channels/1020123559063990373/1049495067846524939/1161647290189090816 2023-10-11 12:02:46 -04:00
98fa234529 Bump safetensors to ~=0.4.0 (#4844)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [x] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

@Millu pointed out this safetensors PR a few weeks ago, which claimed to
offer a performance benefit:
https://github.com/huggingface/safetensors/pull/362 . It was superseded
by https://github.com/huggingface/safetensors/pull/363 and included in
the latest [safetensors 0.4.0
release](https://github.com/huggingface/safetensors/releases/tag/v0.4.0).

Here are the results from my local performance comparison:
```
Before(0.3.1) / After(0.4.0)

sdxl:main:tokenizer from disk to cpu in                              0.46s / 0.46s
sdxl:main:text_encoder from disk to cpu in                           2.12s / 2.32s
embroidered_style_v1_sdxl.safetensors:sdxl:lora' from disk to cpu in 0.67s / 0.36s
VoxelXL_v1.safetensors:sdxl:lora' from disk to cpu in                1.64s / 0.60s
ryan_db_sdxl_epoch640.safetensors:sdxl:lora' from disk to cpu in     2.46s / 1.40s
sdxl:main:tokenizer_2 from disk to cpu in                            0.37s / 0.39s
sdxl:main:text_encoder_2 from disk to cpu in                         3.78s / 4.70s
sdxl:main:unet from disk to cpu in                                   4.66s / 3.08s
sdxl:main:scheduler from disk to cpu in                              0.34s / 0.33s
sdxl:main:vae from disk to cpu in                                    0.66s / 0.51s

TOTAL GRAPH EXECUTION TIME:                                        56.489s / 53.416s
```

The benefit was marginal on my system (maybe even within measurement
error), but I figured we might as well pull it.
2023-10-11 09:40:47 -04:00
fe889235cc Bump safetensors to ~=0.4.0 2023-10-10 18:00:15 -04:00
462c1d4c9b Improve model load times from disk: skip unnecessary weight init (#4840)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [x] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description

This PR optimizes the time to load models from disk.
In my local testing, SDXL text_encoder_2 models saw the greatest
improvement:
- Before change, load time (disk to cpu): 14 secs
- After change, load time (disk to cpu): 4 secs

See the in-code documentation for an explanation of how this speedup is
achieved.

## Related Tickets & Documents

This change was previously proposed on the HF transformers repo, but did
not get any traction:
https://github.com/huggingface/transformers/issues/18505#issue-1330728188

## QA Instructions, Screenshots, Recordings

I don't expect any adverse effects, but the new context manager is
applied while loading **all** models, so it would make sense to exercise
everything.

## Added/updated tests?

- [x] Yes
- [ ] No
2023-10-10 13:40:20 -04:00
0ed36158c8 Merge branch 'main' into ryan/optimize-model-load 2023-10-10 13:31:08 -04:00
f3c138a208 (minor) Fix Flake8. 2023-10-10 10:06:53 -04:00
61242bf86a Fix bug in skip_torch_weight_init() where the original behavior of torch.nn.Conv*d modules wasn't being restored correctly. 2023-10-10 10:05:50 -04:00
d118d02df4 feat(ui): add mapping for sketch and scribble control adapter processors 2023-10-09 23:24:56 -04:00
58b56e9b1e Add a skip_torch_weight_init() context manager to improve model load times (from disk). 2023-10-09 14:12:56 -04:00
1f751f8c21 fix(ui): remove extraneous cache update 2023-10-09 20:11:21 +11:00
ca95a3bd0d fix(ui): fix canvas soft-lock if canceled before first generation
The canvas needs to be set to staging mode as soon as a canvas-destined batch is enqueued. If the batch is is fully canceled before an image is generated, we need to remove that batch from the canvas `batchIds` watchlist, else canvas gets stuck in staging mode with no way to exit.

The changes here allow the batch status to be tracked, and if a batch has all its items completed, we can remove it from the `batchIds` watchlist. The `batchIds` watchlist now accurately represents *incomplete* canvas batches, fixing this cause of soft lock.
2023-10-09 20:11:21 +11:00
55b40a9425 feat(events): add batch status and queue status to queue item status changed events
The UI will always re-fetch queue and batch status on receiving this event, so we may as well jsut include that data in the event and save the extra network roundtrips.
2023-10-09 20:11:21 +11:00
90083cc88d fix(ui): fix use all hotkey 2023-10-09 20:03:14 +11:00
ead754432a add a lists of t2i adapters to startup set (#4828)
## What type of PR is this? (check all applicable)

- [X] Feature

## Have you discussed this change with the InvokeAI team?
- [X] No, because: Non-controversial

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] N/A


## Description

This adds a list of T2I adapters to the “starter models” offered by the
TUI installer. None of the models is selected by default; this can be
done easily if requested. The models offered to the user are:

```
TencentARC/t2iadapter_canny_sd15v2
TencentARC/t2iadapter_sketch_sd15v2
TencentARC/t2iadapter_depth_sd15v2
TencentARC/t2iadapter_zoedepth_sd15v1
TencentARC/t2i-adapter-canny-sdxl-1.0
TencentARC/t2i-adapter-depth-zoe-sdxl-1.0
TencentARC/t2i-adapter-lineart-sdxl-1.0
TencentARC/t2i-adapter-sketch-sdxl-1.0
```

## Related Tickets & Documents

PR #4612 

## QA Instructions, Screenshots, Recordings

The revised installer has a new IP-ADAPTERS tab that looks like this:


![IMG_0255](https://github.com/invoke-ai/InvokeAI/assets/111189/0e01b1f6-7191-49a1-ac63-2c913826d299)

## Added/updated tests?

- [ ] Yes
- [X] No : It would be good to have a suite of model download tests, but
not set up yet.
2023-10-08 19:49:43 -04:00
fa9ea93477 add a lists of t2i adapters to startup set 2023-10-08 18:53:21 -04:00
fe0cf2c160 remove hardcoded subfolder name from model downloader 2023-10-08 17:45:39 -04:00
a681fa4b03 fix(ui): invalidate query cache for all models on sync models
Also realised the tags were set up incorrectly, fixed that to get type safety with tags.
2023-10-07 22:30:15 +11:00
1cc686734b feat(ui): on base model change, disable control adapters
Previously it deleted them entirely.
2023-10-07 22:30:15 +11:00
82e8b92ba0 feat(ui): display toast when enabling t2i/controlnet and disabling the other 2023-10-07 22:30:15 +11:00
e86658f864 feat(ui): disable invoke button if enabled control adapter model does not match base model 2023-10-07 22:30:15 +11:00
ad136c2680 fix(ui): do not add control adapters with incompatible models to graph 2023-10-07 22:30:15 +11:00
35374ec531 feat(ui): update graphs for multi ip adapter 2023-10-07 22:30:15 +11:00
ed82bf6bb8 feat(ui): disable control adapter buttons if no models available 2023-10-07 22:30:15 +11:00
078c9b6964 feat(nodes,ui): add t2i to linear UI
- Update backend metadata for t2i adapter
- Fix typo in `T2IAdapterInvocation`: `ip_adapter_model` -> `t2i_adapter_model`
- Update linear graphs to use t2i adapter
- Add client metadata recall for t2i adapter
- Fix bug with controlnet metadata recall - processor should be set to 'none' when recalling a control adapter
2023-10-07 22:30:15 +11:00
1a9d2f1701 feat(ui): spruce up control adapter ui 2023-10-07 22:30:15 +11:00
3e93159bce fix(ui): enable duplicated control adapter 2023-10-07 22:30:15 +11:00
b57ebe52e4 chore(ui): "controlnet" -> "controladapters" 2023-10-07 22:30:15 +11:00
ba4616ff89 feat(ui): add limits to enabled control adapters
- only 1 ip adapter at a time
- controlnet and t2i cannot both be active at once
2023-10-07 22:30:15 +11:00
dcfbd49e1b fix(ui): fix control adapters recall 2023-10-07 22:30:15 +11:00
913fc83cbf fix(ui): fix control adapter autoprocess 2023-10-07 22:30:15 +11:00
6b8ce34eb3 fix(ui): fix excessive re-renders 2023-10-07 22:30:15 +11:00
9508e0c9db feat(ui): refactor control adapters
Control adapters logic/state/ui is now generalized to hold controlnet, ip_adapter and t2i_adapter. In the future, other control adapter types can be added.

TODO:
- Limit IP adapter to 1
- Add T2I adapter to linear graphs
- Fix autoprocess
- T2I metadata saving & recall
- Improve on control adapters UI
2023-10-07 22:30:15 +11:00
9c720da021 Bump DenoiseLatentsInvocation version. 2023-10-06 20:43:43 -04:00
e1b576c72d yarn build 2023-10-06 20:43:43 -04:00
971ccfb081 Refactor multi-IP-Adapter to clean up the interface around changing scales. 2023-10-06 20:43:43 -04:00
43a3c3c7ea Fix typo in setting IP-Adapter scales. 2023-10-06 20:43:43 -04:00
4df1cdb34d Tidy _prepare_attention_processors(...) logic. 2023-10-06 20:43:43 -04:00
3f860c3523 Fixup IP-Adapter locale strings. 2023-10-06 20:43:43 -04:00
d8d0c9af09 Fix handling of scales with multiple IP-Adapters. 2023-10-06 20:43:43 -04:00
9403672ac0 Bugfix for multi-ip-adapter in DenoiseLatentsInvocation. 2023-10-06 20:43:43 -04:00
94591840a7 Frontend changes to enable multiple IP-Adapters in the workflow editor. 2023-10-06 20:43:43 -04:00
26b91a538a Fixes to get IP-Adapter tests working with new multi-IP-Adapter support. 2023-10-06 20:43:43 -04:00
7ca456d674 Update IP-Adapter model to enable running multiple IP-Adapters at once. (Not tested yet.) 2023-10-06 20:43:43 -04:00
78828b6b9c WIP - Accept a list of IPAdapterFields in DenoiseLatents. 2023-10-06 20:43:43 -04:00
166ff9d301 Proposal: Support slow tests that depend on models (#4813)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description

This PR adds support for slow unit tests that depend on models. It
includes:
- Documentation explaining the handling of fast vs. slow unit tests.
- Utilities to assist with writing tests that depend on models.
- A sample test that loads and runs an IP-Adapter model. This is far
from complete test coverage of IP-Adapter - it's just intended as a
first example of how to write tests with models.

**Suggestion for reviewers**: Start with docs/contributing/TESTS.md

## QA Instructions, Screenshots, Recordings

I've tested it all, but it would make sense for others to try running
both the fast tests and the slow tests.

## Added/updated tests?

- [x] Yes
- [ ] No
2023-10-06 19:55:38 -04:00
4f97bd4418 Merge branch 'main' into ryan/model-tests 2023-10-06 19:47:28 -04:00
e0e001758a Remove @slow decorator in favor of @pytest.mark.slow. 2023-10-06 18:26:06 -04:00
c1887135b3 Improve model cache debug logging (#4784)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [x] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description

This PR adds detailed debug logging to the model cache in order to give
more visibility into the model cache's memory utilization. **This PR
does not make any functional changes to the model cache.**

Every time a model is moved from disk to CPU, or between CPU/CUDA, a log
like this is emitted:
```bash
[2023-10-03 15:17:20,599]::[InvokeAI]::DEBUG --> Moved model '/home/ryan/invokeai/models/.cache/63742ed45b499e55620c402d6df26a20:sdxl:main:unet' from cpu to cuda in 1.23s.
Estimated model size: 4.782 GB.
Process RAM                    (-4.722): 6.987GB -> 2.265GB
libc mmap allocated            (-4.722): 6.030GB -> 1.308GB
libc arena used                (-0.061): 0.402GB -> 0.341GB
libc arena free                (+0.061): 0.006GB -> 0.067GB
libc total allocated           (-4.722): 6.439GB -> 1.717GB
libc total used                (-4.783): 6.433GB -> 1.649GB
VRAM                           (+4.881): 1.538GB -> 6.418GB
```

## Related Tickets & Documents

https://github.com/invoke-ai/InvokeAI/pull/4694 contains related fixes
to some known memory issues.

## QA Instructions, Screenshots, Recordings

Make sure debug logs are enabled and you should see the new logs.

We should test each of the following environments:
- [x] Linux
- [x] Mac OS + MPS
- [x] Windows

## Added/updated tests?

- [x] Yes
- [ ] No

Added unit tests for the new utilities. Test coverage is still low for
the ModelCache, but not worse than before.
2023-10-06 10:21:42 -04:00
096d195d6e Merge branch 'main' into ryan/model-cache-logging-only 2023-10-06 09:52:45 -04:00
7870b90717 Add TESTS.md documentation. 2023-10-05 15:38:25 -04:00
9854b244fd Fix Flake8 errors by using a pytest conftest.py file. 2023-10-05 15:36:15 -04:00
7d800e1ce3 Fix broken link in documentation to 'Frontend Documentation'. 2023-10-05 15:36:15 -04:00
1c8b1fbc53 POC of a test that depends on models. 2023-10-05 15:35:58 -04:00
594a3aef93 Set MALLOC_MMAP_THRESHOLD_=1048576 by default in invoke.sh. And add it to the manual installation docs. 2023-10-05 14:26:45 -04:00
78377469db Add support for T2I-Adapter in node workflows (#4612)
* Bump diffusers to 0.21.2.

* Add T2IAdapterInvocation boilerplate.

* Add T2I-Adapter model to model-management.

* (minor) Tidy prepare_control_image(...).

* Add logic to run the T2I-Adapter models at the start of the DenoiseLatentsInvocation.

* Add logic for applying T2I-Adapter weights and accumulating.

* Add T2IAdapter to MODEL_CLASSES map.

* yarn typegen

* Add model probes for T2I-Adapter models.

* Add all of the frontend boilerplate required to use T2I-Adapter in the nodes editor.

* Add T2IAdapterModel.convert_if_required(...).

* Fix errors in T2I-Adapter input image sizing logic.

* Fix bug with handling of multiple T2I-Adapters.

* black / flake8

* Fix typo

* yarn build

* Add num_channels param to prepare_control_image(...).

* Link to upstream diffusers bugfix PR that currently requires a workaround.

* feat: Add Color Map Preprocessor

Needed for the color T2I Adapter

* feat: Add Color Map Preprocessor to Linear UI

* Revert "feat: Add Color Map Preprocessor"

This reverts commit a1119a00bf.

* Revert "feat: Add Color Map Preprocessor to Linear UI"

This reverts commit bd8a9b82d8.

* Fix T2I-Adapter field rendering in workflow editor.

* yarn build, yarn typegen

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-10-05 16:29:16 +11:00
fbe6452c45 Add support for IPAdapterPlusXL based on 6219530507. 2023-10-04 22:35:17 -04:00
3f4ea073d1 fix(ui): throw on fetch err when copying image 2023-10-05 10:43:59 +11:00
8b7f8eaea2 chore: flake8 2023-10-05 09:32:29 +11:00
88e16ce051 fix(nodes): mark session queue items failed on processor error
When the processor has an error and it has a queue item, mark that item failed.

This addresses processor errors resulting in `in_progress` queue items, which create a soft lock of the processor, requiring the user to cancel the `in_progress` item before anything else processes.
2023-10-05 09:32:29 +11:00
421440cae0 feat(nodes): exhaustive graph validation
Makes graph validation logic more rigorous, validating graphs when they are created as part of a session or batch.

`validate_self()` method added to `Graph` model. It does all the validation that `is_valid()` did, plus a few extras:
- unique `node.id` values across graph
- node ids match their key in `Graph.nodes`
- recursively validate subgraphs
- validate all edges
- validate graph is acyclical

The new method is required because `is_valid()` just returned a boolean. That behaviour is retained, but `validate_self()` now raises appropriate exceptions for validation errors. This are then surfaced to the client.

The function is named `validate_self()` because pydantic reserves `validate()`.

There are two main places where graphs are created - in batches and in sessions.

Field validators are added to each of these for their `graph` fields, which call the new validation logic.

**Closes #4744**

In this issue, a batch is enqueued with an invalid graph. The output field is typed as optional while the input field is required. The field types themselves are not relevant - this change addresses the case where an invalid graph was created.

The mismatched types problem is not noticed until we attempt to invoke the graph, because the graph was never *fully* validated. An error is raised during the call to `graph_execution_state.next()` in `invoker.py`. This function prepares the edges and validates them, raising an exception due to the mismatched types.

This exception is caught by the session processor, but it doesn't handle this situation well - the graph is not marked as having an error and the queue item status is never changed. The queue item is therefore forever `in_progress`, so no new queue items are popped - the app won't do anything until the queue item is canceled manually.

This commit addresses this by preventing invalid graphs from being created in the first place, addressing a substantial number of fail cases.
2023-10-05 09:32:29 +11:00
421021cede Add 'make 3d' plugin / community node (#4794)
* Add 'make 3d' plugin.

* Update communityNodes.md

Updated to Repo Link

---------

Co-authored-by: Jordan <srcrr-gitlab@ipriva.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
2023-10-04 21:41:21 +00:00
020d4302d1 Change version bump from patch to minor
Because this adds a new field, it's a minor version bump
2023-10-05 08:24:52 +11:00
8c59d2e5af chore: isort 2023-10-05 08:24:52 +11:00
17d451eaa7 feat(images): add png_compress_level config
The compress_level setting of PIL.Image.save(), used for PNG encoding. All settings are lossless. 0 = fastest, largest filesize, 9 = slowest, smallest filesize

Closes #4786
2023-10-05 08:24:52 +11:00
23a06fd06d feat(nodes): clear torch cache after upscaling
This can use many GB of VRAM, so we need to clean up after ourselves.
2023-10-05 08:24:52 +11:00
010c8e8038 Roll back change to buildAdHocUpscaleGraph.ts
Undo the change made here which was causing automated tests to fail.
2023-10-05 08:24:52 +11:00
dfc635223c Update upscale.py with minor style correction 2023-10-05 08:24:52 +11:00
37121a3a24 Add tile_size parameter to ESERGAN node in buildAdHocUpscaleGraph.ts
Adds tile_size parameter to support the changed ESRGAN node in invokeai/app/invocations/upscale.py
2023-10-05 08:24:52 +11:00
51b5de799a Update upscale.py to support tile kwarg of RealESRGANer
Adds tile_size field to the ESRGAN Upscaler node, which sends the tile kwarg to RealESRGANer's constructor, enabling tiled upscaling (default=512)
2023-10-05 08:24:52 +11:00
eadbe6abf7 handle 0 images/assets 2023-10-05 08:11:52 +11:00
16f48a816f fix(ui): add dnd validation logic for multi-select board move 2023-10-05 08:11:52 +11:00
95838e5559 fix(ui): fix remove from board dnd validation
This is fired when the dnd image is moved over the 'none' board. Weren't defaulting to 'none' for the image's board_id, resulting in it being possible to drag a 'none' image onto 'none'.
2023-10-05 08:11:52 +11:00
3e8d62b1d1 fix(ui): fix duplicate image selection
Selections were not being `uniqBy()`'d, or were `uniqBy()`'d without a proper iteratee. This results in duplicate images in selections in certain situations.

Add correct `uniqBy()` to the reducer to prevent this in the future.
2023-10-05 08:11:52 +11:00
2acc93eb8e feat(ui): remove all calls to getBoardImagesTotals/getBoardAssetsTotals
This caused a crapload of network requests any time an image was generated.

The counts are necessary to handle the logic for inserting images into existing image list caches; we have to keep track of the counts.

Replace tag invalidation with manual cache updates in all cases, except the initial request (which is necessary to get the initial image counts).

One subtle change is to make the counts an object instead of a number. This is required for `immer` to handle draft states. This should be raised as a bug with RTK Query, as no error is thrown when attempting to update a primitive immer draft.
2023-10-05 08:11:52 +11:00
fbb61f2334 Revert "Updated js files"
This reverts commit a0e936f3a7.
2023-10-04 22:32:00 +11:00
be85c7972b Updated js files 2023-10-04 22:32:00 +11:00
3a586fc9c4 Prevent caching to ensure updated UI is shown 2023-10-04 22:32:00 +11:00
dedead672f chore(facetools): bump node patch versions
The helper function `generate_face_box_mask()` had a bug that prevented larger faces from being detected in some situations. This is resolved, and its dependent nodes (all the FaceTools nodes) have a patch version bump.
2023-10-04 09:33:14 +11:00
67366921c0 add checkbounds bool
- don't check bounds on first detection before chunking, allows larger faces to be detected
2023-10-04 09:33:14 +11:00
5a1019d858 sort by starred and then created_at to get board cover image 2023-10-04 08:54:47 +11:00
f4ba7be918 refetch baord list when image is starred or unstarred 2023-10-04 08:54:47 +11:00
069d8b5812 feat(ui): move initial IP adapter model selection to listener 2023-10-04 08:41:37 +11:00
24d73d484a IP adapter UI 2023-10-04 08:41:37 +11:00
2479a59e5e Re-enable garbage collection in model cache MemorySnapshots. 2023-10-03 15:18:47 -04:00
7d0ac2c36d (minor) clean up typos. 2023-10-03 15:00:03 -04:00
519b892f0c Add unit test for Struct_mallinfo2.__str__() 2023-10-03 14:25:34 -04:00
763dcacfd3 Add unit test for get_pretty_snapshot_diff(...). 2023-10-03 14:25:34 -04:00
3599d546e6 Add unit test for LibcUtil().mallinfo2(). 2023-10-03 14:25:34 -04:00
22a84930f6 Disable garbage collection in ModelCache calls to MemorySnapshot in order minimize snapshot overhead. 2023-10-03 14:25:34 -04:00
d64e17e043 Add README with info about glib memory fragmentation caused by the model cache. 2023-10-03 14:25:34 -04:00
ba54277011 Catch a more specific exception in environments that do not have a libc shared library. 2023-10-03 14:25:34 -04:00
5915a4a51c Minor fixes. 2023-10-03 14:25:34 -04:00
4580ba0d87 Remove logic to update model cache size estimates dynamically. 2023-10-03 14:25:34 -04:00
b9fd2e9e76 Improve get_pretty_snapshot_diff(...) message formatting. 2023-10-03 14:25:34 -04:00
75b65597af Add malloc info to MemorySnapshot. 2023-10-03 14:25:34 -04:00
2a3c0ab5d2 Move MemorySnapshot to its own file. 2023-10-03 14:25:34 -04:00
7d61373b82 Add LibcUtil class. 2023-10-03 14:25:34 -04:00
7d65555a5a Fix type error in torch device comparison. 2023-10-03 14:25:34 -04:00
123f2b2dbc Update cache model size estimates based on changes in VRAM when moving models to/from CUDA. 2023-10-03 14:25:34 -04:00
1e4e42556e Update model cache device comparison to treat 'cuda' and 'cuda:0' as the same device type. 2023-10-03 14:25:34 -04:00
1f6699ac43 Consolidate all model.to(...) calls in the model cache to use a utility function with better logging. 2023-10-03 14:25:34 -04:00
ace8665411 Add warning log if moving a model from cuda to cpu causes unexpected change in VRAM usage. 2023-10-03 14:25:34 -04:00
7fa5bae8fd Add warning log if moving model from RAM to VRAM causes an unexpected change in VRAM usage. 2023-10-03 14:25:34 -04:00
f9faca7c91 Add warning log if model mis-reports its required cache memory before load from disk. 2023-10-03 14:25:34 -04:00
594fd3ba6d Add debug logging of changes in RAM and VRAM for all model cache operations. 2023-10-03 14:25:34 -04:00
44d68f5ed5 Auto-format model_cache.py. 2023-10-03 14:25:34 -04:00
4bda7d7df5 Add font Inter-Regular.ttf to installed assets (#4775)
## What type of PR is this? (check all applicable)

- [X] Bug Fix


## Have you discussed this change with the InvokeAI team?
- [X] Yes

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No


## Description

This PR causes the font "Inter-Regular.ttf", which is needed by the
facetools Face Identifier node, to be installed along with other assets
in the virtual environment. It also fixes the font path resolution logic
in the invocation to work with both package and editable installs.

## Related Tickets & Documents

Closes #4771
2023-10-03 09:05:51 -04:00
920c5dd686 remove unneeded os import 2023-10-03 08:53:47 -04:00
4ce00a32f4 add font Inter-Regular.ttf to installed assets 2023-10-03 08:48:50 -04:00
dcbb25dfea feat(ui): staging styling tweak 2023-10-03 13:46:01 +11:00
6c8270dae2 fix(ui): canvas staging area works after undo 2023-10-03 13:46:01 +11:00
b19572199f Release/v3.2.0 (#4766)
## What type of PR is this? (check all applicable)

Release v3.2.0

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No

Need to update prompting docs 

## Description
3.2.0 release version

## [optional] Are there any post deployment tasks we need to perform?
2023-10-03 11:59:19 +11:00
a673c0aa14 Update JS files 2023-10-03 10:31:35 +11:00
955ef3bc54 Update version to 3.2.0 2023-10-03 10:29:27 +11:00
f002ae8da5 feat(ui): max upscale pixels config (#4765)
* feat(ui): max upscale pixels config

Add `maxUpscalePixels: number` to the app config. The number should be the *total* number of pixels eg `maxUpscalePixels: 4096 * 4096`.

If not provided, any size image may be upscaled.

If the config is provided, users will see be advised if their image is too large for either model, or told to switch to an x2 model if it's only too large for x4.

The message is via tooltip in the popover and via toast if the user uses the hotkey to upscale.

* feat(ui): "mayUpscale" -> "isAllowedToUpscale"
2023-10-02 23:25:05 +00:00
208bf68ba2 fix missing toast message 2023-10-03 07:45:26 +11:00
1aba369c83 invalidate board cache when an image is added to a board 2023-10-02 19:40:11 +11:00
9ac11e793c Added GridtoGif to communityNodes.md (#4755)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [x] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description
Grid to Gif is two custom nodes, one that divides a grid image into an
image collection, the other converts an image collection into a animated
gif
2023-10-02 10:44:55 +11:00
9b39888e2f Added GridtoGif to communityNodes.md 2023-10-01 17:42:36 -05:00
c1715144f0 add Character Art Node's to communityNodes.md 2023-10-01 11:10:36 -04:00
929557bc6f Fix typo of Psychedelicious name (#4746)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ x ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ x ] No, because:

      
## Have you updated all relevant documentation?
- [x  ] Yes
- [ ] No
2023-09-30 22:48:30 +05:30
811dd93912 Fix typo of Psychedelicious name 2023-09-30 12:35:49 -04:00
9a60dbd5cb add version to cv2 infill (#4741)
cv2 infill node was missing a version in its decorator, resulting in a
red exclamation mark on the node

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: is tiny

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No
2023-09-29 20:36:51 +05:30
637c5b0747 add version to cv2 infill
- cv2 infill was missing a version in its decorator, resulting in a red exclamation mark on the node
2023-09-29 16:58:19 +02:00
27164de8b8 Fix absolute path for font file
Make the font file relative to this source file. Not ideal, but it will work no matter where InvokeAI is launched.
2023-09-29 22:05:04 +10:00
08e40d6d16 fix(ui): fit ip adapter image to panel (#4737)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

Very tall IP adapter images didn't get fit to the panel. Now they do
2023-09-29 14:29:39 +05:30
d905c54795 fix(ui): fit ip adapter image to panel 2023-09-29 18:54:34 +10:00
dc1e804887 Workflow editor improvements - add node from empty connection and auto-connect to empy handle. (#4684)
* Initial commit of edge drag feature.

* Fixed build warnings

* code cleanup and drag to existing node

* improved isValidConnection check

* fixed build issues, removed cyclic dependency

* edge created nodes now spawn at cursor

* Add Node popover will no longer show when using drag to delete an edge.

* Fixed collection handling, added priority for handles matching name of source handle, removed current image/notes nodes from filtered list

* Fixed not properly clearing startParams when closing the Add Node popover

* fix(ui): do not allow Collect -> Iterate connection

This can be removed when #3956 is resolved

* feat(ui): use existing node validation logic in add-node-on-drop

This logic handles a number of special cases

---------

Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-29 18:12:57 +10:00
95fd2ee6ff Nodes-FaceTools (FaceIdentifier, FaceOff, FaceMask) (#4576)
* node-FaceTools

* Added more documentation for facetools

* invert FaceMask masking

- FaceMask had face protected and surroundings change by default (face white, else black)
- Change to how FaceOff/others work: the opposite where surroundings protected, face changes by default (face black, else white)

* reflect changed facemask behaviour in docs

* add FaceOff+FaceMask workflows

- Add FaceOff and FaceMask example workflows to docs/workflows

* add FaceMask+FaceOff workflows to exampleworkflows.md

- used invokeai URL paths mimicking other workflow URLs, hopefully they translate when/if merged

* inheriting, typehints, black/isort/flake8

- modified FaceMask and FaceOff output classes to inherit base image, height, width from ImageOutput
- Added type annotations to helper functions, required some reworking of code's stored data

* remove credit header

- Was in my personal/repo copy, don't think it's necessary if merged.

* Optionals & image declaration duplication

- Added Optional[] to optional outputs and types
- removed duplication of image = context.services.images.get_pil_images(self.image.image_name) declaration
- Still need to find a way to deal with mask_pil None typing errors

* face(facetools): fix typing issues, add validation, clean up structure

* feat(facetools): update field descriptions

* Update FaceOff_FaceScale2x.json

- update FaceOff workflow after Bounded Image field removed in place of inheriting Image out field from ImageOutput

* feat(facetools): pass through original image on facemask if invalid face ids requested

* feat(facetools): tidy variable names & fn calls

* feat(facetools): bundle inter font, draw ids with it

Inter is a SIL Open Font license. The license is included and is fully permissive. Inter is the same font the UI and commercial application already uses.

Only the "regular" version is bundled.

* chore(facetools): isort & fix mypy issues

* docs(facetools): update and format docs

---------

Co-authored-by: Millun Atluri <millun.atluri@gmail.com>
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-29 17:54:13 +10:00
5f4eb0c3b3 update communitynodes.md to add Rotate/Flip Image to composition pack (#4735)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X] Documentation Update
- [X] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description
Adds another node description (Rotate/Flip Image) to Image and Mask
Composition Pack

## Related Tickets & Documents
n/a

## QA Instructions, Screenshots, Recordings
n/a
## Added/updated tests?

- [ ] Yes
- [X] No : n/a
2023-09-29 15:19:48 +10:00
d464ce509b update communitynodes.md to add Rotate/Flip Image to composition pack 2023-09-29 00:37:40 -04:00
3909e68527 fix(ui): data-testId -> data-testid
Must be strict kebab-case for react to pass the attribute to DOM
2023-09-29 12:44:00 +10:00
848e51f72b Update communityNodes.md (#4729)
Added thresholding and halftone nodes.
2023-09-28 23:48:07 +00:00
52f8c9e16f add data-testids to UI components that may be hard to target with automation 2023-09-29 08:58:31 +10:00
5174f382b9 Update LOCAL_DEVELOPMENT.md
add LSP and type checking notes
2023-09-29 00:34:39 +10:00
c7f80cd163 Use metadata ip adapter (#4715)
* add control net to useRecallParams

* got recall controlnets working

* fix metadata viewer controlnet

* fix type errors

* fix controlnet metadata viewer

* add ip adapter to metadata

* added ip adapter to recall parameters

* got ip adapter recall working, still need to fix type errors

* fix type issues

* clean up logs

* python formatting

* cleanup

* fix(ui): only store `image_name` as ip adapter image

* fix(ui): use nullish coalescing operator for numbers

Need to use the nullish coalescing operator `??` instead of false-y coalescing operator `||` when the value being check is a number. This prevents unintended coalescing when the value is zero and therefore false-y.

* feat(ui): fall back on default values for ip adapter metadata

* fix(ui): remove unused schema

* feat(ui): re-use existing schemas in metadata schema

* fix(ui): do not disable invocationCache

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-28 09:05:32 +00:00
309e2414ce enable downloading from subfolders for repo_ids (#4725)
[## What type of PR is this? (check all applicable)

- [X] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes
      
## Have you updated all relevant documentation?
- [X] Yes

## Description

Very rarely a model lives in the subfolder of a non-pipeline HuggingFace
repo_id. The example I've been working with is
https://huggingface.co/monster-labs/control_v1p_sd15_qrcode_monster/tree/main,
where the improved monster QR code controlnet model lives in the `v2`
subdirectory.

In order to accommodate installing such files, I have made two changes
to the model installer.

1. At installation/configuration time, if a stanza in
`INITIAL_MODELS.yaml` contains the field `subfolder`, then the model
will be installed from the indicated subfolder. The syntax in this case
is:
```
sd-1/controlnet/qrcode_monster:
   repo_id: monster-labs/control_v1p_sd15_qrcode_monster
   subfolder: v2
```
2. From within the Web GUI or the installer TUI, if you wish to indicate
that the model resides in a subfolder, you can tack ":_subfoldername_"
to the end of the repo_id. The resulting repo_id will look like:
```
monster-labs/control_v1p_sd15_qrcode_monster:v2
```

The code for introducing these changes is obscure and somewhat hacky.
However, the whole installer code base has been rewritten for the model
manager refactor (#4252 ) and I will reimplement this feature in a more
elegant way in that PR.
2023-09-28 15:26:18 +10:00
6704f77d87 Merge branch 'main' into feat/install-repoid-folders 2023-09-28 13:49:57 +10:00
045d3f6139 chore: flake8 2023-09-28 13:49:31 +10:00
a0bd8c638e chore(ui): lint 2023-09-28 12:39:00 +10:00
de04a5f441 cleanup 2023-09-28 12:39:00 +10:00
40ed218c26 surface usage errors for cnet and upscale, handle clearing cnet if error occurs 2023-09-28 12:39:00 +10:00
807c6b41c5 surface usage errors for enqueuing batch 2023-09-28 12:39:00 +10:00
f6bbcd0589 remove dangling debug statement 2023-09-27 22:26:26 -04:00
ada22a799e remove dangling debug statement 2023-09-27 22:26:06 -04:00
a42ef9c855 add documentation on syntax to use for subfolder repo_ids 2023-09-27 22:17:29 -04:00
034af2d9f8 enable downloading from subfolders for repo_ids 2023-09-27 22:11:56 -04:00
676ccd8ebb Add IP-Adapter to docs (#4703)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-28 11:11:24 +10:00
a263a4f4cc Update CONTROLNET.md 2023-09-27 20:51:02 -04:00
ef0754cdec Merge branch 'invoke-ai:main' into main 2023-09-28 09:41:29 +10:00
8158124679 fix(ui): usePreselectedImage causing re-renders
This hook was rerendering any time anything changed. Moved it to a logical component, put its useEffects inside the component. This reduces the effect of the rerenders to just that tiny always-null component.
2023-09-28 09:02:45 +10:00
5d31df0cb7 Fix IP-Adapter calculation of memory footprint (#4692)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description

The IP-Adapter memory footprint was not being calculated correctly.

I think we could put checks in place to catch this type of error in the
future, but for now I'm just fixing the bug.

## QA Instructions, Screenshots, Recordings

I tested manually in a debugger. There are 3 pathways for calculating
the model size. All were tested:
- From file
- From state_dict
- From model weights

## Added/updated tests?

- [ ] Yes
- [x] No : This would require the ability to run tests that depend on
models. I'm working on this in another branch, but not ready quite yet.
2023-09-27 12:03:04 -04:00
bd63454e51 Merge branch 'main' into bug/ip-adapter-calc-size 2023-09-27 11:55:55 -04:00
062df07de2 fix(ui): fix loading queue item translation 2023-09-27 11:18:43 -04:00
0fc14afcf0 Merge branch 'main' into bug/ip-adapter-calc-size 2023-09-27 09:42:51 -04:00
4a0a1c30db use controlnet from metadata if available (#4658)
* add control net to useRecallParams

* got recall controlnets working

* fix metadata viewer controlnet

* fix type errors

* fix controlnet metadata viewer

* set control image and use correct processor type and node

* clean up logs

* recall processor using substring

* feat(ui): enable controlNet when recalling one

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-27 19:30:50 +10:00
3432fd72f8 fix auto-switch alongside starred images (#4708)
* add skeleton loading state for queue lit

* add optional selectedImage when switching a board

* unstage

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-27 07:51:37 +00:00
05a43c41f9 feat: Improve Staging Toolbar Styling 2023-09-27 17:45:39 +10:00
bb48617101 fix(ui): memoize canvas context menu callback 2023-09-27 17:45:39 +10:00
aa2f68f608 fix(ui): use theme colors for canvas error fallback 2023-09-27 17:45:39 +10:00
fbccce7573 feat(ui): staging area toolbar enhancements
- Current image number & total are displayed
- Left/right wrap around instead of stopping on first/last image
- Disable the left/right/number buttons when showing base layer
- improved translations
2023-09-27 17:45:39 +10:00
a35087ee6e feat(ui): hide mask when staging
Now you can compare inpainted area with new image data
2023-09-27 17:45:39 +10:00
03e463dc89 fix(ui): reset canvas batchIds on staging area init/discard/commit
This prevents the bbox from being used inadvertantly during canvas generation
2023-09-27 17:45:39 +10:00
d467e138a4 fix(ui): canvas is staging if is listening for batch ids 2023-09-27 17:45:39 +10:00
ba4aaea45b fix(ui): memoize event handlers on bounding box 2023-09-27 17:45:39 +10:00
53eb23b8b6 fix(ui): fix canvas staging images offset from bounding box
The staging area used the stage bbox, not the staging area bbox.
2023-09-27 17:45:39 +10:00
8b969053e7 fix: SDXL Refiner using the incorrect node during inpainting 2023-09-27 17:42:42 +10:00
98a076260b fix(ui): only disable cancel item button if value is null/undefined
0 is falsy and the `item_id` is an integer
2023-09-27 14:28:26 +10:00
164877b610 Merge branch 'main' into main 2023-09-27 12:28:24 +10:00
b3f4f28d76 fix: Canvas pull getting cropped for Control Images 2023-09-27 12:25:45 +10:00
acee4bd282 fix: Always use bbox bounds for Controlnet Image (canvas) 2023-09-27 12:25:45 +10:00
fc9a7320eb Update to be more accurate 2023-09-27 12:21:20 +10:00
7c0a083b13 Merge branch 'invoke-ai:main' into main 2023-09-27 11:26:26 +10:00
50d254fdb7 fix(ui): fix types for cache setting 2023-09-27 10:29:19 +10:00
0cfc1c5f86 fix(ui): save cache setting to workflow
Do not strip out unknown values. Quick fix, probably not the best way to handle this.
2023-09-27 10:29:19 +10:00
f35dfa06bb Merge branch 'invoke-ai:main' into main 2023-09-27 10:10:52 +10:00
407bca5063 fix merges 2023-09-27 10:10:09 +10:00
1419977e89 feat(ui): update cache status on queue event
It was polling every 5s before. No need - just invalidate the tag when we have a queue item status change event.
2023-09-27 08:56:14 +10:00
a953944894 feat(ui): updatable edges in workflow editor (#4701)
- Drag the end of an edge away from its handle to disconnect it
- Drop in empty space to delete the edge
- Drop on valid handle to reconnect it
- Update connection logic slightly to allow edge updates
2023-09-26 15:54:35 +00:00
a4cdaa245e feat(ui): improve error handling (#4699)
* feat(ui): add error handling for enqueueBatch route, remove sessions

This re-implements the handling for the session create/invoke errors, but for batches.

Also remove all references to the old sessions routes in the UI.

* feat(ui): improve canvas image error UI

* make canvas error state gray instead of red

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-26 15:24:53 +00:00
105a4234b0 fix(ui): fix color picker on canvas (#4706)
Resolves  #4667

Co-authored-by: Mary Hipp Rogers <maryhipp@gmail.com>
2023-09-26 14:11:12 +00:00
34c563060f feat(ui): store active tab as name, not index (#4697)
This fixes an issue with tab changing when some tabs are disabled.
2023-09-26 14:06:39 +00:00
d45c47db81 fix(backend): remove extra cache arg (#4698) 2023-09-26 10:03:48 -04:00
c771a4027f Give user option to disable the configure TUI during installation (#4676)
## What type of PR is this? (check all applicable)

- [X] Feature


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] No - this should go into release notes.

## Description

During installation, the installer will now ask the user whether they
wish to perform a manual or automatic configuration of invokeai. If they
choose automatic (the default), then the install is performed without
running the TUI of the `invokeai-configure` script. Otherwise the
console-based interface is activated as usual.

This script also bumps up the default model RAM cache size to 7.5, which
improves performance on SDXL models.
2023-09-26 08:15:48 -04:00
3fd27b1aa9 run correct version of black 2023-09-26 08:03:34 -04:00
d59e534cad use heuristic to select RAM cache size during headless install; blackified 2023-09-26 08:03:34 -04:00
0c97a1e7e7 give user option to disable the configure TUI during installation 2023-09-26 08:03:34 -04:00
c8b306d9f8 Update CONTROLNET.md 2023-09-26 19:20:03 +10:00
edd2c54b9e add cache 2023-09-26 18:28:52 +10:00
727cc0dafe add pics 2023-09-26 17:51:08 +10:00
4530bd46dc Added IP-Adapter 2023-09-26 17:30:34 +10:00
c8b109f52e Add 'Random Float' node <3 (#4581)
* Add 'Random Float' node <3

does what it says on the tin :)

* Add random float + random seeded float nodes

altered my random float node as requested by Millu, kept the seeded version as an alternate variant for those that would like to control the randomization seed :)

* Update math.py

* Update math.py

* feat(nodes): standardize fields to match other nodes

---------

Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-26 05:57:44 +00:00
a2613948d8 Feature/lru caching 2 (#4657)
* fix(nodes): do not disable invocation cache delete methods

When the runtime disabled flag is on, do not skip the delete methods. This could lead to a hit on a missing resource.

Do skip them when the cache size is 0, because the user cannot change this (must restart app to change it).

* fix(nodes): do not use double-underscores in cache service

* Thread lock for cache

* Making cache LRU

* Bug fixes

* bugfix

* Switching to one Lock and OrderedDict cache

* Removing unused imports

* Move lock cache instance

* Addressing PR comments

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Martin Kristiansen <martin@modyfi.io>
2023-09-26 03:42:09 +00:00
f8392b2f78 Maryhipp/hide use cache checkbox if disabled (#4691)
* add skeleton loading state for queue lit

* hide use cache checkbox if cache is disabled

* undo accidental add

* feat(ui): hide node footer entirely if nothing to show there

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-26 03:26:15 +00:00
358116bc22 feat(ui): use spinner for queue loading state
Skeletons are for when we know the number of specific content items that are loading. When the queue is loading, we don't know how many items there are, or how many will load, so the whole list should be replaced with loading state.

The previous behaviour rendered a static number of skeletons. That number would rarely be the right number - the app shouldn't say "I'm loading 7 queue items", then load none, or load 50.

A future enhancement could use the queue item skeleton component and go by the total number of queue items, as reported by the queue status. I tried this but had some layout jankiness, not worth the effort right now.

The queue item skeleton component's styling was updated to support this future enhancement, making it exactly the same size as a queue item (it was a bit smaller before).
2023-09-26 13:19:49 +10:00
1e3590111d Remove dangling debug statement (#4695)
## What type of PR is this? (check all applicable)

- [X] Bug Fix

## Description

I left a dangling debug statement in a recent merged PR (#4674 ). This
removes it.
2023-09-26 11:08:10 +10:00
063b800280 Merge branch 'main' into bugfix/remove-debug-statement 2023-09-26 10:39:29 +10:00
3935bf92c8 Add image enhance node to composition pack in communitynods, 9 more n… (#4693)
Updates my Image & Mask Composition Pack from 4 to 14 nodes, and moves
the Enhance Image node into it.

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X] Documentation Update
- [X] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because:
This is an update of my existing community nodes entries.
      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description
Adds 9 more nodes to my Image & Mask Composition pack including Clipseg,
Image Layer Blend, Masked Latent/Noise Blend, Image Dilate/Erode,
Shadows/Highlights/Midtones masks from image, and more.

## Related Tickets & Documents

n/a

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [X] No : out of scope, tested the nodes, will integrate tests with my
own repo in time as is helpful
2023-09-26 09:41:28 +10:00
066e09b517 remove dangling debug statement 2023-09-25 19:30:41 -04:00
869b4a8d49 Add image enhance node to composition pack in communitynods, 9 more nodes
Adds 9 more of my nodes to the Image & Mask Composition Pack in the community nodes page, and integrates the Enhance Image node into that pack as well (formerly it was its own entry).
2023-09-25 18:49:04 -04:00
399ebe443e Fix IP-Adapter calculation of memory footprint. 2023-09-25 18:28:10 -04:00
13919ff300 remove unused vars 2023-09-25 17:45:29 -04:00
634e5652ef add skeleton loading state for queue lit 2023-09-25 17:45:29 -04:00
9bdc718df5 Update 020_INSTALL_MANUAL.md (#4685)
Add some instructions about installing the frontend toolchain when doing
a git-based install.

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [x] Documentation Update
- [ ] Community Node Submission

## Description

[Update
020_INSTALL_MANUAL.md](73ca8ccdb3)

Add some instructions about installing the frontend toolchain when doing
a git-based install.
2023-09-25 21:43:08 +10:00
73ca8ccdb3 Update 020_INSTALL_MANUAL.md
Add some instructions about installing the frontend toolchain when doing a git-based install.
2023-09-25 21:17:11 +10:00
f37ffda966 replace case statements with if/else to support python 3.9 2023-09-25 18:33:39 +10:00
5a9777d443 fix: Auto switch Control Adapter processor to Color on relevant models (#4683)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-25 12:48:24 +05:30
8072c05ee0 Merge branch 'main' into color-map-auto 2023-09-25 12:48:12 +05:30
75ff4f4ca3 fix: Auto switch Control Adapter processor to Color on relevant models 2023-09-25 12:47:43 +05:30
30df123221 fix(ui): fix circular dependency (#4679)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

This is actually a platform-specific issue. `madge` is complaining about
a circular dependency on a single file -
`invokeai/frontend/web/src/features/queue/store/nanoStores.ts`. In that
file, we import from the `nanostores` package. Very similar name to the
file itself.

The error only appears on Windows and macOS, I imagine because those
systems both resolve `nanostores` to itself before resolving to the
package.

The solution is simple - rename `nanoStores.ts`. It's now
`queueNanoStore.ts`.


## Related Tickets & Documents

https://discord.com/channels/1020123559063990373/1155434451979993140

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->
2023-09-25 12:47:05 +05:30
06193ddbe8 Merge branch 'main' into fix/ui/fix-circular-dep 2023-09-25 12:45:01 +05:30
ce5122f87c Add installer support for ip-adapters (#4677)
## What type of PR is this? (check all applicable)

- [X] Feature


## Have you discussed this change with the InvokeAI team?
- [X] Yes

      
## Have you updated all relevant documentation?
- [X] Yes

## Description

This PR adds support for selecting and installing IP-Adapters at
configure time. The user is offered the four existing InvokeAI IP
Adapters in the UI as shown below. The matching image encoders are
selected and installed behind the scenes. That is, if the user selects
one of the three sd15 adapters, then the SD encoder will be installed.
If they select the sdxl adapter, then the SDXL encoder will be
installed.


![image](https://github.com/invoke-ai/InvokeAI/assets/111189/19f46401-99fb-4f7b-9a5e-8f2efd0a5b77)

Note that the automatic selection of the encoder does not work when the
installer is run in headless mode. I may be able to fix that soon, but
I'm out of time today.
2023-09-24 23:29:57 -04:00
43ebd68313 Merge branch 'main' into install/install-ip-adapters 2023-09-24 23:19:25 -04:00
ec19fcafb1 fix(ui): fix circular dependency
This is actually a platform-specific issue. `madge` is complaining about a circular dependency on a single file - `invokeai/frontend/web/src/features/queue/store/nanoStores.ts`. In that file, we import from the `nanostores` package. Very similar name to the file itself.

The error only appears on Windows and macOS, I imagine because those systems both resolve `nanostores` to itself before resolving to the package.

The solution is simple - rename `nanoStores.ts`. It's now `queueNanoStore.ts`.
2023-09-25 10:45:38 +10:00
6fcc7d4c4b Re-enable button for seeds set to zero
Change the statement to explicitly look for null and undefined so it doesn't fail to re-enable the button on images with seeds set to zero.
2023-09-25 10:33:35 +10:00
912087e4dc blackify 2023-09-24 19:00:38 -04:00
593fb95213 ip_adapter_sd15 & its encoder will now be installed by default during headless install 2023-09-24 19:00:21 -04:00
6d821b32d3 fix(ui): fix hidden dropdowns
Notably in the change board modal.
2023-09-25 08:13:16 +10:00
297f96c16b add installer support for ip-adapters 2023-09-24 17:31:08 -04:00
0e53b27655 Removing logging import from api_api.py 2023-09-25 07:25:32 +10:00
35ae9f6e71 fix probing for ip_adapter folders (#4669)
## What type of PR is this? (check all applicable)

- [X] Bug Fix
- [ ] Optimizatio

## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] Np

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No


## Description

ip_adapter models live in a folder containing the file
`image_encoder.txt` and a safetensors file. The load-time probe for new
models was detecting the files contained within the folder rather than
the folder itself, and so models.yaml was not getting correctly updated.
This fixes the issue.

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-24 15:45:46 -04:00
a1d9e6b871 Merge branch 'main' into bugfix/probe_ip_adapter 2023-09-24 15:39:43 -04:00
f05379f965 Enable v_prediction for sd-1 models (#4674)
## What type of PR is this? (check all applicable)

- [X] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes

      
## Have you updated all relevant documentation?
- [X] Yes

## Description

It turns out that there are a few SD-1 models that use the
`v_prediction` SchedulerPredictionType. Examples here:
https://huggingface.co/zatochu/EasyFluff/tree/main . Previously we only
allowed the user to set the prediction type for sd-2 models. This PR
does three things:

1. Add a new checkpoint configuration file `v1-inference-v.yaml`. This
will install automatically on new installs, but for existing installs
users will need to update and then run `invokeai-configure` to get it.
2. Change the prompt on the web model install page to indicate that some
SD-1 models use the "v_prediction" method
3. Provide backend support for sd-1 models that use the v_prediction
method.

## Related Tickets & Documents

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below. 

For example having the text: "closes #1234" would connect the current
pull
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- Related Issue #
- Closes #4277 

## QA Instructions, Screenshots, Recordings

Update, run `invoke-ai-configure --yes --skip-sd --skip-support`, and
then use the web interface to install
https://huggingface.co/zatochu/EasyFluff/resolve/main/EasyFluffV11.2.safetensors
with the prediction type set to "v_prediction." Check that the installed
model uses configuration `v1-inference-v.yaml`.

If "None" is selected from the install menu, check that SD-1 models
default to `v1-inference.yaml` and SD-2 default to
`v2-inference-v.yaml`.

Also try installing a checkpoint at a local path if a like-named config
.yaml file is located next to it in the same directory. This should
override everything else and use the local path .yaml.

## Added/updated tests?

- [ ] Yes
- [X] No
2023-09-24 15:24:36 -04:00
e34e6d6e80 enable v_prediction for sd-1 models 2023-09-24 12:22:29 -04:00
86cb53342a fix probing for ip_adapter folders 2023-09-23 22:32:03 -04:00
e3de996525 Rename getLogger() to get_logger() (#4275)
## What type of PR is this? (check all applicable)

- [X] Refactor
## Have you discussed this change with the InvokeAI team?

- [ ] Yes
- [X] No, because: trivial fix

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No

## Description

It annoyed me that the class method to get the invokeai logger was
`InvokeAILogger.getLogger()`. We do not use camelCase anywhere else. So
this PR renames the method `get_logger()`.
2023-09-23 14:56:23 -07:00
25a71a1791 Merge branch 'main' into refactor/rename-get-logger 2023-09-23 14:49:07 -07:00
d16583ad1c Unpin Safetensors dependencies, safeguard against breaking changes 2023-09-23 10:23:05 -04:00
46db1dd18f feat(ui): allow numbers to connect to strings (#4653)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Description

Pydantic handles the casting so this is always safe.

Also de-duplicate some validation logic code that was needlessly
duplicated.
2023-09-23 10:09:59 +05:30
4c9344b0ee Merge branch 'main' into feat/ui/allow-number-to-string 2023-09-22 21:02:28 -05:00
cba31efd78 fix(ui): do not process gallery logic for image primitive node 2023-09-23 10:02:55 +10:00
4d01b5c0f2 fix(ui): hide workflow and gallery checkboxes on image primitive
This node doesn't actually *save* the image, so these checkboxes do nothing on it.
2023-09-23 10:02:55 +10:00
e02af8f518 fix(ui): fix node glow styling 2023-09-23 10:02:55 +10:00
c485cf568b feat: Add Color PreProcessor to Linear UI 2023-09-22 17:30:12 -04:00
51451cbf21 fix: Handle cases where tile size > image size 2023-09-22 17:30:12 -04:00
0363a06963 feat: Add Color Map Preprocessor 2023-09-22 17:30:12 -04:00
cc280cbef1 feat(ui): refactor informational popover
- Change translations to use arrays of paragraphs instead of a single paragraph.
- Change component to accept a `feature` prop to identify the feature which the popover describes.
- Add optional `wrapperProps`: passed to the wrapper element, allowing more flexibility when using the popover
- Add optional `popoverProps`: passed to the `<Popover />` component, allowing for overriding individual instances of the popover's props
- Move definitions of features and popover settings to `invokeai/frontend/web/src/common/components/IAIInformationalPopover/constants.ts`
  - Add some type safety to the `feature` prop
  - Edit `POPOVER_DATA` to provide `image`, `href`, `buttonLabel`, and any popover props. The popover props are applied to all instances of the popover for the given feature. Note that the component prop `popoverProps` will override settings here.
- Remove the popover's arrow. Because the popover is wrapping groups of components, sometimes the error ends up pointing to nothing, which looks kinda janky. I've just removed the arrow entirely, but feel free to add it back if you think it looks better.
- Use a `link` variant button with external link icon to better communicate that clicking the button will open a new tab.
- Default the link button label to "Learn More" (if a label is provided, that will be used instead)
- Make default position `top`, but set manually set some to `right` - namely, anything with a dropdown. This prevents the popovers from obscuring or being obscured by the dropdowns.
- Do a bit more restructuring of the Popover component itself, and how it is integrated with other components
- More ref forwarding
- Make the open delay 1s
- Set the popovers to use lazy mounting (eg do not mount until the user opens the thing)
- Update the verbiage for many popover items and add missing dynamic prompts stuff
2023-09-22 13:23:26 -04:00
7544eadd48 fix(nodes): do not use double-underscores in cache service 2023-09-22 13:15:03 -04:00
7d683b4db6 fix(nodes): do not disable invocation cache delete methods
When the runtime disabled flag is on, do not skip the delete methods. This could lead to a hit on a missing resource.

Do skip them when the cache size is 0, because the user cannot change this (must restart app to change it).
2023-09-22 13:15:03 -04:00
60b3c6a201 feat(nodes): provide board_id in image creation 2023-09-22 10:11:20 -04:00
88c8cb61f0 feat(ui): update linear UI to use new board field on save_image
- No longer need to make network request to add image to board after it's finished - removed
- Update linear graphs & upscale graph to save image to the board
- Update autoSwitch logic so when image is generated we still switch to the right board
2023-09-22 10:11:20 -04:00
43fbac26df feat: move board logic to save_image node
- Remove the add-to-board node
- Create `BoardField` field type & add it to `save_image` node
- Add UI for `BoardField`
- Tighten up some loose types
- Make `save_image` node, in workflow editor, default to not intermediate
- Patch bump `save_image`
2023-09-22 10:11:20 -04:00
627444e17c Add images to a board through nodes 2023-09-22 10:11:20 -04:00
5601858f4f feat(ui): allow numbers to connect to strings
Pydantic handles the casting so this is always safe.

Also de-duplicate some validation logic code that was needlessly duplicated.
2023-09-22 21:51:08 +10:00
b152fbf72f Respect INVOKEAI_ prefix on environment variables (#4641)
## What type of PR is this? (check all applicable)
- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes

## Have you updated all relevant documentation?
- [ ] Yes
- [X] N/A


## Description

Pedantic was misconfigured and was not picking up the INVOKEAI_ prefix
on environment variables. Therefore, if the system had an unrelated
environment variable such as `version`, this caused pedantic validation
errors.

## Related Tickets & Documents

<!--
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below. 

For example having the text: "closes #1234" would connect the current
pull
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- Related Issue #
- Closes #4098 

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [X] Yes — regression tests run; new regression test added.
2023-09-22 02:31:19 +05:30
f95111772a Merge branch 'main' into bugfix/config-env-variables 2023-09-22 02:22:12 +05:30
14ce7cf09c fix circular dep with recallAllParameters (#4640)
* break out separate functions for preselected images, remove recallAllParameters dep as it causes circular logic with model being set

* lint

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-21 15:08:32 -04:00
28a1a6939f add regression test 2023-09-21 12:43:34 -04:00
6d2b4013f8 Respect INVOKEAI_ prefix on environment variables 2023-09-21 12:37:27 -04:00
ca7a7b57bb clear out loras before using metadata loras 2023-09-21 11:36:30 -04:00
c5d0e65a24 When an exception happens within the session processor loop, record a… (#4638)
…nd move on

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-21 11:32:57 -04:00
6cc7b55ec5 Add wait on exception 2023-09-21 11:18:57 -04:00
883e9973ec When an exception happens within the session processor loop, record and move on 2023-09-21 11:10:25 -04:00
9e7d829906 fix(ui): do not reset node outputs on queue item completed (#4635)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

fix(ui): do not reset node outputs on queue item completed
2023-09-21 23:57:56 +10:00
456a0a59e0 fix(ui): do not reset node outputs on queue item completed 2023-09-21 09:51:11 -04:00
4f2bf7e7e8 fix(ui): workflow editor side panel remembers positioning
closes #4402
2023-09-21 09:50:39 -04:00
77e93888cf fix(ui): do not poll for cache status unless connected, processor is running and the queue is not empty 2023-09-21 09:45:52 -04:00
fa54974bff feat(nodes): invocation cache reports disabled if max size is 0 2023-09-21 09:45:52 -04:00
7ac99d6bc3 feat(nodes): add enable, disable, status to invocation cache
- New routes to clear, enable, disable and get the status of the cache
- Status includes hits, misses, size, max size, enabled
- Add client cache queries and mutations, abstracted into hooks
- Add invocation cache status area (next to queue status) w/ buttons
2023-09-21 09:45:52 -04:00
aa82f9360c fix(ui): passing Promise into ClipboardItem to make it work in Safari
throwing Error in getBaseLayerBlob, instead of returning nil
using copyBlobToClipboard for both Canvas and Text2Image clipboard functionality
2023-09-21 23:36:05 +10:00
5aefa49d7d fix(ui): popover ref & wrapping of children (wip) 2023-09-21 09:33:32 -04:00
b6e9cd4fe2 feat(ui): show cursor on drag previews 2023-09-21 09:29:57 -04:00
6d1057c560 fix(ui): skip firing collision detection on dnd when droppable scrolled out
Requires some additional logic in the collision detection algorithm.

Closes #4621
2023-09-21 09:29:57 -04:00
b4790002c7 Add python-socketio depencency (mandatory) 2023-09-21 08:57:41 -04:00
e02700a782 Fix/nodes/clipskip metadata optional (#4628)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

Fixes failure on SDXL metadata node, introduced by me in #4625
2023-09-21 10:34:00 +05:30
83ce8ef1ec fix(nodes): clipskip metadata entry is optional 2023-09-21 14:55:21 +10:00
19e487b5ee feat(ui): enable control adapters on image drop (#4627)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

## Description

[feat(ui): enable control adapters on image
drop](aa4b56baf2)

- Dropping/uploading an image on control adapter enables it (controlnet
& ip adapter)
- The image components are always enabled to allow this
2023-09-21 10:25:04 +05:30
aa4b56baf2 feat(ui): enable control adapters on image drop
- Dropping/uploading an image on control adapter enables it (controlnet & ip adapter)
- The image components are always enabled to allow this
2023-09-21 14:50:55 +10:00
d3a2be69f1 feat(ui): hide clipskip on sdxl; do not add to metadata (#4625)
Hide it until #4624 is ready

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission



## Description

feat(ui): hide clipskip on sdxl; do not add to metadata
Hide it until #4624 is ready

## Related Tickets & Documents

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below. 

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- Closes #4618
2023-09-21 09:44:13 +05:30
02c087ee37 feat(ui): hide clipskip on sdxl; do not add to metadata
Hide it until #4624 is ready
2023-09-21 14:10:44 +10:00
cab8d9bb20 fix(ui): add control adapters to canvas coherence pass (#4623)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Description

fix(ui): add control adapters to canvas coherence pass

## Related Tickets & Documents

<!--
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below. 

For example having the text: "closes #1234" would connect the current
pull
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- Closes #4619
- Closes #4589 

## QA Instructions, Screenshots, Recordings

I cannot figure out how to get the CLIP Vision model installed but I can
confirm that the graph is correct, because I get a Model Not Found error
that references this model, when invoking with IP adapter enabled..
2023-09-21 09:34:02 +05:30
28e6a7139b fix(ui): add control adapters to canvas coherence pass 2023-09-21 13:07:15 +10:00
1625854eaf fix(nodes): fix ip-adapter field positioning on workflow editor 2023-09-20 21:52:29 -04:00
f87b042162 feat(nodes): Center pasted nodes at mouse location (#4595)
* Initial commit.  Feature works, but code might need some cleanup

* Cleaned up diff

* Made mousePosition a XYPosition again so its nicely typed

* Fixed yarn issues

* Paste now properly takes node width/height into account when pasting

* feat(ui): use react's types in the `onMouseMove` `reactflow` handler

* feat(ui): use refs to access `reactflow`'s DOM elements

* feat(ui): use a ref to store cursor position in nodes

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-21 11:16:15 +10:00
183e2c3ee0 fix(queue): fix duplicate queue item status events 2023-09-20 20:28:31 -04:00
098d506b95 Update accelerate to .23 2023-09-20 20:20:06 -04:00
7aa33c352b Update Diffusers to .21 2023-09-20 20:20:06 -04:00
bf62553150 (minor) Update documentation to reflect that a bug was fixed in InvokeAI/ip_adapter_sdxl_vit_h by e178288fb6 2023-09-20 20:18:33 -04:00
2b08d9e53b feat(ui): disable queue-related buttons when disconnected 2023-09-20 20:07:50 -04:00
8954953eca fix(ui): no duplicate network requests on app startup 2023-09-20 20:07:50 -04:00
eb2fcbe28a chore: flake8 2023-09-21 10:00:17 +10:00
e78b36a9f7 feat(ui): render input components for polymorphic fields
Polymorphic fields now render the appropriate input component for their base type.

For example, float polymorphics will render the number input box.

You no longer need to specify ui_type to force it to display.

TODO: The UI *may* break if a list is provided as the default value for a polymorphic field.
2023-09-21 10:00:17 +10:00
144ede031e feat(nodes): remove ui_type overrides for polymorphic fields 2023-09-21 10:00:17 +10:00
8ca37bba33 Update CONFIGURATION.md (#4610)
Fixed typo missing backtick

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [x] Documentation Update
- [ ] Community Node Submission
2023-09-21 09:48:06 +10:00
a608340c89 Merge branch 'main' into patch-2 2023-09-21 09:45:59 +10:00
7fecebf7db feat(ui): add greyscale invoke logo to invoke button when as icon 2023-09-20 19:30:17 -04:00
b915d74127 Remove fastapi-socketio dependency, doesn't really do much for us and… (#4552)
* Remove fastapi-socketio dependency, doesn't really do much for us and isn't well maintained

* Run python black

* Remove fastapi_socketio import

* Add __app as class variable in case we ever need it later

* Run isort

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-20 22:30:01 +00:00
6ec347bd41 set default for informational popups to be disabled (#4611)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-20 18:12:50 -04:00
e54843acc9 Merge branch 'main' into remove-tooltip-default 2023-09-20 18:04:08 -04:00
0960518088 add techjedi's database maintenance script 2023-09-20 17:46:49 -04:00
21de74fac4 set default for informational popups to be disabled 2023-09-20 17:43:22 -04:00
8ce9b6c51e Update CONFIGURATION.md
Fixed typo missing backtick
2023-09-20 17:33:04 -04:00
b64ade586d feature: support TAESD - Tiny Autoencoder for Stable Diffusion (#4316)
[TAESD - Tiny Autoencoder for Stable
Diffusion](https://github.com/madebyollin/taesd) - is a tiny VAE that
provides significantly better results than my single-multiplication hack
but is still very fast.

The entire TAESD model weights are under 10 MB!

This PR requires diffusers 0.20:
- [x] #4311 

## To Do

Test with
- [x] SD 1.x
- [ ] SD 2.x: #4415 
- [x] SDXL

## Have you discussed this change with the InvokeAI team?
- See [TAESD Invocation
API](https://discord.com/channels/1020123559063990373/1137857402453119166)
      
## Have you updated all relevant documentation?
- [ ] No


## Related Tickets & Documents

<!--
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below. 

For example having the text: "closes #1234" would connect the current
pull
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

Should be able to import these models:
- [madebyollin/taesd](https://huggingface.co/madebyollin/taesd)
- [madebyollin/taesdxl](https://huggingface.co/madebyollin/taesdxl)

and use them as VAE.

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [x] Some. There are new tests for VaeFolderProbe based on VAE
configurations, but no tests that require the full model weights.
2023-09-20 17:23:20 -04:00
3c44a74ba5 Merge branch 'main' into feat/taesd 2023-09-20 17:13:11 -04:00
24d0901d8e wrap control net button with div to add width (#4608)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-20 16:02:48 -04:00
b1b5f70ea6 Merge branch 'main' into feat/taesd 2023-09-20 12:54:17 -07:00
6392098961 lint 2023-09-20 12:53:25 -07:00
2c39aec22d test(model management): test VaeFolderProbe 2023-09-20 12:48:59 -07:00
d066bc6d19 wrap control net button with div to add width 2023-09-20 15:44:15 -04:00
e487bcd0f7 feat(model management): guess whether a VAE is for SDXL based on its name 2023-09-20 12:07:12 -07:00
e0f8274f49 feat(model management): guess whether a VAE is for SDXL based on its name 2023-09-20 12:06:55 -07:00
69e3513e90 add missing UTILITIES.md (#4607)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X] Documentation Update
- [ ] Community Node Submission

This is a doc file that was missing from PR #4587 . Since that PR was
already merged. I’m pushing it in now.
2023-09-20 11:21:43 -07:00
7e706f02cb add missing UTILITIES.md 2023-09-20 14:19:27 -04:00
41dad2013a [Feature] Command-line script for viewing PNG metadata (#4587)
## What type of PR is this? (check all applicable)

- [X] Feature

## Have you discussed this change with the InvokeAI team?
- [X] No, because it is trivial

      
## Have you updated all relevant documentation?
- [X] Yes -- added a new page listing all the command-line scripts and
their most useful options.

## Description

InvokeAI version 2.3 had a script called `invokeai-metadata` that
accepted a list of png images and printed out JSON-formatted embedded
metadata. I used to use the script for sorting and tagging images
outside of the InvokeAI Web UI framework, and I think people might still
find it useful.

This script stopped working in 3.0 and I didn't notice that until just
now. This PR restores it to a functional state.

## Related Tickets & Documents

None
2023-09-20 14:17:00 -04:00
3f554d6824 Merge branch 'main' into feat/prettyprint-metadata 2023-09-20 14:06:47 -04:00
202c5a48c6 Merge branch 'main' into feat/prettyprint-metadata 2023-09-20 14:06:23 -04:00
2d71f6f4b8 add documentation 2023-09-20 13:49:29 -04:00
0420874f56 reimplement the old invokeai-metadata command 2023-09-20 13:49:29 -04:00
f222b871e9 Merge remote-tracking branch 'origin/main' into feat/taesd
# Conflicts:
#	invokeai/backend/model_management/model_probe.py
2023-09-20 10:46:55 -07:00
8b8d589033 (wip) add informational popover base component and sample (#4522)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description
Adds a new common component `IAIInformationPopover` that composes JSX to
be rendered within a popover as a tooltip. We were not able to use the
`Tooltip` component provided by chakra because you cannot interact with
elements within those (at least not that I could get working).

This just a sample over positive prompt. We need content from
@hipsterusername and @Millu before we can roll this out.

## Related Tickets & Documents

<!--
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below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-20 13:37:12 -04:00
f4c895257a Merge branch 'main' into maryhipp/informational-popover 2023-09-20 13:32:06 -04:00
10af5a26f2 update component to not use selectFromResult 2023-09-20 13:31:50 -04:00
1088adeb0a Merge branch 'main' into maryhipp/informational-popover 2023-09-20 13:28:22 -04:00
ad49380cd1 restore text of Invoke button (#4606)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-20 13:13:28 -04:00
b2fe24c401 restore text of Invoke button 2023-09-20 13:07:42 -04:00
b128db1d58 Merge branch 'main' into maryhipp/informational-popover 2023-09-20 12:38:36 -04:00
f7f0630d97 feat(backend): selective invalidation for invocation cache (#4597)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

## Description

This change enhances the invocation cache logic to delete cache entries
when the resources to which they refer are deleted.

For example, a cached output may refer to "some_image.png". If that
image is deleted, and this particular cache entry is later retrieved by
a node, that node's successors will receive references to the now
non-existent "some_image.png". When they attempt to use that image, they
will fail.

To resolve this, we need to invalidate the cache when the resources to
which it refers are deleted. Two options:
- Invalidate the whole cache on every image/latents/etc delete
- Selectively invalidate cache entries when their resources are deleted

Node outputs can be any shape, with any number of resource references in
arbitrarily nested pydantic models. Traversing that structure to
identify resources is not trivial.

But invalidating the whole cache is a bit heavy-handed. It would be nice
to be more selective.

Simple solution:
- Invocation outputs' resource references are always string identifiers
- like the image's or latents' name
- Invocation outputs can be stringified, which includes said identifiers
- When the invocation is cached, we store the stringified output
alongside the "live" output classes
- When a resource is deleted, pass its identifier to the cache service,
which can then invalidate any cache entries that refer to it

The images and latents storage services have been outfitted with
`on_deleted()` callbacks, and the cache service registers itself to
handle those events. This logic was copied from `ItemStorageABC`.

`on_changed()` callback are also added to the images and latents
services, though these are not currently used. Just following the
existing pattern.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

Reproduce the issue on main:
- Create a graph in workflow editor with two connected resize nodes
- Add an image to the first
- Enable cache on both
- Run the graph
- Clear Intermediates (in settings)
- Disable cache on the *second* node
- Run the graph, it should fail

Switch to the PR branch and start over, doing the exact same steps. You
shouldn't get any errors.

Example graph to start with:

![image](https://github.com/invoke-ai/InvokeAI/assets/4822129/c2f0f170-fff4-44f8-8d56-2d8b07ef6440)


## Added/updated tests?

- [~] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_
2023-09-20 11:09:39 -04:00
5075e9c899 fix more merge conflicts 2023-09-20 10:56:12 -04:00
3c1549cf5c Merge branch 'main' into fix/nodes/selective-cache-invalidation 2023-09-20 10:41:23 -04:00
9faa53ceb1 feat(ui): consolidate advanced params (#4599) 2023-09-21 00:19:31 +10:00
32672cfeda ui: misc small fixes (#4600)
* feat(ui): tweak queue UI components

* fix(ui): manually dispatch queue status query on queue item status change

RTK Query occasionally aborts the query that occurs when the tag is invalidated, especially if multples of them fire in rapid succession.

This resulted in the queue status and progress bar sometimes not reseting when the queue finishes its last item.

Manually dispatch the query now to get around this. Eventually should probably move this to a socket so we don't need to keep responding to socket with HTTP requests. Just send ti directly via socket

* chore(ui): remove errant console.logs

* fix(ui): do not accumulate node outputs in outputs area

* fix(ui): fix merge issue

---------

Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
2023-09-21 00:15:39 +10:00
b5266f89ad fix(ui): fallback to null for invalid metadata values (#4575) 2023-09-20 14:02:58 +00:00
7a3b467ce0 fixed merge conflicts 2023-09-20 10:00:11 -04:00
bdfdf854fc fix: canvas not working on queue
Add `batch_id` to outbound events. This necessitates adding it to both `InvocationContext` and `InvocationQueueItem`. This allows the canvas to receive images.

When the user enqueues a batch on the canvas, it is expected that all images from that batch are directed to the canvas.

The simplest, most flexible solution is to add the `batch_id` to the invocation context-y stuff. Then everything knows what batch it came from, and we can have the canvas pick up images associated with its list of canvas `batch_id`s.
2023-09-20 09:57:10 -04:00
1c38cce16d feat(ui): add confirmation dialog box to clear queue button 2023-09-20 09:26:55 -04:00
4cdca45228 feat(api): add route to clear invocation cache 2023-09-20 22:53:25 +10:00
bfed08673a fix(test): fix tests 2023-09-20 18:40:40 +10:00
c1aa2b82eb feat(nodes): default node_cache_size in MemoryInvocationCache to 0 (fully disabled) 2023-09-20 18:40:24 +10:00
0a09f84b07 feat(backend): selective invalidation for invocation cache
This change enhances the invocation cache logic to delete cache entries when the resources to which they refer are deleted.

For example, a cached output may refer to "some_image.png". If that image is deleted, and this particular cache entry is later retrieved by a node, that node's successors will receive references to the now non-existent "some_image.png". When they attempt to use that image, they will fail.

To resolve this, we need to invalidate the cache when the resources to which it refers are deleted. Two options:
- Invalidate the whole cache on every image/latents/etc delete
- Selectively invalidate cache entries when their resources are deleted

Node outputs can be any shape, with any number of resource references in arbitrarily nested pydantic models. Traversing that structure to identify resources is not trivial.

But invalidating the whole cache is a bit heavy-handed. It would be nice to be more selective.

Simple solution:
- Invocation outputs' resource references are always string identifiers - like the image's or latents' name
- Invocation outputs can be stringified, which includes said identifiers
- When the invocation is cached, we store the stringified output alongside the "live" output classes
- When a resource is deleted, pass its identifier to the cache service, which can then invalidate any cache entries that refer to it

The images and latents storage services have been outfitted with `on_deleted()` callbacks, and the cache service registers itself to handle those events. This logic was copied from `ItemStorageABC`.

`on_changed()` callback are also added to the images and latents services, though these are not currently used. Just following the existing pattern.
2023-09-20 18:26:47 +10:00
b7938d9ca9 feat: queued generation (#4502)
* fix(config): fix typing issues in `config/`

`config/invokeai_config.py`:
- use `Optional` for things that are optional
- fix typing of `ram_cache_size()` and `vram_cache_size()`
- remove unused and incorrectly typed method `autoconvert_path`
- fix types and logic for `parse_args()`, in which `InvokeAIAppConfig.initconf` *must* be a `DictConfig`, but function would allow it to be set as a `ListConfig`, which presumably would cause issues elsewhere

`config/base.py`:
- use `cls` for first arg of class methods
- use `Optional` for things that are optional
- fix minor type issue related to setting of `env_prefix`
- remove unused `add_subparser()` method, which calls `add_parser()` on an `ArgumentParser` (method only available on the `_SubParsersAction` object, which is returned from ArgumentParser.add_subparsers()`)

* feat: queued generation and batches

Due to a very messy branch with broad addition of `isort` on `main` alongside it, some git surgery was needed to get an agreeable git history. This commit represents all of the work on queued generation. See PR for notes.

* chore: flake8, isort, black

* fix(nodes): fix incorrect service stop() method

* fix(nodes): improve names of a few variables

* fix(tests): fix up tests after changes to batches/queue

* feat(tests): add unit tests for session queue helper functions

* feat(ui): dynamic prompts is always enabled

* feat(queue): add queue_status_changed event

* feat(ui): wip queue graphs

* feat(nodes): move cleanup til after invoker startup

* feat(nodes): add cancel_by_batch_ids

* feat(ui): wip batch graphs & UI

* fix(nodes): remove `Batch.batch_id` from required

* fix(ui): cleanup and use fixedCacheKey for all mutations

* fix(ui): remove orphaned nodes from canvas graphs

* fix(nodes): fix cancel_by_batch_ids result count

* fix(ui): only show cancel batch tooltip when batches were canceled

* chore: isort

* fix(api): return `[""]` when dynamic prompts generates no prompts

Just a simple fallback so we always have a prompt.

* feat(ui): dynamicPrompts.combinatorial is always on

There seems to be little purpose in using the combinatorial generation for dynamic prompts. I've disabled it by hiding it from the UI and defaulting combinatorial to true. If we want to enable it again in the future it's straightforward to do so.

* feat: add queue_id & support logic

* feat(ui): fix upscale button

It prepends the upscale operation to queue

* feat(nodes): return queue item when enqueuing a single graph

This facilitates one-off graph async workflows in the client.

* feat(ui): move controlnet autoprocess to queue

* fix(ui): fix non-serializable DOMRect in redux state

* feat(ui): QueueTable performance tweaks

* feat(ui): update queue list

Queue items expand to show the full queue item. Just as JSON for now.

* wip threaded session_processor

* feat(nodes,ui): fully migrate queue to session_processor

* feat(nodes,ui): add processor events

* feat(ui): ui tweaks

* feat(nodes,ui): consolidate events, reduce network requests

* feat(ui): cleanup & abstract queue hooks

* feat(nodes): optimize batch permutation

Use a generator to do only as much work as is needed.

Previously, though we only ended up creating exactly as many queue items as was needed, there was still some intermediary work that calculated *all* permutations. When that number was very high, the system had a very hard time and used a lot of memory.

The logic has been refactored to use a generator. Additionally, the batch validators are optimized to return early and use less memory.

* feat(ui): add seed behaviour parameter

This dynamic prompts parameter allows the seed to be randomized per prompt or per iteration:
- Per iteration: Use the same seed for all prompts in a single dynamic prompt expansion
- Per prompt: Use a different seed for every single prompt

"Per iteration" is appropriate for exploring a the latents space with a stable starting noise, while "Per prompt" provides more variation.

* fix(ui): remove extraneous random seed nodes from linear graphs

* fix(ui): fix controlnet autoprocess not working when queue is running

* feat(queue): add timestamps to queue status updates

Also show execution time in queue list

* feat(queue): change all execution-related events to use the `queue_id` as the room, also include `queue_item_id` in InvocationQueueItem

This allows for much simpler handling of queue items.

* feat(api): deprecate sessions router

* chore(backend): tidy logging in `dependencies.py`

* fix(backend): respect `use_memory_db`

* feat(backend): add `config.log_sql` (enables sql trace logging)

* feat: add invocation cache

Supersedes #4574

The invocation cache provides simple node memoization functionality. Nodes that use the cache are memoized and not re-executed if their inputs haven't changed. Instead, the stored output is returned.

## Results

This feature provides anywhere some significant to massive performance improvement.

The improvement is most marked on large batches of generations where you only change a couple things (e.g. different seed or prompt for each iteration) and low-VRAM systems, where skipping an extraneous model load is a big deal.

## Overview

A new `invocation_cache` service is added to handle the caching. There's not much to it.

All nodes now inherit a boolean `use_cache` field from `BaseInvocation`. This is a node field and not a class attribute, because specific instances of nodes may want to opt in or out of caching.

The recently-added `invoke_internal()` method on `BaseInvocation` is used as an entrypoint for the cache logic.

To create a cache key, the invocation is first serialized using pydantic's provided `json()` method, skipping the unique `id` field. Then python's very fast builtin `hash()` is used to create an integer key. All implementations of `InvocationCacheBase` must provide a class method `create_key()` which accepts an invocation and outputs a string or integer key.

## In-Memory Implementation

An in-memory implementation is provided. In this implementation, the node outputs are stored in memory as python classes. The in-memory cache does not persist application restarts.

Max node cache size is added as `node_cache_size` under the `Generation` config category.

It defaults to 512 - this number is up for discussion, but given that these are relatively lightweight pydantic models, I think it's safe to up this even higher.

Note that the cache isn't storing the big stuff - tensors and images are store on disk, and outputs include only references to them.

## Node Definition

The default for all nodes is to use the cache. The `@invocation` decorator now accepts an optional `use_cache: bool` argument to override the default of `True`.

Non-deterministic nodes, however, should set this to `False`. Currently, all random-stuff nodes, including `dynamic_prompt`, are set to `False`.

The field name `use_cache` is now effectively a reserved field name and possibly a breaking change if any community nodes use this as a field name. In hindsight, all our reserved field names should have been prefixed with underscores or something.

## One Gotcha

Leaf nodes probably want to opt out of the cache, because if they are not cached, their outputs are not saved again.

If you run the same graph multiple times, you only end up with a single image output, because the image storage side-effects are in the `invoke()` method, which is bypassed if we have a cache hit.

## Linear UI

The linear graphs _almost_ just work, but due to the gotcha, we need to be careful about the final image-outputting node. To resolve this, a `SaveImageInvocation` node is added and used in the linear graphs.

This node is similar to `ImagePrimitive`, except it saves a copy of its input image, and has `use_cache` set to `False` by default.

This is now the leaf node in all linear graphs, and is the only node in those graphs with `use_cache == False` _and_ the only node with `is_intermedate == False`.

## Workflow Editor

All nodes now have a footer with a new `Use Cache [ ]` checkbox. It defaults to the value set by the invocation in its python definition, but can be changed by the user.

The workflow/node validation logic has been updated to migrate old workflows to use the new default values for `use_cache`. Users may still want to review the settings that have been chosen. In the event of catastrophic failure when running this migration, the default value of `True` is applied, as this is correct for most nodes.

Users should consider saving their workflows after loading them in and having them updated.

## Future Enhancements - Callback

A future enhancement would be to provide a callback to the `use_cache` flag that would be run as the node is executed to determine, based on its own internal state, if the cache should be used or not.

This would be useful for `DynamicPromptInvocation`, where the deterministic behaviour is determined by the `combinatorial: bool` field.

## Future Enhancements - Persisted Cache

Similar to how the latents storage is backed by disk, the invocation cache could be persisted to the database or disk. We'd need to be very careful about deserializing outputs, but it's perhaps worth exploring in the future.

* fix(ui): fix queue list item width

* feat(nodes): do not send the whole node on every generator progress

* feat(ui): strip out old logic related to sessions

Things like `isProcessing` are no longer relevant with queue. Removed them all & updated everything be appropriate for queue. May be a few little quirks I've missed...

* feat(ui): fix up param collapse labels

* feat(ui): click queue count to go to queue tab

* tidy(queue): update comment, query format

* feat(ui): fix progress bar when canceling

* fix(ui): fix circular dependency

* feat(nodes): bail on node caching logic if `node_cache_size == 0`

* feat(nodes): handle KeyError on node cache pop

* feat(nodes): bypass cache codepath if caches is disabled

more better no do thing

* fix(ui): reset api cache on connect/disconnect

* feat(ui): prevent enqueue when no prompts generated

* feat(ui): add queue controls to workflow editor

* feat(ui): update floating buttons & other incidental UI tweaks

* fix(ui): fix missing/incorrect translation keys

* fix(tests): add config service to mock invocation services

invoking needs access to `node_cache_size` to occur

* optionally remove pause/resume buttons from queue UI

* option to disable prepending

* chore(ui): remove unused file

* feat(queue): remove `order_id` entirely, `item_id` is now an autoinc pk

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-20 15:09:24 +10:00
977e348a35 Update communityNodes.md with Prompt Tools & XY grid nodes(#4446)
* Update communityNodes.md

Adding Prompt Tools and XY grid nodes

* Update communityNodes.md

Added the new PromptStrength and PromptStrengthCombine Nodes

---------

Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
2023-09-20 14:24:55 +10:00
864f2270c3 feat: Add IP Adapter to InvokeAI (Node & Linear) (#4429)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description (edit by @blessedcoolant , @RyanJDick )

This PR adds support for IP-Adapters (a technique for image-based
prompts) in Invoke AI. Currently only available in the Node UI.

IP-Adapter Paper: [IP-Adapter: Text Compatible Image Prompt Adapter for
Text-to-Image Diffusion Models](https://arxiv.org/abs/2308.06721)
IP-Adapter reference code: https://github.com/tencent-ailab/IP-Adapter

On order to test, install the following models via the InvokeAI UI:

Image Encoders:

[InvokeAI/ip_adapter_sd_image_encoder](https://huggingface.co/InvokeAI/ip_adapter_sd_image_encoder)

[InvokeAI/ip_adapter_sdxl_image_encoder](https://huggingface.co/InvokeAI/ip_adapter_sdxl_image_encoder)

IP-Adapters:

[InvokeAI/ip_adapter_sd15](https://huggingface.co/InvokeAI/ip_adapter_sd15)

[InvokeAI/ip_adapter_plus_sd15](https://huggingface.co/InvokeAI/ip_adapter_plus_sd15)

[InvokeAI/ip_adapter_plus_face_sd15](https://huggingface.co/InvokeAI/ip_adapter_plus_face_sd15)

[InvokeAI/ip_adapter_sdxl](https://huggingface.co/InvokeAI/ip_adapter_sdxl)

Old instructions (for reference only):

> In order to test, you need to download and place the following models
in your InvokeAI models directory.
> 
> - SD 1.5 - https://huggingface.co/h94/IP-Adapter/tree/main/models -->
Download the models and the `image_encoder` folder to
`models/core/ip_adapters/sd-1`
> - SDXL - https://huggingface.co/h94/IP-Adapter/tree/main/sdxl_models
-Download the models and the `image_encoder` folder to
`models/core/ip_adapaters/sdxl`
> 
> This is only temporary. This needs to be handled differently. I
outlined them here.
https://github.com/invoke-ai/InvokeAI/pull/4429#issuecomment-1705776570

## Examples using this PR

### Image variations, no text prompt
Leftmost image in each row is original image used for input to
IP-Adapter. The other rows are example outputs with different seeds,
other parameters identical.

![ipadapter_invokai_example1](https://github.com/invoke-ai/InvokeAI/assets/303100/cae18b97-14a9-4499-8d87-f07faa8ad13a)







## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-19 14:31:08 -04:00
8b44d83859 yarn build 2023-09-19 14:03:22 -04:00
0b6315de71 Merge branch 'main' into feat/ip-adapter 2023-09-19 13:49:20 -04:00
578e682562 Merge branch 'main' into feat/taesd 2023-09-19 13:48:12 +10:00
92b49e45bb Address flake8 error. 2023-09-18 16:33:16 -04:00
b05b8ef677 Switch to using torch 2.0 attention for IP-Adapter (more memory-efficient). 2023-09-18 16:30:53 -04:00
382e2139bd Clear incompatible IP-Adapter when base model changes in the Linear UI. 2023-09-18 12:57:23 -04:00
d7ebe3f048 Merge branch 'maryhipp/informational-popover' of https://github.com/invoke-ai/InvokeAI into maryhipp/informational-popover 2023-09-18 11:03:06 -04:00
5c2bdf626b fix coherence copy 2023-09-18 11:03:02 -04:00
390a1c9fbb add in compositing settings header info popups 2023-09-18 11:01:43 -04:00
c46d9b8768 fix ts error in build 2023-09-18 10:31:50 -04:00
ef8d9843dd Merge branch 'main' into maryhipp/informational-popover 2023-09-18 10:16:16 -04:00
dc2e1a42bc add param negative conditioning tooltip 2023-09-18 09:12:03 -04:00
1869874433 chore(ui): lint 2023-09-18 16:01:20 +10:00
94f16b1c69 feat(ui): provide feedback when recalling invalid lora 2023-09-18 16:01:20 +10:00
cc0482ae8b feat(ui): simplify lora recall check 2023-09-18 16:01:20 +10:00
fdf9833c39 add toast 2023-09-18 16:01:20 +10:00
5a961bb58e first pass to recall LoRAs 2023-09-18 16:01:20 +10:00
627750eded Adding excludes to flake8 config 2023-09-18 15:10:04 +10:00
2a3909da94 isort: fix issues 2023-09-17 12:14:58 +12:00
e0dddbd38e chore: fix isort issues 2023-09-17 12:13:03 +12:00
231b7a5000 fix: Upload not working correctly on the ip Adapter image upload 2023-09-17 12:08:35 +12:00
b7773c9962 chore: black & lint fixes 2023-09-17 12:00:21 +12:00
11c501fc80 fix: Upload issue with the ip adapter image uploader 2023-09-17 11:58:15 +12:00
7be5743011 feat: Add IP Adapter Begin & End Percent to Linear UI 2023-09-17 11:53:05 +12:00
c48e648cbb Added per-step setting of IP-Adapter weights (for param easing, etc.) 2023-09-16 12:36:16 -07:00
29b4ddcc7f Merge branch 'feat/ip-adapter' of github.com:invoke-ai/InvokeAI into feat/ip-adapter 2023-09-16 09:32:41 -07:00
7ee13879e3 Added check in IP-Adapter to avoid begin/end step percent handling if use of IP-Adapter is already turned off due to potential clash with other cross attention control. 2023-09-16 09:29:50 -07:00
ced297ed21 Initial implementation of IP-Adapter "begin_step_percent" and "end_step_percent" for controlling on which steps IP-Adapter is applied in the denoising loop. 2023-09-16 08:24:12 -07:00
3e813ead1f chore: extract the adapter info initial state 2023-09-16 10:59:19 -04:00
820ec08e9a feat: Update Control Adapter Collapse active status to reflect IP Adapter 2023-09-16 10:59:19 -04:00
4dd289b337 feat: Handle IP Adapter Image being reset on being deleted. 2023-09-16 10:59:19 -04:00
b60b1e359e fix: Decrease the size of the IP Adapter Image Reset Button 2023-09-16 10:59:19 -04:00
208286e97a wip: Improve the IP Adapter UI 2023-09-16 10:59:19 -04:00
f7b64304ae wip: Add IP Adapter To Linear UI 2023-09-16 10:59:19 -04:00
834751e877 Merge branch 'main' into feat/ip-adapter 2023-09-16 07:06:46 +12:00
d94d4ef83f Missed Translations (#4529)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description
A few Missed Translations From the Translation Update

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-16 06:54:29 +12:00
e7a10d310f Merge branch 'main' into maryhipp/informational-popover 2023-09-15 14:52:57 -04:00
682d6998bc Merge branch 'main' into moretranslation 2023-09-16 06:52:24 +12:00
2ce07a4730 popovers updates 2023-09-15 14:48:36 -04:00
dc9074f65d Unmasked default (#4553)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ X ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ X ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ X ] No


## Description
Mask Edge was set to default, and producing poor results. I've updated
the default back to Unmasked.
2023-09-16 06:48:00 +12:00
45d5ab20ec remove individual popover components 2023-09-15 14:36:36 -04:00
b75c56768d Unmasked default 2023-09-15 13:52:11 -04:00
343df03a92 isort 2023-09-15 13:18:00 -04:00
b57acb7353 Merge branch 'main' into feat/ip-adapter 2023-09-15 13:15:25 -04:00
7bf7c16a5d Merge branch 'main' into maryhipp/informational-popover 2023-09-15 13:12:25 -04:00
56340c24c8 IP-Adapter Model Management (#4540)
Note: The target branch is `feat/ip-adapter`, not `main`. After a
cursory review here, I'll merge for an in-depth review as part of
https://github.com/invoke-ai/InvokeAI/pull/4429.

## Description

This branch adds model management support for IP-Adapter models. There
are a few notable/unusual aspects to how it is implemented:
- We have defined a model format that works better with our model
manager than the 'official' IP-Adapter repo, and will be hosting the
IP-Adapter models ourselves (See `invokeai/backend/ip_adapter/README.md`
for a description of the expected model formats.)
- The CLIP Vision models and IP-Adapter models are handled independently
in the model manager. The IP-Adapter model info has a reference to the
CLIP model that it is intended to be run with.
- The `BaseModelType.Any` field was added for CLIP Vision models, as
they don't have a clear 1-to-1 association with a particular base model.

## QA Instructions, Screenshots, Recordings

Install the following models via the InvokeAI UI:

Image Encoders:
-
[InvokeAI/ip_adapter_sd_image_encoder](https://huggingface.co/InvokeAI/ip_adapter_sd_image_encoder)
-
[InvokeAI/ip_adapter_sdxl_image_encoder](https://huggingface.co/InvokeAI/ip_adapter_sdxl_image_encoder)

IP-Adapters:
-
[InvokeAI/ip_adapter_sd15](https://huggingface.co/InvokeAI/ip_adapter_sd15)
-
[InvokeAI/ip_adapter_plus_sd15](https://huggingface.co/InvokeAI/ip_adapter_plus_sd15)
-
[InvokeAI/ip_adapter_plus_face_sd15](https://huggingface.co/InvokeAI/ip_adapter_plus_face_sd15)
-
[InvokeAI/ip_adapter_sdxl](https://huggingface.co/InvokeAI/ip_adapter_sdxl)
2023-09-15 12:42:02 -04:00
afe9756667 Merge branch 'main' into feat/taesd 2023-09-15 12:19:19 -04:00
ff3150a818 Update lora hotfix to new diffusers version(scale argument added) 2023-09-15 12:19:01 -04:00
fcea65770f added optional popovers for users to learn more about each setting 2023-09-15 10:37:05 -04:00
273271f091 Merge branch 'moretranslation' of https://github.com/mickr777/InvokeAI into moretranslation 2023-09-15 14:14:04 +10:00
54dc912c83 Revert some test Changes 2023-09-15 14:13:54 +10:00
571f50adf7 Merge branch 'main' into moretranslation 2023-09-15 14:06:26 +10:00
368bd6f778 Prettier Fixes 2023-09-15 14:04:28 +10:00
7481251127 More Translations and Fixes 2023-09-15 13:58:48 +10:00
16664da5b6 black 2023-09-14 23:49:02 -04:00
c104807201 Update list of supported IP-Adapters. 2023-09-14 23:43:19 -04:00
990ce9a1da Lookup IP-Adapter linked image encoder from disk instead of storing in model config metadata. 2023-09-14 23:06:57 -04:00
604fc006b1 fix(ui): construct openapi url from window.location.origin 2023-09-14 23:06:39 -04:00
5a42774fbe Update FEATURE_REQUEST.yml
Added some verbiage about making feature requests singular and focused.

Updated the placeholder to something more Invoke-y.
2023-09-14 22:19:03 -04:00
704e016f05 feat(ui): disable immutable redux check
The immutable and serializable checks for redux can cause substantial performance issues. The immutable check in particular is pretty heavy. It's only run in dev mode, but this and really slow down the already-slower performance of dev mode.

The most important one for us is serializable, which has far less of a performance impact.

The immutable check is largely redundant because we use immer-backed RTK for everything and immer gives us confidence there.

Disable the immutable check, leaving serializable in.
2023-09-14 22:02:29 -04:00
a1ef079d1f Merge branch 'main' into moretranslation 2023-09-15 11:34:48 +10:00
34a09cb4ca fix(ui): fix send to canvas crash
A few weeks back, we changed how the canvas scales in response to changes in window/panel size.

This introduced a bug where if we the user hadn't already clicked the canvas tab once to initialize the stage elements, the stage's dimensions were zero, then the calculation of the stage's scale ends up zero, then something is divided by that zero and Konva dies.

This is only a problem on Chromium browsers - somehow Firefox handles it gracefully.

Now, when calculating the stage scale, never return a 0 - if it's a zero, return 1 instead. This is enough to fix the crash, but the image ends up centered on the top-left corner of the stage (the origin of the canvas).

Because the canvas elements are not initialized at this point (we haven't switched tabs yet), the stage dimensions fall back to (0,0). This means the center of the stage is also (0,0) - so the image is centered on (0,0), the top-left corner of the stage.

To fix this, we need to ensure we:
- Change to the canvas tab before actually setting the image, so the stage elements are able to initialize
- Use `flushSync` to flush DOM updates for this tab change so we actually have DOM elements to work with
- Update the stage dimensions once on first load of it (so in the effect that sets up the resize observer, we update the stage dimensions)

The result now is the expected behaviour - images sent to canvas do not crash and end up in the center of the canvas.
2023-09-15 11:05:53 +10:00
18095ecc44 yarn build 2023-09-14 16:56:51 -04:00
fe19f11abf Bump DenoiseLatentsInvocation minor version. 2023-09-14 16:54:07 -04:00
c2f074dc2f Fix python static checks. 2023-09-14 16:48:47 -04:00
e02a557454 Fix frontend typescript errors. 2023-09-14 16:43:43 -04:00
fca60862e2 Add README.md describing IP-Adapter model formats. 2023-09-14 16:02:07 -04:00
94c186bb4c Fix bug in IPAdapter.to(...). 2023-09-14 15:45:25 -04:00
a22c8cb3a1 Improve robustness of check for IPAdapter vs IPAdapterPlus. 2023-09-14 15:25:41 -04:00
781e8521d5 Eliminate the need for IPAdapter.initialize(). 2023-09-14 15:02:59 -04:00
d114d0ba95 Remove need for the image_encoder param in IPAdapter.initialize(). 2023-09-14 14:14:35 -04:00
cc8b7a74da (minor) Delete minor TODO. 2023-09-14 13:04:34 -04:00
388554448a Add CLIP Vision model to IP-Adapter info and use this to infer which model to use. 2023-09-14 11:57:53 -04:00
cadc0839a6 typegen 2023-09-14 11:19:52 -04:00
d5160648d0 Add support for downloading IP-Adapter models from HF. 2023-09-14 11:18:43 -04:00
6d0ea42a94 Get CLIPVision model download from HF working. 2023-09-14 09:54:10 -04:00
0f93991087 Remove multiple of 8 requirement for ImageResizeInvocation (#4538)
Testing required the width and height to be multiples of 8. This is no longer needed.
2023-09-14 08:56:17 -04:00
2c1100509f Add BaseModelType.Any to be used by CLIPVisionModel. 2023-09-14 08:19:55 -04:00
ad5f61e3b5 Merge branch 'main' into moretranslation 2023-09-14 13:36:37 +10:00
f6738d647e fix(ui): store customStarUI outside redux
JSX is not serializable, so it cannot be in redux. Non-serializable global state may be put into `nanostores`.

- Use `nanostores` for `customStarUI`
- Use `nanostores` for `headerComponent`
- Re-enable the serializable & immutable check redux middlewares
2023-09-14 12:13:03 +10:00
c34b359c36 (minor) Remove duplicate TODO. 2023-09-13 21:25:20 -04:00
77d135967f Update IPAdapterModel to respect requested torch_dtype. 2023-09-13 21:06:42 -04:00
ebf26687cb (minor) Remove unnecessary TODO. 2023-09-13 21:03:42 -04:00
2f5e923008 Removed duplicate import in model_cache.py 2023-09-13 19:33:43 -04:00
b7296000e4 made MPS calls conditional on MPS actually being the chosen device with backend available 2023-09-13 19:33:43 -04:00
fab055995e Add empty_cache() for MPS hardware. 2023-09-13 19:33:43 -04:00
1c8991a3df Use CLIPVisionModel under model management for IP-Adapter. 2023-09-13 19:10:02 -04:00
3d52656176 Add CLIPVisionModel to model management. 2023-09-13 17:14:20 -04:00
d989c7fa34 add option for custom star ui (#4530)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-13 20:48:10 +00:00
a2777decd4 Add a IPAdapterModelField for passing passing IP-Adapter models between nodes. 2023-09-13 13:40:59 -04:00
d219167849 fix(latent): remove temporary workaround for lack of TAESD tiling support.
Now available in diffusers 0.21: https://github.com/huggingface/diffusers/pull/4627
2023-09-13 09:40:06 -07:00
090db1ab3a Merge remote-tracking branch 'origin/main' into feat/taesd 2023-09-13 09:17:53 -07:00
468253aa14 typegen 2023-09-13 08:27:24 -04:00
3ee9a21647 Initial (barely) working version of IP-Adapter model management. 2023-09-13 08:27:24 -04:00
0d823901ef Add IPAdapter to model_management __init__.py 2023-09-13 08:27:24 -04:00
7ee55489bb Improve model search warning messages. 2023-09-13 08:27:24 -04:00
163ece9aee Initial skeleton for IPAdapter model management. 2023-09-13 08:27:24 -04:00
3920d5c90d Missed Translations 2023-09-13 21:15:36 +10:00
0f0366f1f3 Update collections.py (#4513)
* Update collections.py

RangeOfSizeInvocation was not taking step into account when generating the end point of the range

* - updated the node description to refelect this mod
- added a gt=0 constraint to ensure only a positive size of the range
- moved the + 1 to be on the size. To ensure the range is the requested size in cases where the step is negative
- formatted with Black

* Removed +1 from the range calculation

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-13 18:26:41 +10:00
4e05dcfe2e Prompts from file support nodes (#3964)
* New classes to support the PromptsFromFileInvocation Class
- PromptPosNegOutput
- PromptSplitNegInvocation
- PromptJoinInvocation
- PromptReplaceInvocation

* - Added PromptsToFileInvocation,
- PromptSplitNegInvocation
  - now counts the bracket depth so ensures it cout the numbr of open and close brackets match.
  - checks for escaped [ ] so ignores them if escaped e.g \[
- PromptReplaceInvocation - now has a user regex. and no regex in made caseinsesitive

* Update prompt.py

created class PromptsToFileInvocationOutput and use it in PromptsToFileInvocation instead of BaseInvocationOutput

* Update prompt.py

* Added schema_extra title and tags  for PromptReplaceInvocation, PromptJoinInvocation,  PromptSplitNegInvocation and PromptsToFileInvocation

* Added PTFileds Collect and Expand

* update to nodes v1

* added ui_type to file_path for PromptToFile

* update params for the primitive types used, remove the ui_type filepath, promptsToFile now only accepts collections until a fix is available

* updated the parameters for the StringOutput primitive

* moved the prompt tools nodes out of the prompt.py into prompt_tools.py

* more rework for v1

* added github link

* updated to use "@invocation"

* updated tags

* Adde new nodes PromptStrength and PromptStrengthsCombine

* chore: black

* feat(nodes): add version to prompt nodes

* renamed nodes from prompt related to string related. Also moved them into a strings.py file.  Also moved and renamed the PromptsFromFileInvocation from prompt.py to strings.py.  The PTfileds still remain in the Prompt_tool.py for now.

* added , version="1.0.0" to the invocations

* removed the PTField related nodes and the prompt-tools.py file all new nodes now live in the

* formatted prompt.py and strings.py with Black and fixed silly mistake in the new StringSplitInvocation

* - Revert Prompt.py back to original
- Update strings.py to be only StringJoin, StringJoinThre, StringReplace, StringSplitNeg, StringSplit

* applied isort to imports

* fix(nodes): typos in `strings.py`

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
2023-09-13 08:06:38 +00:00
8c63173b0c Translation update (#4503)
* Update Translations

* Fix Prettier Issue

* Fix Error in invokebutton.tsx

* More Translations

* few Fixes

* More Translations

* More Translations and lint Fixes

* Update constants.ts

Revert "Update constants.ts"

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-13 17:31:34 +10:00
30792cb259 chore: flake8 2023-09-13 16:50:25 +10:00
a88f16b81c chore: isort 2023-09-13 16:50:25 +10:00
fb188ce63e feat(nodes): update float_math and integer_math to use new ui_choice_labels 2023-09-13 16:50:25 +10:00
57ebf735e6 feat(nodes): add InputField.ui_choice_labels: dict[str, str]
This maps values to labels for multiple-choice fields.

This allows "enum" fields (i.e. `Literal["val1", "val2", ...]` fields) to use code-friendly string values for choices, but present this to the UI as human-friendly labels.
2023-09-13 16:50:25 +10:00
ec0f6e7248 chore: black 2023-09-13 16:50:25 +10:00
93c55ebcf2 fixed validator when operation is first input 2023-09-13 16:50:25 +10:00
41f2eaa4de updated name references for Float To Integer 2023-09-13 16:50:25 +10:00
244201b45d Cleanup documentation 2023-09-13 16:50:25 +10:00
486b8506aa Combined nodes to Float and Int general maths 2023-09-13 16:50:25 +10:00
79ca181276 documentation update 2023-09-13 16:50:25 +10:00
dbde08f3d4 Updated default value on round to multiple 2023-09-13 16:50:25 +10:00
e542608534 changed float_to_int to generalized round_multiple node 2023-09-13 16:50:25 +10:00
99ee47b79b Added square root function 2023-09-13 16:50:25 +10:00
005087a652 Added float math 2023-09-13 16:50:25 +10:00
e9f5814c6d Update invokeai version to 3.1.1 2023-09-12 23:07:20 -04:00
c68b55f8e6 Update latest tag format 2023-09-12 23:07:20 -04:00
a21f5f259c Added crop option to ImagePasteInvocation (#4507)
* Added crop option to ImagePasteInvocation

ImagePasteInvocation extended the image with transparency when pasting outside of the base image's bounds. This introduces a new option to crop the resulting image back to the original base image.

* Updated version for ImagePasteInvocation as 3.1.1 was released.
2023-09-12 21:31:35 +00:00
7b2e6deaf1 add toggle for shouldDisableInformationalPopovers 2023-09-12 16:33:46 -04:00
63f94579c5 add informational popover base component and sample 2023-09-12 16:10:43 -04:00
e467ca7f1b Apply black, isort, flake8 2023-09-12 13:01:58 -04:00
0450c28f14 Adding pre-commit to test dependencies 2023-09-12 13:01:58 -04:00
e88d7c242f isort wip 3 2023-09-12 13:01:58 -04:00
caea6d11c6 isort wip 2 2023-09-12 13:01:58 -04:00
5615c31799 isort wip 2023-09-12 13:01:58 -04:00
4390a051ca isort wip 2023-09-12 13:01:58 -04:00
fafa21569a Adding isort GHA and pre-commit hooks 2023-09-12 13:01:58 -04:00
77a4fabc66 Update contributingNodes.md with correct community nodes link 2023-09-12 12:01:44 -04:00
5cbdcdaa1f adding nodes 2023-09-12 12:01:44 -04:00
044b6ac07a update model merging 2023-09-12 12:01:44 -04:00
774ade679d updated ti training 2023-09-12 12:01:44 -04:00
bf6c5cbe77 update development guide 2023-09-12 12:01:44 -04:00
7dd20090c2 update na & development docs 2023-09-12 12:01:44 -04:00
7c3fb3c54a updated nodes docs 2023-09-12 12:01:44 -04:00
2c8521b25d updated naming 2023-09-12 12:01:44 -04:00
179a3aaa71 support & triaging 2023-09-12 12:01:44 -04:00
49423a791d updated workflow links 2023-09-12 12:01:44 -04:00
666b5d7a60 added example workflows 2023-09-12 12:01:44 -04:00
2a0dbe3b5b update quick links in Readme 2023-09-12 12:01:44 -04:00
eb48718459 Update README 2023-09-12 12:01:44 -04:00
d4143136d0 Update new developer docs 2023-09-12 12:01:44 -04:00
f6ced9f54b new contributor docs 2023-09-12 12:01:44 -04:00
c82ea5a812 SDXL prompting 2023-09-12 12:01:44 -04:00
17891ae703 Update communityNodes.md info 2023-09-12 12:01:44 -04:00
e94dc47d56 Update contributingNodes.md with correct information 2023-09-12 12:01:44 -04:00
3dfff278aa Merge branch 'main' into feat/taesd 2023-09-12 17:47:53 +10:00
aa7d945b23 IP-Adapter Re-Factor (#4496)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

## Description

**NOTE!!!** This PR is against `feat/ip-adapter`, not `main`. I created
a PR because I made some pretty significant changes that I thought might
spark discussion.

I don't think it makes sense to do a full in-depth review here. If
possible, let's try to agree on the high-level approach and then merge
this and do an in-depth review on the original PR.

High-level changes:
- Split `IPAdapterField` from the `ControlField` and make them separate
inputs on the `DenoiseLatentsInvocation`
- Create context manager that handles patching/un-patching the UNet with
IP-Adapter attention blocks (`IPAdapter.apply_ip_adapter_attention()`)
- Pass IP-Adapter conditioning via `cross_attention_kwargs` rather than
concatenating it to the text embedding. This helps avoid breaking other
features (like long prompts).
- Remove unused blocks of the IP-Adapter implementation and do some
general tidying.

Out of scope:
- I haven't looked at model management yet. I'd like to get this merged
into `feat/ip-adapter` and then look at model management separately.
2023-09-11 18:51:10 -04:00
e060fef540 dont try to load image at all if shouldFetchMetadataFromApi (#4511)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-11 11:11:32 -04:00
88db094cf2 Merge branch 'main' into feat/taesd 2023-09-11 22:11:25 +10:00
183f66c70c fixed quick links responsiveness (#4488)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [x] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description
There was an issue with the responsiveness of the quick links buttons in
the documentation.

## Related Tickets & Documents

- Related Issue #4455
- Closes #4455

## QA Instructions, Screenshots, Recordings

• On the documentation website, go to the Home page, scroll down to the
quick-links section.

[Home - InvokeAI Stable Diffusion Toolkit
Docs.webm](https://github.com/invoke-ai/InvokeAI/assets/92071471/0a7095c1-9d78-47f2-8da7-9c1e796bea3d)

## Added/updated tests?

- [ ] Yes
- [x] No : _It is a minor change in the documentation website._

## [optional] Are there any post deployment tasks we need to perform? No
2023-09-09 12:34:09 +10:00
abc50ce88b Merge branch 'main' into main 2023-09-09 12:31:26 +10:00
50a0691514 flake8 2023-09-08 18:05:31 -04:00
a255624984 black 2023-09-08 17:55:23 -04:00
2630fe3608 Remove unused ip_adapter/utils.py file. 2023-09-08 16:25:34 -04:00
dee6f86d5e Set 'title' for IP-Adapter fields with non-default names. 2023-09-08 16:14:17 -04:00
6ca6cf713c Tidy IPAdapter. Add types, improve field/method naming. 2023-09-08 16:00:58 -04:00
3f7d5b4e0f Remove redundant IPAdapterXL class. 2023-09-08 15:46:10 -04:00
91596d9527 Re-factor IPAdapter to patch UNet in a context manager. 2023-09-08 15:39:22 -04:00
d0a7832326 fix(tests): clarify test_deny_nodes xfail.reason 2023-09-08 13:24:37 -04:00
75bc43b2a5 fix(tests): make test_deny_nodes as xfail :( 2023-09-08 13:24:37 -04:00
4395ee3c03 feat: parse config before importing anything else
We need to parse the config before doing anything related to invocations to ensure that the invocations union picks up on denied nodes.

- Move that to the top of api_app and cli_app
- Wrap subsequent imports in `if True:`, as a hack to satisfy flake8 and not have to noqa every line or the whole file
- Add tests to ensure graph validation fails when using a denied node, and that the invocations union does not have denied nodes (this indirectly provides confidence that the generated OpenAPI schema will not include denied nodes)
2023-09-08 13:24:37 -04:00
1d2636aa90 feat: ignore unknown args
Do not throw when parsing unknown args, instead parse only known args print the unknown ones (supersedes #4216)
2023-09-08 13:24:37 -04:00
24d9357fdc feat(ui): truncate error messages in toasts to 128 characters 2023-09-08 13:24:37 -04:00
74cc409c72 feat(ui): add nodesAllowlist to config 2023-09-08 13:24:37 -04:00
cc92ce3da5 feat(backend): allow/deny nodes - do not parse args again 2023-09-08 13:24:37 -04:00
7254a6a517 feat(ui): add UI-level nodes denylist
This simply hides nodes from the workflow editor. The nodes will still work if an API request is made with them. For example, you could hide `iterate` nodes from the workflow editor, but if the Linear UI makes use of those nodes, they will still function.

- Update `AppConfig` with optional property `nodesDenylist: string[]`
- If provided, nodes are filtered out by `type` in the workflow editor
2023-09-08 13:24:37 -04:00
dc771d9645 feat(backend): allow/deny nodes
Allow denying and explicitly allowing nodes. When a not-allowed node is used, a pydantic `ValidationError` will be raised.

- When collecting all invocations, check against the allowlist and denylist first. When pydantic constructs any unions related to nodes, the denied nodes will be omitted
- Add `allow_nodes` and `deny_nodes` to `InvokeAIAppConfig`. These are `Union[list[str], None]`, and may be populated with the `type` of invocations.
- When `allow_nodes` is `None`, allow all nodes, else if it is `list[str]`, only allow nodes in the list
- When `deny_nodes` is `None`, deny no nodes, else if it is `list[str]`, deny nodes in the list
- `deny_nodes` overrides `allow_nodes`
2023-09-08 13:24:37 -04:00
d669f0855d Comment unused IPAdapter generate(...) methods. 2023-09-08 13:12:42 -04:00
b2d5b53b5f Pass IP-Adapter conditioning via cross_attention_kwargs instead of concatenating to the text embedding. This avoids interference with other features that manipulate the text embedding (e.g. long prompts). 2023-09-08 11:47:36 -04:00
ddc148b70b Move ConditioningData and its field classes to their own file. This will allow new conditioning types to be added more cleanly without introducing circular dependencies. 2023-09-08 11:00:11 -04:00
47ea71d9bd fixed quick links responsiveness 2023-09-08 08:38:06 -04:00
dccf291f64 3.1.1rc1 Release (#4493)
## What type of PR is this? (check all applicable)

3.1.1 Release build & updates


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
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below. 

For example having the text: "closes #1234" would connect the current
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-08 16:05:23 +10:00
d3a94e5853 Update release version to 3.1.1rc1 2023-09-08 15:27:22 +10:00
0166d7ba2b new frontend build 2023-09-08 15:22:22 +10:00
b700809e14 Maryhipp/option fetch metadata from api (#4491)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Description

Adds a configuration option to fetch metadata and workflows from api
isntead of the image file. Needed for commercial.
2023-09-08 15:29:13 +12:00
501cb4c1e2 Merge branch 'main' into maryhipp/option-fetch-metadata-from-api 2023-09-08 11:56:02 +10:00
56399a650a fix(ui): use zod to parse metdata when fetching from api 2023-09-08 11:55:25 +10:00
e4035a51af fix(ui): add missing config property 2023-09-08 11:55:10 +10:00
cf83ddea15 fix(docs): Correct spelling and grammar in feature request template (#4490)
Minor corrections to spell and grammar in the feature request template.

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [x] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because:

This PR should be self explanatory.
      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description

Minor corrections to spell and grammar in the feature request template.

No code or behavioural changes.


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

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N/A

## Added/updated tests?

- [ ] Yes
- [x] No : _please replace this line with details on why tests
      have not been included_

There are no tests for the issue template.

## [optional] Are there any post deployment tasks we need to perform?
2023-09-08 11:37:02 +10:00
c2d43f007b Specify the image_embedding_len in the IPAttnProcessor rather than the text embedding length. This enables the IPAttnProcessor to handle text embeddings of varying lengths. 2023-09-07 18:20:21 -04:00
Sam
a79d5901c7 Correct spelling and grammar in feature request template
Minor corrections to spell and grammar in the feature request template
2023-09-08 07:47:55 +10:00
7703bf2ca1 Delete IP-Adapter copies of AttnProcessor and AttnProcessor2_0, which were unmodified from diffusers. 2023-09-07 15:00:13 -04:00
b5e1ba34b3 Merge branch 'main' into refactor/rename-get-logger 2023-09-07 23:19:59 +10:00
a98c37b7a3 Added extra steps to update the Cudnnn DLL found in the Torch packages (#4459)
I added extra steps to update the Cudnnn DLL found in the Torch package
because it wasn't optimised or didn't use the lastest version. So
manually updating it can speed up iteration but the result might differ
from each card. Exemple i passed from 3 it/s to a steady 20 it/s.

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [x] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

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## Added/updated tests?

- [x] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-07 13:38:46 +10:00
252adb9e70 Fixed typos 2023-09-07 13:16:25 +10:00
40a0b2c366 Update 030_INSTALL_CUDA_AND_ROCM.md 2023-09-07 03:25:26 +02:00
cfc4caf231 Update 030_INSTALL_CUDA_AND_ROCM.md
Added Extra step and clarification on how to choose between 11x or 12x update for Cudnnn dll
2023-09-07 03:24:13 +02:00
23fdf0156f Clean up IP-Adapter in diffusers_pipeline.py - WIP 2023-09-06 20:42:20 -04:00
cdbf40c9b2 Revert ControlNetInvocation changes. 2023-09-06 19:30:30 -04:00
46c9dcb113 Run yarn build. 2023-09-06 17:16:01 -04:00
6df79045fa Run typegen. 2023-09-06 17:03:37 -04:00
d776e0a0a9 Split ControlField and IpAdapterField. 2023-09-06 17:03:37 -04:00
e16598c48a Merge branch 'main' into patch-2 2023-09-06 13:59:59 +10:00
6506ce3e68 Updated "\" to be escaped in markdown 2023-09-06 13:58:53 +10:00
3afa73cd33 Update 030_INSTALL_CUDA_AND_ROCM.md 2023-09-06 13:55:33 +10:00
81ea742aea cleanup 2023-09-05 16:55:44 -04:00
15d28bfdbf add option to fetch metadata from api instead of reading off of png 2023-09-05 16:54:29 -04:00
0e5eac7c21 fix(nodes): add version to iterate and collect (#4469)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Description

fix(nodes): add version to iterate and collect

## Related Tickets & Documents

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For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

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software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-06 03:29:55 +12:00
0a1c5bea05 fix(ui): do not assign empty string to version if undefined
this causes zod to fail when building workflows
2023-09-06 00:01:26 +10:00
9c290f4575 fix(nodes): add version to iterate and collect 2023-09-05 23:47:57 +10:00
500f3046a9 remove choice to update from main and add a warning about tags & branches 2023-09-05 08:14:26 -04:00
53f2369d18 Update 030_INSTALL_CUDA_AND_ROCM.md 2023-09-05 08:06:39 -04:00
357912285a feat: Scaled Bounding Box Dimensions now respect Aspect Ratio (#4463)
## What type of PR is this? (check all applicable)

- [x] Feature


## Have you discussed this change with the InvokeAI team?
- [x] Yes
      
## Description

Scale Before Processing Dimensions now respect the Aspect Ratio that is
locked in. This makes it way easier to control the setting when using it
with locked ratios on the canvas.
2023-09-05 23:19:14 +12:00
0f2b8dd7df Merge branch 'main' into scaled-aspect-ratio 2023-09-05 23:16:18 +12:00
ba2ce72584 Prevent config script from trying to set vram on macs (#4412)
## What type of PR is this? (check all applicable)

- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes
      
## Have you updated all relevant documentation?
- [X] Yes


## Description

Running the config script on Macs triggered an error due to absence of
VRAM on these machines! VRAM setting is now skipped.

## Added/updated tests?

- [ ] Yes
- [X] No : Will add this test in the near future.
2023-09-05 07:15:30 -04:00
c54c1f603b Merge branch 'main' into bugfix/set-vram-on-macs 2023-09-05 07:09:39 -04:00
9caa2a2043 fix: Set scaled steps to be at 64 to be in sync with the rest of the canvas 2023-09-05 22:59:37 +12:00
86185f2fe3 feat: Scaled Bounding Box Dimensions now respect Aspect Ratio 2023-09-05 22:37:14 +12:00
dfbcb773da Update communityNodes.md (#4452)
Fixed bad link
2023-09-05 07:11:40 +00:00
04c0a83bff Added extra steps to update the Cudnnn DLL found in the Torch packages
I added extra steps to update the Cudnnn DLL found in the Torch package because it wasn't optimised or didn't use the lastest version. So manually updating it can speed up iteration but the result might differ from each card. Exemple i passed from 3 it/s to a steady 20 it/s.
2023-09-05 06:54:06 +02:00
7a30162583 Update CODEOWNERS (#4456)
@blessedcoolant Per discussion, have updated codeowners so that we're
not force merging things.

This will, however, necessitate a much more disciplined approval.
2023-09-05 16:53:15 +12:00
2c65ffa305 Merge branch 'main' into codeowners-update 2023-09-05 16:46:38 +12:00
331a6227cc Add textfontimage node to communityNodes.md (#4379)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [X] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description
Add textfontimage node to communityNodes.md

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-05 14:10:35 +10:00
eb90ea41fd Merge branch 'main' into textfontimage 2023-09-05 13:54:46 +10:00
94ec3da7b5 chore: regen scheme merge 2023-09-05 15:23:16 +12:00
f44496a579 Merge branch 'main' into feat/ip-adapter 2023-09-05 15:22:15 +12:00
f134804fe7 Update CODEOWNERS 2023-09-04 23:19:24 -04:00
c59c3ae499 Update CODEOWNERS 2023-09-04 23:19:24 -04:00
42ee95ee97 fix(ui): fix non-nodes validation logic being applied to nodes invoke button (#4457)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

    
## Description

fix(ui): fix non-nodes validation logic being applied to nodes invoke
button

For example, if you had an invalid controlnet setup, it would prevent
you from invoking on nodes, when node validation was disabled.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
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- Closes
https://discord.com/channels/1020123559063990373/1028661664519831552/1148431783289966603
2023-09-05 15:03:02 +12:00
b008fd4a5f Merge branch 'main' into fix/ui/fix-invoke-button-validation 2023-09-05 15:00:39 +12:00
6b850d506a feat: Inpaint & Outpaint Improvements (#4408)
## What type of PR is this? (check all applicable)

- [x] Feature
- [x] Optimization

## Have you discussed this change with the InvokeAI team?
- [x] Yes


## Description

# Coherence Mode

A new parameter called Coherence Mode has been added to Coherence Pass
settings. This parameter controls what kind of Coherence Pass is done
after Inpainting and Outpainting.

- Unmasked: This performs a complete unmasked image to image pass on the
entire generation.
- Mask: This performs a masked image to image pass using your input mask
as the coherence mask.
- Mask Edge [DEFAULT] - This performs as masked image to image pass on
the edges of your mask to try and clear out the seams.

# Why The Coherence Masked Modes?

One of the issues with unmasked coherence pass arises when the diffusion
process is trying to align detailed or organic objects. Because Image to
Image tends change the image a little bit even at lower strengths, this
ends up in the paste back process being slightly misaligned. By
providing the mask to the Coherence Pass, we can try to eliminate this
in those cases. While it will be impossible to address this for every
image out there, having these options will allow the user to automate a
lot of this. For everything else there's manual paint over with inpaint.

# Graph Improvements

The graphs have now been refined quite a bit. We no longer do manual
blurring of the masks anymore for outpainting. This is no longer needed
because we now dilate the mask depending on the blur size while pasting
back. As a result we got rid of quite a few nodes that were handling
this in the older graph.

The graphs are also a lot cleaner now because we now tackle Scaled
Dimensions & Coherence Mode completely independently.

Inpainting result seem very promising especially with the Mask Edge
mode.

---

# New Infill Methods [Experimental]

We are currently trying out various new infill methods to see which ones
might perform the best in outpainting. We may keep all of them or keep
none. This will be decided as we test more.

## LaMa Infill

- Renabled LaMA infill in the UI.
- We are trying to get this to work without a memory overhead.

In order to use LaMa, you need to manually download and place the LaMa
JIT model in `models/core/misc/lama/lama.pt`. You can download the JIT
model from Sanster
[here](https://github.com/Sanster/models/releases/download/add_big_lama/big-lama.pt)
and rename it to `lama.pt` or you can use the script in the original
LaMA repo to convert the base model to a JIT model yourself.

## CV2 Infill

- Added a new infilling method using CV2's Inpaint.

## Patchmatch Rescaling

Patchmatch infill input image is now downscaled and infilled. Patchmatch
can be really slow at large resolutions and this is a pretty decent way
to get around that. Additionally, downscaling might also provide a
better patch match by avoiding larger areas to be infilled with
repeating patches. But that's just the theory. Still testing it out.

## [optional] Are there any post deployment tasks we need to perform?

- If we decide to keep LaMA infill, then we will need to host the model
and update the installer to download it as a core model.
2023-09-05 14:55:30 +12:00
99fe95ab03 fix: Add validation for image_encoder model too 2023-09-05 14:49:41 +12:00
3f3e0ab9f5 Merge branch 'main' into lama-infill 2023-09-05 14:47:53 +12:00
8b305651f9 fix(ui): fix non-nodes validation logic being applied to nodes invoke button 2023-09-05 12:44:39 +10:00
95ecb1a0c1 fix(ip_adapter): add None to types 2023-09-05 12:30:00 +10:00
bd15874cf6 feat(nodes): add control_type validation & fix types 2023-09-05 12:24:54 +10:00
52bd2bbb13 Update communityNodes.md with a few more nodes (#4444)
Adds my (@dwringer's) released nodes to the community nodes page.

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description
Adds my released nodes -
Depth Map from Wavefront OBJ
Enhance Image
Generative Grammar-Based Prompt Nodes
Ideal Size Stepper
Image Compositor
Final Size & Orientation / Random Switch (Integers)
Text Mask (Simple 2D)
2023-09-05 12:20:33 +10:00
a9fafad5b5 chore: sync, lint & update 2023-09-05 14:17:23 +12:00
c5b9c8fc3a Merge branch 'main' into lama-infill 2023-09-05 14:16:27 +12:00
fb5ac78191 Merge branch 'lama-infill' of https://github.com/blessedcoolant/InvokeAI into lama-infill 2023-09-05 14:11:05 +12:00
871b9286d1 fix: Review changes 2023-09-05 14:10:41 +12:00
c49b436f06 Merge branch 'lama-infill' of github.com:blessedcoolant/InvokeAI into lama-infill 2023-09-04 21:54:52 -04:00
d2e327add9 install models/core/misc/lama/lama.pt 2023-09-04 21:54:40 -04:00
2ab75bc52e feat(ui): move fp32 check to its own variable
remove a ton of extraneous checks that are easy to miss during maintenance
2023-09-05 11:51:46 +10:00
30ab81b6bb fix: Update paths so they are serializable in the nodes 2023-09-05 13:50:21 +12:00
384ad2df6a Merge branch 'main' into patch-2 2023-09-04 21:48:17 -04:00
78195491bc fix: Make the adapter models use new local paths 2023-09-05 13:39:54 +12:00
94115b5217 fix(nodes): downscale and resample_mode are not optional 2023-09-05 11:23:13 +10:00
10eec546ad Consolidate and generalize saturation/luminosity adjusters (#4425)
* Consolidated saturation/luminosity adjust.
Now allows increasing and inverting.
Accepts any color PIL format and channel designation.

* Updated docs/nodes/defaultNodes.md

* shortened tags list to channel types only

* fix typo in mode list

* split features into offset and multiply nodes

* Updated documentation

* Change invert to discrete boolean.
Previous math was unclear and had issues with 0 values.

* chore: black

* chore(ui): typegen

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-05 11:18:37 +10:00
58aa159a50 fix(backend): fix remaining instances of getLogger() 2023-09-05 10:43:30 +10:00
d8f7c19030 Merge branch 'main' into refactor/rename-get-logger 2023-09-05 10:37:53 +10:00
c63390f6e1 fix: Temporarily update the ControlField zod model
While we decide how to go ahead with this .
2023-09-05 12:29:05 +12:00
ac3bf81ca4 Update communityNodes.md for consistency and conciseness
Trims down a couple of my node descriptions and adjusts the formatting a little bit for consistency.
2023-09-04 20:21:48 -04:00
cbd451c610 chore: Regen Schema 2023-09-05 12:13:08 +12:00
b0f91f2e75 fix: Remove types on adapter nodes. Superseded by the decorator 2023-09-05 12:12:19 +12:00
3ac68cde66 chore: flake8 cleanup 2023-09-05 12:07:12 +12:00
a69b1cd598 chore: Add Versioning data to new adapters + update model paths 2023-09-05 11:54:50 +12:00
65a76a086b cleanup: Some basic cleanup 2023-09-05 11:54:28 +12:00
07381e5a26 cleanup: merge conflicts 2023-09-05 11:37:12 +12:00
6bb378a101 Merge branch 'main' into feat/ip-adapter 2023-09-05 11:35:19 +12:00
edd64bd537 Replace links to .py files with repo links, and consolidate some nodes
Revised links to my node py files, replacing them with links to independent repos. Additionally I consolidated some nodes together (Image and Mask Composition Pack, Size Stepper nodes).
2023-09-04 19:25:12 -04:00
8795ea8b06 Merge branch 'main' into patch-2 2023-09-04 19:19:03 -04:00
b1ef3370fa chore: Regen Schema 2023-09-05 09:56:34 +12:00
db4af7c287 Merge branch 'main' into lama-infill 2023-09-05 09:54:44 +12:00
78cc5a7825 feat(nodes): versioning (#4449)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description

This PR is based on #4423 and should not be merged until it is merged.

[feat(nodes): add version to node
schemas](c179d4ccb7)

The `@invocation` decorator is extended with an optional `version` arg.
On execution of the decorator, the version string is parsed using the
`semver` package (this was an indirect dependency and has been added to
`pyproject.toml`).

All built-in nodes are set with `version="1.0.0"`.

The version is added to the OpenAPI Schema for consumption by the
client.

[feat(ui): handle node
versions](03de3e4f78)

- Node versions are now added to node templates
- Node data (including in workflows) include the version of the node
- On loading a workflow, we check to see if the node and template
versions match exactly. If not, a warning is logged to console.
- The node info icon (top-right corner of node, which you may click to
open the notes editor) now shows the version and mentions any issues.
- Some workflow validation logic has been shifted around and is now
executed in a redux listener.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Closes #4393

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

Loading old workflows should prompt a warning, and the node status icon
should indicate some action is needed.

## [optional] Are there any post deployment tasks we need to perform?

I've updated the default workflows:
- Bump workflow versions from 1.0 to 1.0.1
- Add versions for all nodes in the workflows
- Test workflows

[Default
Workflows.zip](https://github.com/invoke-ai/InvokeAI/files/12511911/Default.Workflows.zip)

I'm not sure where these are being stored right now @Millu
2023-09-05 09:53:46 +12:00
438bc70dfd Merge branch 'main' into feat/nodes/versioning 2023-09-05 09:39:54 +12:00
1f6c868212 feat(nodes): polymorphic fields (#4423)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

### Polymorphic Fields

Initial support for polymorphic field types. Polymorphic types are a
single of or list of a specific type. For example, `Union[str,
list[str]]`.

Polymorphics do not yet have support for direct input in the UI (will
come in the future). They will be forcibly set as Connection-only
fields, in which case users will not be able to provide direct input to
the field.

If a polymorphic should present as a singleton type - which would allow
direct input - the node must provide an explicit type hint.

For example, `DenoiseLatents`' `CFG Scale` is polymorphic, but in the
node editor, we want to present this as a number input. In the node
definition, the field is given `ui_type=UIType.Float`, which tells the
UI to treat this as a `float` field.

The connection validation logic will prevent connecting a collection to
`CFG Scale` in this situation, because it is typed as `float`. The
workaround is to disable validation from the settings to make this
specific connection. A future improvement will resolve this.

### Collection Fields

This also introduces better support for collection field types. Like
polymorphics, collection types are parsed automatically by the client
and do not need any specific type hints.

Also like polymorphics, there is no support yet for direct input of
collection types in the UI.

### Other Changes

- Disabling validation in workflow editor now displays the visual hints
for valid connections, but lets you connect to anything.
- Added `ui_order: int` to `InputField` and `OutputField`. The UI will
use this, if present, to order fields in a node UI. See usage in
`DenoiseLatents` for an example.
- Updated the field colors - duplicate colors have just been lightened a
bit. It's not perfect but it was a quick fix.
- Field handles for collections are the same color as their single
counterparts, but have a dark dot in the center of them.
- Field handles for polymorphics are a rounded square with dot in the
middle.
- Removed all fields that just render `null` from `InputFieldRenderer`,
replaced with a single fallback
- Removed logic in `zValidatedWorkflow`, which checked for existence of
node templates for each node in a workflow. This logic introduced a
circular dependency, due to importing the global redux `store` in order
to get the node templates within a zod schema. It's actually fine to
just leave this out entirely; The case of a missing node template is
handled by the UI. Fixing it otherwise would introduce a substantial
headache.
- Fixed the `ControlNetInvocation.control_model` field default, which
was a string when it shouldn't have one.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Closes #4266 

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

Add this polymorphic float node to the end of your
`invokeai/app/invocations/primitives.py`:
```py
@invocation("float_poly", title="Float Poly Test", tags=["primitives", "float"], category="primitives")
class FloatPolyInvocation(BaseInvocation):
    """A float polymorphic primitive value"""

    value: Union[float, list[float]] = InputField(default_factory=list, description="The float value")

    def invoke(self, context: InvocationContext) -> FloatOutput:
        return FloatOutput(value=self.value[0] if isinstance(self.value, list) else self.value)
``

Head over to nodes and try to connecting up some collection and polymorphic inputs.
2023-09-05 09:39:04 +12:00
52d15e06bf Merge branch 'main' into lama-infill 2023-09-05 07:12:27 +12:00
3dbb0e1bfb feat(tests): add tests for node versions 2023-09-04 19:16:44 +10:00
d6317bc53f docs: update INVOCATIONS.md with version info 2023-09-04 19:08:18 +10:00
4aca264308 feat(ui): handle node versions
- Node versions are now added to node templates
- Node data (including in workflows) include the version of the node
- On loading a workflow, we check to see if the node and template versions match exactly. If not, a warning is logged to console.
- The node info icon (top-right corner of node, which you may click to open the notes editor) now shows the version and mentions any issues.
- Some workflow validation logic has been shifted around and is now executed in a redux listener.
2023-09-04 19:08:18 +10:00
d9148fb619 feat(nodes): add version to node schemas
The `@invocation` decorator is extended with an optional `version` arg. On execution of the decorator, the version string is parsed using the `semver` package (this was an indirect dependency and has been added to `pyproject.toml`).

All built-in nodes are set with `version="1.0.0"`.

The version is added to the OpenAPI Schema for consumption by the client.
2023-09-04 19:08:18 +10:00
59cb6305b9 feat(tests): add tests for decorator and int -> float 2023-09-04 19:07:41 +10:00
945b9e3a0a Merge branch 'main' into textfontimage 2023-09-04 15:48:23 +10:00
920fc0e751 chore(ui): typegen 2023-09-04 15:25:58 +10:00
34e3c2e000 feat(ui): style handles 2023-09-04 15:25:31 +10:00
d65553841e fix: remove default_factory for ImageCollectionInvocation 2023-09-04 15:25:31 +10:00
446dc6bea1 fix(nodes): denoise_mask is connection-only, ui_order=6 2023-09-04 15:25:31 +10:00
92975130bd feat: allow float inputs to accept integers
Pydantic automatically casts ints to floats.
2023-09-04 15:25:31 +10:00
a765f01c08 chore(ui): typegen 2023-09-04 15:25:31 +10:00
09803b075d fix(ui): fix node value checks to compare to undefined
existing checks would fail if falsy values
2023-09-04 15:25:31 +10:00
1062fc4796 feat: polymorphic fields
Initial support for polymorphic field types. Polymorphic types are a single of or list of a specific type. For example, `Union[str, list[str]]`.

Polymorphics do not yet have support for direct input in the UI (will come in the future). They will be forcibly set as Connection-only fields, in which case users will not be able to provide direct input to the field.

If a polymorphic should present as a singleton type - which would allow direct input - the node must provide an explicit type hint.

For example, `DenoiseLatents`' `CFG Scale` is polymorphic, but in the node editor, we want to present this as a number input. In the node definition, the field is given `ui_type=UIType.Float`, which tells the UI to treat this as a `float` field.

The connection validation logic will prevent connecting a collection to `CFG Scale` in this situation, because it is typed as `float`. The workaround is to disable validation from the settings to make this specific connection. A future improvement will resolve this.

This also introduces better support for collection field types. Like polymorphics, collection types are parsed automatically by the client and do not need any specific type hints.

Also like polymorphics, there is no support yet for direct input of collection types in the UI.

- Disabling validation in workflow editor now displays the visual hints for valid connections, but lets you connect to anything.
- Added `ui_order: int` to `InputField` and `OutputField`. The UI will use this, if present, to order fields in a node UI. See usage in `DenoiseLatents` for an example.
- Updated the field colors - duplicate colors have just been lightened a bit. It's not perfect but it was a quick fix.
- Field handles for collections are the same color as their single counterparts, but have a dark dot in the center of them.
- Field handles for polymorphics are a rounded square with dot in the middle.
- Removed all fields that just render `null` from `InputFieldRenderer`, replaced with a single fallback
- Removed logic in `zValidatedWorkflow`, which checked for existence of node templates for each node in a workflow. This logic introduced a circular dependency, due to importing the global redux `store` in order to get the node templates within a zod schema. It's actually fine to just leave this out entirely; The case of a missing node template is handled by the UI. Fixing it otherwise would introduce a substantial headache.
- Fixed the `ControlNetInvocation.control_model` field default, which was a string when it shouldn't have one.
2023-09-04 15:25:31 +10:00
17170e9dab Merge branch 'main' into patch-2 2023-09-03 22:34:25 -05:00
d69f3a03bb feat: Infer Model Name automatically if empty in Model Forms (#4445)
## What type of PR is this? (check all applicable)

- [x] Feature

## Have you discussed this change with the InvokeAI team?
- [x] No
      
## Description

Automatically infer the name of the model from the path supplied IF the
model name slot is empty. If the model name is not empty, we presume
that the user has entered a model name or made changes to it and we do
not touch it in order to not override user changes.


## Related Tickets & Documents

- Addresses: #4443
2023-09-04 12:33:38 +12:00
95f44ff343 fix: Make the name extraction work for both ckpts and folders 2023-09-04 10:52:27 +12:00
f9c3c07d98 fix: Support UNIX paths 2023-09-04 10:16:57 +12:00
c91ba2dbe7 feat: Infer Model Name automatically if empty in Model Forms 2023-09-04 01:36:48 +12:00
917c2c480e Merge branch 'main' into lama-infill 2023-09-03 23:16:34 +12:00
fee5cd9c7e Update communityNodes.md with a few more nodes
Adds my (@dwringer's) released nodes to the community nodes page.
2023-09-03 02:37:36 -04:00
b0cce8008a Update communityNodes.md (#4442)
* Update communityNodes.md

Added some of my nodes to the community listing.
2023-09-03 16:31:12 +12:00
368c2bf08b fix(ui): clicking node collapse button does not bring node to front (#4437)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Description

fix(ui): clicking node collapse button does not bring node to front

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
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- Related Issue
https://discord.com/channels/1020123559063990373/1130288930319761428/1147333454632071249
- Closes #4438
2023-09-03 12:50:47 +12:00
0a70a856e5 Merge branch 'main' into fix/ui/fix-click-node-collapse 2023-09-03 09:43:40 +10:00
56204e84bc Fix baseinvocation use of __attribute__ to work with py3.9 (#4413)
## What type of PR is this? (check all applicable)

- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes
      
## Have you updated all relevant documentation?
- [X] Yes

## Description

There is a call in `baseinvocation.invocation_output()` to
`cls.__annotations__`. However, in Python 3.9 not all objects have this
attribute. I have worked around the limitation in the way described in
https://docs.python.org/3/howto/annotations.html , which supposedly will
produce same results in 3.9, 3.10 and 3.11.


## Related Tickets & Documents

See
https://discord.com/channels/1020123559063990373/1146897072394608660/1146939182300799017
for first bug report.
2023-09-02 12:09:21 -04:00
f1a01c473d Merge branch 'main' into bugfix/run-on-3.9 2023-09-02 12:01:37 -04:00
e27819f18f chore: remove unused files (#4433)
## What type of PR is this? (check all applicable)

- [x] Cleanup


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

## Description

Used https://github.com/albertas/deadcode to get rough overview of what
is not used, checked everything manually though. App still runs.

## Related Tickets & Documents

<!--
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below. 

For example having the text: "closes #1234" would connect the current
pull
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- Closes #4424

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

Ensure it doesn't explode when you run it.
2023-09-03 03:06:39 +12:00
f1f7778e73 Merge branch 'main' into chore/clean-up-unused-files 2023-09-03 02:59:31 +12:00
7763594839 Merge branch 'main' into bugfix/run-on-3.9 2023-09-02 10:08:40 -04:00
c965d3eb6b Merge branch 'main' into bugfix/set-vram-on-macs 2023-09-02 10:08:13 -04:00
85879d3013 remove additional unused scripts 2023-09-02 10:05:29 -04:00
4fa66b2ba8 ui: Move Coherence settings above mask settings 2023-09-03 01:39:01 +12:00
6cfabc585a feat: Add Coherence Mode - Mask 2023-09-03 01:26:32 +12:00
b5f42bedce feat: Add Coherence Mode 2023-09-03 00:34:37 +12:00
fded8bee39 chore: Regen schema 2023-09-02 23:13:29 +12:00
ec09e21fc2 Merge branch 'main' into lama-infill 2023-09-02 23:02:38 +12:00
7d50e413bc Merge branch 'main' into textfontimage 2023-09-02 18:12:56 +10:00
7df67d077a Merge branch 'main' into feat/taesd 2023-09-01 22:18:40 -07:00
625b08cff7 chore: typegen 2023-09-02 13:03:48 +10:00
89b724d222 fix(ui): fix metadata parsing of older images
The metadata parsing was overly strict, not taking into account the shape of old metadata. Relaxed the schemas.

Also fixed a misspelling.
2023-09-02 13:03:48 +10:00
6f6d920686 [Feature] Support the XL inpainting model (#4431)
* add StableDiffusionXLInpaintPipeline to probe list

* add StableDiffusionXLInpaintPipeline to probe list

* Blackified (?)

---------

Authored-by: Lincoln Stein <lstein@gmail.com>
Mucked about with to get it merged by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
2023-09-01 22:58:14 -04:00
699dfa222e fix(ui): node UI elements do not select node on click
Add a click handler for node wrapper component that exclusively selects that node, IF no other modifier keys are held.

Technically I believe this means we are doubling up on the selection logic, as reactflow handles this internally also. But this is by far the most reliable way to fix the UX.
2023-09-02 12:11:07 +10:00
288aec7080 Fix sdxl lora loader input definitions, fix namings (#4435)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-02 13:45:31 +12:00
2c754cfce7 Merge branch 'main' into fix/lora_node_inputs_definition 2023-09-02 13:38:05 +12:00
8fa2302956 Fix name 2023-09-02 04:37:11 +03:00
ec2b44bfbd update hooks to pass in DTO 2023-09-02 11:36:46 +10:00
f8bb1f7a3e update getImageMetadataFromFile query to allow dyanmic URL based on image without using baseUrl for rest of endpoints 2023-09-02 11:36:46 +10:00
9c3405e0c0 Fix sdxl lora loader input definitions, fix namings 2023-09-02 04:34:17 +03:00
4b78deba92 Merge branch 'main' into bugfix/set-vram-on-macs 2023-09-02 11:33:20 +10:00
d099924ae9 Merge branch 'main' into bugfix/run-on-3.9 2023-09-02 11:33:09 +10:00
b761807219 Merge branch 'main' into feat/ip-adapter 2023-09-02 11:31:08 +10:00
45259894e0 Merge branch 'main' into chore/clean-up-unused-files 2023-09-02 11:30:41 +10:00
94473c541d fix(ui): fix circular imports (#4434)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Description

The logic that introduced a circular import was actually extraneous. I
have entirely removed it.

This fixes the frontend lint test.
2023-09-02 13:29:25 +12:00
0a7d06f8c6 fix(ui): fix circular imports
The logic that introduced a circular import was actually extraneous. I have entirely removed it.
2023-09-02 11:26:48 +10:00
3288d9b31a Merge branch 'main' into chore/clean-up-unused-files 2023-09-02 11:13:15 +10:00
9cb04f6f80 chore: remove unused files 2023-09-02 11:12:19 +10:00
7269ed2a0a Merge branch 'main' into lama-infill 2023-09-02 11:21:31 +12:00
4092d051e8 fix: ControlImage Dimension retrieval not working as intended (#4432)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
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below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-02 11:19:56 +12:00
46bc6968b8 fix: ControlImage Dimension retrieval not working as intended 2023-09-02 11:11:34 +12:00
48484e9fc8 Merge branch 'main' into lama-infill 2023-09-02 11:08:31 +12:00
26f7adeaa3 fix: SDXL Lora Loader not showing weight input (#4430)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-09-02 11:07:44 +12:00
a12fbc7406 chore: black fix 2023-09-02 10:51:53 +12:00
ba2048dbc6 fix: SDXL Lora Loader not showing weight input 2023-09-02 10:47:55 +12:00
497f66e682 feat: Add Patchmatch Downscale control to UI + refine the ui there 2023-09-02 10:24:32 +12:00
b73216ef81 feat: Decrement Brush Size by 1 for values under 5 for more precision 2023-09-02 10:23:14 +12:00
469fc49a2f ui: Make patchmatch downscale options optional 2023-09-02 08:36:01 +12:00
a36cf2f1dd Add scale to patchmatch 2023-09-01 23:08:46 +03:00
5151798a16 Cleanup memory after model run 2023-09-01 20:50:39 +03:00
1a9f552a75 experimental: Add CV2 Infill 2023-09-02 04:48:18 +12:00
fb1b03960e Added IP-Adapter SDXL support. Added IP-Adapter "Plus" (more detail) model support. 2023-09-01 04:40:30 -07:00
74bfb5e1f9 First commit of separate node for IP-Adapter.
And it own dataclasses for passing info.
2023-08-31 23:07:15 -07:00
10e4d8b72d fix second place where __annotations__ called 2023-08-31 23:49:08 -04:00
6c2786201b Update invokeai/app/invocations/baseinvocation.py
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-08-31 23:45:19 -04:00
bc1bce18b0 Merge branch 'main' into feat/taesd 2023-08-31 20:26:10 -07:00
2cb57ef301 fix baseinvocation call to __attribute__ to work with py3.9 2023-08-31 23:11:54 -04:00
44b49c7f2d fixed true source of problem 2023-08-31 22:55:17 -04:00
52a5f1f56f prevent from trying to set vram on macs 2023-08-31 22:50:53 -04:00
7a295cbfd5 experimental: Pass Mask To Coherence Pass 2023-09-01 11:40:09 +12:00
6f162c5dec experimental: Dilate mask if blurred in Color Correction 2023-09-01 11:12:30 +12:00
b94ec14853 chore: Black lint fix 2023-09-01 09:19:10 +12:00
54cda8ea42 chore: Change LaMA log statement to use InvokeAI Logger 2023-09-01 09:17:41 +12:00
0d3d880323 feat: Re-Enable LaMa Infill 2023-09-01 09:13:28 +12:00
a74e2108bb Release/3.1.0 (#4397)
## What type of PR is this? (check all applicable)

This is the 3.1.0 release candidate. Minor bugfixes will be applied here
during testing and then merged into main upon release.
2023-08-31 13:34:53 -04:00
ca5689dc54 jigger model naming so that v1-5-inpaint is not the default on new installs 2023-08-31 10:56:25 -04:00
b567d65032 blackify and rerun frontend build 2023-08-31 10:35:17 -04:00
35ac8e78bd bump to release version 2023-08-31 10:33:02 -04:00
e90fd96eee fix(nodes): fix warning when using current image node 2023-08-31 13:40:38 +10:00
ed72d51969 fix(nodes): fix primitives defaults for collections 2023-08-31 13:22:31 +10:00
942ecbbde4 Merge branch 'feat/ip-adapter' of github.com:invoke-ai/InvokeAI into feat/ip-adapter 2023-08-30 18:35:53 -07:00
79db0e9e93 More cleanup after rebasing to main. 2023-08-30 18:29:06 -07:00
d5267357b1 Pad conditioning tensors from clip and clip2 in sdxl 2023-08-30 21:28:40 -04:00
e085eb63bd Check noise and latents shapes, more informative error 2023-08-30 21:28:40 -04:00
8e470f9b6f fix(ui): fix metadata retrieval when has controlnet 2023-08-31 11:20:18 +10:00
0c17f8604f Resolving rebase conflict, redirecting control imports to invocations/control_adapter 2023-08-30 17:35:31 -07:00
054edc4077 Oops, forgot to add control_adapter.py for control nodes in last refactor commit 2023-08-30 17:31:46 -07:00
5a9993772d Added ip_adapter_strength parameter to adjust weighting of IP-Adapter's added cross-attention layers 2023-08-30 17:28:30 -07:00
f2cd9e9ae2 Working POC for IP-Adapters. Not fully nodified yet, lots of caveats, hardwired model paths, etc. 2023-08-30 17:28:30 -07:00
9f86cfa471 Working POC of IP-Adapters. Not fully nodified yet. 2023-08-30 17:28:30 -07:00
8c1390166f Modifying code from https://github.com/tencent-ailab/IP-Adapter. Also adding license notice at top. 2023-08-30 17:28:30 -07:00
1ad98ce999 Core ip_adapter files from https://github.com/tencent-ailab/IP-Adapter
Copied into InvokeAI since IP-Adapter repo is not a package. Is there a better way to do this for non-packaged Python code while still keeping InvokeAI install easy?
2023-08-30 17:28:30 -07:00
83163ddd9a fix migrate script to work when autoimport directories are None 2023-08-30 18:46:17 -04:00
715686477e fix unknown PagingArgumentParser import error in ti-training 2023-08-30 17:49:19 -04:00
05e203570d make image import script work with python3.9; cleanup wheel creator 2023-08-30 17:35:58 -04:00
2bd3cf28ea nodes phase 5: workflow saving and loading (#4353)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

- Workflows are saved to image files directly
- Image-outputting nodes have an `Embed Workflow` checkbox which, if
enabled, saves the workflow
- `BaseInvocation` now has an `workflow: Optional[str]` field, so all
nodes automatically have the field (but again only image-outputting
nodes display this in UI)
- If this field is enabled, when the graph is created, the workflow is
stringified and set in this field
- Nodes should add `workflow=self.workflow` when they save their output
image to have the workflow written to the image
- Uploads now have their metadata retained so that you can upload
somebody else's image and have access to that workflow
- Graphs are no longer saved to images, workflows replace them

### TODO
- Images created in the linear UI do not have a workflow saved yet. Need
to write a function to build a workflow around the linear UI graph when
using linear tabs. Unfortunately it will not have the nice positioning
and size data the node editor gives you when you save a workflow...
we'll have to figure out how to handle this.

## Related Tickets & Documents

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below. 

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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
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2023-08-30 15:05:17 -04:00
3cd2d3b764 fix: SDXL T2I and L2I not respecting Scaled on Canvas 2023-08-31 06:45:21 +12:00
4bac36356a fix: Create SDXL Refiner Create Mask only in inpaint & outpaint 2023-08-31 06:33:09 +12:00
97763f778a fix: SDXL Refiner not working with Canvas Inpaint & Outpaint 2023-08-31 06:26:02 +12:00
754666ed09 fix: Missing SDXL Refiner Seamless VAE plug 2023-08-31 05:49:02 +12:00
4c407328f2 fix: SDXL Refiner Seamless Interaction 2023-08-31 05:14:19 +12:00
943bedadf2 ui: Rename ControlNet Collapse header to Control Adapters 2023-08-31 01:44:13 +12:00
667d4deeb7 feat(ui): improved model node ui 2023-08-30 22:36:40 +10:00
adfdb02c1b fix(ui): fix workflow edge validation for collapsed edges 2023-08-30 22:36:15 +10:00
24d44ca559 feat(nodes): add scheduler invocation 2023-08-30 22:35:47 +10:00
216dff143e feat(ui): swath of UI tweaks and improvements 2023-08-30 21:31:58 +10:00
4047343503 Add textfontimage node to communityNodes.md 2023-08-30 19:19:49 +10:00
f2334ec302 fix(ui): reset node execution states on cancel 2023-08-30 18:58:27 +10:00
044d4c107a feat(nodes): move all invocation metadata (type, title, tags, category) to decorator
All invocation metadata (type, title, tags and category) are now defined in decorators.

The decorators add the `type: Literal["invocation_type"]: "invocation_type"` field to the invocation.

Category is a new invocation metadata, but it is not used by the frontend just yet.

- `@invocation()` decorator for invocations

```py
@invocation(
    "sdxl_compel_prompt",
    title="SDXL Prompt",
    tags=["sdxl", "compel", "prompt"],
    category="conditioning",
)
class SDXLCompelPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
    ...
```

- `@invocation_output()` decorator for invocation outputs

```py
@invocation_output("clip_skip_output")
class ClipSkipInvocationOutput(BaseInvocationOutput):
    ...
```

- update invocation docs
- add category to decorator
- regen frontend types
2023-08-30 18:35:12 +10:00
ae05d34584 fix(nodes): fix uploading image metadata retention
was causing failure to save images
2023-08-30 14:52:50 +10:00
94d0c18cbd feat(ui): remove highlighto n mouseover 2023-08-30 13:22:59 +10:00
7b49f96472 feat(ui): style input fields 2023-08-30 13:19:37 +10:00
9a2c0554de feat(ui): better workflow validation and parsing
Checks for the existence of nodes for each edge - does not yet check the types.
2023-08-30 13:02:49 +10:00
68fd07a606 Merge branch 'feat/nodes-phase-5' of https://github.com/invoke-ai/InvokeAI into feat/nodes-phase-5 2023-08-30 14:14:05 +12:00
71591d0bee Merge branch 'main' into feat/nodes-phase-5 2023-08-30 12:13:08 +10:00
8014fc2f4f Revert "fix(ui): fix control image save button logic"
This reverts commit d8ce20c06f.
2023-08-30 12:12:54 +10:00
29112f96d2 Merge branch 'main' into feat/nodes-phase-5 2023-08-30 14:11:49 +12:00
4405c39e48 [3.1] UI Fixes (#4376)
## What type of PR is this? (check all applicable)

- [x] Feature
- [x] Bug Fix


## Have you discussed this change with the InvokeAI team?
- [x] Yes

## Description
- Keep Boards Modal open by default.
- Combine Coherence and Mask settings under Compositing
- Auto Change Dimensions based on model type (option)
- Size resets are now model dependent
- Add Set Control Image Height & Width to Width and Height option.
- Fix numerous color & spacing issues (especially those pertaining to
sliders being too close to the bottom)
- Add Lock Ratio Option
2023-08-30 14:10:42 +12:00
1d6be7f7fd Merge branch 'ui-fixes' of https://github.com/blessedcoolant/InvokeAI into ui-fixes 2023-08-30 14:08:39 +12:00
64723f0628 fix: ControlNet DnD icons repeated twice 2023-08-30 14:07:24 +12:00
8982543312 fix(ui): fix control image save button logic 2023-08-30 11:58:15 +10:00
d8ce20c06f fix(ui): fix control image save button logic 2023-08-30 11:33:38 +10:00
0ed6a141f1 Merge branch 'main' into feat/nodes-phase-5 2023-08-30 11:15:34 +10:00
33cb6cb4d8 Merge branch 'main' into ui-fixes 2023-08-30 12:58:43 +12:00
600e9ecf8d Hotfix to make second order schedulers work with mask (#4378)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents


## QA Instructions, Screenshots, Recordings


## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_
2023-08-30 12:49:04 +12:00
ca15b8b33e Fix wrong timestep selection in some cases(dpmpp_sde) 2023-08-30 03:40:59 +03:00
8562dbaaa8 Hotfix to make second order schedulers work with mask 2023-08-30 02:18:08 +03:00
db4d35ed45 ui: update scaled width and height sliders to be model sensitive 2023-08-30 10:28:54 +12:00
65fb6af01f ui: Make aspect ratio logic more robust 2023-08-30 10:15:26 +12:00
c6bab14043 ui: actually resolve circulars + fix flip bounding boxes AR unset 2023-08-30 09:33:04 +12:00
55f19aff3a ui: encase Denoising Strength to make it more prominent 2023-08-30 09:32:41 +12:00
1b6586dd8c fix: cyclic redundancy 2023-08-30 09:12:07 +12:00
b5da7faafb ui: make bounding box swap also unlock Aspect Ratio 2023-08-30 09:06:38 +12:00
b13a06f650 ui: map aspect ratios instead of manually creating the array 2023-08-30 08:52:11 +12:00
8e4d288f02 ui: Make swap size unlock fixed ratio
Coz it is no longer relevant
2023-08-30 08:44:34 +12:00
8d4caaabb0 ui: Simply collapse spacing 2023-08-30 08:40:17 +12:00
171a0eaf51 feat: Add Lock Ratio Option 2023-08-30 07:04:08 +12:00
2469859c01 feat: Add Set Control Image Width / Height to User Settings 2023-08-30 06:23:02 +12:00
cff391aa1d feat: Update size resets to be model dependent 2023-08-30 05:58:07 +12:00
4fd4aee2ab feat: Auto Change Dimensions on Model Switch by Type 2023-08-30 05:49:57 +12:00
5f4a62810e Added ip_adapter_strength parameter to adjust weighting of IP-Adapter's added cross-attention layers 2023-08-29 10:47:37 -07:00
35b7ae90ae Working POC for IP-Adapters. Not fully nodified yet, lots of caveats, hardwired model paths, etc. 2023-08-29 10:47:37 -07:00
9ed4d487d2 Working POC of IP-Adapters. Not fully nodified yet. 2023-08-29 10:47:37 -07:00
69d37217b8 Modifying code from https://github.com/tencent-ailab/IP-Adapter. Also adding license notice at top. 2023-08-29 10:47:37 -07:00
7afdefb0e5 Core ip_adapter files from https://github.com/tencent-ailab/IP-Adapter
Copied into InvokeAI since IP-Adapter repo is not a package. Is there a better way to do this for non-packaged Python code while still keeping InvokeAI install easy?
2023-08-29 10:47:37 -07:00
f5c5f59220 minor: tweak padding on ControlNet Collapse 2023-08-30 05:24:42 +12:00
9afc909ff0 ui: tweak parameter options spacing 2023-08-30 05:22:44 +12:00
176d41d624 ui: Add SubParametersWrapper 2023-08-30 05:05:54 +12:00
9eed8cdc27 ui: fix some minor spacing and color issues 2023-08-30 04:51:53 +12:00
98e905ee48 ui: Combine mask and coherence under Compositing 2023-08-30 04:51:32 +12:00
52c2397498 ui: Keep boards modal open by default 2023-08-30 04:17:30 +12:00
9f9807d7f7 fix: Controlnet Prepreocessed Image Save Icon Missing (#4375)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-30 04:06:04 +12:00
11fa87388b fix: Controlnet Prepreocessed Image Save Icon Missing 2023-08-30 04:05:36 +12:00
258b0814a8 Merge branch 'main' into feat/nodes-phase-5 2023-08-30 02:33:49 +12:00
dd2057322c enable .and() syntax and long prompts (#4112)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [X] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

In current main, long prompts and support for [Compel's `.and()`
syntax](https://github.com/damian0815/compel/blob/main/doc/syntax.md#conjunction)
is missing. This PR adds it back.

### needs Compel>=2.0.2.dev1
2023-08-30 02:30:22 +12:00
41c5963e41 Merge branch 'main' into pr/4112 2023-08-30 02:22:37 +12:00
ed1456e0cc feat: Send Canvas Image & Mask To ControlNet (#4374)
## What type of PR is this? (check all applicable)

- [x] Feature


## Have you discussed this change with the InvokeAI team?
- [x] Yes

      
## Description

Send stuff directly from canvas to ControlNet

## Usage

- Two new buttons available on canvas Controlnet to import image and
mask.
- Click them.
2023-08-30 02:21:57 +12:00
15a927b517 fix: Processing Control Image not saving properly 2023-08-30 02:09:13 +12:00
121396f844 Fix tokenization log for sd models 2023-08-29 17:07:33 +03:00
d251124196 feat: Add Save Preprocessed Image To Board 2023-08-30 01:14:41 +12:00
243e76dd80 feat: Send Canvas Image & Mask To ControlNet 2023-08-29 23:48:28 +12:00
cfee8d9804 chore: seamless print statement cleanup 2023-08-29 13:09:30 +12:00
68dc3c6cb4 feat: Upgrade compel to 2.0.2 2023-08-29 12:58:59 +12:00
4196c669a0 chore: black / flake lint errors 2023-08-29 12:57:26 +12:00
a1398dec91 Merge branch 'main' into pr/4112 2023-08-29 12:56:59 +12:00
c4bec0e81b Merge branch 'main' into feat/nodes-phase-5 2023-08-29 12:42:52 +12:00
a03233bd8a Add Next/Prev Buttons CurrentImageNode.tsx (#4352)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [X] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description
Adds Next and Prev Buttons to the current image node
As usual you don't have to use 😄 

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-29 12:42:16 +12:00
6fdeeb8ce8 Merge branch 'main' into pr/4352 2023-08-29 12:40:01 +12:00
9993e4b02e fix: lint errors 2023-08-29 12:37:09 +12:00
e6b677873a chore: Regen schema 2023-08-29 12:20:55 +12:00
44e77589b7 cleanup: Print statement in seamless hotfix 2023-08-29 12:18:26 +12:00
d0c74822eb resolve: Merge conflicts 2023-08-29 12:08:00 +12:00
383d008529 Merge branch 'main' into feat/nodes-phase-5 2023-08-29 12:05:28 +12:00
59511783fc Seamless Patch from Stalker (#4372)
Last commit that didn't get merged in with #4370
2023-08-29 08:57:06 +12:00
605e13eac0 chore: black fix 2023-08-29 07:50:17 +12:00
2a1d7342a7 Seamless Patch from Stalker 2023-08-28 15:48:05 -04:00
d1efabaf2f Seamless Implementation (#4370)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ X ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ X ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ X ] No


## Description
Adds Seamless back into the options for Denoising.

## Related Tickets & Documents

- Related Issue #3975 

## QA Instructions, Screenshots, Recordings

- Should test X, Y, and XY seamless tiling for all model architectures.

## Added/updated tests?

- [ ] Yes
- [ X ] No : Will need some guidance on automating this.
2023-08-28 15:18:04 -04:00
577464091c fix: SDXL LoRA's not working with seamless 2023-08-29 06:44:18 +12:00
aaae471910 fix: SDXL Canvas Inpaint & Outpaint being broken 2023-08-29 05:42:00 +12:00
56ed76fd95 fix: useMultiSelect file named incorrectly 2023-08-29 05:19:51 +12:00
5133825efb fix: Incorrect plug in Dynamic Prompt Graph 2023-08-29 05:17:46 +12:00
99475ab800 chore: pyflake lint fixes 2023-08-29 05:16:23 +12:00
50a266e064 feat: Add Seamless to Inpaint & Outpaint 2023-08-29 05:11:22 +12:00
87bb4d8f6e fix: Seamless not working with SDXL on Canvas 2023-08-29 04:52:41 +12:00
fcb60a7a59 chore: Update var names that were not updated 2023-08-29 04:33:22 +12:00
b5dac99411 feat: Add Seamless To Canvas Text To Image / Image To Image + SDXL + Refiner 2023-08-29 04:26:11 +12:00
a08d22587b fix: Incorrect node ID's for Seamless plugging 2023-08-29 04:21:11 +12:00
0ea67050f1 fix: Seamless not correctly plugged to SDXL Denoise Latents 2023-08-29 04:18:45 +12:00
6db19a8dee fix: Connection type on Seamless Node VAE Input 2023-08-29 04:15:15 +12:00
ef58635a76 chore: black lint 2023-08-29 04:04:03 +12:00
594e547c3b feat: Add Seamless to T2I / I2I / SDXL T2I / I2I + Refiner 2023-08-29 04:01:04 +12:00
2bf747caf6 Blackify 2023-08-28 18:36:27 +03:00
cd548f73fd Merge branch 'main' into feat_compel_and 2023-08-28 18:31:41 +03:00
bb085c5fba Move monkeypatch for diffusers/torch bug to hotfixes.py 2023-08-28 18:29:49 +03:00
3efb1f6f17 Merge branch 'Seamless' of https://github.com/invoke-ai/InvokeAI into Seamless 2023-08-28 10:30:43 -04:00
1ed0d7bf3c Merge branch 'main' into Seamless 2023-08-29 01:21:01 +12:00
a5fe6c8af6 enable preselected image actions (#4355)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description
Allow an image and action to be passed into the app for starting state

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-29 01:15:08 +12:00
3c37245804 Merge branch 'main' into maryhipp/preselected-image 2023-08-29 01:12:09 +12:00
e60af40c8d chore: lint fixes 2023-08-29 01:11:55 +12:00
421f5b7d75 Seamless Updates 2023-08-28 08:43:08 -04:00
3ef36707a8 chore: Black lint 2023-08-28 23:10:00 +12:00
00ca9b027a Update CurrentImageNode.tsx 2023-08-28 19:15:53 +10:00
e81e17ccb6 Merge branch 'main' into nextprevcurrentimagenode 2023-08-28 18:05:33 +10:00
b9731cb434 Merge branch 'main' into Seamless 2023-08-28 00:12:23 -04:00
502570e083 fix: Inpaint Fixes (#4301)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description
Fix masked generation with inpaint models

## Related Tickets & Documents
- Closes #4295 

## Added/updated tests?

- [ ] Yes
- [x] No
2023-08-28 00:11:11 -04:00
1f476692da Seamless fixes 2023-08-28 00:10:46 -04:00
5fdd25501b updates per stalkers comments 2023-08-27 22:54:53 -04:00
4f00dbe704 Merge branch 'main' into fix/inpaint_gen 2023-08-27 22:49:55 -04:00
b65c9ad612 Add monkeypatch for xformers to align unaligned attention_mask 2023-08-28 04:50:58 +03:00
24132a7950 Merge branch 'main' into refactor/rename-get-logger 2023-08-28 11:38:37 +10:00
ef3bf2803f Merge branch 'main' into feat_compel_and 2023-08-28 04:11:35 +03:00
f87b2364b7 Merge branch 'main' into nextprevcurrentimagenode 2023-08-28 10:44:17 +10:00
3e6c49001c Change antialias to True as input - image
Co-authored-by: Lincoln Stein <lincoln.stein@gmail.com>
2023-08-28 02:54:39 +03:00
19e0f360e7 Fix vae fields 2023-08-27 15:05:10 -04:00
ea40a7844a add VAE 2023-08-27 14:53:57 -04:00
0d2e194213 Fixed dict error 2023-08-27 14:21:56 -04:00
c6d00387a7 Revert old latent changes, update seamless 2023-08-27 14:15:37 -04:00
3de45af734 updates 2023-08-27 14:13:00 -04:00
526c7e7737 Provide antialias argument as behaviour will be changed in future(deprecation warning) 2023-08-27 20:04:55 +03:00
1811b54727 Provide metadata to image creation call 2023-08-27 20:03:53 +03:00
95883c2efd Add Initial (non-working) Seamless Implementation 2023-08-27 12:29:11 -04:00
b5a83bbc8a Update CODEOWNERS 2023-08-27 11:28:42 -04:00
38851ae19a Merge branch 'main' into nextprevcurrentimagenode 2023-08-27 19:50:39 +10:00
71c3955530 feat: Add Scale Before Processing To Canvas Txt2Img / Img2Img (w/ SDXL) 2023-08-27 08:26:23 +12:00
3f8d17d6b7 chore: Black linting 2023-08-27 06:17:08 +12:00
b18695df6f fix: Update color of denoise mask socket
The previous red look too much like the error color.
2023-08-27 06:16:13 +12:00
249048aae7 fix: Reorder DenoiseMask socket fields 2023-08-27 06:14:35 +12:00
521da555d6 feat: Update color of Denoise Mask socket 2023-08-27 06:09:02 +12:00
c923d094c6 rename: Inpaint Mask to Denoise Mask 2023-08-27 05:50:13 +12:00
226721ce51 feat: Setup UnifiedCanvas to work with new InpaintMaskField 2023-08-27 03:50:29 +12:00
af3e316cee chore: Regen schema 2023-08-27 03:12:03 +12:00
382a55afd3 fix: merge conflicts 2023-08-27 03:07:42 +12:00
e9633a3adb Merge branch 'main' into fix/inpaint_gen 2023-08-27 02:54:19 +12:00
61224e5cfe Update communityNodes.md (#4362)
Added a node to prompt Oobabooga Text-Generation-Webui

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [x] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [x] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-26 08:47:01 -04:00
dc581350e6 Merge branch 'main' into sammyf-patch-1-1 2023-08-26 08:46:38 -04:00
64c5b20ce3 Update communityNodes.md
discarded commits, resynced, added Load Video Frames to the community nodes. Hopefully I can start to understand github soon... sigh...
2023-08-25 23:43:57 -04:00
8a79798fa6 Merge branch 'main' into sammyf-patch-1-1 2023-08-25 20:40:34 -04:00
dff466244d Merge remote-tracking branch 'origin/main' into feat/taesd
# Conflicts:
#	invokeai/app/invocations/latent.py
2023-08-25 15:21:47 -07:00
6b462f2ed5 feat(dev_reload): use jurigged to hot reload changes to Python source (#4313) 2023-08-25 14:27:40 -07:00
9c13f1b0fd Merge branch 'main' into feat/dev_reload 2023-08-25 17:06:58 -04:00
7ab3d3861c Merge branch 'main' into sammyf-patch-1-1 2023-08-26 00:48:05 +10:00
8e90468637 Node for Oobabooga, Update communityNodes.md
third try should be the right try. Now with link
2023-08-25 16:22:50 +02:00
f67bbadf83 Add to communityNodes.md 2023-08-25 08:43:05 -04:00
e2942b9b8d Add Retroize Nodes to Community Nodes 2023-08-25 08:41:49 -04:00
ac942a2034 Update communityNodes.md
Added a node to prompt Oobabooga Text-Generation-Webui
2023-08-25 10:55:52 +02:00
0bf5fee1b2 correct solution to crash 2023-08-24 23:16:03 -04:00
8114fc7bc2 UI tweak to column select 2023-08-24 23:16:03 -04:00
f9d2bcce04 blackify 2023-08-24 23:16:03 -04:00
84bf2a03e9 fix crash that occurs when no invokeai.yaml is present 2023-08-24 23:16:03 -04:00
4ee65d179c 3.1 Documentation Updates (#4318)
* Updating Nodes documentation

* Restructured nodes docs

* Comfy to Invoke Overview

* Corrections to Comfy -> Invoke Mappings

* Adding GA4 to docs

* Hiding CLI status

* Node doc updates

* File path updates

* Updates based on lstein's feedback

* Fix broken links

* Fix broken links

* Update comfy to invoke nodes list

* Updated prompts documenation

* Fix formatting
2023-08-25 11:59:46 +10:00
368ff17ed4 Merge branch 'main' into feat/dev_reload 2023-08-24 15:21:50 -07:00
d52a096607 enable preselected image actions 2023-08-24 13:29:53 -04:00
44b6adfb9f cleanup 2023-08-25 00:09:16 +10:00
466a819f06 render created_by in UI if its present 2023-08-25 00:09:16 +10:00
e6fd1c3d1f add optional field to type 2023-08-25 00:09:16 +10:00
7caccb11fa fix(backend): fix workflow not saving to image 2023-08-25 00:01:29 +10:00
e22c797fa3 fix(db): fix typing on ImageRecordChanges 2023-08-24 22:13:05 +10:00
0c5736d9c9 feat(ui): cache image metadata for 24 hours 2023-08-24 22:12:13 +10:00
2d8f7d425c feat(nodes): retain image metadata on save 2023-08-24 22:10:24 +10:00
7d1942e9f0 feat: workflow saving and loading 2023-08-24 21:42:32 +10:00
5d8cd62e44 Update CurrentImageNode.tsx 2023-08-24 19:20:35 +10:00
b6dc5c0fee Run Prettier 2023-08-24 18:45:38 +10:00
c1b8e4b501 Add Next/Prev Buttons CurrentImageNode.tsx 2023-08-24 18:31:27 +10:00
65feb92286 Merge branch 'main' into feat_compel_and 2023-08-24 17:38:35 +10:00
7f6fdf5d39 feat(ui): hide lama infill 2023-08-23 23:05:29 -04:00
40e6dd8464 feat(ui): use seed + 1 for second inpaint/outpaint pass 2023-08-23 23:05:29 -04:00
79df46bad2 chore: flake8 2023-08-23 23:05:29 -04:00
2f11936db0 fix(ui): use seed + 1 for inpaint/outpaint second pass 2023-08-23 23:05:29 -04:00
2ba52b8921 fix: File Tile Infill being broken 2023-08-23 23:05:29 -04:00
fa3fcd7820 cleanup: Lama 2023-08-23 23:05:29 -04:00
f45ea1145d fix: LoRA's not working with new canvas refine 2023-08-23 23:05:29 -04:00
5eb6148336 chore: black fix 2023-08-23 23:05:29 -04:00
49892faee4 experimental: LaMa Infill 2023-08-23 23:05:29 -04:00
7bb876a79b feat: Add Refiner Pass to Canvas Inpainting 2023-08-23 23:05:29 -04:00
f89be8c685 cleanup: Some minor cleanup 2023-08-23 23:05:29 -04:00
7e4009a58e chore: Rename canvas refine elements to have more apt names 2023-08-23 23:05:29 -04:00
5141e82f88 fix: Remove paste back from inpainting too 2023-08-23 23:05:29 -04:00
8277bfab5e feat: Add Refiner Pass to SDXL Outpainting
Also fix Scale Before Processing
2023-08-23 23:05:29 -04:00
0af8a0e84b feat: Replace Seam Painting with Refine Pass for Outpainting 2023-08-23 23:05:29 -04:00
9bafe4a94f fix: Paste Back Not Respecting Inpainted Mask 2023-08-23 23:05:29 -04:00
54e844f7da Merge branch 'main' into feat/dev_reload 2023-08-23 09:47:24 -07:00
111322b015 fix(ui): fix staging area shadow
It was too strong
2023-08-23 23:06:42 +10:00
859c155e7f fix(ui): fix IAICollapse styling 2023-08-23 23:06:42 +10:00
955fef35aa chore(ui): remove cruft related to old canvas scaling method 2023-08-23 23:06:42 +10:00
f3b293b5cc feat: Add Blank Image Node 2023-08-23 23:06:42 +10:00
6efa953172 fix(ui): fix canvas scaling 2023-08-23 23:06:42 +10:00
06ac16a77d feat(ui): style minimap 2023-08-23 23:06:42 +10:00
05c939d41e feat(ui): remove canvas beta layout 2023-08-23 23:06:42 +10:00
cfee02b753 feat(ui): align invoke buttons 2023-08-23 23:06:42 +10:00
4f088252db fix: Restyle the WorkflowPanel 2023-08-23 23:06:42 +10:00
ca3e826a14 feat: Make the in progress dark mode colors golden 2023-08-23 23:06:42 +10:00
0cb886b915 feat(ui): node buttons and shadow 2023-08-23 23:06:42 +10:00
2ec8fd3dc7 feat: Make the active processing node light up 2023-08-23 23:06:42 +10:00
90abd0fe49 fix(ui): position floating buttons 2023-08-23 23:06:42 +10:00
3651cf7ee2 wip buttons 2023-08-23 23:06:42 +10:00
8eca3bbbcd chore: Remove Pinned Hotkeys from Hotkeys Modal 2023-08-23 23:06:42 +10:00
73318c2847 feat(ui): remove floating panels, move all to resizable panels
There is a console error we can ignore when toggling gallery panel on canvas - this will be resolved in the next release of the resizable library
2023-08-23 23:06:42 +10:00
6d10e40c9b feat(ui): add selection mode toggle 2023-08-23 23:06:42 +10:00
5cf9b75d77 fix: Remove / as hotkey for add node and add tooltip 2023-08-23 23:06:42 +10:00
d4463674cf fix: Move add node hotkey to the right component 2023-08-23 23:06:42 +10:00
ce7172d78c feat(ui): add workflow saving/loading (wip)
Adds loading workflows with exhaustive validation via `zod`.

There is a load button but no dedicated save/load UI yet. Also need to add versioning to the workflow format itself.
2023-08-23 23:06:42 +10:00
38b2dedc1d feat(ui): use new ui_order to sort fields; connection-only fields in grid 2023-08-23 23:06:42 +10:00
cd73085eb9 feat(nodes): add ui_order node field attribute
used by UI to sort fields in workflow editor
2023-08-23 23:06:42 +10:00
2497aa5cd8 feat(ui): improve node schema parsing and add outputType to templates 2023-08-23 23:06:42 +10:00
089ada8cd1 chore(ui): typegen 2023-08-23 23:06:42 +10:00
35d14fc0f9 fix(ui): simplify typegen script
i had this committed earlier but lost it somehow
2023-08-23 23:06:42 +10:00
b79bca2c14 build(ui): fix up lint scripts (way faster now) 2023-08-23 23:06:42 +10:00
5fc60d0539 fix(nodes): id field is not an InputField 2023-08-23 23:06:42 +10:00
7b97754271 chore(ui): update all packages
- only breaking change was in `openapi-fetch`, easy fix
- also looks like prettier/eslint is a bit more comprehensive? caught a couple extra things
2023-08-23 23:06:42 +10:00
98dcc8d8b3 Merge remote-tracking branch 'origin/main' into feat/dev_reload 2023-08-22 18:18:16 -07:00
d3c177aaef Refactor config class and reorganize image generation options (#4309)
## What type of PR is this? (check all applicable)

- [X Refactor
- [X] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes
      
## Have you updated all relevant documentation?
- [X] Yes

## Description

### Refactoring

This PR refactors `invokeai.app.services.config` to be easier to
maintain by splitting off the argument, environment and init file
parsing code from the InvokeAIAppConfig object. This will hopefully make
it easier for people to find the place where the various settings are
defined.

### New Features

In collaboration with @StAlKeR7779 , I have renamed and reorganized the
settings controlling image generation and model management to be more
intuitive. The relevant portion of the init file now looks like this:

```
  Model Cache:
    ram: 14.5
    vram: 0.5
    lazy_offload: true
  Device:
    precision: auto
    device: auto
  Generation:
    sequential_guidance: false
    attention_type: auto
    attention_slice_size: auto
    force_tiled_decode: false
```
Key differences are:
1. Split `Performance/Memory` into `Device`, `Generation` and `Model
Cache`
2. Added the ability to force the `device`. The value of this option is
one of {`auto`, `cpu`, `cuda`, `cuda:1`, `mps`}
3. Added the ability to force the `attention_type`. Possible values are
{`auto`, `normal`, `xformers`, `sliced`, `torch-sdp`}
4. Added the ability to force the `attention_slice_size` when `sliced`
attention is in use. The value of this option is one of {`auto`, `max`}
or an integer between 1 and 8.
 
@StAlKeR7779 Please confirm that I wired the `attention_type` and
`attention_slice_size` configuration options to the diffusers backend
correctly.

In addition, I have exposed the generation-related configuration options
to the TUI:


![image](https://github.com/invoke-ai/InvokeAI/assets/111189/8c0235d4-c3b0-494e-a1ab-ff45cdbfd9af)

### Backward Compatibility

This refactor should be backward compatible with earlier versions of
`invokeai.yaml`. If the user re-runs the `invokeai-configure` script,
`invokeai.yaml` will be upgraded to the current format. Several
configuration attributes had to be changed in order to preserve backward
compatibility. These attributes been changed in the code where
appropriate. For the record:

| Old Name | Preferred New Name | Comment |
| ------------| ---------------|------------|
| `max_cache_size` | `ram_cache_size` |
| `max_vram_cache` | `vram_cache_size` |
| `always_use_cpu` | `use_cpu` | Better to check conf.device == "cpu" |
2023-08-22 21:01:25 -04:00
3f7ac556c6 Merge branch 'main' into refactor/rename-performance-options 2023-08-21 22:29:34 -04:00
56c052a747 Merge branch 'main' into feat/dev_reload 2023-08-21 18:22:31 -07:00
8087b428cc ui: node editor misc 2 (#4306)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

Next batch of Node Editor changes.
2023-08-21 20:46:20 -04:00
0c639bd751 fix(tests): fix tests 2023-08-22 10:26:11 +10:00
be6ba57775 chore: flake8 2023-08-22 10:14:46 +10:00
2f8d3022a0 Merge branch 'main' into feat/nodes-phase-3 2023-08-22 10:09:25 +10:00
4da861e980 chore: clean up .gitignore 2023-08-22 10:02:03 +10:00
9d7dfeb857 Merge branch 'main' into refactor/rename-performance-options 2023-08-21 19:47:55 -04:00
572e6b892a stats: handle exceptions (#4320)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

[fix(stats): fix fail case when previous graph is
invalid](d1d2d5a47d)

When retrieving a graph, it is parsed through pydantic. It is possible
that this graph is invalid, and an error is thrown.

Handle this by deleting the failed graph from the stats if this occurs.

[fix(stats): fix InvocationStatsService
types](1b70bd1380)

- move docstrings to ABC
- `start_time: int` -> `start_time: float`
- remove class attribute assignments in `StatsContext`
- add `update_mem_stats()` to ABC
- add class attributes to ABC, because they are referenced in instances
of the class. if they should not be on the ABC, then maybe there needs
to be some restructuring

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

On `main` (not this PR), create a situation in which an graph is valid
but will be rendered invalid on invoke. Easy way in node editor:
- create an `Integer Primitive` node, set value to 3
- create a `Resize Image` node and add an image to it
- route the output of `Integer Primitive` to the `width` of `Resize
Image`
- Invoke - this will cause first a `Validation Error` (expected), and if
you inspect the error in the JS console, you'll see it is a "session
retrieval error"
- Invoke again - this will also cause a `Validation Error`, but if you
inspect the error you should see it originates in the stats module (this
is the error this PR fixes)
- Fix the graph by setting the `Integer Primitive` to 512
- Invoke again - you get the same `Validation Error` originating from
stats, even tho there are no issues

Switch to this PR, and then you should only ever get the `Validation
Error` that that is classified as a "session retrieval error".
2023-08-21 19:47:21 -04:00
76750b0121 doc(development): add section on hot reloading with --dev_reload 2023-08-21 16:45:39 -07:00
3039f92e69 doc(development): small updates to backend development intro 2023-08-21 16:38:47 -07:00
88963dbe6e Merge remote-tracking branch 'origin/main' into feat/dev_reload
# Conflicts:
#	invokeai/app/api_app.py
#	invokeai/app/services/config.py
2023-08-21 09:04:31 -07:00
7b2079cf83 feat: Add hotkey for Add Nodes (Shift+A)
Standard with other tools like Blender
2023-08-22 03:31:29 +12:00
535eb1db16 Merge branch 'main' into fix/stats/handle-exceptions 2023-08-21 19:19:32 +10:00
01738deb23 feat(ui): add eslint rules
- `curly` requires conditionals to use curly braces
- `react/jsx-curly-brace-presence` requires string props to *not* have curly braces
2023-08-21 19:17:36 +10:00
fbff22c94b feat(ui): memoize all components 2023-08-21 19:17:36 +10:00
5c305b1eeb feat(ui): add app error boundary
Should catch all app crashes
2023-08-21 19:17:36 +10:00
990b6b5f6a feat(ui): useful tooltips on invoke button 2023-08-21 19:17:36 +10:00
2dfcba8654 fix(ui): fix graphs using old field names 2023-08-21 19:17:36 +10:00
d95773f50f Revert "feat(nodes): make fields that accept connection input optional in OpenAPI schema"
This reverts commit 7325cbdd250153f347e3782265dd42783f7f1d00.
2023-08-21 19:17:36 +10:00
6d111aac90 fix(ui): fix node opacity slider hitbox 2023-08-21 19:17:36 +10:00
f9fc89b3c5 feat(ui): nodes scheduler type default value -> "euler" 2023-08-21 19:17:36 +10:00
ab76d54c10 feat(ui): update node schema parsing
simplified logic thanks to backend changes
2023-08-21 19:17:36 +10:00
56245a7406 chore(ui): regen types 2023-08-21 19:17:36 +10:00
bf04e913c2 feat(nodes): make primitive outputs not optional, fix primitive invocation defaults 2023-08-21 19:17:36 +10:00
cdc49456e8 feat(api): add additional class attribute to invocations and outputs in OpenAPI schema
It is `"invocation"` for invocations and `"output"` for outputs. Clients may use this to confidently and positively identify if an OpenAPI schema object is an invocation or output, instead of using a potentially fragile heuristic.
2023-08-21 19:17:36 +10:00
37dc2d9d4d feat(nodes): update vae node tags 2023-08-21 19:17:36 +10:00
6e1ddb671e feat(nodes): make fields that accept connection input optional in OpenAPI schema
Doing this via `BaseInvocation`'s `Config.schema_extra()` means all clients get an accurate OpenAPI schema.

Shifts the responsibility of correct types to the backend, where previously it was on the client.
2023-08-21 19:17:36 +10:00
496a2db15c feat(nodes): make id, type required in BaseInvocation, BaseInvocationOutput
Doing this via these classes' `Config.schema_extra()` method makes it unintrusive and clients will get the correct types for these properties.

Shifts the responsibility of correct types to the backend, where previously it was on the client.
2023-08-21 19:17:36 +10:00
5292eda0e4 feat(nodes): remove "Loader" from model nodes
They are not loaders, they are selectors - remove this to reduce confusion.
2023-08-21 19:17:36 +10:00
4ac41bc4b1 feat(ui): adding node selects new node exclusively 2023-08-21 19:17:36 +10:00
4be4fc6731 feat(ui): rework add node select
- `space` and `/` open floating add node select
- improved filter logic (partial word matches)
2023-08-21 19:17:36 +10:00
a9fdc77edd feat(ui): rename node editor to workflow editor 2023-08-21 19:17:36 +10:00
385765faec fix(ui): fix missing tags on template parse 2023-08-21 19:17:36 +10:00
adb05cde5b feat(ui): simple partial search for nodes 2023-08-21 19:17:36 +10:00
211e8203f8 feat(ui): organise nodes files
- also remove old `.gitignore` of `inputs/` which wasn't used and was ignoring a frontend folder
2023-08-21 19:17:36 +10:00
0b9ae74192 fix(stats): RuntimeError: dictionary changed size during iteration 2023-08-21 19:17:36 +10:00
165c57c001 feat(ui): add select all to workflow editor 2023-08-21 19:17:36 +10:00
2514af79a0 feat(ui): crude node outputs display
Resets on invoke. Nothing fancy for the UI yet, just simple text (for numbers and strings) or image. For other output types, the output in JSON.
2023-08-21 19:17:36 +10:00
f952f8f685 feat(ui): add typegen customisation for invocation outputs
The `type` property is required on all of them, but because this is defined in pydantic as a Literal, it is not required in the OpenAPI schema. Easier to fix this by changing the generated types than fiddling around with pydantic.
2023-08-21 19:17:36 +10:00
484b572023 feat(nodes): primitives have value instead of a as field names 2023-08-21 19:17:36 +10:00
cd9baf8092 fix(stats): fix InvocationStatsService types
- move docstrings to ABC
- `start_time: int` -> `start_time: float`
- remove class attribute assignments in `StatsContext`
- add `update_mem_stats()` to ABC
- add class attributes to ABC, because they are referenced in instances of the class. if they should not be on the ABC, then maybe there needs to be some restructuring
2023-08-21 19:17:36 +10:00
81385d7d35 fix(stats): fix fail case when previous graph is invalid
When retrieving a graph, it is parsed through pydantic. It is possible that this graph is invalid, and an error is thrown.

Handle this by deleting the failed graph from the stats if this occurs.
2023-08-21 19:17:36 +10:00
519bcb38c1 feat(ui): node delete, copy, paste 2023-08-21 19:17:36 +10:00
567d46b646 feat(ui): delete key works on workflow editor 2023-08-21 19:17:36 +10:00
030802295b feat(ui): reset only specific nodes/cnet that use images
Previously if an image was used in nodes and you deleted it, it would reset all of node editor. Same for controlnet.

Now it only resets the specific nodes or controlnets that used that image.
2023-08-21 19:17:36 +10:00
a495c8c156 feat(ui): misc cleanups 2023-08-21 19:17:36 +10:00
ae6db67068 feat(ui): add width to mantine selects 2023-08-21 19:17:36 +10:00
3d84e7756a fix(nodes): fix field names 2023-08-21 19:17:36 +10:00
98431b3de4 feat: add Scheduler as field type
- update node schemas
- add `UIType.Scheduler`
- add field type to schema parser, input components
2023-08-21 19:17:36 +10:00
210a3f9aa7 feat(ui): make mantine single selects *exactly* the same size as chakra ones 2023-08-21 19:17:36 +10:00
9332ce639c fix(ui): fix node mouse interactions
Add "nodrag", "nowheel" and "nopan" class names in interactable elements, as neeeded. This fixes the mouse interactions and also makes the node draggable from anywhere without needing shift.

Also fixes ctrl/cmd multi-select to support deselecting.
2023-08-21 19:17:36 +10:00
84cf8bdc08 feat(ui): field context menu, add/remove from linear ui 2023-08-21 19:17:36 +10:00
64a6aa0293 fix(ui): move BoardContextMenu to use IAIContextMenu 2023-08-21 19:17:36 +10:00
5ae14bffba fix(ui): clear exposedFields when resetting graph 2023-08-21 19:17:36 +10:00
0909812c84 chore: black 2023-08-21 19:17:15 +10:00
66c0aea9e7 fix(nodes): removed duplicate node 2023-08-21 19:17:15 +10:00
2bcded78e1 add BlendInvocation 2023-08-21 19:17:15 +10:00
beb3e5aeb7 Report correctly to compel if we want get pooled in future(affects blend computation) 2023-08-21 19:05:40 +10:00
45d172d5a8 Merge branch 'main' into refactor/rename-get-logger 2023-08-20 16:08:32 -04:00
5b6069b916 blackify (again) 2023-08-20 16:06:01 -04:00
766cb887e4 resolve more flake8 problems 2023-08-20 15:57:15 -04:00
ef317be1f9 blackify (again) 2023-08-20 15:46:12 -04:00
027b84d1aa add noqa comments to util/__init__ 2023-08-20 15:43:17 -04:00
11b670755d fix flake8 error 2023-08-20 15:39:45 -04:00
a536719fc3 blackify 2023-08-20 15:27:51 -04:00
8e6d88e98c resolve merge conflicts 2023-08-20 15:26:52 -04:00
f5d95ffed5 Merge branch 'main' into feat/taesd 2023-08-18 18:23:34 -07:00
0f1b975d0e dep(diffusers): upgrade diffusers to 0.20 (#4311) 2023-08-18 18:22:11 -07:00
6f9c1c6d4e Merge remote-tracking branch 'origin/dep/diffusers020' into feat/taesd
# Conflicts:
#	invokeai/app/invocations/latent.py
2023-08-18 14:19:27 -07:00
811c82a677 lint: formatting 2023-08-18 14:06:14 -07:00
4f0e43ec1b fix(TAESD): correct usage of singledispatchmethod so normal VAE still works 2023-08-18 14:05:12 -07:00
2fef478497 fix(convert_ckpt): Removed is_safetensors_available as safetensors is now a required dependency. 2023-08-18 11:05:59 -07:00
6df6abf6f6 Merge branch 'main' into dep/diffusers020 2023-08-18 11:02:52 -07:00
1b70bd1380 fix(stats): fix InvocationStatsService types
- move docstrings to ABC
- `start_time: int` -> `start_time: float`
- remove class attribute assignments in `StatsContext`
- add `update_mem_stats()` to ABC
- add class attributes to ABC, because they are referenced in instances of the class. if they should not be on the ABC, then maybe there needs to be some restructuring
2023-08-18 21:35:03 +10:00
d1d2d5a47d fix(stats): fix fail case when previous graph is invalid
When retrieving a graph, it is parsed through pydantic. It is possible that this graph is invalid, and an error is thrown.

Handle this by deleting the failed graph from the stats if this occurs.
2023-08-18 21:34:55 +10:00
3798c8bdb0 Merge branch 'main' into feat_compel_and 2023-08-18 17:04:03 +10:00
c49851e027 chore: minor cleanup after merge & flake8 2023-08-18 16:05:39 +10:00
3c43594c26 Merge branch 'main' into fix/inpaint_gen 2023-08-18 15:57:48 +10:00
c96ae4c331 Reverting late imports to fix tests 2023-08-18 15:52:04 +10:00
ce465acf04 Fixed OnnxRuntimeModel import 2023-08-18 15:52:04 +10:00
33ee418d8c Fixing class level import 2023-08-18 15:52:04 +10:00
4f1008f31f Installing Flake8-pyproject in GHA workflow 2023-08-18 15:52:04 +10:00
6cc629e19d Adding flake8 to GHA and pre-commit. Fixing missing flake8 2023-08-18 15:52:04 +10:00
537ae2f901 Resolving merge conflicts for flake8 2023-08-18 15:52:04 +10:00
f6db9da06c chore(ui): rename file to not cause madge to fail 2023-08-18 13:20:29 +10:00
a17dbd7df6 feat(ui): improve error toast messages 2023-08-18 13:20:29 +10:00
26a7b7b66d feat(model_probe): provide more clues when we fail to load a model. 2023-08-17 20:08:53 -07:00
8611ffe32d feat(TAESD): support TAESD — Tiny Autoencoder for Stable Diffusion 2023-08-17 20:08:53 -07:00
98a4cc20a9 Merge branch 'main' into dep/diffusers020 2023-08-17 20:04:11 -07:00
e2bdcc0271 Merge branch 'main' into refactor/rename-performance-options 2023-08-17 22:36:08 -04:00
ffd0f5924b pass lazy_offload to model cache 2023-08-17 22:35:16 -04:00
654dcd453f feat(dev_reload): use jurigged to hot reload changes to Python source 2023-08-17 19:02:44 -07:00
cfd827cfad Added node for creating mask inpaint 2023-08-18 04:07:40 +03:00
3cb6d333f6 Merge branch 'main' into refactor/rename-get-logger 2023-08-17 20:31:30 -04:00
498d2ecc2b allow symbolic links to be followed during autoimport (#4268)
## What type of PR is this? (check all applicable)

- [X] Feature
- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes

## Have you updated all relevant documentation?
- [X] Yes

## Description

Follow symbolic links when auto importing from a directory. Previously
links to files worked, but links to directories weren’t entered during
the scanning/import process.
2023-08-17 20:31:00 -04:00
4570702dd0 hotfix for crashing api 2023-08-17 20:17:10 -04:00
1d107f30e5 remove getLogger() completely 2023-08-17 19:17:38 -04:00
79084e9e20 Merge branch 'main' into refactor/rename-get-logger 2023-08-17 19:01:17 -04:00
4ebe839d54 Merge branch 'main' into bugfix/enable-links-in-autoimport 2023-08-17 18:55:45 -04:00
bc16b50302 add followlinks to all os.walk() calls 2023-08-17 18:54:18 -04:00
4267132926 dep(diffusers): upgrade diffusers to 0.20
Removed `is_safetensors_available` as safetensors is now a required dependency of diffusers.
2023-08-17 13:42:29 -07:00
e9a294f733 Merge branch 'main' into fix/inpaint_gen 2023-08-17 16:13:33 -04:00
b69f26c85c add support for "balanced" attention slice size 2023-08-17 16:11:09 -04:00
832335998f Update 'monkeypatched' controlnet class (#4269)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
Should be removed when added in diffusers
https://github.com/huggingface/diffusers/pull/4599
2023-08-17 15:49:54 -04:00
1102c12084 Merge branch 'main' into fix/sdxl_controlnet 2023-08-17 15:40:51 -04:00
b5cee7d20c blackify chore 2023-08-17 15:40:15 -04:00
23b4e1cea0 Merge branch 'main' into refactor/rename-performance-options 2023-08-17 14:43:00 -04:00
635a814dfb fix up documentation 2023-08-17 14:32:05 -04:00
c19835c2d0 wired attention configuration into backend 2023-08-17 14:20:45 -04:00
ed38eaa10c refactor InvokeAIAppConfig 2023-08-17 13:47:26 -04:00
b213335316 feat: Add InpaintMask Field type 2023-08-18 04:54:23 +12:00
ff5c725586 Update mask field type 2023-08-17 19:35:03 +03:00
bf0dfcac2f Add inapint mask field class 2023-08-17 19:19:07 +03:00
842eb4bb0a Merge branch 'main' into bugfix/enable-links-in-autoimport 2023-08-17 07:20:26 -04:00
89b82b3dc4 (feat): Add Seam Painting to Canvas (1.x, 2.x & SDXL w/ Refiner) (#4292)
## What type of PR is this? (check all applicable)

- [x] Feature

## Have you discussed this change with the InvokeAI team?
- [x] Yes
      
## Description

PR to add Seam Painting back to the Canvas.

## TODO Later

While the graph works as intended, it has become extremely large and
complex. I don't know if there's a simpler way to do this. Maybe there
is but there's soo many connections and visualizing the graph in my head
is extremely difficult. We might need to create some kind of tooling for
this. Coz it's going going to get crazier.

But well works for now.
2023-08-17 21:24:39 +12:00
8923201fdf Merge branch 'main' into seam-painting 2023-08-17 21:21:44 +12:00
226409107b Fix for Image Deletion issue 2023-08-17 17:18:11 +10:00
ae986bf873 Report RAM usage and RAM cache statistics after each generation (#4287)
## What type of PR is this? (check all applicable)

- [X] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes

     
## Have you updated all relevant documentation?
- [X] Yes


## Description

This PR enhances the logging of performance statistics to include RAM
and model cache information. After each generation, the following will
be logged. The new information follows TOTAL GRAPH EXECUTION TIME.

```
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> Graph stats: 2408dbec-50d0-44a3-bbc4-427037e3f7d4
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> Node                 Calls    Seconds VRAM Used
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> main_model_loader        1     0.004s     0.000G
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> clip_skip                1     0.002s     0.000G
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> compel                   2     2.706s     0.246G
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> rand_int                 1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> range_of_size            1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> iterate                  1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> metadata_accumulator     1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> noise                    1     0.003s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> denoise_latents          1     2.429s     2.022G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> l2i                      1     1.020s     1.858G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> TOTAL GRAPH EXECUTION TIME:    6.171s
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> RAM used by InvokeAI process: 4.50G (delta=0.10G)
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> RAM used to load models: 1.99G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> VRAM in use: 0.303G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> RAM cache statistics:
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Model cache hits: 2
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Model cache misses: 5
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Models cached: 5
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Models cleared from cache: 0
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Cache high water mark: 1.99/7.50G    
```

There may be a memory leak in InvokeAI. I'm seeing the process memory
usage increasing by about 100 MB with each generation as shown in the
example above.
2023-08-17 16:10:18 +12:00
503e3bca54 revise config but need to migrate old format to new 2023-08-16 23:30:00 -04:00
daf75a1361 blackify 2023-08-16 21:47:29 -04:00
fe4b2d53ed Merge branch 'feat/collect-more-stats' of github.com:invoke-ai/InvokeAI into feat/collect-more-stats 2023-08-16 21:39:29 -04:00
c39f8b478b fix misplaced ram_used and ram_changed attributes 2023-08-16 21:39:18 -04:00
1f82d8013e Merge branch 'main' into feat/collect-more-stats 2023-08-16 18:51:17 -04:00
e373bfca54 fix several broken links in the installation index 2023-08-16 17:54:39 -04:00
2ca8611723 add +/- sign in front of RAM delta 2023-08-16 15:53:01 -04:00
5aa7bfebd4 Fix masked generation with inpaint models 2023-08-16 20:28:33 +03:00
fc9b4539a3 Merge branch 'main' into refactor/rename-get-logger 2023-08-16 09:19:52 -04:00
b12cf315a8 Merge branch 'main' into feat/collect-more-stats 2023-08-16 09:19:33 -04:00
975586bb40 Merge branch 'main' into seam-painting 2023-08-17 01:05:42 +12:00
a7ba142ad9 feat(ui): set min zoom on nodes to 0.1 2023-08-16 23:04:36 +10:00
0d36bab6cc fix(ui): do not rerender top panel buttons 2023-08-16 23:04:36 +10:00
c2e7f62701 fix(ui): do not rerender edges 2023-08-16 23:04:36 +10:00
1f194e3688 chore(ui): lint 2023-08-16 23:04:36 +10:00
f9b8b5cff2 fix(ui): improve node rendering performance
Previously the editor was using prop-drilling node data and templates to get values deep into nodes. This ended up causing very noticeable performance degradation. For example, any text entry fields were super laggy.

Refactor the whole thing to use memoized selectors via hooks. The hooks are mostly very narrow, returning only the data needed.

Data objects are never passed down, only node id and field name - sometimes the field kind ('input' or 'output').

The end result is a *much* smoother node editor with very minimal rerenders.
2023-08-16 23:04:36 +10:00
f7c92e1eff fix(ui): disable awkward resize animation for <Flow /> 2023-08-16 23:04:36 +10:00
70b8c3dfea fix(ui): fix context menu on workflow editor
There is a tricky mouse event interaction between chakra's `useOutsideClick()` hook (used by chakra `<Menu />`) and reactflow. The hook doesn't work when you click the main reactflow area.

To get around this, I've used a dirty hack, copy-pasting the simple context menu component we use, and extending it slightly to respond to a global `contextMenusClosed` redux action.
2023-08-16 23:04:36 +10:00
43b30355e4 feat: make primitive node titles consistent 2023-08-16 23:04:36 +10:00
a93bd01353 fix bad merge 2023-08-16 08:53:07 -04:00
bb1b8ceaa8 Update invokeai/backend/model_management/model_cache.py
Co-authored-by: StAlKeR7779 <stalkek7779@yandex.ru>
2023-08-16 08:48:44 -04:00
be8edaf3fd Merge branch 'main' into feat/collect-more-stats 2023-08-16 08:48:14 -04:00
9cbaefaa81 feat: Add Seam Painting to SDXL 2023-08-16 19:46:48 +12:00
cc7c6e5d41 feat: Add Seam Painting with Scale Before 2023-08-16 19:35:03 +12:00
f2ee8a3da8 wip: Basic Seam Painting (only normal models) (no scale) 2023-08-16 17:26:23 +12:00
e98d7a52d4 feat: Add Seam Painting Options 2023-08-16 17:25:55 +12:00
21e1c0a5f0 tweaked formatting 2023-08-15 22:25:30 -04:00
611e241ca7 chore(ui): regen types 2023-08-16 12:07:34 +10:00
6df4af2c79 chore: lint 2023-08-16 12:07:34 +10:00
0f8606914e feat(ui): remove shouldShowDeleteButton
- remove this state entirely
- use `state.hotkeys.shift` directly to hide and show the icon on gallery
- also formatting
2023-08-16 12:07:34 +10:00
5b1099193d fix(ui): restore reset button in node image component 2023-08-16 12:07:34 +10:00
230131646f feat(ui): use imageDTOs instead of images in starring queries 2023-08-16 12:07:34 +10:00
8b1ec2685f chore: black 2023-08-16 12:07:34 +10:00
60c2c877d7 fix: add response model for star/unstar routes
- also implement pessimistic updates for starring, only changing the images that were successfully updated by backend
- some autoformat changes crept in
2023-08-16 12:07:34 +10:00
315a056686 feat(ui): show Star All if selection is a mix of starred and unstarred 2023-08-16 12:07:34 +10:00
80b0c5eab4 change from pin to star 2023-08-16 12:07:34 +10:00
08dc265e09 add listener to update selection list with change in star status 2023-08-16 12:07:34 +10:00
029a95550e rename pin to star, add multiselect and remove single image update api 2023-08-16 12:07:34 +10:00
ee6a26a97d update list images endpoint to sort by pinnedness and then created_at 2023-08-16 12:07:34 +10:00
a512fdc0f6 update IAIDndImage to use children for icons, add UI for shift+delete to delete images from gallery 2023-08-16 12:07:34 +10:00
767a612746 (ui) WIP trying to get all cache scenarios working smoothly, fix assets 2023-08-16 12:07:34 +10:00
0a71d6baa1 (ui) update cache to render pinned images alongside unpinned correctly, as well as changes in pinnedness 2023-08-16 12:07:34 +10:00
37be827e17 (ui) hook up toggle pin mutation with context menu for single image 2023-08-16 12:07:34 +10:00
04a9894e77 (api) add ability to pin and unpin images 2023-08-16 12:07:34 +10:00
f9958de6be added memory used to load models 2023-08-15 21:56:19 -04:00
ec10aca91e report RAM and RAM cache statistics 2023-08-15 21:00:30 -04:00
2b7dd3e236 feat: add missing primitive collections
- add missing primitive collections
- remove `Seed` and `LoRAField` (they don't exist)
2023-08-16 09:54:38 +10:00
fa884134d9 feat: rename ui_type_hint to ui_type
Just a bit more succinct while not losing any clarity.
2023-08-16 09:54:38 +10:00
18006cab9a chore: Regen frontend types 2023-08-16 09:54:38 +10:00
75ea716c13 feat(ui): hide node footer if there is nothing to display 2023-08-16 09:54:38 +10:00
d5f7027597 feat: Save Mask option for Canvas 2023-08-16 09:54:38 +10:00
b1ad777f5a fix: Outpainting being broken due to field name change 2023-08-16 09:54:38 +10:00
f65c8092cb fix(ui): fix issue with node editor state not restoring correctly on mount
If `reactflow` initializes before the node templates are parsed, edges may not be rendered and the viewport may get reset.

- Add `isReady` state to `NodesState`. This is false when we are loading or parsing node templates and true when that is finished.
- Conditionally render `reactflow` based on `isReady`.
- Add `viewport` to `NodesState` & handlers to keep it synced. This allows `reactflow` to mount and unmount freely and not lose viewport.
2023-08-16 09:54:38 +10:00
94bfef3543 feat(ui): add UI component for unknown node types 2023-08-16 09:54:38 +10:00
c48fd9c083 feat(nodes): refactor parameter/primitive nodes
Refine concept of "parameter" nodes to "primitives":
- integer
- float
- string
- boolean
- image
- latents
- conditioning
- color

Each primitive has:
- A field definition, if it is not already python primitive value. The field is how this primitive value is passed between nodes. Collections are lists of the field in node definitions. ex: `ImageField` & `list[ImageField]`
- A single output class. ex: `ImageOutput`
- A collection output class. ex: `ImageCollectionOutput`
- A node, which functions to load or pass on the primitive value. ex: `ImageInvocation` (in this case, `ImageInvocation` replaces `LoadImage`)

Plus a number of related changes:
- Reorganize these into `primitives.py`
- Update all nodes and logic to use primitives
- Consolidate "prompt" outputs into "string" & "mask" into "image" (there's no reason for these to be different, the function identically)
- Update default graphs & tests
- Regen frontend types & minor frontend tidy related to changes
2023-08-16 09:54:38 +10:00
f49fc7fb55 feat: node editor
squashed rebase on main after backendd refactor
2023-08-16 09:54:38 +10:00
a4b029d03c write RAM usage and change after each generation 2023-08-15 18:21:31 -04:00
d6c9bf5b38 added sdxl controlnet detection 2023-08-15 12:51:15 -04:00
4f82273fc4 Update 'monkeypatched' controlnet class 2023-08-15 11:07:43 -04:00
e54355f0f3 Prevent merge from crashing with a WindowsPath serialization error (#4271)
## What type of PR is this? (check all applicable)

- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes

## Have you updated all relevant documentation?
- [X] Yes

## Description

On Windows systems, model merging was crashing at the very last step
with an error related to not being able to serialize a WindowsPath
object. I have converted the path that is passed to `save_pretrained`
into a string, which I believe will solve the problem.

Note that I had to rebuild the web frontend and add it to the PR in
order to test on my Windows VM which does not have the full node stack
installed due to space limitations.

## Related Tickets & Documents


https://discord.com/channels/1020123559063990373/1042475531079262378/1140680788954861698
2023-08-15 15:11:01 +12:00
b2934be6ba use as_posix() instead of str() 2023-08-14 22:59:26 -04:00
eab67b6a01 fixed actual bug 2023-08-14 22:59:26 -04:00
02fa116690 rebuild frontend for windows testing 2023-08-14 22:59:26 -04:00
5190a4c282 further removal of Paths 2023-08-14 22:59:26 -04:00
141d438517 prevent windows from crashing with a WindowsPath serialization error on merge 2023-08-14 22:59:26 -04:00
549d2e0485 chore: remove old web server code and python deps 2023-08-15 10:54:57 +10:00
09ef57718e fix docs 2023-08-14 20:20:35 -04:00
cab8239ba8 add get_logger() as alias for getLogger() 2023-08-14 20:18:09 -04:00
d3d8b71c67 feat: Change refinerStart default to 0.8
This is the recommended value according to the paper.
2023-08-15 10:13:02 +10:00
6eaaa75a5d Use double quotes in docker entrypoint to prevent word splitting (#4260)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: it's smol

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description
docker_entrypoint.sh does not quote variable expansion to prevent word
splitting, causing paths with spaces to fail as in #3913

## Related Tickets & Documents
#3913

<!--
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below. 

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- Related Issue #3913
- Closes #3913

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [x] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-15 02:15:22 +12:00
ba57ec5907 Merge branch 'main' into fix/docker_entrypoint 2023-08-14 09:26:32 -04:00
b524bf3c04 allow symbolic links to be followed during autoimport 2023-08-14 07:37:47 -04:00
cd0e4bc1d7 Refactor generation backend (#4201)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [x] Feature
- [x] Bug Fix
- [x] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description
- Remove SDXL raw prompt nodes
- SDXL and SD1/2 generation merged to same nodes - t2l/l2l
- Fixed - if no xformers installed we trying to enable attention
slicing, ignoring torch-sdp availability
- Fixed - In SDXL negative prompt now creating zeroed tensor(according
to official code)
- Added mask field to l2l node
- Removed inpaint node and all legacy code related to this node
- Pass info about seed in latents, so we can use it to initialize
ancestral/sde schedulers
- t2l and l2l nodes moved from strength to denoising_start/end
- Removed code for noise threshold(@hipsterusername said that there no
plans to restore this feature)
- Fixed - first preview image now not gray
- Fixed - report correct total step count in progress, added scheduler
order in progress event
- Added MaskEdge and ColorCorrect nodes (@hipsterusername)

## Added/updated tests?

- [ ] Yes
- [x] No
2023-08-13 23:08:11 -04:00
9d3cd85bdd chore: black 2023-08-14 13:02:33 +10:00
46a8eed33e Merge branch 'main' into feat/refactor_generation_backend 2023-08-14 13:01:28 +10:00
9fee3f7b66 Revert "Add magic to debug"
This reverts commit 511da59793.
2023-08-14 12:58:08 +10:00
9217a217d4 fix(ui): refiner uses steps directly, no math 2023-08-14 12:56:37 +10:00
b2700ffde4 Update post processing docs 2023-08-13 22:25:49 -04:00
511da59793 Add magic to debug 2023-08-14 05:14:24 +03:00
409e5d01ba Fix cpu_only schedulers(unipc) 2023-08-14 05:14:05 +03:00
58d5c61c79 fix: SDXL Inpaint & Outpaint using regular Img2Img strength 2023-08-14 12:55:18 +12:00
3d8da67be3 Remove callback-generator wrapper 2023-08-14 03:35:15 +03:00
957ee6d370 fix: SDXL Canvas Inpaint & Outpaint not respecting SDXL Refiner start value 2023-08-14 12:13:29 +12:00
fecad2c014 fix: SDXL Denoising Strength not plugged in correctly 2023-08-14 11:59:11 +12:00
550e6ef27a re: Set the image denoise str back to 0
Bug has been fixed. No longer needed.
2023-08-14 10:27:07 +12:00
cc85c98bf3 feat: Upgrade Diffusers to 0.19.3
Needed for some schedulers
2023-08-14 09:26:28 +12:00
75fb3f429f re: Readd Refiner Step Math but cap max steps to 1000 2023-08-14 09:26:01 +12:00
d63bb39475 Make dpmpp_sde(_k) use not random seed 2023-08-14 00:24:38 +03:00
096333ba3f Fix error on zero timesteps 2023-08-14 00:20:01 +03:00
0b2925709c Use double quotes in docker entrypoint to prevent word splitting 2023-08-13 14:36:55 -05:00
7a8f14d595 Clean-up code a bit 2023-08-13 19:50:48 +03:00
59ba9fc0f6 Flip bits in seed for sde/ancestral schedulers to have different noise from initial 2023-08-13 19:50:16 +03:00
6e0beb1ed4 Fixes for second order scheduler timesteps 2023-08-13 19:31:47 +03:00
94636ddb03 Fix empty prompt handling 2023-08-13 19:31:14 +03:00
746e099f0d fix: Do not do step math for refinerSteps
This is probably better done on the backend or in a different way. This can cause steps to go above 1000 which is more than the set number for the model.
2023-08-14 04:04:15 +12:00
499e89d6f6 feat: Add SDXL Negative Aesthetic Score 2023-08-14 04:02:36 +12:00
250d530260 Fixed import issue in invokeai/frontend/install/model_install.py (#4259)
This fixes an import issue introduced in commit 1bfe983. The change made
'invokeai_configure' into a module but this line still tries to call it
as if it's a function. This will result in a `'module' not callable`
error.

## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description

imic from discord ask that I submit a PR to fix this bug.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-14 02:40:08 +12:00
90fa3eebb3 feat: Make SDXL Style Prompt not take spaces 2023-08-14 02:25:39 +12:00
0aba105a8f Missed a spot in configure_invokeai.py 2023-08-13 05:32:35 -07:00
9e2e82a752 Fixed import issue in invokeai/frontend/install/model_install.py
This fixes an import issue introduced in commit 1bfe983.
The change made 'invokeai_configure' into a module but this line still tries to call it as if it's a function. This will result in a `'module' not callable` error.
2023-08-13 05:15:55 -07:00
561951ad98 chore: Black linting 2023-08-13 21:28:39 +12:00
3ff9961bda fix: Circular dependency in Mask Blur Method 2023-08-13 21:26:20 +12:00
33779b6339 chore: Remove shouldFitToWidthHeight from Inpaint Graphs
Was never used for inpainting but was fed to the node anyway.
2023-08-13 21:16:37 +12:00
b35cdc05a5 feat: Scaled Processing to Inpainting & Outpainting / 1.x & SDXL 2023-08-13 20:17:23 +12:00
9afb5d6ace Update version to 3.0.2post1 2023-08-12 19:49:33 -04:00
50177b8ed9 Update frontend JS files 2023-08-12 19:49:33 -04:00
c8864e475b fix: SDXL Lora's not working on Canvas Image To Image 2023-08-13 04:34:15 +12:00
fcf7f4ac77 feat: Add SDXL ControlNet To Linear UI 2023-08-13 04:27:38 +12:00
29f1c6dc82 fix: Image To Image FP32 Fix for Canvas SDXL 2023-08-13 04:23:52 +12:00
28208e6f49 fix: Fix VAE Precision not working for SDXL Canvas Modes 2023-08-13 04:09:51 +12:00
c33acf951e feat: Make Refiner work with Canvas 2023-08-13 03:53:40 +12:00
500cd552bc feat: Make SDXL work across the board + Custom VAE Support
Also a major cleanup pass to the SDXL graphs to ensure there's no ID overlap
2023-08-13 01:45:03 +12:00
55d27f71a3 feat: Give each graph its own unique id 2023-08-13 00:51:10 +12:00
746c7c59ff fix: remove extra node for canvas output catch 2023-08-12 22:39:30 +12:00
ad96c41156 feat: Add Canvas Output node to all Canvas Graphs 2023-08-12 22:04:43 +12:00
27bd127fb0 fix: Do not add anything but final output to staging area 2023-08-12 21:10:30 +12:00
f296e5c41e wip: Remove MaskBlur / Adjust color correction 2023-08-12 20:54:30 +12:00
a67d8376c7 fix missed spot for autoAddBoardId none 2023-08-12 18:07:01 +10:00
9f6221fe8c Merge branch 'main' into feat/refactor_generation_backend 2023-08-12 18:37:47 +12:00
7587b54787 chore: Cleanup, comment and organize Node Graphs
Before it gets too chaotic
2023-08-12 17:17:46 +12:00
7254ffc3e7 chore: Split Inpaint and Outpaint Graphs 2023-08-12 16:30:20 +12:00
6034fa12de feat: Add Mask Blur node 2023-08-12 16:20:58 +12:00
ce3675fc14 Apply denoising_start/end according on timestep value 2023-08-12 03:19:49 +03:00
8acd7eeca5 feat: Disable clip skip for SDXL Canvas 2023-08-12 08:18:30 +12:00
7293a6036a feat(wip): Add SDXL To Canvas 2023-08-12 08:16:05 +12:00
0b11f309ca instead of crashing when a corrupted model is detected, warn and move on 2023-08-11 15:05:14 -04:00
6a8eb392b2 Add support for loading SDXL LoRA weights in diffusers format. 2023-08-11 14:40:22 -04:00
f343ab0302 wip: Port Outpainting to new backend 2023-08-12 06:15:59 +12:00
824ca92760 fix maximum python version instructions 2023-08-11 13:49:39 -04:00
d7d6298ec0 feat: Add Infill Method support 2023-08-12 05:32:11 +12:00
58a48bf197 fix: LoRA list name sorting 2023-08-12 04:47:15 +12:00
5629d8fa37 fix; Key issue in Lora List 2023-08-12 04:43:40 +12:00
1affb7f647 feat: Add Paste / Mask Blur / Color Correction to Inpainting
Seam options are now removed. They are replaced by two options --Mask Blur and Mask Blur Method .. which control the softness of the mask that is being painted.
2023-08-12 03:28:19 +12:00
69a9dc7b36 wip: Add initial Inpaint Graph 2023-08-12 02:42:13 +12:00
f3ae52ff97 Fix error at high denoising_start, fix unipc(cpu_only) 2023-08-11 15:46:16 +03:00
7479f9cc02 feat: Update LinearUI to use new backend (except Inpaint) 2023-08-11 22:22:01 +12:00
87ce4ab27c fix: Update default_graph to use new DenoiseLatents 2023-08-11 22:21:13 +12:00
7c0023ad9e feat: Remove TextToLatents / Rename Latents To Latents -> DenoiseLatents 2023-08-11 22:20:37 +12:00
231e665675 Merge branch 'main' into feat/refactor_generation_backend 2023-08-11 20:53:38 +12:00
80fd4c2176 undo lint changes 2023-08-11 14:26:09 +10:00
3b6e425e17 fix error detail in toast 2023-08-11 14:26:09 +10:00
50415450d8 invalidate board total when images deleted, only run date range logic if board has less than 20 images 2023-08-11 14:26:09 +10:00
06296896a9 Update invokeai version 2023-08-10 22:23:41 -04:00
a7399aca0c Add new JS files for 3.0.2 build 2023-08-10 22:23:41 -04:00
d1ea8b1e98 Two changes to command-line scripts (#4235)
During install testing I discovered two small problems in the
command-line scripts. These are fixed.

## What type of PR is this? (check all applicable)

- [X Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- 
      
## Have you updated all relevant documentation?
- [X] Yes


## Description

- installer - use correct entry point for invokeai-configure
- model merge script - prevent error when `--root` not provided
2023-08-10 21:11:45 -04:00
f851ad7ba0 Two changes to command-line scripts
- installer - use correct entry point for invokeai-configure
- model merge script - prevent error when `--root` not provided
2023-08-10 20:59:22 -04:00
591838a84b Add support for LyCORIS IA3 format (#4234)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description
Add support for LyCORIS IA3 format

## Related Tickets & Documents
- Closes #4229 

## Added/updated tests?

- [ ] Yes
- [x] No
2023-08-11 03:30:35 +03:00
c0c2ab3dcf Format by black 2023-08-11 03:20:56 +03:00
56023bc725 Add support for LyCORIS IA3 format 2023-08-11 02:08:08 +03:00
2ef6a8995b Temporary force set vae to same precision as unet 2023-08-10 18:01:58 -04:00
d0fee93aac round slider values to nice numbers 2023-08-10 18:00:45 -04:00
1bfe9835cf clip cache settings to permissible values; remove redundant imports in install __init__ file 2023-08-10 18:00:45 -04:00
8e7eae6cc7 Probe LoRAs that do not have the text encoder (#4181)
## What type of PR is this? (check all applicable)

- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] No - minor fix

      
## Have you updated all relevant documentation?
- [X] Yes

## Description

It turns out that some LoRAs do not have the text encoder model, and
this was causing the code that distinguishes the model base type during
model import to reject them as having an unknown base model. This PR
enables detection of these cases.
2023-08-10 17:50:20 -04:00
f6522c8971 Merge branch 'main' into fix/detect-more-loras 2023-08-10 17:33:16 -04:00
a969707e45 prevent vae: '' from crashing model 2023-08-10 17:33:04 -04:00
6c8e898f09 Update scripts/verify_checkpoint_template.py
Co-authored-by: Eugene Brodsky <ebr@users.noreply.github.com>
2023-08-10 16:00:33 -04:00
7bad9bcf53 update dependencies and docs to cu118 2023-08-10 15:19:12 -04:00
d42b45116f fix(ui): fix lora sort (#4222)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [s] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      

## Description

was sorting with disabled at top of list instead of bottom

fixes #4217

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #4217

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

![image](https://github.com/invoke-ai/InvokeAI/assets/4822129/dd895b86-05de-4303-8674-9b181037abaa)
2023-08-10 21:04:28 +12:00
d4812bbc8d Merge branch 'main' into fix/ui/fix-lora-sort 2023-08-10 19:00:26 +10:00
3cd05cf6bf fix(ui): fix lora sort
was sorting with disabled at top of list instead of bottom

fixes #4217
2023-08-10 15:31:29 +10:00
2564301aeb fix(ui): fix canvas model switching (#4221)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

## Description

There was no check at all to see if the canvas had a valid model already
selected. The first model in the list was selected every time.

Now, we check if its valid. If not, we go through the logic to try and
pick the first valid model.

If there are no valid models, or there was a problem listing models, the
model selection is cleared.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->


- Closes #4125

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

- Go to Canvas tab
- Select a model other than the first one in the list
- Go to a different tab
- Go back to Canvas tab
- The model should be the same as you selected
2023-08-10 17:29:41 +12:00
da0efeaa7f fix(ui): fix canvas model switching
There was no check at all to see if the canvas had a valid model already selected. The first model in the list was selected every time.

Now, we check if its valid. If not, we go through the logic to try and pick the first valid model.

If there are no valid models, or there was a problem listing models, the model selection is cleared.
2023-08-10 15:20:37 +10:00
49cce1eec6 feat: add app_version to image metadata 2023-08-10 14:22:39 +10:00
e9ec5ab85c Apply requested changes
Co-Authored-By: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-08-10 06:19:22 +03:00
17fed1c870 Fix merge conflict errors 2023-08-10 05:03:33 +03:00
ade78b9591 Merge branch 'main' into feat/refactor_generation_backend 2023-08-10 04:32:16 +03:00
c8fbaf54b6 Add self.min, not self.max 2023-08-10 09:59:22 +10:00
f86d388786 refactor(diffusers_pipeline): remove unused pipeline methods 🚮 (#4175) 2023-08-09 15:19:27 -07:00
cd2c688562 Merge branch 'main' into refactor/remove_unused_pipeline_methods 2023-08-09 17:26:09 -04:00
2d29ac6f0d Add techjedi's image import script (#4171)
## What type of PR is this? (check all applicable)

- [X ] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes

## Have you updated all relevant documentation?
- [X] Yes

## Description

This PR adds the `invokeai-import-images` script, which imports a
directory of 2.*.* -generated images into the current InvokeAI root
directory, preserving and converting their metadata. The script also
handles 3.* images.

Many thanks to @techjedi for writing this. This version differs from the
original in two minor respects:

1. It is installed as an `invokeai-import-images` command.
2. The prompts for image and database paths use file completion provided
by the `prompt_toolkit` library.
## To Test

1. Activate the virtual environment for the destination root to import
INTO
2. Run `invokeai-import-images`
3. Follow the prompts

## Related Tickets & Documents

This is a frequently-requested feature on Discord, but I couldn't find
an Issue.

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [X] No : but should in the future
2023-08-09 13:17:08 -04:00
2c2b731386 fix typo 2023-08-09 13:08:59 -04:00
2f68a1a76c use Stalker's simplified LoRA vector-length detection code 2023-08-09 09:21:29 -04:00
930e7bc754 Merge branch 'main' into feat/image-import-script 2023-08-09 08:54:56 -04:00
7d4ace962a Merge branch 'main' into fix/detect-more-loras 2023-08-09 08:48:27 -04:00
06842f8e0a Update to 3.0.2rc1 2023-08-09 00:29:43 -04:00
c82da330db Pin safetensors to 0.3.1
Safetensors 0.3.2 does not ship an ARM64 wheel so install on macOS fails
2023-08-09 00:29:43 -04:00
628df4ec98 Add updated frontend html file 2023-08-09 00:29:43 -04:00
16b956616f Update version to 3.0.2 2023-08-09 00:29:43 -04:00
604cc17a3a Yarn build JS files 2023-08-09 00:29:43 -04:00
37c9b85549 Add slider for VRAM cache in configure script (#4133)
## What type of PR is this? (check all applicable)

- [X ] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No - will be in release notes

## Description

On CUDA systems, this PR adds a new slider to the install-time configure
script for adjusting the VRAM cache and suggests a good starting value
based on the user's max VRAM (this is subject to verification).

On non-CUDA systems this slider is suppressed.

Please test on both CUDA and non-CUDA systems using:
```
invokeai-configure --root ~/invokeai-main/ --skip-sd --skip-support
```

To see and test the default values, move `invokeai.yaml` out of the way
before running.

**Note added 8 August 2023**

This PR also fixes the configure and model install scripts so that if
the window is too small to fit the user interface, the user will be
prompted to interactively resize the window and/or change font size
(with the option to give up). This will prevent `npyscreen` from
generating its horrible tracebacks.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-09 12:27:54 +10:00
8b39b67ec7 Merge branch 'main' into feat/select-vram-in-config 2023-08-09 12:17:27 +10:00
a933977861 Pick correct config file for sdxl models (#4191)
## What type of PR is this? (check all applicable)

- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X Yes
- [ ] No


## Description

If `models.yaml` is cleared out for some reason, the model manager will
repopulate it by scanning `models`. However, this would fail with a
pydantic validation error if any SDXL checkpoint models were present
because the lack of logic to pick the correct configuration file. This
has now been added.
2023-08-09 11:16:48 +10:00
dfb41d8461 Merge branch 'main' into bugfix/autodetect-sdxl-ckpt-config 2023-08-09 03:57:44 +03:00
e98f7eda2e Fix total_steps in generation event, order field added 2023-08-09 03:34:25 +03:00
b4a74f6523 Add MaskEdge and ColorCorrect nodes
Co-Authored-By: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
2023-08-08 23:57:02 +03:00
f7aec3b934 Move conditioning class to backend 2023-08-08 23:33:52 +03:00
4d5169e16d Merge branch 'main' into feat/select-vram-in-config 2023-08-08 13:50:02 -04:00
a7e44678fb Remove legacy/unused code 2023-08-08 20:49:01 +03:00
da0184a786 Invert mask, fix l2l on no mask conntected, remove zeroing latents on zero start 2023-08-08 20:01:49 +03:00
f56f19710d allow user to interactively resize screen before UI runs 2023-08-08 12:27:25 -04:00
96b7248051 Add mask to l2l 2023-08-08 18:50:36 +03:00
e77400ab62 remove deprecated options from config 2023-08-08 08:33:30 -07:00
13347f6aec blackified 2023-08-08 08:33:30 -07:00
a9bf387e5e turned on Pydantic validate_assignment 2023-08-08 08:33:30 -07:00
8258c87a9f refrain from writing deprecated legacy options to invokeai.yaml 2023-08-08 08:33:30 -07:00
1b1b399fd0 Fix crash when attempting to update a model (#4192)
## What type of PR is this? (check all applicable)

- [X] Bug Fix


## Have you discussed this change with the InvokeAI team?
- [X No, because small fix

      
## Have you updated all relevant documentation?
- [X] Yes

## Description

A logic bug was introduced in PR #4109 that caused Web-based model
updates to fail with a pydantic validation error. This corrects the
problem.

## Related Tickets & Documents

PR #4109
2023-08-08 10:54:27 -04:00
a8d3e078c0 Merge branch 'main' into fix/detect-more-loras 2023-08-08 10:42:45 -04:00
6ed7ba57dd Merge branch 'main' into bugfix/fix-model-updates 2023-08-08 09:05:25 -04:00
2b3b77a276 api(images): allow HEAD request on image/full (#4193) 2023-08-08 00:08:48 -07:00
8b8ec68b30 Merge branch 'main' into feat/image_http_head 2023-08-08 00:02:48 -07:00
e20af5aef0 feat(ui): add LoRA support to SDXL linear UI
new graph modifier `addSDXLLoRasToGraph()` handles adding LoRA to the SDXL t2i and i2i graphs.
2023-08-08 15:02:00 +10:00
57e8ec9488 chore(ui): lint/format 2023-08-08 12:53:47 +10:00
734a9e4271 invalidate board total when images deleted, only run date range logic if board has less than 20 images 2023-08-08 12:53:47 +10:00
fe924daee3 add option to disable multiselect 2023-08-08 12:53:47 +10:00
750f09fbed blackify 2023-08-07 21:01:59 -04:00
4df581811e add template verification script 2023-08-07 21:01:48 -04:00
eb70bc2ae4 add scripts to create model templates and check whether they match 2023-08-07 21:00:47 -04:00
5f29526a8e Add seed to latents field 2023-08-08 04:00:33 +03:00
492bfe002a Remove sdxl t2l/l2l nodes 2023-08-08 03:38:42 +03:00
809705c30d api(images): allow HEAD request on image/full 2023-08-07 15:11:47 -07:00
f0918edf98 improve error reporting on unrecognized lora models 2023-08-07 16:38:58 -04:00
a846d82fa1 Add techedi code to avoid rendering prompt/seed with null
- Added techjedi github and real names
2023-08-07 16:29:46 -04:00
22f7cf0638 add stalker's complicated but effective code for finding token vector length in LoRAs 2023-08-07 16:19:57 -04:00
25c669b1d6 Merge remote-tracking branch 'origin/main' into refactor/remove_unused_pipeline_methods 2023-08-07 13:03:10 -07:00
4367061b19 fix(ModelManager): fix overridden VAE with relative path (#4059) 2023-08-07 12:57:32 -07:00
0fd13d3604 Merge branch 'main' into feat/select-vram-in-config 2023-08-07 15:51:59 -04:00
72a3e776b2 fix logic error introduced in PR 4109 2023-08-07 15:38:22 -04:00
af044007d5 pick correct config file for sdxl models 2023-08-07 15:19:49 -04:00
1db2c93f75 Fix preview, inpaint 2023-08-07 21:27:32 +03:00
f272a44feb Merge branch 'main' into refactor/model_manager_instantiate 2023-08-07 10:59:28 -07:00
2539e26c18 Apply denoising_start/end, add torch-sdp to memory effictiend attention func 2023-08-07 19:57:11 +03:00
b0738b7f70 Fixes, zero tensor for empty negative prompt, remove raw prompt node 2023-08-07 18:37:06 +03:00
8469d3e95a chore: black 2023-08-07 10:05:52 +10:00
ae17d01e1d Fix hue adjustment (#4182)
* Fix hue adjustment

Hue adjustment wasn't working correctly because color channels got swapped. This has now been fixed and we're using PIL rather than cv2 to do the RGBA->HSV->RGBA conversion. The range of hue adjustment is also the more typical 0..360 degrees.
2023-08-06 23:23:51 +00:00
f3d3316558 probe LoRAs that do not have the text encoder 2023-08-06 16:00:53 -04:00
5a6cefb0ea add backslash to end of incomplete windows paths 2023-08-06 12:34:35 -04:00
1a6f5f0860 use backslash on Windows systems for autoadded delimiter 2023-08-06 12:29:31 -04:00
5bfd6cb66f Merge remote-tracking branch 'origin/main' into refactor/model_manager_instantiate
# Conflicts:
#	invokeai/backend/model_management/model_manager.py
2023-08-05 22:02:28 -07:00
59caff7ff0 refactor(diffusers_pipeline): remove unused img2img wrappers 🚮
invokeai.app no longer needs this as a single method, as it builds on latents2latents instead.
2023-08-05 21:50:52 -07:00
6487e7d906 refactor(diffusers_pipeline): remove unused ModelGroup 🚮
orphaned since #3550 removed the LazilyLoadedModelGroup code, probably unused since ModelCache took over responsibility for sequential offload somewhere around #3335.
2023-08-05 21:50:52 -07:00
77033eabd3 refactor(diffusers_pipeline): remove unused precision 🚮 2023-08-05 21:50:52 -07:00
b80abdd101 refactor(diffusers_pipeline): remove unused image_from_embeddings 🚮 2023-08-05 21:50:52 -07:00
006d782cc8 refactor(diffusers_pipeline): tidy imports 🚮 2023-08-05 21:50:52 -07:00
d09dfc3e9b fix(api): use db_location instead of db_path_string
This may just be the SQLite memory sentinel value.
2023-08-06 14:09:04 +10:00
66f524cae7 fix(mm): fix a lot of typing issues
Most fixes are just things being typed as `str` but having default values of `None`, but there are some minor logic changes.
2023-08-06 14:09:04 +10:00
9ba50130a1 fix(api): fix db location types
The services all want strings instead of `Path`s; create variable for the string representation of the path provided by the config services.
2023-08-06 14:09:04 +10:00
d4cf2d2666 fix(api): fix ApiDependencies.invoker types
ApiDependencies.invoker` provides typing for the API's services layer. Marking it `Optional` results in all the routes seeing it as optional, which is not good.

Instead of marking it optional to satisfy the initial assignment to `None`, we can just skip the initial assignment. This preserves the IDE hinting in API layer and is types-legal.
2023-08-06 14:09:04 +10:00
9aaf67c5b4 wip 2023-08-06 05:05:25 +03:00
b8b589c150 fix(nodes): fix hsl nodes rebase conflict 2023-08-06 09:57:49 +10:00
d93900a8de Added HSL Nodes 2023-08-06 09:57:49 +10:00
7f4c387080 test(model_management): factor out name strings 2023-08-05 15:46:46 -07:00
80876bbbd1 Merge remote-tracking branch 'origin/refactor/model_manager_instantiate' into refactor/model_manager_instantiate 2023-08-05 15:25:05 -07:00
7a4ff4c089 Merge branch 'main' into refactor/model_manager_instantiate 2023-08-05 15:23:38 -07:00
44bf308192 test(model_management): add a couple tests for _get_model_path 2023-08-05 15:22:23 -07:00
12e51c84ae blackified 2023-08-05 14:26:16 -07:00
b2eb83deff add docs 2023-08-05 14:26:16 -07:00
0ccc3b509e add techjedi's import script, with some filecompletion tweaks 2023-08-05 14:26:16 -07:00
4043a4c21c blackified 2023-08-05 12:44:58 -04:00
c8ceb96091 add docs 2023-08-05 12:26:52 -04:00
83f75750a9 add techjedi's import script, with some filecompletion tweaks 2023-08-05 12:19:24 -04:00
dc96a3e79d Fix random number generator
Passing in seed=0 is not equivalent to seed=None. The latter will get a new seed from entropy in the OS, and that's what we should be using.
2023-08-06 00:29:08 +10:00
c076f1397e rebuild frontend 2023-08-05 14:40:42 +10:00
2568aafc0b bump version number so that pip updates work 2023-08-05 14:40:42 +10:00
65ed224bfc Merge branch 'main' into refactor/model_manager_instantiate 2023-08-04 21:34:38 -07:00
b6e369c745 chore: black 2023-08-05 12:28:35 +10:00
ecabfc252b devices.py - Update MPS FP16 check to account for upcoming MacOS Sonoma
float16 doesn't seem to work on MacOS Sonoma due to further changes with Metal. This'll default back to float32 for Sonoma users.
2023-08-05 12:28:35 +10:00
da96a41103 Merge branch 'main' into feat/select-vram-in-config 2023-08-05 12:11:50 +10:00
d162b78767 fix broken civitai example link 2023-08-05 12:10:52 +10:00
eb6c317f04 chore: black 2023-08-05 12:05:24 +10:00
6d7223238f fix: fix typo in message 2023-08-05 12:05:24 +10:00
8607d124c5 improve message about the consequences of the --ignore_missing_core_models flag 2023-08-05 12:05:24 +10:00
23497bf759 add --ignore_missing_core_models CLI flag to bypass checking for missing core models 2023-08-05 12:05:24 +10:00
b10cf20eb1 Merge branch 'main' into refactor/model_manager_instantiate
# Conflicts:
#	invokeai/backend/model_management/model_manager.py
2023-08-04 18:28:18 -07:00
3d93851dba Installer should download fp16 models if user has specified 'auto' in config (#4129)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description

At install time, when the user's config specified "auto" precision, the
installer was downloading the fp32 models even when an fp16 model would
be appropriate for the OS.


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Closes #4127
2023-08-05 01:56:25 +03:00
9bacd77a79 Merge branch 'main' into bugfix/fp16-models 2023-08-05 01:42:43 +03:00
1b158f62c4 resolve vae overrides correctly 2023-08-04 18:24:47 -04:00
6ad565d84c folded in changes from 4099 2023-08-04 18:24:47 -04:00
04229082d6 Provide ti name from model manager, not from ti itself 2023-08-04 18:24:47 -04:00
03c27412f7 [WIP] Add sdxl lora support (#4097)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No


## Description
Add lora loading for sdxl.
NOT TESTED - I run only 2 loras, please check more(including lycoris if
they already exists).

## QA Instructions, Screenshots, Recordings
https://civitai.com/models/118536/voxel-xl

![image](https://github.com/invoke-ai/InvokeAI/assets/7768370/76a6abff-cb0a-43b4-b779-a0b0e5b46e56)


## Added/updated tests?

- [ ] Yes
- [x] No
2023-08-04 16:12:22 -04:00
f0613bb0ef Fix merge conflict resolve - restore full/diff layer support 2023-08-04 19:53:27 +03:00
0e9f92b868 Merge branch 'main' into feat/sdxl_lora 2023-08-04 19:22:13 +03:00
7d0cc6ec3f chore: black 2023-08-05 02:04:22 +10:00
2f8b928486 Add support for diff/full lora layers 2023-08-05 02:04:22 +10:00
0d3c27f46c Fix typo
Co-authored-by: Ryan Dick <ryanjdick3@gmail.com>
2023-08-04 11:44:56 -04:00
cff91f06d3 Add lora apply in sdxl l2l node 2023-08-04 11:44:56 -04:00
1d5d187ba1 model probe detects sdxl lora models 2023-08-04 11:44:56 -04:00
1ac14a1e43 add sdxl lora support 2023-08-04 11:44:56 -04:00
cfc3a20565 autoAddBoardId should always be defined 2023-08-04 22:19:11 +10:00
05ae4e283c Stop checking for unet/model.onnx when a model_index.json is detected (#4132)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-03 22:10:37 -04:00
f06fee4581 Merge branch 'main' into remove-onnx-model-check-from-pipeline-download 2023-08-03 22:02:05 -04:00
9091e19de8 Add execution stat reporting after each invocation (#4125)
## What type of PR is this? (check all applicable)

- [X] Feature


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No

## Description

This PR adds execution time and VRAM usage reporting to each graph
invocation. The log output will look like this:

```
[2023-08-02 18:03:04,507]::[InvokeAI]::INFO --> Graph stats: c7764585-9c68-4d9d-a199-55e8186790f3                                                                                              
[2023-08-02 18:03:04,507]::[InvokeAI]::INFO --> Node                 Calls  Seconds  VRAM Used                                                                                                 
[2023-08-02 18:03:04,507]::[InvokeAI]::INFO --> main_model_loader        1   0.005s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> clip_skip                1   0.004s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> compel                   2   0.512s     0.26G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> rand_int                 1   0.001s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> range_of_size            1   0.001s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> iterate                  1   0.001s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> metadata_accumulator     1   0.002s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> noise                    1   0.002s     0.01G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> t2l                      1   3.541s     1.93G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> l2i                      1   0.679s     0.58G                                                                                                  
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> TOTAL GRAPH EXECUTION TIME:  4.749s                                                                                                            
[2023-08-02 18:03:04,508]::[InvokeAI]::INFO --> Current VRAM utilization 0.01G                                                                                                                 
```
On systems without CUDA, the VRAM stats are not printed.

The current implementation keeps track of graph ids separately so will
not be confused when several graphs are executing in parallel. It
handles exceptions, and it is integrated into the app framework by
defining an abstract base class and storing an implementation instance
in `InvocationServices`.
2023-08-03 20:05:21 -04:00
0a0b7141af Merge branch 'main' into feat/execution-stats 2023-08-03 19:49:00 -04:00
1deca89fde Merge branch 'main' into feat/select-vram-in-config 2023-08-03 19:27:58 -04:00
446fb4a438 blackify 2023-08-03 19:24:23 -04:00
ab5d938a1d use variant instead of revision 2023-08-03 19:23:52 -04:00
9942af756a Merge branch 'main' into remove-onnx-model-check-from-pipeline-download 2023-08-03 10:10:51 -04:00
06742faca7 Merge branch 'feat/execution-stats' of github.com:invoke-ai/InvokeAI into feat/execution-stats 2023-08-03 08:48:05 -04:00
d2bddf7f91 tweak formatting to accommodate longer runtimes 2023-08-03 08:47:56 -04:00
91ebf9f76e Merge branch 'main' into refactor/model_manager_instantiate 2023-08-02 19:01:21 -07:00
bf94412d14 feat: add multi-select to gallery
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all

backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`

frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes #4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image

frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
2023-08-03 11:46:59 +10:00
e080fd1e08 blackify 2023-08-03 11:25:20 +10:00
eeef1e08f8 restore ability to convert merged inpaint .safetensors files 2023-08-03 11:25:20 +10:00
b3b94b5a8d use correct prop 2023-08-03 11:01:21 +10:00
5c9787c145 add project-id header to requests 2023-08-03 11:01:21 +10:00
cf72eba15c Merge branch 'main' into feat/execution-stats 2023-08-03 10:53:25 +10:00
a6f9396a30 fix(db): retrieve metadata even when no session_id
this was unnecessarily skipped if there was no `session_id`.
2023-08-03 10:43:44 +10:00
118d5b387b deploy: refactor github workflows
Currently we use some workflow trigger conditionals to run either a real test workflow (installing the app and running it) or a fake workflow, disguised as the real one, that just auto-passes.

This change refactors the workflow to use a single workflow that can be skipped, using another github action to determine which things to run depending on the paths changed.
2023-08-03 10:32:50 +10:00
02d2cc758d Merge branch 'main' into refactor/model_manager_instantiate 2023-08-02 17:11:23 -07:00
db545f8801 chore: move PR template to .github/ dir (#4060)
## What type of PR is this? (check all applicable)

- [x] Refactor

## Have you discussed this change with the InvokeAI team?
- [x] No, because it's pretty minor

      
## Have you updated all relevant documentation?
- [x] No


## Description

This PR just moves the PR template to within the `.github/` directory
leading to a overall minimal project structure.

## Added/updated tests?

- [x] No : because this change doesn't affect or need a separate test
2023-08-03 10:08:17 +10:00
b0d72b15b3 Merge branch 'main' into patch-1 2023-08-03 10:04:47 +10:00
4e0949fa55 fix .swap() by reverting improperly merged @classmethod change 2023-08-03 10:00:43 +10:00
f028342f5b Merge branch 'main' into patch-1 2023-08-03 10:00:10 +10:00
7021467048 (ci) do not install all dependencies when running static checks (#4036)
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-08-02 23:46:02 +00:00
26ef5249b1 guard board switching in board context menu 2023-08-03 09:18:46 +10:00
87424be95d block auto add board change during generation. Switch condition to isProcessing 2023-08-03 09:18:46 +10:00
366952f810 fix localization 2023-08-03 09:18:46 +10:00
450e95de59 auto change board waiting for isReady 2023-08-03 09:18:46 +10:00
0ba8a0ea6c Board assignment changing on click 2023-08-03 09:18:46 +10:00
f4981f26d5 Merge branch 'main' into bugfix/fp16-models 2023-08-02 19:17:55 -04:00
6bc21984c6 Merge branch 'main' into feat/select-vram-in-config 2023-08-02 19:12:43 -04:00
43d6312587 Merge branch 'main' into feat/execution-stats 2023-08-02 19:12:08 -04:00
0d125bf3e4 chore: delete nonfunctional shell.nix
This was for v2.3 and is very broken. See `flake.nix`, thanks to @zopieux
2023-08-03 09:09:40 +10:00
921ccad04d added stats service to the cli_app startup 2023-08-02 18:41:43 -04:00
05c9207e7b Merge branch 'feat/execution-stats' of github.com:invoke-ai/InvokeAI into feat/execution-stats 2023-08-02 18:31:33 -04:00
3fc789a7ee fix unit tests 2023-08-02 18:31:10 -04:00
008362918e Merge branch 'main' into feat/execution-stats 2023-08-02 18:15:51 -04:00
8fc75a71ee integrate correctly into app API and add features
- Create abstract base class InvocationStatsServiceBase
- Store InvocationStatsService in the InvocationServices object
- Collect and report stats on simultaneous graph execution
  independently for each graph id
- Track VRAM usage for each node
- Handle cancellations and other exceptions gracefully
2023-08-02 18:10:52 -04:00
82d259f43b Merge branch 'main' into remove-onnx-model-check-from-pipeline-download 2023-08-02 16:35:46 -04:00
ec48779080 blackify 2023-08-02 14:28:19 -04:00
bc20fe4cb5 Merge branch 'main' into feat/select-vram-in-config 2023-08-02 14:27:17 -04:00
5de42be4a6 reduce VRAM cache default; take max RAM from system 2023-08-02 14:27:13 -04:00
818c55cd53 Refactor/cleanup root detection (#4102)
## What type of PR is this? (check all applicable)

- [ X] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ X] No, because: invisible change

      
## Have you updated all relevant documentation?
- [ X] Yes
- [ ] No


## Description

There was a problem in 3.0.1 with root resolution. If INVOKEAI_ROOT were
set to "." (or any relative path), then the location of root would
change if the code did an os.chdir() after config initialization. I
fixed this in a quick and dirty way for 3.0.1.post3.

This PR cleans up the code with a little refactoring.

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-08-02 10:36:12 -04:00
0db1e97119 Merge branch 'main' into refactor/cleanup-root-detection 2023-08-02 09:46:46 -04:00
29ac252501 blackify 2023-08-02 09:44:06 -04:00
880727436c fix default vram cache size calculation 2023-08-02 09:43:52 -04:00
77c5c18542 add slider for VRAM cache 2023-08-02 09:11:24 -04:00
ed76250dba Stop checking for unet/model.onnx when a model_index.json is detected 2023-08-02 07:21:21 -04:00
4d22cafdad Installer should download fp16 models if user has specified 'auto' in config
- Closes #4127
2023-08-01 22:06:27 -04:00
1f9e984b0d Merge branch 'main' into refactor/model_manager_instantiate 2023-08-01 16:49:39 -07:00
8a4e5f73aa reset stats on exception 2023-08-01 19:39:42 -04:00
4599575e65 fix(ui): use const for wsProtocol, lint 2023-08-02 09:26:20 +10:00
242d860a47 fix https/wss behind reverse proxy 2023-08-02 09:26:20 +10:00
0c1a7e72d4 Fix manual installation documentation (#4107)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ]X Bug Fix
- [ ] Optimization
- [ X] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ X] No, because: obvious problem

      
## Have you updated all relevant documentation?
- [ X] Yes
- [ ] No


## Description

The manual installation documentation in both README.md and
020_MANUAL_INSTALL give an incomplete `invokeai-configure` command which
leaves out the path to the root directory to create. As a result, the
invokeai root directory gets created in the user’s home directory, even
if they intended it to be placed somewhere else.

This is a fairly important issue.
2023-08-01 18:55:53 -04:00
11a44b944d fix installation documentation 2023-08-01 18:52:17 -04:00
fd7b842419 add execution stat reporting after each invocation 2023-08-01 17:44:09 -04:00
5998509888 Merge branch 'main' into refactor/model_manager_instantiate 2023-08-01 11:09:43 -07:00
403a6e88f2 fix: flake: add opencv with CUDA, new patchmatch dependency. 2023-08-01 23:56:41 +10:00
c9d452b9d4 fix: Model Manager Tab Issues (#4087)
## What type of PR is this? (check all applicable)

- [x] Refactor
- [x] Feature
- [x] Bug Fix
- [?] Optimization


## Have you discussed this change with the InvokeAI team?
- [x] No

     
## Description

- Fixed filter type select using `images` instead of `all` -- Probably
some merge conflict.
- Added loading state for model lists. Handy when the model list takes
longer than a second for any reason to fetch. Better to show this than
an empty screen.
- Refactored the render model list function so we modify the display
component in one area rather than have repeated code.

### Other Issues

- The list can get a bit laggy on initial load when you have a hundreds
of models / loras. This needs to be fixed. Will make another PR for
this.
2023-08-02 01:06:53 +12:00
dcc274a2b9 feat: Make ModelListWrapper instead of rendering conditionally 2023-08-01 22:50:10 +10:00
f404669831 fix: Rename loading vars for consistency 2023-08-01 22:42:05 +10:00
ce687b28ef fix: Model Manager Tab Issues 2023-08-01 22:41:32 +10:00
7292d89108 Merge branch 'main' into refactor/cleanup-root-detection 2023-08-01 22:14:56 +10:00
41d6a38690 Update lint-frontend.yml
The action should run on every PR. We can make this more efficient in the future.
2023-08-01 22:10:56 +10:00
fb8f218901 fix(ui): post-onnx fixes 2023-08-01 07:59:01 -04:00
e7d9e552a7 Merge branch 'main' into feat_compel_and 2023-08-01 07:20:25 -04:00
437f45a97f do not depend on existence of /tmp directory 2023-08-01 00:41:35 -04:00
13ef33ed64 Merge branch 'refactor/cleanup-root-detection' of github.com:invoke-ai/InvokeAI into refactor/cleanup-root-detection 2023-08-01 00:19:55 -04:00
86d8b46fca Merge branch 'main' into refactor/cleanup-root-detection 2023-08-01 00:14:26 -04:00
e86925d424 Add onnxruntime to the main dependencies 2023-08-01 00:03:10 -04:00
df53b62048 get rid of dangling debug statements 2023-07-31 22:39:11 -04:00
55d3f04476 additional refactoring 2023-07-31 22:36:11 -04:00
72ebe2ce68 refactor root directory detection to be cleaner 2023-07-31 22:30:06 -04:00
7cd8b2f207 Refactor root detection code 2023-07-31 21:15:44 -04:00
52437205bb chore(ui): lint 2023-08-01 08:54:03 +10:00
ceebb501a4 try named export 2023-08-01 08:54:03 +10:00
cbe874b964 add chakra as peer dep 2023-08-01 08:54:03 +10:00
e2e5918ee2 export theme nad move chakra to peer dep 2023-08-01 08:54:03 +10:00
1b131e328a add optional projectId - unused so far 2023-08-01 08:54:03 +10:00
81654daed7 ONNX Support (#3562)
Note: this branch based on #3548, not on main

While find out what needs to be done to implement onnx, found that I can
do draft of it pretty quickly, so... here it is)
Supports LoRA and TI.
As example - cat with sadcatmeme lora:

![image](https://github.com/invoke-ai/InvokeAI/assets/7768370/dbd1a5df-0629-4741-94b3-8e09f4b4d5a3)

![image](https://github.com/invoke-ai/InvokeAI/assets/7768370/d918836c-fdc7-43c0-aa81-dde9182f2e0f)
2023-07-31 17:34:27 -04:00
746afcd235 Merge branch 'main' into feat/onnx 2023-07-31 16:56:34 -04:00
ae0f4efcca Add missing Optional on a few nullable fields (#4076)
## What type of PR is this? (check all applicable)

- [x] Refactor

## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: trivial

## Description

Adds a few obviously missing `Optional` on fields that default to
`None`.
2023-07-31 16:56:10 -04:00
23647336ce Merge branch 'main' into fix-optional 2023-07-31 16:55:57 -04:00
4ca54dd5fa Added a getting started guide & updated the user landing page flow (#4028)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [X] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because: Just a documentation update

      
## Have you updated all relevant documentation?
- [X] Yes
- [ ] No


## Description
Updated documentation with a getting started guide & a glossary of terms
needed to get started
Updated the landing page flow for users 

<img width="1430" alt="Screenshot 2023-07-27 at 9 53 25 PM"
src="https://github.com/invoke-ai/InvokeAI/assets/7254508/d0006ba7-2ed4-4044-a1bc-ca9a99df9397">

## Related Tickets & Documents

<!--
For pull requests that relate or
 close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-31 16:55:25 -04:00
d3a3067164 Merge branch 'main' into main 2023-07-31 16:54:48 -04:00
aeac557c41 Run python black, point out that onnx is an alpha feature in the installer 2023-07-31 16:47:48 -04:00
af4fd328a6 Merge branch 'main' into feat/onnx 2023-07-31 16:45:12 -04:00
c40c7424b6 Merge branch 'main' into fix-optional 2023-07-31 15:59:12 -04:00
a6b907150b Add python black check to pre-commit (#4094)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [x] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-31 15:58:20 -04:00
bacdf985f1 doc(model_manager): docstrings 2023-07-31 09:16:32 -07:00
e3519052ae Merge remote-tracking branch 'origin/main' into refactor/model_manager_instantiate 2023-07-31 08:46:09 -07:00
b0e84c6497 Add python black check to pre-commit 2023-07-31 11:42:08 -04:00
f784e8412c Some cleanup after the merge 2023-07-31 11:23:43 -04:00
1bafbafdd3 Regen schema and rebuild frontend after merging main 2023-07-31 11:02:15 -04:00
f5ac73b091 Merge branch 'main' into feat/onnx 2023-07-31 10:58:40 -04:00
eb642653cb Add Nix Flake for development, which uses Python virtualenv. 2023-07-31 19:14:30 +10:00
2c07f54b6e Merge branch 'main' into fix-optional 2023-07-31 16:31:01 +10:00
0691e0a12a Few modifications to getting started doc 2023-07-31 15:35:20 +10:00
79afcbd07e Merge branch 'main' of https://github.com/invoke-ai/InvokeAI 2023-07-31 14:19:37 +10:00
f4ead5e07f fix keyerror bug that was causing merge script to crash 2023-07-30 19:25:44 -04:00
6d24ca7f52 3.0.1post3 (#4082)
This is a relatively stable release that corrects the urgent windows
install and model manager problems in 3.0.1. It still has two known
bugs:

1. Many inpainting models are not loading correctly.
2. The merge script is failing to start.
2023-07-30 18:03:35 -04:00
2164da8592 blackify 2023-07-30 16:25:06 -04:00
adfd1e52f4 refactor(model_manager): avoid copy/paste logic 2023-07-30 11:53:12 -07:00
0e48c98330 Merge remote-tracking branch 'origin/main' into refactor/model_manager_instantiate
# Conflicts:
#	invokeai/backend/model_management/model_manager.py
2023-07-30 11:33:13 -07:00
50e00feceb Add missing Optional on a few nullable fields. 2023-07-30 16:25:12 +02:00
d2c55dc011 enable .and() syntax and long prompts 2023-07-30 14:20:59 +02:00
ff1c40747e lint: formatting 2023-07-29 20:02:31 -07:00
dbfd1bcb5e Merge branch 'main' into refactor/model_manager_instantiate 2023-07-29 19:53:21 -07:00
ccceb32a85 lint: formatting 2023-07-29 11:50:04 -07:00
21617e60e1 Merge remote-tracking branch 'origin/main' into refactor/model_manager_instantiate 2023-07-29 08:21:26 -07:00
35dd58e273 chore: move PR template to .github/ dir 2023-07-29 12:59:56 +05:30
86b8b69e88 internal(ModelManager): add instantiate method 2023-07-28 22:30:25 -07:00
bc9a5038fd refactor(ModelManager): factor out get_model_path 2023-07-28 22:29:36 -07:00
b163ae6a4d refactor(ModelManager): factor out get_model_config 2023-07-28 21:30:20 -07:00
dca685ac25 refactor(ModelManager): refactor rescan-on-miss to exists() method 2023-07-28 21:11:00 -07:00
e70bedba7d refactor(ModelManager): factor out _get_implementation method 2023-07-28 21:03:27 -07:00
6ca0c38ee3 Merge branch 'main' into feat/onnx 2023-07-28 22:06:28 -04:00
1bbf2f269d Update installer 2023-07-28 21:02:48 -04:00
d3f6c7f983 Remove onnxruntime 2023-07-28 16:58:06 -04:00
390ce9f249 Fix onnx installer 2023-07-28 16:54:03 -04:00
8935ae0ea3 Fix issues caused by merge 2023-07-28 14:00:32 -04:00
a2aa66f43a Run Python black 2023-07-28 10:00:09 -04:00
da751da3dd Merge branch 'main' into feat/onnx 2023-07-28 09:59:35 -04:00
2b7b3dd4ba Run python black 2023-07-28 09:46:44 -04:00
dc1148106d Just install onnxruntime by default 2023-07-28 09:32:43 -04:00
514722d67a Update definitions to be more accurate 2023-07-28 18:35:05 +10:00
5dbde2116f Merge branch 'invoke-ai:main' into main 2023-07-28 18:34:33 +10:00
1ea9ba84f5 Release session if applying ti or lora 2023-07-27 15:20:38 -04:00
bfdc8c80f3 Testing caching onnx sessions 2023-07-27 14:13:29 -04:00
59716938bf Remove TensorRT support at the current time until we validate it works, remove time step recorder 2023-07-27 11:18:50 -04:00
918a0dedc0 Always install onnx 2023-07-27 11:00:40 -04:00
a491e326c5 This is no longer needed 2023-07-27 10:52:36 -04:00
f7bb4c3f05 Remove more files no longer needed in main 2023-07-27 10:49:43 -04:00
57271ad125 Move onnx to optional dependencies 2023-07-27 10:28:26 -04:00
33245b37ad Removed things no longer needed in main 2023-07-27 10:23:55 -04:00
81d8fb8762 Removed things no longer needed in main 2023-07-27 10:14:55 -04:00
989d3d7f3c Remove onnx changes from canvas img2img, inpaint, and linear image2image 2023-07-27 10:08:45 -04:00
d2a46b4308 Fix dist and schema after merge 2023-07-27 09:55:28 -04:00
eb1ba8d74b Merge branch 'main' into feat/onnx 2023-07-27 09:54:30 -04:00
4ebde013ea Allow deleting onnx models in model manager ui 2023-07-27 09:50:20 -04:00
024f92f9a9 Add onnx models to the model manager UI 2023-07-27 09:37:37 -04:00
562c937a14 Updated new user flow 2023-07-27 21:46:39 +10:00
5300e353d8 updated community nodes doc 2023-07-27 18:58:44 +10:00
d78c97f8a8 Updated getting started guide and links 2023-07-27 18:51:48 +10:00
52f61698e9 added getting started with Invoke guide 2023-07-27 18:29:12 +10:00
4d732e06de Remove onnx models from img2img and unified canvas 2023-07-26 16:30:02 -04:00
f26a423e95 Fix merge issue 2023-07-26 15:32:28 -04:00
861c0fe76b Correct issues caused by merging main 2023-07-26 12:25:46 -04:00
c16da75ac7 Merge branch 'main' into feat/onnx 2023-07-26 10:42:31 -04:00
78750042f5 Pass in dim overrides 2023-07-21 12:16:24 -04:00
ce08aa350c Allow controlnet passthrough for now 2023-07-20 14:14:04 -04:00
ba1a934297 Fix Lora typings 2023-07-20 14:02:23 -04:00
4e90376d11 Allow passing in of precision, use available providers if none provided 2023-07-20 13:15:45 -04:00
23f4a4ea1a Fix dist 2023-07-19 18:27:51 -04:00
6aab8f16ce Fix issue from merge 2023-07-19 18:27:15 -04:00
8f61413865 Setup dist folder 2023-07-19 17:49:27 -04:00
43b6a077fb io binding seems to be massively resource intensive compared to session.run 2023-07-19 17:42:28 -04:00
e8299d0abb Comment out erroniously removed del statement, comment out opt tests 2023-07-18 23:23:34 -04:00
a28ab654ef Setup dist folder 2023-07-18 23:18:46 -04:00
8699fd7050 Fix invoke UI graphs for onnx 2023-07-18 23:16:51 -04:00
9e65470ada Setup dist 2023-07-18 23:07:31 -04:00
f4e52fafac Fix as part of merging main in 2023-07-18 23:05:33 -04:00
ee7b36cea5 Merge branch 'main' into onnx-testing 2023-07-18 22:56:41 -04:00
487455ef2e Add model_type to the model state object 2023-07-18 22:40:27 -04:00
e201ad2f51 Switch to io_binding for run, testing different session options 2023-07-18 21:54:54 -04:00
869f418b03 Setup onnx on linear text2image 2023-07-18 14:27:54 -04:00
35d5ef9118 Emit step completions 2023-07-18 12:35:07 -04:00
bcce70fca6 Testing different session opts, added timings for testing 2023-07-17 16:27:33 -04:00
932112b640 testing being super wasteful with data 2023-07-16 00:17:33 -04:00
91112167b1 Fix syntax err 2023-07-15 23:56:48 -04:00
bd7b59910d Testing onnx in new ui updates 2023-07-14 14:24:15 -04:00
524888bf3b Merge branch 'main' into feat/onnx 2023-07-13 14:23:57 -04:00
0327eae509 chore: Regen API 2023-06-23 05:21:06 +12:00
bb85608890 Merge branch 'main' into feat/onnx 2023-06-23 05:18:41 +12:00
6c7668aaca Update onnx model structure, change code according 2023-06-22 20:03:17 +03:00
7759b3f75a Small refactor 2023-06-21 04:24:25 +03:00
4d337f6abc ONNX Model/runtime first implementation 2023-06-21 02:12:21 +03:00
92c86fd0b8 Set model type to const value in openapi schema, add model format enums to model schema(as they not not referenced in case of Literal definition) 2023-06-20 03:44:58 +03:00
46dc751139 Update model format field to use enums 2023-06-20 03:30:09 +03:00
4cefe37723 Rename format to model_format(still named format when work with config) 2023-06-20 03:25:08 +03:00
82b73c50a0 Remove default model logic 2023-06-20 03:13:10 +03:00
7df7a95299 Merge branch 'main' into model-manager-ui-30 2023-06-19 23:26:11 +12:00
85b4b359c2 tweal: UI colors 2023-06-19 23:16:14 +12:00
cfe81b5e00 fix: Adjust the Schedular select width
So the long names do not get cut off.
2023-06-19 23:05:32 +12:00
b0c4451324 Merge branch 'main' into model-manager-ui-30 2023-06-19 23:02:59 +12:00
d4931522d4 Merge branch 'main' into model-manager-ui-30 2023-06-19 22:53:13 +12:00
17e2a35228 fix: merge conflicts 2023-06-18 22:25:48 +12:00
91016d8b29 Merge branch 'main' into model-manager-ui-30 2023-06-18 22:23:18 +12:00
9fda21cf40 Revert "feat: Port Schedulers to Mantine"
This reverts commit e0c105f413.
2023-06-18 22:22:56 +12:00
809ec7163e fix: Remove type from Model type name 2023-06-18 19:41:30 +12:00
7c9a939b47 fix: Unserialization key issue 2023-06-18 19:38:15 +12:00
9634c96020 revert: getModels to receivedModels 2023-06-18 19:35:46 +12:00
e0c105f413 feat: Port Schedulers to Mantine 2023-06-18 19:31:53 +12:00
f0bf32c476 Merge branch 'main' into model-manager-ui-30 2023-06-18 17:37:34 +12:00
28373dbb98 cleanup: Updated model slice names to be more descriptive
Basically updated all slices to be more descriptive in their names. Did so in order to make sure theres good naming scheme available for secondary models.
2023-06-18 17:36:23 +12:00
4133d77772 wip: Move Model Selector to own file 2023-06-18 09:19:13 +12:00
61c426f502 feat: Enable 2.x Model Generation in Linear UI 2023-06-18 08:27:13 +12:00
bf0577c882 fix: 2.1 models breaking generation
Co-Authored-By: StAlKeR7779 <7768370+StAlKeR7779@users.noreply.github.com>
2023-06-18 08:26:25 +12:00
24673fd859 chore: Rebuild API - base_model and type added 2023-06-18 07:50:28 +12:00
dc669d1447 Add name, base_mode, type fields to model info 2023-06-17 22:48:44 +03:00
ce4110b9f4 wip: Add 2.x Models to the Model List 2023-06-18 07:01:44 +12:00
0f3b7d2b3d chore: Rebuild API with new Model API names 2023-06-18 03:00:16 +12:00
16dc78f6c6 Generate config names for openapi 2023-06-17 17:15:36 +03:00
7a66856785 wip: Update Linear UI Txt2Img and Img2Img Graphs
Update the text to imaeg and image to image graphs to work with the new model loader. Currently only supports 1.x models. Will update this soon to make it work with all models.
2023-06-18 01:38:01 +12:00
c8dfa49d86 fix: Update missing name types to new names 2023-06-17 22:04:28 +12:00
76dd749b1e chore: Rebuild API 2023-06-17 21:29:32 +12:00
67d05d2066 chore: Update model config type names 2023-06-17 21:28:43 +12:00
1237 changed files with 83443 additions and 45020 deletions

38
.github/CODEOWNERS vendored
View File

@ -1,34 +1,34 @@
# continuous integration
/.github/workflows/ @lstein @blessedcoolant
/.github/workflows/ @lstein @blessedcoolant @hipsterusername
# documentation
/docs/ @lstein @blessedcoolant @hipsterusername
/mkdocs.yml @lstein @blessedcoolant
/docs/ @lstein @blessedcoolant @hipsterusername @Millu
/mkdocs.yml @lstein @blessedcoolant @hipsterusername @Millu
# nodes
/invokeai/app/ @Kyle0654 @blessedcoolant @psychedelicious @brandonrising
/invokeai/app/ @Kyle0654 @blessedcoolant @psychedelicious @brandonrising @hipsterusername
# installation and configuration
/pyproject.toml @lstein @blessedcoolant
/docker/ @lstein @blessedcoolant
/scripts/ @ebr @lstein
/installer/ @lstein @ebr
/invokeai/assets @lstein @ebr
/invokeai/configs @lstein
/invokeai/version @lstein @blessedcoolant
/pyproject.toml @lstein @blessedcoolant @hipsterusername
/docker/ @lstein @blessedcoolant @hipsterusername
/scripts/ @ebr @lstein @hipsterusername
/installer/ @lstein @ebr @hipsterusername
/invokeai/assets @lstein @ebr @hipsterusername
/invokeai/configs @lstein @hipsterusername
/invokeai/version @lstein @blessedcoolant @hipsterusername
# web ui
/invokeai/frontend @blessedcoolant @psychedelicious @lstein @maryhipp
/invokeai/backend @blessedcoolant @psychedelicious @lstein @maryhipp
/invokeai/frontend @blessedcoolant @psychedelicious @lstein @maryhipp @hipsterusername
/invokeai/backend @blessedcoolant @psychedelicious @lstein @maryhipp @hipsterusername
# generation, model management, postprocessing
/invokeai/backend @damian0815 @lstein @blessedcoolant @gregghelt2 @StAlKeR7779 @brandonrising
/invokeai/backend @damian0815 @lstein @blessedcoolant @gregghelt2 @StAlKeR7779 @brandonrising @ryanjdick @hipsterusername
# front ends
/invokeai/frontend/CLI @lstein
/invokeai/frontend/install @lstein @ebr
/invokeai/frontend/merge @lstein @blessedcoolant
/invokeai/frontend/training @lstein @blessedcoolant
/invokeai/frontend/web @psychedelicious @blessedcoolant @maryhipp
/invokeai/frontend/CLI @lstein @hipsterusername
/invokeai/frontend/install @lstein @ebr @hipsterusername
/invokeai/frontend/merge @lstein @blessedcoolant @hipsterusername
/invokeai/frontend/training @lstein @blessedcoolant @hipsterusername
/invokeai/frontend/web @psychedelicious @blessedcoolant @maryhipp @hipsterusername

View File

@ -1,5 +1,5 @@
name: Feature Request
description: Commit a idea or Request a new feature
description: Contribute a idea or request a new feature
title: '[enhancement]: '
labels: ['enhancement']
# assignees:
@ -9,14 +9,14 @@ body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this Feature request!
Thanks for taking the time to fill out this feature request!
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: |
Please make use of the [search function](https://github.com/invoke-ai/InvokeAI/labels/enhancement)
to see if a simmilar issue already exists for the feature you want to request
to see if a similar issue already exists for the feature you want to request
options:
- label: I have searched the existing issues
required: true
@ -34,12 +34,9 @@ body:
id: whatisexpected
attributes:
label: What should this feature add?
description: Please try to explain the functionality this feature should add
description: Explain the functionality this feature should add. Feature requests should be for single features. Please create multiple requests if you want to request multiple features.
placeholder: |
Instead of one huge textfield, it would be nice to have forms for bug-reports, feature-requests, ...
Great benefits with automatic labeling, assigning and other functionalitys not available in that form
via old-fashioned markdown-templates. I would also love to see the use of a moderator bot 🤖 like
https://github.com/marketplace/actions/issue-moderator-with-commands to auto close old issues and other things
I'd like a button that creates an image of banana sushi every time I press it. Each image should be different. There should be a toggle next to the button that enables strawberry mode, in which the images are of strawberry sushi instead.
validations:
required: true
@ -51,6 +48,6 @@ body:
- type: textarea
attributes:
label: Aditional Content
label: Additional Content
description: Add any other context or screenshots about the feature request here.
placeholder: This is a Mockup of the design how I imagine it <screenshot>
placeholder: This is a mockup of the design how I imagine it <screenshot>

View File

@ -2,8 +2,6 @@ name: Lint frontend
on:
pull_request:
paths:
- 'invokeai/frontend/web/**'
types:
- 'ready_for_review'
- 'opened'
@ -11,8 +9,6 @@ on:
push:
branches:
- 'main'
paths:
- 'invokeai/frontend/web/**'
merge_group:
workflow_dispatch:

View File

@ -28,7 +28,7 @@ jobs:
run: twine check dist/*
- name: check PyPI versions
if: github.ref == 'refs/heads/main' || github.ref == 'refs/heads/v2.3'
if: github.ref == 'refs/heads/main' || startsWith(github.ref, 'refs/heads/release/')
run: |
pip install --upgrade requests
python -c "\

View File

@ -1,13 +1,12 @@
name: Black # TODO: add isort and flake8 later
name: style checks
on:
pull_request: {}
pull_request:
push:
branches: master
tags: "*"
branches: main
jobs:
test:
black:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
@ -19,9 +18,8 @@ jobs:
- name: Install dependencies with pip
run: |
pip install --upgrade pip wheel
pip install .[test]
pip install black flake8 Flake8-pyproject isort
# - run: isort --check-only .
- run: isort --check-only .
- run: black --check .
# - run: flake8
- run: flake8

View File

@ -1,50 +0,0 @@
name: Test invoke.py pip
# This is a dummy stand-in for the actual tests
# we don't need to run python tests on non-Python changes
# But PRs require passing tests to be mergeable
on:
pull_request:
paths:
- '**'
- '!pyproject.toml'
- '!invokeai/**'
- '!tests/**'
- 'invokeai/frontend/web/**'
merge_group:
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
matrix:
if: github.event.pull_request.draft == false
strategy:
matrix:
python-version:
- '3.10'
pytorch:
- linux-cuda-11_7
- linux-rocm-5_2
- linux-cpu
- macos-default
- windows-cpu
include:
- pytorch: linux-cuda-11_7
os: ubuntu-22.04
- pytorch: linux-rocm-5_2
os: ubuntu-22.04
- pytorch: linux-cpu
os: ubuntu-22.04
- pytorch: macos-default
os: macOS-12
- pytorch: windows-cpu
os: windows-2022
name: ${{ matrix.pytorch }} on ${{ matrix.python-version }}
runs-on: ${{ matrix.os }}
steps:
- name: skip
run: echo "no build required"

View File

@ -3,16 +3,7 @@ on:
push:
branches:
- 'main'
paths:
- 'pyproject.toml'
- 'invokeai/**'
- '!invokeai/frontend/web/**'
pull_request:
paths:
- 'pyproject.toml'
- 'invokeai/**'
- 'tests/**'
- '!invokeai/frontend/web/**'
types:
- 'ready_for_review'
- 'opened'
@ -65,10 +56,23 @@ jobs:
id: checkout-sources
uses: actions/checkout@v3
- name: Check for changed python files
id: changed-files
uses: tj-actions/changed-files@v37
with:
files_yaml: |
python:
- 'pyproject.toml'
- 'invokeai/**'
- '!invokeai/frontend/web/**'
- 'tests/**'
- name: set test prompt to main branch validation
if: steps.changed-files.outputs.python_any_changed == 'true'
run: echo "TEST_PROMPTS=tests/validate_pr_prompt.txt" >> ${{ matrix.github-env }}
- name: setup python
if: steps.changed-files.outputs.python_any_changed == 'true'
uses: actions/setup-python@v4
with:
python-version: ${{ matrix.python-version }}
@ -76,6 +80,7 @@ jobs:
cache-dependency-path: pyproject.toml
- name: install invokeai
if: steps.changed-files.outputs.python_any_changed == 'true'
env:
PIP_EXTRA_INDEX_URL: ${{ matrix.extra-index-url }}
run: >
@ -83,6 +88,7 @@ jobs:
--editable=".[test]"
- name: run pytest
if: steps.changed-files.outputs.python_any_changed == 'true'
id: run-pytest
run: pytest

49
.gitignore vendored
View File

@ -1,22 +1,4 @@
# ignore default image save location and model symbolic link
.idea/
embeddings/
outputs/
models/ldm/stable-diffusion-v1/model.ckpt
**/restoration/codeformer/weights
# ignore user models config
configs/models.user.yaml
config/models.user.yml
invokeai.init
.version
.last_model
# ignore the Anaconda/Miniconda installer used while building Docker image
anaconda.sh
# ignore a directory which serves as a place for initial images
inputs/
# Byte-compiled / optimized / DLL files
__pycache__/
@ -151,12 +133,10 @@ celerybeat.pid
# Environments
.env
.venv
.venv*
env/
venv/
ENV/
env.bak/
venv.bak/
# Spyder project settings
.spyderproject
@ -189,44 +169,17 @@ cython_debug/
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/
src
**/__pycache__/
outputs
# Logs and associated folders
# created from generated embeddings.
logs
testtube
checkpoints
# If it's a Mac
.DS_Store
invokeai/frontend/yarn.lock
invokeai/frontend/node_modules
# Let the frontend manage its own gitignore
!invokeai/frontend/web/*
# Scratch folder
.scratch/
.vscode/
gfpgan/
models/ldm/stable-diffusion-v1/*.sha256
# GFPGAN model files
gfpgan/
# config file (will be created by installer)
configs/models.yaml
# ignore initfile
.invokeai
# ignore environment.yml and requirements.txt
# these are links to the real files in environments-and-requirements
environment.yml
requirements.txt
# source installer files
installer/*zip

View File

@ -8,3 +8,17 @@ repos:
language: system
entry: black
types: [python]
- id: flake8
name: flake8
stages: [commit]
language: system
entry: flake8
types: [python]
- id: isort
name: isort
stages: [commit]
language: system
entry: isort
types: [python]

View File

@ -43,16 +43,16 @@ Web Interface, interactive Command Line Interface, and also serves as
the foundation for multiple commercial products.
**Quick links**: [[How to
Install](https://invoke-ai.github.io/InvokeAI/#installation)] [<a
Install](https://invoke-ai.github.io/InvokeAI/installation/INSTALLATION/)] [<a
href="https://discord.gg/ZmtBAhwWhy">Discord Server</a>] [<a
href="https://invoke-ai.github.io/InvokeAI/">Documentation and
Tutorials</a>] [<a
href="https://github.com/invoke-ai/InvokeAI/">Code and
Downloads</a>] [<a
href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>]
Tutorials</a>]
[<a href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>]
[<a
href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion,
Ideas & Q&A</a>]
[<a
href="https://invoke-ai.github.io/InvokeAI/contributing/CONTRIBUTING/">Contributing</a>]
<div align="center">
@ -81,7 +81,7 @@ Table of Contents 📝
## Quick Start
For full installation and upgrade instructions, please see:
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/)
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/INSTALLATION/)
If upgrading from version 2.3, please read [Migrating a 2.3 root
directory to 3.0](#migrating-to-3) first.
@ -123,7 +123,7 @@ and go to http://localhost:9090.
### Command-Line Installation (for developers and users familiar with Terminals)
You must have Python 3.9 through 3.11 installed on your machine. Earlier or
You must have Python 3.10 through 3.11 installed on your machine. Earlier or
later versions are not supported.
Node.js also needs to be installed along with yarn (can be installed with
the command `npm install -g yarn` if needed)
@ -161,7 +161,7 @@ the command `npm install -g yarn` if needed)
_For Windows/Linux with an NVIDIA GPU:_
```terminal
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu117
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu118
```
_For Linux with an AMD GPU:_
@ -184,8 +184,9 @@ the command `npm install -g yarn` if needed)
6. Configure InvokeAI and install a starting set of image generation models (you only need to do this once):
```terminal
invokeai-configure
invokeai-configure --root .
```
Don't miss the dot at the end!
7. Launch the web server (do it every time you run InvokeAI):
@ -193,15 +194,9 @@ the command `npm install -g yarn` if needed)
invokeai-web
```
8. Build Node.js assets
8. Point your browser to http://localhost:9090 to bring up the web interface.
```terminal
cd invokeai/frontend/web/
yarn vite build
```
9. Point your browser to http://localhost:9090 to bring up the web interface.
10. Type `banana sushi` in the box on the top left and click `Invoke`.
9. Type `banana sushi` in the box on the top left and click `Invoke`.
Be sure to activate the virtual environment each time before re-launching InvokeAI,
using `source .venv/bin/activate` or `.venv\Scripts\activate`.
@ -311,13 +306,30 @@ InvokeAI. The second will prepare the 2.3 directory for use with 3.0.
You may now launch the WebUI in the usual way, by selecting option [1]
from the launcher script
#### Migration Caveats
#### Migrating Images
The migration script will migrate your invokeai settings and models,
including textual inversion models, LoRAs and merges that you may have
installed previously. However it does **not** migrate the generated
images stored in your 2.3-format outputs directory. You will need to
manually import selected images into the 3.0 gallery via drag-and-drop.
images stored in your 2.3-format outputs directory. To do this, you
need to run an additional step:
1. From a working InvokeAI 3.0 root directory, start the launcher and
enter menu option [8] to open the "developer's console".
2. At the developer's console command line, type the command:
```bash
invokeai-import-images
```
3. This will lead you through the process of confirming the desired
source and destination for the imported images. The images will
appear in the gallery board of your choice, and contain the
original prompt, model name, and other parameters used to generate
the image.
(Many kudos to **techjedi** for contributing this script.)
## Hardware Requirements
@ -356,9 +368,9 @@ InvokeAI offers a locally hosted Web Server & React Frontend, with an industry l
The Unified Canvas is a fully integrated canvas implementation with support for all core generation capabilities, in/outpainting, brush tools, and more. This creative tool unlocks the capability for artists to create with AI as a creative collaborator, and can be used to augment AI-generated imagery, sketches, photography, renders, and more.
### *Node Architecture & Editor (Beta)*
### *Workflows & Nodes*
Invoke AI's backend is built on a graph-based execution architecture. This allows for customizable generation pipelines to be developed by professional users looking to create specific workflows to support their production use-cases, and will be extended in the future with additional capabilities.
InvokeAI offers a fully featured workflow management solution, enabling users to combine the power of nodes based workflows with the easy of a UI. This allows for customizable generation pipelines to be developed and shared by users looking to create specific workflows to support their production use-cases.
### *Board & Gallery Management*
@ -371,8 +383,9 @@ Invoke AI provides an organized gallery system for easily storing, accessing, an
- *Upscaling Tools*
- *Embedding Manager & Support*
- *Model Manager & Support*
- *Workflow creation & management*
- *Node-Based Architecture*
- *Node-Based Plug-&-Play UI (Beta)*
### Latest Changes
@ -383,20 +396,18 @@ Notes](https://github.com/invoke-ai/InvokeAI/releases) and the
### Troubleshooting
Please check out our **[Q&A](https://invoke-ai.github.io/InvokeAI/help/TROUBLESHOOT/#faq)** to get solutions for common installation
problems and other issues.
problems and other issues. For more help, please join our [Discord][discord link]
## Contributing
Anyone who wishes to contribute to this project, whether documentation, features, bug fixes, code
cleanup, testing, or code reviews, is very much encouraged to do so.
To join, just raise your hand on the InvokeAI Discord server (#dev-chat) or the GitHub discussion board.
If you'd like to help with translation, please see our [translation guide](docs/other/TRANSLATION.md).
Get started with contributing by reading our [Contribution documentation](https://invoke-ai.github.io/InvokeAI/contributing/CONTRIBUTING/), joining the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) or the GitHub discussion board.
If you are unfamiliar with how
to contribute to GitHub projects, here is a
[Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github). A full set of contribution guidelines, along with templates, are in progress. You can **make your pull request against the "main" branch**.
to contribute to GitHub projects, we have a new contributor checklist you can follow to get started contributing:
[New Contributor Checklist](https://invoke-ai.github.io/InvokeAI/contributing/contribution_guides/newContributorChecklist/).
We hope you enjoy using our software as much as we enjoy creating it,
and we hope that some of those of you who are reading this will elect
@ -412,7 +423,7 @@ their time, hard work and effort.
### Support
For support, please use this repository's GitHub Issues tracking service, or join the Discord.
For support, please use this repository's GitHub Issues tracking service, or join the [Discord][discord link].
Original portions of the software are Copyright (c) 2023 by respective contributors.

View File

@ -1,13 +1,15 @@
## Make a copy of this file named `.env` and fill in the values below.
## Any environment variables supported by InvokeAI can be specified here.
## Any environment variables supported by InvokeAI can be specified here,
## in addition to the examples below.
# INVOKEAI_ROOT is the path to a path on the local filesystem where InvokeAI will store data.
# Outputs will also be stored here by default.
# This **must** be an absolute path.
INVOKEAI_ROOT=
HUGGINGFACE_TOKEN=
# Get this value from your HuggingFace account settings page.
# HUGGING_FACE_HUB_TOKEN=
## optional variables specific to the docker setup
## optional variables specific to the docker setup.
# GPU_DRIVER=cuda
# CONTAINER_UID=1000

View File

@ -2,7 +2,7 @@
## Builder stage
FROM library/ubuntu:22.04 AS builder
FROM library/ubuntu:23.04 AS builder
ARG DEBIAN_FRONTEND=noninteractive
RUN rm -f /etc/apt/apt.conf.d/docker-clean; echo 'Binary::apt::APT::Keep-Downloaded-Packages "true";' > /etc/apt/apt.conf.d/keep-cache
@ -10,7 +10,7 @@ RUN --mount=type=cache,target=/var/cache/apt,sharing=locked \
--mount=type=cache,target=/var/lib/apt,sharing=locked \
apt update && apt-get install -y \
git \
python3.10-venv \
python3-venv \
python3-pip \
build-essential
@ -37,7 +37,7 @@ RUN --mount=type=cache,target=/root/.cache/pip \
elif [ "$GPU_DRIVER" = "rocm" ]; then \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/rocm5.4.2"; \
else \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/cu118"; \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/cu121"; \
fi &&\
pip install $extra_index_url_arg \
torch==$TORCH_VERSION \
@ -70,7 +70,7 @@ RUN --mount=type=cache,target=/usr/lib/node_modules \
#### Runtime stage ---------------------------------------
FROM library/ubuntu:22.04 AS runtime
FROM library/ubuntu:23.04 AS runtime
ARG DEBIAN_FRONTEND=noninteractive
ENV PYTHONUNBUFFERED=1
@ -85,6 +85,7 @@ RUN apt update && apt install -y --no-install-recommends \
iotop \
bzip2 \
gosu \
magic-wormhole \
libglib2.0-0 \
libgl1-mesa-glx \
python3-venv \
@ -94,10 +95,6 @@ RUN apt update && apt install -y --no-install-recommends \
libstdc++-10-dev &&\
apt-get clean && apt-get autoclean
# globally add magic-wormhole
# for ease of transferring data to and from the container
# when running in sandboxed cloud environments; e.g. Runpod etc.
RUN pip install magic-wormhole
ENV INVOKEAI_SRC=/opt/invokeai
ENV VIRTUAL_ENV=/opt/venv/invokeai
@ -120,9 +117,7 @@ WORKDIR ${INVOKEAI_SRC}
RUN cd /usr/lib/$(uname -p)-linux-gnu/pkgconfig/ && ln -sf opencv4.pc opencv.pc
RUN python3 -c "from patchmatch import patch_match"
# Create unprivileged user and make the local dir
RUN useradd --create-home --shell /bin/bash -u 1000 --comment "container local user" invoke
RUN mkdir -p ${INVOKEAI_ROOT} && chown -R invoke:invoke ${INVOKEAI_ROOT}
RUN mkdir -p ${INVOKEAI_ROOT} && chown -R 1000:1000 ${INVOKEAI_ROOT}
COPY docker/docker-entrypoint.sh ./
ENTRYPOINT ["/opt/invokeai/docker-entrypoint.sh"]

View File

@ -5,7 +5,7 @@ All commands are to be run from the `docker` directory: `cd docker`
#### Linux
1. Ensure builkit is enabled in the Docker daemon settings (`/etc/docker/daemon.json`)
2. Install the `docker compose` plugin using your package manager, or follow a [tutorial](https://www.digitalocean.com/community/tutorials/how-to-install-and-use-docker-compose-on-ubuntu-22-04).
2. Install the `docker compose` plugin using your package manager, or follow a [tutorial](https://docs.docker.com/compose/install/linux/#install-using-the-repository).
- The deprecated `docker-compose` (hyphenated) CLI continues to work for now.
3. Ensure docker daemon is able to access the GPU.
- You may need to install [nvidia-container-toolkit](https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/latest/install-guide.html)
@ -20,7 +20,6 @@ This is done via Docker Desktop preferences
## Quickstart
1. Make a copy of `env.sample` and name it `.env` (`cp env.sample .env` (Mac/Linux) or `copy example.env .env` (Windows)). Make changes as necessary. Set `INVOKEAI_ROOT` to an absolute path to:
a. the desired location of the InvokeAI runtime directory, or
b. an existing, v3.0.0 compatible runtime directory.
@ -42,20 +41,22 @@ The Docker daemon on the system must be already set up to use the GPU. In case o
Check the `.env.sample` file. It contains some environment variables for running in Docker. Copy it, name it `.env`, and fill it in with your own values. Next time you run `docker compose up`, your custom values will be used.
You can also set these values in `docker compose.yml` directly, but `.env` will help avoid conflicts when code is updated.
You can also set these values in `docker-compose.yml` directly, but `.env` will help avoid conflicts when code is updated.
Example (most values are optional):
Example (values are optional, but setting `INVOKEAI_ROOT` is highly recommended):
```
```bash
INVOKEAI_ROOT=/Volumes/WorkDrive/invokeai
HUGGINGFACE_TOKEN=the_actual_token
CONTAINER_UID=1000
GPU_DRIVER=cuda
```
Any environment variables supported by InvokeAI can be set here - please see the [Configuration docs](https://invoke-ai.github.io/InvokeAI/features/CONFIGURATION/) for further detail.
## Even Moar Customizing!
See the `docker compose.yaml` file. The `command` instruction can be uncommented and used to run arbitrary startup commands. Some examples below.
See the `docker-compose.yml` file. The `command` instruction can be uncommented and used to run arbitrary startup commands. Some examples below.
### Reconfigure the runtime directory
@ -63,7 +64,7 @@ Can be used to download additional models from the supported model list
In conjunction with `INVOKEAI_ROOT` can be also used to initialize a runtime directory
```
```yaml
command:
- invokeai-configure
- --yes
@ -71,7 +72,7 @@ command:
Or install models:
```
```yaml
command:
- invokeai-model-install
```

View File

@ -5,7 +5,7 @@ build_args=""
[[ -f ".env" ]] && build_args=$(awk '$1 ~ /\=[^$]/ {print "--build-arg " $0 " "}' .env)
echo "docker-compose build args:"
echo "docker compose build args:"
echo $build_args
docker-compose build $build_args
docker compose build $build_args

View File

@ -19,7 +19,7 @@ set -e -o pipefail
# Default UID: 1000 chosen due to popularity on Linux systems. Possibly 501 on MacOS.
USER_ID=${CONTAINER_UID:-1000}
USER=invoke
USER=ubuntu
usermod -u ${USER_ID} ${USER} 1>/dev/null
configure() {
@ -29,8 +29,8 @@ configure() {
echo "To reconfigure InvokeAI, delete the above file."
echo "======================================================================"
else
mkdir -p ${INVOKEAI_ROOT}
chown --recursive ${USER} ${INVOKEAI_ROOT}
mkdir -p "${INVOKEAI_ROOT}"
chown --recursive ${USER} "${INVOKEAI_ROOT}"
gosu ${USER} invokeai-configure --yes --default_only
fi
}
@ -50,16 +50,16 @@ fi
if [[ -v "PUBLIC_KEY" ]] && [[ ! -d "${HOME}/.ssh" ]]; then
apt-get update
apt-get install -y openssh-server
pushd $HOME
pushd "$HOME"
mkdir -p .ssh
echo ${PUBLIC_KEY} > .ssh/authorized_keys
echo "${PUBLIC_KEY}" > .ssh/authorized_keys
chmod -R 700 .ssh
popd
service ssh start
fi
cd ${INVOKEAI_ROOT}
cd "${INVOKEAI_ROOT}"
# Run the CMD as the Container User (not root).
exec gosu ${USER} "$@"

View File

@ -1,8 +1,11 @@
#!/usr/bin/env bash
set -e
# This script is provided for backwards compatibility with the old docker setup.
# it doesn't do much aside from wrapping the usual docker compose CLI.
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
cd "$SCRIPTDIR" || exit 1
docker-compose up --build -d
docker-compose logs -f
docker compose up --build -d
docker compose logs -f

View File

@ -488,7 +488,7 @@ sections describe what's new for InvokeAI.
- A choice of installer scripts that automate installation and configuration.
See
[Installation](installation/index.md).
[Installation](installation/INSTALLATION.md).
- A streamlined manual installation process that works for both Conda and
PIP-only installs. See
[Manual Installation](installation/020_INSTALL_MANUAL.md).
@ -657,7 +657,7 @@ sections describe what's new for InvokeAI.
## v1.13 <small>(3 September 2022)</small>
- Support image variations (see [VARIATIONS](features/VARIATIONS.md)
- Support image variations (see [VARIATIONS](deprecated/VARIATIONS.md)
([Kevin Gibbons](https://github.com/bakkot) and many contributors and
reviewers)
- Supports a Google Colab notebook for a standalone server running on Google

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@ -1,36 +1,41 @@
# How to Contribute
# Contributing
## Welcome to Invoke AI
Invoke AI originated as a project built by the community, and that vision carries forward today as we aim to build the best pro-grade tools available. We work together to incorporate the latest in AI/ML research, making these tools available in over 20 languages to artists and creatives around the world as part of our fully permissive OSS project designed for individual users to self-host and use.
## Contributing to Invoke AI
# Methods of Contributing to Invoke AI
Anyone who wishes to contribute to InvokeAI, whether features, bug fixes, code cleanup, testing, code reviews, documentation or translation is very much encouraged to do so.
To join, just raise your hand on the InvokeAI Discord server (#dev-chat) or the GitHub discussion board.
## Development
If youd like to help with development, please see our [development guide](contribution_guides/development.md).
### Areas of contribution:
**New Contributors:** If youre unfamiliar with contributing to open source projects, take a look at our [new contributor guide](contribution_guides/newContributorChecklist.md).
#### Development
If youd like to help with development, please see our [development guide](contribution_guides/development.md). If youre unfamiliar with contributing to open source projects, there is a tutorial contained within the development guide.
## Nodes
If youd like to add a Node, please see our [nodes contribution guide](../nodes/contributingNodes.md).
#### Documentation
If youd like to help with documentation, please see our [documentation guide](contribution_guides/documenation.md).
## Support and Triaging
Helping support other users in [Discord](https://discord.gg/ZmtBAhwWhy) and on Github are valuable forms of contribution that we greatly appreciate.
#### Translation
If you'd like to help with translation, please see our [translation guide](docs/contributing/.contribution_guides/translation.md).
We receive many issues and requests for help from users. We're limited in bandwidth relative to our the user base, so providing answers to questions or helping identify causes of issues is very helpful. By doing this, you enable us to spend time on the highest priority work.
#### Tutorials
## Documentation
If youd like to help with documentation, please see our [documentation guide](contribution_guides/documentation.md).
## Translation
If you'd like to help with translation, please see our [translation guide](contribution_guides/translation.md).
## Tutorials
Please reach out to @imic or @hipsterusername on [Discord](https://discord.gg/ZmtBAhwWhy) to help create tutorials for InvokeAI.
We hope you enjoy using our software as much as we enjoy creating it, and we hope that some of those of you who are reading this will elect to become part of our contributor community.
### Contributors
# Contributors
This project is a combined effort of dedicated people from across the world. [Check out the list of all these amazing people](https://invoke-ai.github.io/InvokeAI/other/CONTRIBUTORS/). We thank them for their time, hard work and effort.
### Code of Conduct
# Code of Conduct
The InvokeAI community is a welcoming place, and we want your help in maintaining that. Please review our [Code of Conduct](https://github.com/invoke-ai/InvokeAI/blob/main/CODE_OF_CONDUCT.md) to learn more - it's essential to maintaining a respectful and inclusive environment.
@ -44,8 +49,7 @@ By making a contribution to this project, you certify that:
This disclaimer is not a license and does not grant any rights or permissions. You must obtain necessary permissions and licenses, including from third parties, before contributing to this project.
This disclaimer is provided "as is" without warranty of any kind, whether expressed or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, or non-infringement. In no event shall the authors or copyright holders be liable for any claim, damages, or other liability, whether in an action of contract, tort, or otherwise, arising from, out of, or in connection with the contribution or the use or other dealings in the contribution.
### Support
# Support
For support, please use this repository's [GitHub Issues](https://github.com/invoke-ai/InvokeAI/issues), or join the [Discord](https://discord.gg/ZmtBAhwWhy).

View File

@ -29,12 +29,13 @@ The first set of things we need to do when creating a new Invocation are -
- Create a new class that derives from a predefined parent class called
`BaseInvocation`.
- The name of every Invocation must end with the word `Invocation` in order for
it to be recognized as an Invocation.
- Every Invocation must have a `docstring` that describes what this Invocation
does.
- Every Invocation must have a unique `type` field defined which becomes its
indentifier.
- While not strictly required, we suggest every invocation class name ends in
"Invocation", eg "CropImageInvocation".
- Every Invocation must use the `@invocation` decorator to provide its unique
invocation type. You may also provide its title, tags and category using the
decorator.
- Invocations are strictly typed. We make use of the native
[typing](https://docs.python.org/3/library/typing.html) library and the
installed [pydantic](https://pydantic-docs.helpmanual.io/) library for
@ -43,12 +44,11 @@ The first set of things we need to do when creating a new Invocation are -
So let us do that.
```python
from typing import Literal
from .baseinvocation import BaseInvocation
from .baseinvocation import BaseInvocation, invocation
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
```
That's great.
@ -62,8 +62,10 @@ our Invocation takes.
### **Inputs**
Every Invocation input is a pydantic `Field` and like everything else should be
strictly typed and defined.
Every Invocation input must be defined using the `InputField` function. This is
a wrapper around the pydantic `Field` function, which handles a few extra things
and provides type hints. Like everything else, this should be strictly typed and
defined.
So let us create these inputs for our Invocation. First up, the `image` input we
need. Generally, we can use standard variable types in Python but InvokeAI
@ -76,55 +78,51 @@ create your own custom field types later in this guide. For now, let's go ahead
and use it.
```python
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation
from ..models.image import ImageField
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
image: ImageField = InputField(description="The input image")
```
Let us break down our input code.
```python
image: Union[ImageField, None] = Field(description="The input image", default=None)
image: ImageField = InputField(description="The input image")
```
| Part | Value | Description |
| --------- | ---------------------------------------------------- | -------------------------------------------------------------------------------------------------- |
| --------- | ------------------------------------------- | ------------------------------------------------------------------------------- |
| Name | `image` | The variable that will hold our image |
| Type Hint | `Union[ImageField, None]` | The types for our field. Indicates that the image can either be an `ImageField` type or `None` |
| Field | `Field(description="The input image", default=None)` | The image variable is a field which needs a description and a default value that we set to `None`. |
| Type Hint | `ImageField` | The types for our field. Indicates that the image must be an `ImageField` type. |
| Field | `InputField(description="The input image")` | The image variable is an `InputField` which needs a description. |
Great. Now let us create our other inputs for `width` and `height`
```python
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation
from ..models.image import ImageField
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
```
As you might have noticed, we added two new parameters to the field type for
`width` and `height` called `gt` and `le`. These basically stand for _greater
than or equal to_ and _less than or equal to_. There are various other param
types for field that you can find on the **pydantic** documentation.
As you might have noticed, we added two new arguments to the `InputField`
definition for `width` and `height`, called `gt` and `le`. They stand for
_greater than or equal to_ and _less than or equal to_.
These impose contraints on those fields, and will raise an exception if the
values do not meet the constraints. Field constraints are provided by
**pydantic**, so anything you see in the **pydantic docs** will work.
**Note:** _Any time it is possible to define constraints for our field, we
should do it so the frontend has more information on how to parse this field._
@ -141,20 +139,17 @@ that are provided by it by InvokeAI.
Let us create this function first.
```python
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext
from ..models.image import ImageField
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext):
pass
@ -173,21 +168,18 @@ all the necessary info related to image outputs. So let us use that.
We will cover how to create your own output types later in this guide.
```python
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext
from ..models.image import ImageField
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
from .image import ImageOutput
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext) -> ImageOutput:
pass
@ -195,39 +187,34 @@ class ResizeInvocation(BaseInvocation):
Perfect. Now that we have our Invocation setup, let us do what we want to do.
- We will first load the image. Generally we do this using the `PIL` library but
we can use one of the services provided by InvokeAI to load the image.
- We will first load the image using one of the services provided by InvokeAI to
load the image.
- We will resize the image using `PIL` to our input data.
- We will output this image in the format we set above.
So let's do that.
```python
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext
from ..models.image import ImageField, ResourceOrigin, ImageCategory
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
from .image import ImageOutput
@invocation("resize")
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
"""Resizes an image"""
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext) -> ImageOutput:
# Load the image using InvokeAI's predefined Image Service.
image = context.services.images.get_pil_image(self.image.image_origin, self.image.image_name)
# Load the image using InvokeAI's predefined Image Service. Returns the PIL image.
image = context.services.images.get_pil_image(self.image.image_name)
# Resizing the image
# Because we used the above service, we already have a PIL image. So we can simply resize.
resized_image = image.resize((self.width, self.height))
# Preparing the image for output using InvokeAI's predefined Image Service.
# Save the image using InvokeAI's predefined Image Service. Returns the prepared PIL image.
output_image = context.services.images.create(
image=resized_image,
image_origin=ResourceOrigin.INTERNAL,
@ -241,7 +228,6 @@ class ResizeInvocation(BaseInvocation):
return ImageOutput(
image=ImageField(
image_name=output_image.image_name,
image_origin=output_image.image_origin,
),
width=output_image.width,
height=output_image.height,
@ -253,6 +239,24 @@ certain way that the images need to be dispatched in order to be stored and read
correctly. In 99% of the cases when dealing with an image output, you can simply
copy-paste the template above.
### Customization
We can use the `@invocation` decorator to provide some additional info to the
UI, like a custom title, tags and category.
We also encourage providing a version. This must be a
[semver](https://semver.org/) version string ("$MAJOR.$MINOR.$PATCH"). The UI
will let users know if their workflow is using a mismatched version of the node.
```python
@invocation("resize", title="My Resizer", tags=["resize", "image"], category="My Invocations", version="1.0.0")
class ResizeInvocation(BaseInvocation):
"""Resizes an image"""
image: ImageField = InputField(description="The input image")
...
```
That's it. You made your own **Resize Invocation**.
## Result
@ -270,9 +274,57 @@ new Invocation ready to be used.
![resize node editor](../assets/contributing/resize_node_editor.png)
# Advanced
## Contributing Nodes
## Custom Input Fields
Once you've created a Node, the next step is to share it with the community! The
best way to do this is to submit a Pull Request to add the Node to the
[Community Nodes](nodes/communityNodes) list. If you're not sure how to do that,
take a look a at our [contributing nodes overview](contributingNodes).
## Advanced
### Custom Output Types
Like with custom inputs, sometimes you might find yourself needing custom
outputs that InvokeAI does not provide. We can easily set one up.
Now that you are familiar with Invocations and Inputs, let us use that knowledge
to create an output that has an `image` field, a `color` field and a `string`
field.
- An invocation output is a class that derives from the parent class of
`BaseInvocationOutput`.
- All invocation outputs must use the `@invocation_output` decorator to provide
their unique output type.
- Output fields must use the provided `OutputField` function. This is very
similar to the `InputField` function described earlier - it's a wrapper around
`pydantic`'s `Field()`.
- It is not mandatory but we recommend using names ending with `Output` for
output types.
- It is not mandatory but we highly recommend adding a `docstring` to describe
what your output type is for.
Now that we know the basic rules for creating a new output type, let us go ahead
and make it.
```python
from .baseinvocation import BaseInvocationOutput, OutputField, invocation_output
from .primitives import ImageField, ColorField
@invocation_output('image_color_string_output')
class ImageColorStringOutput(BaseInvocationOutput):
'''Base class for nodes that output a single image'''
image: ImageField = OutputField(description="The image")
color: ColorField = OutputField(description="The color")
text: str = OutputField(description="The string")
```
That's all there is to it.
<!-- TODO: DANGER - we probably do not want people to create their own field types, because this requires a lot of work on the frontend to accomodate.
### Custom Input Fields
Now that you know how to create your own Invocations, let us dive into slightly
more advanced topics.
@ -326,173 +378,7 @@ like this.
color: ColorField = Field(default=ColorField(r=0, g=0, b=0, a=0), description='Background color of an image')
```
**Extra Config**
All input fields also take an additional `Config` class that you can use to do
various advanced things like setting required parameters and etc.
Let us do that for our _ColorField_ and enforce all the values because we did
not define any defaults for our fields.
```python
class ColorField(BaseModel):
'''A field that holds the rgba values of a color'''
r: int = Field(ge=0, le=255, description="The red channel")
g: int = Field(ge=0, le=255, description="The green channel")
b: int = Field(ge=0, le=255, description="The blue channel")
a: int = Field(ge=0, le=255, description="The alpha channel")
class Config:
schema_extra = {"required": ["r", "g", "b", "a"]}
```
Now it becomes mandatory for the user to supply all the values required by our
input field.
We will discuss the `Config` class in extra detail later in this guide and how
you can use it to make your Invocations more robust.
## Custom Output Types
Like with custom inputs, sometimes you might find yourself needing custom
outputs that InvokeAI does not provide. We can easily set one up.
Now that you are familiar with Invocations and Inputs, let us use that knowledge
to put together a custom output type for an Invocation that returns _width_,
_height_ and _background_color_ that we need to create a blank image.
- A custom output type is a class that derives from the parent class of
`BaseInvocationOutput`.
- It is not mandatory but we recommend using names ending with `Output` for
output types. So we'll call our class `BlankImageOutput`
- It is not mandatory but we highly recommend adding a `docstring` to describe
what your output type is for.
- Like Invocations, each output type should have a `type` variable that is
**unique**
Now that we know the basic rules for creating a new output type, let us go ahead
and make it.
```python
from typing import Literal
from pydantic import Field
from .baseinvocation import BaseInvocationOutput
class BlankImageOutput(BaseInvocationOutput):
'''Base output type for creating a blank image'''
type: Literal['blank_image_output'] = 'blank_image_output'
# Inputs
width: int = Field(description='Width of blank image')
height: int = Field(description='Height of blank image')
bg_color: ColorField = Field(description='Background color of blank image')
class Config:
schema_extra = {"required": ["type", "width", "height", "bg_color"]}
```
All set. We now have an output type that requires what we need to create a
blank_image. And if you noticed it, we even used the `Config` class to ensure
the fields are required.
## Custom Configuration
As you might have noticed when making inputs and outputs, we used a class called
`Config` from _pydantic_ to further customize them. Because our inputs and
outputs essentially inherit from _pydantic_'s `BaseModel` class, all
[configuration options](https://docs.pydantic.dev/latest/usage/schema/#schema-customization)
that are valid for _pydantic_ classes are also valid for our inputs and outputs.
You can do the same for your Invocations too but InvokeAI makes our life a
little bit easier on that end.
InvokeAI provides a custom configuration class called `InvocationConfig`
particularly for configuring Invocations. This is exactly the same as the raw
`Config` class from _pydantic_ with some extra stuff on top to help faciliate
parsing of the scheme in the frontend UI.
At the current moment, tihs `InvocationConfig` class is further improved with
the following features related the `ui`.
| Config Option | Field Type | Example |
| ------------- | ------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------- |
| type_hints | `Dict[str, Literal["integer", "float", "boolean", "string", "enum", "image", "latents", "model", "control"]]` | `type_hint: "model"` provides type hints related to the model like displaying a list of available models |
| tags | `List[str]` | `tags: ['resize', 'image']` will classify your invocation under the tags of resize and image. |
| title | `str` | `title: 'Resize Image` will rename your to this custom title rather than infer from the name of the Invocation class. |
So let us update your `ResizeInvocation` with some extra configuration and see
how that works.
```python
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext, InvocationConfig
from ..models.image import ImageField, ResourceOrigin, ImageCategory
from .image import ImageOutput
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
class Config(InvocationConfig):
schema_extra: {
ui: {
tags: ['resize', 'image'],
title: ['My Custom Resize']
}
}
def invoke(self, context: InvocationContext) -> ImageOutput:
# Load the image using InvokeAI's predefined Image Service.
image = context.services.images.get_pil_image(self.image.image_origin, self.image.image_name)
# Resizing the image
# Because we used the above service, we already have a PIL image. So we can simply resize.
resized_image = image.resize((self.width, self.height))
# Preparing the image for output using InvokeAI's predefined Image Service.
output_image = context.services.images.create(
image=resized_image,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
# Returning the Image
return ImageOutput(
image=ImageField(
image_name=output_image.image_name,
image_origin=output_image.image_origin,
),
width=output_image.width,
height=output_image.height,
)
```
We now customized our code to let the frontend know that our Invocation falls
under `resize` and `image` categories. So when the user searches for these
particular words, our Invocation will show up too.
We also set a custom title for our Invocation. So instead of being called
`Resize`, it will be called `My Custom Resize`.
As simple as that.
As time goes by, InvokeAI will further improve and add more customizability for
Invocation configuration. We will have more documentation regarding this at a
later time.
# **[TODO]**
## Custom Components For Frontend
### Custom Components For Frontend
Every backend input type should have a corresponding frontend component so the
UI knows what to render when you use a particular field type.
@ -510,281 +396,4 @@ Let us create a new component for our custom color field we created above. When
we use a color field, let us say we want the UI to display a color picker for
the user to pick from rather than entering values. That is what we will build
now.
---
# OLD -- TO BE DELETED OR MOVED LATER
---
## Creating a new invocation
To create a new invocation, either find the appropriate module file in
`/ldm/invoke/app/invocations` to add your invocation to, or create a new one in
that folder. All invocations in that folder will be discovered and made
available to the CLI and API automatically. Invocations make use of
[typing](https://docs.python.org/3/library/typing.html) and
[pydantic](https://pydantic-docs.helpmanual.io/) for validation and integration
into the CLI and API.
An invocation looks like this:
```py
class UpscaleInvocation(BaseInvocation):
"""Upscales an image."""
# fmt: off
type: Literal["upscale"] = "upscale"
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
strength: float = Field(default=0.75, gt=0, le=1, description="The strength")
level: Literal[2, 4] = Field(default=2, description="The upscale level")
# fmt: on
# Schema customisation
class Config(InvocationConfig):
schema_extra = {
"ui": {
"tags": ["upscaling", "image"],
},
}
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(
self.image.image_origin, self.image.image_name
)
results = context.services.restoration.upscale_and_reconstruct(
image_list=[[image, 0]],
upscale=(self.level, self.strength),
strength=0.0, # GFPGAN strength
save_original=False,
image_callback=None,
)
# Results are image and seed, unwrap for now
# TODO: can this return multiple results?
image_dto = context.services.images.create(
image=results[0][0],
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
return ImageOutput(
image=ImageField(
image_name=image_dto.image_name,
image_origin=image_dto.image_origin,
),
width=image_dto.width,
height=image_dto.height,
)
```
Each portion is important to implement correctly.
### Class definition and type
```py
class UpscaleInvocation(BaseInvocation):
"""Upscales an image."""
type: Literal['upscale'] = 'upscale'
```
All invocations must derive from `BaseInvocation`. They should have a docstring
that declares what they do in a single, short line. They should also have a
`type` with a type hint that's `Literal["command_name"]`, where `command_name`
is what the user will type on the CLI or use in the API to create this
invocation. The `command_name` must be unique. The `type` must be assigned to
the value of the literal in the type hint.
### Inputs
```py
# Inputs
image: Union[ImageField,None] = Field(description="The input image")
strength: float = Field(default=0.75, gt=0, le=1, description="The strength")
level: Literal[2,4] = Field(default=2, description="The upscale level")
```
Inputs consist of three parts: a name, a type hint, and a `Field` with default,
description, and validation information. For example:
| Part | Value | Description |
| --------- | ------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------- |
| Name | `strength` | This field is referred to as `strength` |
| Type Hint | `float` | This field must be of type `float` |
| Field | `Field(default=0.75, gt=0, le=1, description="The strength")` | The default value is `0.75`, the value must be in the range (0,1], and help text will show "The strength" for this field. |
Notice that `image` has type `Union[ImageField,None]`. The `Union` allows this
field to be parsed with `None` as a value, which enables linking to previous
invocations. All fields should either provide a default value or allow `None` as
a value, so that they can be overwritten with a linked output from another
invocation.
The special type `ImageField` is also used here. All images are passed as
`ImageField`, which protects them from pydantic validation errors (since images
only ever come from links).
Finally, note that for all linking, the `type` of the linked fields must match.
If the `name` also matches, then the field can be **automatically linked** to a
previous invocation by name and matching.
### Config
```py
# Schema customisation
class Config(InvocationConfig):
schema_extra = {
"ui": {
"tags": ["upscaling", "image"],
},
}
```
This is an optional configuration for the invocation. It inherits from
pydantic's model `Config` class, and it used primarily to customize the
autogenerated OpenAPI schema.
The UI relies on the OpenAPI schema in two ways:
- An API client & Typescript types are generated from it. This happens at build
time.
- The node editor parses the schema into a template used by the UI to create the
node editor UI. This parsing happens at runtime.
In this example, a `ui` key has been added to the `schema_extra` dict to provide
some tags for the UI, to facilitate filtering nodes.
See the Schema Generation section below for more information.
### Invoke Function
```py
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(
self.image.image_origin, self.image.image_name
)
results = context.services.restoration.upscale_and_reconstruct(
image_list=[[image, 0]],
upscale=(self.level, self.strength),
strength=0.0, # GFPGAN strength
save_original=False,
image_callback=None,
)
# Results are image and seed, unwrap for now
# TODO: can this return multiple results?
image_dto = context.services.images.create(
image=results[0][0],
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
return ImageOutput(
image=ImageField(
image_name=image_dto.image_name,
image_origin=image_dto.image_origin,
),
width=image_dto.width,
height=image_dto.height,
)
```
The `invoke` function is the last portion of an invocation. It is provided an
`InvocationContext` which contains services to perform work as well as a
`session_id` for use as needed. It should return a class with output values that
derives from `BaseInvocationOutput`.
Before being called, the invocation will have all of its fields set from
defaults, inputs, and finally links (overriding in that order).
Assume that this invocation may be running simultaneously with other
invocations, may be running on another machine, or in other interesting
scenarios. If you need functionality, please provide it as a service in the
`InvocationServices` class, and make sure it can be overridden.
### Outputs
```py
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
# fmt: off
type: Literal["image_output"] = "image_output"
image: ImageField = Field(default=None, description="The output image")
width: int = Field(description="The width of the image in pixels")
height: int = Field(description="The height of the image in pixels")
# fmt: on
class Config:
schema_extra = {"required": ["type", "image", "width", "height"]}
```
Output classes look like an invocation class without the invoke method. Prefer
to use an existing output class if available, and prefer to name inputs the same
as outputs when possible, to promote automatic invocation linking.
## Schema Generation
Invocation, output and related classes are used to generate an OpenAPI schema.
### Required Properties
The schema generation treat all properties with default values as optional. This
makes sense internally, but when when using these classes via the generated
schema, we end up with e.g. the `ImageOutput` class having its `image` property
marked as optional.
We know that this property will always be present, so the additional logic
needed to always check if the property exists adds a lot of extraneous cruft.
To fix this, we can leverage `pydantic`'s
[schema customisation](https://docs.pydantic.dev/usage/schema/#schema-customization)
to mark properties that we know will always be present as required.
Here's that `ImageOutput` class, without the needed schema customisation:
```python
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
# fmt: off
type: Literal["image_output"] = "image_output"
image: ImageField = Field(default=None, description="The output image")
width: int = Field(description="The width of the image in pixels")
height: int = Field(description="The height of the image in pixels")
# fmt: on
```
The OpenAPI schema that results from this `ImageOutput` will have the `type`,
`image`, `width` and `height` properties marked as optional, even though we know
they will always have a value.
```python
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
# fmt: off
type: Literal["image_output"] = "image_output"
image: ImageField = Field(default=None, description="The output image")
width: int = Field(description="The width of the image in pixels")
height: int = Field(description="The height of the image in pixels")
# fmt: on
# Add schema customization
class Config:
schema_extra = {"required": ["type", "image", "width", "height"]}
```
With the customization in place, the schema will now show these properties as
required, obviating the need for extensive null checks in client code.
See this `pydantic` issue for discussion on this solution:
<https://github.com/pydantic/pydantic/discussions/4577>
-->

View File

@ -35,46 +35,34 @@ access.
## Backend
The backend is contained within the `./invokeai/backend` folder structure. To
get started however please install the development dependencies.
The backend is contained within the `./invokeai/backend` and `./invokeai/app` directories.
To get started please install the development dependencies.
From the root of the repository run the following command. Note the use of `"`.
```zsh
pip install ".[test]"
pip install ".[dev,test]"
```
This in an optional group of packages which is defined within the
`pyproject.toml` and will be required for testing the changes you make the the
code.
These are optional groups of packages which are defined within the `pyproject.toml`
and will be required for testing the changes you make to the code.
### Running Tests
### Tests
We use [pytest](https://docs.pytest.org/en/7.2.x/) for our test suite. Tests can
be found under the `./tests` folder and can be run with a single `pytest`
command. Optionally, to review test coverage you can append `--cov`.
See the [tests documentation](./TESTS.md) for information about running and writing tests.
### Reloading Changes
```zsh
pytest --cov
```
Experimenting with changes to the Python source code is a drag if you have to re-start the server —
and re-load those multi-gigabyte models —
after every change.
Test outcomes and coverage will be reported in the terminal. In addition a more
detailed report is created in both XML and HTML format in the `./coverage`
folder. The HTML one in particular can help identify missing statements
requiring tests to ensure coverage. This can be run by opening
`./coverage/html/index.html`.
For a faster development workflow, add the `--dev_reload` flag when starting the server.
The server will watch for changes to all the Python files in the `invokeai` directory and apply those changes to the
running server on the fly.
For example.
This will allow you to avoid restarting the server (and reloading models) in most cases, but there are some caveats; see
the [jurigged documentation](https://github.com/breuleux/jurigged#caveats) for details.
```zsh
pytest --cov; open ./coverage/html/index.html
```
??? info "HTML coverage report output"
![html-overview](../assets/contributing/html-overview.png)
![html-detail](../assets/contributing/html-detail.png)
## Front End
@ -154,6 +142,23 @@ and so you'll have access to the same python environment as the InvokeAI app.
This is _super_ handy.
#### Enabling Type-Checking with Pylance
We use python's typing system in InvokeAI. PR reviews will include checking that types are present and correct. We don't enforce types with `mypy` at this time, but that is on the horizon.
Using a code analysis tool to automatically type check your code (and types) is very important when writing with types. These tools provide immediate feedback in your editor when types are incorrect, and following their suggestions lead to fewer runtime bugs.
Pylance, installed at the beginning of this guide, is the de-facto python LSP (language server protocol). It provides type checking in the editor (among many other features). Once installed, you do need to enable type checking manually:
- Open a python file
- Look along the status bar in VSCode for `{ } Python`
- Click the `{ }`
- Turn type checking on - basic is fine
You'll now see red squiggly lines where type issues are detected. Hover your cursor over the indicated symbols to see what's wrong.
In 99% of cases when the type checker says there is a problem, there really is a problem, and you should take some time to understand and resolve what it is pointing out.
#### Debugging configs with `launch.json`
Debugging configs are managed in a `launch.json` file. Like most VSCode configs,

View File

@ -0,0 +1,89 @@
# InvokeAI Backend Tests
We use `pytest` to run the backend python tests. (See [pyproject.toml](/pyproject.toml) for the default `pytest` options.)
## Fast vs. Slow
All tests are categorized as either 'fast' (no test annotation) or 'slow' (annotated with the `@pytest.mark.slow` decorator).
'Fast' tests are run to validate every PR, and are fast enough that they can be run routinely during development.
'Slow' tests are currently only run manually on an ad-hoc basis. In the future, they may be automated to run nightly. Most developers are only expected to run the 'slow' tests that directly relate to the feature(s) that they are working on.
As a rule of thumb, tests should be marked as 'slow' if there is a chance that they take >1s (e.g. on a CPU-only machine with slow internet connection). Common examples of slow tests are tests that depend on downloading a model, or running model inference.
## Running Tests
Below are some common test commands:
```bash
# Run the fast tests. (This implicitly uses the configured default option: `-m "not slow"`.)
pytest tests/
# Equivalent command to run the fast tests.
pytest tests/ -m "not slow"
# Run the slow tests.
pytest tests/ -m "slow"
# Run the slow tests from a specific file.
pytest tests/path/to/slow_test.py -m "slow"
# Run all tests (fast and slow).
pytest tests -m ""
```
## Test Organization
All backend tests are in the [`tests/`](/tests/) directory. This directory mirrors the organization of the `invokeai/` directory. For example, tests for `invokeai/model_management/model_manager.py` would be found in `tests/model_management/test_model_manager.py`.
TODO: The above statement is aspirational. A re-organization of legacy tests is required to make it true.
## Tests that depend on models
There are a few things to keep in mind when adding tests that depend on models.
1. If a required model is not already present, it should automatically be downloaded as part of the test setup.
2. If a model is already downloaded, it should not be re-downloaded unnecessarily.
3. Take reasonable care to keep the total number of models required for the tests low. Whenever possible, re-use models that are already required for other tests. If you are adding a new model, consider including a comment to explain why it is required/unique.
There are several utilities to help with model setup for tests. Here is a sample test that depends on a model:
```python
import pytest
import torch
from invokeai.backend.model_management.models.base import BaseModelType, ModelType
from invokeai.backend.util.test_utils import install_and_load_model
@pytest.mark.slow
def test_model(model_installer, torch_device):
model_info = install_and_load_model(
model_installer=model_installer,
model_path_id_or_url="HF/dummy_model_id",
model_name="dummy_model",
base_model=BaseModelType.StableDiffusion1,
model_type=ModelType.Dummy,
)
dummy_input = build_dummy_input(torch_device)
with torch.no_grad(), model_info as model:
model.to(torch_device, dtype=torch.float32)
output = model(dummy_input)
# Validate output...
```
## Test Coverage
To review test coverage, append `--cov` to your pytest command:
```bash
pytest tests/ --cov
```
Test outcomes and coverage will be reported in the terminal. In addition, a more detailed report is created in both XML and HTML format in the `./coverage` folder. The HTML output is particularly helpful in identifying untested statements where coverage should be improved. The HTML report can be viewed by opening `./coverage/html/index.html`.
??? info "HTML coverage report output"
![html-overview](../assets/contributing/html-overview.png)
![html-detail](../assets/contributing/html-detail.png)

View File

@ -4,88 +4,46 @@
If you are looking to help to with a code contribution, InvokeAI uses several different technologies under the hood: Python (Pydantic, FastAPI, diffusers) and Typescript (React, Redux Toolkit, ChakraUI, Mantine, Konva). Familiarity with StableDiffusion and image generation concepts is helpful, but not essential.
For more information, please review our area specific documentation:
## **Get Started**
To get started, take a look at our [new contributors checklist](newContributorChecklist.md)
Once you're setup, for more information, you can review the documentation specific to your area of interest:
* #### [InvokeAI Architecure](../ARCHITECTURE.md)
* #### [Frontend Documentation](development_guides/contributingToFrontend.md)
* #### [Frontend Documentation](./contributingToFrontend.md)
* #### [Node Documentation](../INVOCATIONS.md)
* #### [Local Development](../LOCAL_DEVELOPMENT.md)
If you don't feel ready to make a code contribution yet, no problem! You can also help out in other ways, such as [documentation](documentation.md) or [translation](translation.md).
If you don't feel ready to make a code contribution yet, no problem! You can also help out in other ways, such as [documentation](documentation.md), [translation](translation.md) or helping support other users and triage issues as they're reported in GitHub.
There are two paths to making a development contribution:
1. Choosing an open issue to address. Open issues can be found in the [Issues](https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen) section of the InvokeAI repository. These are tagged by the issue type (bug, enhancement, etc.) along with the “good first issues” tag denoting if they are suitable for first time contributors.
1. Additional items can be found on our roadmap <******************************link to roadmap>******************************. The roadmap is organized in terms of priority, and contains features of varying size and complexity. If there is an inflight item youd like to help with, reach out to the contributor assigned to the item to see how you can help.
1. Additional items can be found on our [roadmap](https://github.com/orgs/invoke-ai/projects/7). The roadmap is organized in terms of priority, and contains features of varying size and complexity. If there is an inflight item youd like to help with, reach out to the contributor assigned to the item to see how you can help.
2. Opening a new issue or feature to add. **Please make sure you have searched through existing issues before creating new ones.**
*Regardless of what you choose, please post in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord before you start development in order to confirm that the issue or feature is aligned with the current direction of the project. We value our contributors time and effort and want to ensure that no ones time is being misspent.*
## Best Practices:
* Keep your pull requests small. Smaller pull requests are more likely to be accepted and merged
* Comments! Commenting your code helps reviwers easily understand your contribution
* Comments! Commenting your code helps reviewers easily understand your contribution
* Use Python and Typescripts typing systems, and consider using an editor with [LSP](https://microsoft.github.io/language-server-protocol/) support to streamline development
* Make all communications public. This ensure knowledge is shared with the whole community
## **How do I make a contribution?**
Never made an open source contribution before? Wondering how contributions work in our project? Here's a quick rundown!
Before starting these steps, ensure you have your local environment [configured for development](../LOCAL_DEVELOPMENT.md).
1. Find a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) that you are interested in addressing or a feature that you would like to add. Then, reach out to our team in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord to ensure you are setup for success.
2. Fork the [InvokeAI](https://github.com/invoke-ai/InvokeAI) repository to your GitHub profile. This means that you will have a copy of the repository under **your-GitHub-username/InvokeAI**.
3. Clone the repository to your local machine using:
```bash
git clone https://github.com/your-GitHub-username/InvokeAI.git
```
If you're unfamiliar with using Git through the commandline, [GitHub Desktop](https://desktop.github.com) is a easy-to-use alternative with a UI. You can do all the same steps listed here, but through the interface.
4. Create a new branch for your fix using:
```bash
git checkout -b branch-name-here
```
5. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
6. Add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index:
```bash
git add insert-paths-of-changed-files-here
```
7. Store the contents of the index with a descriptive message.
```bash
git commit -m "Insert a short message of the changes made here"
```
8. Push the changes to the remote repository using
```markdown
git push origin branch-name-here
```
9. Submit a pull request to the **main** branch of the InvokeAI repository.
10. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #1234".
11. In the description of the pull request, explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
12. Wait for the pull request to be reviewed by other collaborators.
13. Make changes to the pull request if the reviewer(s) recommend them.
14. Celebrate your success after your pull request is merged!
If youd like to learn more about contributing to Open Source projects, here is a [Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github).
## **Where can I go for help?**
If you need help, you can ask questions in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord.
For frontend related work, **@pyschedelicious** is the best person to reach out to.
For frontend related work, **@psychedelicious** is the best person to reach out to.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@psychedelicious**.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@pyschedelicious**.
## **What does the Code of Conduct mean for me?**
Our [Code of Conduct](CODE_OF_CONDUCT.md) means that you are responsible for treating everyone on the project with respect and courtesy regardless of their identity. If you are the victim of any inappropriate behavior or comments as described in our Code of Conduct, we are here for you and will do the best to ensure that the abuser is reprimanded appropriately, per our code.
Our [Code of Conduct](../../CODE_OF_CONDUCT.md) means that you are responsible for treating everyone on the project with respect and courtesy regardless of their identity. If you are the victim of any inappropriate behavior or comments as described in our Code of Conduct, we are here for you and will do the best to ensure that the abuser is reprimanded appropriately, per our code.

View File

@ -10,4 +10,4 @@ When updating or creating documentation, please keep in mind InvokeAI is a tool
## Help & Questions
Please ping @imic1 or @hipsterusername in the [Discord](https://discord.com/channels/1020123559063990373/1049495067846524939) if you have any questions.
Please ping @imic or @hipsterusername in the [Discord](https://discord.com/channels/1020123559063990373/1049495067846524939) if you have any questions.

View File

@ -0,0 +1,68 @@
# New Contributor Guide
If you're a new contributor to InvokeAI or Open Source Projects, this is the guide for you.
## New Contributor Checklist
- [x] Set up your local development environment & fork of InvokAI by following [the steps outlined here](../../installation/020_INSTALL_MANUAL.md#developer-install)
- [x] Set up your local tooling with [this guide](InvokeAI/contributing/LOCAL_DEVELOPMENT/#developing-invokeai-in-vscode). Feel free to skip this step if you already have tooling you're comfortable with.
- [x] Familiarize yourself with [Git](https://www.atlassian.com/git) & our project structure by reading through the [development documentation](development.md)
- [x] Join the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord
- [x] Choose an issue to work on! This can be achieved by asking in the #dev-chat channel, tackling a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) or finding an item on the [roadmap](https://github.com/orgs/invoke-ai/projects/7). If nothing in any of those places catches your eye, feel free to work on something of interest to you!
- [x] Make your first Pull Request with the guide below
- [x] Happy development! Don't be afraid to ask for help - we're happy to help you contribute!
## How do I make a contribution?
Never made an open source contribution before? Wondering how contributions work in our project? Here's a quick rundown!
Before starting these steps, ensure you have your local environment [configured for development](../LOCAL_DEVELOPMENT.md).
1. Find a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) that you are interested in addressing or a feature that you would like to add. Then, reach out to our team in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord to ensure you are setup for success.
2. Fork the [InvokeAI](https://github.com/invoke-ai/InvokeAI) repository to your GitHub profile. This means that you will have a copy of the repository under **your-GitHub-username/InvokeAI**.
3. Clone the repository to your local machine using:
```bash
git clone https://github.com/your-GitHub-username/InvokeAI.git
```
If you're unfamiliar with using Git through the commandline, [GitHub Desktop](https://desktop.github.com) is a easy-to-use alternative with a UI. You can do all the same steps listed here, but through the interface.
4. Create a new branch for your fix using:
```bash
git checkout -b branch-name-here
```
5. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
6. Add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index:
```bash
git add -A
```
7. Store the contents of the index with a descriptive message.
```bash
git commit -m "Insert a short message of the changes made here"
```
8. Push the changes to the remote repository using
```bash
git push origin branch-name-here
```
9. Submit a pull request to the **main** branch of the InvokeAI repository. If you're not sure how to, [follow this guide](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/creating-a-pull-request)
10. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #1234".
11. In the description of the pull request, explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
12. Wait for the pull request to be reviewed by other collaborators.
13. Make changes to the pull request if the reviewer(s) recommend them.
14. Celebrate your success after your pull request is merged!
If youd like to learn more about contributing to Open Source projects, here is a [Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github).
## Best Practices:
* Keep your pull requests small. Smaller pull requests are more likely to be accepted and merged
* Comments! Commenting your code helps reviewers easily understand your contribution
* Use Python and Typescripts typing systems, and consider using an editor with [LSP](https://microsoft.github.io/language-server-protocol/) support to streamline development
* Make all communications public. This ensure knowledge is shared with the whole community
## **Where can I go for help?**
If you need help, you can ask questions in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord.
For frontend related work, **@pyschedelicious** is the best person to reach out to.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@pyschedelicious**.

View File

@ -211,8 +211,8 @@ Here are the invoke> command that apply to txt2img:
| `--facetool <name>` | `-ft <name>` | `-ft gfpgan` | Select face restoration algorithm to use: gfpgan, codeformer |
| `--codeformer_fidelity` | `-cf <float>` | `0.75` | Used along with CodeFormer. Takes values between 0 and 1. 0 produces high quality but low accuracy. 1 produces high accuracy but low quality |
| `--save_original` | `-save_orig` | `False` | When upscaling or fixing faces, this will cause the original image to be saved rather than replaced. |
| `--variation <float>` | `-v<float>` | `0.0` | Add a bit of noise (0.0=none, 1.0=high) to the image in order to generate a series of variations. Usually used in combination with `-S<seed>` and `-n<int>` to generate a series a riffs on a starting image. See [Variations](../features/VARIATIONS.md). |
| `--with_variations <pattern>` | | `None` | Combine two or more variations. See [Variations](../features/VARIATIONS.md) for now to use this. |
| `--variation <float>` | `-v<float>` | `0.0` | Add a bit of noise (0.0=none, 1.0=high) to the image in order to generate a series of variations. Usually used in combination with `-S<seed>` and `-n<int>` to generate a series a riffs on a starting image. See [Variations](VARIATIONS.md). |
| `--with_variations <pattern>` | | `None` | Combine two or more variations. See [Variations](VARIATIONS.md) for now to use this. |
| `--save_intermediates <n>` | | `None` | Save the image from every nth step into an "intermediates" folder inside the output directory |
| `--h_symmetry_time_pct <float>` | | `None` | Create symmetry along the X axis at the desired percent complete of the generation process. (Must be between 0.0 and 1.0; set to a very small number like 0.0001 for just after the first step of generation.) |
| `--v_symmetry_time_pct <float>` | | `None` | Create symmetry along the Y axis at the desired percent complete of the generation process. (Must be between 0.0 and 1.0; set to a very small number like 0.0001 for just after the first step of generation.) |

View File

@ -126,6 +126,6 @@ amounts of image-to-image variation even when the seed is fixed and the
`-v` argument is very low. Others are more deterministic. Feel free to
experiment until you find the combination that you like.
Also be aware of the [Perlin Noise](OTHER.md#thresholding-and-perlin-noise-initialization-options)
Also be aware of the [Perlin Noise](../features/OTHER.md#thresholding-and-perlin-noise-initialization-options)
feature, which provides another way of introducing variability into your
image generation requests.

View File

@ -21,15 +21,16 @@ TI files that you'll encounter are `.pt` and `.bin` files, which are produced by
different TI training packages. InvokeAI supports both formats, but its
[built-in TI training system](TRAINING.md) produces `.pt`.
The [Hugging Face company](https://huggingface.co/sd-concepts-library) has
amassed a large ligrary of &gt;800 community-contributed TI files covering a
[Hugging Face](https://huggingface.co/sd-concepts-library) has
amassed a large library of &gt;800 community-contributed TI files covering a
broad range of subjects and styles. You can also install your own or others' TI files
by placing them in the designated directory for the compatible model type
### An Example
Here are a few examples to illustrate how it works. All these images were
generated using the command-line client and the Stable Diffusion 1.5 model:
Here are a few examples to illustrate how it works. All these images
were generated using the legacy command-line client and the Stable
Diffusion 1.5 model:
| Japanese gardener | Japanese gardener &lt;ghibli-face&gt; | Japanese gardener &lt;hoi4-leaders&gt; | Japanese gardener &lt;cartoona-animals&gt; |
| :--------------------------------: | :-----------------------------------: | :------------------------------------: | :----------------------------------------: |

View File

@ -82,7 +82,7 @@ format of YAML files can be found
[here](https://circleci.com/blog/what-is-yaml-a-beginner-s-guide/).
You can fix a broken `invokeai.yaml` by deleting it and running the
configuration script again -- option [7] in the launcher, "Re-run the
configuration script again -- option [6] in the launcher, "Re-run the
configure script".
#### Reading Environment Variables
@ -159,7 +159,7 @@ groups in `invokeia.yaml`:
| `host` | `localhost` | Name or IP address of the network interface that the web server will listen on |
| `port` | `9090` | Network port number that the web server will listen on |
| `allow_origins` | `[]` | A list of host names or IP addresses that are allowed to connect to the InvokeAI API in the format `['host1','host2',...]` |
| `allow_credentials | `true` | Require credentials for a foreign host to access the InvokeAI API (don't change this) |
| `allow_credentials` | `true` | Require credentials for a foreign host to access the InvokeAI API (don't change this) |
| `allow_methods` | `*` | List of HTTP methods ("GET", "POST") that the web server is allowed to use when accessing the API |
| `allow_headers` | `*` | List of HTTP headers that the web server will accept when accessing the API |
@ -175,22 +175,27 @@ These configuration settings allow you to enable and disable various InvokeAI fe
| `internet_available` | `true` | When a resource is not available locally, try to fetch it via the internet |
| `log_tokenization` | `false` | Before each text2image generation, print a color-coded representation of the prompt to the console; this can help understand why a prompt is not working as expected |
| `patchmatch` | `true` | Activate the "patchmatch" algorithm for improved inpainting |
| `restore` | `true` | Activate the facial restoration features (DEPRECATED; restoration features will be removed in 3.0.0) |
### Memory/Performance
### Generation
These options tune InvokeAI's memory and performance characteristics.
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `always_use_cpu` | `false` | Use the CPU to generate images, even if a GPU is available |
| `free_gpu_mem` | `false` | Aggressively free up GPU memory after each operation; this will allow you to run in low-VRAM environments with some performance penalties |
| `max_cache_size` | `6` | Amount of CPU RAM (in GB) to reserve for caching models in memory; more cache allows you to keep models in memory and switch among them quickly |
| `max_vram_cache_size` | `2.75` | Amount of GPU VRAM (in GB) to reserve for caching models in VRAM; more cache speeds up generation but reduces the size of the images that can be generated. This can be set to zero to maximize the amount of memory available for generation. |
| `precision` | `auto` | Floating point precision. One of `auto`, `float16` or `float32`. `float16` will consume half the memory of `float32` but produce slightly lower-quality images. The `auto` setting will guess the proper precision based on your video card and operating system |
|-----------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `sequential_guidance` | `false` | Calculate guidance in serial rather than in parallel, lowering memory requirements at the cost of some performance loss |
| `xformers_enabled` | `true` | If the x-formers memory-efficient attention module is installed, activate it for better memory usage and generation speed|
| `tiled_decode` | `false` | If true, then during the VAE decoding phase the image will be decoded a section at a time, reducing memory consumption at the cost of a performance hit |
| `attention_type` | `auto` | Select the type of attention to use. One of `auto`,`normal`,`xformers`,`sliced`, or `torch-sdp` |
| `attention_slice_size` | `auto` | When "sliced" attention is selected, set the slice size. One of `auto`, `balanced`, `max` or the integers 1-8|
| `force_tiled_decode` | `false` | Force the VAE step to decode in tiles, reducing memory consumption at the cost of performance |
### Device
These options configure the generation execution device.
| Setting | Default Value | Description |
|-----------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `device` | `auto` | Preferred execution device. One of `auto`, `cpu`, `cuda`, `cuda:1`, `mps`. `auto` will choose the device depending on the hardware platform and the installed torch capabilities. |
| `precision` | `auto` | Floating point precision. One of `auto`, `float16` or `float32`. `float16` will consume half the memory of `float32` but produce slightly lower-quality images. The `auto` setting will guess the proper precision based on your video card and operating system |
### Paths

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@ -1,13 +1,11 @@
---
title: ControlNet
title: Control Adapters
---
# :material-loupe: ControlNet
# :material-loupe: Control Adapters
## ControlNet
ControlNet
ControlNet is a powerful set of features developed by the open-source
community (notably, Stanford researcher
[**@ilyasviel**](https://github.com/lllyasviel)) that allows you to
@ -19,9 +17,6 @@ image generation, providing you with a way to direct the network
towards generating images that better fit your desired style or
outcome.
### How it works
ControlNet works by analyzing an input image, pre-processing that
image to identify relevant information that can be interpreted by each
specific ControlNet model, and then inserting that control information
@ -29,35 +24,21 @@ into the generation process. This can be used to adjust the style,
composition, or other aspects of the image to better achieve a
specific result.
### Models
#### Installation
InvokeAI provides access to a series of ControlNet models that provide
different effects or styles in your generated images. Currently
InvokeAI only supports "diffuser" style ControlNet models. These are
folders that contain the files `config.json` and/or
`diffusion_pytorch_model.safetensors` and
`diffusion_pytorch_model.fp16.safetensors`. The name of the folder is
the name of the model.
different effects or styles in your generated images.
***InvokeAI does not currently support checkpoint-format
ControlNets. These come in the form of a single file with the
extension `.safetensors`.***
To install ControlNet Models:
Diffuser-style ControlNet models are available at HuggingFace
(http://huggingface.co) and accessed via their repo IDs (identifiers
in the format "author/modelname"). The easiest way to install them is
1. The easiest way to install them is
to use the InvokeAI model installer application. Use the
`invoke.sh`/`invoke.bat` launcher to select item [5] and then navigate
`invoke.sh`/`invoke.bat` launcher to select item [4] and then navigate
to the CONTROLNETS section. Select the models you wish to install and
press "APPLY CHANGES". You may also enter additional HuggingFace
repo_ids in the "Additional models" textbox:
repo_ids in the "Additional models" textbox.
2. Using the "Add Model" function of the model manager, enter the HuggingFace Repo ID of the ControlNet. The ID is in the format "author/repoName"
![Model Installer -
Controlnetl](../assets/installing-models/model-installer-controlnet.png){:width="640px"}
Command-line users can launch the model installer using the command
`invokeai-model-install`.
_Be aware that some ControlNet models require additional code
functionality in order to work properly, so just installing a
@ -65,6 +46,17 @@ third-party ControlNet model may not have the desired effect._ Please
read and follow the documentation for installing a third party model
not currently included among InvokeAI's default list.
Currently InvokeAI **only** supports 🤗 Diffusers-format ControlNet models. These are
folders that contain the files `config.json` and/or
`diffusion_pytorch_model.safetensors` and
`diffusion_pytorch_model.fp16.safetensors`. The name of the folder is
the name of the model.
🤗 Diffusers-format ControlNet models are available at HuggingFace
(http://huggingface.co) and accessed via their repo IDs (identifiers
in the format "author/modelname").
#### ControlNet Models
The models currently supported include:
**Canny**:
@ -96,6 +88,8 @@ A model that generates normal maps from input images, allowing for more realisti
**Image Segmentation**:
A model that divides input images into segments or regions, each of which corresponds to a different object or part of the image. (More details coming soon)
**QR Code Monster**:
A model that helps generate creative QR codes that still scan. Can also be used to create images with text, logos or shapes within them.
**Openpose**:
The OpenPose control model allows for the identification of the general pose of a character by pre-processing an existing image with a clear human structure. With advanced options, Openpose can also detect the face or hands in the image.
@ -104,7 +98,7 @@ The OpenPose control model allows for the identification of the general pose of
The MediaPipe Face identification processor is able to clearly identify facial features in order to capture vivid expressions of human faces.
**Tile (experimental)**:
**Tile**:
The Tile model fills out details in the image to match the image, rather than the prompt. The Tile Model is a versatile tool that offers a range of functionalities. Its primary capabilities can be boiled down to two main behaviors:
@ -117,12 +111,10 @@ The Tile Model can be a powerful tool in your arsenal for enhancing image qualit
With Pix2Pix, you can input an image into the controlnet, and then "instruct" the model to change it using your prompt. For example, you can say "Make it winter" to add more wintry elements to a scene.
**Inpaint**: Coming Soon - Currently this model is available but not functional on the Canvas. An upcoming release will provide additional capabilities for using this model when inpainting.
Each of these models can be adjusted and combined with other ControlNet models to achieve different results, giving you even more control over your image generation process.
## Using ControlNet
### Using ControlNet
To use ControlNet, you can simply select the desired model and adjust both the ControlNet and Pre-processor settings to achieve the desired result. You can also use multiple ControlNet models at the same time, allowing you to achieve even more complex effects or styles in your generated images.
@ -134,3 +126,55 @@ Weight - Strength of the Controlnet model applied to the generation for the sect
Start/End - 0 represents the start of the generation, 1 represents the end. The Start/end setting controls what steps during the generation process have the ControlNet applied.
Additionally, each ControlNet section can be expanded in order to manipulate settings for the image pre-processor that adjusts your uploaded image before using it in when you Invoke.
## T2I-Adapter
[T2I-Adapter](https://github.com/TencentARC/T2I-Adapter) is a tool similar to ControlNet that allows for control over the generation process by providing control information during the generation process. T2I-Adapter models tend to be smaller and more efficient than ControlNets.
##### Installation
To install T2I-Adapter Models:
1. The easiest way to install models is
to use the InvokeAI model installer application. Use the
`invoke.sh`/`invoke.bat` launcher to select item [5] and then navigate
to the T2I-Adapters section. Select the models you wish to install and
press "APPLY CHANGES". You may also enter additional HuggingFace
repo_ids in the "Additional models" textbox.
2. Using the "Add Model" function of the model manager, enter the HuggingFace Repo ID of the T2I-Adapter. The ID is in the format "author/repoName"
#### Usage
Each T2I Adapter has two settings that are applied.
Weight - Strength of the model applied to the generation for the section, defined by start/end.
Start/End - 0 represents the start of the generation, 1 represents the end. The Start/end setting controls what steps during the generation process have the ControlNet applied.
Additionally, each section can be expanded with the "Show Advanced" button in order to manipulate settings for the image pre-processor that adjusts your uploaded image before using it in during the generation process.
**Note:** T2I-Adapter models and ControlNet models cannot currently be used together.
## IP-Adapter
[IP-Adapter](https://ip-adapter.github.io) is a tooling that allows for image prompt capabilities with text-to-image diffusion models. IP-Adapter works by analyzing the given image prompt to extract features, then passing those features to the UNet along with any other conditioning provided.
![IP-Adapter + T2I](https://github.com/tencent-ailab/IP-Adapter/raw/main/assets/demo/ip_adpter_plus_multi.jpg)
![IP-Adapter + IMG2IMG](https://raw.githubusercontent.com/tencent-ailab/IP-Adapter/main/assets/demo/image-to-image.jpg)
#### Installation
There are several ways to install IP-Adapter models with an existing InvokeAI installation:
1. Through the command line interface launched from the invoke.sh / invoke.bat scripts, option [4] to download models.
2. Through the Model Manager UI with models from the *Tools* section of [www.models.invoke.ai](https://www.models.invoke.ai). To do this, copy the repo ID from the desired model page, and paste it in the Add Model field of the model manager. **Note** Both the IP-Adapter and the Image Encoder must be installed for IP-Adapter to work. For example, the [SD 1.5 IP-Adapter](https://models.invoke.ai/InvokeAI/ip_adapter_plus_sd15) and [SD1.5 Image Encoder](https://models.invoke.ai/InvokeAI/ip_adapter_sd_image_encoder) must be installed to use IP-Adapter with SD1.5 based models.
3. **Advanced -- Not recommended ** Manually downloading the IP-Adapter and Image Encoder files - Image Encoder folders shouid be placed in the `models\any\clip_vision` folders. IP Adapter Model folders should be placed in the relevant `ip-adapter` folder of relevant base model folder of Invoke root directory. For example, for the SDXL IP-Adapter, files should be added to the `model/sdxl/ip_adapter/` folder.
#### Using IP-Adapter
IP-Adapter can be used by navigating to the *Control Adapters* options and enabling IP-Adapter.
IP-Adapter requires an image to be used as the Image Prompt. It can also be used in conjunction with text prompts, Image-to-Image, Inpainting, Outpainting, ControlNets and LoRAs.
Each IP-Adapter has two settings that are applied to the IP-Adapter:
* Weight - Strength of the IP-Adapter model applied to the generation for the section, defined by start/end
* Start/End - 0 represents the start of the generation, 1 represents the end. The Start/end setting controls what steps during the generation process have the IP-Adapter applied.

View File

@ -2,17 +2,51 @@
title: Model Merging
---
# :material-image-off: Model Merging
## How to Merge Models
As of version 2.3, InvokeAI comes with a script that allows you to
merge two or three diffusers-type models into a new merged model. The
InvokeAI provides the ability to merge two or three diffusers-type models into a new merged model. The
resulting model will combine characteristics of the original, and can
be used to teach an old model new tricks.
## How to Merge Models
Model Merging can be be done by navigating to the Model Manager and clicking the "Merge Models" tab. From there, you can select the models and settings you want to use to merge th models.
## Settings
* Model Selection: there are three multiple choice fields that
display all the diffusers-style models that InvokeAI knows about.
If you do not see the model you are looking for, then it is probably
a legacy checkpoint model and needs to be converted using the
"Convert" option in the Web-based Model Manager tab.
You must select at least two models to merge. The third can be left
at "None" if you desire.
* Alpha: This is the ratio to use when combining models. It ranges
from 0 to 1. The higher the value, the more weight is given to the
2d and (optionally) 3d models. So if you have two models named "A"
and "B", an alpha value of 0.25 will give you a merged model that is
25% A and 75% B.
* Interpolation Method: This is the method used to combine
weights. The options are "weighted_sum" (the default), "sigmoid",
"inv_sigmoid" and "add_difference". Each produces slightly different
results. When three models are in use, only "add_difference" is
available.
* Save Location: The location you want the merged model to be saved in. Default is in the InvokeAI root folder
* Name for merged model: This is the name for the new model. Please
use InvokeAI conventions - only alphanumeric letters and the
characters ".+-".
* Ignore Mismatches / Force: Not all models are compatible with each other. The merge
script will check for compatibility and refuse to merge ones that
are incompatible. Set this checkbox to try merging anyway.
You may run the merge script by starting the invoke launcher
(`invoke.sh` or `invoke.bat`) and choosing the option for _merge
(`invoke.sh` or `invoke.bat`) and choosing the option (4) for _merge
models_. This will launch a text-based interactive user interface that
prompts you to select the models to merge, how to merge them, and the
merged model name.
@ -40,34 +74,4 @@ this to get back.
If the merge runs successfully, it will create a new diffusers model
under the selected name and register it with InvokeAI.
## The Settings
* Model Selection -- there are three multiple choice fields that
display all the diffusers-style models that InvokeAI knows about.
If you do not see the model you are looking for, then it is probably
a legacy checkpoint model and needs to be converted using the
`invoke` command-line client and its `!optimize` command. You
must select at least two models to merge. The third can be left at
"None" if you desire.
* Alpha -- This is the ratio to use when combining models. It ranges
from 0 to 1. The higher the value, the more weight is given to the
2d and (optionally) 3d models. So if you have two models named "A"
and "B", an alpha value of 0.25 will give you a merged model that is
25% A and 75% B.
* Interpolation Method -- This is the method used to combine
weights. The options are "weighted_sum" (the default), "sigmoid",
"inv_sigmoid" and "add_difference". Each produces slightly different
results. When three models are in use, only "add_difference" is
available. (TODO: cite a reference that describes what these
interpolation methods actually do and how to decide among them).
* Force -- Not all models are compatible with each other. The merge
script will check for compatibility and refuse to merge ones that
are incompatible. Set this checkbox to try merging anyway.
* Name for merged model - This is the name for the new model. Please
use InvokeAI conventions - only alphanumeric letters and the
characters ".+-".

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@ -1,208 +0,0 @@
# Nodes Editor (Experimental)
🚨
*The node editor is experimental. We've made it accessible because we use it to develop the application, but we have not addressed the many known rough edges. It's very easy to shoot yourself in the foot, and we cannot offer support for it until it sees full release (ETA v3.1). Everything is subject to change without warning.*
🚨
The nodes editor is a blank canvas allowing for the use of individual functions and image transformations to control the image generation workflow. The node processing flow is usually done from left (inputs) to right (outputs), though linearity can become abstracted the more complex the node graph becomes. Nodes inputs and outputs are connected by dragging connectors from node to node.
To better understand how nodes are used, think of how an electric power bar works. It takes in one input (electricity from a wall outlet) and passes it to multiple devices through multiple outputs. Similarly, a node could have multiple inputs and outputs functioning at the same (or different) time, but all node outputs pass information onward like a power bar passes electricity. Not all outputs are compatible with all inputs, however - Each node has different constraints on how it is expecting to input/output information. In general, node outputs are colour-coded to match compatible inputs of other nodes.
## Anatomy of a Node
Individual nodes are made up of the following:
- Inputs: Edge points on the left side of the node window where you connect outputs from other nodes.
- Outputs: Edge points on the right side of the node window where you connect to inputs on other nodes.
- Options: Various options which are either manually configured, or overridden by connecting an output from another node to the input.
## Diffusion Overview
Taking the time to understand the diffusion process will help you to understand how to set up your nodes in the nodes editor.
There are two main spaces Stable Diffusion works in: image space and latent space.
Image space represents images in pixel form that you look at. Latent space represents compressed inputs. Its in latent space that Stable Diffusion processes images. A VAE (Variational Auto Encoder) is responsible for compressing and encoding inputs into latent space, as well as decoding outputs back into image space.
When you generate an image using text-to-image, multiple steps occur in latent space:
1. Random noise is generated at the chosen height and width. The noises characteristics are dictated by the chosen (or not chosen) seed. This noise tensor is passed into latent space. Well call this noise A.
1. Using a models U-Net, a noise predictor examines noise A, and the words tokenized by CLIP from your prompt (conditioning). It generates its own noise tensor to predict what the final image might look like in latent space. Well call this noise B.
1. Noise B is subtracted from noise A in an attempt to create a final latent image indicative of the inputs. This step is repeated for the number of sampler steps chosen.
1. The VAE decodes the final latent image from latent space into image space.
image-to-image is a similar process, with only step 1 being different:
1. The input image is decoded from image space into latent space by the VAE. Noise is then added to the input latent image. Denoising Strength dictates how much noise is added, 0 being none, and 1 being all-encompassing. Well call this noise A. The process is then the same as steps 2-4 in the text-to-image explanation above.
Furthermore, a model provides the CLIP prompt tokenizer, the VAE, and a U-Net (where noise prediction occurs given a prompt and initial noise tensor).
A noise scheduler (eg. DPM++ 2M Karras) schedules the subtraction of noise from the latent image across the sampler steps chosen (step 3 above). Less noise is usually subtracted at higher sampler steps.
## Node Types (Base Nodes)
| Node <img width=160 align="right"> | Function |
| ---------------------------------- | --------------------------------------------------------------------------------------|
| Add | Adds two numbers |
| CannyImageProcessor | Canny edge detection for ControlNet |
| ClipSkip | Skip layers in clip text_encoder model |
| Collect | Collects values into a collection |
| Prompt (Compel) | Parse prompt using compel package to conditioning |
| ContentShuffleImageProcessor | Applies content shuffle processing to image |
| ControlNet | Collects ControlNet info to pass to other nodes |
| CvInpaint | Simple inpaint using opencv |
| Divide | Divides two numbers |
| DynamicPrompt | Parses a prompt using adieyal/dynamic prompt's random or combinatorial generator |
| FloatLinearRange | Creates a range |
| HedImageProcessor | Applies HED edge detection to image |
| ImageBlur | Blurs an image |
| ImageChannel | Gets a channel from an image |
| ImageCollection | Load a collection of images and provide it as output |
| ImageConvert | Converts an image to a different mode |
| ImageCrop | Crops an image to a specified box. The box can be outside of the image. |
| ImageInverseLerp | Inverse linear interpolation of all pixels of an image |
| ImageLerp | Linear interpolation of all pixels of an image |
| ImageMultiply | Multiplies two images together using `PIL.ImageChops.Multiply()` |
| ImageNSFWBlurInvocation | Detects and blurs images that may contain sexually explicit content |
| ImagePaste | Pastes an image into another image |
| ImageProcessor | Base class for invocations that reprocess images for ControlNet |
| ImageResize | Resizes an image to specific dimensions |
| ImageScale | Scales an image by a factor |
| ImageToLatents | Scales latents by a given factor |
| ImageWatermarkInvocation | Adds an invisible watermark to images |
| InfillColor | Infills transparent areas of an image with a solid color |
| InfillPatchMatch | Infills transparent areas of an image using the PatchMatch algorithm |
| InfillTile | Infills transparent areas of an image with tiles of the image |
| Inpaint | Generates an image using inpaint |
| Iterate | Iterates over a list of items |
| LatentsToImage | Generates an image from latents |
| LatentsToLatents | Generates latents using latents as base image |
| LeresImageProcessor | Applies leres processing to image |
| LineartAnimeImageProcessor | Applies line art anime processing to image |
| LineartImageProcessor | Applies line art processing to image |
| LoadImage | Load an image and provide it as output |
| Lora Loader | Apply selected lora to unet and text_encoder |
| Model Loader | Loads a main model, outputting its submodels |
| MaskFromAlpha | Extracts the alpha channel of an image as a mask |
| MediapipeFaceProcessor | Applies mediapipe face processing to image |
| MidasDepthImageProcessor | Applies Midas depth processing to image |
| MlsdImageProcessor | Applied MLSD processing to image |
| Multiply | Multiplies two numbers |
| Noise | Generates latent noise |
| NormalbaeImageProcessor | Applies NormalBAE processing to image |
| OpenposeImageProcessor | Applies Openpose processing to image |
| ParamFloat | A float parameter |
| ParamInt | An integer parameter |
| PidiImageProcessor | Applies PIDI processing to an image |
| Progress Image | Displays the progress image in the Node Editor |
| RandomInit | Outputs a single random integer |
| RandomRange | Creates a collection of random numbers |
| Range | Creates a range of numbers from start to stop with step |
| RangeOfSize | Creates a range from start to start + size with step |
| ResizeLatents | Resizes latents to explicit width/height (in pixels). Provided dimensions are floor-divided by 8. |
| RestoreFace | Restores faces in the image |
| ScaleLatents | Scales latents by a given factor |
| SegmentAnythingProcessor | Applies segment anything processing to image |
| ShowImage | Displays a provided image, and passes it forward in the pipeline |
| StepParamEasing | Experimental per-step parameter for easing for denoising steps |
| Subtract | Subtracts two numbers |
| TextToLatents | Generates latents from conditionings |
| TileResampleProcessor | Bass class for invocations that preprocess images for ControlNet |
| Upscale | Upscales an image |
| VAE Loader | Loads a VAE model, outputting a VaeLoaderOutput |
| ZoeDepthImageProcessor | Applies Zoe depth processing to image |
## Node Grouping Concepts
There are several node grouping concepts that can be examined with a narrow focus. These (and other) groupings can be pieced together to make up functional graph setups, and are important to understanding how groups of nodes work together as part of a whole. Note that the screenshots below aren't examples of complete functioning node graphs (see Examples).
### Noise
As described, an initial noise tensor is necessary for the latent diffusion process. As a result, all non-image *ToLatents nodes require a noise node input.
![groupsnoise](../assets/nodes/groupsnoise.png)
### Conditioning
As described, conditioning is necessary for the latent diffusion process, whether empty or not. As a result, all non-image *ToLatents nodes require positive and negative conditioning inputs. Conditioning is reliant on a CLIP tokenizer provided by the Model Loader node.
![groupsconditioning](../assets/nodes/groupsconditioning.png)
### Image Space & VAE
The ImageToLatents node doesn't require a noise node input, but requires a VAE input to convert the image from image space into latent space. In reverse, the LatentsToImage node requires a VAE input to convert from latent space back into image space.
![groupsimgvae](../assets/nodes/groupsimgvae.png)
### Defined & Random Seeds
It is common to want to use both the same seed (for continuity) and random seeds (for variance). To define a seed, simply enter it into the 'Seed' field on a noise node. Conversely, the RandomInt node generates a random integer between 'Low' and 'High', and can be used as input to the 'Seed' edge point on a noise node to randomize your seed.
![groupsrandseed](../assets/nodes/groupsrandseed.png)
### Control
Control means to guide the diffusion process to adhere to a defined input or structure. Control can be provided as input to non-image *ToLatents nodes from ControlNet nodes. ControlNet nodes usually require an image processor which converts an input image for use with ControlNet.
![groupscontrol](../assets/nodes/groupscontrol.png)
### LoRA
The Lora Loader node lets you load a LoRA (say that ten times fast) and pass it as output to both the Prompt (Compel) and non-image *ToLatents nodes. A model's CLIP tokenizer is passed through the LoRA into Prompt (Compel), where it affects conditioning. A model's U-Net is also passed through the LoRA into a non-image *ToLatents node, where it affects noise prediction.
![groupslora](../assets/nodes/groupslora.png)
### Scaling
Use the ImageScale, ScaleLatents, and Upscale nodes to upscale images and/or latent images. The chosen method differs across contexts. However, be aware that latents are already noisy and compressed at their original resolution; scaling an image could produce more detailed results.
![groupsallscale](../assets/nodes/groupsallscale.png)
### Iteration + Multiple Images as Input
Iteration is a common concept in any processing, and means to repeat a process with given input. In nodes, you're able to use the Iterate node to iterate through collections usually gathered by the Collect node. The Iterate node has many potential uses, from processing a collection of images one after another, to varying seeds across multiple image generations and more. This screenshot demonstrates how to collect several images and pass them out one at a time.
![groupsiterate](../assets/nodes/groupsiterate.png)
### Multiple Image Generation + Random Seeds
Multiple image generation in the node editor is done using the RandomRange node. In this case, the 'Size' field represents the number of images to generate. As RandomRange produces a collection of integers, we need to add the Iterate node to iterate through the collection.
To control seeds across generations takes some care. The first row in the screenshot will generate multiple images with different seeds, but using the same RandomRange parameters across invocations will result in the same group of random seeds being used across the images, producing repeatable results. In the second row, adding the RandomInt node as input to RandomRange's 'Seed' edge point will ensure that seeds are varied across all images across invocations, producing varied results.
![groupsmultigenseeding](../assets/nodes/groupsmultigenseeding.png)
## Examples
With our knowledge of node grouping and the diffusion process, lets break down some basic graphs in the nodes editor. Note that a node's options can be overridden by inputs from other nodes. These examples aren't strict rules to follow and only demonstrate some basic configurations.
### Basic text-to-image Node Graph
![nodest2i](../assets/nodes/nodest2i.png)
- Model Loader: A necessity to generating images (as weve read above). We choose our model from the dropdown. It outputs a U-Net, CLIP tokenizer, and VAE.
- Prompt (Compel): Another necessity. Two prompt nodes are created. One will output positive conditioning (what you want, dog), one will output negative (what you dont want, cat). They both input the CLIP tokenizer that the Model Loader node outputs.
- Noise: Consider this noise A from step one of the text-to-image explanation above. Choose a seed number, width, and height.
- TextToLatents: This node takes many inputs for converting and processing text & noise from image space into latent space, hence the name TextTo**Latents**. In this setup, it inputs positive and negative conditioning from the prompt nodes for processing (step 2 above). It inputs noise from the noise node for processing (steps 2 & 3 above). Lastly, it inputs a U-Net from the Model Loader node for processing (step 2 above). It outputs latents for use in the next LatentsToImage node. Choose number of sampler steps, CFG scale, and scheduler.
- LatentsToImage: This node takes in processed latents from the TextToLatents node, and the models VAE from the Model Loader node which is responsible for decoding latents back into the image space, hence the name LatentsTo**Image**. This node is the last stop, and once the image is decoded, it is saved to the gallery.
### Basic image-to-image Node Graph
![nodesi2i](../assets/nodes/nodesi2i.png)
- Model Loader: Choose a model from the dropdown.
- Prompt (Compel): Two prompt nodes. One positive (dog), one negative (dog). Same CLIP inputs from the Model Loader node as before.
- ImageToLatents: Upload a source image directly in the node window, via drag'n'drop from the gallery, or passed in as input. The ImageToLatents node inputs the VAE from the Model Loader node to decode the chosen image from image space into latent space, hence the name ImageTo**Latents**. It outputs latents for use in the next LatentsToLatents node. It also outputs the source image's width and height for use in the next Noise node if the final image is to be the same dimensions as the source image.
- Noise: A noise tensor is created with the width and height of the source image, and connected to the next LatentsToLatents node. Notice the width and height fields are overridden by the input from the ImageToLatents width and height outputs.
- LatentsToLatents: The inputs and options are nearly identical to TextToLatents, except that LatentsToLatents also takes latents as an input. Considering our source image is already converted to latents in the last ImageToLatents node, and text + noise are no longer the only inputs to process, we use the LatentsToLatents node.
- LatentsToImage: Like previously, the LatentsToImage node will use the VAE from the Model Loader as input to decode the latents from LatentsToLatents into image space, and save it to the gallery.
### Basic ControlNet Node Graph
![nodescontrol](../assets/nodes/nodescontrol.png)
- Model Loader
- Prompt (Compel)
- Noise: Width and height of the CannyImageProcessor ControlNet image is passed in to set the dimensions of the noise passed to TextToLatents.
- CannyImageProcessor: The CannyImageProcessor node is used to process the source image being used as a ControlNet. Each ControlNet processor node applies control in different ways, and has some different options to configure. Width and height are passed to noise, as mentioned. The processed ControlNet image is output to the ControlNet node.
- ControlNet: Select the type of control model. In this case, canny is chosen as the CannyImageProcessor was used to generate the ControlNet image. Configure the control node options, and pass the control output to TextToLatents.
- TextToLatents: Similar to the basic text-to-image example, except ControlNet is passed to the control input edge point.
- LatentsToImage

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@ -4,35 +4,13 @@ title: Postprocessing
# :material-image-edit: Postprocessing
## Intro
This extension provides the ability to restore faces and upscale images.
This sections details the ability to improve faces and upscale images.
## Face Fixing
The default face restoration module is GFPGAN. The default upscale is
Real-ESRGAN. For an alternative face restoration module, see
[CodeFormer Support](#codeformer-support) below.
As of InvokeAI 3.0, the easiest way to improve faces created during image generation is through the Inpainting functionality of the Unified Canvas. Simply add the image containing the faces that you would like to improve to the canvas, mask the face to be improved and run the invocation. For best results, make sure to use an inpainting specific model; these are usually identified by the "-inpainting" term in the model name.
As of version 1.14, environment.yaml will install the Real-ESRGAN package into
the standard install location for python packages, and will put GFPGAN into a
subdirectory of "src" in the InvokeAI directory. Upscaling with Real-ESRGAN
should "just work" without further intervention. Simply indicate the desired scale on
the popup in the Web GUI.
**GFPGAN** requires a series of downloadable model files to work. These are
loaded when you run `invokeai-configure`. If GFPAN is failing with an
error, please run the following from the InvokeAI directory:
```bash
invokeai-configure
```
If you do not run this script in advance, the GFPGAN module will attempt to
download the models files the first time you try to perform facial
reconstruction.
### Upscaling
## Upscaling
Open the upscaling dialog by clicking on the "expand" icon located
above the image display area in the Web UI:
@ -41,82 +19,23 @@ above the image display area in the Web UI:
![upscale1](../assets/features/upscale-dialog.png)
</figure>
There are three different upscaling parameters that you can
adjust. The first is the scale itself, either 2x or 4x.
The default upscaling option is Real-ESRGAN x2 Plus, which will scale your image by a factor of two. This means upscaling a 512x512 image will result in a new 1024x1024 image.
The second is the "Denoising Strength." Higher values will smooth out
the image and remove digital chatter, but may lose fine detail at
higher values.
Other options are the x4 upscalers, which will scale your image by a factor of 4.
Third, "Upscale Strength" allows you to adjust how the You can set the
scaling stength between `0` and `1.0` to control the intensity of the
scaling. AI upscalers generally tend to smooth out texture details. If
you wish to retain some of those for natural looking results, we
recommend using values between `0.5 to 0.8`.
[This figure](../assets/features/upscaling-montage.png) illustrates
the effects of denoising and strength. The original image was 512x512,
4x scaled to 2048x2048. The "original" version on the upper left was
scaled using simple pixel averaging. The remainder use the ESRGAN
upscaling algorithm at different levels of denoising and strength.
<figure markdown>
![upscaling](../assets/features/upscaling-montage.png){ width=720 }
</figure>
Both denoising and strength default to 0.75.
### Face Restoration
InvokeAI offers alternative two face restoration algorithms,
[GFPGAN](https://github.com/TencentARC/GFPGAN) and
[CodeFormer](https://huggingface.co/spaces/sczhou/CodeFormer). These
algorithms improve the appearance of faces, particularly eyes and
mouths. Issues with faces are less common with the latest set of
Stable Diffusion models than with the original 1.4 release, but the
restoration algorithms can still make a noticeable improvement in
certain cases. You can also apply restoration to old photographs you
upload.
To access face restoration, click the "smiley face" icon in the
toolbar above the InvokeAI image panel. You will be presented with a
dialog that offers a choice between the two algorithm and sliders that
allow you to adjust their parameters. Alternatively, you may open the
left-hand accordion panel labeled "Face Restoration" and have the
restoration algorithm of your choice applied to generated images
automatically.
Like upscaling, there are a number of parameters that adjust the face
restoration output. GFPGAN has a single parameter, `strength`, which
controls how much the algorithm is allowed to adjust the
image. CodeFormer has two parameters, `strength`, and `fidelity`,
which together control the quality of the output image as described in
the [CodeFormer project
page](https://shangchenzhou.com/projects/CodeFormer/). Default values
are 0.75 for both parameters, which achieves a reasonable balance
between changing the image too much and not enough.
[This figure](../assets/features/restoration-montage.png) illustrates
the effects of adjusting GFPGAN and CodeFormer parameters.
<figure markdown>
![upscaling](../assets/features/restoration-montage.png){ width=720 }
</figure>
!!! note
GFPGAN and Real-ESRGAN are both memory intensive. In order to avoid crashes and memory overloads
Real-ESRGAN is memory intensive. In order to avoid crashes and memory overloads
during the Stable Diffusion process, these effects are applied after Stable Diffusion has completed
its work.
In single image generations, you will see the output right away but when you are using multiple
iterations, the images will first be generated and then upscaled and face restored after that
iterations, the images will first be generated and then upscaled after that
process is complete. While the image generation is taking place, you will still be able to preview
the base images.
## How to disable
If, for some reason, you do not wish to load the GFPGAN and/or ESRGAN libraries,
you can disable them on the invoke.py command line with the `--no_restore` and
`--no_esrgan` options, respectively.
If, for some reason, you do not wish to load the ESRGAN libraries,
you can disable them on the invoke.py command line with the `--no_esrgan` options.

View File

@ -4,80 +4,6 @@ title: Prompting-Features
# :octicons-command-palette-24: Prompting-Features
## **Negative and Unconditioned Prompts**
Any words between a pair of square brackets will instruct Stable
Diffusion to attempt to ban the concept from the generated image. The
same effect is achieved by placing words in the "Negative Prompts"
textbox in the Web UI.
```text
this is a test prompt [not really] to make you understand [cool] how this works.
```
In the above statement, the words 'not really cool` will be ignored by Stable
Diffusion.
Here's a prompt that depicts what it does.
original prompt:
`#!bash "A fantastical translucent pony made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve"`
`#!bash parameters: steps=20, dimensions=512x768, CFG=7.5, Scheduler=k_euler_a, seed=1654590180`
<figure markdown>
![step1](../assets/negative_prompt_walkthru/step1.png)
</figure>
That image has a woman, so if we want the horse without a rider, we can
influence the image not to have a woman by putting [woman] in the prompt, like
this:
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman]"`
(same parameters as above)
<figure markdown>
![step2](../assets/negative_prompt_walkthru/step2.png)
</figure>
That's nice - but say we also don't want the image to be quite so blue. We can
add "blue" to the list of negative prompts, so it's now [woman blue]:
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman blue]"`
(same parameters as above)
<figure markdown>
![step3](../assets/negative_prompt_walkthru/step3.png)
</figure>
Getting close - but there's no sense in having a saddle when our horse doesn't
have a rider, so we'll add one more negative prompt: [woman blue saddle].
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman blue saddle]"`
(same parameters as above)
<figure markdown>
![step4](../assets/negative_prompt_walkthru/step4.png)
</figure>
!!! notes "Notes about this feature:"
* The only requirement for words to be ignored is that they are in between a pair of square brackets.
* You can provide multiple words within the same bracket.
* You can provide multiple brackets with multiple words in different places of your prompt. That works just fine.
* To improve typical anatomy problems, you can add negative prompts like `[bad anatomy, extra legs, extra arms, extra fingers, poorly drawn hands, poorly drawn feet, disfigured, out of frame, tiling, bad art, deformed, mutated]`.
---
## **Prompt Syntax Features**
The InvokeAI prompting language has the following features:
@ -102,9 +28,6 @@ The following syntax is recognised:
`a tall thin man (picking (apricots)1.3)1.1`. (`+` is equivalent to 1.1, `++`
is pow(1.1,2), `+++` is pow(1.1,3), etc; `-` means 0.9, `--` means pow(0.9,2),
etc.)
- attention also applies to `[unconditioning]` so
`a tall thin man picking apricots [(ladder)0.01]` will _very gently_ nudge SD
away from trying to draw the man on a ladder
You can use this to increase or decrease the amount of something. Starting from
this prompt of `a man picking apricots from a tree`, let's see what happens if
@ -150,7 +73,7 @@ Or, alternatively, with more man:
| ---------------------------------------------- | ---------------------------------------------- | ---------------------------------------------- | ---------------------------------------------- |
| ![](../assets/prompt_syntax/mountain-man1.png) | ![](../assets/prompt_syntax/mountain-man2.png) | ![](../assets/prompt_syntax/mountain-man3.png) | ![](../assets/prompt_syntax/mountain-man4.png) |
### Blending between prompts
### Prompt Blending
- `("a tall thin man picking apricots", "a tall thin man picking pears").blend(1,1)`
- The existing prompt blending using `:<weight>` will continue to be supported -
@ -168,6 +91,24 @@ Or, alternatively, with more man:
See the section below on "Prompt Blending" for more information about how this
works.
### Prompt Conjunction
Join multiple clauses together to create a conjoined prompt. Each clause will be passed to CLIP separately.
For example, the prompt:
```bash
"A mystical valley surround by towering granite cliffs, watercolor, warm"
```
Can be used with .and():
```bash
("A mystical valley", "surround by towering granite cliffs", "watercolor", "warm").and()
```
Each will give you different results - try them out and see what you prefer!
### Cross-Attention Control ('prompt2prompt')
Sometimes an image you generate is almost right, and you just want to change one
@ -190,7 +131,7 @@ For example, consider the prompt `a cat.swap(dog) playing with a ball in the for
- For multiple word swaps, use parentheses: `a (fluffy cat).swap(barking dog) playing with a ball in the forest`.
- To swap a comma, use quotes: `a ("fluffy, grey cat").swap("big, barking dog") playing with a ball in the forest`.
- Supports options `t_start` and `t_end` (each 0-1) loosely corresponding to bloc97's `prompt_edit_tokens_start/_end` but with the math swapped to make it easier to
- Supports options `t_start` and `t_end` (each 0-1) loosely corresponding to (bloc97's)[(https://github.com/bloc97/CrossAttentionControl)] `prompt_edit_tokens_start/_end` but with the math swapped to make it easier to
intuitively understand. `t_start` and `t_end` are used to control on which steps cross-attention control should run. With the default values `t_start=0` and `t_end=1`, cross-attention control is active on every step of image generation. Other values can be used to turn cross-attention control off for part of the image generation process.
- For example, if doing a diffusion with 10 steps for the prompt is `a cat.swap(dog, t_start=0.3, t_end=1.0) playing with a ball in the forest`, the first 3 steps will be run as `a cat playing with a ball in the forest`, while the last 7 steps will run as `a dog playing with a ball in the forest`, but the pixels that represent `dog` will be locked to the pixels that would have represented `cat` if the `cat` prompt had been used instead.
- Conversely, for `a cat.swap(dog, t_start=0, t_end=0.7) playing with a ball in the forest`, the first 7 steps will run as `a dog playing with a ball in the forest` with the pixels that represent `dog` locked to the same pixels that would have represented `cat` if the `cat` prompt was being used instead. The final 3 steps will just run `a cat playing with a ball in the forest`.
@ -201,7 +142,7 @@ Prompt2prompt `.swap()` is not compatible with xformers, which will be temporari
The `prompt2prompt` code is based off
[bloc97's colab](https://github.com/bloc97/CrossAttentionControl).
### Escaping parantheses () and speech marks ""
### Escaping parentheses and speech marks
If the model you are using has parentheses () or speech marks "" as part of its
syntax, you will need to "escape" these using a backslash, so that`(my_keyword)`
@ -212,23 +153,16 @@ the parentheses as part of the prompt syntax and it will get confused.
## **Prompt Blending**
You may blend together different sections of the prompt to explore the AI's
You may blend together prompts to explore the AI's
latent semantic space and generate interesting (and often surprising!)
variations. The syntax is:
```bash
blue sphere:0.25 red cube:0.75 hybrid
("prompt #1", "prompt #2").blend(0.25, 0.75)
```
This will tell the sampler to blend 25% of the concept of a blue sphere with 75%
of the concept of a red cube. The blend weights can use any combination of
integers and floating point numbers, and they do not need to add up to 1.
Everything to the left of the `:XX` up to the previous `:XX` is used for
merging, so the overall effect is:
```bash
0.25 * "blue sphere" + 0.75 * "white duck" + hybrid
```
This will tell the sampler to blend 25% of the concept of prompt #1 with 75%
of the concept of prompt #2. It is recommended to keep the sum of the weights to around 1.0, but interesting things might happen if you go outside of this range.
Because you are exploring the "mind" of the AI, the AI's way of mixing two
concepts may not match yours, leading to surprising effects. To illustrate, here
@ -236,13 +170,14 @@ are three images generated using various combinations of blend weights. As
usual, unless you fix the seed, the prompts will give you different results each
time you run them.
<figure markdown>
Let's examine how this affects image generation results:
### "blue sphere, red cube, hybrid"
</figure>
```bash
"blue sphere, red cube, hybrid"
```
This example doesn't use melding at all and represents the default way of mixing
This example doesn't use blending at all and represents the default way of mixing
concepts.
<figure markdown>
@ -251,55 +186,47 @@ concepts.
</figure>
It's interesting to see how the AI expressed the concept of "cube" as the four
quadrants of the enclosing frame. If you look closely, there is depth there, so
the enclosing frame is actually a cube.
It's interesting to see how the AI expressed the concept of "cube" within the sphere. If you look closely, there is depth there, so the enclosing frame is actually a cube.
<figure markdown>
### "blue sphere:0.25 red cube:0.75 hybrid"
```bash
("blue sphere", "red cube").blend(0.25, 0.75)
```
![blue-sphere-25-red-cube-75](../assets/prompt-blending/blue-sphere-0.25-red-cube-0.75-hybrid.png)
</figure>
Now that's interesting. We get neither a blue sphere nor a red cube, but a red
sphere embedded in a brick wall, which represents a melding of concepts within
the AI's "latent space" of semantic representations. Where is Ludwig
Wittgenstein when you need him?
Now that's interesting. We get an image with a resemblance of a red cube, with a hint of blue shadows which represents a melding of concepts within the AI's "latent space" of semantic representations.
<figure markdown>
### "blue sphere:0.75 red cube:0.25 hybrid"
```bash
("blue sphere", "red cube").blend(0.75, 0.25)
```
![blue-sphere-75-red-cube-25](../assets/prompt-blending/blue-sphere-0.75-red-cube-0.25-hybrid.png)
</figure>
Definitely more blue-spherey. The cube is gone entirely, but it's really cool
abstract art.
Definitely more blue-spherey.
<figure markdown>
### "blue sphere:0.5 red cube:0.5 hybrid"
```bash
("blue sphere", "red cube").blend(0.5, 0.5)
```
</figure>
<figure markdown>
![blue-sphere-5-red-cube-5-hybrid](../assets/prompt-blending/blue-sphere-0.5-red-cube-0.5-hybrid.png)
</figure>
Whoa...! I see blue and red, but no spheres or cubes. Is the word "hybrid"
summoning up the concept of some sort of scifi creature? Let's find out.
<figure markdown>
Whoa...! I see blue and red, and if I squint, spheres and cubes.
### "blue sphere:0.5 red cube:0.5"
![blue-sphere-5-red-cube-5](../assets/prompt-blending/blue-sphere-0.5-red-cube-0.5.png)
</figure>
Indeed, removing the word "hybrid" produces an image that is more like what we'd
expect.
## Dynamic Prompts
@ -319,7 +246,7 @@ To create a Dynamic Prompt, follow these steps:
Within the braces, separate each option using a vertical bar |.
If you want to include multiple options from a single group, prefix with the desired number and $$.
For instance: A {house|apartment|lodge|cottage} in {summer|winter|autumn|spring} designed in {2$$style1|style2|style3}.
For instance: A {house|apartment|lodge|cottage} in {summer|winter|autumn|spring} designed in {style1|style2|style3}.
### How Dynamic Prompts Work
Once a Dynamic Prompt is configured, the system generates an array of combinations using the options provided. Each group of options in curly braces is treated independently, with the system selecting one option from each group. For a prefixed set (e.g., 2$$), the system will select two distinct options.
@ -346,3 +273,36 @@ Below are some useful strategies for creating Dynamic Prompts:
Experiment with different quantities for the prefix. For example, 3$$ will select three distinct options.
Be aware of coherence in your prompts. Although the system can generate all possible combinations, not all may semantically make sense. Therefore, carefully choose the options for each group.
Always review and fine-tune the generated prompts as needed. While Dynamic Prompts can help you generate a multitude of combinations, the final polishing and refining remain in your hands.
## SDXL Prompting
Prompting with SDXL is slightly different than prompting with SD1.5 or SD2.1 models - SDXL expects a prompt _and_ a style.
### Prompting
<figure markdown>
![SDXL prompt boxes in InvokeAI](../assets/prompt_syntax/sdxl-prompt.png)
</figure>
In the prompt box, enter a positive or negative prompt as you normally would.
For the style box you can enter a style that you want the image to be generated in. You can use styles from this example list, or any other style you wish: anime, photographic, digital art, comic book, fantasy art, analog film, neon punk, isometric, low poly, origami, line art, cinematic, 3d model, pixel art, etc.
### Concatenated Prompts
InvokeAI also has the option to concatenate the prompt and style inputs, by pressing the "link" button in the Positive Prompt box.
This concatenates the prompt & style inputs, and passes the joined prompt and style to the SDXL model.
![SDXL concatenated prompt boxes in InvokeAI](../assets/prompt_syntax/sdxl-prompt-concatenated.png)

View File

@ -43,27 +43,22 @@ into the directory
InvokeAI 2.3 and higher comes with a text console-based training front
end. From within the `invoke.sh`/`invoke.bat` Invoke launcher script,
start the front end by selecting choice (3):
start training tool selecting choice (3):
```sh
Do you want to generate images using the
1: Browser-based UI
2: Command-line interface
3: Run textual inversion training
4: Merge models (diffusers type only)
5: Download and install models
6: Change InvokeAI startup options
7: Re-run the configure script to fix a broken install
8: Open the developer console
9: Update InvokeAI
10: Command-line help
Q: Quit
Please enter 1-10, Q: [1]
1 "Generate images with a browser-based interface"
2 "Explore InvokeAI nodes using a command-line interface"
3 "Textual inversion training"
4 "Merge models (diffusers type only)"
5 "Download and install models"
6 "Change InvokeAI startup options"
7 "Re-run the configure script to fix a broken install or to complete a major upgrade"
8 "Open the developer console"
9 "Update InvokeAI"
```
From the command line, with the InvokeAI virtual environment active,
you can launch the front end with the command `invokeai-ti --gui`.
Alternatively, you can select option (8) or from the command line, with the InvokeAI virtual environment active,
you can then launch the front end with the command `invokeai-ti --gui`.
This will launch a text-based front end that will look like this:

336
docs/features/UTILITIES.md Normal file
View File

@ -0,0 +1,336 @@
---
title: Command-line Utilities
---
# :material-file-document: Utilities
# Command-line Utilities
InvokeAI comes with several scripts that are accessible via the
command line. To access these commands, start the "developer's
console" from the launcher (`invoke.bat` menu item [7]). Users who are
familiar with Python can alternatively activate InvokeAI's virtual
environment (typically, but not necessarily `invokeai/.venv`).
In the developer's console, type the script's name to run it. To get a
synopsis of what a utility does and the command-line arguments it
accepts, pass it the `-h` argument, e.g.
```bash
invokeai-merge -h
```
## **invokeai-web**
This script launches the web server and is effectively identical to
selecting option [1] in the launcher. An advantage of launching the
server from the command line is that you can override any setting
configuration option in `invokeai.yaml` using like-named command-line
arguments. For example, to temporarily change the size of the RAM
cache to 7 GB, you can launch as follows:
```bash
invokeai-web --ram 7
```
## **invokeai-merge**
This is the model merge script, the same as launcher option [3]. Call
it with the `--gui` command-line argument to start the interactive
console-based GUI. Alternatively, you can run it non-interactively
using command-line arguments as illustrated in the example below which
merges models named `stable-diffusion-1.5` and `inkdiffusion` into a new model named
`my_new_model`:
```bash
invokeai-merge --force --base-model sd-1 --models stable-diffusion-1.5 inkdiffusion --merged_model_name my_new_model
```
## **invokeai-ti**
This is the textual inversion training script that is run by launcher
option [2]. Call it with `--gui` to run the interactive console-based
front end. It can also be run non-interactively. It has about a
zillion arguments, but a typical training session can be launched
with:
```bash
invokeai-ti --model stable-diffusion-1.5 \
--placeholder_token 'jello' \
--learnable_property object \
--num_train_epochs 50 \
--train_data_dir /path/to/training/images \
--output_dir /path/to/trained/model
```
(Note that \\ is the Linux/Mac long-line continuation character. Use ^
in Windows).
## **invokeai-install**
This is the console-based model install script that is run by launcher
option [4]. If called without arguments, it will launch the
interactive console-based interface. It can also be used
non-interactively to list, add and remove models as shown by these
examples:
* This will download and install three models from CivitAI, HuggingFace,
and local disk:
```bash
invokeai-install --add https://civitai.com/api/download/models/161302 ^
gsdf/Counterfeit-V3.0 ^
D:\Models\merge_model_two.safetensors
```
(Note that ^ is the Windows long-line continuation character. Use \\ on
Linux/Mac).
* This will list installed models of type `main`:
```bash
invokeai-model-install --list-models main
```
* This will delete the models named `voxel-ish` and `realisticVision`:
```bash
invokeai-model-install --delete voxel-ish realisticVision
```
## **invokeai-configure**
This is the console-based configure script that ran when InvokeAI was
first installed. You can run it again at any time to change the
configuration, repair a broken install.
Called without any arguments, `invokeai-configure` enters interactive
mode with two screens. The first screen is a form that provides access
to most of InvokeAI's configuration options. The second screen lets
you download, add, and delete models interactively. When you exit the
second screen, the script will add any missing "support models"
needed for core functionality, and any selected "sd weights" which are
the model checkpoint/diffusers files.
This behavior can be changed via a series of command-line
arguments. Here are some of the useful ones:
* `invokeai-configure --skip-sd-weights --skip-support-models`
This will run just the configuration part of the utility, skipping
downloading of support models and stable diffusion weights.
* `invokeai-configure --yes`
This will run the configure script non-interactively. It will set the
configuration options to their default values, install/repair support
models, and download the "recommended" set of SD models.
* `invokeai-configure --yes --default_only`
This will run the configure script non-interactively. In contrast to
the previous command, it will only download the default SD model,
Stable Diffusion v1.5
* `invokeai-configure --yes --default_only --skip-sd-weights`
This is similar to the previous command, but will not download any
SD models at all. It is usually used to repair a broken install.
By default, `invokeai-configure` runs on the currently active InvokeAI
root folder. To run it against a different root, pass it the `--root
</path/to/root>` argument.
Lastly, you can use `invokeai-configure` to create a working root
directory entirely from scratch. Assuming you wish to make a root directory
named `InvokeAI-New`, run this command:
```bash
invokeai-configure --root InvokeAI-New --yes --default_only
```
This will create a minimally functional root directory. You can now
launch the web server against it with `invokeai-web --root InvokeAI-New`.
## **invokeai-update**
This is the interactive console-based script that is run by launcher
menu item [8] to update to a new version of InvokeAI. It takes no
command-line arguments.
## **invokeai-metadata**
This is a script which takes a list of InvokeAI-generated images and
outputs their metadata in the same JSON format that you get from the
`</>` button in the Web GUI. For example:
```bash
$ invokeai-metadata ffe2a115-b492-493c-afff-7679aa034b50.png
ffe2a115-b492-493c-afff-7679aa034b50.png:
{
"app_version": "3.1.0",
"cfg_scale": 8.0,
"clip_skip": 0,
"controlnets": [],
"generation_mode": "sdxl_txt2img",
"height": 1024,
"loras": [],
"model": {
"base_model": "sdxl",
"model_name": "stable-diffusion-xl-base-1.0",
"model_type": "main"
},
"negative_prompt": "",
"negative_style_prompt": "",
"positive_prompt": "military grade sushi dinner for shock troopers",
"positive_style_prompt": "",
"rand_device": "cpu",
"refiner_cfg_scale": 7.5,
"refiner_model": {
"base_model": "sdxl-refiner",
"model_name": "sd_xl_refiner_1.0",
"model_type": "main"
},
"refiner_negative_aesthetic_score": 2.5,
"refiner_positive_aesthetic_score": 6.0,
"refiner_scheduler": "euler",
"refiner_start": 0.8,
"refiner_steps": 20,
"scheduler": "euler",
"seed": 387129902,
"steps": 25,
"width": 1024
}
```
You may list multiple files on the command line.
## **invokeai-import-images**
InvokeAI uses a database to store information about images it
generated, and just copying the image files from one InvokeAI root
directory to another does not automatically import those images into
the destination's gallery. This script allows you to bulk import
images generated by one instance of InvokeAI into a gallery maintained
by another. It also works on images generated by older versions of
InvokeAI, going way back to version 1.
This script has an interactive mode only. The following example shows
it in action:
```bash
$ invokeai-import-images
===============================================================================
This script will import images generated by earlier versions of
InvokeAI into the currently installed root directory:
/home/XXXX/invokeai-main
If this is not what you want to do, type ctrl-C now to cancel.
===============================================================================
= Configuration & Settings
Found invokeai.yaml file at /home/XXXX/invokeai-main/invokeai.yaml:
Database : /home/XXXX/invokeai-main/databases/invokeai.db
Outputs : /home/XXXX/invokeai-main/outputs/images
Use these paths for import (yes) or choose different ones (no) [Yn]:
Inputs: Specify absolute path containing InvokeAI .png images to import: /home/XXXX/invokeai-2.3/outputs/images/
Include files from subfolders recursively [yN]?
Options for board selection for imported images:
1) Select an existing board name. (found 4)
2) Specify a board name to create/add to.
3) Create/add to board named 'IMPORT'.
4) Create/add to board named 'IMPORT' with the current datetime string appended (.e.g IMPORT_20230919T203519Z).
5) Create/add to board named 'IMPORT' with a the original file app_version appended (.e.g IMPORT_2.2.5).
Specify desired board option: 3
===============================================================================
= Import Settings Confirmation
Database File Path : /home/XXXX/invokeai-main/databases/invokeai.db
Outputs/Images Directory : /home/XXXX/invokeai-main/outputs/images
Import Image Source Directory : /home/XXXX/invokeai-2.3/outputs/images/
Recurse Source SubDirectories : No
Count of .png file(s) found : 5785
Board name option specified : IMPORT
Database backup will be taken at : /home/XXXX/invokeai-main/databases/backup
Notes about the import process:
- Source image files will not be modified, only copied to the outputs directory.
- If the same file name already exists in the destination, the file will be skipped.
- If the same file name already has a record in the database, the file will be skipped.
- Invoke AI metadata tags will be updated/written into the imported copy only.
- On the imported copy, only Invoke AI known tags (latest and legacy) will be retained (dream, sd-metadata, invokeai, invokeai_metadata)
- A property 'imported_app_version' will be added to metadata that can be viewed in the UI's metadata viewer.
- The new 3.x InvokeAI outputs folder structure is flat so recursively found source imges will all be placed into the single outputs/images folder.
Do you wish to continue with the import [Yn] ?
Making DB Backup at /home/lstein/invokeai-main/databases/backup/backup-20230919T203519Z-invokeai.db...Done!
===============================================================================
Importing /home/XXXX/invokeai-2.3/outputs/images/17d09907-297d-4db3-a18a-60b337feac66.png
... (5785 more lines) ...
===============================================================================
= Import Complete - Elpased Time: 0.28 second(s)
Source File(s) : 5785
Total Imported : 5783
Skipped b/c file already exists on disk : 1
Skipped b/c file already exists in db : 0
Errors during import : 1
```
## **invokeai-db-maintenance**
This script helps maintain the integrity of your InvokeAI database by
finding and fixing three problems that can arise over time:
1. An image was manually deleted from the outputs directory, leaving a
dangling image record in the InvokeAI database. This will cause a
black image to appear in the gallery. This is an "orphaned database
image record." The script can fix this by running a "clean"
operation on the database, removing the orphaned entries.
2. An image is present in the outputs directory but there is no
corresponding entry in the database. This can happen when the image
is added manually to the outputs directory, or if a crash occurred
after the image was generated but before the database was
completely updated. The symptom is that the image is present in the
outputs folder but doesn't appear in the InvokeAI gallery. This is
called an "orphaned image file." The script can fix this problem by
running an "archive" operation in which orphaned files are moved
into a directory named `outputs/images-archive`. If you wish, you
can then run `invokeai-image-import` to reimport these images back
into the database.
3. The thumbnail for an image is missing, again causing a black
gallery thumbnail. This is fixed by running the "thumbnaiils"
operation, which simply regenerates and re-registers the missing
thumbnail.
You can find and fix all three of these problems in a single go by
executing this command:
```bash
invokeai-db-maintenance --operation all
```
Or you can run just the clean and thumbnail operations like this:
```bash
invokeai-db-maintenance -operation clean, thumbnail
```
If called without any arguments, the script will ask you which
operations you wish to perform.
## **invokeai-migrate3**
This script will migrate settings and models (but not images!) from an
InvokeAI v2.3 root folder to an InvokeAI 3.X folder. Call it with the
source and destination root folders like this:
```bash
invokeai-migrate3 --from ~/invokeai-2.3 --to invokeai-3.1.1
```
Both directories must previously have been properly created and
initialized by `invokeai-configure`. If you wish to migrate the images
contained in the older root as well, you can use the
`invokeai-image-migrate` script described earlier.
---
Copyright (c) 2023, Lincoln Stein and the InvokeAI Development Team

View File

@ -4,6 +4,9 @@ title: Overview
Here you can find the documentation for InvokeAI's various features.
## The [Getting Started Guide](../help/gettingStartedWithAI)
A getting started guide for those new to AI image generation.
## The Basics
### * The [Web User Interface](WEB.md)
Guide to the Web interface. Also see the [WebUI Hotkeys Reference Guide](WEBUIHOTKEYS.md)
@ -25,11 +28,7 @@ Learn how to install and use ControlNet models for fine control over
image output.
### * [Image-to-Image Guide](IMG2IMG.md)
Use a seed image to build new creations in the CLI.
### * [Generating Variations](VARIATIONS.md)
Have an image you like and want to generate many more like it? Variations
are the ticket.
Use a seed image to build new creations.
## Model Management
@ -46,12 +45,15 @@ Personalize models by adding your own style or subjects.
## Other Features
### * [The NSFW Checker](NSFW.md)
### * [The NSFW Checker](WATERMARK+NSFW.md)
Prevent InvokeAI from displaying unwanted racy images.
### * [Controlling Logging](LOGGING.md)
Control how InvokeAI logs status messages.
### * [Command-line Utilities](UTILITIES.md)
A list of the command-line utilities available with InvokeAI.
<!-- OUT OF DATE
### * [Miscellaneous](OTHER.md)
Run InvokeAI on Google Colab, generate images with repeating patterns,

27
docs/help/diffusion.md Normal file
View File

@ -0,0 +1,27 @@
Taking the time to understand the diffusion process will help you to understand how to more effectively use InvokeAI.
There are two main ways Stable Diffusion works - with images, and latents.
Image space represents images in pixel form that you look at. Latent space represents compressed inputs. Its in latent space that Stable Diffusion processes images. A VAE (Variational Auto Encoder) is responsible for compressing and encoding inputs into latent space, as well as decoding outputs back into image space.
To fully understand the diffusion process, we need to understand a few more terms: UNet, CLIP, and conditioning.
A U-Net is a model trained on a large number of latent images with with known amounts of random noise added. This means that the U-Net can be given a slightly noisy image and it will predict the pattern of noise needed to subtract from the image in order to recover the original.
CLIP is a model that tokenizes and encodes text into conditioning. This conditioning guides the model during the denoising steps to produce a new image.
The U-Net and CLIP work together during the image generation process at each denoising step, with the U-Net removing noise in such a way that the result is similar to images in the U-Nets training set, while CLIP guides the U-Net towards creating images that are most similar to the prompt.
When you generate an image using text-to-image, multiple steps occur in latent space:
1. Random noise is generated at the chosen height and width. The noises characteristics are dictated by seed. This noise tensor is passed into latent space. Well call this noise A.
2. Using a models U-Net, a noise predictor examines noise A, and the words tokenized by CLIP from your prompt (conditioning). It generates its own noise tensor to predict what the final image might look like in latent space. Well call this noise B.
3. Noise B is subtracted from noise A in an attempt to create a latent image consistent with the prompt. This step is repeated for the number of sampler steps chosen.
4. The VAE decodes the final latent image from latent space into image space.
Image-to-image is a similar process, with only step 1 being different:
1. The input image is encoded from image space into latent space by the VAE. Noise is then added to the input latent image. Denoising Strength dictates how may noise steps are added, and the amount of noise added at each step. A Denoising Strength of 0 means there are 0 steps and no noise added, resulting in an unchanged image, while a Denoising Strength of 1 results in the image being completely replaced with noise and a full set of denoising steps are performance. The process is then the same as steps 2-4 in the text-to-image process.
Furthermore, a model provides the CLIP prompt tokenizer, the VAE, and a U-Net (where noise prediction occurs given a prompt and initial noise tensor).
A noise scheduler (eg. DPM++ 2M Karras) schedules the subtraction of noise from the latent image across the sampler steps chosen (step 3 above). Less noise is usually subtracted at higher sampler steps.

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@ -0,0 +1,97 @@
# Getting Started with AI Image Generation
New to image generation with AI? Youre in the right place!
This is a high level walkthrough of some of the concepts and terms youll see as you start using InvokeAI. Please note, this is not an exhaustive guide and may be out of date due to the rapidly changing nature of the space.
## Using InvokeAI
### **Prompt Crafting**
- Prompts are the basis of using InvokeAI, providing the models directions on what to generate. As a general rule of thumb, the more detailed your prompt is, the better your result will be.
*To get started, heres an easy template to use for structuring your prompts:*
- Subject, Style, Quality, Aesthetic
- **Subject:** What your image will be about. E.g. “a futuristic city with trains”, “penguins floating on icebergs”, “friends sharing beers”
- **Style:** The style or medium in which your image will be in. E.g. “photograph”, “pencil sketch”, “oil paints”, or “pop art”, “cubism”, “abstract”
- **Quality:** A particular aspect or trait that you would like to see emphasized in your image. E.g. "award-winning", "featured in {relevant set of high quality works}", "professionally acclaimed". Many people often use "masterpiece".
- **Aesthetics:** The visual impact and design of the artwork. This can be colors, mood, lighting, setting, etc.
- There are two prompt boxes: *Positive Prompt* & *Negative Prompt*.
- A **Positive** Prompt includes words you want the model to reference when creating an image.
- Negative Prompt is for anything you want the model to eliminate when creating an image. It doesnt always interpret things exactly the way you would, but helps control the generation process. Always try to include a few terms - you can typically use lower quality image terms like “blurry” or “distorted” with good success.
- Some examples prompts you can try on your own:
- A detailed oil painting of a tranquil forest at sunset with vibrant+ colors and soft, golden light filtering through the trees
- friends sharing beers in a busy city, realistic colored pencil sketch, twilight, masterpiece, bright, lively
### Generation Workflows
- Invoke offers a number of different workflows for interacting with models to produce images. Each is extremely powerful on its own, but together provide you an unparalleled way of producing high quality creative outputs that align with your vision.
- **Text to Image:** The text to image tab focuses on the key workflow of using a prompt to generate a new image. It includes other features that help control the generation process as well.
- **Image to Image:** With image to image, you provide an image as a reference (called the “initial image”), which provides more guidance around color and structure to the AI as it generates a new image. This is provided alongside the same features as Text to Image.
- **Unified Canvas:** The Unified Canvas is an advanced AI-first image editing tool that is easy to use, but hard to master. Drag an image onto the canvas from your gallery in order to regenerate certain elements, edit content or colors (known as inpainting), or extend the image with an exceptional degree of consistency and clarity (called outpainting).
### Improving Image Quality
- Fine tuning your prompt - the more specific you are, the closer the image will turn out to what is in your head! Adding more details in the Positive Prompt or Negative Prompt can help add / remove pieces of your image to improve it - You can also use advanced techniques like upweighting and downweighting to control the influence of certain words. [Learn more here](https://invoke-ai.github.io/InvokeAI/features/PROMPTS/#prompt-syntax-features).
- **Tip: If youre seeing poor results, try adding the things you dont like about the image to your negative prompt may help. E.g. distorted, low quality, unrealistic, etc.**
- Explore different models - Other models can produce different results due to the data theyve been trained on. Each model has specific language and settings it works best with; a models documentation is your friend here. Play around with some and see what works best for you!
- Increasing Steps - The number of steps used controls how much time the model is given to produce an image, and depends on the “Scheduler” used. The schedule controls how each step is processed by the model. More steps tends to mean better results, but will take longer - We recommend at least 30 steps for most
- Tweak and Iterate - Remember, its best to change one thing at a time so you know what is working and what isn't. Sometimes you just need to try a new image, and other times using a new prompt might be the ticket. For testing, consider turning off the “random” Seed - Using the same seed with the same settings will produce the same image, which makes it the perfect way to learn exactly what your changes are doing.
- Explore Advanced Settings - InvokeAI has a full suite of tools available to allow you complete control over your image creation process - Check out our [docs if you want to learn more](https://invoke-ai.github.io/InvokeAI/features/).
## Terms & Concepts
If you're interested in learning more, check out [this presentation](https://docs.google.com/presentation/d/1IO78i8oEXFTZ5peuHHYkVF-Y3e2M6iM5tCnc-YBfcCM/edit?usp=sharing) from one of our maintainers (@lstein).
### Stable Diffusion
Stable Diffusion is deep learning, text-to-image model that is the foundation of the capabilities found in InvokeAI. Since the release of Stable Diffusion, there have been many subsequent models created based on Stable Diffusion that are designed to generate specific types of images.
### Prompts
Prompts provide the models directions on what to generate. As a general rule of thumb, the more detailed your prompt is, the better your result will be.
### Models
Models are the magic that power InvokeAI. These files represent the output of training a machine on understanding massive amounts of images - providing them with the capability to generate new images using just a text description of what youd like to see. (Like Stable Diffusion!)
Invoke offers a simple way to download several different models upon installation, but many more can be discovered online, including at https://models.invoke.ai
Each model can produce a unique style of output, based on the images it was trained on - Try out different models to see which best fits your creative vision!
- *Models that contain “inpainting” in the name are designed for use with the inpainting feature of the Unified Canvas*
### Scheduler
Schedulers guide the process of removing noise (de-noising) from data. They determine:
1. The number of steps to take to remove the noise.
2. Whether the steps are random (stochastic) or predictable (deterministic).
3. The specific method (algorithm) used for de-noising.
Experimenting with different schedulers is recommended as each will produce different outputs!
### Steps
The number of de-noising steps each generation through.
Schedulers can be intricate and there's often a balance to strike between how quickly they can de-noise data and how well they can do it. It's typically advised to experiment with different schedulers to see which one gives the best results. There has been a lot written on the internet about different schedulers, as well as exploring what the right level of "steps" are for each. You can save generation time by reducing the number of steps used, but you'll want to make sure that you are satisfied with the quality of images produced!
### Low-Rank Adaptations / LoRAs
Low-Rank Adaptations (LoRAs) are like a smaller, more focused version of models, intended to focus on training a better understanding of how a specific character, style, or concept looks.
### Textual Inversion Embeddings
Textual Inversion Embeddings, like LoRAs, assist with more easily prompting for certain characters, styles, or concepts. However, embeddings are trained to update the relationship between a specific word (known as the “trigger”) and the intended output.
### ControlNet
ControlNets are neural network models that are able to extract key features from an existing image and use these features to guide the output of the image generation model.
### VAE
Variational auto-encoder (VAE) is a encode/decode model that translates the "latents" image produced during the image generation procees to the large pixel images that we see.

View File

@ -11,6 +11,35 @@ title: Home
```
-->
<!-- CSS styling -->
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@fortawesome/fontawesome-free@6.2.1/css/fontawesome.min.css">
<style>
.button {
width: 100%;
max-width: 100%;
height: 50px;
background-color: #448AFF;
color: #fff;
font-size: 16px;
border: none;
cursor: pointer;
border-radius: 0.2rem;
}
.button-container {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(200px, 1fr));
gap: 20px;
justify-content: center;
}
.button:hover {
background-color: #526CFE;
}
</style>
<div align="center" markdown>
@ -22,9 +51,9 @@ title: Home
[![github stars badge]][github stars link]
[![github forks badge]][github forks link]
[![CI checks on main badge]][ci checks on main link]
<!-- [![CI checks on main badge]][ci checks on main link]
[![CI checks on dev badge]][ci checks on dev link]
<!-- [![latest commit to dev badge]][latest commit to dev link] -->
[![latest commit to dev badge]][latest commit to dev link] -->
[![github open issues badge]][github open issues link]
[![github open prs badge]][github open prs link]
@ -70,63 +99,23 @@ image-to-image generator. It provides a streamlined process with various new
features and options to aid the image generation process. It runs on Windows,
Mac and Linux machines, and runs on GPU cards with as little as 4 GB of RAM.
**Quick links**: [<a href="https://discord.gg/ZmtBAhwWhy">Discord Server</a>]
[<a href="https://github.com/invoke-ai/InvokeAI/">Code and Downloads</a>] [<a
href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>] [<a
href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion, Ideas &
Q&A</a>]
<div align="center"><img src="assets/invoke-web-server-1.png" width=640></div>
!!! note
!!! Note
This software is rapidly evolving. Please use the [Issues tab](https://github.com/invoke-ai/InvokeAI/issues) to report bugs and make feature requests. Be sure to use the provided templates. They will help aid diagnose issues faster.
This project is rapidly evolving. Please use the [Issues tab](https://github.com/invoke-ai/InvokeAI/issues) to report bugs and make feature requests. Be sure to use the provided templates as it will help aid response time.
## :octicons-package-dependencies-24: Installation
## :octicons-link-24: Quick Links
This software is supported across Linux, Windows and Macintosh. Linux users can use
either an Nvidia-based card (with CUDA support) or an AMD card (using the ROCm
driver).
### [Installation Getting Started Guide](installation)
#### **[Automated Installer](installation/010_INSTALL_AUTOMATED.md)**
✅ This is the recommended installation method for first-time users.
#### [Manual Installation](installation/020_INSTALL_MANUAL.md)
This method is recommended for experienced users and developers
#### [Docker Installation](installation/040_INSTALL_DOCKER.md)
This method is recommended for those familiar with running Docker containers
#### [Installation Troubleshooting](installation/010_INSTALL_AUTOMATED.md#troubleshooting)
Installation troubleshooting guide.
### Other Installation Guides
- [PyPatchMatch](installation/060_INSTALL_PATCHMATCH.md)
- [XFormers](installation/070_INSTALL_XFORMERS.md)
- [CUDA and ROCm Drivers](installation/030_INSTALL_CUDA_AND_ROCM.md)
- [Installing New Models](installation/050_INSTALLING_MODELS.md)
## :fontawesome-solid-computer: Hardware Requirements
### :octicons-cpu-24: System
You wil need one of the following:
- :simple-nvidia: An NVIDIA-based graphics card with 4 GB or more VRAM memory.
- :simple-amd: An AMD-based graphics card with 4 GB or more VRAM memory (Linux
only)
- :fontawesome-brands-apple: An Apple computer with an M1 chip.
We do **not recommend** the following video cards due to issues with their
running in half-precision mode and having insufficient VRAM to render 512x512
images in full-precision mode:
- NVIDIA 10xx series cards such as the 1080ti
- GTX 1650 series cards
- GTX 1660 series cards
### :fontawesome-solid-memory: Memory and Disk
- At least 12 GB Main Memory RAM.
- At least 18 GB of free disk space for the machine learning model, Python, and
all its dependencies.
<div class="button-container">
<a href="installation/INSTALLATION"> <button class="button">Installation</button> </a>
<a href="features/"> <button class="button">Features</button> </a>
<a href="help/gettingStartedWithAI/"> <button class="button">Getting Started</button> </a>
<a href="contributing/CONTRIBUTING/"> <button class="button">Contributing</button> </a>
<a href="https://github.com/invoke-ai/InvokeAI/"> <button class="button">Code and Downloads</button> </a>
<a href="https://github.com/invoke-ai/InvokeAI/issues"> <button class="button">Bug Reports </button> </a>
<a href="https://discord.gg/ZmtBAhwWhy"> <button class="button"> Join the Discord Server!</button> </a>
</div>
## :octicons-gift-24: InvokeAI Features
@ -154,10 +143,10 @@ images in full-precision mode:
<!-- seperator -->
### Prompt Engineering
- [Prompt Syntax](features/PROMPTS.md)
- [Generating Variations](features/VARIATIONS.md)
### InvokeAI Configuration
- [Guide to InvokeAI Runtime Settings](features/CONFIGURATION.md)
- [Database Maintenance and other Command Line Utilities](features/UTILITIES.md)
## :octicons-log-16: Important Changes Since Version 2.3
@ -176,10 +165,8 @@ still a work in progress, but coming soon.
### Command-Line Interface Retired
The original "invokeai" command-line interface has been retired. The
`invokeai` command will now launch a new command-line client that can
be used by developers to create and test nodes. It is not intended to
be used for routine image generation or manipulation.
All "invokeai" command-line interfaces have been retired as of version
3.4.
To launch the Web GUI from the command-line, use the command
`invokeai-web` rather than the traditional `invokeai --web`.

View File

@ -40,7 +40,7 @@ experimental versions later.
this, open up a command-line window ("Terminal" on Linux and
Macintosh, "Command" or "Powershell" on Windows) and type `python
--version`. If Python is installed, it will print out the version
number. If it is version `3.9.*`, `3.10.*` or `3.11.*` you meet
number. If it is version `3.10.*` or `3.11.*` you meet
requirements.
!!! warning "What to do if you have an unsupported version"
@ -48,7 +48,7 @@ experimental versions later.
Go to [Python Downloads](https://www.python.org/downloads/)
and download the appropriate installer package for your
platform. We recommend [Version
3.10.9](https://www.python.org/downloads/release/python-3109/),
3.10.12](https://www.python.org/downloads/release/python-3109/),
which has been extensively tested with InvokeAI.
_Please select your platform in the section below for platform-specific
@ -264,7 +264,7 @@ experimental versions later.
you can create several levels of subfolders and drop your models into
whichever ones you want.
- ***Autoimport FolderLICENSE***
- ***LICENSE***
At the bottom of the screen you will see a checkbox for accepting
the CreativeML Responsible AI Licenses. You need to accept the license
@ -471,7 +471,7 @@ Then type the following commands:
=== "NVIDIA System"
```bash
pip install torch torchvision --force-reinstall --extra-index-url https://download.pytorch.org/whl/cu117
pip install torch torchvision --force-reinstall --extra-index-url https://download.pytorch.org/whl/cu118
pip install xformers
```

View File

@ -8,9 +8,9 @@ title: Installing Manually
</figure>
!!! warning "This is for advanced Users"
!!! warning "This is for Advanced Users"
**python experience is mandatory**
**Python experience is mandatory**
## Introduction
@ -32,7 +32,7 @@ gaming):
* **Python**
version 3.9 through 3.11
version 3.10 through 3.11
* **CUDA Tools**
@ -65,7 +65,7 @@ gaming):
To install InvokeAI with virtual environments and the PIP package
manager, please follow these steps:
1. Please make sure you are using Python 3.9 through 3.11. The rest of the install
1. Please make sure you are using Python 3.10 through 3.11. The rest of the install
procedure depends on this and will not work with other versions:
```bash
@ -148,7 +148,7 @@ manager, please follow these steps:
=== "CUDA (NVidia)"
```bash
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu117
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu118
```
=== "ROCm (AMD)"
@ -192,9 +192,11 @@ manager, please follow these steps:
your outputs.
```terminal
invokeai-configure
invokeai-configure --root .
```
Don't miss the dot at the end of the command!
The script `invokeai-configure` will interactively guide you through the
process of downloading and installing the weights files needed for InvokeAI.
Note that the main Stable Diffusion weights file is protected by a license
@ -225,12 +227,6 @@ manager, please follow these steps:
!!! warning "Make sure that the virtual environment is activated, which should create `(.venv)` in front of your prompt!"
=== "CLI"
```bash
invokeai
```
=== "local Webserver"
```bash
@ -243,6 +239,12 @@ manager, please follow these steps:
invokeai --web --host 0.0.0.0
```
=== "CLI"
```bash
invokeai
```
If you choose the run the web interface, point your browser at
http://localhost:9090 in order to load the GUI.
@ -254,6 +256,10 @@ manager, please follow these steps:
*highly recommended** if your virtual environment is located outside of
your runtime directory.
!!! tip
On linux, it is recommended to run invokeai with the following env var: `MALLOC_MMAP_THRESHOLD_=1048576`. For example: `MALLOC_MMAP_THRESHOLD_=1048576 invokeai --web`. This helps to prevent memory fragmentation that can lead to memory accumulation over time. This env var is set automatically when running via `invoke.sh`.
10. Render away!
Browse the [features](../features/index.md) section to learn about all the
@ -285,7 +291,7 @@ manager, please follow these steps:
Leave off the `--gui` option to run the script using command-line arguments. Pass the `--help` argument
to get usage instructions.
### Developer Install
## Developer Install
If you have an interest in how InvokeAI works, or you would like to
add features or bugfixes, you are encouraged to install the source
@ -294,23 +300,34 @@ code for InvokeAI. For this to work, you will need to install the
on your system, please see the [Git Installation
Guide](https://github.com/git-guides/install-git)
1. From the command line, run this command:
You will also need to install the [frontend development toolchain](https://github.com/invoke-ai/InvokeAI/blob/main/docs/contributing/contribution_guides/contributingToFrontend.md).
If you have a "normal" installation, you should create a totally separate virtual environment for the git-based installation, else the two may interfere.
> **Why do I need the frontend toolchain**?
>
> The InvokeAI project uses trunk-based development. That means our `main` branch is the development branch, and releases are tags on that branch. Because development is very active, we don't keep an updated build of the UI in `main` - we only build it for production releases.
>
> That means that between releases, to have a functioning application when running directly from the repo, you will need to run the UI in dev mode or build it regularly (any time the UI code changes).
1. Create a fork of the InvokeAI repository through the GitHub UI or [this link](https://github.com/invoke-ai/InvokeAI/fork)
2. From the command line, run this command:
```bash
git clone https://github.com/invoke-ai/InvokeAI.git
git clone https://github.com/<your_github_username>/InvokeAI.git
```
This will create a directory named `InvokeAI` and populate it with the
full source code from the InvokeAI repository.
full source code from your fork of the InvokeAI repository.
2. Activate the InvokeAI virtual environment as per step (4) of the manual
3. Activate the InvokeAI virtual environment as per step (4) of the manual
installation protocol (important!)
3. Enter the InvokeAI repository directory and run one of these
4. Enter the InvokeAI repository directory and run one of these
commands, based on your GPU:
=== "CUDA (NVidia)"
```bash
pip install -e .[xformers] --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu117
pip install -e .[xformers] --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu118
```
=== "ROCm (AMD)"
@ -331,11 +348,15 @@ installation protocol (important!)
Be sure to pass `-e` (for an editable install) and don't forget the
dot ("."). It is part of the command.
You can now run `invokeai` and its related commands. The code will be
5. Install the [frontend toolchain](https://github.com/invoke-ai/InvokeAI/blob/main/docs/contributing/contribution_guides/contributingToFrontend.md) and do a production build of the UI as described.
6. You can now run `invokeai` and its related commands. The code will be
read from the repository, so that you can edit the .py source files
and watch the code's behavior change.
4. If you wish to contribute to the InvokeAI project, you are
When you pull in new changes to the repo, be sure to re-build the UI.
7. If you wish to contribute to the InvokeAI project, you are
encouraged to establish a GitHub account and "fork"
https://github.com/invoke-ai/InvokeAI into your own copy of the
repository. You can then use GitHub functions to create and submit
@ -354,7 +375,7 @@ you can do so using this unsupported recipe:
mkdir ~/invokeai
conda create -n invokeai python=3.10
conda activate invokeai
pip install InvokeAI[xformers] --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu117
pip install InvokeAI[xformers] --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu118
invokeai-configure --root ~/invokeai
invokeai --root ~/invokeai --web
```

View File

@ -34,11 +34,11 @@ directly from NVIDIA. **Do not try to install Ubuntu's
nvidia-cuda-toolkit package. It is out of date and will cause
conflicts among the NVIDIA driver and binaries.**
Go to [CUDA Toolkit 11.7
Downloads](https://developer.nvidia.com/cuda-11-7-0-download-archive),
and use the target selection wizard to choose your operating system,
hardware platform, and preferred installation method (e.g. "local"
versus "network").
Go to [CUDA Toolkit
Downloads](https://developer.nvidia.com/cuda-downloads), and use the
target selection wizard to choose your operating system, hardware
platform, and preferred installation method (e.g. "local" versus
"network").
This will provide you with a downloadable install file or, depending
on your choices, a recipe for downloading and running a install shell
@ -57,11 +57,35 @@ familiar with containerization technologies such as Docker.
For downloads and instructions, visit the [NVIDIA CUDA Container
Runtime Site](https://developer.nvidia.com/nvidia-container-runtime)
### cuDNN Installation for 40/30 Series Optimization* (Optional)
1. Find the InvokeAI folder
2. Click on .venv folder - e.g., YourInvokeFolderHere\\.venv
3. Click on Lib folder - e.g., YourInvokeFolderHere\\.venv\Lib
4. Click on site-packages folder - e.g., YourInvokeFolderHere\\.venv\Lib\site-packages
5. Click on Torch directory - e.g., YourInvokeFolderHere\InvokeAI\\.venv\Lib\site-packages\torch
6. Click on the lib folder - e.g., YourInvokeFolderHere\\.venv\Lib\site-packages\torch\lib
7. Copy everything inside the folder and save it elsewhere as a backup.
8. Go to __https://developer.nvidia.com/cudnn__
9. Login or create an Account.
10. Choose the newer version of cuDNN. **Note:**
There are two versions, 11.x or 12.x for the differents architectures(Turing,Maxwell Etc...) of GPUs.
You can find which version you should download from [this link](https://docs.nvidia.com/deeplearning/cudnn/support-matrix/index.html).
13. Download the latest version and extract it from the download location
14. Find the bin folder E\cudnn-windows-x86_64-__Whatever Version__\bin
15. Copy and paste the .dll files into YourInvokeFolderHere\\.venv\Lib\site-packages\torch\lib **Make sure to copy, and not move the files**
16. If prompted, replace any existing files
**Notes:**
* If no change is seen or any issues are encountered, follow the same steps as above and paste the torch/lib backup folder you made earlier and replace it. If you didn't make a backup, you can also uninstall and reinstall torch through the command line to repair this folder.
* This optimization is intended for the newer version of graphics card (40/30 series) but results have been seen with older graphics card.
### Torch Installation
When installing torch and torchvision manually with `pip`, remember to provide
the argument `--extra-index-url
https://download.pytorch.org/whl/cu117` as described in the [Manual
https://download.pytorch.org/whl/cu118` as described in the [Manual
Installation Guide](020_INSTALL_MANUAL.md).
## :simple-amd: ROCm

View File

@ -4,30 +4,31 @@ title: Installing with Docker
# :fontawesome-brands-docker: Docker
!!! warning "For end users"
!!! warning "macOS and AMD GPU Users"
We highly recommend to Install InvokeAI locally using [these instructions](index.md)
We highly recommend to Install InvokeAI locally using [these instructions](INSTALLATION.md),
because Docker containers can not access the GPU on macOS.
!!! tip "For developers"
!!! warning "AMD GPU Users"
For container-related development tasks or for enabling easy
deployment to other environments (on-premises or cloud), follow these
instructions.
Container support for AMD GPUs has been reported to work by the community, but has not received
extensive testing. Please make sure to set the `GPU_DRIVER=rocm` environment variable (see below), and
use the `build.sh` script to build the image for this to take effect at build time.
For general use, install locally to leverage your machine's GPU.
!!! tip "Linux and Windows Users"
For optimal performance, configure your Docker daemon to access your machine's GPU.
Docker Desktop on Windows [includes GPU support](https://www.docker.com/blog/wsl-2-gpu-support-for-docker-desktop-on-nvidia-gpus/).
Linux users should install and configure the [NVIDIA Container Toolkit](https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/latest/install-guide.html)
## Why containers?
They provide a flexible, reliable way to build and deploy InvokeAI. You'll also
use a Docker volume to store the largest model files and image outputs as a
first step in decoupling storage and compute. Future enhancements can do this
for other assets. See [Processes](https://12factor.net/processes) under the
Twelve-Factor App methodology for details on why running applications in such a
stateless fashion is important.
They provide a flexible, reliable way to build and deploy InvokeAI.
See [Processes](https://12factor.net/processes) under the Twelve-Factor App
methodology for details on why running applications in such a stateless fashion is important.
You can specify the target platform when building the image and running the
container. You'll also need to specify the InvokeAI requirements file that
matches the container's OS and the architecture it will run on.
The container is configured for CUDA by default, but can be built to support AMD GPUs
by setting the `GPU_DRIVER=rocm` environment variable at Docker image build time.
Developers on Apple silicon (M1/M2): You
[can't access your GPU cores from Docker containers](https://github.com/pytorch/pytorch/issues/81224)
@ -36,6 +37,16 @@ development purposes it's fine. Once you're done with development tasks on your
laptop you can build for the target platform and architecture and deploy to
another environment with NVIDIA GPUs on-premises or in the cloud.
## TL;DR
This assumes properly configured Docker on Linux or Windows/WSL2. Read on for detailed customization options.
```bash
# docker compose commands should be run from the `docker` directory
cd docker
docker compose up
```
## Installation in a Linux container (desktop)
### Prerequisites
@ -58,222 +69,33 @@ a token and copy it, since you will need in for the next step.
### Setup
Set the fork you want to use and other variables.
Set up your environmnent variables. In the `docker` directory, make a copy of `env.sample` and name it `.env`. Make changes as necessary.
!!! tip
Any environment variables supported by InvokeAI can be set here - please see the [CONFIGURATION](../features/CONFIGURATION.md) for further detail.
I preffer to save my env vars
in the repository root in a `.env` (or `.envrc`) file to automatically re-apply
them when I come back.
The build- and run- scripts contain default values for almost everything,
besides the [Hugging Face Token](https://huggingface.co/settings/tokens) you
created in the last step.
Some Suggestions of variables you may want to change besides the Token:
At a minimum, you might want to set the `INVOKEAI_ROOT` environment variable
to point to the location where you wish to store your InvokeAI models, configuration, and outputs.
<figure markdown>
| Environment-Variable <img width="220" align="right"/> | Default value <img width="360" align="right"/> | Description |
| ----------------------------------------------------- | ---------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `HUGGING_FACE_HUB_TOKEN` | No default, but **required**! | This is the only **required** variable, without it you can't download the huggingface models |
| `REPOSITORY_NAME` | The Basename of the Repo folder | This name will used as the container repository/image name |
| `VOLUMENAME` | `${REPOSITORY_NAME,,}_data` | Name of the Docker Volume where model files will be stored |
| `ARCH` | arch of the build machine | Can be changed if you want to build the image for another arch |
| `CONTAINER_REGISTRY` | ghcr.io | Name of the Container Registry to use for the full tag |
| `CONTAINER_REPOSITORY` | `$(whoami)/${REPOSITORY_NAME}` | Name of the Container Repository |
| `CONTAINER_FLAVOR` | `cuda` | The flavor of the image to built, available options are `cuda`, `rocm` and `cpu`. If you choose `rocm` or `cpu`, the extra-index-url will be selected automatically, unless you set one yourself. |
| `CONTAINER_TAG` | `${INVOKEAI_BRANCH##*/}-${CONTAINER_FLAVOR}` | The Container Repository / Tag which will be used |
| `INVOKE_DOCKERFILE` | `Dockerfile` | The Dockerfile which should be built, handy for development |
| `PIP_EXTRA_INDEX_URL` | | If you want to use a custom pip-extra-index-url |
| `INVOKEAI_ROOT` | `~/invokeai` | **Required** - the location of your InvokeAI root directory. It will be created if it does not exist.
| `HUGGING_FACE_HUB_TOKEN` | | InvokeAI will work without it, but some of the integrations with HuggingFace (like downloading from models from private repositories) may not work|
| `GPU_DRIVER` | `cuda` | Optionally change this to `rocm` to build the image for AMD GPUs. NOTE: Use the `build.sh` script to build the image for this to take effect.
</figure>
#### Build the Image
I provided a build script, which is located next to the Dockerfile in
`docker/build.sh`. It can be executed from repository root like this:
Use the standard `docker compose build` command from within the `docker` directory.
```bash
./docker/build.sh
```
The build Script not only builds the container, but also creates the docker
volume if not existing yet.
If using an AMD GPU:
a: set the `GPU_DRIVER=rocm` environment variable in `docker-compose.yml` and continue using `docker compose build` as usual, or
b: set `GPU_DRIVER=rocm` in the `.env` file and use the `build.sh` script, provided for convenience
#### Run the Container
After the build process is done, you can run the container via the provided
`docker/run.sh` script
Use the standard `docker compose up` command, and generally the `docker compose` [CLI](https://docs.docker.com/compose/reference/) as usual.
```bash
./docker/run.sh
```
When used without arguments, the container will start the webserver and provide
you the link to open it. But if you want to use some other parameters you can
also do so.
!!! example "run script example"
```bash
./docker/run.sh "banana sushi" -Ak_lms -S42 -s10
```
This would generate the legendary "banana sushi" with Seed 42, k_lms Sampler and 10 steps.
Find out more about available CLI-Parameters at [features/CLI.md](../../features/CLI/#arguments)
---
## Running the container on your GPU
If you have an Nvidia GPU, you can enable InvokeAI to run on the GPU by running
the container with an extra environment variable to enable GPU usage and have
the process run much faster:
```bash
GPU_FLAGS=all ./docker/run.sh
```
This passes the `--gpus all` to docker and uses the GPU.
If you don't have a GPU (or your host is not yet setup to use it) you will see a
message like this:
`docker: Error response from daemon: could not select device driver "" with capabilities: [[gpu]].`
You can use the full set of GPU combinations documented here:
https://docs.docker.com/config/containers/resource_constraints/#gpu
For example, use `GPU_FLAGS=device=GPU-3a23c669-1f69-c64e-cf85-44e9b07e7a2a` to
choose a specific device identified by a UUID.
---
!!! warning "Deprecated"
From here on you will find the the previous Docker-Docs, which will still
provide some usefull informations.
## Usage (time to have fun)
### Startup
If you're on a **Linux container** the `invoke` script is **automatically
started** and the output dir set to the Docker volume you created earlier.
If you're **directly on macOS follow these startup instructions**. With the
Conda environment activated (`conda activate ldm`), run the interactive
interface that combines the functionality of the original scripts `txt2img` and
`img2img`: Use the more accurate but VRAM-intensive full precision math because
half-precision requires autocast and won't work. By default the images are saved
in `outputs/img-samples/`.
```Shell
python3 scripts/invoke.py --full_precision
```
You'll get the script's prompt. You can see available options or quit.
```Shell
invoke> -h
invoke> q
```
### Text to Image
For quick (but bad) image results test with 5 steps (default 50) and 1 sample
image. This will let you know that everything is set up correctly. Then increase
steps to 100 or more for good (but slower) results. The prompt can be in quotes
or not.
```Shell
invoke> The hulk fighting with sheldon cooper -s5 -n1
invoke> "woman closeup highly detailed" -s 150
# Reuse previous seed and apply face restoration
invoke> "woman closeup highly detailed" --steps 150 --seed -1 -G 0.75
```
You'll need to experiment to see if face restoration is making it better or
worse for your specific prompt.
If you're on a container the output is set to the Docker volume. You can copy it
wherever you want. You can download it from the Docker Desktop app, Volumes,
my-vol, data. Or you can copy it from your Mac terminal. Keep in mind
`docker cp` can't expand `*.png` so you'll need to specify the image file name.
On your host Mac (you can use the name of any container that mounted the
volume):
```Shell
docker cp dummy:/data/000001.928403745.png /Users/<your-user>/Pictures
```
### Image to Image
You can also do text-guided image-to-image translation. For example, turning a
sketch into a detailed drawing.
`strength` is a value between 0.0 and 1.0 that controls the amount of noise that
is added to the input image. Values that approach 1.0 allow for lots of
variations but will also produce images that are not semantically consistent
with the input. 0.0 preserves image exactly, 1.0 replaces it completely.
Make sure your input image size dimensions are multiples of 64 e.g. 512x512.
Otherwise you'll get `Error: product of dimension sizes > 2**31'`. If you still
get the error
[try a different size](https://support.apple.com/guide/preview/resize-rotate-or-flip-an-image-prvw2015/mac#:~:text=image's%20file%20size-,In%20the%20Preview%20app%20on%20your%20Mac%2C%20open%20the%20file,is%20shown%20at%20the%20bottom.)
like 512x256.
If you're on a Docker container, copy your input image into the Docker volume
```Shell
docker cp /Users/<your-user>/Pictures/sketch-mountains-input.jpg dummy:/data/
```
Try it out generating an image (or more). The `invoke` script needs absolute
paths to find the image so don't use `~`.
If you're on your Mac
```Shell
invoke> "A fantasy landscape, trending on artstation" -I /Users/<your-user>/Pictures/sketch-mountains-input.jpg --strength 0.75 --steps 100 -n4
```
If you're on a Linux container on your Mac
```Shell
invoke> "A fantasy landscape, trending on artstation" -I /data/sketch-mountains-input.jpg --strength 0.75 --steps 50 -n1
```
### Web Interface
You can use the `invoke` script with a graphical web interface. Start the web
server with:
```Shell
python3 scripts/invoke.py --full_precision --web
```
If it's running on your Mac point your Mac web browser to
<http://127.0.0.1:9090>
Press Control-C at the command line to stop the web server.
### Notes
Some text you can add at the end of the prompt to make it very pretty:
```Shell
cinematic photo, highly detailed, cinematic lighting, ultra-detailed, ultrarealistic, photorealism, Octane Rendering, cyberpunk lights, Hyper Detail, 8K, HD, Unreal Engine, V-Ray, full hd, cyberpunk, abstract, 3d octane render + 4k UHD + immense detail + dramatic lighting + well lit + black, purple, blue, pink, cerulean, teal, metallic colours, + fine details, ultra photoreal, photographic, concept art, cinematic composition, rule of thirds, mysterious, eerie, photorealism, breathtaking detailed, painting art deco pattern, by hsiao, ron cheng, john james audubon, bizarre compositions, exquisite detail, extremely moody lighting, painted by greg rutkowski makoto shinkai takashi takeuchi studio ghibli, akihiko yoshida
```
The original scripts should work as well.
```Shell
python3 scripts/orig_scripts/txt2img.py --help
python3 scripts/orig_scripts/txt2img.py --ddim_steps 100 --n_iter 1 --n_samples 1 --plms --prompt "new born baby kitten. Hyper Detail, Octane Rendering, Unreal Engine, V-Ray"
python3 scripts/orig_scripts/txt2img.py --ddim_steps 5 --n_iter 1 --n_samples 1 --plms --prompt "ocean" # or --klms
```
Once the container starts up (and configures the InvokeAI root directory if this is a new installation), you can access InvokeAI at [http://localhost:9090](http://localhost:9090)

View File

@ -84,7 +84,7 @@ InvokeAI root directory's `autoimport` folder.
### Installation via `invokeai-model-install`
From the `invoke` launcher, choose option [5] "Download and install
From the `invoke` launcher, choose option [4] "Download and install
models." This will launch the same script that prompted you to select
models at install time. You can use this to add models that you
skipped the first time around. It is all right to specify a model that
@ -124,7 +124,7 @@ installation. Examples:
invokeai-model-install --list controlnet
# (install the model at the indicated URL)
invokeai-model-install --add http://civitai.com/2860
invokeai-model-install --add https://civitai.com/api/download/models/128713
# (delete the named model)
invokeai-model-install --delete sd-1/main/analog-diffusion
@ -171,3 +171,16 @@ subfolders and organize them as you wish.
The location of the autoimport directories are controlled by settings
in `invokeai.yaml`. See [Configuration](../features/CONFIGURATION.md).
### Installing models that live in HuggingFace subfolders
On rare occasions you may need to install a diffusers-style model that
lives in a subfolder of a HuggingFace repo id. In this event, simply
add ":_subfolder-name_" to the end of the repo id. For example, if the
repo id is "monster-labs/control_v1p_sd15_qrcode_monster" and the model
you wish to fetch lives in a subfolder named "v2", then the repo id to
pass to the various model installers should be
```
monster-labs/control_v1p_sd15_qrcode_monster:v2
```

View File

@ -59,8 +59,7 @@ Prior to installing PyPatchMatch, you need to take the following steps:
`from patchmatch import patch_match`: It should look like the following:
```py
Python 3.9.5 (default, Nov 23 2021, 15:27:38)
[GCC 9.3.0] on linux
Python 3.10.12 (main, Jun 11 2023, 05:26:28) [GCC 11.4.0] on linux
Type "help", "copyright", "credits" or "license" for more information.
>>> from patchmatch import patch_match
Compiling and loading c extensions from "/home/lstein/Projects/InvokeAI/.invokeai-env/src/pypatchmatch/patchmatch".

View File

@ -28,18 +28,21 @@ command line, then just be sure to activate it's virtual environment.
Then run the following three commands:
```sh
pip install xformers==0.0.16rc425
pip install triton
pip install xformers~=0.0.19
pip install triton # WON'T WORK ON WINDOWS
python -m xformers.info output
```
The first command installs `xformers`, the second installs the
`triton` training accelerator, and the third prints out the `xformers`
installation status. If all goes well, you'll see a report like the
installation status. On Windows, please omit the `triton` package,
which is not available on that platform.
If all goes well, you'll see a report like the
following:
```sh
xFormers 0.0.16rc425
xFormers 0.0.20
memory_efficient_attention.cutlassF: available
memory_efficient_attention.cutlassB: available
memory_efficient_attention.flshattF: available
@ -48,22 +51,28 @@ memory_efficient_attention.smallkF: available
memory_efficient_attention.smallkB: available
memory_efficient_attention.tritonflashattF: available
memory_efficient_attention.tritonflashattB: available
indexing.scaled_index_addF: available
indexing.scaled_index_addB: available
indexing.index_select: available
swiglu.dual_gemm_silu: available
swiglu.gemm_fused_operand_sum: available
swiglu.fused.p.cpp: available
is_triton_available: True
is_functorch_available: False
pytorch.version: 1.13.1+cu117
pytorch.version: 2.0.1+cu118
pytorch.cuda: available
gpu.compute_capability: 8.6
gpu.name: NVIDIA RTX A2000 12GB
gpu.compute_capability: 8.9
gpu.name: NVIDIA GeForce RTX 4070
build.info: available
build.cuda_version: 1107
build.python_version: 3.10.9
build.torch_version: 1.13.1+cu117
build.cuda_version: 1108
build.python_version: 3.10.11
build.torch_version: 2.0.1+cu118
build.env.TORCH_CUDA_ARCH_LIST: 5.0+PTX 6.0 6.1 7.0 7.5 8.0 8.6
build.env.XFORMERS_BUILD_TYPE: Release
build.env.XFORMERS_ENABLE_DEBUG_ASSERTIONS: None
build.env.NVCC_FLAGS: None
build.env.XFORMERS_PACKAGE_FROM: wheel-v0.0.16rc425
build.env.XFORMERS_PACKAGE_FROM: wheel-v0.0.20
build.nvcc_version: 11.8.89
source.privacy: open source
```
@ -83,14 +92,14 @@ installed from source. These instructions were written for a system
running Ubuntu 22.04, but other Linux distributions should be able to
adapt this recipe.
#### 1. Install CUDA Toolkit 11.7
#### 1. Install CUDA Toolkit 11.8
You will need the CUDA developer's toolkit in order to compile and
install xFormers. **Do not try to install Ubuntu's nvidia-cuda-toolkit
package.** It is out of date and will cause conflicts among the NVIDIA
driver and binaries. Instead install the CUDA Toolkit package provided
by NVIDIA itself. Go to [CUDA Toolkit 11.7
Downloads](https://developer.nvidia.com/cuda-11-7-0-download-archive)
by NVIDIA itself. Go to [CUDA Toolkit 11.8
Downloads](https://developer.nvidia.com/cuda-11-8-0-download-archive)
and use the target selection wizard to choose your platform and Linux
distribution. Select an installer type of "runfile (local)" at the
last step.
@ -101,17 +110,17 @@ example, the install script recipe for Ubuntu 22.04 running on a
x86_64 system is:
```
wget https://developer.download.nvidia.com/compute/cuda/11.7.0/local_installers/cuda_11.7.0_515.43.04_linux.run
sudo sh cuda_11.7.0_515.43.04_linux.run
wget https://developer.download.nvidia.com/compute/cuda/11.8.0/local_installers/cuda_11.8.0_520.61.05_linux.run
sudo sh cuda_11.8.0_520.61.05_linux.run
```
Rather than cut-and-paste this example, We recommend that you walk
through the toolkit wizard in order to get the most up to date
installer for your system.
#### 2. Confirm/Install pyTorch 1.13 with CUDA 11.7 support
#### 2. Confirm/Install pyTorch 2.01 with CUDA 11.8 support
If you are using InvokeAI 2.3 or higher, these will already be
If you are using InvokeAI 3.0.2 or higher, these will already be
installed. If not, you can check whether you have the needed libraries
using a quick command. Activate the invokeai virtual environment,
either by entering the "developer's console", or manually with a
@ -124,7 +133,7 @@ Then run the command:
python -c 'exec("import torch\nprint(torch.__version__)")'
```
If it prints __1.13.1+cu117__ you're good. If not, you can install the
If it prints __1.13.1+cu118__ you're good. If not, you can install the
most up to date libraries with this command:
```sh

View File

@ -0,0 +1,83 @@
# Overview
We offer several ways to install InvokeAI, each one suited to your
experience and preferences. We suggest that everyone start by
reviewing the
[hardware](010_INSTALL_AUTOMATED.md#hardware_requirements) and
[software](010_INSTALL_AUTOMATED.md#software_requirements)
requirements, as they are the same across each install method. Then
pick the install method most suitable to your level of experience and
needs.
See the [troubleshooting
section](010_INSTALL_AUTOMATED.md#troubleshooting) of the automated
install guide for frequently-encountered installation issues.
This fork is supported across Linux, Windows and Macintosh. Linux users can use
either an Nvidia-based card (with CUDA support) or an AMD card (using the ROCm
driver).
## **[Automated Installer](010_INSTALL_AUTOMATED.md)**
✅ This is the recommended installation method for first-time users.
This is a script that will install all of InvokeAI's essential
third party libraries and InvokeAI itself. It includes access to a
"developer console" which will help us debug problems with you and
give you to access experimental features.
## **[Manual Installation](020_INSTALL_MANUAL.md)**
This method is recommended for experienced users and developers.
In this method you will manually run the commands needed to install
InvokeAI and its dependencies. We offer two recipes: one suited to
those who prefer the `conda` tool, and one suited to those who prefer
`pip` and Python virtual environments. In our hands the pip install
is faster and more reliable, but your mileage may vary.
Note that the conda installation method is currently deprecated and
will not be supported at some point in the future.
## **[Docker Installation](040_INSTALL_DOCKER.md)**
This method is recommended for those familiar with running Docker containers.
We offer a method for creating Docker containers containing InvokeAI and its dependencies. This method is recommended for individuals with experience with Docker containers and understand the pluses and minuses of a container-based install.
## Other Installation Guides
- [PyPatchMatch](060_INSTALL_PATCHMATCH.md)
- [XFormers](070_INSTALL_XFORMERS.md)
- [CUDA and ROCm Drivers](030_INSTALL_CUDA_AND_ROCM.md)
- [Installing New Models](050_INSTALLING_MODELS.md)
## :fontawesome-solid-computer: Hardware Requirements
### :octicons-cpu-24: System
You wil need one of the following:
- :simple-nvidia: An NVIDIA-based graphics card with 4 GB or more VRAM memory.
- :simple-amd: An AMD-based graphics card with 4 GB or more VRAM memory (Linux
only)
- :fontawesome-brands-apple: An Apple computer with an M1 chip.
** SDXL 1.0 Requirements*
To use SDXL, user must have one of the following:
- :simple-nvidia: An NVIDIA-based graphics card with 8 GB or more VRAM memory.
- :simple-amd: An AMD-based graphics card with 16 GB or more VRAM memory (Linux
only)
- :fontawesome-brands-apple: An Apple computer with an M1 chip.
### :fontawesome-solid-memory: Memory and Disk
- At least 12 GB Main Memory RAM.
- At least 18 GB of free disk space for the machine learning model, Python, and
all its dependencies.
We do **not recommend** the following video cards due to issues with their
running in half-precision mode and having insufficient VRAM to render 512x512
images in full-precision mode:
- NVIDIA 10xx series cards such as the 1080ti
- GTX 1650 series cards
- GTX 1660 series cards

View File

@ -79,7 +79,7 @@ title: Manual Installation, Linux
and obtaining an access token for downloading. It will then download and
install the weights files for you.
Please look [here](../INSTALL_MANUAL.md) for a manual process for doing
Please look [here](../020_INSTALL_MANUAL.md) for a manual process for doing
the same thing.
7. Start generating images!
@ -112,7 +112,7 @@ title: Manual Installation, Linux
To use an alternative model you may invoke the `!switch` command in
the CLI, or pass `--model <model_name>` during `invoke.py` launch for
either the CLI or the Web UI. See [Command Line
Client](../../features/CLI.md#model-selection-and-importation). The
Client](../../deprecated/CLI.md#model-selection-and-importation). The
model names are defined in `configs/models.yaml`.
8. Subsequently, to relaunch the script, be sure to run "conda activate

View File

@ -150,7 +150,7 @@ will do our best to help.
To use an alternative model you may invoke the `!switch` command in
the CLI, or pass `--model <model_name>` during `invoke.py` launch for
either the CLI or the Web UI. See [Command Line
Client](../../features/CLI.md#model-selection-and-importation). The
Client](../../deprecated/CLI.md#model-selection-and-importation). The
model names are defined in `configs/models.yaml`.
---

View File

@ -128,7 +128,7 @@ python scripts/invoke.py --web --max_load_models=3 \
```
These options are described in detail in the
[Command-Line Interface](../../features/CLI.md) documentation.
[Command-Line Interface](../../deprecated/CLI.md) documentation.
## Troubleshooting

View File

@ -75,7 +75,7 @@ Note that you will need NVIDIA drivers, Python 3.10, and Git installed beforehan
obtaining an access token for downloading. It will then download and install the
weights files for you.
Please look [here](../INSTALL_MANUAL.md) for a manual process for doing the
Please look [here](../020_INSTALL_MANUAL.md) for a manual process for doing the
same thing.
8. Start generating images!
@ -108,7 +108,7 @@ Note that you will need NVIDIA drivers, Python 3.10, and Git installed beforehan
To use an alternative model you may invoke the `!switch` command in
the CLI, or pass `--model <model_name>` during `invoke.py` launch for
either the CLI or the Web UI. See [Command Line
Client](../../features/CLI.md#model-selection-and-importation). The
Client](../../deprecated/CLI.md#model-selection-and-importation). The
model names are defined in `configs/models.yaml`.
9. Subsequently, to relaunch the script, first activate the Anaconda

View File

@ -1,57 +0,0 @@
---
title: Overview
---
We offer several ways to install InvokeAI, each one suited to your
experience and preferences. We suggest that everyone start by
reviewing the
[hardware](010_INSTALL_AUTOMATED.md#hardware_requirements) and
[software](010_INSTALL_AUTOMATED.md#software_requirements)
requirements, as they are the same across each install method. Then
pick the install method most suitable to your level of experience and
needs.
See the [troubleshooting
section](010_INSTALL_AUTOMATED.md#troubleshooting) of the automated
install guide for frequently-encountered installation issues.
## Installation options
1. [Automated Installer](010_INSTALL_AUTOMATED.md)
This is a script that will install all of InvokeAI's essential
third party libraries and InvokeAI itself. It includes access to a
"developer console" which will help us debug problems with you and
give you to access experimental features.
✅ This is the recommended option for first time users.
2. [Manual Installation](020_INSTALL_MANUAL.md)
In this method you will manually run the commands needed to install
InvokeAI and its dependencies. We offer two recipes: one suited to
those who prefer the `conda` tool, and one suited to those who prefer
`pip` and Python virtual environments. In our hands the pip install
is faster and more reliable, but your mileage may vary.
Note that the conda installation method is currently deprecated and
will not be supported at some point in the future.
This method is recommended for users who have previously used `conda`
or `pip` in the past, developers, and anyone who wishes to remain on
the cutting edge of future InvokeAI development and is willing to put
up with occasional glitches and breakage.
3. [Docker Installation](040_INSTALL_DOCKER.md)
We also offer a method for creating Docker containers containing
InvokeAI and its dependencies. This method is recommended for
individuals with experience with Docker containers and understand
the pluses and minuses of a container-based install.
## Quick Guides
* [Installing CUDA and ROCm Drivers](./030_INSTALL_CUDA_AND_ROCM.md)
* [Installing XFormers](./070_INSTALL_XFORMERS.md)
* [Installing PyPatchMatch](./060_INSTALL_PATCHMATCH.md)
* [Installing New Models](./050_INSTALLING_MODELS.md)

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# Using the Workflow Editor
The workflow editor is a blank canvas allowing for the use of individual functions and image transformations to control the image generation workflow. Nodes take in inputs on the left side of the node, and return an output on the right side of the node. A node graph is composed of multiple nodes that are connected together to create a workflow. Nodes' inputs and outputs are connected by dragging connectors from node to node. Inputs and outputs are color coded for ease of use.
If you're not familiar with Diffusion, take a look at our [Diffusion Overview.](../help/diffusion.md) Understanding how diffusion works will enable you to more easily use the Workflow Editor and build workflows to suit your needs.
## Features
### Linear View
The Workflow Editor allows you to create a UI for your workflow, to make it easier to iterate on your generations.
To add an input to the Linear UI, right click on the input label and select "Add to Linear View".
The Linear UI View will also be part of the saved workflow, allowing you share workflows and enable other to use them, regardless of complexity.
![linearview](../assets/nodes/linearview.png)
### Renaming Fields and Nodes
Any node or input field can be renamed in the workflow editor. If the input field you have renamed has been added to the Linear View, the changed name will be reflected in the Linear View and the node.
### Managing Nodes
* Ctrl+C to copy a node
* Ctrl+V to paste a node
* Backspace/Delete to delete a node
* Shift+Click to drag and select multiple nodes
### Node Caching
Nodes have a "Use Cache" option in their footer. This allows for performance improvements by using the previously cached values during the workflow processing.
## Important Concepts
There are several node grouping concepts that can be examined with a narrow focus. These (and other) groupings can be pieced together to make up functional graph setups, and are important to understanding how groups of nodes work together as part of a whole. Note that the screenshots below aren't examples of complete functioning node graphs (see Examples).
### Noise
An initial noise tensor is necessary for the latent diffusion process. As a result, the Denoising node requires a noise node input.
![groupsnoise](../assets/nodes/groupsnoise.png)
### Text Prompt Conditioning
Conditioning is necessary for the latent diffusion process, whether empty or not. As a result, the Denoising node requires positive and negative conditioning inputs. Conditioning is reliant on a CLIP text encoder provided by the Model Loader node.
![groupsconditioning](../assets/nodes/groupsconditioning.png)
### Image to Latents & VAE
The ImageToLatents node takes in a pixel image and a VAE and outputs a latents. The LatentsToImage node does the opposite, taking in a latents and a VAE and outpus a pixel image.
![groupsimgvae](../assets/nodes/groupsimgvae.png)
### Defined & Random Seeds
It is common to want to use both the same seed (for continuity) and random seeds (for variety). To define a seed, simply enter it into the 'Seed' field on a noise node. Conversely, the RandomInt node generates a random integer between 'Low' and 'High', and can be used as input to the 'Seed' edge point on a noise node to randomize your seed.
![groupsrandseed](../assets/nodes/groupsrandseed.png)
### ControlNet
The ControlNet node outputs a Control, which can be provided as input to a Denoise Latents node. Depending on the type of ControlNet desired, ControlNet nodes usually require an image processor node, such as a Canny Processor or Depth Processor, which prepares an input image for use with ControlNet.
![groupscontrol](../assets/nodes/groupscontrol.png)
### LoRA
The Lora Loader node lets you load a LoRA and pass it as output.A LoRA provides fine-tunes to the UNet and text encoder weights that augment the base models image and text vocabularies.
![groupslora](../assets/nodes/groupslora.png)
### Scaling
Use the ImageScale, ScaleLatents, and Upscale nodes to upscale images and/or latent images. Upscaling is the process of enlarging an image and adding more detail. The chosen method differs across contexts. However, be aware that latents are already noisy and compressed at their original resolution; scaling an image could produce more detailed results.
![groupsallscale](../assets/nodes/groupsallscale.png)
### Iteration + Multiple Images as Input
Iteration is a common concept in any processing, and means to repeat a process with given input. In nodes, you're able to use the Iterate node to iterate through collections usually gathered by the Collect node. The Iterate node has many potential uses, from processing a collection of images one after another, to varying seeds across multiple image generations and more. This screenshot demonstrates how to collect several images and use them in an image generation workflow.
![groupsiterate](../assets/nodes/groupsiterate.png)
### Batch / Multiple Image Generation + Random Seeds
Batch or multiple image generation in the workflow editor is done using the RandomRange node. In this case, the 'Size' field represents the number of images to generate, meaning this example will generate 4 images. As RandomRange produces a collection of integers, we need to add the Iterate node to iterate through the collection. This noise can then be fed to the Denoise Latents node for it to iterate through the denoising process with the different seeds provided.
![groupsmultigenseeding](../assets/nodes/groupsmultigenseeding.png)

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# ComfyUI to InvokeAI
If you're coming to InvokeAI from ComfyUI, welcome! You'll find things are similar but different - the good news is that you already know how things should work, and it's just a matter of wiring them up!
Some things to note:
- InvokeAI's nodes tend to be more granular than default nodes in Comfy. This means each node in Invoke will do a specific task and you might need to use multiple nodes to achieve the same result. The added granularity improves the control you have have over your workflows.
- InvokeAI's backend and ComfyUI's backend are very different which means Comfy workflows are not able to be imported into InvokeAI. However, we have created a [list of popular workflows](exampleWorkflows.md) for you to get started with Nodes in InvokeAI!
## Node Equivalents:
| Comfy UI Category | ComfyUI Node | Invoke Equivalent |
|:---------------------------------- |:---------------------------------- | :----------------------------------|
| Sampling |KSampler |Denoise Latents|
| Sampling |Ksampler Advanced|Denoise Latents |
| Loaders |Load Checkpoint | Main Model Loader _or_ SDXL Main Model Loader|
| Loaders |Load VAE | VAE Loader |
| Loaders |Load Lora | LoRA Loader _or_ SDXL Lora Loader|
| Loaders |Load ControlNet Model | ControlNet|
| Loaders |Load ControlNet Model (diff) | ControlNet|
| Loaders |Load Style Model | Reference Only ControlNet will be coming in a future version of InvokeAI|
| Loaders |unCLIPCheckpointLoader | N/A |
| Loaders |GLIGENLoader | N/A |
| Loaders |Hypernetwork Loader | N/A |
| Loaders |Load Upscale Model | Occurs within "Upscale (RealESRGAN)"|
|Conditioning |CLIP Text Encode (Prompt) | Compel (Prompt) or SDXL Compel (Prompt) |
|Conditioning |CLIP Set Last Layer | CLIP Skip|
|Conditioning |Conditioning (Average) | Use the .blend() feature of prompts |
|Conditioning |Conditioning (Combine) | N/A |
|Conditioning |Conditioning (Concat) | See the Prompt Tools Community Node|
|Conditioning |Conditioning (Set Area) | N/A |
|Conditioning |Conditioning (Set Mask) | Mask Edge |
|Conditioning |CLIP Vision Encode | N/A |
|Conditioning |unCLIPConditioning | N/A |
|Conditioning |Apply ControlNet | ControlNet |
|Conditioning |Apply ControlNet (Advanced) | ControlNet |
|Latent |VAE Decode | Latents to Image|
|Latent |VAE Encode | Image to Latents |
|Latent |Empty Latent Image | Noise |
|Latent |Upscale Latent |Resize Latents |
|Latent |Upscale Latent By |Scale Latents |
|Latent |Latent Composite | Blend Latents |
|Latent |LatentCompositeMasked | N/A |
|Image |Save Image | Image |
|Image |Preview Image |Current |
|Image |Load Image | Image|
|Image |Empty Image| Blank Image |
|Image |Invert Image | Invert Lerp Image |
|Image |Batch Images | Link "Image" nodes into an "Image Collection" node |
|Image |Pad Image for Outpainting | Outpainting is easily accomplished in the Unified Canvas |
|Image |ImageCompositeMasked | Paste Image |
|Image | Upscale Image | Resize Image |
|Image | Upscale Image By | Upscale Image |
|Image | Upscale Image (using Model) | Upscale Image |
|Image | ImageBlur | Blur Image |
|Image | ImageQuantize | N/A |
|Image | ImageSharpen | N/A |
|Image | Canny | Canny Processor |
|Mask |Load Image (as Mask) | Image |
|Mask |Convert Mask to Image | Image|
|Mask |Convert Image to Mask | Image |
|Mask |SolidMask | N/A |
|Mask |InvertMask |Invert Lerp Image |
|Mask |CropMask | Crop Image |
|Mask |MaskComposite | Combine Mask |
|Mask |FeatherMask | Blur Image |
|Advanced | Load CLIP | Main Model Loader _or_ SDXL Main Model Loader|
|Advanced | UNETLoader | Main Model Loader _or_ SDXL Main Model Loader|
|Advanced | DualCLIPLoader | Main Model Loader _or_ SDXL Main Model Loader|
|Advanced | Load Checkpoint | Main Model Loader _or_ SDXL Main Model Loader |
|Advanced | ConditioningZeroOut | N/A |
|Advanced | ConditioningSetTimestepRange | N/A |
|Advanced | CLIPTextEncodeSDXLRefiner | Compel (Prompt) or SDXL Compel (Prompt) |
|Advanced | CLIPTextEncodeSDXL |Compel (Prompt) or SDXL Compel (Prompt) |
|Advanced | ModelMergeSimple | Model Merging is available in the Model Manager |
|Advanced | ModelMergeBlocks | Model Merging is available in the Model Manager|
|Advanced | CheckpointSave | Model saving is available in the Model Manager|
|Advanced | CLIPMergeSimple | N/A |

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These are nodes that have been developed by the community, for the community. If you're not sure what a node is, you can learn more about nodes [here](overview.md).
If you'd like to submit a node for the community, please refer to the [node creation overview](./overview.md#contributing-nodes).
If you'd like to submit a node for the community, please refer to the [node creation overview](contributingNodes.md).
To download a node, simply download the `.py` node file from the link and add it to the `invokeai/app/invocations/` folder in your Invoke AI install location. Along with the node, an example node graph should be provided to help you get started with the node.
To download a node, simply download the `.py` node file from the link and add it to the `invokeai/app/invocations` folder in your Invoke AI install location. If you used the automated installation, this can be found inside the `.venv` folder. Along with the node, an example node graph should be provided to help you get started with the node.
To use a community node graph, download the the `.json` node graph file and load it into Invoke AI via the **Load Nodes** button on the Node Editor.
To use a community workflow, download the the `.json` node graph file and load it into Invoke AI via the **Load Workflow** button in the Workflow Editor.
## Disclaimer
- Community Nodes
+ [Depth Map from Wavefront OBJ](#depth-map-from-wavefront-obj)
+ [Film Grain](#film-grain)
+ [Generative Grammar-Based Prompt Nodes](#generative-grammar-based-prompt-nodes)
+ [GPT2RandomPromptMaker](#gpt2randompromptmaker)
+ [Grid to Gif](#grid-to-gif)
+ [Halftone](#halftone)
+ [Ideal Size](#ideal-size)
+ [Image and Mask Composition Pack](#image-and-mask-composition-pack)
+ [Image to Character Art Image Nodes](#image-to-character-art-image-nodes)
+ [Image Picker](#image-picker)
+ [Load Video Frame](#load-video-frame)
+ [Make 3D](#make-3d)
+ [Oobabooga](#oobabooga)
+ [Prompt Tools](#prompt-tools)
+ [Retroize](#retroize)
+ [Size Stepper Nodes](#size-stepper-nodes)
+ [Text font to Image](#text-font-to-image)
+ [Thresholding](#thresholding)
+ [XY Image to Grid and Images to Grids nodes](#xy-image-to-grid-and-images-to-grids-nodes)
- [Example Node Template](#example-node-template)
- [Disclaimer](#disclaimer)
- [Help](#help)
The nodes linked below have been developed and contributed by members of the Invoke AI community. While we strive to ensure the quality and safety of these contributions, we do not guarantee the reliability or security of the nodes. If you have issues or concerns with any of the nodes below, please raise it on GitHub or in the Discord.
## List of Nodes
--------------------------------
### Depth Map from Wavefront OBJ
### FaceTools
**Description:** Render depth maps from Wavefront .obj files (triangulated) using this simple 3D renderer utilizing numpy and matplotlib to compute and color the scene. There are simple parameters to change the FOV, camera position, and model orientation.
**Description:** FaceTools is a collection of nodes created to manipulate faces as you would in Unified Canvas. It includes FaceMask, FaceOff, and FacePlace. FaceMask autodetects a face in the image using MediaPipe and creates a mask from it. FaceOff similarly detects a face, then takes the face off of the image by adding a square bounding box around it and cropping/scaling it. FacePlace puts the bounded face image from FaceOff back onto the original image. Using these nodes with other inpainting node(s), you can put new faces on existing things, put new things around existing faces, and work closer with a face as a bounded image. Additionally, you can supply X and Y offset values to scale/change the shape of the mask for finer control on FaceMask and FaceOff. See GitHub repository below for usage examples.
To be imported, an .obj must use triangulated meshes, so make sure to enable that option if exporting from a 3D modeling program. This renderer makes each triangle a solid color based on its average depth, so it will cause anomalies if your .obj has large triangles. In Blender, the Remesh modifier can be helpful to subdivide a mesh into small pieces that work well given these limitations.
**Node Link:** https://github.com/ymgenesis/FaceTools/
**Node Link:** https://github.com/dwringer/depth-from-obj-node
**FaceMask Output Examples**
**Example Usage:**
</br><img src="https://raw.githubusercontent.com/dwringer/depth-from-obj-node/main/depth_from_obj_usage.jpg" width="500" />
![5cc8abce-53b0-487a-b891-3bf94dcc8960](https://github.com/invoke-ai/InvokeAI/assets/25252829/43f36d24-1429-4ab1-bd06-a4bedfe0955e)
![b920b710-1882-49a0-8d02-82dff2cca907](https://github.com/invoke-ai/InvokeAI/assets/25252829/7660c1ed-bf7d-4d0a-947f-1fc1679557ba)
![71a91805-fda5-481c-b380-264665703133](https://github.com/invoke-ai/InvokeAI/assets/25252829/f8f6a2ee-2b68-4482-87da-b90221d5c3e2)
--------------------------------
### Film Grain
<hr>
**Description:** This node adds a film grain effect to the input image based on the weights, seeds, and blur radii parameters. It works with RGB input images only.
**Node Link:** https://github.com/JPPhoto/film-grain-node
--------------------------------
### Generative Grammar-Based Prompt Nodes
**Description:** This set of 3 nodes generates prompts from simple user-defined grammar rules (loaded from custom files - examples provided below). The prompts are made by recursively expanding a special template string, replacing nonterminal "parts-of-speech" until no nonterminal terms remain in the string.
This includes 3 Nodes:
- *Lookup Table from File* - loads a YAML file "prompt" section (or of a whole folder of YAML's) into a JSON-ified dictionary (Lookups output)
- *Lookups Entry from Prompt* - places a single entry in a new Lookups output under the specified heading
- *Prompt from Lookup Table* - uses a Collection of Lookups as grammar rules from which to randomly generate prompts.
**Node Link:** https://github.com/dwringer/generative-grammar-prompt-nodes
**Example Usage:**
</br><img src="https://raw.githubusercontent.com/dwringer/generative-grammar-prompt-nodes/main/lookuptables_usage.jpg" width="500" />
--------------------------------
### GPT2RandomPromptMaker
**Description:** A node for InvokeAI utilizes the GPT-2 language model to generate random prompts based on a provided seed and context.
**Node Link:** https://github.com/mickr777/GPT2RandomPromptMaker
**Output Examples**
Generated Prompt: An enchanted weapon will be usable by any character regardless of their alignment.
<img src="https://github.com/mickr777/InvokeAI/assets/115216705/8496ba09-bcdd-4ff7-8076-ff213b6a1e4c" width="200" />
--------------------------------
### Grid to Gif
**Description:** One node that turns a grid image into an image collection, one node that turns an image collection into a gif.
**Node Link:** https://github.com/mildmisery/invokeai-GridToGifNode/blob/main/GridToGif.py
**Example Node Graph:** https://github.com/mildmisery/invokeai-GridToGifNode/blob/main/Grid%20to%20Gif%20Example%20Workflow.json
**Output Examples**
<img src="https://raw.githubusercontent.com/mildmisery/invokeai-GridToGifNode/main/input.png" width="300" />
<img src="https://raw.githubusercontent.com/mildmisery/invokeai-GridToGifNode/main/output.gif" width="300" />
--------------------------------
### Halftone
**Description**: Halftone converts the source image to grayscale and then performs halftoning. CMYK Halftone converts the image to CMYK and applies a per-channel halftoning to make the source image look like a magazine or newspaper. For both nodes, you can specify angles and halftone dot spacing.
**Node Link:** https://github.com/JPPhoto/halftone-node
**Example**
Input:
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/fd5efb9f-4355-4409-a1c2-c1ca99e0cab4" width="300" />
Halftone Output:
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/7e606f29-e68f-4d46-b3d5-97f799a4ec2f" width="300" />
CMYK Halftone Output:
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/c59c578f-db8e-4d66-8c66-2851752d75ea" width="300" />
--------------------------------
### Ideal Size
**Description:** This node calculates an ideal image size for a first pass of a multi-pass upscaling. The aim is to avoid duplication that results from choosing a size larger than the model is capable of.
@ -35,7 +123,205 @@ The nodes linked below have been developed and contributed by members of the Inv
**Node Link:** https://github.com/JPPhoto/ideal-size-node
--------------------------------
### Super Cool Node Template
### Image and Mask Composition Pack
**Description:** This is a pack of nodes for composing masks and images, including a simple text mask creator and both image and latent offset nodes. The offsets wrap around, so these can be used in conjunction with the Seamless node to progressively generate centered on different parts of the seamless tiling.
This includes 15 Nodes:
- *Adjust Image Hue Plus* - Rotate the hue of an image in one of several different color spaces.
- *Blend Latents/Noise (Masked)* - Use a mask to blend part of one latents tensor [including Noise outputs] into another. Can be used to "renoise" sections during a multi-stage [masked] denoising process.
- *Enhance Image* - Boost or reduce color saturation, contrast, brightness, sharpness, or invert colors of any image at any stage with this simple wrapper for pillow [PIL]'s ImageEnhance module.
- *Equivalent Achromatic Lightness* - Calculates image lightness accounting for Helmholtz-Kohlrausch effect based on a method described by High, Green, and Nussbaum (2023).
- *Text to Mask (Clipseg)* - Input a prompt and an image to generate a mask representing areas of the image matched by the prompt.
- *Text to Mask Advanced (Clipseg)* - Output up to four prompt masks combined with logical "and", logical "or", or as separate channels of an RGBA image.
- *Image Layer Blend* - Perform a layered blend of two images using alpha compositing. Opacity of top layer is selectable, with optional mask and several different blend modes/color spaces.
- *Image Compositor* - Take a subject from an image with a flat backdrop and layer it on another image using a chroma key or flood select background removal.
- *Image Dilate or Erode* - Dilate or expand a mask (or any image!). This is equivalent to an expand/contract operation.
- *Image Value Thresholds* - Clip an image to pure black/white beyond specified thresholds.
- *Offset Latents* - Offset a latents tensor in the vertical and/or horizontal dimensions, wrapping it around.
- *Offset Image* - Offset an image in the vertical and/or horizontal dimensions, wrapping it around.
- *Rotate/Flip Image* - Rotate an image in degrees clockwise/counterclockwise about its center, optionally resizing the image boundaries to fit, or flipping it about the vertical and/or horizontal axes.
- *Shadows/Highlights/Midtones* - Extract three masks (with adjustable hard or soft thresholds) representing shadows, midtones, and highlights regions of an image.
- *Text Mask (simple 2D)* - create and position a white on black (or black on white) line of text using any font locally available to Invoke.
**Node Link:** https://github.com/dwringer/composition-nodes
</br><img src="https://raw.githubusercontent.com/dwringer/composition-nodes/main/composition_pack_overview.jpg" width="500" />
--------------------------------
### Image to Character Art Image Nodes
**Description:** Group of nodes to convert an input image into ascii/unicode art Image
**Node Link:** https://github.com/mickr777/imagetoasciiimage
**Output Examples**
<img src="https://user-images.githubusercontent.com/115216705/271817646-8e061fcc-9a2c-4fa9-bcc7-c0f7b01e9056.png" width="300" /><img src="https://github.com/mickr777/imagetoasciiimage/assets/115216705/3c4990eb-2f42-46b9-90f9-0088b939dc6a" width="300" /></br>
<img src="https://github.com/mickr777/imagetoasciiimage/assets/115216705/fee7f800-a4a8-41e2-a66b-c66e4343307e" width="300" />
<img src="https://github.com/mickr777/imagetoasciiimage/assets/115216705/1d9c1003-a45f-45c2-aac7-46470bb89330" width="300" />
--------------------------------
### Image Picker
**Description:** This InvokeAI node takes in a collection of images and randomly chooses one. This can be useful when you have a number of poses to choose from for a ControlNet node, or a number of input images for another purpose.
**Node Link:** https://github.com/JPPhoto/image-picker-node
--------------------------------
### Load Video Frame
**Description:** This is a video frame image provider + indexer/video creation nodes for hooking up to iterators and ranges and ControlNets and such for invokeAI node experimentation. Think animation + ControlNet outputs.
**Node Link:** https://github.com/helix4u/load_video_frame
**Example Node Graph:** https://github.com/helix4u/load_video_frame/blob/main/Example_Workflow.json
**Output Example:**
<img src="https://raw.githubusercontent.com/helix4u/load_video_frame/main/testmp4_embed_converted.gif" width="500" />
[Full mp4 of Example Output test.mp4](https://github.com/helix4u/load_video_frame/blob/main/test.mp4)
--------------------------------
### Make 3D
**Description:** Create compelling 3D stereo images from 2D originals.
**Node Link:** [https://gitlab.com/srcrr/shift3d/-/raw/main/make3d.py](https://gitlab.com/srcrr/shift3d)
**Example Node Graph:** https://gitlab.com/srcrr/shift3d/-/raw/main/example-workflow.json?ref_type=heads&inline=false
**Output Examples**
<img src="https://gitlab.com/srcrr/shift3d/-/raw/main/example-1.png" width="300" />
<img src="https://gitlab.com/srcrr/shift3d/-/raw/main/example-2.png" width="300" />
--------------------------------
### Oobabooga
**Description:** asks a local LLM running in Oobabooga's Text-Generation-Webui to write a prompt based on the user input.
**Link:** https://github.com/sammyf/oobabooga-node
**Example:**
"describe a new mystical creature in its natural environment"
*can return*
"The mystical creature I am describing to you is called the "Glimmerwing". It is a majestic, iridescent being that inhabits the depths of the most enchanted forests and glimmering lakes. Its body is covered in shimmering scales that reflect every color of the rainbow, and it has delicate, translucent wings that sparkle like diamonds in the sunlight. The Glimmerwing's home is a crystal-clear lake, surrounded by towering trees with leaves that shimmer like jewels. In this serene environment, the Glimmerwing spends its days swimming gracefully through the water, chasing schools of glittering fish and playing with the gentle ripples of the lake's surface.
As the sun sets, the Glimmerwing perches on a branch of one of the trees, spreading its wings to catch the last rays of light. The creature's scales glow softly, casting a rainbow of colors across the forest floor. The Glimmerwing sings a haunting melody, its voice echoing through the stillness of the night air. Its song is said to have the power to heal the sick and bring peace to troubled souls. Those who are lucky enough to hear the Glimmerwing's song are forever changed by its beauty and grace."
<img src="https://github.com/sammyf/oobabooga-node/assets/42468608/cecdd820-93dd-4c35-abbf-607e001fb2ed" width="300" />
**Requirement**
a Text-Generation-Webui instance (might work remotely too, but I never tried it) and obviously InvokeAI 3.x
**Note**
This node works best with SDXL models, especially as the style can be described independently of the LLM's output.
--------------------------------
### Prompt Tools
**Description:** A set of InvokeAI nodes that add general prompt manipulation tools. These were written to accompany the PromptsFromFile node and other prompt generation nodes.
1. PromptJoin - Joins to prompts into one.
2. PromptReplace - performs a search and replace on a prompt. With the option of using regex.
3. PromptSplitNeg - splits a prompt into positive and negative using the old V2 method of [] for negative.
4. PromptToFile - saves a prompt or collection of prompts to a file. one per line. There is an append/overwrite option.
5. PTFieldsCollect - Converts image generation fields into a Json format string that can be passed to Prompt to file.
6. PTFieldsExpand - Takes Json string and converts it to individual generation parameters This can be fed from the Prompts to file node.
7. PromptJoinThree - Joins 3 prompt together.
8. PromptStrength - This take a string and float and outputs another string in the format of (string)strength like the weighted format of compel.
9. PromptStrengthCombine - This takes a collection of prompt strength strings and outputs a string in the .and() or .blend() format that can be fed into a proper prompt node.
See full docs here: https://github.com/skunkworxdark/Prompt-tools-nodes/edit/main/README.md
**Node Link:** https://github.com/skunkworxdark/Prompt-tools-nodes
--------------------------------
### Retroize
**Description:** Retroize is a collection of nodes for InvokeAI to "Retroize" images. Any image can be given a fresh coat of retro paint with these nodes, either from your gallery or from within the graph itself. It includes nodes to pixelize, quantize, palettize, and ditherize images; as well as to retrieve palettes from existing images.
**Node Link:** https://github.com/Ar7ific1al/invokeai-retroizeinode/
**Retroize Output Examples**
<img src="https://github.com/Ar7ific1al/InvokeAI_nodes_retroize/assets/2306586/de8b4fa6-324c-4c2d-b36c-297600c73974" width="500" />
--------------------------------
### Size Stepper Nodes
**Description:** This is a set of nodes for calculating the necessary size increments for doing upscaling workflows. Use the *Final Size & Orientation* node to enter your full size dimensions and orientation (portrait/landscape/random), then plug that and your initial generation dimensions into the *Ideal Size Stepper* and get 1, 2, or 3 intermediate pairs of dimensions for upscaling. Note this does not output the initial size or full size dimensions: the 1, 2, or 3 outputs of this node are only the intermediate sizes.
A third node is included, *Random Switch (Integers)*, which is just a generic version of Final Size with no orientation selection.
**Node Link:** https://github.com/dwringer/size-stepper-nodes
**Example Usage:**
</br><img src="https://raw.githubusercontent.com/dwringer/size-stepper-nodes/main/size_nodes_usage.jpg" width="500" />
--------------------------------
### Text font to Image
**Description:** text font to text image node for InvokeAI, download a font to use (or if in font cache uses it from there), the text is always resized to the image size, but can control that with padding, optional 2nd line
**Node Link:** https://github.com/mickr777/textfontimage
**Output Examples**
<img src="https://github.com/mickr777/InvokeAI/assets/115216705/c21b0af3-d9c6-4c16-9152-846a23effd36" width="300" />
Results after using the depth controlnet
<img src="https://github.com/mickr777/InvokeAI/assets/115216705/915f1a53-968e-43eb-aa61-07cd8f1a733a" width="300" />
<img src="https://github.com/mickr777/InvokeAI/assets/115216705/821ef89e-8a60-44f5-b94e-471a9d8690cc" width="300" />
<img src="https://github.com/mickr777/InvokeAI/assets/115216705/2befcb6d-49f4-4bfd-b5fc-1fee19274f89" width="300" />
--------------------------------
### Thresholding
**Description:** This node generates masks for highlights, midtones, and shadows given an input image. You can optionally specify a blur for the lookup table used in making those masks from the source image.
**Node Link:** https://github.com/JPPhoto/thresholding-node
**Examples**
Input:
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/c88ada13-fb3d-484c-a4fe-947b44712632" width="300" />
Highlights/Midtones/Shadows:
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/727021c1-36ff-4ec8-90c8-105e00de986d" width="300" />
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/0b721bfc-f051-404e-b905-2f16b824ddfe" width="300" />
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/04c1297f-1c88-42b6-a7df-dd090b976286" width="300" />
Highlights/Midtones/Shadows (with LUT blur enabled):
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/19aa718a-70c1-4668-8169-d68f4bd13771" width="300" />
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/0a440e43-697f-4d17-82ee-f287467df0a5" width="300" />
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/0701fd0f-2ca7-4fe2-8613-2b52547bafce" width="300" />
--------------------------------
### XY Image to Grid and Images to Grids nodes
**Description:** Image to grid nodes and supporting tools.
1. "Images To Grids" node - Takes a collection of images and creates a grid(s) of images. If there are more images than the size of a single grid then multiple grids will be created until it runs out of images.
2. "XYImage To Grid" node - Converts a collection of XYImages into a labeled Grid of images. The XYImages collection has to be built using the supporting nodes. See example node setups for more details.
See full docs here: https://github.com/skunkworxdark/XYGrid_nodes/edit/main/README.md
**Node Link:** https://github.com/skunkworxdark/XYGrid_nodes
--------------------------------
### Example Node Template
**Description:** This node allows you to do super cool things with InvokeAI.
@ -45,7 +331,14 @@ The nodes linked below have been developed and contributed by members of the Inv
**Output Examples**
![Invoke AI](https://invoke-ai.github.io/InvokeAI/assets/invoke_ai_banner.png)
</br><img src="https://invoke-ai.github.io/InvokeAI/assets/invoke_ai_banner.png" width="500" />
## Disclaimer
The nodes linked have been developed and contributed by members of the Invoke AI community. While we strive to ensure the quality and safety of these contributions, we do not guarantee the reliability or security of the nodes. If you have issues or concerns with any of the nodes below, please raise it on GitHub or in the Discord.
## Help
If you run into any issues with a node, please post in the [InvokeAI Discord](https://discord.gg/ZmtBAhwWhy).

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@ -0,0 +1,27 @@
# Contributing Nodes
To learn about the specifics of creating a new node, please visit our [Node creation documentation](../contributing/INVOCATIONS.md).
Once youve created a node and confirmed that it behaves as expected locally, follow these steps:
- Make sure the node is contained in a new Python (.py) file. Preferrably, the node is in a repo with a README detaling the nodes usage & examples to help others more easily use your node.
- Submit a pull request with a link to your node(s) repo in GitHub against the `main` branch to add the node to the [Community Nodes](communityNodes.md) list
- Make sure you are following the template below and have provided all relevant details about the node and what it does. Example output images and workflows are very helpful for other users looking to use your node.
- A maintainer will review the pull request and node. If the node is aligned with the direction of the project, you may be asked for permission to include it in the core project.
### Community Node Template
```markdown
--------------------------------
### Super Cool Node Template
**Description:** This node allows you to do super cool things with InvokeAI.
**Node Link:** https://github.com/invoke-ai/InvokeAI/fake_node.py
**Example Node Graph:** https://github.com/invoke-ai/InvokeAI/fake_node_graph.json
**Output Examples**
![InvokeAI](https://invoke-ai.github.io/InvokeAI/assets/invoke_ai_banner.png)
```

104
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# List of Default Nodes
The table below contains a list of the default nodes shipped with InvokeAI and their descriptions.
| Node <img width=160 align="right"> | Function |
|: ---------------------------------- | :--------------------------------------------------------------------------------------|
|Add Integers | Adds two numbers|
|Boolean Primitive Collection | A collection of boolean primitive values|
|Boolean Primitive | A boolean primitive value|
|Canny Processor | Canny edge detection for ControlNet|
|CLIP Skip | Skip layers in clip text_encoder model.|
|Collect | Collects values into a collection|
|Color Correct | Shifts the colors of a target image to match the reference image, optionally using a mask to only color-correct certain regions of the target image.|
|Color Primitive | A color primitive value|
|Compel Prompt | Parse prompt using compel package to conditioning.|
|Conditioning Primitive Collection | A collection of conditioning tensor primitive values|
|Conditioning Primitive | A conditioning tensor primitive value|
|Content Shuffle Processor | Applies content shuffle processing to image|
|ControlNet | Collects ControlNet info to pass to other nodes|
|Denoise Latents | Denoises noisy latents to decodable images|
|Divide Integers | Divides two numbers|
|Dynamic Prompt | Parses a prompt using adieyal/dynamicprompts' random or combinatorial generator|
|[FaceMask](./detailedNodes/faceTools.md#facemask) | Generates masks for faces in an image to use with Inpainting|
|[FaceIdentifier](./detailedNodes/faceTools.md#faceidentifier) | Identifies and labels faces in an image|
|[FaceOff](./detailedNodes/faceTools.md#faceoff) | Creates a new image that is a scaled bounding box with a mask on the face for Inpainting|
|Float Math | Perform basic math operations on two floats|
|Float Primitive Collection | A collection of float primitive values|
|Float Primitive | A float primitive value|
|Float Range | Creates a range|
|HED (softedge) Processor | Applies HED edge detection to image|
|Blur Image | Blurs an image|
|Extract Image Channel | Gets a channel from an image.|
|Image Primitive Collection | A collection of image primitive values|
|Integer Math | Perform basic math operations on two integers|
|Convert Image Mode | Converts an image to a different mode.|
|Crop Image | Crops an image to a specified box. The box can be outside of the image.|
|Image Hue Adjustment | Adjusts the Hue of an image.|
|Inverse Lerp Image | Inverse linear interpolation of all pixels of an image|
|Image Primitive | An image primitive value|
|Lerp Image | Linear interpolation of all pixels of an image|
|Offset Image Channel | Add to or subtract from an image color channel by a uniform value.|
|Multiply Image Channel | Multiply or Invert an image color channel by a scalar value.|
|Multiply Images | Multiplies two images together using `PIL.ImageChops.multiply()`.|
|Blur NSFW Image | Add blur to NSFW-flagged images|
|Paste Image | Pastes an image into another image.|
|ImageProcessor | Base class for invocations that preprocess images for ControlNet|
|Resize Image | Resizes an image to specific dimensions|
|Round Float | Rounds a float to a specified number of decimal places|
|Float to Integer | Converts a float to an integer. Optionally rounds to an even multiple of a input number.|
|Scale Image | Scales an image by a factor|
|Image to Latents | Encodes an image into latents.|
|Add Invisible Watermark | Add an invisible watermark to an image|
|Solid Color Infill | Infills transparent areas of an image with a solid color|
|PatchMatch Infill | Infills transparent areas of an image using the PatchMatch algorithm|
|Tile Infill | Infills transparent areas of an image with tiles of the image|
|Integer Primitive Collection | A collection of integer primitive values|
|Integer Primitive | An integer primitive value|
|Iterate | Iterates over a list of items|
|Latents Primitive Collection | A collection of latents tensor primitive values|
|Latents Primitive | A latents tensor primitive value|
|Latents to Image | Generates an image from latents.|
|Leres (Depth) Processor | Applies leres processing to image|
|Lineart Anime Processor | Applies line art anime processing to image|
|Lineart Processor | Applies line art processing to image|
|LoRA Loader | Apply selected lora to unet and text_encoder.|
|Main Model Loader | Loads a main model, outputting its submodels.|
|Combine Mask | Combine two masks together by multiplying them using `PIL.ImageChops.multiply()`.|
|Mask Edge | Applies an edge mask to an image|
|Mask from Alpha | Extracts the alpha channel of an image as a mask.|
|Mediapipe Face Processor | Applies mediapipe face processing to image|
|Midas (Depth) Processor | Applies Midas depth processing to image|
|MLSD Processor | Applies MLSD processing to image|
|Multiply Integers | Multiplies two numbers|
|Noise | Generates latent noise.|
|Normal BAE Processor | Applies NormalBae processing to image|
|ONNX Latents to Image | Generates an image from latents.|
|ONNX Prompt (Raw) | A node to process inputs and produce outputs. May use dependency injection in __init__ to receive providers.|
|ONNX Text to Latents | Generates latents from conditionings.|
|ONNX Model Loader | Loads a main model, outputting its submodels.|
|OpenCV Inpaint | Simple inpaint using opencv.|
|Openpose Processor | Applies Openpose processing to image|
|PIDI Processor | Applies PIDI processing to image|
|Prompts from File | Loads prompts from a text file|
|Random Integer | Outputs a single random integer.|
|Random Range | Creates a collection of random numbers|
|Integer Range | Creates a range of numbers from start to stop with step|
|Integer Range of Size | Creates a range from start to start + size with step|
|Resize Latents | Resizes latents to explicit width/height (in pixels). Provided dimensions are floor-divided by 8.|
|SDXL Compel Prompt | Parse prompt using compel package to conditioning.|
|SDXL LoRA Loader | Apply selected lora to unet and text_encoder.|
|SDXL Main Model Loader | Loads an sdxl base model, outputting its submodels.|
|SDXL Refiner Compel Prompt | Parse prompt using compel package to conditioning.|
|SDXL Refiner Model Loader | Loads an sdxl refiner model, outputting its submodels.|
|Scale Latents | Scales latents by a given factor.|
|Segment Anything Processor | Applies segment anything processing to image|
|Show Image | Displays a provided image, and passes it forward in the pipeline.|
|Step Param Easing | Experimental per-step parameter easing for denoising steps|
|String Primitive Collection | A collection of string primitive values|
|String Primitive | A string primitive value|
|Subtract Integers | Subtracts two numbers|
|Tile Resample Processor | Tile resampler processor|
|Upscale (RealESRGAN) | Upscales an image using RealESRGAN.|
|VAE Loader | Loads a VAE model, outputting a VaeLoaderOutput|
|Zoe (Depth) Processor | Applies Zoe depth processing to image|

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# Face Nodes
## FaceOff
FaceOff mimics a user finding a face in an image and resizing the bounding box
around the head in Canvas.
Enter a face ID (found with FaceIdentifier) to choose which face to mask.
Just as you would add more context inside the bounding box by making it larger
in Canvas, the node gives you a padding input (in pixels) which will
simultaneously add more context, and increase the resolution of the bounding box
so the face remains the same size inside it.
The "Minimum Confidence" input defaults to 0.5 (50%), and represents a pass/fail
threshold a detected face must reach for it to be processed. Lowering this value
may help if detection is failing. If the detected masks are imperfect and stray
too far outside/inside of faces, the node gives you X & Y offsets to shrink/grow
the masks by a multiplier.
FaceOff will output the face in a bounded image, taking the face off of the
original image for input into any node that accepts image inputs. The node also
outputs a face mask with the dimensions of the bounded image. The X & Y outputs
are for connecting to the X & Y inputs of the Paste Image node, which will place
the bounded image back on the original image using these coordinates.
###### Inputs/Outputs
| Input | Description |
| ------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Image | Image for face detection |
| Face ID | The face ID to process, numbered from 0. Multiple faces not supported. Find a face's ID with FaceIdentifier node. |
| Minimum Confidence | Minimum confidence for face detection (lower if detection is failing) |
| X Offset | X-axis offset of the mask |
| Y Offset | Y-axis offset of the mask |
| Padding | All-axis padding around the mask in pixels |
| Chunk | Chunk (or divide) the image into sections to greatly improve face detection success. Defaults to off, but will activate if no faces are detected normally. Activate to chunk by default. |
| Output | Description |
| ------------- | ------------------------------------------------ |
| Bounded Image | Original image bound, cropped, and resized |
| Width | The width of the bounded image in pixels |
| Height | The height of the bounded image in pixels |
| Mask | The output mask |
| X | The x coordinate of the bounding box's left side |
| Y | The y coordinate of the bounding box's top side |
## FaceMask
FaceMask mimics a user drawing masks on faces in an image in Canvas.
The "Face IDs" input allows the user to select specific faces to be masked.
Leave empty to detect and mask all faces, or a comma-separated list for a
specific combination of faces (ex: `1,2,4`). A single integer will detect and
mask that specific face. Find face IDs with the FaceIdentifier node.
The "Minimum Confidence" input defaults to 0.5 (50%), and represents a pass/fail
threshold a detected face must reach for it to be processed. Lowering this value
may help if detection is failing.
If the detected masks are imperfect and stray too far outside/inside of faces,
the node gives you X & Y offsets to shrink/grow the masks by a multiplier. All
masks shrink/grow together by the X & Y offset values.
By default, masks are created to change faces. When masks are inverted, they
change surrounding areas, protecting faces.
###### Inputs/Outputs
| Input | Description |
| ------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Image | Image for face detection |
| Face IDs | Comma-separated list of face ids to mask eg '0,2,7'. Numbered from 0. Leave empty to mask all. Find face IDs with FaceIdentifier node. |
| Minimum Confidence | Minimum confidence for face detection (lower if detection is failing) |
| X Offset | X-axis offset of the mask |
| Y Offset | Y-axis offset of the mask |
| Chunk | Chunk (or divide) the image into sections to greatly improve face detection success. Defaults to off, but will activate if no faces are detected normally. Activate to chunk by default. |
| Invert Mask | Toggle to invert the face mask |
| Output | Description |
| ------ | --------------------------------- |
| Image | The original image |
| Width | The width of the image in pixels |
| Height | The height of the image in pixels |
| Mask | The output face mask |
## FaceIdentifier
FaceIdentifier outputs an image with detected face IDs printed in white numbers
onto each face.
Face IDs can then be used in FaceMask and FaceOff to selectively mask all, a
specific combination, or single faces.
The FaceIdentifier output image is generated for user reference, and isn't meant
to be passed on to other image-processing nodes.
The "Minimum Confidence" input defaults to 0.5 (50%), and represents a pass/fail
threshold a detected face must reach for it to be processed. Lowering this value
may help if detection is failing. If an image is changed in the slightest, run
it through FaceIdentifier again to get updated FaceIDs.
###### Inputs/Outputs
| Input | Description |
| ------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Image | Image for face detection |
| Minimum Confidence | Minimum confidence for face detection (lower if detection is failing) |
| Chunk | Chunk (or divide) the image into sections to greatly improve face detection success. Defaults to off, but will activate if no faces are detected normally. Activate to chunk by default. |
| Output | Description |
| ------ | ------------------------------------------------------------------------------------------------ |
| Image | The original image with small face ID numbers printed in white onto each face for user reference |
| Width | The width of the original image in pixels |
| Height | The height of the original image in pixels |
## Tips
- If not all target faces are being detected, activate Chunk to bypass full
image face detection and greatly improve detection success.
- Final results will vary between full-image detection and chunking for faces
that are detectable by both due to the nature of the process. Try either to
your taste.
- Be sure Minimum Confidence is set the same when using FaceIdentifier with
FaceOff/FaceMask.
- For FaceOff, use the color correction node before faceplace to correct edges
being noticeable in the final image (see example screenshot).
- Non-inpainting models may struggle to paint/generate correctly around faces.
- If your face won't change the way you want it to no matter what you change,
consider that the change you're trying to make is too much at that resolution.
For example, if an image is only 512x768 total, the face might only be 128x128
or 256x256, much smaller than the 512x512 your SD1.5 model was probably
trained on. Try increasing the resolution of the image by upscaling or
resizing, add padding to increase the bounding box's resolution, or use an
image where the face takes up more pixels.
- If the resulting face seems out of place pasted back on the original image
(ie. too large, not proportional), add more padding on the FaceOff node to
give inpainting more context. Context and good prompting are important to
keeping things proportional.
- If you find the mask is too big/small and going too far outside/inside the
area you want to affect, adjust the x & y offsets to shrink/grow the mask area
- Use a higher denoise start value to resemble aspects of the original face or
surroundings. Denoise start = 0 & denoise end = 1 will make something new,
while denoise start = 0.50 & denoise end = 1 will be 50% old and 50% new.
- mediapipe isn't good at detecting faces with lots of face paint, hair covering
the face, etc. Anything that obstructs the face will likely result in no faces
being detected.
- If you find your face isn't being detected, try lowering the minimum
confidence value from 0.5. This could result in false positives, however
(random areas being detected as faces and masked).
- After altering an image and wanting to process a different face in the newly
altered image, run the altered image through FaceIdentifier again to see the
new Face IDs. MediaPipe will most likely detect faces in a different order
after an image has been changed in the slightest.

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# Example Workflows
We've curated some example workflows for you to get started with Workflows in InvokeAI
To use them, right click on your desired workflow, press "Download Linked File". You can then use the "Load Workflow" functionality in InvokeAI to load the workflow and start generating images!
If you're interested in finding more workflows, checkout the [#share-your-workflows](https://discord.com/channels/1020123559063990373/1130291608097661000) channel in the InvokeAI Discord.
* [SD1.5 / SD2 Text to Image](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/Text_to_Image.json)
* [SDXL Text to Image](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/SDXL_Text_to_Image.json)
* [SDXL (with Refiner) Text to Image](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/SDXL_Text_to_Image.json)
* [Tiled Upscaling with ControlNet](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/ESRGAN_img2img_upscale w_Canny_ControlNet.json)
* [FaceMask](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/FaceMask.json)
* [FaceOff with 2x Face Scaling](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/FaceOff_FaceScale2x.json)

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@ -1,42 +1,26 @@
# Nodes
## What are Nodes?
An Node is simply a single operation that takes in some inputs and gives
out some outputs. We can then chain multiple nodes together to create more
An Node is simply a single operation that takes in inputs and returns
out outputs. Multiple nodes can be linked together to create more
complex functionality. All InvokeAI features are added through nodes.
This means nodes can be used to easily extend the image generation capabilities of InvokeAI, and allow you build workflows to suit your needs.
### Anatomy of a Node
You can read more about nodes and the node editor [here](../features/NODES.md).
Individual nodes are made up of the following:
- Inputs: Edge points on the left side of the node window where you connect outputs from other nodes.
- Outputs: Edge points on the right side of the node window where you connect to inputs on other nodes.
- Options: Various options which are either manually configured, or overridden by connecting an output from another node to the input.
## Downloading Nodes
To download a new node, visit our list of [Community Nodes](communityNodes.md). These are nodes that have been created by the community, for the community.
With nodes, you can can easily extend the image generation capabilities of InvokeAI, and allow you build workflows that suit your needs.
You can read more about nodes and the node editor [here](../nodes/NODES.md).
To get started with nodes, take a look at some of our examples for [common workflows](../nodes/exampleWorkflows.md)
## Downloading New Nodes
To download a new node, visit our list of [Community Nodes](../nodes/communityNodes.md). These are nodes that have been created by the community, for the community.
## Contributing Nodes
To learn about creating a new node, please visit our [Node creation documenation](../contributing/INVOCATIONS.md).
Once youve created a node and confirmed that it behaves as expected locally, follow these steps:
* Make sure the node is contained in a new Python (.py) file
* Submit a pull request with a link to your node in GitHub against the `nodes` branch to add the node to the [Community Nodes](Community Nodes) list
* Make sure you are following the template below and have provided all relevant details about the node and what it does.
* A maintainer will review the pull request and node. If the node is aligned with the direction of the project, you might be asked for permission to include it in the core project.
### Community Node Template
```markdown
--------------------------------
### Super Cool Node Template
**Description:** This node allows you to do super cool things with InvokeAI.
**Node Link:** https://github.com/invoke-ai/InvokeAI/fake_node.py
**Example Node Graph:** https://github.com/invoke-ai/InvokeAI/fake_node_graph.json
**Output Examples**
![InvokeAI](https://invoke-ai.github.io/InvokeAI/assets/invoke_ai_banner.png)
```

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{
"name": "SDXL Text to Image",
"author": "InvokeAI",
"description": "Sample text to image workflow for SDXL",
"version": "1.0.1",
"contact": "invoke@invoke.ai",
"tags": "text2image, SDXL, default",
"notes": "",
"exposedFields": [
{
"nodeId": "30d3289c-773c-4152-a9d2-bd8a99c8fd22",
"fieldName": "model"
},
{
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"fieldName": "prompt"
},
{
"nodeId": "faf965a4-7530-427b-b1f3-4ba6505c2a08",
"fieldName": "style"
},
{
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"fieldName": "prompt"
},
{
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"fieldName": "style"
},
{
"nodeId": "87ee6243-fb0d-4f77-ad5f-56591659339e",
"fieldName": "steps"
}
],
"meta": {
"version": "1.0.0"
},
"nodes": [
{
"id": "3193ad09-a7c2-4bf4-a3a9-1c61cc33a204",
"type": "invocation",
"data": {
"version": "1.0.0",
"id": "3193ad09-a7c2-4bf4-a3a9-1c61cc33a204",
"type": "sdxl_compel_prompt",
"inputs": {
"prompt": {
"id": "5a6889e6-95cb-462f-8f4a-6b93ae7afaec",
"name": "prompt",
"type": "string",
"fieldKind": "input",
"label": "Negative Prompt",
"value": ""
},
"style": {
"id": "f240d0e6-3a1c-4320-af23-20ebb707c276",
"name": "style",
"type": "string",
"fieldKind": "input",
"label": "Negative Style",
"value": ""
},
"original_width": {
"id": "05af07b0-99a0-4a68-8ad2-697bbdb7fc7e",
"name": "original_width",
"type": "integer",
"fieldKind": "input",
"label": "",
"value": 1024
},
"original_height": {
"id": "2c771996-a998-43b7-9dd3-3792664d4e5b",
"name": "original_height",
"type": "integer",
"fieldKind": "input",
"label": "",
"value": 1024
},
"crop_top": {
"id": "66519dca-a151-4e3e-ae1f-88f1f9877bde",
"name": "crop_top",
"type": "integer",
"fieldKind": "input",
"label": "",
"value": 0
},
"crop_left": {
"id": "349cf2e9-f3d0-4e16-9ae2-7097d25b6a51",
"name": "crop_left",
"type": "integer",
"fieldKind": "input",
"label": "",
"value": 0
},
"target_width": {
"id": "44499347-7bd6-4a73-99d6-5a982786db05",
"name": "target_width",
"type": "integer",
"fieldKind": "input",
"label": "",
"value": 1024
},
"target_height": {
"id": "fda359b0-ab80-4f3c-805b-c9f61319d7d2",
"name": "target_height",
"type": "integer",
"fieldKind": "input",
"label": "",
"value": 1024
},
"clip": {
"id": "b447adaf-a649-4a76-a827-046a9fc8d89b",
"name": "clip",
"type": "ClipField",
"fieldKind": "input",
"label": ""
},
"clip2": {
"id": "86ee4e32-08f9-4baa-9163-31d93f5c0187",
"name": "clip2",
"type": "ClipField",
"fieldKind": "input",
"label": ""
}
},
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"value": true
}
},
"outputs": {
"noise": {
"id": "50f650dc-0184-4e23-a927-0497a96fe954",
"name": "noise",
"type": "LatentsField",
"fieldKind": "output"
},
"width": {
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},
"width": 320,
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"position": {
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"y": 350
}
},
{
"id": "dbcd2f98-d809-48c8-bf64-2635f88a2fe9",
"type": "invocation",
"data": {
"version": "1.0.0",
"id": "dbcd2f98-d809-48c8-bf64-2635f88a2fe9",
"type": "l2i",
"inputs": {
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},
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"vae": {
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},
"outputs": {
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{
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"value": {
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}
}
},
"outputs": {
"unet": {
"id": "5c18c9db-328d-46d0-8cb9-143391c410be",
"name": "unet",
"type": "UNetField",
"fieldKind": "output"
},
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},
"vae": {
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}
},
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},
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{
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"name": "prompt",
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},
"clip": {
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"type": "ClipField",
"fieldKind": "input",
"label": ""
}
},
"outputs": {
"conditioning": {
"id": "37cf3a9d-f6b7-4b64-8ff6-2558c5ecc447",
"name": "conditioning",
"type": "ConditioningField",
"fieldKind": "output"
}
},
"label": "Positive Compel Prompt",
"isOpen": true,
"notes": "",
"embedWorkflow": false,
"isIntermediate": true
},
"width": 320,
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"position": {
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}
},
{
"id": "ea94bc37-d995-4a83-aa99-4af42479f2f2",
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"id": "ea94bc37-d995-4a83-aa99-4af42479f2f2",
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"inputs": {
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"name": "low",
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"value": 0
},
"high": {
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"name": "high",
"type": "integer",
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"label": "",
"value": 2147483647
}
},
"outputs": {
"value": {
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"name": "value",
"type": "integer",
"fieldKind": "output"
}
},
"label": "Random Seed",
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"embedWorkflow": false,
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},
"width": 320,
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}
},
{
"id": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"type": "invocation",
"data": {
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"id": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"type": "denoise_latents",
"inputs": {
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"name": "noise",
"type": "LatentsField",
"fieldKind": "input",
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},
"steps": {
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"name": "steps",
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"fieldKind": "input",
"label": "",
"value": 36
},
"cfg_scale": {
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"type": "float",
"fieldKind": "input",
"label": "",
"value": 7.5
},
"denoising_start": {
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"name": "denoising_start",
"type": "float",
"fieldKind": "input",
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"value": 0
},
"denoising_end": {
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"type": "float",
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"value": 1
},
"scheduler": {
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"name": "scheduler",
"type": "Scheduler",
"fieldKind": "input",
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"value": "euler"
},
"control": {
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"fieldKind": "input",
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},
"latents": {
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},
"denoise_mask": {
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"name": "denoise_mask",
"type": "DenoiseMaskField",
"fieldKind": "input",
"label": ""
},
"positive_conditioning": {
"id": "c7160303-8a23-4f15-9197-855d48802a7f",
"name": "positive_conditioning",
"type": "ConditioningField",
"fieldKind": "input",
"label": ""
},
"negative_conditioning": {
"id": "fd750efa-1dfc-4d0b-accb-828e905ba320",
"name": "negative_conditioning",
"type": "ConditioningField",
"fieldKind": "input",
"label": ""
},
"unet": {
"id": "af1f41ba-ce2a-4314-8d7f-494bb5800381",
"name": "unet",
"type": "UNetField",
"fieldKind": "input",
"label": ""
}
},
"outputs": {
"latents": {
"id": "8508d04d-f999-4a44-94d0-388ab1401d27",
"name": "latents",
"type": "LatentsField",
"fieldKind": "output"
},
"width": {
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"name": "width",
"type": "integer",
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},
"height": {
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"name": "height",
"type": "integer",
"fieldKind": "output"
}
},
"label": "",
"isOpen": true,
"notes": "",
"embedWorkflow": false,
"isIntermediate": true
},
"width": 320,
"height": 558,
"position": {
"x": 1400,
"y": 200
}
}
],
"edges": [
{
"source": "ea94bc37-d995-4a83-aa99-4af42479f2f2",
"sourceHandle": "value",
"target": "55705012-79b9-4aac-9f26-c0b10309785b",
"targetHandle": "seed",
"id": "reactflow__edge-ea94bc37-d995-4a83-aa99-4af42479f2f2value-55705012-79b9-4aac-9f26-c0b10309785bseed",
"type": "default"
},
{
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"sourceHandle": "clip",
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"type": "default"
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{
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"targetHandle": "clip",
"id": "reactflow__edge-c8d55139-f380-4695-b7f2-8b3d1e1e3db8clip-93dc02a4-d05b-48ed-b99c-c9b616af3402clip",
"type": "default"
},
{
"source": "c8d55139-f380-4695-b7f2-8b3d1e1e3db8",
"sourceHandle": "vae",
"target": "dbcd2f98-d809-48c8-bf64-2635f88a2fe9",
"targetHandle": "vae",
"id": "reactflow__edge-c8d55139-f380-4695-b7f2-8b3d1e1e3db8vae-dbcd2f98-d809-48c8-bf64-2635f88a2fe9vae",
"type": "default"
},
{
"source": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"sourceHandle": "latents",
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"targetHandle": "latents",
"id": "reactflow__edge-75899702-fa44-46d2-b2d5-3e17f234c3e7latents-dbcd2f98-d809-48c8-bf64-2635f88a2fe9latents",
"type": "default"
},
{
"source": "7d8bf987-284f-413a-b2fd-d825445a5d6c",
"sourceHandle": "conditioning",
"target": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"targetHandle": "positive_conditioning",
"id": "reactflow__edge-7d8bf987-284f-413a-b2fd-d825445a5d6cconditioning-75899702-fa44-46d2-b2d5-3e17f234c3e7positive_conditioning",
"type": "default"
},
{
"source": "93dc02a4-d05b-48ed-b99c-c9b616af3402",
"sourceHandle": "conditioning",
"target": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"targetHandle": "negative_conditioning",
"id": "reactflow__edge-93dc02a4-d05b-48ed-b99c-c9b616af3402conditioning-75899702-fa44-46d2-b2d5-3e17f234c3e7negative_conditioning",
"type": "default"
},
{
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"sourceHandle": "unet",
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{
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"sourceHandle": "noise",
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"targetHandle": "noise",
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"type": "default"
}
]
}

25
flake.lock generated Normal file
View File

@ -0,0 +1,25 @@
{
"nodes": {
"nixpkgs": {
"locked": {
"lastModified": 1690630721,
"narHash": "sha256-Y04onHyBQT4Erfr2fc82dbJTfXGYrf4V0ysLUYnPOP8=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "d2b52322f35597c62abf56de91b0236746b2a03d",
"type": "github"
},
"original": {
"id": "nixpkgs",
"type": "indirect"
}
},
"root": {
"inputs": {
"nixpkgs": "nixpkgs"
}
}
},
"root": "root",
"version": 7
}

91
flake.nix Normal file
View File

@ -0,0 +1,91 @@
# Important note: this flake does not attempt to create a fully isolated, 'pure'
# Python environment for InvokeAI. Instead, it depends on local invocations of
# virtualenv/pip to install the required (binary) packages, most importantly the
# prebuilt binary pytorch packages with CUDA support.
# ML Python packages with CUDA support, like pytorch, are notoriously expensive
# to compile so it's purposefuly not what this flake does.
{
description = "An (impure) flake to develop on InvokeAI.";
outputs = { self, nixpkgs }:
let
system = "x86_64-linux";
pkgs = import nixpkgs {
inherit system;
config.allowUnfree = true;
};
python = pkgs.python310;
mkShell = { dir, install }:
let
setupScript = pkgs.writeScript "setup-invokai" ''
# This must be sourced using 'source', not executed.
${python}/bin/python -m venv ${dir}
${dir}/bin/python -m pip install ${install}
# ${dir}/bin/python -c 'import torch; assert(torch.cuda.is_available())'
source ${dir}/bin/activate
'';
in
pkgs.mkShell rec {
buildInputs = with pkgs; [
# Backend: graphics, CUDA.
cudaPackages.cudnn
cudaPackages.cuda_nvrtc
cudatoolkit
pkgconfig
libconfig
cmake
blas
freeglut
glib
gperf
procps
libGL
libGLU
linuxPackages.nvidia_x11
python
(opencv4.override {
enableGtk3 = true;
enableFfmpeg = true;
enableCuda = true;
enableUnfree = true;
})
stdenv.cc
stdenv.cc.cc.lib
xorg.libX11
xorg.libXext
xorg.libXi
xorg.libXmu
xorg.libXrandr
xorg.libXv
zlib
# Pre-commit hooks.
black
# Frontend.
yarn
nodejs
];
LD_LIBRARY_PATH = pkgs.lib.makeLibraryPath buildInputs;
CUDA_PATH = pkgs.cudatoolkit;
EXTRA_LDFLAGS = "-L${pkgs.linuxPackages.nvidia_x11}/lib";
shellHook = ''
if [[ -f "${dir}/bin/activate" ]]; then
source "${dir}/bin/activate"
echo "Using Python: $(which python)"
else
echo "Use 'source ${setupScript}' to set up the environment."
fi
'';
};
in
{
devShells.${system} = rec {
develop = mkShell { dir = "venv"; install = "-e '.[xformers]' --extra-index-url https://download.pytorch.org/whl/cu118"; };
default = develop;
};
};
}

View File

@ -14,7 +14,7 @@ fi
VERSION=$(cd ..; python -c "from invokeai.version import __version__ as version; print(version)")
PATCH=""
VERSION="v${VERSION}${PATCH}"
LATEST_TAG="v3.0-latest"
LATEST_TAG="v3-latest"
echo Building installer for version $VERSION
echo "Be certain that you're in the 'installer' directory before continuing."
@ -46,6 +46,7 @@ if [[ $(python -c 'from importlib.util import find_spec; print(find_spec("build"
pip install --user build
fi
rm -r ../build
python -m build --wheel --outdir dist/ ../.
# ----------------------

View File

@ -1,7 +1,7 @@
@echo off
setlocal EnableExtensions EnableDelayedExpansion
@rem This script requires the user to install Python 3.9 or higher. All other
@rem This script requires the user to install Python 3.10 or higher. All other
@rem requirements are downloaded as needed.
@rem change to the script's directory
@ -19,7 +19,7 @@ set INVOKEAI_VERSION=latest
set INSTRUCTIONS=https://invoke-ai.github.io/InvokeAI/installation/INSTALL_AUTOMATED/
set TROUBLESHOOTING=https://invoke-ai.github.io/InvokeAI/installation/INSTALL_AUTOMATED/#troubleshooting
set PYTHON_URL=https://www.python.org/downloads/windows/
set MINIMUM_PYTHON_VERSION=3.9.0
set MINIMUM_PYTHON_VERSION=3.10.0
set PYTHON_URL=https://www.python.org/downloads/release/python-3109/
set err_msg=An error has occurred and the script could not continue.
@ -28,8 +28,7 @@ set err_msg=An error has occurred and the script could not continue.
echo This script will install InvokeAI and its dependencies.
echo.
echo BEFORE YOU START PLEASE MAKE SURE TO DO THE FOLLOWING
echo 1. Install python 3.9 or 3.10. Python version 3.11 and above are
echo not supported at the moment.
echo 1. Install python 3.10 or 3.11. Python version 3.9 is no longer supported.
echo 2. Double-click on the file WinLongPathsEnabled.reg in order to
echo enable long path support on your system.
echo 3. Install the Visual C++ core libraries.
@ -46,19 +45,19 @@ echo ***** Checking and Updating Python *****
call python --version >.tmp1 2>.tmp2
if %errorlevel% == 1 (
set err_msg=Please install Python 3.10. See %INSTRUCTIONS% for details.
set err_msg=Please install Python 3.10-11. See %INSTRUCTIONS% for details.
goto err_exit
)
for /f "tokens=2" %%i in (.tmp1) do set python_version=%%i
if "%python_version%" == "" (
set err_msg=No python was detected on your system. Please install Python version %MINIMUM_PYTHON_VERSION% or higher. We recommend Python 3.10.9 from %PYTHON_URL%
set err_msg=No python was detected on your system. Please install Python version %MINIMUM_PYTHON_VERSION% or higher. We recommend Python 3.10.12 from %PYTHON_URL%
goto err_exit
)
call :compareVersions %MINIMUM_PYTHON_VERSION% %python_version%
if %errorlevel% == 1 (
set err_msg=Your version of Python is too low. You need at least %MINIMUM_PYTHON_VERSION% but you have %python_version%. We recommend Python 3.10.9 from %PYTHON_URL%
set err_msg=Your version of Python is too low. You need at least %MINIMUM_PYTHON_VERSION% but you have %python_version%. We recommend Python 3.10.12 from %PYTHON_URL%
goto err_exit
)

View File

@ -8,10 +8,10 @@ cd $scriptdir
function version { echo "$@" | awk -F. '{ printf("%d%03d%03d%03d\n", $1,$2,$3,$4); }'; }
MINIMUM_PYTHON_VERSION=3.9.0
MINIMUM_PYTHON_VERSION=3.10.0
MAXIMUM_PYTHON_VERSION=3.11.100
PYTHON=""
for candidate in python3.11 python3.10 python3.9 python3 python ; do
for candidate in python3.11 python3.10 python3 python ; do
if ppath=`which $candidate`; then
# when using `pyenv`, the executable for an inactive Python version will exist but will not be operational
# we check that this found executable can actually run

View File

@ -13,7 +13,7 @@ from pathlib import Path
from tempfile import TemporaryDirectory
from typing import Union
SUPPORTED_PYTHON = ">=3.9.0,<=3.11.100"
SUPPORTED_PYTHON = ">=3.10.0,<=3.11.100"
INSTALLER_REQS = ["rich", "semver", "requests", "plumbum", "prompt-toolkit"]
BOOTSTRAP_VENV_PREFIX = "invokeai-installer-tmp"
@ -67,7 +67,6 @@ class Installer:
# Cleaning up temporary directories on Windows results in a race condition
# and a stack trace.
# `ignore_cleanup_errors` was only added in Python 3.10
# users of Python 3.9 will see a gnarly stack trace on installer exit
if OS == "Windows" and int(platform.python_version_tuple()[1]) >= 10:
venv_dir = TemporaryDirectory(prefix=BOOTSTRAP_VENV_PREFIX, ignore_cleanup_errors=True)
else:
@ -139,13 +138,6 @@ class Installer:
except shutil.SameFileError:
venv.create(venv_dir, with_pip=True, symlinks=True)
# upgrade pip in Python 3.9 environments
if int(platform.python_version_tuple()[1]) == 9:
from plumbum import FG, local
pip = local[get_pip_from_venv(venv_dir)]
pip["install", "--upgrade", "pip"] & FG
return venv_dir
def install(
@ -332,6 +324,7 @@ class InvokeAiInstance:
Configure the InvokeAI runtime directory
"""
auto_install = False
# set sys.argv to a consistent state
new_argv = [sys.argv[0]]
for i in range(1, len(sys.argv)):
@ -340,15 +333,19 @@ class InvokeAiInstance:
new_argv.append(el)
new_argv.append(sys.argv[i + 1])
elif el in ["-y", "--yes", "--yes-to-all"]:
new_argv.append(el)
auto_install = True
sys.argv = new_argv
import messages
import requests # to catch download exceptions
from messages import introduction
introduction()
auto_install = auto_install or messages.user_wants_auto_configuration()
if auto_install:
sys.argv.append("--yes")
else:
messages.introduction()
from invokeai.frontend.install import invokeai_configure
from invokeai.frontend.install.invokeai_configure import invokeai_configure
# NOTE: currently the config script does its own arg parsing! this means the command-line switches
# from the installer will also automatically propagate down to the config script.
@ -407,7 +404,7 @@ def get_pip_from_venv(venv_path: Path) -> str:
:rtype: str
"""
pip = "Scripts\pip.exe" if OS == "Windows" else "bin/pip"
pip = "Scripts\\pip.exe" if OS == "Windows" else "bin/pip"
return str(venv_path.expanduser().resolve() / pip)
@ -455,7 +452,7 @@ def get_torch_source() -> (Union[str, None], str):
device = graphical_accelerator()
url = None
optional_modules = None
optional_modules = "[onnx]"
if OS == "Linux":
if device == "rocm":
url = "https://download.pytorch.org/whl/rocm5.4.2"
@ -463,8 +460,11 @@ def get_torch_source() -> (Union[str, None], str):
url = "https://download.pytorch.org/whl/cpu"
if device == "cuda":
url = "https://download.pytorch.org/whl/cu117"
optional_modules = "[xformers]"
url = "https://download.pytorch.org/whl/cu118"
optional_modules = "[xformers,onnx-cuda]"
if device == "cuda_and_dml":
url = "https://download.pytorch.org/whl/cu118"
optional_modules = "[xformers,onnx-directml]"
# in all other cases, Torch wheels should be coming from PyPi as of Torch 1.13

View File

@ -5,6 +5,7 @@ InvokeAI Installer
import argparse
import os
from pathlib import Path
from installer import Installer
if __name__ == "__main__":
@ -49,7 +50,7 @@ if __name__ == "__main__":
try:
inst.install(**args.__dict__)
except KeyboardInterrupt as exc:
except KeyboardInterrupt:
print("\n")
print("Ctrl-C pressed. Aborting.")
print("Come back soon!")

View File

@ -7,7 +7,7 @@ import os
import platform
from pathlib import Path
from prompt_toolkit import prompt
from prompt_toolkit import HTML, prompt
from prompt_toolkit.completion import PathCompleter
from prompt_toolkit.validation import Validator
from rich import box, print
@ -65,17 +65,50 @@ def confirm_install(dest: Path) -> bool:
if dest.exists():
print(f":exclamation: Directory {dest} already exists :exclamation:")
dest_confirmed = Confirm.ask(
":stop_sign: Are you sure you want to (re)install in this location?",
":stop_sign: (re)install in this location?",
default=False,
)
else:
print(f"InvokeAI will be installed in {dest}")
dest_confirmed = not Confirm.ask(f"Would you like to pick a different location?", default=False)
dest_confirmed = Confirm.ask("Use this location?", default=True)
console.line()
return dest_confirmed
def user_wants_auto_configuration() -> bool:
"""Prompt the user to choose between manual and auto configuration."""
console.rule("InvokeAI Configuration Section")
console.print(
Panel(
Group(
"\n".join(
[
"Libraries are installed and InvokeAI will now set up its root directory and configuration. Choose between:",
"",
" * AUTOMATIC configuration: install reasonable defaults and a minimal set of starter models.",
" * MANUAL configuration: manually inspect and adjust configuration options and pick from a larger set of starter models.",
"",
"Later you can fine tune your configuration by selecting option [6] 'Change InvokeAI startup options' from the invoke.bat/invoke.sh launcher script.",
]
),
),
box=box.MINIMAL,
padding=(1, 1),
)
)
choice = (
prompt(
HTML("Choose <b>&lt;a&gt;</b>utomatic or <b>&lt;m&gt;</b>anual configuration [a/m] (a): "),
validator=Validator.from_callable(
lambda n: n == "" or n.startswith(("a", "A", "m", "M")), error_message="Please select 'a' or 'm'"
),
)
or "a"
)
return choice.lower().startswith("a")
def dest_path(dest=None) -> Path:
"""
Prompt the user for the destination path and create the path
@ -90,7 +123,7 @@ def dest_path(dest=None) -> Path:
dest = Path(dest).expanduser().resolve()
else:
dest = Path.cwd().expanduser().resolve()
prev_dest = dest.expanduser().resolve()
prev_dest = init_path = dest
dest_confirmed = confirm_install(dest)
@ -109,9 +142,9 @@ def dest_path(dest=None) -> Path:
)
console.line()
print(f"[orange3]Please select the destination directory for the installation:[/] \[{browse_start}]: ")
console.print(f"[orange3]Please select the destination directory for the installation:[/] \\[{browse_start}]: ")
selected = prompt(
f">>> ",
">>> ",
complete_in_thread=True,
completer=path_completer,
default=str(browse_start) + os.sep,
@ -134,14 +167,14 @@ def dest_path(dest=None) -> Path:
try:
dest.mkdir(exist_ok=True, parents=True)
return dest
except PermissionError as exc:
print(
except PermissionError:
console.print(
f"Failed to create directory {dest} due to insufficient permissions",
style=Style(color="red"),
highlight=True,
)
except OSError as exc:
console.print_exception(exc)
except OSError:
console.print_exception()
if Confirm.ask("Would you like to try again?"):
dest_path(init_path)
@ -167,6 +200,10 @@ def graphical_accelerator():
"an [gold1 b]NVIDIA[/] GPU (using CUDA™)",
"cuda",
)
nvidia_with_dml = (
"an [gold1 b]NVIDIA[/] GPU (using CUDA™, and DirectML™ for ONNX) -- ALPHA",
"cuda_and_dml",
)
amd = (
"an [gold1 b]AMD[/] GPU (using ROCm™)",
"rocm",
@ -181,7 +218,7 @@ def graphical_accelerator():
)
if OS == "Windows":
options = [nvidia, cpu]
options = [nvidia, nvidia_with_dml, cpu]
if OS == "Linux":
options = [nvidia, amd, cpu]
elif OS == "Darwin":

View File

@ -4,28 +4,25 @@ Project homepage: https://github.com/invoke-ai/InvokeAI
Preparations:
You will need to install Python 3.9 or higher for this installer
You will need to install Python 3.10 or higher for this installer
to work. Instructions are given here:
https://invoke-ai.github.io/InvokeAI/installation/INSTALL_AUTOMATED/
NOTE: At this time we do not recommend Python 3.11. We recommend
Version 3.10.9, which has been extensively tested with InvokeAI.
Before you start the installer, please open up your system's command
line window (Terminal or Command) and type the commands:
python --version
If all is well, it will print "Python 3.X.X", where the version number
is at least 3.9.1, and less than 3.11.
is at least 3.10.*, and not higher than 3.11.*.
If this works, check the version of the Python package manager, pip:
pip --version
You should get a message that indicates that the pip package
installer was derived from Python 3.9 or 3.10. For example:
"pip 22.3.1 from /usr/bin/pip (python 3.9)"
installer was derived from Python 3.10 or 3.11. For example:
"pip 22.0.1 from /usr/bin/pip (python 3.10)"
Long Paths on Windows:

View File

@ -9,14 +9,14 @@ set INVOKEAI_ROOT=.
:start
echo Desired action:
echo 1. Generate images with the browser-based interface
echo 2. Explore InvokeAI nodes using a command-line interface
echo 3. Run textual inversion training
echo 4. Merge models (diffusers type only)
echo 5. Download and install models
echo 6. Change InvokeAI startup options
echo 7. Re-run the configure script to fix a broken install or to complete a major upgrade
echo 8. Open the developer console
echo 9. Update InvokeAI
echo 2. Run textual inversion training
echo 3. Merge models (diffusers type only)
echo 4. Download and install models
echo 5. Change InvokeAI startup options
echo 6. Re-run the configure script to fix a broken install or to complete a major upgrade
echo 7. Open the developer console
echo 8. Update InvokeAI
echo 9. Run the InvokeAI image database maintenance script
echo 10. Command-line help
echo Q - Quit
set /P choice="Please enter 1-10, Q: [1] "
@ -25,24 +25,21 @@ IF /I "%choice%" == "1" (
echo Starting the InvokeAI browser-based UI..
python .venv\Scripts\invokeai-web.exe %*
) ELSE IF /I "%choice%" == "2" (
echo Starting the InvokeAI command-line..
python .venv\Scripts\invokeai.exe %*
) ELSE IF /I "%choice%" == "3" (
echo Starting textual inversion training..
python .venv\Scripts\invokeai-ti.exe --gui
) ELSE IF /I "%choice%" == "4" (
) ELSE IF /I "%choice%" == "3" (
echo Starting model merging script..
python .venv\Scripts\invokeai-merge.exe --gui
) ELSE IF /I "%choice%" == "5" (
) ELSE IF /I "%choice%" == "4" (
echo Running invokeai-model-install...
python .venv\Scripts\invokeai-model-install.exe
) ELSE IF /I "%choice%" == "6" (
) ELSE IF /I "%choice%" == "5" (
echo Running invokeai-configure...
python .venv\Scripts\invokeai-configure.exe --skip-sd-weight --skip-support-models
) ELSE IF /I "%choice%" == "7" (
) ELSE IF /I "%choice%" == "6" (
echo Running invokeai-configure...
python .venv\Scripts\invokeai-configure.exe --yes --skip-sd-weight
) ELSE IF /I "%choice%" == "8" (
) ELSE IF /I "%choice%" == "7" (
echo Developer Console
echo Python command is:
where python
@ -54,12 +51,15 @@ IF /I "%choice%" == "1" (
echo *************************
echo *** Type `exit` to quit this shell and deactivate the Python virtual environment ***
call cmd /k
) ELSE IF /I "%choice%" == "9" (
) ELSE IF /I "%choice%" == "8" (
echo Running invokeai-update...
python -m invokeai.frontend.install.invokeai_update
) ELSE IF /I "%choice%" == "9" (
echo Running the db maintenance script...
python .venv\Scripts\invokeai-db-maintenance.exe
) ELSE IF /I "%choice%" == "10" (
echo Displaying command line help...
python .venv\Scripts\invokeai.exe --help %*
python .venv\Scripts\invokeai-web.exe --help %*
pause
exit /b
) ELSE IF /I "%choice%" == "q" (

View File

@ -46,6 +46,9 @@ if [ "$(uname -s)" == "Darwin" ]; then
export PYTORCH_ENABLE_MPS_FALLBACK=1
fi
# Avoid glibc memory fragmentation. See invokeai/backend/model_management/README.md for details.
export MALLOC_MMAP_THRESHOLD_=1048576
# Primary function for the case statement to determine user input
do_choice() {
case $1 in
@ -55,55 +58,50 @@ do_choice() {
invokeai-web $PARAMS
;;
2)
clear
printf "Explore InvokeAI nodes using a command-line interface\n"
invokeai $PARAMS
;;
3)
clear
printf "Textual inversion training\n"
invokeai-ti --gui $PARAMS
;;
4)
3)
clear
printf "Merge models (diffusers type only)\n"
invokeai-merge --gui $PARAMS
;;
5)
4)
clear
printf "Download and install models\n"
invokeai-model-install --root ${INVOKEAI_ROOT}
;;
6)
5)
clear
printf "Change InvokeAI startup options\n"
invokeai-configure --root ${INVOKEAI_ROOT} --skip-sd-weights --skip-support-models
;;
7)
6)
clear
printf "Re-run the configure script to fix a broken install or to complete a major upgrade\n"
invokeai-configure --root ${INVOKEAI_ROOT} --yes --default_only --skip-sd-weights
;;
8)
7)
clear
printf "Open the developer console\n"
file_name=$(basename "${BASH_SOURCE[0]}")
bash --init-file "$file_name"
;;
9)
8)
clear
printf "Update InvokeAI\n"
python -m invokeai.frontend.install.invokeai_update
;;
9)
clear
printf "Running the db maintenance script\n"
invokeai-db-maintenance --root ${INVOKEAI_ROOT}
;;
10)
clear
printf "Command-line help\n"
invokeai --help
;;
"HELP 1")
clear
printf "Command-line help\n"
invokeai --help
invokeai-web --help
;;
*)
clear
@ -118,14 +116,16 @@ do_choice() {
do_dialog() {
options=(
1 "Generate images with a browser-based interface"
2 "Explore InvokeAI nodes using a command-line interface"
3 "Textual inversion training"
4 "Merge models (diffusers type only)"
5 "Download and install models"
6 "Change InvokeAI startup options"
7 "Re-run the configure script to fix a broken install or to complete a major upgrade"
8 "Open the developer console"
9 "Update InvokeAI")
2 "Textual inversion training"
3 "Merge models (diffusers type only)"
4 "Download and install models"
5 "Change InvokeAI startup options"
6 "Re-run the configure script to fix a broken install or to complete a major upgrade"
7 "Open the developer console"
8 "Update InvokeAI"
9 "Run the InvokeAI image database maintenance script"
10 "Command-line help"
)
choice=$(dialog --clear \
--backtitle "\Zb\Zu\Z3InvokeAI" \
@ -149,14 +149,14 @@ do_line_input() {
printf " ** For a more attractive experience, please install the 'dialog' utility using your package manager. **\n\n"
printf "What would you like to do?\n"
printf "1: Generate images using the browser-based interface\n"
printf "2: Explore InvokeAI nodes using the command-line interface\n"
printf "3: Run textual inversion training\n"
printf "4: Merge models (diffusers type only)\n"
printf "5: Download and install models\n"
printf "6: Change InvokeAI startup options\n"
printf "7: Re-run the configure script to fix a broken install\n"
printf "8: Open the developer console\n"
printf "9: Update InvokeAI\n"
printf "2: Run textual inversion training\n"
printf "3: Merge models (diffusers type only)\n"
printf "4: Download and install models\n"
printf "5: Change InvokeAI startup options\n"
printf "6: Re-run the configure script to fix a broken install\n"
printf "7: Open the developer console\n"
printf "8: Update InvokeAI\n"
printf "9: Run the InvokeAI image database maintenance script\n"
printf "10: Command-line help\n"
printf "Q: Quit\n\n"
read -p "Please enter 1-10, Q: [1] " yn

View File

@ -1,34 +1,37 @@
# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654)
from logging import Logger
import os
from invokeai.app.services.board_image_record_storage import (
SqliteBoardImageRecordStorage,
)
from invokeai.app.services.board_images import (
BoardImagesService,
BoardImagesServiceDependencies,
)
from invokeai.app.services.board_record_storage import SqliteBoardRecordStorage
from invokeai.app.services.boards import BoardService, BoardServiceDependencies
from invokeai.app.services.config import InvokeAIAppConfig
from invokeai.app.services.image_record_storage import SqliteImageRecordStorage
from invokeai.app.services.images import ImageService, ImageServiceDependencies
from invokeai.app.services.resource_name import SimpleNameService
from invokeai.app.services.urls import LocalUrlService
from invokeai.app.services.workflow_image_records.workflow_image_records_sqlite import SqliteWorkflowImageRecordsStorage
from invokeai.backend.util.logging import InvokeAILogger
from invokeai.version.invokeai_version import __version__
from ..services.default_graphs import create_system_graphs
from ..services.latent_storage import DiskLatentsStorage, ForwardCacheLatentsStorage
from ..services.graph import GraphExecutionState, LibraryGraph
from ..services.image_file_storage import DiskImageFileStorage
from ..services.invocation_queue import MemoryInvocationQueue
from ..services.board_image_records.board_image_records_sqlite import SqliteBoardImageRecordStorage
from ..services.board_images.board_images_default import BoardImagesService
from ..services.board_records.board_records_sqlite import SqliteBoardRecordStorage
from ..services.boards.boards_default import BoardService
from ..services.config import InvokeAIAppConfig
from ..services.image_files.image_files_disk import DiskImageFileStorage
from ..services.image_records.image_records_sqlite import SqliteImageRecordStorage
from ..services.images.images_default import ImageService
from ..services.invocation_cache.invocation_cache_memory import MemoryInvocationCache
from ..services.invocation_processor.invocation_processor_default import DefaultInvocationProcessor
from ..services.invocation_queue.invocation_queue_memory import MemoryInvocationQueue
from ..services.invocation_services import InvocationServices
from ..services.invocation_stats.invocation_stats_default import InvocationStatsService
from ..services.invoker import Invoker
from ..services.processor import DefaultInvocationProcessor
from ..services.sqlite import SqliteItemStorage
from ..services.model_manager_service import ModelManagerService
from ..services.item_storage.item_storage_sqlite import SqliteItemStorage
from ..services.latents_storage.latents_storage_disk import DiskLatentsStorage
from ..services.latents_storage.latents_storage_forward_cache import ForwardCacheLatentsStorage
from ..services.model_manager.model_manager_default import ModelManagerService
from ..services.names.names_default import SimpleNameService
from ..services.session_processor.session_processor_default import DefaultSessionProcessor
from ..services.session_queue.session_queue_sqlite import SqliteSessionQueue
from ..services.shared.default_graphs import create_system_graphs
from ..services.shared.graph import GraphExecutionState, LibraryGraph
from ..services.shared.sqlite import SqliteDatabase
from ..services.urls.urls_default import LocalUrlService
from ..services.workflow_records.workflow_records_sqlite import SqliteWorkflowRecordsStorage
from .events import FastAPIEventService
@ -44,17 +47,17 @@ def check_internet() -> bool:
try:
urllib.request.urlopen(host, timeout=1)
return True
except:
except Exception:
return False
logger = InvokeAILogger.getLogger()
logger = InvokeAILogger.get_logger()
class ApiDependencies:
"""Contains and initializes all dependencies for the API"""
invoker: Invoker = None
invoker: Invoker
@staticmethod
def initialize(config: InvokeAIAppConfig, event_handler_id: int, logger: Logger = logger):
@ -62,78 +65,69 @@ class ApiDependencies:
logger.info(f"Root directory = {str(config.root_path)}")
logger.debug(f"Internet connectivity is {config.internet_available}")
events = FastAPIEventService(event_handler_id)
output_folder = config.output_path
# TODO: build a file/path manager?
db_location = config.db_path
db_location.parent.mkdir(parents=True, exist_ok=True)
db = SqliteDatabase(config, logger)
graph_execution_manager = SqliteItemStorage[GraphExecutionState](
filename=db_location, table_name="graph_executions"
)
configuration = config
logger = logger
urls = LocalUrlService()
image_record_storage = SqliteImageRecordStorage(db_location)
image_file_storage = DiskImageFileStorage(f"{output_folder}/images")
names = SimpleNameService()
board_image_records = SqliteBoardImageRecordStorage(db=db)
board_images = BoardImagesService()
board_records = SqliteBoardRecordStorage(db=db)
boards = BoardService()
events = FastAPIEventService(event_handler_id)
graph_execution_manager = SqliteItemStorage[GraphExecutionState](db=db, table_name="graph_executions")
graph_library = SqliteItemStorage[LibraryGraph](db=db, table_name="graphs")
image_files = DiskImageFileStorage(f"{output_folder}/images")
image_records = SqliteImageRecordStorage(db=db)
images = ImageService()
invocation_cache = MemoryInvocationCache(max_cache_size=config.node_cache_size)
latents = ForwardCacheLatentsStorage(DiskLatentsStorage(f"{output_folder}/latents"))
board_record_storage = SqliteBoardRecordStorage(db_location)
board_image_record_storage = SqliteBoardImageRecordStorage(db_location)
boards = BoardService(
services=BoardServiceDependencies(
board_image_record_storage=board_image_record_storage,
board_record_storage=board_record_storage,
image_record_storage=image_record_storage,
url=urls,
logger=logger,
)
)
board_images = BoardImagesService(
services=BoardImagesServiceDependencies(
board_image_record_storage=board_image_record_storage,
board_record_storage=board_record_storage,
image_record_storage=image_record_storage,
url=urls,
logger=logger,
)
)
images = ImageService(
services=ImageServiceDependencies(
board_image_record_storage=board_image_record_storage,
image_record_storage=image_record_storage,
image_file_storage=image_file_storage,
url=urls,
logger=logger,
names=names,
graph_execution_manager=graph_execution_manager,
)
)
model_manager = ModelManagerService(config, logger)
names = SimpleNameService()
performance_statistics = InvocationStatsService()
processor = DefaultInvocationProcessor()
queue = MemoryInvocationQueue()
session_processor = DefaultSessionProcessor()
session_queue = SqliteSessionQueue(db=db)
urls = LocalUrlService()
workflow_image_records = SqliteWorkflowImageRecordsStorage(db=db)
workflow_records = SqliteWorkflowRecordsStorage(db=db)
services = InvocationServices(
model_manager=ModelManagerService(config, logger),
events=events,
latents=latents,
images=images,
boards=boards,
board_image_records=board_image_records,
board_images=board_images,
queue=MemoryInvocationQueue(),
graph_library=SqliteItemStorage[LibraryGraph](filename=db_location, table_name="graphs"),
board_records=board_records,
boards=boards,
configuration=configuration,
events=events,
graph_execution_manager=graph_execution_manager,
processor=DefaultInvocationProcessor(),
configuration=config,
graph_library=graph_library,
image_files=image_files,
image_records=image_records,
images=images,
invocation_cache=invocation_cache,
latents=latents,
logger=logger,
model_manager=model_manager,
names=names,
performance_statistics=performance_statistics,
processor=processor,
queue=queue,
session_processor=session_processor,
session_queue=session_queue,
urls=urls,
workflow_image_records=workflow_image_records,
workflow_records=workflow_records,
)
create_system_graphs(services.graph_library)
ApiDependencies.invoker = Invoker(services)
db.clean()
@staticmethod
def shutdown():
if ApiDependencies.invoker:

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