Commit Graph

1419 Commits

Author SHA1 Message Date
Marcel Märtens
728bff610b Allow HTTP auth servers again.
only `localhost` are allowed in a release build.
 when debug assertions are on, others are also allowed.

This change undoes the changes to the settings, so compared to master, there is no effect
2021-03-11 17:24:52 +01:00
Marcel Märtens
a98e72c391 Auth requests are now done async, the register system is fetching it, via a PendingLogin component
The auth server no longer allows the protocol to be specified. we enforce `https` for the auth server, so DO NOT provide a auth url with `https://` but without.
correct is now `auth.veloren.net`
incorrect is: `https://auth.veloren.net`
2021-03-11 17:05:02 +01:00
Joshua Barretto
6e0807f3f5 Cheaper and less broken material reflection/glow 2021-03-11 13:56:11 +00:00
omm
ef7b215f07 File structure for lang es_ES aligned with EN 2021-03-11 12:08:37 +00:00
Joshua Barretto
d1b58ebb36 More reflective weapons 2021-03-10 18:59:04 +00:00
Joshua Barretto
09e32cb952 Initial implementation of glow/shininess 2021-03-10 18:58:25 +00:00
Sam
de5ef03ac4 Auras will now refresh buffs if a buff was already present that had a lesser duration.
Attack effects can now have multiple requirements.
Fix for sceptre heal not requiring energy.
Nerfed warding aura protection.
Added icon for warding aura.
Changelog.
2021-03-09 18:03:06 -05:00
Sam
16222948a3 Sceptre skill tree and migration. 2021-03-09 18:02:07 -05:00
Sam
d711c77468 Aura particles. 2021-03-09 17:59:45 -05:00
Monty Marz
935aec743d cleanup, icons 2021-03-09 17:59:45 -05:00
Sam
cb1b26d717 Beam particle tweaks 2021-03-09 17:59:43 -05:00
Monty
49fcd6ee13 adjusted combo counter anim 2021-03-09 17:59:43 -05:00
Sam
398370ca51 Changed lifesteal beam particles to look better.
Warding aura now just provides damage reduction instead of invulnerability. Also with a longer duration and less movespeed penalty.
2021-03-09 17:59:41 -05:00
Sam
c6a222340e Particles for lifesteal beam. Changed how frontend recognized beams. 2021-03-09 17:59:39 -05:00
Marcel
ee0ab197da Merge branch 'updated_spanish_es_strings' into 'master'
Updated strings Added missing translations in Spanish es_ES and retrieving localized text

See merge request veloren/veloren!1866
2021-03-09 12:59:03 +00:00
tukilo
cea895ea24 Updated strings Added missing translations in Spanish es_ES and retrieving localized text 2021-03-09 12:30:53 +01:00
Adam Blanchet
16b66f9cd6 Add reset button to graphics settings 2021-03-08 18:48:38 +01:00
Marcel
e29964ead1 Merge branch 'sarrakitty/fireworks' into 'master'
added a white firework

See merge request veloren/veloren!1856
2021-03-07 18:37:35 +00:00
Joshua Barretto
36d20e6990 Better docs, faster terrain meshing 2021-03-07 14:25:07 +00:00
Joshua Barretto
9910398917 Fixed snow biome trees 2021-03-07 14:25:07 +00:00
Joshua Barretto
0cbdc2b1b7 Better tree names 2021-03-07 14:25:07 +00:00
Joshua Barretto
db573f6b2d Turn giant trees into proper sites 2021-03-07 14:25:07 +00:00
Monty
b6ac4e46fb tree icon UI works and hover icon 2021-03-07 14:25:07 +00:00
Joshua Barretto
a54a3da102 Added tree map icon 2021-03-07 14:25:05 +00:00
Joshua Barretto
d4ce69df99 Static light flickering 2021-03-07 14:25:02 +00:00
Joshua Barretto
1d16f14dd5 Small fixes 2021-03-07 14:25:02 +00:00
Joshua Barretto
331375fd8f Adjusted static lighting 2021-03-07 14:25:02 +00:00
Joshua Barretto
fe2479ee4c Better LoD water prediction 2021-03-07 14:25:01 +00:00
Monty
8214c9df82 PoI icon 2021-03-07 14:25:01 +00:00
Joshua Barretto
31832e1245 Fixed wall leaking with dynamic light ambiance 2021-03-07 14:25:01 +00:00
Joshua Barretto
aabe1d7cfd Point light ambiance for less harsh shadows 2021-03-07 14:25:01 +00:00
Joshua Barretto
100cafa91b Directional baked lights for figures 2021-03-07 14:25:01 +00:00
Joshua Barretto
0c302bb020 Lanterns in trees 2021-03-07 14:25:01 +00:00
Joshua Barretto
185b1c3053 Specialised giant trees 2021-03-07 14:25:01 +00:00
Joshua Barretto
7d526da735 Experimental giant mother trees 2021-03-07 14:25:01 +00:00
Sarra
db3bc1b9bb added a white firework 2021-03-07 03:48:50 -05:00
Imbris
e724ac072e Merge branch 'sarrakitty/fireworks' into 'master'
made firework explosions colorful

See merge request veloren/veloren!1851
2021-03-05 17:48:56 +00:00
Snowram
e2d4799f7d Merge branch 'vfoulon80/convert-fr-translations' into 'master'
Split the french translation into multiple files

See merge request veloren/veloren!1672
2021-03-05 12:23:08 +00:00
Vincent Foulon
6e66cecce7 Split the french translation into multiple files 2021-03-05 12:23:08 +00:00
Sarra
4284ce0411 made firework explosions colorful 2021-03-05 01:22:29 -05:00
Marcel
cb305536e8 Merge branch 'vfoulon80/skilltree-icons' into 'master'
implement the new skilltree icons

See merge request veloren/veloren!1794
2021-03-04 18:37:33 +00:00
Vincent Foulon
fb953cc7f4 implement the new skilltree icons 2021-03-04 18:37:32 +00:00
Snowram
2b7b9f887b Fixes leather sets 2021-03-02 19:28:29 +01:00
Justin Shipsey
9ad8804b60 Merge branch 'armor-org' into 'master'
armor org

See merge request veloren/veloren!1835
2021-03-02 01:29:46 +00:00
jshipsey
308045cfc9 final asset corrections, fix glider anim 2021-03-01 17:37:47 -05:00
Samuel Keiffer
0497a437a4 Merge branch 'sam/invulnerability-buff' into 'master'
Invulnerability Buff

Closes #965

See merge request veloren/veloren!1834
2021-03-01 05:46:46 +00:00
jshipsey
8944115f8e more asset organization 2021-02-28 22:18:43 -05:00
Samuel Keiffer
537efdd47e Merge branch 'aweinstock/trade-requestitem' into 'master'
During a trade, allow requesting items from the counterparty's inventory...

See merge request veloren/veloren!1829
2021-03-01 02:39:36 +00:00
Sam
6ab4e2264e Buff icon 2021-02-28 17:31:35 -05:00
Sam
531c38c3ad Factored formatting of buff text out to a single function. 2021-02-28 16:04:33 -05:00
Imbris
b7bd0306e6 Merge branch 'Lerg/Issue_#976' into 'master'
Issue #976 Some inputs are missing the ability to be rebound

See merge request veloren/veloren!1832
2021-02-28 18:23:30 +00:00
Justin Shipsey
13df691f69 Merge branch 'heydabop/966-controller-y-invert' into 'master'
#966 - Setting to invert controller Y axis

See merge request veloren/veloren!1817
2021-02-28 18:02:04 +00:00
Lerg
94bd1f2605 Issue #976 Some inputs are missing the ability to be rebound because they are missing from the input iterator 2021-02-28 19:02:32 +03:00
Avi Weinstock
7e458ecd40 During a trade, allow requesting items from the counterparty's inventory (prequisite for NPC trading). 2021-02-28 10:13:49 -05:00
Monty Marz
e5273e3a8e reroute the F1 key to open the controls settings, removed loading screen tips about levels and the stats button 2021-02-27 19:02:26 +00:00
jshipsey
16720a6826 weapon/manifest tweaks 2021-02-27 10:44:55 -05:00
jshipsey
0a353576dc address comments 2021-02-27 01:42:47 -05:00
Snowram
17112926e7 Adds harvester npc 2021-02-27 01:42:47 -05:00
jshipsey
51bc74b2a5 visual weapon variation, adjust minotaur dash, keyframed golem quake 2021-02-27 01:42:47 -05:00
jshipsey
16a44cd532 minotaur moves, added claygolem 2021-02-27 01:42:47 -05:00
jshipsey
e06ebf3507 initial balance 2021-02-27 01:42:47 -05:00
Snowram
858fbe1a6c Adds yeti npc 2021-02-27 01:42:46 -05:00
Snowram
1b9815dc34 Adds 3 new npcs, tusk ram new design 2021-02-27 01:42:46 -05:00
Sam
53b0ba286a Ice particles for Wendigo 2021-02-27 01:42:46 -05:00
jshipsey
ce3b2141e1 theropod retrofit, some more moves 2021-02-27 01:42:46 -05:00
jshipsey
5792faa992 some new moves, combine biped weapons into one file 2021-02-27 01:42:46 -05:00
jshipsey
57d5e90ddd full bipedsmall armor swaps 2021-02-27 01:42:46 -05:00
Sam
df70976ff5 Fixed particles. 2021-02-27 01:42:46 -05:00
jshipsey
cb59c8017e anim tweaks, more loadout setup 2021-02-27 01:42:46 -05:00
Timo Kösters
a4513fe09d Improve particles 2021-02-27 01:42:46 -05:00
jshipsey
aa4237b019 BL improvements, various fixes 2021-02-27 01:42:45 -05:00
jshipsey
0dc8b2e482 rendering 2021-02-27 01:42:45 -05:00
jshipsey
ca3248cc93 new dungeon setups, new npcs, weapon specific loadouts, anims 2021-02-27 01:42:45 -05:00
jshipsey
ac16a8900d bow 2021-02-27 01:42:45 -05:00
jshipsey
66664f3f89 the stabs 2021-02-27 01:42:45 -05:00
jshipsey
6a57dd25d0 wielding 2021-02-27 01:42:45 -05:00
jshipsey
31208e29ee run anim tweaks 2021-02-27 01:42:45 -05:00
unknown
559ece5ede More npcs work 2021-02-27 01:42:45 -05:00
unknown
6f18d16aa2 Add new quadmeds npcs with rough offsets 2021-02-27 01:42:44 -05:00
Snowram
f48fea57f4 Sahagin, Adlet npcs 2021-02-27 01:42:43 -05:00
jshipsey
7cf723bb9d gnome 2021-02-27 01:42:43 -05:00
jshipsey
266986626d biped_small setup 2021-02-27 01:42:43 -05:00
Snowram
1172c2f2c3 Merge branch 'Sarrakitty/OceanFlora' into 'master'
added coral reefs, kelp forests, and seagrass

See merge request veloren/veloren!1819
2021-02-27 01:52:33 +00:00
Sarra
02eb76416f tweaking coral models and seagrass spawns 2021-02-25 23:39:41 -05:00
Samuel Keiffer
8e07174c1d Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.

See merge request veloren/veloren!1821
2021-02-26 04:17:12 +00:00
Avi Weinstock
7d2e8f72eb Add a coin item and make amounts visible on dropped items. 2021-02-25 21:31:30 -05:00
Sarra
1d4b8d4d99 correcting formatting and removing commented out code that wasn't supposed to be there 2021-02-25 20:41:57 -05:00
Snowram
2bab3cdced Fixes weapons model and icon offsets 2021-02-26 02:37:59 +01:00
Sarra
f39f5ab5d3 added coral reefs, kelp forests, and seagrass 2021-02-25 05:33:18 -05:00
Sam
017e037e69 Weapon offsets in humanoid manifest 2021-02-24 21:52:32 -05:00
Sam
b0b4a07b9e Bows 2021-02-24 20:37:43 -05:00
Sam
84a5b3dcc5 Axes 2021-02-24 19:11:41 -05:00
Sam
ee5c9d78ca Swords 2021-02-24 18:54:06 -05:00
heydabop
d4e3a3f29f #966 - Add setting to invert controller camera Y axis 2021-02-24 10:39:44 -06:00
Snowram
914266c705 Merge branch 'nwildner/pt_BR_trade-updates' into 'master'
pt br trade updates

See merge request veloren/veloren!1810
2021-02-23 23:21:30 +00:00
Nícolas Wildner
e4f8a9ed6c pt br trade updates 2021-02-23 23:21:30 +00:00
Snowram
14c252d8b2 Merge branch 'snowram/turret' into 'master'
Object animation, beam fixes, turret implementation

See merge request veloren/veloren!1805
2021-02-23 20:16:56 +00:00
Imbris
f33d3873b4 Merge branch 'aweinstock/modular-weapon-rigging' into 'master'
Support modular weapon voxel meshes being made by assembling their components.

See merge request veloren/veloren!1806
2021-02-23 00:45:26 +00:00
Avi Weinstock
c3ac8a1b51 Support modular weapon voxel meshes being made by assembling their components. 2021-02-23 00:45:26 +00:00
Marcel
72bd0f42fc Merge branch 'xMAC94x/prot_improvements' into 'master'
xMAC94x/prot_improvements

See merge request veloren/veloren!1796
2021-02-22 22:47:43 +00:00
Justin Shipsey
56f8e66d5d Merge branch 'steanne-master-patch-91284' into 'master'
Update _manifest.ron for minor typos in villager statements

See merge request veloren/veloren!1807
2021-02-22 22:10:38 +00:00
Snowram
684961b15c Adds look_dir to anims, humanoid heads pivot fixes 2021-02-22 20:00:06 +01:00
Marcel Märtens
3f5c64bec0 Client::new can now resolve DNS requests, better networking error messages 2021-02-22 17:35:19 +01:00
steanne
838a0d8928 Update _manifest.ron for minor typos in villager statements 2021-02-22 00:04:02 +00:00
Snowram
4078eeb877 Various fixes to object animation, cleanup 2021-02-21 19:56:46 +01:00
Snowram
775224983b Initial turret implementation 2021-02-21 18:23:54 +01:00
Samuel Keiffer
479cf9fc4e Merge branch 'sam/dual-wielding' into 'master'
Dual wielding backend

See merge request veloren/veloren!1787
2021-02-20 05:12:17 +00:00
Sam
eaf3e02e39 Addressed comments
Fixed audio test
2021-02-19 19:55:23 -05:00
Sam
cfadd6da04 Added 1h swords. 2021-02-19 19:33:26 -05:00
Sam
d5ccc33abc Factored out duplicate code into closures, consolidated ability handling logic to a single function. 2021-02-19 18:45:48 -05:00
Sam
411b4083b1 Added 1h hammers.
Fixed audio tests.
2021-02-19 17:30:24 -05:00
Sam
50cbe42b07 Added one-handed axes. 2021-02-19 17:30:23 -05:00
Sam
341affdae2 Added hands field to all ron files of weapons.
Removed weapons that were duplicated in weapons and npc_weapons from npc_weapons.
Added migration to convert npc_weapons that ended up in anyone's inventory to weapon version.
Consolidated debug boost and possess sticks into one debug_stick, and renamed the admin sword (with name cultist_purp_2h_boss-0) to admin_sword
2021-02-19 17:30:20 -05:00
Avi Weinstock
559ad7b7f5 Client-side trade improvements.
- Add item tooltips in trade.
- More localization support.
- Fix bindings (R for trade, B for bag).
2021-02-19 15:20:27 -05:00
Nícolas Wildner
7a29cc9eff creating char_selection.ron plus minor portuguese fixes for better formal language (like olhos - eyes and not olho) 2021-02-17 08:28:04 +00:00
TheThirdSpartan
f10f88081d Small chat message formatting changes and fixed missing player alias during admin entity possession 2021-02-17 02:15:45 +00:00
Felix Huettner
b8d5b812e1 Allow minimap to always face north
Some players prefer their minimap to always face north for better
orientation.
2021-02-16 19:57:19 +01:00
Avi Weinstock
abb5684883 Trade implementation progress.
- Accept/decline buttons that submit the proper messages
- A phase2 screen that renders the (item, quantity) pairs as text
- More checks in the trade state machine server-side.
2021-02-12 18:43:10 -05:00
Avi Weinstock
e2b55e0706 Implement enough of a trade UI that dragging & dropping items into it round-trips between clients. 2021-02-12 18:43:09 -05:00
Avi Weinstock
e9b811b62b Plumb trade requests through the group invite UI, such that they can be accepted/declined without impacting the counterparty's movement. 2021-02-12 18:43:09 -05:00
Avi Weinstock
250391656f Initial draft of trade UI (creates a placeholder window that acts like crafting in terms of bringing up the bag, defaulting to the "r" key). 2021-02-12 18:43:09 -05:00
Snowram
e54602c752 Merge branch 'Sarrakitty/gliders' into 'master'
Sarrakitty/gliders

See merge request veloren/veloren!1771
2021-02-12 09:49:53 +00:00
DaforLynx
ebbb06a400 Added crickets blocktype, added 3 new cricket sounds, made crickets chirp consistently, made frogs more sporadic 2021-02-12 00:54:42 +00:00
Sarra
8ac23ffcc2 fit models, adjusted drop rates 2021-02-11 09:29:26 -05:00
Sarra
7c23f97d89 tweaked a few things with the moth glider 2021-02-10 20:14:50 -05:00
Sarra
14b344469a basic gliders 2021-02-10 19:02:36 -05:00
Sarra
0511563e35 moth glider 2021-02-10 19:02:36 -05:00
Snowram
477bdfdfe7 Adresses some comments, various visual tweaks 2021-02-10 00:30:23 +01:00
Snowram
02f446fe4b Adds lights to dungeons 2021-02-10 00:30:23 +01:00
Andrii Zymohliad
7be836318b Update Ukrainian translation 2021-02-03 16:18:49 +00:00
James Melkonian
23b1df3cdd Add basic NPC interaction and fix NPC chat spamming 2021-01-31 20:29:50 +00:00
Joshua Barretto
60c16e57b1 Added snow particles 2021-01-31 15:15:17 +00:00
DaforLynx
c6e262c4ce Small audio fixes; addresses #939 and #940 2021-01-29 11:37:10 +00:00
Entropy9s
1f6cf7e155 StaminaPlus buff, modifying stamina via buffs
trying to fix this, coming back to this later

please remember to change potion back future self!

this ALMOST works. maybe MR ready, kinda jank tho

so close, and yet so far...

IT WORKS IT WORKS IT WORKS IT WORKS IT WORKS IT WO

did the same with health, ill fix this garbage l8r

think we're basically done here

whoops forgot to change the food back

fixing and cleaning up part 1

fixed everything part 2 now with buff images

ran clippy + fmt, fixed items that i modified

bracket bulldozing, boldly

hopefully this should be good?

need to rebase real quick

please let me be done

StaminaPlus buff, modifying stamina via buffs

trying to fix this, coming back to this later

please remember to change potion back future self!

this ALMOST works. maybe MR ready, kinda jank tho

so close, and yet so far...

IT WORKS IT WORKS IT WORKS IT WORKS IT WORKS IT WO

did the same with health, ill fix this garbage l8r

think we're basically done here

whoops forgot to change the food back

fixing and cleaning up part 1

fixed everything part 2 now with buff images

ran clippy + fmt, fixed items that i modified

hopefully this should be good?

cargo clippy fmt stuff

deleted an extraneous file?? how did that even...?
2021-01-26 22:47:55 +00:00
Scott Williams
0cde434e3b All gems make a sound. 2021-01-25 22:53:23 +00:00
Snowram
ad6cdcab71 Merge branch 'swilliams/gems' into 'master'
Adds 6 different gems and removes shiny gem.

See merge request veloren/veloren!1729
2021-01-25 01:25:40 +00:00
Sam
6dd740feaa Nerfed bow M1 and M2, slightly buffed bow skillbar ability. 2021-01-24 14:24:59 -05:00
Scott Williams
be311f8ff2 Added gem models for item_manifest 2021-01-24 18:20:10 +00:00
Scott Williams
157e56d8ca Removed Shiny Gem, Added migration to change shiny gems to diamonds. Changed shiny gem recipes to diamonds 2021-01-24 16:40:22 +00:00
Scott Williams
32bbdffc38 Added 6 gems, removed shiny gem from cave, replaced with diamond. 2021-01-24 14:00:49 +00:00
Monty
7cbf946a65 6 new sceptres, add DPS display to tooltips 2021-01-23 23:10:36 +01:00
Samuel Keiffer
39d1c9e885 Merge branch 'sam/skill-balancing-1' into 'master'
Skill balancing

See merge request veloren/veloren!1716
2021-01-23 21:12:35 +00:00
Rotsuoy
994677a4d0 Rotsuoy/savanna grass 2021-01-23 07:46:54 +00:00
Sam
5e4b6809ca Sceptre nerfs. 2021-01-22 22:46:18 -05:00
jiminycrick
7dda25a66d More footstep sfx based on distance 2021-01-19 19:51:19 -08:00
Sarra
f12e9f1665 small sfx fix, adding consume sfx for salads and lettuce 2021-01-19 16:24:44 -05:00
Acrimon
6f82ac352d Merge branch 'acrimon/build-tip' into 'master'
Add a tip about the build command

See merge request veloren/veloren!1699
2021-01-19 20:45:26 +00:00
Sarra Kitty
e7d852835c Sarrakitty/rotsys item sprites 2021-01-19 18:23:44 +00:00
Acrimon
21ecb15571
build tip 2021-01-19 19:02:41 +01:00
Monty Marz
ac60bf5794 Better visuals for skill button labels, don't show "0 EXP" in the SCT
Made functions that were called every frame significantly cheaper.

Final UI fixes.
2021-01-19 08:08:29 -05:00
Sam
eaa41c7dea Skills are now factored into combat rating. New formula for exp scaling per SP.
Adjust lvl up msg fade

Add female humanoid names WIP

Changed text formatting when skill is max level. Added message to show you have 0 skill points available.

Addressed a lot of comments.

various changes to UI

- fix skillbar offset
- remove CR indicators for group members
- add CR indicators to group member frames
- use unified CR indicator icon

Exp reward tweaks.

Fixed flamethrower range skill description.
2021-01-19 08:08:26 -05:00
Monty
5362000de4 adjusted potions, refined level up message animation
fixed incorrect translation used on axe double strike regen skill

Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
Monty Marz
de5c5702b3 stats display
Addressed comments.

Addressed comments.
2021-01-19 08:08:11 -05:00
Sam
c809569f6b Added level up sound to skill point gain. Fixed tests.
Fixed duplicate roll description.
2021-01-19 08:08:08 -05:00
Noé
acbd965e65 implemented en translation for Hammer, Bow, Scepter and Staff skills
skill tree translation

Clamped earning SP to avoid u16 overflow.

translation fixes

Fixed exp scaling function

Fixed exp scaling function

remove debug combat rating display

Update overhead.rs

implemented en translation for Axe
2021-01-19 08:08:02 -05:00
Sam
a606313856 Added scaling exp costs per skill point.
Fix tooltip being red.

multiple fixes, started translation

change exp giving items
adjust loot tables
adjust combat rating indicators
fix group frame offsets
2021-01-19 08:07:57 -05:00
Sam
89766b2b34 Added command to give yourself skill points.
adjusted social window

Changelog
2021-01-19 08:07:49 -05:00
Sam
986c05621a Wired up skill UI to check for prerequisites being met and sufficient skill points.
available SP check in general HUD, more skill icons

Trimmed 2000 lines from a file.

UI tweaks
2021-01-19 08:07:45 -05:00
Sam
4b52574750 Skill point gains are displayed in hud.
level up message visuals and functionality

Handles simultaneous skill point gains in UI.
2021-01-19 08:07:41 -05:00
Monty Marz
30df603115 flashing buttons for available points, WIP lock/unlock indicator
Condensed UI code. Removed some hardcoding.

icons

squash later, WIP colouring for unavailable skills
2021-01-19 08:07:33 -05:00
Sam
51c0bd765f Database support for refunding skills.
Nonfunctional xp floaters, squash when working.

more icons, lock visuals
2021-01-19 08:07:29 -05:00
Monty Marz
48bd921d0a EXP bar and available points UI
fix overhead UI

Add WIP overhead difficulty indicator

readd commented out exp counter for later use

Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Monty Marz
58d9534496 cleaned up skillbar, adjusted buffs placing
cleaned up skillbar, adjusted buffs placing

cleaned up skillbar, adjusted buffs placing

render diary example items in voxygen instead of using pre-rendered image files
2021-01-19 08:07:16 -05:00
Sam
bde2bc1f77 UI for sword skill tree
Axe skill tree UI

Hammer skill tree UI

Bow skill tree UI

moar renders

Staff skill tree UI

Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
Monty Marz
3f436079e8 Skill-Tree UI
switchable tabs
rework icons, fix cursor toggle
auto slot placing

Bow leap skill changed to bow glide skill.
2021-01-19 08:07:06 -05:00
Jesus Bracho
ec79890335 Provide buff information on killed entities 2021-01-18 05:46:53 +00:00
Acrimon
c5e3828c64 Merge branch 'master' into 'master'
Update tr_TR to new multi file format.

See merge request veloren/veloren!1671
2021-01-14 12:25:22 +00:00
Ben Wallis
aef2637288 Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
Tadabito
db9a6a4cec Update tr_TR to new multi file format. 2021-01-02 12:04:04 +03:00
Vincent Foulon
da81b2f0b2 Update i18n's README.md to correct grammar and formatting
Address the following reviews:
https://gitlab.com/veloren/veloren/-/merge_requests/1666#note_476145978
https://gitlab.com/veloren/veloren/-/merge_requests/1666#note_476145980
https://gitlab.com/veloren/veloren/-/merge_requests/1666#note_476145981
2020-12-31 12:32:22 +01:00
Vincent Foulon
7a4c3fa9a6 renamed _root.ron files to _manifest.ron 2020-12-31 12:32:21 +01:00
Vincent Foulon
b3758d12e4 rename a translation file to prevent it from being ignored by git 2020-12-31 12:32:20 +01:00
Vincent Foulon
7150e1f820 rename a translation file and clear some commented code 2020-12-31 12:32:19 +01:00
Vincent Foulon
bb7cc3d53b (temp?) fixed list_localization function + add sub_directories to other languages 2020-12-31 12:32:17 +01:00
Vincent Foulon
00140384f7 convert the other languages into folders 2020-12-31 12:32:16 +01:00
Vincent Foulon
3295ff2c58 created LocalizationFragment + load localization sub directories 2020-12-31 12:32:16 +01:00
Vincent Foulon
924c24fa78 (PoC)(WIP) Convert single translation file to a folder 2020-12-31 12:32:15 +01:00
Joshua Barretto
a404707f87 Avoid div0 in shiny water shader 2020-12-30 22:18:19 +00:00
Nícolas Wildner
dc46618b4c Update pt_BR.ron 2020-12-27 00:09:12 +00:00
Sarra Kitty
e8eb2b3a6c new gliders
added sandraptor glider

added sandraptor glider

stuff

working on other raptor gliders

adding file and placeholder model (copy of morpho) for monarch butterfly gliders

adding models for snow and wood raptor gliders

added a proper model for the monarch glider

adding crafting recipies for raptor gliders, and raptor feather item for the recipe. Made monarch and morpho rare drops in cave loot table

made raptors drop their feathers

fmt
2020-12-24 02:54:18 +00:00
Monty
8b9db7b179 cleanup, changelog, small bugfixes
fmt
fix rebase
fmt
2020-12-14 21:52:24 +01:00
Monty Marz
b5a2104ca5 group member indicator visuals
functional group member indicators
adjust visuals
z-comparison
2020-12-14 21:16:13 +01:00
Joshua Barretto
985156fca4 Merge branch 'zesterer/gfx' into 'master'
Made LoD water reflective

See merge request veloren/veloren!1632
2020-12-14 18:49:59 +00:00
Snowram
834670a641 Merge branch 'snowram/objects-offsets-ron' into 'master'
Put objects offsets into a .ron file

See merge request veloren/veloren!1627
2020-12-14 18:00:07 +00:00
Joshua Barretto
49cabfae18 Made LoD water reflective 2020-12-14 16:52:33 +00:00
Snowram
96ed008348 Puts objects offsets into a .ron file 2020-12-14 02:43:49 +01:00
Samuel Keiffer
c3732a8a8c Merge branch 'nahua/replace_sceptre_m2_sound' into 'master'
Issue 872: Replace explosion sound with heal bomb sound for sceptre M2

See merge request veloren/veloren!1618
2020-12-13 23:18:30 +00:00
nahuakang
f3ed13ca09 Replace explosion sound with heal bomb sound for sceptre M2 2020-12-13 22:09:28 +01:00
Marcel
e54b4d5797 Merge branch 'DaforLynx/campfire-loading-tip' into 'master'
Loading screen tip for campfire healing

See merge request veloren/veloren!1601
2020-12-12 00:29:57 +00:00
DaforLynx
70814ee922 Loading screen tip for campfire healing 2020-12-12 00:29:57 +00:00
Marcel
9b1bc41f6e Merge branch 'jacki/german' into 'master'
Updated de_DE translation

See merge request veloren/veloren!1572
2020-12-11 23:51:00 +00:00
Tobias Frisch
23e3964059 Updated de_DE translation
Signed-off-by: TheJackiMonster <thejackimonster@gmail.com>
2020-12-11 23:51:00 +00:00
Vincent Foulon
2503d79567 Update French Translation 2020-12-11 23:29:44 +00:00
Pfauenauge90
6d1bae67d0 adjust mindflayer strength, fix en translation, update es_la translation, fix undead eyes 2020-12-10 18:06:31 +01:00
Monty Marz
f2ba7cc297 add baobabs, fix map difficulty, make mushrooms lootable 2020-12-10 18:06:29 +01:00
Snowram
526d3bd035 Vacations are never over 2020-12-08 23:03:40 +01:00
Snowram
f94a4ec90d Improves fish_small, new npc 2020-12-08 23:03:39 +01:00
Snowram
72d73ecd38 Initial fish work 2020-12-08 23:03:38 +01:00
Joshua Barretto
b37be14b86 Added cave mushrooms 2020-12-05 18:00:29 +00:00
Joshua Barretto
a5c37262dd Better aurora 2020-12-05 11:20:25 +00:00
Joshua Barretto
e413392694 Better mist access 2020-12-05 11:20:25 +00:00
James Melkonian
71303fecfd Aura System and Campfire Health Regen 2020-12-04 22:24:56 +00:00
Snowram
b316e9aa7c Updates ru_RU translation 2020-11-26 22:59:39 +01:00
Marcel
103c2302b0 Merge branch 'azymohliad/add-ukrainian' into 'master'
Added Ukrainian translation

See merge request veloren/veloren!1555
2020-11-25 17:21:32 +00:00
Andrii Zymohliad
733a471090 Added Ukrainian translation 2020-11-25 17:21:32 +00:00
Monty Marz
e7d27a2c21 fmt
cleanup
2020-11-25 16:53:48 +00:00
Yusuf Bera Ertan
3c887315ae
update Turkish translations 2020-11-25 15:46:56 +03:00
DaforLynx
6783e13125 Added two new songs along with edits to the .ron
comma
2020-11-25 08:25:40 +00:00
Marcel
d1a9264a99 Merge branch 'angryanimals' into 'master'
animal attacks

See merge request veloren/veloren!1542
2020-11-25 01:33:20 +00:00
jshipsey
f411ff7e04 bunch of animations and more attacks 2020-11-24 17:48:51 -06:00
jshipsey
1f59ef92d8 species specific speeds, more animation 2020-11-24 17:48:48 -06:00
jshipsey
c07d8df58b assigning weapons, building animations
ability mapping
2020-11-24 17:48:43 -06:00
Joshua Barretto
46dc49bc0a Fixed bit-twiddling colour bug 2020-11-24 18:44:41 +00:00
Christof Petig
a3db20c9d6 Show caves in map 2020-11-23 19:05:17 +01:00
Monty Marz
d069eb9a57 street lamp particles, ground fire bowl, misc fixes 2020-11-23 10:58:21 +00:00
Joshua Barretto
e461fbd951 Make chimneys glow 2020-11-23 10:58:21 +00:00
Joshua Barretto
4bb0da24b6 Addressed review comments 2020-11-23 10:57:57 +00:00
Snowram
0737c71749 Adds new cultist armors, defines loadouts for dungeons 2020-11-23 10:57:57 +00:00
Joshua Barretto
8fd2e4537d Addressed review comments 2020-11-23 10:57:57 +00:00
Monty Marz
8e18b26031 Update street_lamp.vox 2020-11-23 10:57:57 +00:00
Joshua Barretto
bb9e593a44 Fixed glow AO 2020-11-23 10:57:57 +00:00
Joshua Barretto
b4e3dbc719 Added glow tint 2020-11-23 10:57:57 +00:00
Joshua Barretto
d7bbceca2d Added light/glow map sample interpolation for entities 2020-11-23 10:57:56 +00:00
Joshua Barretto
27e7fd0727 Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be 2020-11-23 10:57:56 +00:00
Joshua Barretto
51d1a2ecff Added glow 2020-11-23 10:57:56 +00:00
Joshua Barretto
a0f0417f8f Fixed close cloud sampling issue 2020-11-23 10:57:56 +00:00
Monty Marz
099dfc959f translations, fixes 2020-11-23 10:57:56 +00:00
Monty Marz
5b907ede9e fix hints 2020-11-23 10:57:55 +00:00
Joshua Barretto
058908f603 Made flamethrower and healing staff emit light on use 2020-11-23 10:57:55 +00:00
Monty Marz
97934d1070 map fixes 2020-11-23 10:57:55 +00:00
Joshua Barretto
5930ca4a59 Temporarily make particles opaque to avoid depth-related rendering problems 2020-11-23 10:57:55 +00:00
Joshua Barretto
7eb437501d Fixed various particle issues 2020-11-23 10:57:55 +00:00
Joshua Barretto
0f2e7434fc Sun, brightness, and gamma adjustments 2020-11-23 10:57:55 +00:00
Joshua Barretto
bcc220804a Added exposure to settings 2020-11-23 10:57:55 +00:00
Joshua Barretto
062ce4b158 Resolved or patches various water shader issues 2020-11-23 10:57:16 +00:00
Joshua Barretto
1e7b9fa9b5 Resolved or patches various water shader issues 2020-11-23 10:57:16 +00:00
Joshua Barretto
86571c9e2e Partially fixed mist 2020-11-23 10:57:15 +00:00
Joshua Barretto
aa59d66a76 Fixed many map problems, re-added surface mist 2020-11-23 10:57:15 +00:00
Joshua Barretto
579bdcf10e Forest soil undulation, better acadia placement 2020-11-23 10:57:15 +00:00
Joshua Barretto
ef03137c65 Better water, shadows, clouds 2020-11-23 10:57:15 +00:00
Joshua Barretto
be1fb5b5d2 Shader quality tweaks 2020-11-23 10:57:15 +00:00
Joshua Barretto
0e8a14250f Minor emissions tweaks 2020-11-23 10:57:15 +00:00
Joshua Barretto
42c6142ec6 Added occasional sky emission at night 2020-11-23 10:57:15 +00:00
Joshua Barretto
e09c22f9cc Altered splay to avoid strange LoD shape 2020-11-23 10:45:02 +00:00
Monty Marz
c825e33f1a map icon options WIP 2020-11-23 10:45:02 +00:00
Joshua Barretto
34987c1654 Don't do gamma twice 2020-11-23 10:45:02 +00:00
Joshua Barretto
271c1e29a5 Adjusted sun/moon for HDR 2020-11-23 10:45:02 +00:00
Joshua Barretto
1d031538f9 Added HDR 2020-11-23 10:45:02 +00:00
Joshua Barretto
49df604de0 Better scattering and scatter (of both varieties) 2020-11-23 10:45:02 +00:00
Joshua Barretto
ee65b4fb17 Improved cloud quality by improving sun access heuristic 2020-11-23 10:45:02 +00:00
Monty Marz
1864f4626c map icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
de685b00b2 Improved water pathfinding 2020-11-23 10:45:01 +00:00
Joshua Barretto
b352ef5d55 Terrain pop-in, fixed agent pathfinding in water 2020-11-23 10:45:01 +00:00
Joshua Barretto
717fd88565 Experimental dissolve VD 2020-11-23 10:45:01 +00:00
Joshua Barretto
6adfa547db Added site icons to main map 2020-11-23 10:45:01 +00:00
Joshua Barretto
d4d4f17d3c Added world map size icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
c906764889 Better LoD 2020-11-23 10:45:01 +00:00
Monty Marz
f448212515 Update leather_blue-0.vox 2020-11-23 10:45:01 +00:00
Monty Marz
225756b011 npc armour 2020-11-23 10:45:01 +00:00
Joshua Barretto
99a881f349 Added entity simulation to rtsim, reification, assimilation 2020-11-23 10:44:59 +00:00
Joshua Barretto
2b5e09e32e Better high-quality clouds 2020-11-23 10:38:00 +00:00
Joshua Barretto
c3cedd4ddf Improved cloud quality 2020-11-23 10:37:59 +00:00
Knarkzel
7a917f87e1 added norwegian 2020-11-20 16:49:32 +01:00
jiminycrick
9272eee55b Switched out wind sfx 2020-11-18 17:07:40 -08:00
Snowram
d98bfa72ad Improves bipedlarge and theropod anims, balance tweaks 2020-11-19 00:56:50 +01:00
Snowram
b48de84f8c Adds 3 new npcs 2020-11-19 00:53:17 +01:00
Snowram
44fe398ba3 Adds 2 new npcs, some models tweaks 2020-11-19 00:53:13 +01:00
Snowram
42d2108c39 Adds mindflayer npc 2020-11-19 00:53:09 +01:00
Snowram
9bfccd42d3 Adds new animals 2020-11-19 00:53:02 +01:00
jiminycrick
2d2f267907 Addressed comments and fixed pipeline 2020-11-18 13:31:13 -08:00
jiminycrick
3b47add55a Fully move sfx away from ECS event bus 2020-11-18 13:31:13 -08:00
jiminycrick
b3aa454f8e Initial work to move combat sfx to outcomes 2020-11-18 13:31:12 -08:00
jiminycrick
a9711eea01 Beginning to address comments 2020-11-18 13:31:12 -08:00
jiminycrick
c44a9092d3 Biome definition tweaks and more sfx 2020-11-18 13:31:12 -08:00
jiminycrick
a684bc90fd Quadraped footsteps and songs in biomes 2020-11-18 13:31:12 -08:00
jiminycrick
e1fcb3744e Comment out audio device picker 2020-11-18 13:31:12 -08:00
jiminycrick
d47e0bbb73 Getting merge ready minus device picker 2020-11-18 13:31:12 -08:00
jiminycrick
695cc7f5cb Broken wind implementation 2020-11-18 13:31:12 -08:00
jiminycrick
9b759efe41 Snow footsteps 2020-11-18 13:31:12 -08:00
jiminycrick
09a1974974 River water sfx 2020-11-18 13:31:12 -08:00
jiminycrick
d0bd5118bf Made biome probabilities neater 2020-11-18 13:31:12 -08:00
jiminycrick
e880654f2e Probability for biome play 2020-11-18 13:31:12 -08:00
jiminycrick
c8d79b0b0e Dungeon and cave specific music 2020-11-18 13:31:12 -08:00
jiminycrick
0a9f1ee11c Remove ambient channel system in favor of sfx system 2020-11-18 13:31:12 -08:00
jiminycrick
39d4ee8a96 Owls, campfires, and better bird sfx handling 2020-11-18 13:31:12 -08:00
jiminycrick
c6a443ac0f fixed false audio track lengths 2020-11-18 13:31:12 -08:00
jiminycrick
3169562a80 Night time sfx and swimming 2020-11-18 13:31:12 -08:00
jiminycrick
aa6b7cbb65 Bird calls from trees 2020-11-18 13:31:12 -08:00
jiminycrick
9e790f6cac Really broken block sfx pushed so others can see 2020-11-18 13:31:12 -08:00
jiminycrick
3473347742 Sfx from blocks 2020-11-18 13:31:12 -08:00
jiminycrick
0689630d98 Fading music/ambient sounds decently upon biome transition 2020-11-18 13:31:11 -08:00
jiminycrick
b5aea464f3 Switch music at biome transitions 2020-11-18 13:31:11 -08:00
jiminycrick
46d3f6f6d2 Initial biome specific music and ambient sound channel 2020-11-18 13:31:11 -08:00
Joshua Barretto
171ef1d7b9 Upscaling support 2020-11-15 22:18:35 +00:00
Imbris
03c96a7c7b Properly use localization specified fonts, fix swedish translation by adding other fonts to the font mapping list 2020-11-14 21:31:31 -05:00
Imbris
865482d768 ui: Improve login info banner gradient, smallify things, put login menu quit button at the bottom 2020-11-11 03:02:51 -05:00
Imbris
b84815cc0b Shink file size of some image assets 2020-11-11 03:02:51 -05:00
Imbris
eec6d68585 Update changelog 2020-11-11 03:02:49 -05:00
Imbris
584824d405 Tweak scrollbar in char select screen to look nicer, fix warnings, remove old ui code, add character loading/deleting/creating/error info popups 2020-11-11 03:02:23 -05:00
Imbris
3b664d2efb Fix tooltip border images, fade tooltips properly, improve tooltip positioning 2020-11-11 03:02:22 -05:00